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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:
% M1 e7 \, e- x/ n$ c9 Y- d8 Avoid CWndRevival::OnInitialUpdate() * W2 k$ f4 |. w* Z' t
{
( k- d0 T- ~, X V: Y/ R CWndNeuz::OnInitialUpdate();
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( x8 Q7 G& A& _' Y) h, h2 l m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
; U; k! n0 g" B) N( S! q6 l2 t m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );& Z7 }$ ] x' q' u4 ]4 n
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
( s" \' W0 U0 n* P$ Z#if __VER >= 9 // __S_9_ADD# ^2 J8 ^" y1 ^2 ^9 r1 d) K5 ]
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
! t+ H4 p( ]* c0 l8 B! w G#endif // __S_9_ADD* [3 L0 |& a9 E; Y5 z& W! _& X) u* s
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );4 `' Q3 }) y2 Y" H+ E% ^. n3 v
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
9 C6 x8 X' X5 Q# t ~8 W. ]' i m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );! Y. u/ X; K' {3 d" I% I
#if __VER >= 9 // __S_9_ADD
% M% K3 N6 c' ]$ y) k+ R( S# N k m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );, i' X0 a, x: o$ e9 R
#endif // __S_9_ADD, N, g$ p, R# p/ \ R! L
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#ifdef __JEFF_11_4. }, i) o7 T) f* t* U; d* e' ~
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
5 W- ~$ T& V4 P" m2 Q0 p#endif // __JEFF_11_4
, y/ B" ` }1 m N* Q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
+ t2 q' n% C! H#ifdef __JEFF_11_4' R. a# c8 P( P3 b5 z* \. k& {- B# i
|| bArena- K2 |# A' |- Q4 L5 i' }
#endif // __JEFF_11_4
U) T- I2 y- d2 k! V/ f )
) |5 y |- M% [7 {0 j2 ~ ^3 b m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );; e) P* F. l! d7 c4 v- b2 M$ D0 h
7 X9 o3 c! u) ]0 S: U r q CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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; R: Q) P( a9 i' a$ v4 S if(pWndWebBox)8 |3 `5 C! `" P) Z0 B
pWndWebBox->Destroy();# V; ~$ f# q/ @" d J6 C
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#ifdef __NEW_WEB_BOX0 R* W9 A/ {5 e- ]
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );% I g. K4 T4 Q+ H, B
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if( pWndHelperWebBox )
- A' g F0 W' {) S; z" R: T4 H pWndHelperWebBox->Destroy();
' p, n0 y9 [ A& f#else // __NEW_WEB_BOX
6 e4 E3 A7 |& `. `" ?( A: S. x CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );* b5 ^# W4 N3 e2 G- L1 v* o
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if(pWndWebBox2)/ j% _! ^0 h4 Y: Z
pWndWebBox2->Destroy();
' s% ]( {+ d7 F% }. U F) M#endif // __NEW_WEB_BOX( Y$ D+ y' i- n" X7 p6 s% n$ S
7 ?4 q/ h m+ T- X" y/ b m_wndTitleBar.SetVisible( FALSE );: @! j' k" v8 X* w
, k4 K4 p$ i* F; c; @+ k# r- b#if __VER >= 9 // __S_9_ADD
, W% F) ]! o( { /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);6 f" w* p# `$ T B) P2 Q* _9 q
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);5 {0 L9 T8 ~7 K @, P
m_pRevival->SetWndRect( LodeLightRect, TRUE );) R! q1 W( m/ Q( L2 T
m_pShop->SetWndRect( RevivalRect, TRUE );
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: @& i6 e z, m8 r8 } m_pLodeLight->EnableWindow( FALSE );
4 G9 H& b) a; ?$ ~! l //m_pLodeLight->SetVisible( FALSE ); ! y$ s6 z6 M D0 S: O# Z2 O: ~! d6 k
$ H4 i" M* i6 K! |$ |6 v: g// crect = m_pLodeStar->GetWindowRect(TRUE);
, q' e3 v0 }* _: K( X F5 b5 x// crect.top += 2;$ g3 p9 Y$ [4 {8 f! k0 h3 I" N
// crect.bottom += 2;
. k3 h( Z5 `6 p m/ a3 E) `// m_pLodeStar->SetWndRect( crect, TRUE );
' J) z+ {7 h3 y1 r4 `6 |5 @6 Y% o9 z// crect = m_pRevival->GetWindowRect(TRUE);7 k! _& R u3 D6 d" d
// crect.top += 8;$ _: Z4 `$ g- u2 e: W3 a
// crect.bottom += 8;. L! x% R1 n8 I: f# Z7 a
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
8 k, _* b' W+ A ~% d. o% \// crect.bottom -= 31;8 T, [' T/ j8 t. t
// SetWndRect( crect, TRUE );8 {8 u+ h4 ~* s, O `
}*/
5 n0 I* b5 ^" Z' g" o0 u9 n) D7 \4 q" y#endif // __S_9_ADD8 M M3 d$ x7 t
3 M0 a2 k) e) X3 l( Q // °?àìá? à§?êà?·? 3a?à°? ??±a
1 L5 t L4 [, t N; |: b CRect rectRoot = m_pWndRoot->GetLayoutRect();
( U7 _: t% I1 z0 ?: I CRect rectWindow = GetWindowRect();
' N% R' l, e+ T {: R* e CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );- T1 O3 ^9 u+ |: G+ }2 G* Q' `# k
Move( point );
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0 A; ~) n! j6 X现在,您可以生成以下的NPC:
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代码:5 s$ R$ v4 C) @" ?& L% E
MaDa_LodeLightSaintmorning
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: t% s4 ?7 P, M i! u6 `2 Y k4 FCode:
4 B' q2 m4 v8 |2 X$ O& y# W! GMaSa_LodeLightFlaris0 [" l1 G! l, b
! [. P7 g/ G* S6 k: y; w) `Code:
. A# U9 [0 l7 A# o, l" C3 x/ [& }4 mMaFl_LodeLight
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! r3 J1 p5 t& I4 K& \! [<-- You just have to add ; A! s) \; V1 D# h
Code:
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to an NPC! 1 y: l: M0 D8 }( b+ Y3 X4 n
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