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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:( K9 x( G- c/ X9 ~" Y$ w
void CWndRevival::OnInitialUpdate() 5 m, e% L( G1 K. l, I, ?+ F* |
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );2 Z5 M: o# a5 j: k g* b
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );" O1 M5 L4 ^ K" D
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
8 p7 \' w0 V2 ~$ q#if __VER >= 9 // __S_9_ADD
- v' z {: ^# W; { m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );$ y5 ~" X0 c, Z% u
#endif // __S_9_ADD
' u2 b& `: K3 W9 d& @ m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
3 f: W9 m4 M0 Q m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
0 W! x4 U) N1 g6 t G m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
% ~9 q# K7 @' c/ t( p#if __VER >= 9 // __S_9_ADD
2 p9 Z# D3 E$ t6 A: Q/ L, j m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
8 `( G" [% s# y#endif // __S_9_ADD" _2 |" ^- [+ Q7 t3 p* _
; z; X4 }6 S1 \* T% }8 I) T#ifdef __JEFF_11_4
h2 O# }! K6 U* R, ]! W$ P0 g BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 4 R4 }5 y- L' _2 l5 ^% V/ m+ x$ K- G
#endif // __JEFF_11_4
1 L: m, m+ H2 }) n! X8 S if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )& I- m/ ^, {, g) h" k# s0 ^" a
#ifdef __JEFF_11_43 Y. v8 G8 U4 F' L% N) X& m
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#endif // __JEFF_11_4
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_5 X& p- B: `+ C- i m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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- J1 y& I# `: U. F9 P if(pWndWebBox)
3 Z: o. V+ Q9 ]) s) P0 ] pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX2 d; y' j' v5 o5 N+ Z& o
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
f* Y8 b4 a! M" y* I4 a7 K pWndHelperWebBox->Destroy();7 M5 o# n% v* u: N3 ~" _
#else // __NEW_WEB_BOX
8 {( N/ G# v: u/ Q* X& i CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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9 t m5 W) d; ?6 ^' P! _ if(pWndWebBox2)
* @; D3 t; x8 `# M+ J+ m pWndWebBox2->Destroy();
1 l9 A% }6 h/ a+ V% X! H#endif // __NEW_WEB_BOX4 |& }& W0 Z0 I8 Q. K# c
4 r2 A" s/ X0 ?: X m_wndTitleBar.SetVisible( FALSE );4 X0 A& I7 u* }- l2 I
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#if __VER >= 9 // __S_9_ADD
* n/ S, G2 o- _6 y$ o /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
! ~: k% @0 C5 K* Y7 o; z& G- q CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);: Z" w4 u. N$ N
m_pRevival->SetWndRect( LodeLightRect, TRUE );. G g* k2 e5 @3 U1 I! {
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
! K7 b9 k- }: D8 i //m_pLodeLight->SetVisible( FALSE );
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/ h' E# {2 r% b# z// crect = m_pLodeStar->GetWindowRect(TRUE);" R# a% X# E$ a
// crect.top += 2;
# Y1 ]* B' v( {# U& X// crect.bottom += 2;2 Y0 R% E( j# K! S* G
// m_pLodeStar->SetWndRect( crect, TRUE );
8 m/ O' L& t, l/ Z; F' Q// crect = m_pRevival->GetWindowRect(TRUE);2 f9 A6 Y* G% U. j' g# n
// crect.top += 8;- k9 D; h+ [$ w8 U W+ M: i
// crect.bottom += 8;
* Z: M% w' Z( v% V* R1 z// m_pRevival->SetWndRect( crect, TRUE );' Q b8 Q1 k2 \- a
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// crect = GetWndRect();# _& B: q+ |& \4 \( r4 j% r. T6 U
// crect.bottom -= 31;
. n+ I% N4 c8 P// SetWndRect( crect, TRUE );5 H4 D* L, a+ X V, f
}*/
# s& z& ?( H9 g0 `$ a9 [#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a( ]: ~6 D8 w) Q. |
CRect rectRoot = m_pWndRoot->GetLayoutRect();
6 u, F, x4 ~* w2 d# o% x3 Q CRect rectWindow = GetWindowRect();
$ ~, B: b& _1 \8 _4 r CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );& ~/ R0 p8 w* p# Q& h3 d
Move( point );5 x# ]% n* L0 S) k
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$ U$ _) K8 ~9 q8 f9 v/ s现在,您可以生成以下的NPC:
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) Q8 p7 x( m0 o6 _ I, w代码:
* Y) j2 F7 x! T1 z9 ~MaDa_LodeLightSaintmorning
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Code:, f. l9 P+ f) T
MaSa_LodeLightFlaris
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Code:
; x' W" _* ?- G, | V6 ^+ cMaFl_LodeLight* J! ?( @4 j5 z* V
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<-- You just have to add / P; }" j* v! K$ T" T
Code:
: n' V+ G' U; {2 [AddMenu( MMI_MARKING );
7 @# J9 Y( z6 t, L) n: n6 e) h$ Zto an NPC! 5 J F9 g' \( K3 I$ E& Z
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