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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:% K# ~ u. @1 m, d
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代码:) |: s$ ?0 O) h% J
void CWndRevival::OnInitialUpdate() 1 h" i% A+ i- f/ C
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CWndNeuz::OnInitialUpdate(); . R0 `* ^ E% M, t# A8 `* e7 S
3 }$ _9 {, M; F7 j" m& B% k) H8 S- F m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );! b1 J% ~& {2 p0 D# D, ]6 X
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
! |- d% p. R4 o% q- {0 t8 Z3 e ], Q m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );! c% _3 N$ I" V% f( G
#if __VER >= 9 // __S_9_ADD0 c# n) V# H0 a0 B# l' C+ v6 K
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
( l: T) q0 f% k( `$ i/ \& i! r#endif // __S_9_ADD
& f i" J6 ?+ } H" ? m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );9 t8 o) j' J; x8 J" N1 _ B1 h- n
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );- U; h. _% I- ?5 R2 {6 M8 v
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
/ s# q3 X$ D' S) i B#if __VER >= 9 // __S_9_ADD
' |6 q7 ]1 \' k# m7 n/ X7 c m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );( w" N$ M3 c4 ^( ?7 g6 _. U" J
#endif // __S_9_ADD
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" C7 Z7 [% m% f0 A' C# b#ifdef __JEFF_11_4
# I* V9 x$ W4 K# I+ y) n3 D R* o8 t& j BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
D8 y# [4 D& c. o L#endif // __JEFF_11_49 ]3 X3 r0 j" G5 t' E
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ), a& V( W3 h3 U! j4 M
#ifdef __JEFF_11_4" q1 a3 F5 v3 d4 i
|| bArena
0 M( e3 K6 R* G# [* o#endif // __JEFF_11_4
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4 h3 x0 O$ j% J. w1 s m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );; _. Y' E k9 r+ k! \) z2 i
' R7 U9 i5 v* H: h6 S$ W* X CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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8 K9 z' ?# Z( V" f% g9 v- m if(pWndWebBox)- r% o4 }" t6 E% W4 ?& A; K- @
pWndWebBox->Destroy();
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; s$ y) R# d' I& o1 T9 w#ifdef __NEW_WEB_BOX
% H! G! ?, O/ R* X/ f CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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! @% C+ a, X; c0 c if( pWndHelperWebBox )
5 j7 ` k5 Q1 u i% c( w; J pWndHelperWebBox->Destroy();
* Z' ?& R, Q9 ?4 \* v- x5 \' [#else // __NEW_WEB_BOX- `1 S7 \/ `- c. _* z
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)7 \: e) x6 A' E3 H5 m0 v
pWndWebBox2->Destroy();" `. c- ?1 F! _) N5 C; [
#endif // __NEW_WEB_BOX/ G) q3 \. Z: ?! H3 X. z: O% S- P
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m_wndTitleBar.SetVisible( FALSE );! {# c+ ~+ ^% W" t1 R) u3 X
& R! H/ a- n5 Q/ Z! I) j: [#if __VER >= 9 // __S_9_ADD
0 V/ s m% ^% s4 q$ S/ R /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);1 l- y; ^# R/ B; ~
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);4 k4 T! k! Y# e+ ]* e
m_pRevival->SetWndRect( LodeLightRect, TRUE );
6 |$ p% K5 K7 e7 N! c! R( t# G/ H m_pShop->SetWndRect( RevivalRect, TRUE );5 N+ ?. A" \ }- Z. s
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m_pLodeLight->EnableWindow( FALSE );9 C, G3 S# |8 S) w/ B* Q% a
//m_pLodeLight->SetVisible( FALSE );
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- p3 i& r* X& w2 _// crect = m_pLodeStar->GetWindowRect(TRUE);
! B4 g3 Z6 L/ j8 F1 i& Y8 C* c// crect.top += 2;. {* F6 Q0 e9 ?
// crect.bottom += 2;
4 p& j8 I" _* S* J9 P. J$ ~7 b3 n// m_pLodeStar->SetWndRect( crect, TRUE ); r2 I+ L7 M0 C" K( _6 }8 z
// crect = m_pRevival->GetWindowRect(TRUE);! Q' S1 U4 n0 Y
// crect.top += 8;
) v; n8 Y4 }+ {% M! C8 U6 Y// crect.bottom += 8;
& ~( b; K% E Y// m_pRevival->SetWndRect( crect, TRUE );2 b* u) R0 [# b& K, H9 k0 m& ^( O
3 `2 c2 k( S1 X5 T' q$ v// crect = GetWndRect();
+ R4 I) [6 G, M$ M1 _// crect.bottom -= 31;( O: X& t# h1 E5 j
// SetWndRect( crect, TRUE );2 i6 L/ i* G. H4 S. u2 p3 m6 n
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#endif // __S_9_ADD2 ^5 U8 i! C# E! s4 Z
. V k- i$ p; M( ^5 P+ n2 Z+ @ // °?àìá? à§?êà?·? 3a?à°? ??±a( a7 J! N3 m. A
CRect rectRoot = m_pWndRoot->GetLayoutRect();
1 N8 `1 i- c$ f4 ~ CRect rectWindow = GetWindowRect();
2 i3 y5 \( a- W6 z4 ], C CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );# l+ V7 e! y o. ]
Move( point );/ c# l; o$ m; Y8 ]8 H( C
}
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3 x; K* H5 o; B3 x$ L) v现在,您可以生成以下的NPC:
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代码:
& V1 i4 q- n4 q2 [ |! {4 F/ t @MaDa_LodeLightSaintmorning) v: |" J7 O _" w* t3 u
6 D. M8 W7 t9 Z7 ?1 ~Code:
- z- i* v* ~. PMaSa_LodeLightFlaris
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Code:/ E+ @9 J6 Q" ^4 _+ _5 x
MaFl_LodeLight( i, X) [3 K; d- t, x0 s2 o) x
% B% O; U! v% N8 g* ?; ?$ i4 \<-- You just have to add 0 O0 [6 p: o- N. u) Z' [) K* W
Code:/ ~5 P. A: T! F4 J& u
AddMenu( MMI_MARKING );/ h i) k# I5 j1 A" e
to an NPC! ; N# y! s2 g8 o5 R+ t" w
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