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这仅仅是一个片断的教程,所以我不会解释非常多。
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" J& |& }! C% B- P5 ~/ h7 FWndField.cpp在CWndRevival类:3 V% w" J! G! O4 {3 J
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代码:
2 H7 I0 C% \3 s" _8 {7 ~void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 5 O$ B) K/ k% _; h% r
+ y9 I+ l& t, r4 {
m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
* H. d8 @( r/ a f; ] m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( V s0 Y' Y, O m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );% e" u; E( e: ~( f0 l$ [- _, ?# ?' D
#if __VER >= 9 // __S_9_ADD; z! d, |$ x! X
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
+ g+ L6 n/ m6 w+ A* h9 l#endif // __S_9_ADD
. }6 m" a0 w* b0 l: _9 R9 C& }6 i m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
/ c' W& \: [8 T# | m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );% q: b+ x% {+ A; s. F3 N# o* g. i5 A
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
' _: @; G: L" c$ p#if __VER >= 9 // __S_9_ADD+ _0 X5 f! T% I3 H
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );9 G1 f& m+ B% }: P" \
#endif // __S_9_ADD# W2 ~; S% c% d; }/ Q
" I* _" v! I5 O! u2 A N& [#ifdef __JEFF_11_4
9 T, N* n' N& o7 K8 X BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ' x/ H5 s1 g0 y
#endif // __JEFF_11_4* }5 d0 x/ c3 @
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
' i0 U. C& W- j! T+ Z1 Y8 h#ifdef __JEFF_11_49 P; i+ J( W" H3 g
|| bArena
* E. l) P4 V( b/ K( k& e& M#endif // __JEFF_11_4
; f9 P& C% A/ R7 U )
7 @7 K" f; a. F7 o, m6 ^5 | m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );6 C" c) j) P3 D
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );7 }" l1 u0 u. {9 q* R2 s- t
$ {+ t( n* o9 d% Z# {
if(pWndWebBox)
7 ?; ?- z) F' P9 J pWndWebBox->Destroy();8 X. w$ o- }3 i: F( h* H# ?8 i
4 R& O. M* i2 O# {0 I: R) |! D+ w#ifdef __NEW_WEB_BOX
9 p3 O+ J- Z7 a9 h3 N" Q# Y! U CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
/ W6 x2 {4 L7 j6 W, o, X pWndHelperWebBox->Destroy();
9 Z" a' Q# S# P4 {#else // __NEW_WEB_BOX4 R/ x; W- ?. q/ v1 W! a2 K
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );' |' B. p8 S* [- Z: P& a
3 {5 g; p1 F5 X0 T8 A if(pWndWebBox2)( C4 ^) f% T8 b) G. D2 E
pWndWebBox2->Destroy();/ t! O: B0 |$ n& t) d: U
#endif // __NEW_WEB_BOX, D: J4 B% H8 q5 g Q
) w& u) E. ?2 c6 R3 {" t7 { m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
; [+ c3 W! r% M# ^. x, v /*if( m_pLodeLight ); F4 q! m/ Q3 y* {; X
{* d: h2 K0 j* `+ c
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);3 `' K, _5 I/ \( t" n" T7 @; S
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);: Q: y0 ]0 @' I: n2 \4 `- x- k
m_pRevival->SetWndRect( LodeLightRect, TRUE );
8 E% e" P) ]) c3 _ m_pShop->SetWndRect( RevivalRect, TRUE );& ?! V) ^* u5 @8 ?) Y. K4 h' T
8 G# w" V( y9 D Y$ c m_pLodeLight->EnableWindow( FALSE );
/ @6 ?$ E! e& ~) c; G9 o //m_pLodeLight->SetVisible( FALSE );
8 [: `# s% W) v# _3 k7 q- `' E5 W3 Z
// crect = m_pLodeStar->GetWindowRect(TRUE);
# I3 e W/ h6 E8 k// crect.top += 2;
; t7 M- J3 L# K. N& i$ v# G, @" q// crect.bottom += 2;
& p F0 V2 m( G/ M// m_pLodeStar->SetWndRect( crect, TRUE );
/ ~/ \! S: ^8 j5 ?0 U$ @// crect = m_pRevival->GetWindowRect(TRUE);- d' X, ^6 q6 V) R P. U- q3 Z: ]9 z
// crect.top += 8;
; \7 r4 w8 C# k; T0 u. g) _// crect.bottom += 8;2 r9 G3 ~8 a; q- p
// m_pRevival->SetWndRect( crect, TRUE );' ~1 ^: ]$ S; F' a: |' l% R
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// crect = GetWndRect();6 E% w/ r3 P5 p( E) x
// crect.bottom -= 31;5 W) X/ z/ r& i0 }, \; H2 Q
// SetWndRect( crect, TRUE );2 n! U1 Q1 r8 K% q
}*/
/ W. }" j9 G3 R' ~7 a$ ^2 \#endif // __S_9_ADD
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$ d# A4 x& E! L1 I1 n. N2 E // °?àìá? à§?êà?·? 3a?à°? ??±a8 f2 B, j# N s4 N9 Z
CRect rectRoot = m_pWndRoot->GetLayoutRect();! y* q9 a- u3 f3 V
CRect rectWindow = GetWindowRect();- u& C( X0 v/ e9 A; G/ ^4 O3 d! F
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
4 h% u/ M9 L: Q. Q Move( point );
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) r5 Y4 p. e, Q" I1 q现在,您可以生成以下的NPC:
2 Q: w: k, P6 T/ f; |Darkon3 ]2 j6 V$ d! t# W
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代码:
' j5 [$ O* _* HMaDa_LodeLightSaintmorning# @6 z" V$ b) ~# ?; u8 O+ O
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Code:
+ S6 P& }' l+ ?: F) g% i, eMaSa_LodeLightFlaris' G- _; Z6 R$ b/ c6 f
; \; l+ x( M/ V, P9 `Code:. x9 e3 O& Y( A* t# B" L8 h8 j
MaFl_LodeLight
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% v6 K2 e& s% i8 W" a' y* ^<-- You just have to add
5 D5 v* q( Q5 p1 Z0 U0 ?7 eCode:
% ?/ {3 _: Q7 ^' D" H, yAddMenu( MMI_MARKING );& _& c9 F) Y/ D
to an NPC!
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