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这仅仅是一个片断的教程,所以我不会解释非常多。
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4 _, }* K- O" Q1 ~2 k# b9 ` SWndField.cpp在CWndRevival类:2 W5 S# V1 K# _. v# s. n
/ N6 p& {; \" v3 B3 f2 ]7 d! b# M代码:: a9 m! U3 E) X2 Y% T2 p& n% T. x
void CWndRevival::OnInitialUpdate() 9 ?% f1 h" t& G5 y1 j; z
{
! q0 {8 L. g6 w5 c8 ^! p1 o CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ ~+ @/ E, K1 Z/ n3 S. x
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
$ T; O1 t) {1 u l$ g+ @ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
7 i9 ?) Q: v$ G#if __VER >= 9 // __S_9_ADD$ J" N0 e: N9 h1 x* P
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
A) F2 M* W2 C3 O \ m! G#endif // __S_9_ADD
! ]0 f7 o I; j, F" g3 u: I m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
7 R) t3 z h6 H- c! C( P' z m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 U& D6 a0 \2 F' x! g9 D- R m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );. K7 s4 n% W" d/ E, Y- X
#if __VER >= 9 // __S_9_ADD' N7 `6 c* Y. m
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );, x/ C8 D/ O/ @0 v
#endif // __S_9_ADD b9 j$ L1 j; n# X- h* T$ }
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#ifdef __JEFF_11_48 [# b" j! i! L3 X) g
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 0 H# c2 \, B: ~: e
#endif // __JEFF_11_4
$ o" i6 `* x7 N. K5 @ if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). k n" M; \9 n; d
#ifdef __JEFF_11_4" s" ^) t" m, z4 h3 |% p6 f+ I5 f
|| bArena
% e! w. ?" X/ W+ f% n#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
# m" B9 l* U+ R, [& ?$ s, [: M else
K2 j! E8 V' Q m_pRevival->EnableWindow( TRUE );$ n7 p) e% u, @
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );# Z' V5 Y+ N# [, c5 g% v9 X5 y
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if(pWndWebBox)
3 r) j. x2 G$ h& y9 i pWndWebBox->Destroy();! e. O6 o; K/ D& Q k; G
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#ifdef __NEW_WEB_BOX) m. D5 U6 ?' _
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );2 ?. o! [8 T- I$ i! I. H
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if( pWndHelperWebBox )
7 N& I7 ] \7 Q; M1 F0 |; x pWndHelperWebBox->Destroy();
) u+ O" M1 F1 x0 m! y. F5 S, G/ S#else // __NEW_WEB_BOX8 y; u1 r4 Q2 m8 F* h
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)& V) {% V+ |+ G0 f) ]: h5 P
pWndWebBox2->Destroy();. b" A& I! m# b8 I* b
#endif // __NEW_WEB_BOX
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! J: z& d$ Q; Z! }% F1 Q7 [ m_wndTitleBar.SetVisible( FALSE );
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* a) m* O0 _# |#if __VER >= 9 // __S_9_ADD$ c* {6 n# S ?) f
/*if( m_pLodeLight )0 `) s1 A8 B: F* r
{
! P9 ]6 M3 X5 v' V0 c CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
/ P: B: Y8 G4 Q- W/ U! b9 O CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 v7 H: g% t5 x6 x3 J+ }$ d
m_pRevival->SetWndRect( LodeLightRect, TRUE );
( i6 ` p$ y# `" v" X9 n* v! v4 D m_pShop->SetWndRect( RevivalRect, TRUE );5 T1 E! q _% ^
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m_pLodeLight->EnableWindow( FALSE );
2 \) B% _+ a( P; E. s) @# A //m_pLodeLight->SetVisible( FALSE );
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, q. c& K. x2 u/ S) c1 M* B// crect = m_pLodeStar->GetWindowRect(TRUE);. c9 Z* X( X# D7 L& }9 M( J7 k
// crect.top += 2;; l }$ m' M. p# a! K
// crect.bottom += 2;
* D$ c8 f8 J2 t3 F* P// m_pLodeStar->SetWndRect( crect, TRUE );
/ q9 N$ ?; O. A- b: _; m// crect = m_pRevival->GetWindowRect(TRUE);- u$ ^8 ^6 \! k- s
// crect.top += 8;& l( \ v8 e* T9 t5 W" B; R d" ]
// crect.bottom += 8;* W6 {: \9 Y8 X. g9 B |5 B
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
5 B+ m- q' H9 ~// crect.bottom -= 31;8 w/ ^8 z; Q% K4 v2 d- ?
// SetWndRect( crect, TRUE );
. ?2 X# G6 k( B }*/
- [0 u* G% l4 o0 u#endif // __S_9_ADD
4 C( w" W5 i) U
6 O+ V+ N; x: O+ | // °?àìá? à§?êà?·? 3a?à°? ??±a
$ v# C5 ?& J. Q% {9 h" G) S CRect rectRoot = m_pWndRoot->GetLayoutRect();2 D" P" O, o, C- [ |( [
CRect rectWindow = GetWindowRect();
! C$ k$ ?* s7 G+ u* y" U6 p4 W- Y CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
+ I3 e& y, Q& b. L$ T0 M Move( point );2 x1 e! n% | s3 E
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现在,您可以生成以下的NPC:
# x+ W' q0 ?% y* A9 oDarkon C7 G l+ d* U1 R0 O" U! q u
3 J E3 Z$ b6 {* P. ^# j5 ^代码:5 z! ^5 Z, F! e0 E$ S7 y
MaDa_LodeLightSaintmorning
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3 o9 [7 B! O, j) y" XCode:
5 b8 `" o+ ?& v4 _1 C. SMaSa_LodeLightFlaris
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Code:
7 B# ?5 _; I9 }% @- }- cMaFl_LodeLight
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<-- You just have to add 7 t" ^+ l' ^1 `& ?; ^
Code:, S1 V& g/ ^5 s; A8 d
AddMenu( MMI_MARKING );
3 C- G |2 X: Q# S: {( s* |to an NPC! ( v2 k, t! N& P
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