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这仅仅是一个片断的教程,所以我不会解释非常多。0 t/ k+ y$ ^ K2 `! s# h
& B" c: t2 W" u) N WWndField.cpp在CWndRevival类:/ M& z* S7 u; X! B0 H. G
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代码:
E8 f1 G' M3 n2 l$ O% ~0 nvoid CWndRevival::OnInitialUpdate() ( J; W+ S' ^* Y/ u w
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CWndNeuz::OnInitialUpdate();
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9 \& ^7 w, \* v2 A m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );& s8 ~. ?+ x. @+ F, ?# `$ J
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
- A p" s5 l5 \- v& e0 M9 Z7 T m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );. f, J1 M S9 H+ {2 K( J
#if __VER >= 9 // __S_9_ADD8 m) L5 b2 V+ S
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
2 V+ X2 z& T3 L( U#endif // __S_9_ADD
/ o/ e( e% B* L7 R1 R& {2 w9 ~( X m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
1 w% P! _! F! x- d" _3 Q$ S0 B m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# b% Z" a" R* S" e- U7 _8 P0 @ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );. e0 d8 k2 V3 k. t- @1 B
#if __VER >= 9 // __S_9_ADD. }0 i W- \3 \3 M$ T: a( E
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
9 g# d4 K, O2 w- ^! c& t, ?#endif // __S_9_ADD; _/ [# [6 ^0 |- H: A! r
1 X' B; D' m5 z% C#ifdef __JEFF_11_4
$ [& M8 _/ k0 `' B, _4 m BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ( ~$ U, C, |) u7 G( [
#endif // __JEFF_11_4
4 [: z6 B+ `& S) Z, | if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
! V) t9 r, d* D; F/ c#ifdef __JEFF_11_4( s9 K& y% v7 g' k3 `5 Q/ J/ B3 C
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#endif // __JEFF_11_47 V4 P& A" O- p, f8 Q! _
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );3 ~- E- b: A9 p* I6 ^1 M
; |) `7 I9 S4 ^3 k0 u if(pWndWebBox)
0 T7 r0 K s V* ` pWndWebBox->Destroy();& Z1 y( b5 Y& A% C5 z/ {6 T3 P& n
) @- [9 t l; N% t4 E( m#ifdef __NEW_WEB_BOX- c! T6 C3 T; c# ?
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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5 q& U6 {3 p3 F4 A6 M if( pWndHelperWebBox )
8 U) i7 h# o2 ~% o6 f pWndHelperWebBox->Destroy(); u5 o0 m: a- M8 s5 |
#else // __NEW_WEB_BOX
3 O G: o$ v! c" @; ~8 g& K CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)8 p9 k4 x7 J$ H; a+ V+ D( L* U
pWndWebBox2->Destroy();% X, G/ V% }# p$ A$ C W
#endif // __NEW_WEB_BOX7 v+ n7 V. e$ y- t; _& |
. u2 R# R% Q5 |3 A; P' p3 m' Z m_wndTitleBar.SetVisible( FALSE );
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+ e$ Z) v( {, d; {#if __VER >= 9 // __S_9_ADD( W g9 m: r( X2 C
/*if( m_pLodeLight )
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( \8 U# P* c1 n0 z7 i CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
9 K- g2 V) t/ ]! h- E( u CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);4 d( A- V9 ]5 Y) c+ u& I9 F4 P
m_pRevival->SetWndRect( LodeLightRect, TRUE );$ ~% c& x" c0 c! E; `; Q
m_pShop->SetWndRect( RevivalRect, TRUE );
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5 G5 w1 }/ l7 J2 A$ C m_pLodeLight->EnableWindow( FALSE );
8 A, ^1 r6 h+ C# a //m_pLodeLight->SetVisible( FALSE ); 1 T* Y4 D: S; R" v5 t+ {3 ^" v
: A' F7 K5 n2 y% p// crect = m_pLodeStar->GetWindowRect(TRUE);$ o3 D: s* V! T5 I) ]4 k+ I% J2 v( H
// crect.top += 2;
. a3 D1 H& j; l1 ~+ J// crect.bottom += 2;5 L! l" t4 _) a
// m_pLodeStar->SetWndRect( crect, TRUE );
$ E1 I+ c, ]. t) V) j; u3 O// crect = m_pRevival->GetWindowRect(TRUE);" q+ W, n) N! \" V* i$ N3 h
// crect.top += 8;
( ?& l) u; L8 J7 S// crect.bottom += 8;
2 [* _' A9 Q6 d3 C// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();2 Y9 [' W1 K- G% \+ ?8 p& ^
// crect.bottom -= 31;* ~. t" T- g% U+ F" k8 H5 P8 c/ j" X6 q
// SetWndRect( crect, TRUE );( A: r: d3 F! s {
}*// I1 Z* m+ l1 d$ i8 v" y2 J
#endif // __S_9_ADD8 J6 O8 u( |# H& i
" J# v. p9 C& _1 Z2 R // °?àìá? à§?êà?·? 3a?à°? ??±a w5 r! g) F) L: o$ {
CRect rectRoot = m_pWndRoot->GetLayoutRect();' a3 g6 v) D5 n d, C
CRect rectWindow = GetWindowRect();
7 E9 C& h: c- v& Q: N CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );0 V: W. h. }2 f) f3 e& ], m" s' b
Move( point );
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现在,您可以生成以下的NPC:
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1 n; p# _, X |5 c, ~4 N0 _, ]代码:
( q3 s; r3 K, R1 v( ^MaDa_LodeLightSaintmorning# _4 `6 t! Q0 I3 Q0 P
" }( E" F, Q4 X( u" P( m! OCode:
) i- b J; \6 N7 ?. N3 a& gMaSa_LodeLightFlaris5 n v% Y+ |, l) v+ G1 g
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Code:
$ T3 N' S0 L0 C" S: \; i! u8 XMaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
+ i' L$ W8 F1 S5 x, ^( K$ oto an NPC!
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