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这仅仅是一个片断的教程,所以我不会解释非常多。9 Y+ F% w4 u- z% ^
2 G1 X# X! d' C/ a3 }; QWndField.cpp在CWndRevival类:
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代码:
2 _! w5 k! Y$ g& i, J* e i. dvoid CWndRevival::OnInitialUpdate()
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* |4 h% T# s6 S4 S& R2 Z# A1 F- F CWndNeuz::OnInitialUpdate(); . x: z: }6 c3 k% Q/ S! \# @: ^
6 w- E+ U6 O5 w5 | m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
& Z! {0 m! b, B% F. m: O2 k m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );0 d( F% y5 U- F$ a ]
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
9 i. @" _* p- k ^2 v#if __VER >= 9 // __S_9_ADD+ ~' Y4 ~4 L" u7 _4 p3 F
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
( q' H# J. E6 p7 u1 n+ _#endif // __S_9_ADD5 T# k$ K* D6 b; _/ A
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );5 i" J- b0 p( F" T& t! c z7 H
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );0 J$ {# K* ^" K
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
* ], {: }, T8 \5 c; r3 S- L#if __VER >= 9 // __S_9_ADD4 Q9 l6 B# H; J. L9 p
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );% P* k0 ?& w3 B: i0 t {: f t
#endif // __S_9_ADD# ~; ], i; F7 }2 X9 s1 b
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#ifdef __JEFF_11_4
% Z6 t2 ~! b# J; _ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
3 B# M* ?& E0 p7 J. q#endif // __JEFF_11_4
2 r! a. B5 q. q/ w if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
7 \" h/ b; P/ O M. M+ S8 r' z#ifdef __JEFF_11_4
( l2 e; L e8 B5 J6 \ || bArena5 @8 Q+ |1 D( J+ H3 h8 D0 u
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
9 ? Y _& r; K$ C else
, V7 X$ [+ L7 u2 S2 A m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );- f: P. D3 w* z+ ^/ Y- ~# D# S
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if(pWndWebBox)
# m1 f) `( L% r( ~2 i/ a pWndWebBox->Destroy();3 Y, c9 g# `- |5 T4 V
$ @$ o1 p) b$ N' r, u7 G; w& Z9 k0 X3 j#ifdef __NEW_WEB_BOX" b2 \7 _- ]! M
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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: ?! `" _+ u. I8 x4 c% z# c# x if( pWndHelperWebBox )
/ c1 d) w) e- K! x$ ]/ Q/ c pWndHelperWebBox->Destroy();3 d' ]6 N1 Q9 b2 i, O# D
#else // __NEW_WEB_BOX
! }3 @! B! D1 Z$ z8 o CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
, h2 R- V; u" `' P% P: a7 c0 ~ pWndWebBox2->Destroy();- \ `6 j% s1 } x @
#endif // __NEW_WEB_BOX
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7 L/ }3 w- A+ Y3 B2 { m_wndTitleBar.SetVisible( FALSE );1 z( r6 `& t! M! Z' p
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#if __VER >= 9 // __S_9_ADD
' {/ g: n& a1 T5 J' | Q6 i /*if( m_pLodeLight )1 Y! J8 |0 i" i( A0 {5 s; y; v3 t
{
4 @. Y3 V) Q* r8 ? CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);9 W6 Z; V" B: h* J. b
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
. g v6 \' p4 Z4 S( Z m_pRevival->SetWndRect( LodeLightRect, TRUE );
, U6 u k: _ L+ `9 ? m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
o% W+ `- {/ e% V8 ~ //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);9 M4 @. }6 N+ ^; m2 u' Y: m
// crect.top += 2;9 @$ l7 h% j4 t2 G. o0 u6 b
// crect.bottom += 2;7 T5 n* D; Q9 F% x7 i
// m_pLodeStar->SetWndRect( crect, TRUE );6 w( F. d9 I% W: i& Z; U) A- S9 ~$ V
// crect = m_pRevival->GetWindowRect(TRUE);
6 ]3 [2 ^' t0 p Q V3 n// crect.top += 8;
( x) W6 X- z w. ?% D// crect.bottom += 8;$ r1 m# F& Q; }% O
// m_pRevival->SetWndRect( crect, TRUE );( S2 e" B- S3 @) U, d5 w- C6 |9 Y. u
" P4 O8 Z: G( U8 U* y7 O4 d$ G- m// crect = GetWndRect();
3 j& I' J2 b {( X3 r7 c9 R// crect.bottom -= 31;: v/ l3 H" i$ Z# r9 h$ z2 `
// SetWndRect( crect, TRUE );4 ]( Z5 y6 J# W7 w0 Y" M5 e/ L
}*/
" ^. A0 b+ [3 M" B# ?; i) _( Z#endif // __S_9_ADD$ Y& ?& ~7 D# Q4 ?/ p3 F
/ N4 M: F* M: C) U8 J // °?àìá? à§?êà?·? 3a?à°? ??±a
4 X8 q3 n X3 g+ W CRect rectRoot = m_pWndRoot->GetLayoutRect();
3 B0 u' x n7 @" a u* k1 M CRect rectWindow = GetWindowRect();
* q3 i( ~' K- l( C: q8 W CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );, _ K4 z; J/ H i& L3 t! {
Move( point );
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) G% |( H, j) E( Z! O现在,您可以生成以下的NPC:
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代码:
" w1 F& ?2 I5 ]: Z7 h) |' w* TMaDa_LodeLightSaintmorning8 C, s, F1 @8 p% i4 s5 s! R
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Code:
/ C% K( o8 z$ ~2 e) O# WMaSa_LodeLightFlaris
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Code:8 }; j4 ]( r! j/ m9 g
MaFl_LodeLight: u& y+ h. ~! S% {
/ }$ ?/ m: P c- Q r<-- You just have to add " j! M( V$ }. ?; x) E$ e8 j
Code:1 G! W2 e7 H5 Q0 Z }" N" P
AddMenu( MMI_MARKING );
; r% ^( ?) H& D8 ?) B& x/ {to an NPC!
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