|
|
这仅仅是一个片断的教程,所以我不会解释非常多。. j9 M: u( v. ^# V
. N5 @; s i) s* e! yWndField.cpp在CWndRevival类:# t& U G. D8 ?; N7 j. z0 w
/ o- |, T8 l# X# j0 b; d Q
代码:
# A0 x) d d8 I) Y, Q6 nvoid CWndRevival::OnInitialUpdate()
6 g" y' ?" [4 ?" T. o{
9 J# t' E; z( E( n& n& ? CWndNeuz::OnInitialUpdate();
$ b9 ?6 Z" ]5 |4 T' V' r/ b( g Y
g" y/ [( T% {7 d m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
' v; M+ q: @% Y8 ` I$ s m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );/ p. s2 F1 b1 }; h
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
$ l; T, C: B# P/ k/ g* ?# q; d$ l#if __VER >= 9 // __S_9_ADD
$ G7 @% h3 P/ W8 b8 j& X5 ^4 w# N m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
9 e/ y" |* B& N# ]$ G#endif // __S_9_ADD) j: f: p6 e- V$ l9 F
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );* w2 o" M$ f6 i: W9 n
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
8 P+ k4 {) D/ @ p m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );# H4 p$ |8 q0 i
#if __VER >= 9 // __S_9_ADD% [+ N& O+ Z2 E, `0 h2 s
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );( g" d" I; G) i1 D2 F8 O( u% R
#endif // __S_9_ADD
3 O$ a% J% ~+ p0 ~3 m9 }7 l3 w+ e$ J$ ]6 c$ \5 n1 N) L7 }( ^& @
#ifdef __JEFF_11_4
: k, f5 C" n& A3 r$ b BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); , ?3 K" f/ m0 X; ^* o' \
#endif // __JEFF_11_4
, j8 J. T: u, w if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
: E4 O+ r( j4 M# P#ifdef __JEFF_11_4% L9 p' ]- ?1 z2 p
|| bArena8 b. P; ?7 Q2 Y7 s! z" [
#endif // __JEFF_11_44 m# j1 t' b" \
)
; B. b% J% K5 q$ U m_pRevival->EnableWindow( FALSE );# [! z: j, c* I3 [0 H. u/ c
else. q6 R: ` d- x; N
m_pRevival->EnableWindow( TRUE );
$ k( T: Y8 o! O V& M% h' @% ]5 k
CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
0 Y% n" l7 q B
' J) y+ I5 ]* _5 u/ |+ H if(pWndWebBox)5 p/ F. A" T/ I/ x$ l! x2 C$ X
pWndWebBox->Destroy();( D. ]# s" f8 f/ o$ p
* n8 d8 J8 O/ z1 H% [% u" a! {6 `
#ifdef __NEW_WEB_BOX
6 Q$ V C: P" L CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );7 v" `0 j9 r1 C7 P
! _0 v; Y- W$ e0 D3 b+ O. [ if( pWndHelperWebBox )- S, f" d" m5 b# a: A
pWndHelperWebBox->Destroy();
; @) _# w6 H: Y' n* I. \7 `#else // __NEW_WEB_BOX
4 S. e# W7 Q: [$ N2 N7 P CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
9 Z- x! v7 _8 B# j s6 B0 X$ z* R6 E
if(pWndWebBox2)% t# k& ~, \5 H/ Q/ _( F/ F
pWndWebBox2->Destroy();. R) Y: l& S: W7 U0 A+ |$ I8 s, U
#endif // __NEW_WEB_BOX
+ D9 b" ?4 L* M, U' ]/ s4 K2 L4 Z/ i/ [* A+ ?4 e6 K
m_wndTitleBar.SetVisible( FALSE );
; y7 q( }/ U) G
) r" y/ u( L' U- [* ^1 s#if __VER >= 9 // __S_9_ADD
: ?- O& G9 p6 U+ m7 R /*if( m_pLodeLight )- K# ]# C K8 o( s* \' V7 q
{
9 [/ _5 ^1 W3 P! c CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
- h; w9 L' }- {9 r CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 o9 b b5 } Q( I5 e# R9 ]% z
m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ m! w3 A N; q e1 l' i m_pShop->SetWndRect( RevivalRect, TRUE );
- \& {1 O+ f$ c2 }% x
~, A$ L- _5 J$ K" b m_pLodeLight->EnableWindow( FALSE );% o' l& V" W: R9 `! {
//m_pLodeLight->SetVisible( FALSE ); ! T( P* w" B0 T4 m" M# t- R
2 C; X: h4 |7 ~& u. D0 v$ j// crect = m_pLodeStar->GetWindowRect(TRUE);; H/ q. s8 x# s, |$ P4 g
// crect.top += 2;
5 L. Z1 D: J) {// crect.bottom += 2;
* G, G; Q# n) y* `// m_pLodeStar->SetWndRect( crect, TRUE );
2 \, q1 `% O/ D// crect = m_pRevival->GetWindowRect(TRUE); t2 q* V3 ^7 h3 ^
// crect.top += 8;+ i1 W/ o% J7 O
// crect.bottom += 8;" ]) e' S3 V9 c7 o1 Q
// m_pRevival->SetWndRect( crect, TRUE );8 u4 L: O- d' c* |1 \0 b: G0 w
7 V* G- U' E/ n& D n6 ~6 P
// crect = GetWndRect();7 {: F, U- U2 x' Z
// crect.bottom -= 31;5 b4 A9 W4 ~( E1 C+ N
// SetWndRect( crect, TRUE );# j: h3 c% {7 A7 C
}*/) D, `5 _: V- I" Z
#endif // __S_9_ADD
% u1 z2 \5 k2 E
1 t8 N' K" |0 x% E0 u) q9 L // °?àìá? à§?êà?·? 3a?à°? ??±a
$ Q8 d: g( U. `, ?. ~5 D CRect rectRoot = m_pWndRoot->GetLayoutRect();/ J- \- U8 I: p/ w3 w+ Y
CRect rectWindow = GetWindowRect();
2 T0 d+ F% c1 Q CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );! m9 y* @( W0 ?* W7 X: Z
Move( point );! ^# m8 B" I8 N* b
}2 U9 G% X6 f- c8 H9 B
3 _, k' i0 T; |( ^7 N% D
现在,您可以生成以下的NPC:1 O8 T3 H7 a- e" N+ N/ T3 V2 I, m
Darkon; \, s; I- d& l1 { O C+ A) K; F
$ t L6 C3 r' t
代码:
. n* ^( ]- ?+ A' v! |9 m8 H' WMaDa_LodeLightSaintmorning5 I3 A% X$ Z! |) z: j) A- A9 i, Z f8 g- g
. y/ g3 G& O) ]7 A) L2 nCode:5 E% C4 s$ d: U5 H2 J7 H4 D
MaSa_LodeLightFlaris
+ i) o* ^% |+ ^) f7 a4 S# v( j _& X8 J+ Y j
Code:, Y4 z" F' d2 P, s5 r' Q3 V
MaFl_LodeLight6 a9 }- T4 M7 C' V# B4 ]
% } o* [( v8 Z1 P/ U0 u<-- You just have to add
8 w+ |) K+ r( G! W% L5 A: q7 C" XCode:1 L# A; _9 V" k, r0 `, u: S
AddMenu( MMI_MARKING );) V" J, R& \! a
to an NPC! % t$ C$ Z- X1 N0 Z- x0 z
/ I9 ^, ?3 x' U3 n1 x
. ]; L. } n4 E. I
|
|