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这仅仅是一个片断的教程,所以我不会解释非常多。 M8 `+ i. m# ~" y: c" p
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WndField.cpp在CWndRevival类:4 K. v6 f* \# d6 _% T3 D: v( b3 I
! _3 d& N7 g5 G6 {代码:
/ \6 ?. J+ l5 ^2 Z: ^$ \! b- q. I. p. Bvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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& Z1 i6 K9 l- z! |/ U m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
; d9 ~& T' v- f1 v' u m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );3 k& q, @" q/ s( _
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
) a9 F: b2 i1 c% L9 l#if __VER >= 9 // __S_9_ADD
% J! m, L. A: J% V) q m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
$ X& I! z" g7 n#endif // __S_9_ADD- [- X3 h6 i' M+ H8 ^ I* }
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
+ x) N+ O4 k4 U, i' ^ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );& ]- n b z& m7 b z% U4 t
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
" _9 R1 Z! T! K8 `2 {#if __VER >= 9 // __S_9_ADD
7 r2 f$ u8 q$ T( l m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );4 |* D3 [( w5 e1 {* Z' Y9 Z+ z
#endif // __S_9_ADD0 ~9 U2 B% s' O8 u5 ]0 v1 n* [
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#ifdef __JEFF_11_47 G* m6 M3 ?# A8 [& ^
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 7 Z( D1 [8 |8 t3 S2 b7 R' X+ p
#endif // __JEFF_11_4
3 O9 M4 j5 W m* G if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )! U/ b# {9 @+ ~+ R, B
#ifdef __JEFF_11_43 `) e$ f v& N4 J: Q r' ~9 \8 g
|| bArena) B# \; b' R6 R
#endif // __JEFF_11_42 _. K! g; ~' j/ T+ c& X
)
, _; d& _3 r1 @ m_pRevival->EnableWindow( FALSE );2 B8 \( x. }( O) Z( h
else
! W6 l) w3 j# j) d. h m_pRevival->EnableWindow( TRUE );5 D4 M3 c# W9 O! ?$ l G9 t
2 _% L }7 C: M# p$ w CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );2 ^, e& s& L& y# k5 x+ p1 N
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if(pWndWebBox)5 S: e1 D4 S( p m- L" `/ ~! B
pWndWebBox->Destroy(); ~2 T! \- r9 Z
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#ifdef __NEW_WEB_BOX
% O6 r; a% S" E3 ?2 e CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );/ ~+ ?; o8 ^: Y& t: S' W0 t
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if( pWndHelperWebBox ); X) R- A1 Z% ^) r4 F1 J
pWndHelperWebBox->Destroy();4 ]! y0 F2 c) N" k. O C% q; J
#else // __NEW_WEB_BOX
, W- h3 Z# N! r7 j0 ` CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );4 J$ U% l3 o) F6 R' i9 S( u
. z+ Q9 R& `$ m2 z if(pWndWebBox2)
1 _; K( U8 d+ _) [8 y pWndWebBox2->Destroy();
' m4 j9 @" C# d6 `7 M5 n4 Z#endif // __NEW_WEB_BOX' I; l% _1 L( I! ]$ z
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
2 E+ v/ D* ~% B! L( v3 e /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
& {+ Z9 |' R4 j CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);- W$ V* s1 ~9 f6 `! T' v
m_pRevival->SetWndRect( LodeLightRect, TRUE );! z$ z6 F! z% b6 `9 p0 m& }
m_pShop->SetWndRect( RevivalRect, TRUE );
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6 r5 h4 i. ~, `# k m_pLodeLight->EnableWindow( FALSE ); Y4 G, K. R$ A/ B2 t" r
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);/ _* _" _/ U, q+ d; p0 g
// crect.top += 2;! L k, V* P0 X( b
// crect.bottom += 2;
- ^/ p( q8 {, [1 T% s) E+ |// m_pLodeStar->SetWndRect( crect, TRUE );
/ g6 ?$ y( t; @5 i% e// crect = m_pRevival->GetWindowRect(TRUE);( X8 s7 `9 r# D3 T% X8 N
// crect.top += 8; S7 n3 V' q/ S4 F' n1 O6 R
// crect.bottom += 8;6 j. d' r2 z' {( ^: X. ?: T3 L* U
// m_pRevival->SetWndRect( crect, TRUE );
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" ^; b W/ F0 t// crect = GetWndRect();; Y7 R2 h9 J' A" r
// crect.bottom -= 31;* |6 F1 \3 A: s& m2 L8 w" _$ m
// SetWndRect( crect, TRUE );9 X0 h8 a% |: w- }5 |- e4 M8 ]
}*/
$ x* v; v2 _6 R0 r( G9 X#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
# k# F( o7 M$ X$ j n' R7 L CRect rectRoot = m_pWndRoot->GetLayoutRect();
7 e, V1 R: ]6 V3 [. A CRect rectWindow = GetWindowRect();
9 E) x' B) R- _- i CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 ); L0 V; b& `) B
Move( point );
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现在,您可以生成以下的NPC:
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& ]% P, h6 J5 m& \; a代码:
- _- H% M4 A1 u2 lMaDa_LodeLightSaintmorning
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Code:. k+ z$ F" r8 E1 @4 T- _( S, m' M& b
MaSa_LodeLightFlaris
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Code:( |* ~$ }5 h6 P* }. t! c
MaFl_LodeLight
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* J5 _4 E( z8 o3 a9 i3 d% ^1 I<-- You just have to add
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- v N* k8 T$ a# Q5 I) NAddMenu( MMI_MARKING );
% J* u7 c/ [! u! Bto an NPC! ) J* b; j: Q( l2 y- [* _
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