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这仅仅是一个片断的教程,所以我不会解释非常多。
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3 f% R1 e, Y. r. U' mWndField.cpp在CWndRevival类:
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代码:( a' W7 x+ m7 {
void CWndRevival::OnInitialUpdate() : K- j3 C! }4 T
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CWndNeuz::OnInitialUpdate();
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$ S* r/ C( l. T( z7 @ m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
0 N& ?% `1 r) }7 u% e' m9 S m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
# b) A( y5 k" {8 m6 }. V. ] m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );1 G: w; f8 G) ?3 n1 ^
#if __VER >= 9 // __S_9_ADD
# {. h/ x5 s2 \* k! n m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
! B3 I5 q9 m; `#endif // __S_9_ADD( V7 S1 A2 W7 |+ R" S. b
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );' h' Z* E5 [1 G2 A3 T/ v" C
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );; `" x, B6 j: {# n4 r
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
* V$ K' I- o+ G! J5 q9 ~' W#if __VER >= 9 // __S_9_ADD5 r3 a/ \% q n' N) i0 ^
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
! T' V3 J3 M5 u% I! t7 N#endif // __S_9_ADD4 a6 T [0 c' h: c9 r+ c) B$ b
2 {; L6 K( k1 n. p# n, I* \#ifdef __JEFF_11_4) J1 _/ x1 j. M" x
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 3 W' b) H2 _( G9 ?9 p) c1 s5 N
#endif // __JEFF_11_42 y; V- x1 |0 [2 B& E- M) }
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
/ J2 c+ f9 v( t5 y#ifdef __JEFF_11_4. m' k9 L6 w) c0 r& \# Y
|| bArena
8 e* a4 W" i0 ]/ R3 u& {% Z* T#endif // __JEFF_11_44 ^' ^- _( A, T4 Y( \! s( p1 a
)
% Z) ^9 C, ]5 U; r( P m_pRevival->EnableWindow( FALSE );
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& z# l/ V' S' e m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)7 _) B- s5 S( e+ D3 r
pWndWebBox->Destroy();; W7 v# b3 \" V9 V; l& p
1 m, f% V8 A1 A9 v" a#ifdef __NEW_WEB_BOX7 w; y' d/ n% E' U8 ]6 p
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );. \2 e$ _+ t+ H0 ~3 P6 G2 ^
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if( pWndHelperWebBox ) p5 E1 h. c% K8 @
pWndHelperWebBox->Destroy();( A% d9 ]% h- h+ p# {
#else // __NEW_WEB_BOX2 N; X+ g$ n2 p; f
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );8 O4 |9 A& s) B8 B( E, R6 q
2 k2 {, `$ W# o$ H if(pWndWebBox2)
$ j7 Y P3 f8 j* { pWndWebBox2->Destroy();
9 n7 w, X2 ~5 j#endif // __NEW_WEB_BOX
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! ]- `3 [2 {. h! _ m_wndTitleBar.SetVisible( FALSE );; m- a3 N; i2 W0 b) d$ t
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#if __VER >= 9 // __S_9_ADD
8 n5 M4 j+ d8 D8 ^( X /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ v! ^, }- ?2 q1 @4 H1 d
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
4 I5 n, C+ m2 x0 K8 K) F m_pRevival->SetWndRect( LodeLightRect, TRUE );
, k* p5 A5 E; f9 X0 Q) \ m_pShop->SetWndRect( RevivalRect, TRUE );. L4 G+ X$ q9 ?# c
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m_pLodeLight->EnableWindow( FALSE );% Q2 A$ X1 e: p. l. P8 b& l
//m_pLodeLight->SetVisible( FALSE );
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( O) ^. x, P. s8 P! F4 f9 E// crect = m_pLodeStar->GetWindowRect(TRUE);
5 L3 h& a. [; P8 K8 j8 K// crect.top += 2;0 U E7 m. n) R1 W' ~3 b2 H
// crect.bottom += 2;
8 j, A+ z, T# w8 G# k( T: M' m// m_pLodeStar->SetWndRect( crect, TRUE );$ {2 t" H0 n+ f3 C7 C [
// crect = m_pRevival->GetWindowRect(TRUE);7 z) ^2 U' @0 R7 _1 N( E
// crect.top += 8;
1 l5 v- a1 H" V; q; z5 D: c// crect.bottom += 8;4 l. g/ B4 N K2 b, y
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
6 W3 p N: d' @) P" ^% e// crect.bottom -= 31;
% M# H! Q/ k) f0 j9 |// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
4 H/ A2 i" C* c CRect rectRoot = m_pWndRoot->GetLayoutRect();
2 Y6 X+ W+ R. M2 r, I' ? CRect rectWindow = GetWindowRect();# o( u/ q* I7 u
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );6 h( l- \) m7 B" `+ \1 s. }
Move( point );3 u1 e# Z1 `3 ~/ y) L; v6 T. U
}
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3 k4 M2 U! q5 t7 S现在,您可以生成以下的NPC:
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代码:; l p0 w% W% S2 w! X
MaDa_LodeLightSaintmorning R; M/ q0 d, `& v; q. d& S
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" }- Z! C/ ^$ x0 l! K, EMaSa_LodeLightFlaris
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Code:9 C8 [9 M0 l* g! E z
MaFl_LodeLight
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: t" E/ q2 [: J2 G' ^6 O8 p<-- You just have to add $ W* t; z3 X2 m( E: @$ s0 K) _
Code: G3 ^9 q- g: r8 @& n6 w
AddMenu( MMI_MARKING );/ A7 H6 ?) e8 ^ |) _$ r8 ]
to an NPC!
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