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这仅仅是一个片断的教程,所以我不会解释非常多。+ [) |& w, R( }) {6 k, h
2 U! n# c2 E; |4 T( RWndField.cpp在CWndRevival类:
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2 e" m2 J* A6 K6 U2 S" e代码:
, M0 z& f! R* O% s% f D/ Rvoid CWndRevival::OnInitialUpdate() 7 d H7 ~. h& o& C5 A$ E! \* `+ X
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ {9 y6 U/ `# t0 a/ \) M& X! v
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
1 M% D5 I" C* p- q8 Y m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );# Z+ w! U3 y- }) u% f
#if __VER >= 9 // __S_9_ADD
2 F& @. Z' P8 P m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP ); M7 e) q9 F: F/ d1 }8 H4 F, G7 S
#endif // __S_9_ADD
( l9 S8 {8 S8 |% }$ b m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );# u' Y' [8 ~0 M, l7 E+ b# V
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );$ K* N$ M" q- t! e
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );# l4 y" i! b6 M# U) w% X
#if __VER >= 9 // __S_9_ADD
/ ^0 ?) d* V3 e* C- V) T, k m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
; n' R9 J$ n4 \8 P% v+ X4 D#endif // __S_9_ADD
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#ifdef __JEFF_11_4
/ Y5 i6 R5 J6 M5 H2 F BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
- v0 g( |3 [0 \9 t* t: H4 T#endif // __JEFF_11_4: I1 q8 G" R2 r, N
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )! u( c0 `9 W# c
#ifdef __JEFF_11_4! ~8 [7 O* T8 M d: n
|| bArena, y/ P, q4 F% w
#endif // __JEFF_11_42 x; X: c% j8 D8 _
)
+ V1 r" Y1 ]: F. H4 N! ?3 p; t m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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" V* m8 Z6 y$ C8 G CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX ); R M2 f8 H* e# n+ E5 L
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if(pWndWebBox)
" Y v' I; Q( l2 m5 g pWndWebBox->Destroy();- m. ^- h7 L5 Q4 t4 A
4 S% k; O; o ?#ifdef __NEW_WEB_BOX1 v3 |% b: E$ `$ s2 R7 J
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
+ w+ }# t7 ~, \1 f+ z4 b9 u Z. D" K pWndHelperWebBox->Destroy();
7 d2 J! m. e+ s9 t5 {7 `6 D/ k#else // __NEW_WEB_BOX) m) \7 |5 B$ ]) n
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
. K& E- x( G5 J6 V" P! [ pWndWebBox2->Destroy();
5 v) r1 r7 M, @/ _# Z K2 s1 i#endif // __NEW_WEB_BOX M% o% M, Z7 t- L2 M6 | A @
- c+ @& W( @3 Y) A8 D m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
. B# y7 o/ p$ x0 p /*if( m_pLodeLight ), g# T* J4 f0 m1 m$ V
{
+ [4 ^5 r0 P8 g* [0 { | CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);) K' s# V7 t6 z
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
( E# X- m, `$ [8 d3 T m_pRevival->SetWndRect( LodeLightRect, TRUE );4 o: g" h% F9 P2 V ?9 P
m_pShop->SetWndRect( RevivalRect, TRUE );( u( t* n* o" T2 ^6 g m/ P
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m_pLodeLight->EnableWindow( FALSE );! u' G, U. |* D9 p! H' H
//m_pLodeLight->SetVisible( FALSE ); 6 ?0 X0 v9 i+ Z1 ^/ f
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// crect = m_pLodeStar->GetWindowRect(TRUE);
5 F6 f7 R) r$ o. d. l// crect.top += 2;8 A! H+ s# M; H
// crect.bottom += 2;
9 n: ` v4 J4 R// m_pLodeStar->SetWndRect( crect, TRUE );
( f$ I* N# J' \/ k5 O// crect = m_pRevival->GetWindowRect(TRUE);
1 L4 C( R- y" {) X$ o0 B* ^" [: ~// crect.top += 8;3 M1 M5 a* {# c+ O
// crect.bottom += 8;. M5 f0 L/ V* f0 R0 c; q
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
$ a: u4 V0 }& h: k// crect.bottom -= 31;
c; A0 j; n, v% J// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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+ t- t! y0 m* r5 @# i // °?àìá? à§?êà?·? 3a?à°? ??±a
3 Z; Y& n2 u* [ CRect rectRoot = m_pWndRoot->GetLayoutRect();
. ~3 P% V9 u" j) J8 `/ K4 _/ V CRect rectWindow = GetWindowRect();1 V. p' O) v# E4 _
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );, Z6 O: C3 R% g3 w' _- F. C
Move( point );+ P3 G1 Y+ @6 S; f, |7 P
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现在,您可以生成以下的NPC:1 v% p- `2 t1 ]/ `) n! o/ f+ V4 B
Darkon
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$ Y9 w# b1 V! }' o3 I代码:" i- g) Y$ m' j
MaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris" k: `- J9 U; E9 L3 e9 \+ I
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MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
! P, x1 x/ J% d, t" R1 t/ y% Lto an NPC!
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