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这仅仅是一个片断的教程,所以我不会解释非常多。4 a& N- A" r2 m9 W7 j4 _7 j2 U5 Y
+ n c9 _7 f1 F) eWndField.cpp在CWndRevival类:. Z, a: a7 z+ k! C' b( |1 k4 A
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代码:
& y2 v& ?! W( ]) @void CWndRevival::OnInitialUpdate() 2 O) W7 R# V! r( e! o$ E
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CWndNeuz::OnInitialUpdate(); 5 s3 q& G/ j- f* V
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );0 H' o2 Q n1 p: d) u' q! j
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );7 j! d4 h% n8 m( g8 j
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );8 ^- E" u: e' W( y. g
#if __VER >= 9 // __S_9_ADD4 C) A2 |( w. t3 r* X3 y0 t
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );3 L5 d) x; u1 |5 F0 n
#endif // __S_9_ADD
& K5 R$ V0 {( \; Y3 r' ? m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );! s1 E) {4 |5 Y; q
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );/ i$ ` _5 E( n9 U U. d. |
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );! P/ @ e2 B* R. a1 h# D! G
#if __VER >= 9 // __S_9_ADD
, E" `$ b( @7 E m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
1 y: P! X8 G0 ] V#endif // __S_9_ADD
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: X' s" v8 _2 @#ifdef __JEFF_11_4
- Z( P; T5 M' u, B BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
% ^4 {# @' [: T#endif // __JEFF_11_4; R. h4 U `& S1 o
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
) k/ r+ e+ g: O7 ?#ifdef __JEFF_11_43 \5 b5 T9 u% z! \
|| bArena
! [$ p7 y0 ?: p7 L& b+ [#endif // __JEFF_11_44 }# u& c: ]: i5 f9 N U' V3 ~* c
)
) A) [# C c$ Q. R& j' G& w m_pRevival->EnableWindow( FALSE );
" t7 b& i6 d' x" ^" J( y else
- A( C/ j$ A8 P- g m_pRevival->EnableWindow( TRUE );
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2 x" b6 S, @- ^, G CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)1 i* Q0 ]: i0 |
pWndWebBox->Destroy();
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8 e: S' O7 F! h4 r1 R8 ^#ifdef __NEW_WEB_BOX+ }" I) A( I* M+ s$ \2 u9 F
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );. z7 g8 |- Z* J# E" R+ y
8 g# U7 I: e; A/ X! a( \ if( pWndHelperWebBox )
8 r5 f% R. H( H pWndHelperWebBox->Destroy();
0 M% C- Y0 g; a3 k2 t0 s! k& g8 |/ M#else // __NEW_WEB_BOX
. F2 V( `3 | P# S7 z CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)" V! Q$ n5 z% b* i
pWndWebBox2->Destroy();
* b k+ q w7 [* Q# c#endif // __NEW_WEB_BOX
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) ^) Y8 v1 F C. Y% x7 @4 T8 g. d m_wndTitleBar.SetVisible( FALSE );. J% T7 u/ M2 k) t$ U4 o
' d$ K* C p) J$ X3 z& X#if __VER >= 9 // __S_9_ADD+ U4 [! [$ C7 Y( u, u }$ w
/*if( m_pLodeLight )4 w! N' }( u' F/ H+ f" G
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 r; F8 P$ D& z8 V" N" s: Y S6 c CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);( x3 |2 c" q% O0 ^
m_pRevival->SetWndRect( LodeLightRect, TRUE );, I, I1 r( h% r2 _7 `" y4 w! i* y; d
m_pShop->SetWndRect( RevivalRect, TRUE );' t% L: K4 x! t. t- g# K9 A7 v
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m_pLodeLight->EnableWindow( FALSE );
2 E- a# Y, Z! } n4 I* t T( H! J //m_pLodeLight->SetVisible( FALSE ); 9 Y$ F0 Z, C/ ?1 E. y
& C% W$ w$ s4 e: b, @# w) }
// crect = m_pLodeStar->GetWindowRect(TRUE);
2 g" E9 L5 ]5 _, H// crect.top += 2;
0 l+ N2 r& l. B, b// crect.bottom += 2;0 ~, s6 @- S3 {
// m_pLodeStar->SetWndRect( crect, TRUE );% B# H) b0 d* U
// crect = m_pRevival->GetWindowRect(TRUE);# @+ b: J _* y
// crect.top += 8;
& v0 V6 K" M3 r3 e1 i+ B// crect.bottom += 8;
1 Q; ?/ T+ `& \# f7 \# F) H1 d// m_pRevival->SetWndRect( crect, TRUE );
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5 [, ~( k4 w M: S4 a$ l1 s// crect = GetWndRect();
. C' b. g) [: K9 Q7 a// crect.bottom -= 31;
6 H& i; O( W+ b- F; @- v* o a; c8 H// SetWndRect( crect, TRUE );
- S: o3 ]/ \, l% } }*/
2 D" W; b& |; v#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a5 W% j: A: K7 \$ I! C
CRect rectRoot = m_pWndRoot->GetLayoutRect();. M9 f" A9 `( J" ^4 j# I
CRect rectWindow = GetWindowRect();
9 n0 ^5 t/ P: ^6 Q& `3 K9 W CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );, g& p+ ^3 y$ S& b+ G8 d! J
Move( point );, R; D' o; }2 S3 R, \5 b
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3 X4 F# _1 `6 u现在,您可以生成以下的NPC:$ h( {( d2 ~" c3 x2 |9 Z, [
Darkon: K5 A; L3 T: i, u$ u o: p
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代码:& X# p0 m0 F9 u' T O7 x+ Z) ^
MaDa_LodeLightSaintmorning% _9 \1 |3 N# {
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Code:
% ] o5 w) u# F+ jMaSa_LodeLightFlaris! n/ u% x, a/ p5 I7 W' {: p8 ^2 [7 x
2 b7 ?; {: |' v* t; X- @Code:! W1 m0 w' ^9 M2 Q- E
MaFl_LodeLight
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) ~. H# ~! U1 V# J* O' G3 u7 A<-- You just have to add
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AddMenu( MMI_MARKING );0 U6 k W/ j y& }
to an NPC!
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