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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:7 [. r+ ]3 F' `( |# I, H
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代码:
/ E' W$ h2 U% K- {# p9 x% r+ w* D8 uvoid CWndRevival::OnInitialUpdate()
3 A2 w: `! ]5 q; l{
7 E! A% |( ]. r/ K+ H8 c, t CWndNeuz::OnInitialUpdate(); 4 Y; R' y+ b0 [$ t+ C9 |
& t" Q# h3 z. q8 o; y* H# D$ j m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 k. O% p# d: \) |
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );$ Z& R& f( Y) {+ [
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );# z+ W) s5 ?, a# z1 Z( A
#if __VER >= 9 // __S_9_ADD
: G& i+ C5 F7 ^) G/ b2 ^* g m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
" I1 j/ P0 N. G5 b#endif // __S_9_ADD
/ J9 a( a3 r1 M' Y m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );- T8 y# m4 T8 S8 B; a0 ]
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );4 _3 j" D; n3 x0 S' B' P
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
/ o! f$ `' U5 `0 \9 A#if __VER >= 9 // __S_9_ADD3 `' d& _7 ?: Y' K. |2 m7 `% l
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );5 e# A4 s+ b/ I, E7 g3 @. K
#endif // __S_9_ADD& V& t+ o' I3 n1 n9 M# T1 L
! a L1 l8 M/ t' p+ T+ L0 ^! p, e/ u#ifdef __JEFF_11_4; p1 p8 m3 `7 x
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
) n% z4 O* a2 E, Q2 L2 e#endif // __JEFF_11_4; V' A* {3 R( u! `* Q
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
. w% R) X6 m) N' I. C) o; j j" q3 C#ifdef __JEFF_11_4
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#endif // __JEFF_11_4
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8 ~4 u* y! |# y. Y9 A m_pRevival->EnableWindow( FALSE );* _6 }8 h {2 `& ~
else- J5 N! O: t( J7 o6 s9 c! v
m_pRevival->EnableWindow( TRUE );+ z3 F8 q; ]* J, j: x6 R9 H0 D6 g5 V# B
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)3 }3 X. l2 m: d3 G! F' p0 ^
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX; E4 ~2 D- t# {4 B* a( k
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );2 A; m1 W8 q1 ?
# [. I3 R Z* u3 S7 r if( pWndHelperWebBox )1 u$ O9 a) Q7 { B' o
pWndHelperWebBox->Destroy();/ s* O' ~! O3 D3 G
#else // __NEW_WEB_BOX
" i9 T3 J7 U0 s) } CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
1 V/ Y. r) }% }" p0 N9 i: } pWndWebBox2->Destroy();
: N' P! l* W8 T- N#endif // __NEW_WEB_BOX/ [5 c1 z( |, f1 a1 `8 \" E! u
; _1 Q! }' `& W2 I: z m_wndTitleBar.SetVisible( FALSE );6 c) H. r) ~. S [; ]8 o
$ [: N8 @& l& y- n#if __VER >= 9 // __S_9_ADD8 x2 z; W, |: H6 i( H" F
/*if( m_pLodeLight )2 W% L/ `/ o0 x
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);& d7 X+ b- y0 b2 P% l' R
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);7 Z% i/ j, V. q; u2 N8 i8 O
m_pRevival->SetWndRect( LodeLightRect, TRUE ); ~3 j: d+ c n9 G' I
m_pShop->SetWndRect( RevivalRect, TRUE );
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0 o$ o2 f# W4 Z \, V g m_pLodeLight->EnableWindow( FALSE );2 v5 M5 E+ l; e* k. ?
//m_pLodeLight->SetVisible( FALSE ); - L2 F$ F, s" u! ~( a V2 y3 x
% ~% ` n# a7 V" Z// crect = m_pLodeStar->GetWindowRect(TRUE);) ]+ \0 U0 Q; m0 Q
// crect.top += 2;) d! Q5 g7 O. |0 r; C6 W( F
// crect.bottom += 2;5 @4 h- U; y7 ], G" ] S
// m_pLodeStar->SetWndRect( crect, TRUE );6 g9 l4 o! Z7 I$ t( |4 s9 F. e3 Y7 e
// crect = m_pRevival->GetWindowRect(TRUE);2 O: T% f* ?7 o+ M' y
// crect.top += 8;
% o' Y( V d( c! }, b' R5 A// crect.bottom += 8;
. }: M* z- b7 O5 I/ W+ Q9 B// m_pRevival->SetWndRect( crect, TRUE );
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( |9 a+ R9 {- C// crect = GetWndRect();
6 o* E% C& y' ^' N. |1 X: h* T// crect.bottom -= 31;- t- g3 P8 l$ I% ]3 u+ s
// SetWndRect( crect, TRUE );
% ]( a& k/ J5 a$ `, V4 o3 M! b }*/
) D4 x( j& U9 }& r+ v#endif // __S_9_ADD( N5 V9 i# r8 \6 j7 s
7 J& y/ s. h" ] // °?àìá? à§?êà?·? 3a?à°? ??±a
7 n2 H: K3 K5 m CRect rectRoot = m_pWndRoot->GetLayoutRect();6 [7 J- J. ~+ ^7 r! o8 Z, ^
CRect rectWindow = GetWindowRect();
! n7 p' U% N1 X- T5 ^, c; H- Q CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );/ K0 \) B+ y( |) @) ~
Move( point ); L. h& z; {. A7 V3 u
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现在,您可以生成以下的NPC:* o& q2 G" k k: \$ B9 a' H5 W
Darkon
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4 x8 T1 v) \6 L* E& [' n代码:
7 q/ U# D0 \ D/ }MaDa_LodeLightSaintmorning
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6 [; T! m$ C9 o5 UCode:
0 G; R2 b0 a; V& }0 q6 Z+ nMaSa_LodeLightFlaris
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Code:" @% |1 B, l& j) _# \+ T$ s8 n# j, |
MaFl_LodeLight
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% m K0 \" f0 t' d8 S. G<-- You just have to add
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AddMenu( MMI_MARKING );, U0 p# \5 o& v/ I! Z v
to an NPC!
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