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这仅仅是一个片断的教程,所以我不会解释非常多。: b/ C$ n4 ], m b. \' a
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WndField.cpp在CWndRevival类:1 J a0 Q: F3 n3 n; y5 F% {, t6 H
2 K8 X; E% b: X代码:6 l" E. Q. E$ r6 R. }% D. n/ m
void CWndRevival::OnInitialUpdate() 4 n- X! m1 \) |& c3 z3 v; K6 F) l
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CWndNeuz::OnInitialUpdate(); ' ]- ^, H8 l$ T0 [
+ X& [% H4 w. d5 c2 @+ g3 ~ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );* s0 L2 m3 \. D9 ?
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );3 _1 P8 W0 V; z9 t" B2 \7 y0 F
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
' A" a1 `3 r5 c- C J8 S#if __VER >= 9 // __S_9_ADD" z! z& T/ O! B0 g% m; X
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );% t# P$ k/ j( S
#endif // __S_9_ADD
: n L% f* z5 u* t7 ?% k m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );5 q- d6 [$ d9 g3 F) i0 }% [
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );. G n* E3 c4 s0 w4 g) G2 I$ @ h
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
! g# T$ e1 O2 a- Y1 q/ f. t+ |#if __VER >= 9 // __S_9_ADD8 G3 \0 `. M+ \6 M: g
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );9 X: z1 Y5 A: I# O
#endif // __S_9_ADD
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& S) [9 }7 a, U6 N h- {' Q#ifdef __JEFF_11_48 E5 ~/ d* x, h3 I% ^+ e- P
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
" j& P2 n6 p v* p#endif // __JEFF_11_4' m- P7 \* t5 {3 U: t) l% Y
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )/ l2 w R- k3 Y: v, h7 w
#ifdef __JEFF_11_4
4 l5 q: f4 ~8 K || bArena
?' F& T. J, r1 c% O# |1 ^! }8 P#endif // __JEFF_11_45 _6 x! Z& _7 ?
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m_pRevival->EnableWindow( FALSE );+ V9 u1 G- V: Y7 }, c
else
7 _8 n7 C* q4 G; |" o: k% M9 I P m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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9 ^; H9 w% s' ^8 j4 D1 _( S6 O. X if(pWndWebBox)
4 x( |0 u8 t5 m$ @& Y pWndWebBox->Destroy();6 X! G8 E* \9 S2 ~0 V. U5 O
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#ifdef __NEW_WEB_BOX
3 T: S0 m2 j+ Y: b5 S: ~, q- Y4 f, d CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )6 @5 C* D2 T2 [5 M( z# b( t# r
pWndHelperWebBox->Destroy();' o9 ~1 V! Y3 R" f' v" D2 k
#else // __NEW_WEB_BOX
+ ^3 a, D6 c9 ]% I8 e& k: W CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );, P/ q+ u7 \8 h7 n8 F: F+ Y
1 t/ \2 ]+ l9 b) _0 p if(pWndWebBox2)
* Y' \% p6 g) `8 E# Y% | pWndWebBox2->Destroy();- l2 J# k' T5 a1 S
#endif // __NEW_WEB_BOX+ }, o1 t6 O- J7 N+ w
7 u$ n. `3 P! X0 z" W! d4 d' B' w m_wndTitleBar.SetVisible( FALSE );' y) Q# l( U1 ~, Z' A
" G7 n" _8 ?, ~. @8 \1 P% G#if __VER >= 9 // __S_9_ADD* o& I" `( M6 ]; H& b/ q, c8 f5 c
/*if( m_pLodeLight )0 a$ d* l t& G" {
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
$ D6 `2 ~5 m# d6 @ CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);( g4 l/ ^4 w' H! t/ E
m_pRevival->SetWndRect( LodeLightRect, TRUE );" H1 `. W" A7 Z0 `
m_pShop->SetWndRect( RevivalRect, TRUE );& n3 D6 n; ?" T: B, D. E8 J
! [5 l; S1 @% k/ ^( k1 d m_pLodeLight->EnableWindow( FALSE );
- @1 n$ q/ B( k* G% ~) \ //m_pLodeLight->SetVisible( FALSE );
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7 }. N; `$ M( i! U: D, ?// crect = m_pLodeStar->GetWindowRect(TRUE);3 |3 V3 A# p1 k/ X/ w6 a, P
// crect.top += 2;
; _0 S' P/ i* d" d. m// crect.bottom += 2;) Q1 g: c- @% Y9 Q8 J5 N
// m_pLodeStar->SetWndRect( crect, TRUE );% w0 Z9 _' r0 z3 q
// crect = m_pRevival->GetWindowRect(TRUE);$ B' W+ ^( i! U# `$ ?
// crect.top += 8;) n/ V0 z3 Q# X
// crect.bottom += 8;$ H P, \$ T' u/ H4 c
// m_pRevival->SetWndRect( crect, TRUE );6 h8 w; U/ ~0 u% `$ M4 ^& I
5 s; `. Z7 [8 l3 ?0 F" Z// crect = GetWndRect();
7 q3 t' z8 Z8 c" O0 P+ N' ~// crect.bottom -= 31;
- }, E! Y) h; G h' M// SetWndRect( crect, TRUE );
& B/ o6 o/ L$ D% ?- S }*/
& |" o( Y& R# R#endif // __S_9_ADD8 T/ c0 r4 `& N+ W
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// °?àìá? à§?êà?·? 3a?à°? ??±a
6 Z& b$ y1 T; d4 h8 I CRect rectRoot = m_pWndRoot->GetLayoutRect();/ W+ i2 F3 h0 c
CRect rectWindow = GetWindowRect();! v+ x! Z c; k
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
" d) m7 d( K% R3 j Move( point );
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现在,您可以生成以下的NPC:+ O5 x4 t4 C- a! t
Darkon
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2 W9 g8 e# f# j+ A9 w2 N6 ?代码:
4 f: X4 Z4 ~" z& C6 `! u0 O. GMaDa_LodeLightSaintmorning
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3 ?( p2 w0 s- _: _( r9 g2 f+ DCode:' J {$ }# `' N; }9 S
MaSa_LodeLightFlaris
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: D Y, ]' g; C/ xCode:
" g' Z7 c3 P( b' B& w( H: r1 QMaFl_LodeLight
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<-- You just have to add 9 N7 {: j' c8 K0 ^
Code:# C5 z$ D' F$ `- S
AddMenu( MMI_MARKING );: c6 S& [& I$ k1 m5 u
to an NPC! B# J L j( \, y p" ]5 v
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