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这仅仅是一个片断的教程,所以我不会解释非常多。
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n1 k* M" P& H! o0 T& nWndField.cpp在CWndRevival类:) n# F2 T" q! O, [7 t9 t3 r
8 K8 G' j) m; E }" n& l% {代码:9 ^7 q \8 q7 `) a( h0 I+ o
void CWndRevival::OnInitialUpdate()
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$ Z3 I; O9 q# @( V' D( v- P CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ }8 D! I2 c7 L2 H. s6 l; Z' o
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
, c& C, p4 z& d+ m' W m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );) m% G) O; A" K& z/ E
#if __VER >= 9 // __S_9_ADD; t7 p# o. g" l
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );4 h/ N8 q4 |' f1 J P, O* M
#endif // __S_9_ADD
' e$ p- a& S! m- Z, v) |/ _ m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
6 _1 `0 k( p" P& F! X m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
; y/ }9 b: |) M/ L' W m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, S: M: t, e1 v& k8 ?
#if __VER >= 9 // __S_9_ADD3 ^, Y6 g8 f! u, m ^, [. R$ [
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
4 Q) ]# z2 n% y' ]' [8 z- s5 \#endif // __S_9_ADD
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#ifdef __JEFF_11_4; W7 w) f; z; o
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
4 V) u6 W: `+ E$ @' \#endif // __JEFF_11_4% c |5 ]' T$ J0 i G: c
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )7 I+ U( E# {/ S7 v1 ~2 R
#ifdef __JEFF_11_4
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#endif // __JEFF_11_4) R- L1 a3 o& {% f5 W
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m_pRevival->EnableWindow( FALSE );) x/ a4 i1 o8 a; e& @1 J
else
. @0 t6 O3 G" g m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );) R4 {% b# U3 {4 J2 k: v( B; L
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if(pWndWebBox)
# Z& y6 k* W5 {' R9 ^ pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
5 ^( ~. |9 j/ w' A CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
. r& s; m% [0 u: r( p pWndHelperWebBox->Destroy();
5 H$ P* [; n4 q4 V1 p#else // __NEW_WEB_BOX& ^2 n4 r2 g0 q* m4 X0 Y
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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/ [$ `; m/ q( ~# F9 G8 T if(pWndWebBox2)
& [$ U9 Z6 i& g4 B( ^ pWndWebBox2->Destroy();: D! Y2 N$ A- S: B0 }- e* H* i0 L
#endif // __NEW_WEB_BOX
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+ T- V0 Y1 W; T- H5 c m_wndTitleBar.SetVisible( FALSE );- z/ D! n/ D# l7 m
7 O/ D" B7 R+ A* n3 ~#if __VER >= 9 // __S_9_ADD* h) H4 m7 n3 N+ q& {( @# @
/*if( m_pLodeLight )
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( r H) w+ E5 R% S. Y5 H5 q, h CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
- n2 w: G' R- A( f% \6 q CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);+ ]( j }0 ?. e# g# ^
m_pRevival->SetWndRect( LodeLightRect, TRUE );
: W$ e% T9 E+ |4 i8 U m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );% T2 W( n9 L f- }! J5 R
//m_pLodeLight->SetVisible( FALSE ); ; O; u( O6 v% B4 \' x
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// crect = m_pLodeStar->GetWindowRect(TRUE);. ?7 E6 T2 g" ~( c8 k
// crect.top += 2;" `8 c0 i+ d% b1 L* Y% V
// crect.bottom += 2;
. H/ J. \6 J& z' \! `0 w# {! G$ w// m_pLodeStar->SetWndRect( crect, TRUE );+ V/ ?" G$ {- Z% D" [1 h
// crect = m_pRevival->GetWindowRect(TRUE);) H2 K% H% M& w. S2 s
// crect.top += 8;- g( J7 f9 ?) s3 l
// crect.bottom += 8;7 q( h) f& G+ L* g( t4 a
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
& f5 L: I% m- z// crect.bottom -= 31;- ~' [ P8 x" j0 j, M3 s* F
// SetWndRect( crect, TRUE );
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$ x, |$ g M% \" u- o: q#endif // __S_9_ADD% c0 }' F; t5 ~3 M6 T
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// °?àìá? à§?êà?·? 3a?à°? ??±a2 H" ~0 G/ F' f( D4 I: k# x V5 J
CRect rectRoot = m_pWndRoot->GetLayoutRect();
8 M6 l' V ^: t# S- k, W CRect rectWindow = GetWindowRect();
* z0 }% w! l9 \/ \$ y CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );$ B" w: |! z: s) B- b; I
Move( point );
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现在,您可以生成以下的NPC:7 M7 E, p6 A2 D [8 z+ C# G
Darkon
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代码:
+ q' F2 g/ S& ?+ y( W- T( zMaDa_LodeLightSaintmorning, M* O% z3 o0 S
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Code:3 I6 k& D# k% u
MaSa_LodeLightFlaris
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! f; s8 Z2 R e! q: p6 o9 D' yCode:
0 Y* o0 u2 g x- }+ t* rMaFl_LodeLight J% E U) @- [6 W" C
) R y U( n* Z3 f# B6 d<-- You just have to add 6 S( z& r0 s; Y" w" Q
Code:
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to an NPC!
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