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这仅仅是一个片断的教程,所以我不会解释非常多。
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% p* q. k; b% V8 N+ K p& {0 PWndField.cpp在CWndRevival类:
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" n9 t& k' F0 `% M/ |+ v代码:
( q- Y S% F/ M! r7 c# Gvoid CWndRevival::OnInitialUpdate()
( w+ y+ c* H7 J3 I' H9 v" t* U' K# y{
$ |$ c L) E' n2 ^1 O+ y" n CWndNeuz::OnInitialUpdate(); $ w% w) L" F4 N" h) }+ {
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
# U: t# B9 S x# K5 q( ^ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
8 |8 y4 e' W5 U* z( T! e m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
( J ~% A0 D% \) o) V8 e9 q#if __VER >= 9 // __S_9_ADD
( X4 |* ~3 P, m9 \5 }' c7 z- N7 X4 ? m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
, ]3 G% a4 F8 c& {. y+ q#endif // __S_9_ADD
9 j, q* \# r: H: Q+ q m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
( d" R+ \! Y, V' F$ Y m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
" G3 R/ c5 D; f7 d0 W m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
: d1 C3 O- Q% M$ q5 [#if __VER >= 9 // __S_9_ADD
7 A0 T3 M: t1 `# J$ ]1 y- M" K& Q- k m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
* @, |# ?' w' P3 U; @#endif // __S_9_ADD
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1 i! J1 P( O1 T' E# x# y) G#ifdef __JEFF_11_4
: b$ M+ Z9 a+ e& v$ w$ s6 q2 a BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); # k0 a/ T% b* Z2 [& g, S
#endif // __JEFF_11_4# {8 }. y4 f) h3 o" [' ^
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
}. N* I1 J2 u- w#ifdef __JEFF_11_4
7 D$ O; u. m$ n7 z7 y8 v2 d || bArena
2 K6 y$ p$ v+ D, l$ g% d) b#endif // __JEFF_11_4: b2 }$ Y( A/ X" I" R4 j6 ^! r
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m_pRevival->EnableWindow( FALSE );
$ B9 Y9 r5 }$ q+ I6 S5 B else
2 y; j" e9 }, A* x m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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V* L! I- s6 Y% L0 a if(pWndWebBox)0 J# B) `' Z6 ^( I: O
pWndWebBox->Destroy();$ E$ L$ Q+ h* n! }& R
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#ifdef __NEW_WEB_BOX5 }1 L" m/ I2 _/ s: H! B/ @4 Z
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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6 d, C# S6 a3 }" J6 u- c if( pWndHelperWebBox )% j- Z1 I/ X% Z& ^0 N D- p
pWndHelperWebBox->Destroy();
8 }1 `, m: m7 v* H3 \) `#else // __NEW_WEB_BOX
; y: k" k/ Y( V+ L( h' z7 Q CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );; m/ ^* w; p( w
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if(pWndWebBox2). X: v! L' ?7 A& g* ]) e# s
pWndWebBox2->Destroy();6 O h( c; q4 R( i/ z! G
#endif // __NEW_WEB_BOX- }& T9 j9 R. ?3 B- n0 y
4 V6 G1 c4 U& m3 A) B m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
" ]& L, H; |1 h7 A* S; W /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);* Y9 T5 v; w9 z; A/ |) }
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);0 ^( c# g4 @& e. P5 n/ a
m_pRevival->SetWndRect( LodeLightRect, TRUE );
! [3 s; P8 m) i" K, U# i- c m_pShop->SetWndRect( RevivalRect, TRUE );# l% D" s) p1 a G' L
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m_pLodeLight->EnableWindow( FALSE );5 l+ x8 H9 t9 H
//m_pLodeLight->SetVisible( FALSE ); 7 p* T9 k- [; X5 L& R. n+ y2 K' ~# Y
- ~4 W/ D- O; ]) S// crect = m_pLodeStar->GetWindowRect(TRUE);
. F. b' z$ p! v, a$ _9 O* y// crect.top += 2;/ M' V) I2 I8 n) U! [: |
// crect.bottom += 2;- E/ q- M4 r( U/ b1 f
// m_pLodeStar->SetWndRect( crect, TRUE );
% R* I: J l" {( E// crect = m_pRevival->GetWindowRect(TRUE);
' a. G. W# x+ \/ n/ v. o// crect.top += 8;
) y3 a1 A# [ M0 {// crect.bottom += 8;
. l' W' r( |- s# [// m_pRevival->SetWndRect( crect, TRUE );6 c% T' }: p2 J: ^$ v- i- G
p0 t' H7 d. q( V6 t) d// crect = GetWndRect();
9 R# x" F, Y% \# e' s% E// crect.bottom -= 31;
/ ^& s [4 q Q) [# l, U, r// SetWndRect( crect, TRUE );
( x* c$ A) f# L; z }*/
/ u3 V$ d; |1 [" V* R#endif // __S_9_ADD9 d, h9 e0 c, w* o! l
4 t* _1 b( r$ x" j. [4 d // °?àìá? à§?êà?·? 3a?à°? ??±a
z9 S; e7 |% m/ m" Q CRect rectRoot = m_pWndRoot->GetLayoutRect();
& G. Q! p- ~, \7 l3 E7 B/ E' i CRect rectWindow = GetWindowRect();7 K% k3 ]3 e+ y2 ?$ [
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );. X* Q: [; Y4 I
Move( point );9 B" H$ j4 p. {# F
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4 K, e, l+ E2 o现在,您可以生成以下的NPC:
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代码:
4 c3 \4 {4 ]' q9 E/ i- eMaDa_LodeLightSaintmorning8 _+ ^& O! z' `* n+ n5 ~4 e
+ M: }3 B2 E% s: C/ i& q. O5 \Code:
& o& k q, r4 W4 e5 L* m% kMaSa_LodeLightFlaris# f' D) W& k; P7 a5 h* J
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Code:: i. j) h$ ], I* G) w
MaFl_LodeLight- A$ ?- m S2 \2 `
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<-- You just have to add * u' J# X5 J( _) n+ V9 q3 N0 {; O
Code:
, S; Z" f7 j( u$ A3 [1 X) @- y* aAddMenu( MMI_MARKING );4 N! H9 M8 b) T$ s) q
to an NPC!
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