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这仅仅是一个片断的教程,所以我不会解释非常多。5 q% y% S; S/ T0 u3 K0 w7 ^9 h; {
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WndField.cpp在CWndRevival类:5 R; p, m/ }; _5 u
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代码:0 ~$ @, N& q, H* K) R
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 6 e; B1 ~3 @8 y0 t/ H
F( M) a$ B/ A% A5 N& k# ?& [ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );( N1 p( m, G) e+ N: Y. ^
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
7 u' `# N; u5 `# Q6 \5 U& _ m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 a3 K- \) D- R+ L& B- X
#if __VER >= 9 // __S_9_ADD4 |1 G s/ y, }
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );- d4 X ?& h* X
#endif // __S_9_ADD* {1 J$ ~* \* }( j1 L9 v" F
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
6 H# s, j0 ^+ p2 n m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );/ i& P2 i* _' ?
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );' k% i3 f+ {8 |0 U X- {
#if __VER >= 9 // __S_9_ADD- f" t/ Z! [' a5 E8 Q# G+ m3 L) G" z
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );9 T8 W Q# u. Y4 @
#endif // __S_9_ADD* F5 z7 k9 h o- \9 m
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#ifdef __JEFF_11_4
* L7 B( t# j* N1 M BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
, q' y1 I, T, j6 g" [6 [#endif // __JEFF_11_4
' R* I9 ~% b) V# Q& b! R2 e if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )4 z4 u& d7 P1 v
#ifdef __JEFF_11_4
# D; J# P, {7 r; ~: W% R || bArena4 V& J6 P& W; f6 Y9 d' E0 N) Y
#endif // __JEFF_11_4: A7 U% |- L/ \, U6 P e& a9 k
)
" k4 D. }, p$ p6 B. o4 `5 P7 L m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );* K( p o; a+ z3 Y6 b0 I6 y2 m
& D, ~6 {$ ]# g: ~" [. c CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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pWndWebBox->Destroy();6 C) F+ ~7 o: X+ k9 [/ b
( \6 P% x; v* z) d# h4 o#ifdef __NEW_WEB_BOX9 Q5 T/ }" i2 p) S! k& a, o$ B
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )% h9 S k9 e' V$ l9 i
pWndHelperWebBox->Destroy();
3 v# a- y) q/ [, H" K: }#else // __NEW_WEB_BOX
9 \7 V8 [4 N: t6 g CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );7 b3 L' B8 C% K* I7 u/ P
" s- A) Y: I s" g$ k# Z+ [9 F if(pWndWebBox2)
$ w% e6 _9 A0 |4 F' s% A pWndWebBox2->Destroy();
R: p9 P" u# p& ~! ~#endif // __NEW_WEB_BOX$ X. J% {* D# w/ S
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD. x3 C) u2 s; V# U
/*if( m_pLodeLight )6 J0 F- ~9 G, v- `$ A. T% j" Z
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 r! j& g. Q3 f4 {' G CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
8 B* j) r' M. h- @, @ m_pRevival->SetWndRect( LodeLightRect, TRUE );: T4 T( O( ?& d7 |" H9 o
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
6 L' F n% k! _3 {) x: s/ G* X //m_pLodeLight->SetVisible( FALSE ); u. U3 {5 |' c5 Y
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// crect = m_pLodeStar->GetWindowRect(TRUE);
. M1 }* A' v4 i4 @. B// crect.top += 2;3 \5 v% m n3 H; \6 r: X6 y1 L
// crect.bottom += 2;
+ J5 w$ z; a9 J; n// m_pLodeStar->SetWndRect( crect, TRUE );% Q- G9 ?/ C3 H6 ^. t: K i: ]
// crect = m_pRevival->GetWindowRect(TRUE);
, L. L1 M' r9 z S0 l- i" g// crect.top += 8;
g s$ U6 z+ s4 {& O4 o// crect.bottom += 8;8 f/ a& ]7 L: I. F1 ]9 x
// m_pRevival->SetWndRect( crect, TRUE );
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. }9 @3 O2 w; h0 U" Y/ E# a// crect = GetWndRect();
) R7 Z0 m( y1 P L! X& F// crect.bottom -= 31;, j9 [: Q/ E& y+ N$ m
// SetWndRect( crect, TRUE );
3 `" X( k! H5 ?! F }*/
0 Q$ C7 J- l2 N6 F; w3 G t8 N! A#endif // __S_9_ADD8 Z, m+ Y0 D# X( K- T& i$ j N
H' @" M; f- z, i: r& }* } // °?àìá? à§?êà?·? 3a?à°? ??±a
! Z0 K( `/ s9 o6 `$ | CRect rectRoot = m_pWndRoot->GetLayoutRect();
9 h$ M. Z5 P2 v CRect rectWindow = GetWindowRect();
: v' r/ S0 I2 o% B! Y% `# V) H CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
6 a% ]- d3 n* @6 o# Q$ J$ w' [+ m Move( point );
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现在,您可以生成以下的NPC:
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0 b' U$ R7 `1 b i7 o4 J代码:+ \, t: Q4 @6 e; b2 U: E: t
MaDa_LodeLightSaintmorning
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' c, J0 U' _8 E/ cCode:
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Code:
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2 r: }6 x2 k9 S7 u, L1 y t2 g+ h- ?<-- You just have to add # Z4 Z4 x( {: D! ?0 L, b3 H
Code:7 d5 v0 c$ W. i+ s, I5 K8 N
AddMenu( MMI_MARKING );
v: k1 e: M% u0 V0 @: f, kto an NPC!
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