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这仅仅是一个片断的教程,所以我不会解释非常多。3 d" O { `0 c# d- }& ?8 G- w
4 W! o3 b$ x+ Z1 `* u9 X& YWndField.cpp在CWndRevival类:
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代码:
+ i ^) [" s1 n1 J( fvoid CWndRevival::OnInitialUpdate() 4 z6 J( V# E% r. B9 C
{
$ a! S4 w$ f1 h. u+ ^& ^$ `: J) n CWndNeuz::OnInitialUpdate(); - a9 B& v/ w" H# G& P9 W
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
B# Z- `) k' P, V0 V m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
6 Q0 @7 K: w! s' i: }# d7 N m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# k' m4 I* I8 t#if __VER >= 9 // __S_9_ADD
& v. s# F& T) K3 z6 s0 V4 o3 o m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );! O1 ~! m9 s) l. l2 U3 \" a- a
#endif // __S_9_ADD
- t5 ?" y( c0 T; y& b m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
H* |3 m. o2 [ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
9 Y) |1 y% B& T. [0 E/ `, k& R z m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );. M- n+ M1 o, `
#if __VER >= 9 // __S_9_ADD
2 M' y3 @+ x" ?9 } m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
+ G( c& F( B# W5 T# U8 a#endif // __S_9_ADD2 P3 q$ v$ Q5 B" i# \. H* T6 D
/ x. s: B3 W+ z1 i( X5 l#ifdef __JEFF_11_4
' R7 t/ P i' ?; m$ I& R: y4 c BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 5 T4 q6 t; V% D
#endif // __JEFF_11_4 |/ t1 v. Q. A& |( T, H* J, r% o
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )' d/ m1 p4 K6 C1 v
#ifdef __JEFF_11_49 R2 s- k! y) j
|| bArena* z% L8 p7 I$ f$ s) ~# V; b4 ]
#endif // __JEFF_11_42 H+ i9 C$ z$ Z) S
)
/ F; W: _1 N2 E. O m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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5 }7 _5 f/ h) [2 V CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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n e: S- X. z% k if(pWndWebBox)
: ?% C, z* H3 a! }$ ? pWndWebBox->Destroy();' j5 w! l1 K+ `/ D
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#ifdef __NEW_WEB_BOX
% _5 q2 B! W" c# [- V5 E CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );( P f% F8 l, \2 `& r2 K
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if( pWndHelperWebBox )+ U! j$ v. Q0 m# J$ S; q% p
pWndHelperWebBox->Destroy();
' n; g2 _5 h& G! N: D/ z7 q* i6 _#else // __NEW_WEB_BOX
0 Z% b2 L7 w5 c5 G" ~/ J CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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9 M; e6 {* z, S2 [9 W% N if(pWndWebBox2)! l: I! k0 z/ z6 B4 \
pWndWebBox2->Destroy();' h5 C O7 A' o# w
#endif // __NEW_WEB_BOX' C6 v: m$ k; t: |8 ?/ b; c
' n! |" D; W7 E% I j7 N m_wndTitleBar.SetVisible( FALSE );
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! _* Z1 ?$ u' a3 Y" U/ p5 u8 l#if __VER >= 9 // __S_9_ADD
& s U% G6 y. s! f6 l) I /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);) _3 r3 z1 m; ]+ a; x
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);: r! Q$ x3 g) }/ ~5 i% @8 d9 l
m_pRevival->SetWndRect( LodeLightRect, TRUE );
; R) S( h0 S& v5 N6 q8 _- H m_pShop->SetWndRect( RevivalRect, TRUE );& O1 G' j" k2 G0 m: u
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m_pLodeLight->EnableWindow( FALSE );% b, V: {& t) \0 O$ z
//m_pLodeLight->SetVisible( FALSE ); 8 b8 _ s7 w- H
e9 N) x# a, }/ ]. c' {// crect = m_pLodeStar->GetWindowRect(TRUE);/ e2 V2 U0 c$ s: {" s
// crect.top += 2;$ o2 J$ c" a& D: l
// crect.bottom += 2;" @2 s( |6 P% `1 R8 W% H) W5 |
// m_pLodeStar->SetWndRect( crect, TRUE );
/ |9 t3 e. n$ I9 f/ o// crect = m_pRevival->GetWindowRect(TRUE);
" _" Q9 M+ s+ c! t' _3 @: o1 M// crect.top += 8;8 b8 T% W- h( o
// crect.bottom += 8;6 E* L- V3 k, X7 P7 b
// m_pRevival->SetWndRect( crect, TRUE );% W4 L. b1 N; ^7 s0 y+ t8 G/ P
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// crect = GetWndRect();
" ^6 d$ \: E, k3 l4 d% ]. d// crect.bottom -= 31;" O9 ~7 }$ m% O0 L; }
// SetWndRect( crect, TRUE );% K$ {5 t3 l1 W5 y4 O+ D R
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#endif // __S_9_ADD/ p4 t! \- K C! T2 u" d
( |$ C' f. |4 P. }) Y: L; B Z // °?àìá? à§?êà?·? 3a?à°? ??±a0 s& L8 x& A5 ~1 C; G* ]
CRect rectRoot = m_pWndRoot->GetLayoutRect();# Y+ m! L7 d. O! [. [6 c% n
CRect rectWindow = GetWindowRect();
; h8 L% X4 ^1 ~8 }' M9 L CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );; g% @! z; J) r, D( F- s9 _* Z
Move( point );9 w" Z) ^9 |9 ^# E* r n
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5 I K" M& d: O+ V- ]现在,您可以生成以下的NPC:8 s6 H1 X; v, A4 L. P8 g
Darkon
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# g' m: r: i# ]5 G" ~4 c2 }9 X代码:: T2 z( [) M5 y" C: X) Q& d
MaDa_LodeLightSaintmorning" Q2 p5 Z: b& F
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Code:
/ i& A- ?, K0 MMaSa_LodeLightFlaris4 i* {& `! i; U. F/ O
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MaFl_LodeLight# g: a7 S/ N" O. y
( \4 ?- S+ H: N( l: B7 t<-- You just have to add " d5 p/ q4 J- Q4 d) X( h
Code:
$ \1 Z1 g8 t2 f. lAddMenu( MMI_MARKING );
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