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这仅仅是一个片断的教程,所以我不会解释非常多。9 s) O, \6 I6 [$ \
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WndField.cpp在CWndRevival类:
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4 }$ W$ s& D) X& v( R代码:
9 ?$ A/ S2 s( f/ b3 qvoid CWndRevival::OnInitialUpdate() 8 r: V8 p( H$ @ I+ E9 k
{
. ^5 X; |9 @1 X& q CWndNeuz::OnInitialUpdate();
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, ~2 k3 _6 n8 p& H! c m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
. ] j, Y, o2 k" ^- ^ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
/ _' q6 A: Y3 l! J6 o" W) m m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
5 d( W' t0 ?* a#if __VER >= 9 // __S_9_ADD# k8 h' x& J, F7 Q; q/ Q
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
+ G5 g, M; Q8 Q1 s#endif // __S_9_ADD
4 N! \+ J& s$ w" G/ [! Z m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
' G4 Z7 j0 z. `/ Q; z m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# @0 e7 Q6 D* w, p$ P/ Q) L% O m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );6 F- y% g( H+ |3 ]7 A/ X
#if __VER >= 9 // __S_9_ADD
( |) F, w; j) f, K m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
* }8 r+ N6 w" X8 d8 E. x#endif // __S_9_ADD
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3 H9 u- U, {8 p) ^! n0 c( w) M- \#ifdef __JEFF_11_4" M4 I( L# o J9 B
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
/ C/ R2 {+ V0 R#endif // __JEFF_11_4$ F$ @/ t; E/ K# e* t8 d
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )( V1 e9 e" p- l9 E, y, f
#ifdef __JEFF_11_4" d9 g# W3 f5 [, w
|| bArena( j* Z, S, W# M
#endif // __JEFF_11_4
4 H; L7 i& }# h( |0 k )
0 j5 q2 o7 O) v, Z m_pRevival->EnableWindow( FALSE );3 }- l' ]- B! K8 J- Z
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m_pRevival->EnableWindow( TRUE );: m6 k6 O' d/ V: [
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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1 j& B1 l/ w6 A) M& [; M1 I if(pWndWebBox)8 M4 a, P- J) T
pWndWebBox->Destroy();
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# E" l; W% v5 a6 Y#ifdef __NEW_WEB_BOX
9 e1 @9 U. J+ G* p" b! R CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );& n6 o, J, g) q, W7 {+ _9 C
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if( pWndHelperWebBox )
, w) b: ~$ e/ `3 w. n pWndHelperWebBox->Destroy();
; j* X# l0 O& ~5 ?( _#else // __NEW_WEB_BOX$ x; H3 W0 F5 u2 K; o
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );' Z* e. g1 U$ P) y2 o
* n, M# M5 T! }. ]+ } if(pWndWebBox2)
$ k! c. O7 |( D* S0 r# V$ ^ pWndWebBox2->Destroy();
. s! Y, q! _# b* G+ D5 r#endif // __NEW_WEB_BOX5 G1 \; F6 Z% ]- }" }1 ]
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m_wndTitleBar.SetVisible( FALSE );. n) N: @* g: @! P
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#if __VER >= 9 // __S_9_ADD
, f" V/ b5 X* D# U4 `" B /*if( m_pLodeLight )9 Z# g: i8 W. J6 ^8 K# h
{
% f3 \5 ?3 U* G: W$ k% Y# V9 n; I CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
# H" ]! E4 c; z3 T5 T5 j CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 [0 w% Z: _' m2 B
m_pRevival->SetWndRect( LodeLightRect, TRUE );; K6 i b: y* U
m_pShop->SetWndRect( RevivalRect, TRUE );
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) O+ T3 y" W1 V4 u6 b1 d m_pLodeLight->EnableWindow( FALSE );6 T Q% x; C7 s, \; r/ s$ j
//m_pLodeLight->SetVisible( FALSE ); $ z. o" K$ J! f
! ^3 C" R3 z7 J# F* L+ v/ `+ _// crect = m_pLodeStar->GetWindowRect(TRUE);
2 J; ]4 ~1 |% X' m% L1 U( S; a// crect.top += 2;
! i. x+ b) I, h8 p- d4 c// crect.bottom += 2;
- H! P2 |! z, y8 d, S: S: \4 w// m_pLodeStar->SetWndRect( crect, TRUE );
3 g K! Q: r0 r! O3 P/ C// crect = m_pRevival->GetWindowRect(TRUE);
" x$ C6 d& N& `// crect.top += 8;
X; t( }# s# y$ Q6 M* z+ Z6 R// crect.bottom += 8;
6 d# A% Y! s4 S// m_pRevival->SetWndRect( crect, TRUE );) u# ]* ? r1 g, c' s
& N* [; ~) G/ G, m( O// crect = GetWndRect();0 X. }5 i$ s4 K/ A# z
// crect.bottom -= 31;
2 _- Z2 V- V, K6 g2 h4 _// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD T9 o: }0 D/ w0 @. }9 w# c
7 _5 T6 |* S& O // °?àìá? à§?êà?·? 3a?à°? ??±a1 {& p$ Q7 ~1 D* c7 ?, b K
CRect rectRoot = m_pWndRoot->GetLayoutRect();1 o! W8 {+ d5 R/ u$ ^
CRect rectWindow = GetWindowRect();
; O- ?5 T3 [: }8 w0 q$ F CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );! ?0 W0 p! d o+ Z( G3 W# I
Move( point );/ M/ X' H& T7 B
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9 ?( T; E3 G3 b% |; m- O现在,您可以生成以下的NPC:1 ~ p7 w9 b3 S. @) M8 z* n4 e k
Darkon
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5 n" k8 E2 ^. o代码:! R5 ?7 s7 p9 z$ K0 d# V/ f* _
MaDa_LodeLightSaintmorning9 D5 b$ o3 X0 \
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MaSa_LodeLightFlaris! ]4 G' ?3 A8 i* Y- I; A
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Code:& c! ]" f' ^" N F6 V; y/ C* \
MaFl_LodeLight
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5 E4 y( m2 \& X5 q4 S, B! V! R<-- You just have to add / i: n% f( i0 u" W+ g% ^5 ~
Code:
0 ~* t2 D: B8 t' M+ N/ |& ?8 IAddMenu( MMI_MARKING );
% r- R2 G0 `9 O2 M* Y( ~to an NPC!
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