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这仅仅是一个片断的教程,所以我不会解释非常多。1 i5 p: I) K: J/ @
/ k- C" Y$ ~7 d# qWndField.cpp在CWndRevival类:
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- z+ q4 u- X o: ]( d代码:
: |" W( H- M5 i% A0 U+ Uvoid CWndRevival::OnInitialUpdate()
& `/ x J" W4 v+ u) C{
) |$ l5 l1 x" ?; ` CWndNeuz::OnInitialUpdate(); H( A; @( n3 \, E. c
- J, s" N& t1 v$ w# I) q# u0 J6 q m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );0 P6 q4 M7 v$ O( d6 t5 @5 S9 S
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
3 p V* z; E! s* {7 Q( L* e m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
$ Z; o9 A2 n1 t0 G5 \3 T: s#if __VER >= 9 // __S_9_ADD
6 J& e$ I! c+ E1 B- G m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
) ?' n- @' a, ^4 K1 L#endif // __S_9_ADD! x# W+ i5 E. f- F f
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
( b- t4 B8 V, I& J; s' D) o m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
2 [9 N6 t/ \! u) M: Y: L/ x m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );/ G3 d0 R* i9 Y8 y; |
#if __VER >= 9 // __S_9_ADD
* T% V$ H5 ?) |- ]8 _! z m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );+ ^3 O; ?! N# j3 ~8 Y
#endif // __S_9_ADD
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: Z/ ^% s1 X+ L6 w2 v4 C; \9 l#ifdef __JEFF_11_4
& T* }3 ^- g- N* o2 I BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ; g' |6 d* X. G/ R
#endif // __JEFF_11_4
2 t- H& \- S. `7 M6 T, [" A1 f if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
0 I; p) X1 r7 K% S: t#ifdef __JEFF_11_4
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#endif // __JEFF_11_4" p$ _3 R" ?" k+ m6 h3 S
)
+ z. G9 B# k6 |; ?( N m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );5 U5 N* ~0 d& h/ V4 f
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );, w" a; e$ R6 |9 M
* {* J, W% D7 d- C if(pWndWebBox)
5 Z* v# B5 e! ^9 e pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
6 R D- n! M- A CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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! B- p3 D) S0 s6 t# R1 \ if( pWndHelperWebBox ) E$ R& ?* y5 x/ J2 G5 G/ P& z
pWndHelperWebBox->Destroy();+ f" z5 C3 ?7 k r3 q
#else // __NEW_WEB_BOX
% F1 S" h r* \! i" f CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 ); F* f" X/ _" i. _: q- C
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if(pWndWebBox2)
' |* r7 F+ b" l2 q) b8 e6 |6 \ pWndWebBox2->Destroy();" Q9 W- Y X3 J {/ H8 `3 W
#endif // __NEW_WEB_BOX
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% d i) P. r3 G5 F6 x4 w/ g m_wndTitleBar.SetVisible( FALSE );7 X! K, t$ ]/ T0 \# ~8 _, ~& o' k
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#if __VER >= 9 // __S_9_ADD
% M; Z( ^+ C- ^, |; y n /*if( m_pLodeLight )7 z: E( C7 J( k+ y+ X
{3 i; i4 T8 f% @( d% }, ?: ?
CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);: \* \+ c0 G1 V
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);* B# }# W& w. o5 G
m_pRevival->SetWndRect( LodeLightRect, TRUE );
- f e& y/ z. x3 H: A( h9 G! Q m_pShop->SetWndRect( RevivalRect, TRUE );- X9 T0 `) x5 j& P4 p( ?
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m_pLodeLight->EnableWindow( FALSE );
: |/ j! ?# C. { //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);1 ~7 x- ^# X* g% B, C( N& A
// crect.top += 2;! O1 g- Q, Z! m
// crect.bottom += 2;# R0 S' w8 e2 L2 ? o6 M
// m_pLodeStar->SetWndRect( crect, TRUE );
# z& C- G/ a9 a* R5 M// crect = m_pRevival->GetWindowRect(TRUE); t3 S2 I. {+ ]
// crect.top += 8;2 I0 y" s- {, s
// crect.bottom += 8;8 s! \0 ~8 g* H2 m1 u
// m_pRevival->SetWndRect( crect, TRUE );5 ]3 V" N: m" p5 e6 s
* b" F: t* H: }7 `' |// crect = GetWndRect();+ S# T4 J' `# [6 r, _
// crect.bottom -= 31;& E1 w! s/ X3 l0 f0 n2 P
// SetWndRect( crect, TRUE );" O) G! _! W3 k0 x- f* f
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#endif // __S_9_ADD$ i3 Q r% I. ^' o0 k. ~
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// °?àìá? à§?êà?·? 3a?à°? ??±a
, T6 b( Z% E0 S* I) x, s, Q CRect rectRoot = m_pWndRoot->GetLayoutRect();
; k5 q8 _9 ~: x, s CRect rectWindow = GetWindowRect();, X) e$ L% p/ F' q
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
6 I O1 y9 H) F0 q+ @ Move( point );9 ?# M. F# n- P9 Z* C% E
}
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现在,您可以生成以下的NPC:
- Q5 j0 L5 J. V* gDarkon( @/ _1 q* n' z
1 S$ F% G) a# ~3 t5 d |0 W代码:
0 {' Z. d% j& `( k0 uMaDa_LodeLightSaintmorning2 t, b5 l- t3 s1 J V
9 I E; l1 I- O8 [! P. u1 u! hCode:
* m- L! W# K3 ]& G, [+ \8 pMaSa_LodeLightFlaris
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7 [3 p6 w6 i# V( j' Q5 B# QCode:6 d. E D$ x9 `& ]$ J
MaFl_LodeLight
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<-- You just have to add
4 U) G7 z. ~8 q2 g: ^+ A: LCode:0 ]3 n1 O9 A6 e, m) f: ?
AddMenu( MMI_MARKING );
! J- N' o6 s, T5 W6 d" vto an NPC! & p6 p4 U! D* [4 M
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