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这仅仅是一个片断的教程,所以我不会解释非常多。
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5 G2 z" s4 i! Q5 g! E; Y7 _WndField.cpp在CWndRevival类:
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- \2 h2 R% R- I* D' }- c% c$ t代码:
3 P6 z2 N2 N2 P k$ v+ Wvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 7 R/ b4 [9 {* ]7 [8 J2 Z7 W9 P: T- u% q
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
( s' [9 F( c. t! T m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( M: f' g. L" c0 }* b' ]- w m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
8 K$ [ r% O) V6 T#if __VER >= 9 // __S_9_ADD
8 g/ F! ]# V, O m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );; j" s' \* z4 h9 O1 k, `7 c( \
#endif // __S_9_ADD
4 C/ K3 U9 t1 H! Y6 U5 z m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );; a4 c+ u. [( O0 g: }5 n1 u) u
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );+ ~' K$ B1 O# l. t S% U1 W7 K
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
6 |$ s9 y9 P' O' g$ Y: h8 z N* \#if __VER >= 9 // __S_9_ADD
9 @5 r+ @3 l- ^6 t$ v6 H9 K# d( P m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
5 @5 a; P0 Q9 k* T#endif // __S_9_ADD6 M! \: p+ T1 O; z! n3 W3 R
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#ifdef __JEFF_11_4
8 [9 ?& \6 r" s c0 R BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); - A6 @8 A+ M) @ t+ R" z
#endif // __JEFF_11_4
3 ^% a3 [. T! y if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )6 a" p9 C$ a A8 a+ P. U% l; q
#ifdef __JEFF_11_4+ N0 ~( c2 P, y& x9 ~) _
|| bArena
9 x: u; O3 x7 u0 _' K K# R- {#endif // __JEFF_11_4
& V& F$ F- [0 S6 d6 q6 r )
: s# B0 W, j1 h& A- Q0 k% Q3 L m_pRevival->EnableWindow( FALSE );4 c- q s N& P i6 _
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m_pRevival->EnableWindow( TRUE );% P2 h5 ~' b8 I4 U# i% Y% L
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );! |3 a, X; }( |
4 _6 H" _5 d+ N9 U if(pWndWebBox)
6 M+ x) `1 S: k pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX" z" r u$ ?. Z0 j7 D: g1 @# n
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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) P! t0 y' k7 n3 b0 H if( pWndHelperWebBox )
& e( q l5 ]; Q7 g pWndHelperWebBox->Destroy();7 m* P0 X; N0 M$ |9 h, n# f; a
#else // __NEW_WEB_BOX
! _1 m+ h5 C: \" l- D8 T CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );# C \8 m0 D( J: T) h3 U r
. U/ T6 |' I+ T. x2 h6 l if(pWndWebBox2)
$ i0 H& Q2 E2 U: |8 u4 h' \4 q2 E pWndWebBox2->Destroy();
* f, q0 u- _0 J#endif // __NEW_WEB_BOX
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+ }. C& a" y3 n8 R: D/ J3 I m_wndTitleBar.SetVisible( FALSE );
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6 \; |7 _ B# ~6 A8 x6 [#if __VER >= 9 // __S_9_ADD
. p- q! l ^) ?3 X; [9 k5 [ /*if( m_pLodeLight )! Y! t `. z7 j$ k
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
$ t# o e4 R! x5 N( H2 E2 T CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);/ R; J+ {" W4 \( F) W/ l- f; L
m_pRevival->SetWndRect( LodeLightRect, TRUE );' T; x0 a$ f X/ l Y
m_pShop->SetWndRect( RevivalRect, TRUE );
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: a6 `7 Q4 s: a3 e7 S5 }7 D m_pLodeLight->EnableWindow( FALSE );) H, u$ Y" x; c' f' w0 L, }0 X$ h
//m_pLodeLight->SetVisible( FALSE ); $ J5 O0 b/ b5 k4 P9 h* {
' b& G$ Z! h) P: H# z# K// crect = m_pLodeStar->GetWindowRect(TRUE);8 l6 A$ l5 m- g- q% ^
// crect.top += 2;
8 `* o5 {" |8 V; x6 t// crect.bottom += 2;
: e( j5 b5 j8 a$ r// m_pLodeStar->SetWndRect( crect, TRUE );# p! i/ n% M/ y: y: O) q
// crect = m_pRevival->GetWindowRect(TRUE);9 z7 X5 r: Q+ i& s
// crect.top += 8;/ t$ G3 ?7 \: |( o0 t
// crect.bottom += 8;
; }. b4 s% B0 e3 C8 B// m_pRevival->SetWndRect( crect, TRUE );, x0 J$ Q3 e& d6 t" t* s
2 o( l& e9 r3 w- o// crect = GetWndRect();0 u/ T& I# W& x2 o" y
// crect.bottom -= 31;0 f# W+ k$ r( N, U# {* }! g" y
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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2 v6 x# \& b! T2 j) v* r% U // °?àìá? à§?êà?·? 3a?à°? ??±a
; X( \' V4 M+ A4 r+ \4 P# G+ Y CRect rectRoot = m_pWndRoot->GetLayoutRect();
# ?6 U6 r5 Y1 s, l) G( v5 P9 C$ F CRect rectWindow = GetWindowRect();8 ?. M4 n C4 }7 N& I1 t
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
& L3 J5 w' A$ c1 Z( t* j3 I! [ Move( point );
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现在,您可以生成以下的NPC:: m+ u+ S0 T* I0 @0 K ^2 u
Darkon
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代码:
! a& }9 N: W, [: P4 s. s, e% n" eMaDa_LodeLightSaintmorning
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Code:
% ?/ i, ?) U. k+ Z$ B2 e5 WMaSa_LodeLightFlaris
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MaFl_LodeLight) g& A3 O( c2 R" k& D- G8 }
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<-- You just have to add
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AddMenu( MMI_MARKING );% O( ]6 ]6 o4 F2 }
to an NPC! 9 A; ?* W9 G+ Y# @
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