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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:" {$ i, }) \7 f+ n
' T9 B6 h9 w) {4 t代码:; A. Q5 U% l9 C0 f# ^ c
void CWndRevival::OnInitialUpdate() # w( `% N, R) ]& f o
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CWndNeuz::OnInitialUpdate();
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% P* H& m" y% s, o& B m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
S* F8 P* S8 Y) s: y m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
+ U! U, P" |% M6 m m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 A; m: d. P) P/ v, I9 N1 F#if __VER >= 9 // __S_9_ADD
6 c9 e) b3 X+ ]. S# I m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );0 k) S& Y- k. l; Y3 [$ }% w4 z7 y
#endif // __S_9_ADD- Z/ L$ V4 x% ~1 _
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );) G8 i! D! j5 }: s
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );* x5 }8 a v7 v. F, J' D
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );/ w. C9 T" t; R
#if __VER >= 9 // __S_9_ADD
3 s6 I" t H1 X B4 T$ d m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
+ K# V1 W5 }8 o$ H#endif // __S_9_ADD
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#ifdef __JEFF_11_4
0 [: M2 ?0 W: R BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
( e% W( @6 x! ^% a: ~! s#endif // __JEFF_11_4
# }) N7 Q7 g- Q9 f+ _% { if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
" u4 {: q# |7 G, `9 }, p#ifdef __JEFF_11_4: h, q. @+ R. j9 L8 s5 q$ P
|| bArena8 i/ M5 U' y9 I
#endif // __JEFF_11_40 Q; t) l* k) ]* V
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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3 O! V. v6 U& O% A& `# S* \ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );/ C- M% T; l8 y) ~0 F I1 G' A
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if(pWndWebBox)
3 E. G$ ^( s O' W pWndWebBox->Destroy();
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& s' G& d, j8 o2 v#ifdef __NEW_WEB_BOX
U! W9 i+ l: _ J CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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9 h6 `. m- O4 Q8 {) @/ J if( pWndHelperWebBox )
; I, p+ N* `3 q4 y9 V& B9 @4 W pWndHelperWebBox->Destroy();
7 q- O( L* ]7 g/ R+ r w( m#else // __NEW_WEB_BOX: A. g; ^3 V! ]4 G* c' [ k
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)9 y; b, c# k. N" R! O# o
pWndWebBox2->Destroy();
' P! l# J4 r2 @' k#endif // __NEW_WEB_BOX8 f+ P; ^: F! m9 Y. E
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m_wndTitleBar.SetVisible( FALSE );8 A* [6 x: _' k1 E. x+ Z
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#if __VER >= 9 // __S_9_ADD
: H( u- [' I5 P /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);* t5 l! m. y" L4 v
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
! J0 r- v' z* c/ j; g3 U m_pRevival->SetWndRect( LodeLightRect, TRUE );0 |) D' a& \, s- ?. m, r( F& e2 X1 T
m_pShop->SetWndRect( RevivalRect, TRUE );% j. i/ X# `. ]$ [1 D5 W1 C
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m_pLodeLight->EnableWindow( FALSE );5 a% u- L: U. D4 |& g# ^
//m_pLodeLight->SetVisible( FALSE );
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* h! V) O8 ~: U// crect = m_pLodeStar->GetWindowRect(TRUE);
7 n8 i# R' \4 ~* Z3 I" ?9 p* |// crect.top += 2;
4 p' |& h W; Z- R( X( g- M& _7 M* }// crect.bottom += 2;
! E9 F$ f7 c* a7 r( V: s8 m _// m_pLodeStar->SetWndRect( crect, TRUE );
* f+ Q- r: I9 A* v( w7 r1 S4 |$ W// crect = m_pRevival->GetWindowRect(TRUE);
$ l8 y+ z" P6 x// crect.top += 8;5 L) {3 ]2 M, A* x) ?1 r
// crect.bottom += 8;# S0 H' Z( `3 ?
// m_pRevival->SetWndRect( crect, TRUE );8 E+ f, J7 u- Q$ I# i
2 q- g3 I( l' X// crect = GetWndRect();2 i4 K |7 s8 b, R
// crect.bottom -= 31;" F: ]2 q/ }" F: y8 n- ^6 z# n ~
// SetWndRect( crect, TRUE );
2 U G, T F/ R2 L }*/
, C& y/ G* S' y) t/ p. n: D#endif // __S_9_ADD
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. |$ X% O" c2 a! ^+ ~ // °?àìá? à§?êà?·? 3a?à°? ??±a W) L$ c8 Y4 X/ x2 m$ T
CRect rectRoot = m_pWndRoot->GetLayoutRect();
* h' ^7 [6 X6 P5 ]1 D( x CRect rectWindow = GetWindowRect();
! V$ v9 o* L9 ]7 i! d9 V$ n CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; _% g) X4 T; @6 D/ e Move( point );& M* }6 C5 W7 f d) D% l$ Y, l7 a
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( U- P4 l0 ?" @; y+ D现在,您可以生成以下的NPC:/ Q4 {, S: y& {
Darkon
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8 m- Y4 M0 \3 Q6 l代码:
3 s6 g3 m, N" x6 {7 \ ^+ x' }& [/ ^MaDa_LodeLightSaintmorning
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4 I& o2 q% Q6 ~8 l' [Code:5 w% }1 Y+ `1 V7 `4 V0 @: \0 L
MaSa_LodeLightFlaris
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Code:
# ]9 J; a- z \# o9 l0 o0 _8 ^- {( jMaFl_LodeLight$ h) I# I" y5 o$ U: G! O0 W, t
4 [/ M! x9 L+ B- D! Z& ~1 @" P6 i' ]<-- You just have to add
( h% w! [* [8 \1 F( u6 H' OCode:
/ I! q( |4 p, W# @AddMenu( MMI_MARKING );8 I- E; j0 e4 P3 [. `( E0 b A8 L
to an NPC!
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