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这仅仅是一个片断的教程,所以我不会解释非常多。+ [. v/ r* F+ o0 X% h6 _$ m
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WndField.cpp在CWndRevival类:2 Q4 D3 E$ [/ Y" b% e
# T9 `0 a+ t& P! l8 |4 u* C代码:! m7 E; T$ {/ @3 t8 ?, h
void CWndRevival::OnInitialUpdate() ; ~/ G2 w* D% Z& [
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ D, K- n5 d3 `; R
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR ); x( h! x& p. O3 N0 b# ?7 ?' ^, N
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );. ?0 P) F8 M7 W6 ]
#if __VER >= 9 // __S_9_ADD- S, J1 U) m; K8 w6 S( L
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
% o5 c( Z9 Q. b1 G2 I! v9 S4 F#endif // __S_9_ADD r& _4 o/ l3 [% Y( V
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
+ b; e& ~, O8 M) T m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# u8 b/ O; e' ^4 R m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
! o" {3 f* _9 [#if __VER >= 9 // __S_9_ADD
2 O0 V5 l8 D+ F9 f) b1 u) q m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
8 n4 @7 f1 y; J9 Y! Q' X. V#endif // __S_9_ADD
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, A5 M9 N& _6 F7 t% A#ifdef __JEFF_11_48 n( T! Q8 O: p# J& m
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
c b& p2 ^, g( a( K6 P#endif // __JEFF_11_4
. J* t3 h* {3 X. z2 M if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )9 Q7 R7 h/ [3 \ [
#ifdef __JEFF_11_4& A' F8 T+ A# [# @8 P8 j
|| bArena
4 o+ x/ p+ c' p# j; \' ]0 r( y#endif // __JEFF_11_42 e9 {* i, N4 {8 E4 i9 p
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m_pRevival->EnableWindow( FALSE );9 f; J2 O/ M! ?/ c, d2 r; g! Z9 X
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m_pRevival->EnableWindow( TRUE );5 e1 H# A( ^1 _. s& K/ I# v7 A' |$ U
9 d, p& x8 Z8 Y+ o: }* Y$ F CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );. a, l X( m5 m9 j7 }: a- @* ?
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if(pWndWebBox), q' q5 o! G: \, [
pWndWebBox->Destroy();
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6 X( Z/ ^, g8 p( h& U#ifdef __NEW_WEB_BOX( O" d- B4 U" Y0 D4 _8 v
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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7 j1 a4 I5 d3 L8 i* w7 J( w) U if( pWndHelperWebBox )
0 s; y$ T5 L3 L, ]8 z+ o pWndHelperWebBox->Destroy();9 S* [# } |3 r# s A
#else // __NEW_WEB_BOX2 g8 t( ]) w3 U" {1 m: n8 Y
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );! O6 c t' g% Z6 E, N3 @& n+ y
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if(pWndWebBox2)6 T6 x E6 k6 Y6 H: I. i0 w3 B
pWndWebBox2->Destroy();( ~! k" F" y) l% o/ z! T. a
#endif // __NEW_WEB_BOX, K- C: h9 p: e' t. Y9 p7 z% K
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD! }5 Z, K' b4 ] M' Q
/*if( m_pLodeLight )
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5 B: G% B( b! m$ W# J( a CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);( J+ a- d$ a2 b: y' T U0 q g
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);6 T6 f. I/ D' b
m_pRevival->SetWndRect( LodeLightRect, TRUE );
0 M6 A7 g1 ^$ N7 j' z m_pShop->SetWndRect( RevivalRect, TRUE );( K+ P1 Z( c, `8 s# l: h# {6 N6 K
2 E" w. Z; k. F" ` m_pLodeLight->EnableWindow( FALSE );
0 E) {) C& _) T+ L0 E5 q4 R8 t: D //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
$ D) j3 g5 @; g: G// crect.top += 2;
& x( N8 k+ ^- t5 b// crect.bottom += 2;
- s# }# W/ F" l' Y/ `. o' @// m_pLodeStar->SetWndRect( crect, TRUE );' L8 I) |7 B9 {7 @" |& a
// crect = m_pRevival->GetWindowRect(TRUE);
' v; o" w$ p' E// crect.top += 8;2 @) L9 ^% M' K+ i4 S
// crect.bottom += 8;4 i$ I3 E9 l9 h, \" A+ A. L
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();, F( l7 r( Q- S2 T) Z. `' m
// crect.bottom -= 31;: X/ O$ \* U' |+ e- ~4 A
// SetWndRect( crect, TRUE );8 T5 q$ r G" _
}*/
" ^( A2 r% c" N2 q% k- k7 g#endif // __S_9_ADD& v/ e+ N. W" g. t% e6 j
* x( ^% [: A. D# ^- G; c // °?àìá? à§?êà?·? 3a?à°? ??±a
$ U) f6 j) E$ w! z+ | CRect rectRoot = m_pWndRoot->GetLayoutRect();
3 f+ g% v/ L8 q- u/ i K CRect rectWindow = GetWindowRect();
4 S/ Z6 N1 r- o. N2 s9 t- r CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );4 b5 @; C( Z- {3 Q! W+ f F
Move( point );
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$ C2 T* G- w3 e) Z9 ^现在,您可以生成以下的NPC:
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代码:6 M6 j6 u! X- h" }# L0 J
MaDa_LodeLightSaintmorning
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Code:
* @. x. b! f) y# A+ i# hMaSa_LodeLightFlaris. s7 \+ |# L5 s [8 U7 t. S
# l+ N5 M+ X: ?% }% S4 M% h/ MCode:
/ w7 D1 \: r, o: J* k$ PMaFl_LodeLight: n! `6 i4 b- f4 R5 s' t5 u
# ^- G3 P$ i# R7 S7 P
<-- You just have to add
4 J- k1 C' c" _1 G& R& XCode:7 o7 C2 h7 W+ \* S z* ^6 c
AddMenu( MMI_MARKING );
* a6 q6 |+ h9 N+ o5 ?to an NPC! & ^: p' L4 X7 q. Q- k7 p
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