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这仅仅是一个片断的教程,所以我不会解释非常多。8 a9 ~5 ]( D. j0 d! e
) F; w) g+ g! x( m) b7 ~8 M+ ?) xWndField.cpp在CWndRevival类:7 @* C3 b' J, j" H3 O
. ]: W# C- }( P2 K7 C& w代码:* p" U+ U* T& F! o* b
void CWndRevival::OnInitialUpdate() ; D0 v. l8 Y8 p K; I
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CWndNeuz::OnInitialUpdate(); & G j9 S( z0 q- T% s
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ k1 t3 E) G, @; R7 R$ U
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
W5 I2 _" e* E0 K& F m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
, [1 ?. l9 \5 I/ n#if __VER >= 9 // __S_9_ADD
2 l$ j, }8 y+ Y+ k# a$ m$ n9 e m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );) K% v+ @; A3 g5 f
#endif // __S_9_ADD
2 N2 U9 q) r0 x1 y m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
+ y% x) |! t% E3 I- n5 j m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
+ T5 r" _' d5 S% F. o# F$ k m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
& A0 _8 p; A/ @ _3 I T+ m#if __VER >= 9 // __S_9_ADD
2 V% O7 Z6 ]$ x" p) ?* j5 h m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );- Q* S; }! Q. j% e
#endif // __S_9_ADD6 F5 b6 c- }$ x. N
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#ifdef __JEFF_11_4* {! Q, l x- ]3 @0 K
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 6 n0 _* B* q7 b: Y) j
#endif // __JEFF_11_4 l* U. I. _# {( X# e
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )5 p6 y! o( W" w7 f$ O
#ifdef __JEFF_11_4' j1 K4 H) @: @( u3 Z# u5 j
|| bArena
, l( B; B/ F9 w( y. C#endif // __JEFF_11_4- ~' d% A( D9 p
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m_pRevival->EnableWindow( FALSE );- \/ b9 @5 f) |% T0 r" H7 B
else
7 \1 ]( u* G! X4 \; T R: w m_pRevival->EnableWindow( TRUE );) ^& w2 [ W9 b8 H Q! M3 m1 F
' o9 D% g8 z# h5 \8 M CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );" X0 j$ K5 ]# _: w; W+ q1 A b
3 k6 D/ E- r* u0 M if(pWndWebBox)
0 ]. A2 X4 c: E9 ]& X6 W8 e$ k pWndWebBox->Destroy();8 ]1 a% S. I, i; H% W
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#ifdef __NEW_WEB_BOX
: `9 m: O; T' ]4 l Y CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
8 s* C2 ]' I4 f/ }( t7 T5 E; {
6 i# V6 Y! h8 e, Z) l4 c8 F" f if( pWndHelperWebBox )
! g/ G1 j- G5 P2 P& |& \ pWndHelperWebBox->Destroy();' s! K) }* V6 q4 f/ Q4 `1 o/ @* m
#else // __NEW_WEB_BOX
( l1 g/ ^0 d# a. G4 C* d CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );4 b# X: h! T& f$ G
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if(pWndWebBox2)
- K5 I1 c. K/ q7 w3 L1 _! Y' ` pWndWebBox2->Destroy();
5 H4 h, z. I3 v1 U7 Q) [#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );6 T4 {+ E3 }3 y. U4 g8 u+ R. ~3 g
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#if __VER >= 9 // __S_9_ADD
h9 j- V) \. Y8 U( F. U6 } /*if( m_pLodeLight ), F9 ]& Z9 c$ ?8 L
{
! K7 A- F9 D: W2 k CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
. ]4 I% i5 g0 L/ N/ G$ Y4 z CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' s. l. O4 e/ M" ~
m_pRevival->SetWndRect( LodeLightRect, TRUE );9 K) N6 _; d9 v6 q4 H. X6 n# w& c- y8 ~
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
3 D6 i2 h4 L# R9 U1 @* b" j9 r //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
$ g! O# v$ V9 @% `7 M7 ^// crect.top += 2;
2 x+ v; K( D' r& Y0 T; f# S// crect.bottom += 2;' U# N- b" ~- P' I
// m_pLodeStar->SetWndRect( crect, TRUE );! [( ^0 n3 H L5 R
// crect = m_pRevival->GetWindowRect(TRUE);. ?+ \( v9 o5 |) z8 X& Z
// crect.top += 8;
8 a! ^" G- W) S, ]% ?. r" u// crect.bottom += 8;
. A2 i+ F; M* E. L) ?// m_pRevival->SetWndRect( crect, TRUE );. o* p' N6 H, \/ F7 } Z: @
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// crect = GetWndRect();4 K% P3 J! `+ m% B6 M$ ]$ C# A
// crect.bottom -= 31;
; m2 n) u' S! q6 V// SetWndRect( crect, TRUE );
& V+ R5 u# g2 ]1 c; Y- v" R4 B }*/
. j1 L$ I$ G9 ?$ K |#endif // __S_9_ADD
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1 {8 \- [2 a5 w! ~4 ]/ ]# I // °?àìá? à§?êà?·? 3a?à°? ??±a
/ Q$ E; w9 [) O' P" d: F$ j CRect rectRoot = m_pWndRoot->GetLayoutRect();
6 n& c( K. N+ D: v CRect rectWindow = GetWindowRect();! f# ]* s+ U% ]
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );$ Z4 I1 U! l. K
Move( point );
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4 T" \! o8 \- u5 k5 I) `0 z现在,您可以生成以下的NPC:
5 r: w, k0 |: N U- T% wDarkon
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代码:! O' C+ u; Q8 Y" l! W- p+ W, T
MaDa_LodeLightSaintmorning
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! P% j! W' D, j. f8 C- l6 v9 SCode:6 j9 l, R: M/ u5 g6 c# L% }/ a+ U6 e, x
MaSa_LodeLightFlaris. ^& e* ~2 y/ q0 M) s2 K7 l
6 c- v% _' h" p9 L8 YCode:
}8 `) }& l3 ~& @0 H; n jMaFl_LodeLight& C0 \, z& m) I( q7 ^* `
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<-- You just have to add 9 @: {0 T$ w0 U+ L# \ Z7 A9 j
Code:
( K1 C0 i1 Y5 I i) Q3 aAddMenu( MMI_MARKING );
7 d9 l. O1 Q# c4 W" ]to an NPC! % W8 c1 U+ ^; o+ u4 e$ o6 V
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