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这仅仅是一个片断的教程,所以我不会解释非常多。9 N( r. V m2 s7 I
5 B( D, @: z7 a! n2 i# _WndField.cpp在CWndRevival类:
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代码:
: F* e6 { {. n7 R Ivoid CWndRevival::OnInitialUpdate() " |' y- U" X1 L+ K$ ~
{
2 \7 O% T. u8 i t; Z7 b! L) q CWndNeuz::OnInitialUpdate(); : ]4 S% e9 r2 j/ @5 F7 c
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
E3 j. M1 v# m) b1 y m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );4 L7 Q; i( K* s+ f" E
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );3 F. f4 t( P# ?+ }7 n& ]$ H8 ~- w
#if __VER >= 9 // __S_9_ADD% i; u: ?8 I% Q, x1 T* y
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );8 @/ p- E$ I( y. V
#endif // __S_9_ADD( z* d" M! L! J* l2 C( \
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );% C( c/ {5 T: `+ u+ y
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
) B3 f/ E+ o1 S+ d% \. P m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
: t2 y c w% P" Y t) r7 Q$ Y9 N) l#if __VER >= 9 // __S_9_ADD
- w4 k: g# S+ T( d; Y m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );4 X8 U# \: @; m& H: x, T/ O
#endif // __S_9_ADD+ @2 M5 u, e6 `: A0 q6 a! \
. B, Y; g% a& [- Q#ifdef __JEFF_11_4
+ \" \( D) W5 S( O% J' { BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
9 n' q" e I" x" Y* v Z% j#endif // __JEFF_11_4
7 C' ?" ~& @% j. w6 | if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )4 P5 N/ d9 w8 H5 q$ g
#ifdef __JEFF_11_4
1 j5 A5 W* o$ I7 p8 [ W || bArena7 C% R5 X4 x/ c6 a: N9 y4 M+ D% X
#endif // __JEFF_11_40 m" p, j7 u. Z# [
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m_pRevival->EnableWindow( FALSE );
' J3 i9 Q( R' ^( N" n4 p else
2 m5 u% L4 q( ^# | m_pRevival->EnableWindow( TRUE );0 x) z. Z j& r
) b0 Q0 Q4 d! s1 U" ?+ s9 S CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );, n3 m& q6 L5 W3 h) h
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if(pWndWebBox)
1 m, w6 e2 n$ h) k( c/ [! H pWndWebBox->Destroy();5 A+ ]/ ]. z7 ^" I" e# \
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#ifdef __NEW_WEB_BOX
# _9 c. J: K9 o: `! z4 | C CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );/ ~$ Y+ T5 T6 U" h$ R. y( Z7 x; b0 T
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if( pWndHelperWebBox )
% I$ u5 b8 h( `6 k8 @9 C pWndHelperWebBox->Destroy();5 p- {7 i& e$ b( L1 c
#else // __NEW_WEB_BOX
4 H* F7 n2 R/ `' s9 o \9 R! Z* \$ A CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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7 x6 L# }6 s0 B9 y' j S if(pWndWebBox2)
! L( a# i6 x8 n `6 N% e pWndWebBox2->Destroy();
# x. {+ @, U6 C% F+ A6 w- D#endif // __NEW_WEB_BOX; `( }; ?# j' L+ i7 `
5 \) P, z: t* d& n) o m_wndTitleBar.SetVisible( FALSE );; C4 K* D5 |1 l% W
7 e3 M% ~# K) G: }0 F#if __VER >= 9 // __S_9_ADD, |2 W! W' H% Y2 d; x
/*if( m_pLodeLight )" l& O6 T9 b- f6 `" ^$ |) S
{
( F s8 i6 {8 h4 S1 h g CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
$ I. o$ v) O4 y |3 {- a. g% c CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);' _, M5 E; n1 X3 x9 x) Z# q8 ]& q( K
m_pRevival->SetWndRect( LodeLightRect, TRUE );
5 z' a T4 r" w5 C4 ~ m_pShop->SetWndRect( RevivalRect, TRUE );
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) p. ~; h# U' X! Y! e6 ~ m_pLodeLight->EnableWindow( FALSE );
8 M/ {* a2 f" J3 |" L, K //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
* F }( B9 e6 O) O, ?+ n// crect.top += 2;
0 h8 e3 i3 ^3 \* Y' B// crect.bottom += 2;
) t3 M, P, i0 ^" Y m+ S* h// m_pLodeStar->SetWndRect( crect, TRUE );' b+ N! @, a! G+ n- u1 q: O6 D" k
// crect = m_pRevival->GetWindowRect(TRUE);
6 Y1 j/ k# A1 p: F4 [// crect.top += 8;
4 m* P7 _+ G# j4 D& Y7 F// crect.bottom += 8;
5 i b G; D0 j s7 O// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
$ d( _ t0 b: } _1 X$ f7 a5 L// crect.bottom -= 31;3 ~8 K. H! z6 Q. c$ h& e
// SetWndRect( crect, TRUE );' ]" n9 M7 s5 d" g7 e& {+ G6 O: Z- u
}*/
5 t8 I; T8 ?& e+ s2 `#endif // __S_9_ADD% M$ N) X$ O G; T
8 T. Y9 j4 ~, Y3 I // °?àìá? à§?êà?·? 3a?à°? ??±a: x! E1 K! P9 u: w6 E) G& B
CRect rectRoot = m_pWndRoot->GetLayoutRect();
, S- }* s2 l0 I3 k0 N7 _ CRect rectWindow = GetWindowRect();& z2 C# T2 e; @; E! K& k
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );$ D2 g2 T$ d1 k" H1 O
Move( point );
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现在,您可以生成以下的NPC:
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代码:% E. G7 c0 H' Z# D: ]
MaDa_LodeLightSaintmorning' d. `% G, \9 b
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Code:3 Q) N3 M# D# Q% N/ F# M" o
MaSa_LodeLightFlaris
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MaFl_LodeLight
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! J3 _7 C1 i J/ [8 l; i- G. z<-- You just have to add 4 H `5 m0 m( x6 ]8 ~2 p- q1 `
Code:
* }9 U- U3 E; ^AddMenu( MMI_MARKING );! Z3 y. N! {2 P; r4 h+ O4 m
to an NPC! 5 w: D* A" `& S% r) {: H# V
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