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这仅仅是一个片断的教程,所以我不会解释非常多。8 N/ Y( y4 M% }5 Y
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WndField.cpp在CWndRevival类:
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代码:7 p$ j( R3 B! b" W* m
void CWndRevival::OnInitialUpdate()
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/ x$ e1 E! C$ p% ]; b) V' m6 Y CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );9 Q! G5 k7 S1 x
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );0 Z/ z% ^7 P3 V3 q. ~$ H
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );4 z5 A3 `: G/ C- W% ~0 [
#if __VER >= 9 // __S_9_ADD
! ]6 r& M0 t* Q2 e+ S7 | m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );# ^* c" q. j# F
#endif // __S_9_ADD! [8 e/ H4 W2 j5 |, n% ~# C. ]
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );7 ~* j9 z% i9 K# X
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# D& ?" h; n S* V! Q C/ M m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );' L1 g: A8 m* c& m
#if __VER >= 9 // __S_9_ADD
8 G3 D; ?6 G: ^; u. l m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );; Z8 o3 x4 M, e+ N# @! ]- X
#endif // __S_9_ADD; r: p# [2 |* G/ A8 i8 N
5 T0 E3 n, H$ q4 ?#ifdef __JEFF_11_4
6 l- v1 w. `4 k, ~7 Q* S BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
$ [5 ~' f+ f2 q3 t- L: R#endif // __JEFF_11_43 F& m/ D) Y/ F# @0 z5 w
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
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#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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( _0 U! e0 ]" c m_pRevival->EnableWindow( TRUE );
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2 O$ k7 E3 x3 ?6 z) [ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );. u* B+ T$ u0 f! k# g2 p
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if(pWndWebBox)9 U9 d+ ^5 W6 J7 t( O" d1 K
pWndWebBox->Destroy();. r$ {! u i0 [6 I v+ W% O- c. Q, ~
' D; m( ~% `# y5 X" o#ifdef __NEW_WEB_BOX
; ^" C: o5 d9 y CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );7 `# L& Y- j/ V2 @! t
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if( pWndHelperWebBox )
( a& O& B1 j$ U, n pWndHelperWebBox->Destroy();
5 w- e: k0 j# m a/ o) T: @2 I' M3 I#else // __NEW_WEB_BOX
# v1 g; L: T5 k0 K9 L CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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- b' T7 J) p6 k if(pWndWebBox2)6 j3 b' H5 T# _
pWndWebBox2->Destroy();; S* J+ x3 H0 C; g4 d% n3 \
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );5 l+ m! O( ~6 a8 h5 u; L0 f
9 U C+ }1 i% z8 w k% K#if __VER >= 9 // __S_9_ADD
# x9 Z$ C6 K2 M2 n9 y: s, U5 Q /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
9 _: [4 `" L' b. B CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
9 N) e6 n% P) Z$ b* }# ~ m_pRevival->SetWndRect( LodeLightRect, TRUE );# f) _9 q r. n6 D2 Z% w
m_pShop->SetWndRect( RevivalRect, TRUE );
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1 a% [6 { y, M2 L m_pLodeLight->EnableWindow( FALSE );
Y3 t/ g# a1 D //m_pLodeLight->SetVisible( FALSE );
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! ~( v# e/ b4 f0 t, T V6 x' m1 T// crect = m_pLodeStar->GetWindowRect(TRUE);
4 `. q( k7 v1 _& R// crect.top += 2;! }/ I9 r2 i! R; S
// crect.bottom += 2;4 d, w1 U, A* u( o
// m_pLodeStar->SetWndRect( crect, TRUE );- P- J7 C6 Q5 b
// crect = m_pRevival->GetWindowRect(TRUE);
, L+ o) |% r* n" L// crect.top += 8;, A* q$ z" J6 a- P. k
// crect.bottom += 8;; I* L- l- w; {0 C" C
// m_pRevival->SetWndRect( crect, TRUE );- n/ {3 ]2 b8 a) O% N
3 A8 j3 m% W: R2 E9 N// crect = GetWndRect();
& [' G9 `0 [$ f& J9 ?1 o) @// crect.bottom -= 31;$ F9 R$ t8 k4 R. P6 A
// SetWndRect( crect, TRUE );! Z5 [% S( X& T6 B7 V
}*/
, H6 y1 X5 A2 C- G5 L; w& [#endif // __S_9_ADD
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* t5 f1 U5 _2 i2 s' O, [+ Z H // °?àìá? à§?êà?·? 3a?à°? ??±a
1 E! P. l, P* w m# k4 r CRect rectRoot = m_pWndRoot->GetLayoutRect();
/ W) h$ M q6 O8 m; Q7 }7 F CRect rectWindow = GetWindowRect();
* L; X- a2 O S9 P! U0 I' ~- L CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
h) {6 I+ m9 G% G4 r. p9 b Move( point );
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) V$ a: J9 G G) _# M$ u现在,您可以生成以下的NPC:/ e' a3 z6 k: u5 d4 }
Darkon
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0 ]( h) ]- V3 m2 Z代码:& M8 k6 j5 s5 u, K: A9 _6 E
MaDa_LodeLightSaintmorning
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2 a6 a6 m/ K3 _( q6 S4 n' p+ zCode:
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Code:" M5 x( P* N0 a B
MaFl_LodeLight5 ]+ e3 z5 W# V
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<-- You just have to add 5 k& _$ S% b2 U0 T s" E2 _
Code:
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to an NPC!
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