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这仅仅是一个片断的教程,所以我不会解释非常多。, f+ F) b! n- j
& E' ~' z' M2 q/ C9 B0 e1 eWndField.cpp在CWndRevival类:
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代码:
5 y& d1 m7 R+ B! R) y% n$ Ivoid CWndRevival::OnInitialUpdate() D$ ]5 F: S% l U7 p3 _: Q
{
. O% _4 ^* |& q- l* ?) @, w1 B- r CWndNeuz::OnInitialUpdate(); ! ^, R( Q1 v1 T; m
+ t8 F4 a& R Y" S9 Z n8 F$ N m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
) |6 a5 b/ j% _8 } m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );2 J2 G' {6 z3 A: t" p4 M" `5 f
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
/ I. i t+ @% T+ s, o' ^& R6 `/ W9 G; C#if __VER >= 9 // __S_9_ADD! s+ V2 V7 |4 ^1 w$ U
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
. x9 S+ u& A: D6 K#endif // __S_9_ADD
5 X, S. w! y. ], x3 Q m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
+ I7 ? p' [& }2 ~ m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! U5 \. v' w% s- y$ m n m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );0 ~3 E5 q3 {5 L5 w/ X+ n: ~7 |
#if __VER >= 9 // __S_9_ADD
0 i6 E7 H( x9 Y4 t$ d+ p m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );, e6 e) D0 Q- z6 B+ q
#endif // __S_9_ADD
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' o6 r! [4 o( D! x$ N#ifdef __JEFF_11_4
- X! ?# C7 D0 q2 n( i BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 6 E6 u2 ^7 | t7 v8 z- |
#endif // __JEFF_11_4' L* J D6 g+ v
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )2 Z$ L+ z* {7 A' h
#ifdef __JEFF_11_4$ f+ i% H s( G# |( t; ^! k
|| bArena
6 {1 G( u1 g! `( \, ?+ _#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );+ l. _2 _' }7 a/ S- j: O: H
else
7 V/ k) A0 p/ A9 ]% d m_pRevival->EnableWindow( TRUE );: l8 g1 i+ t! a( |& X# h6 {
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );4 P* K2 u- l9 r
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if(pWndWebBox)" J" Q& a, G, ?9 y( G) Z) i6 a
pWndWebBox->Destroy();& U* {" D8 w, N M" f4 n5 X0 F
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#ifdef __NEW_WEB_BOX" O4 s) q# s) q% R( U+ z; l
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );" I) m' z( r6 p2 J
; B3 v/ {' z& v' L! h if( pWndHelperWebBox ) D4 h! B1 _( j" A% m. L
pWndHelperWebBox->Destroy();& L) |7 a: C, T ?
#else // __NEW_WEB_BOX' p# Z5 T4 m1 l- G) j4 G3 O
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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, f( ]: N1 `% o( f# C/ o# Z if(pWndWebBox2)
0 W6 ]/ ]5 S) `- ?* U% F pWndWebBox2->Destroy();
' u$ X1 x2 Q- v% A" D k8 G# C* ~#endif // __NEW_WEB_BOX: x4 n+ g/ q }" v+ t2 X# e% m2 t( o
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m_wndTitleBar.SetVisible( FALSE );
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" u" k- l6 ^4 f$ ~4 k#if __VER >= 9 // __S_9_ADD2 ~ M; v$ y+ _8 {
/*if( m_pLodeLight ). m: V* e) n$ y
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);( r% F7 d; u5 m2 A7 G
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE); g! w& g2 ~5 x f3 u$ q
m_pRevival->SetWndRect( LodeLightRect, TRUE );
0 c d) h( ?; S3 L3 O. ~. R/ N; F m_pShop->SetWndRect( RevivalRect, TRUE );
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- N+ G9 ]2 i4 ^/ g0 c# d6 h m_pLodeLight->EnableWindow( FALSE );$ r) I$ ?8 R- r! T( ~; k0 s, V' Y% B% v
//m_pLodeLight->SetVisible( FALSE ); % A3 B/ l \0 y
\ r; F+ ?$ U! b6 N// crect = m_pLodeStar->GetWindowRect(TRUE);/ q9 W, h8 u9 b- t. D1 `
// crect.top += 2;
0 y Q: i. {5 v1 M// crect.bottom += 2;6 G- J r0 t2 K4 h# O
// m_pLodeStar->SetWndRect( crect, TRUE );$ X. G9 J* D% V' V
// crect = m_pRevival->GetWindowRect(TRUE);* K4 N1 H2 y4 q' I/ m' P
// crect.top += 8;2 K0 m4 P$ ~: J6 s4 M
// crect.bottom += 8;& f. K# q7 \0 [: i1 _2 U7 U
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();3 |* E# z& i+ \! l; f
// crect.bottom -= 31;+ [' W- [( t! Q7 k7 _
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD5 ^4 i8 g2 [# M! m6 P
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// °?àìá? à§?êà?·? 3a?à°? ??±a
/ g' q: S" S" o+ i9 M% x CRect rectRoot = m_pWndRoot->GetLayoutRect();
, D- ]6 S; U5 T: t8 i) E4 o0 H CRect rectWindow = GetWindowRect();- b9 i) t9 o) r3 f6 f
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );- U4 ~! ^, e( l) D/ t
Move( point );
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现在,您可以生成以下的NPC:7 t* x6 e! s* C" l3 s* G3 ^
Darkon
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1 ?8 K6 J8 T. q3 W代码:
- s" _0 D7 i: X w& H$ j4 BMaDa_LodeLightSaintmorning# H0 U+ n% l3 l: q/ I0 o$ V# x5 R
2 Z: S$ |, K! `/ [% x, KCode:5 R( V+ U: ]2 l1 J* z
MaSa_LodeLightFlaris9 E# O& U5 [/ f: \8 j
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Code:5 c7 ?. d; u. k; |7 V
MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
$ ?# e" F, e7 Cto an NPC!
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