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这仅仅是一个片断的教程,所以我不会解释非常多。: V O. Z6 Y: s
7 s c% b. }2 W. sWndField.cpp在CWndRevival类:
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9 s' ^. s$ `' V0 j代码:" \$ W) ~- `0 f+ n
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); / w( l. v; p: D) [3 N
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
8 y& ^6 K' Z% v; T m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
7 r; o d, K! o3 ]; r m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );" @; e3 h8 C6 z5 b. H# y9 y, s
#if __VER >= 9 // __S_9_ADD
" b! w6 A# g7 Q m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; S) ^1 @. ]; h( I6 S1 h3 B
#endif // __S_9_ADD
* `, X8 h+ a$ l7 ~8 k3 f) y5 C: u m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );2 M v; }5 p$ m, k4 m, f
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
' P9 L, r6 Z# v$ N m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
) g, [$ V U! t" a8 B4 b; v#if __VER >= 9 // __S_9_ADD
' J$ {3 ^2 C+ c) s ]; n5 m! F- _ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
- T- w% V E8 I' o) p0 P6 g#endif // __S_9_ADD
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~. M- Q9 }4 j" z- j% W: X#ifdef __JEFF_11_4
( k" `9 _ {+ l) W) l6 _ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 6 ]1 U# z2 A' m/ A8 |
#endif // __JEFF_11_4# {( N% p/ J8 a* _. Q, @7 j6 T7 @
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )+ A( k7 r6 y/ y0 K. D1 \
#ifdef __JEFF_11_4
) @+ a% p5 B1 l7 C! r: K( u& R6 C- W || bArena
- i& V1 Y; q; Y0 ]+ _#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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& G& T: z1 z1 e# }+ ]; J CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );: M8 ~# I. q1 z' _
$ b" x: j9 P, W& A9 w if(pWndWebBox)
- ], q4 S6 l# J7 }' O# |% _4 R! L pWndWebBox->Destroy();
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4 a8 \+ @. h: h8 g( N; m# [5 O#ifdef __NEW_WEB_BOX
9 i: `$ z* z& L' D* R) v. E CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )1 k1 T/ P& z4 ]" E8 i( V
pWndHelperWebBox->Destroy();
6 e, e5 w6 s" N! U; z#else // __NEW_WEB_BOX" [5 C% b' @( z# [8 e( o
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );& h& X2 G6 x+ {
. g6 \( p8 {1 z1 u) b1 B' ^ if(pWndWebBox2)' X( n5 b" c8 x, G
pWndWebBox2->Destroy();
% d* u1 Q* _9 w( q e#endif // __NEW_WEB_BOX- ~- d" N! c R6 R3 ?2 @
- @1 V4 c# B( L5 \ q m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
R# e! L" Z! z' o. [ /*if( m_pLodeLight )/ L8 Y1 k& ?; p. p
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
* O/ l5 `- V8 l$ Y4 S. A CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
* m9 ?* p( Z& L& n7 }$ a9 g/ i+ o m_pRevival->SetWndRect( LodeLightRect, TRUE );9 j! o! N+ V6 x8 H
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );2 v% c9 @+ {% f( U
//m_pLodeLight->SetVisible( FALSE ); : \' M+ [- z/ \. T
8 ^8 l+ l2 e; A' ^1 Q# Z; M6 \// crect = m_pLodeStar->GetWindowRect(TRUE);
; e. \1 K# o# O// crect.top += 2;$ d7 a, ?$ P9 p0 X3 D, r
// crect.bottom += 2;
' i# }, H- _" h6 X// m_pLodeStar->SetWndRect( crect, TRUE );# e3 R! O! C1 ?/ L. j4 S# Y
// crect = m_pRevival->GetWindowRect(TRUE);
6 H2 K7 m6 D* _) K) O8 l; ~4 Y// crect.top += 8;, L6 O9 K' p9 _0 ~0 e: e
// crect.bottom += 8;& F0 n+ `! I; C$ y5 m
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();6 _' U! d: s4 D4 r
// crect.bottom -= 31;! I9 v$ R0 e0 t
// SetWndRect( crect, TRUE );
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' g3 N! @0 l5 l; K" R#endif // __S_9_ADD
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4 d5 l6 ]0 Z6 O8 i8 L9 v // °?àìá? à§?êà?·? 3a?à°? ??±a
9 ~! `0 N6 c% y8 n CRect rectRoot = m_pWndRoot->GetLayoutRect();
0 a9 t5 @6 w2 Q, r' p' D4 O% { CRect rectWindow = GetWindowRect();' ?) Z- R% g/ R/ f1 f% ]
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; F! e1 t5 U' K5 i3 }0 S9 i Move( point );7 r& [6 \' s4 h
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现在,您可以生成以下的NPC:( H, w* r/ m' _# ]
Darkon
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, n, k& [4 B2 a, h9 s& A. j代码:
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: y8 _4 p3 c$ d' X; M+ L* ~Code:8 R/ r5 J) w( m$ [
MaSa_LodeLightFlaris
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Code:0 u) x/ h {0 q
MaFl_LodeLight6 G* t* J2 H7 e
. X" w9 K0 p' R$ L<-- You just have to add ) y: `. Z" e/ k3 [7 H
Code:; M8 A; Q% W2 x. w: I
AddMenu( MMI_MARKING );
0 L V+ p/ q2 N) j9 ato an NPC!
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