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这仅仅是一个片断的教程,所以我不会解释非常多。4 B1 d! j# W# H+ A8 U- o
V' |/ n6 ~1 |; kWndField.cpp在CWndRevival类:! D% \ c& v$ O) L
: X0 U( m$ v# u: R$ m代码:
. ]9 j) k- `& M7 ~- ]' Y5 X5 Tvoid CWndRevival::OnInitialUpdate() ' ^4 ^, a6 i" F6 k x
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CWndNeuz::OnInitialUpdate();
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. b$ G/ B6 U9 M# y m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
/ p! \7 c1 J' `9 A m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
- _3 s1 |2 r4 \) G/ h m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
l* e/ p4 w: X7 s$ h#if __VER >= 9 // __S_9_ADD
0 u# Z0 f: X7 T6 n m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
; f- w2 i$ ~, M/ q; y+ N6 F#endif // __S_9_ADD& ?; W6 b7 p) S9 t4 a' w3 h
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
6 ]8 k6 F. G, W" P$ ~ i. b m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
+ X3 n" X- q. V8 M8 r6 f* @( h1 T m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 f& E2 _ ^/ F L) g+ g7 }4 `/ O
#if __VER >= 9 // __S_9_ADD
9 k4 s$ ~/ l3 z8 y9 n$ v m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );8 M2 z q9 Q1 p
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
- j% S2 V) v! L3 N* _ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 7 ?" t& m# M, N+ C
#endif // __JEFF_11_4
6 R9 c) u" X% ^% |9 \+ s if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ): Q, M# ?5 W( J2 r$ _: Z
#ifdef __JEFF_11_4; J: s1 [' h; j# g" r8 N2 O
|| bArena
: h% Z7 n2 z0 x9 o& P#endif // __JEFF_11_4& h! V! X: a- q
)
+ |4 g8 Z: k, d0 J3 S/ |6 n# U5 N m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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- m2 r! ] ~) d* ~4 k6 E7 u! Z CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );6 w' M9 S! L# a1 Y& D M; J
* W& {& r+ g" Y- \* A if(pWndWebBox)
9 o4 p+ |, O" B1 |4 `) l pWndWebBox->Destroy();
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! W; B4 z, y2 ]" \5 e, q1 c1 H/ R#ifdef __NEW_WEB_BOX# z1 m% |7 y. d) H3 F/ w2 t
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );3 i8 i% f* R! J8 d6 ^0 Y
! K) m, f& s- k8 L) w7 [$ l Q if( pWndHelperWebBox )
' e1 H6 y4 p0 V. G5 F- Q: d pWndHelperWebBox->Destroy();% N# [5 W& ~5 e" E$ \
#else // __NEW_WEB_BOX: n# R: s% l- J( Z/ ^& {
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );" d- f( i/ C$ ~! [
7 u: s8 t* \- e- n% Y if(pWndWebBox2)
0 { N" F5 _2 i; S3 K pWndWebBox2->Destroy();
- p! X+ a: S# V% ^+ S#endif // __NEW_WEB_BOX
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3 m f! Y# J! T1 z' f9 t m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
) O# S9 X0 H) q, |' j /*if( m_pLodeLight )0 L9 {; V% `( G A
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);0 W( Y! M- W& Z- _" d7 P
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
, j7 R) N" ^/ H* Y$ c m_pRevival->SetWndRect( LodeLightRect, TRUE );
5 m& e: S3 \( L- o% x8 ~) b B+ H% L m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );( Y% d0 x. v3 m! L8 \- g2 l0 _
//m_pLodeLight->SetVisible( FALSE );
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1 k6 t6 \0 w: v4 O; T* X// crect = m_pLodeStar->GetWindowRect(TRUE);
* }4 v$ e( ^7 Y7 v# I& T// crect.top += 2;$ z5 }% z; u) Z6 ]1 ?4 f% x
// crect.bottom += 2;' @7 j6 a5 t B% J$ G7 W' r7 B4 H
// m_pLodeStar->SetWndRect( crect, TRUE );
" |. [3 m* p3 i1 u1 g3 o! E// crect = m_pRevival->GetWindowRect(TRUE);
( [' |/ B6 n% I: g, y! G// crect.top += 8;
3 ^+ p. H, {3 o/ |// crect.bottom += 8;5 b: B" a, B( L* j+ C7 F+ `& i
// m_pRevival->SetWndRect( crect, TRUE );) a: b8 }% T' Y: Z
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// crect = GetWndRect();+ t' |- |, u" F$ Y
// crect.bottom -= 31;9 \* m0 D* k: j9 A
// SetWndRect( crect, TRUE );
/ ^. p6 X9 g& F0 X }*/" U+ K L4 x# H3 g/ n2 l
#endif // __S_9_ADD+ w% L; D/ `' ]. Y% X
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// °?àìá? à§?êà?·? 3a?à°? ??±a! w6 O. r( f1 k5 g+ O. E- S
CRect rectRoot = m_pWndRoot->GetLayoutRect();' l& m0 y: l1 S- ~2 O8 U. Q
CRect rectWindow = GetWindowRect();- g4 c! F' `/ `, p$ v
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );1 F( I5 h" v6 F3 @7 L" C& N
Move( point );; _9 s: e' ]* U. E1 B6 f) J3 m
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( l9 ]2 b3 D% |4 j2 C现在,您可以生成以下的NPC:
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代码:. @3 g; ^8 p- N
MaDa_LodeLightSaintmorning7 v3 S' p. {. y3 q
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Code:7 E3 c) M" s- y. d1 i1 X2 G) E
MaSa_LodeLightFlaris
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Code:' L* J% u) U3 h$ ?+ L. J! ?
MaFl_LodeLight( D1 ~+ `4 P- O, g1 {
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<-- You just have to add & |5 G0 v. u, a. R) \9 i# O
Code:, I k/ z$ b* ?
AddMenu( MMI_MARKING );" ^4 Y: N; D) m
to an NPC!
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