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这仅仅是一个片断的教程,所以我不会解释非常多。7 h- Z# _% B2 s7 u
& J) y7 ]0 B2 YWndField.cpp在CWndRevival类:) C; N d7 {8 c" \- P( a2 y
/ a9 d+ R% R9 ~* K0 N' J0 ?代码:
2 i! Z$ A; W" [- j; D# s- p& Vvoid CWndRevival::OnInitialUpdate()
; v9 `8 K; j$ M{
# n, @# Q& n+ _# u CWndNeuz::OnInitialUpdate(); ; \: _- e7 g w: O$ Q
, j* f: w. b. y( Q m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );9 {+ b/ l$ { L) O1 S6 U4 d9 N
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );( Q+ E5 Z8 E* X% `& i4 E5 _3 j4 S5 ^
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
: X5 U5 J0 F/ B M: w) k#if __VER >= 9 // __S_9_ADD
) U8 x3 N( f- |: C* r m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
) l! ]5 X$ a3 z; _) R0 Y1 `#endif // __S_9_ADD
9 X+ Z" x1 l1 ~0 N$ p0 F7 P m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
; @! r7 U& M: x' g m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
/ ~3 F: S2 C. z' j0 D( p& e m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
+ e# C+ }: k Y& X( _; }#if __VER >= 9 // __S_9_ADD
2 l6 `/ \4 q# G# w" Y# ~ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );/ q- B/ P4 m, }; H& _9 ?
#endif // __S_9_ADD6 I8 q* t6 w9 t3 z. B& b# [+ q
0 N v( z' }* S/ E#ifdef __JEFF_11_45 [3 k+ R/ N9 g- u$ _% o9 x( O
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
8 K4 K" i* @) `/ z# P6 _; q#endif // __JEFF_11_4# F5 H& R$ c4 U* [& j% A3 }1 [$ b
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )( t, [8 g* C. ~3 x5 v; u6 Q
#ifdef __JEFF_11_4
! K' }( i% K2 ~$ d" \ || bArena
% [& p! M, T0 a# s p#endif // __JEFF_11_40 J6 w8 Q$ A1 k
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m_pRevival->EnableWindow( FALSE );5 l( z. c, Z+ ~" @3 L
else) z- s, l4 j' n/ p. J2 a/ _
m_pRevival->EnableWindow( TRUE );) I( @2 [7 w @3 V7 P& \
! w0 `! s$ n/ m0 Z+ d( y4 [2 \8 W CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
3 Q% Y+ s5 M5 j; w) z/ x; z- h pWndWebBox->Destroy();5 D6 X: i6 b: Z7 @
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#ifdef __NEW_WEB_BOX
s4 S! Y- e4 a I CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
4 t9 t7 m! {( s: z
1 X* c7 N1 o; D6 c, s7 r if( pWndHelperWebBox )
% ^& a r6 r% e* O pWndHelperWebBox->Destroy();# d$ g" ~! i. \- m2 ]
#else // __NEW_WEB_BOX
# W1 r0 T# M! ?3 \3 R$ C) _ CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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0 X& r: C1 A8 @# Q% N if(pWndWebBox2) F1 `: Z" P5 P# j' M, N
pWndWebBox2->Destroy();; ~/ `- n u. T- O, b
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
' r! o$ m1 d& Y( [
& D. T" S! T. W: g. k( ?#if __VER >= 9 // __S_9_ADD
9 F; l9 b% K4 ?" @ /*if( m_pLodeLight )
) y0 n" q& E' w0 E1 j {
- g J# n/ c4 u CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);1 W' u* K' X: V% ~0 Z" @7 j
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
* {: Z, E# k$ Y& @0 g m_pRevival->SetWndRect( LodeLightRect, TRUE );
" X4 P9 f K) }5 v4 F+ q, w4 L m_pShop->SetWndRect( RevivalRect, TRUE );7 h8 B2 H. Y$ l. p+ p/ }
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m_pLodeLight->EnableWindow( FALSE );
0 } \" W9 T+ X S& ]. S //m_pLodeLight->SetVisible( FALSE ); 9 i$ n& p2 R( c3 i
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// crect = m_pLodeStar->GetWindowRect(TRUE);
, K; `# F( e7 x1 E% d$ h& T9 {// crect.top += 2;; j* y( g5 E K: N& [: G
// crect.bottom += 2;
6 G K! @& c( ^" F7 x# G$ ~0 b// m_pLodeStar->SetWndRect( crect, TRUE );
) ?8 u. ]8 G+ ?8 L3 t: m2 p" \// crect = m_pRevival->GetWindowRect(TRUE);: u; K! h$ T, q) K5 u) x
// crect.top += 8;
; y) X, x" z V! D// crect.bottom += 8;* d% f; s8 @' U7 X" ?) f
// m_pRevival->SetWndRect( crect, TRUE );0 d v3 Z2 z# s& H! _: n
+ P6 \# x6 U0 p// crect = GetWndRect();. N$ X) c+ C7 O6 P) t' u l3 ]
// crect.bottom -= 31;. L7 N8 `0 y. S$ o+ [4 Z! M* J; a- z
// SetWndRect( crect, TRUE );$ m. t o! Y& A# I% p
}*/ ~" t* ]$ U! P+ y+ o
#endif // __S_9_ADD3 u6 i% R+ ^3 b% C2 J. `
0 _$ [/ F4 H9 N. M // °?àìá? à§?êà?·? 3a?à°? ??±a
7 _5 H( |$ x$ T' R8 I N8 e/ ` CRect rectRoot = m_pWndRoot->GetLayoutRect();
3 e; _1 k/ P* \7 C/ H3 g* P CRect rectWindow = GetWindowRect();: c' }4 u% A. u9 ~- P& e
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
! b- I$ @5 g4 `0 {8 u Move( point );
) u) _8 J% A3 G5 ^: R' I7 O: V}5 {$ C3 W( D1 E O
5 ?9 P6 ?& a8 m# H7 M( ^! ^现在,您可以生成以下的NPC:6 A' q4 k9 w. I- `: V
Darkon; T8 W. s* u/ V* V& ~
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代码:" p* _9 z3 L$ F, @+ L
MaDa_LodeLightSaintmorning5 B# ]& {* I0 X) W, Y+ i$ G
$ H8 J, ~6 s8 e8 V; B
Code:
8 u1 g/ ?/ L, X9 ]5 P/ J/ p0 Y8 cMaSa_LodeLightFlaris. b! _) {( I# |# X$ \' c6 T' f
+ b' e2 D( k8 O- m( {9 X, TCode:
# q$ X3 N+ ]5 P% cMaFl_LodeLight) ^; I/ _# p' x. E
0 Q8 Q8 J2 S# \. w L
<-- You just have to add " Z5 L3 b% g7 _
Code:* y# P! _9 q. b/ ]
AddMenu( MMI_MARKING ); O9 Y' W' _8 L* [4 A2 [5 E
to an NPC!
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