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这仅仅是一个片断的教程,所以我不会解释非常多。4 c% z: [: F' \7 V
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WndField.cpp在CWndRevival类:. `$ t$ C3 {% d2 ^( I7 T+ d; o( p
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代码:6 ^7 g, A% d: ~4 o
void CWndRevival::OnInitialUpdate() ) g& R9 p( G$ p2 s1 t o
{
' u% V, V( X& d3 o6 R$ V CWndNeuz::OnInitialUpdate(); 7 ~: P* |/ Q! Q7 H
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
) n/ Z& ?6 W6 z m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );6 ^ C; t& y% ^8 h% ~
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
' m! F# a0 g3 w: ~! ?#if __VER >= 9 // __S_9_ADD& c8 P# b w* ]6 j
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
# q( [. {. h7 w! r. ?- a" [#endif // __S_9_ADD% O% O$ s2 s& \! y! e+ K% \5 `( r
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
- {. Z* e2 s; O. e9 m m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );% {( g4 {8 m$ t4 S4 d& w# v
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );8 d, a7 z0 s! A+ m Q* W. w
#if __VER >= 9 // __S_9_ADD$ r( j* Y8 Z6 g) E d: g" s
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );3 F( y Y( S) v% a# K* U
#endif // __S_9_ADD N6 h2 e; q9 _6 z
& K# {$ j3 D H9 G9 q! d) t#ifdef __JEFF_11_4
$ H+ {0 u1 X( l4 L8 B BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 0 ^2 K [2 u! r& G
#endif // __JEFF_11_49 K6 ] _0 B* R
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )! y. q( N$ B1 [, ]6 D$ i
#ifdef __JEFF_11_4& l; t. E, t) I' [* K9 T4 o* x
|| bArena
2 t$ P# E4 E6 T3 N7 _#endif // __JEFF_11_49 T! V) }- q. O! r4 ~- V
)
3 e. V) m7 R; ]. w5 b+ B$ r m_pRevival->EnableWindow( FALSE );; F+ Y7 Z' F% p
else- l4 F& X! f0 a, K7 N8 }0 j9 Y! g* n
m_pRevival->EnableWindow( TRUE );
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( z, d8 ]: C: l. P' D CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );, P4 v. _3 e' `7 w- n
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if(pWndWebBox)
* `+ L: V7 c6 t# h% b( F5 m pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX! p) p8 U% c& K0 |5 ^* D
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );$ v* O$ L2 b- y
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if( pWndHelperWebBox )
) T6 s c. {3 I3 i! M, t M pWndHelperWebBox->Destroy();
/ }( P0 ]5 j- ?3 U#else // __NEW_WEB_BOX
. @: w- y0 B& _. q% t' o a9 w5 v CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)- p" A: d3 i3 e7 F- j2 p- i
pWndWebBox2->Destroy();% V* |. |+ Q! } P# f
#endif // __NEW_WEB_BOX
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( ?- e* K+ P) c; z) {# r# r5 b m_wndTitleBar.SetVisible( FALSE );/ U$ J* p- b3 F: r
6 Y$ k2 Q5 {& d+ A9 `: c+ B- Q2 t#if __VER >= 9 // __S_9_ADD
; `/ J3 E6 b4 w+ R+ u /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);5 a% @, x! P4 l2 B2 S2 Y0 ~
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# o- h! i# K1 B3 C
m_pRevival->SetWndRect( LodeLightRect, TRUE );. k+ A8 b5 w( V* B2 u: e: M
m_pShop->SetWndRect( RevivalRect, TRUE );! X, t7 u& U0 G4 V
! o- z. J3 @. m( W m_pLodeLight->EnableWindow( FALSE );/ M0 m) s9 e" K, m, D
//m_pLodeLight->SetVisible( FALSE );
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) W- |" a/ W$ J7 k5 |// crect = m_pLodeStar->GetWindowRect(TRUE);
! ]% L% ~- u' w$ t# E// crect.top += 2;
E# c0 t9 h. ^& Y- C! L// crect.bottom += 2;
- H8 I) ^9 Q/ ~4 {# }// m_pLodeStar->SetWndRect( crect, TRUE );
) z$ W% V2 R; R8 p( O// crect = m_pRevival->GetWindowRect(TRUE);
0 u5 {. [( V- T; l2 S' T! U// crect.top += 8;
" X! L( m- s7 d3 @- e" S// crect.bottom += 8;0 S# ~& B$ a9 v9 Q" \7 V2 D9 L
// m_pRevival->SetWndRect( crect, TRUE );) S/ |" V6 O; o2 r& }, _' _
* z4 w: n1 `* l ~: S// crect = GetWndRect();
5 `! h* e$ T4 J1 a2 c/ d% |// crect.bottom -= 31;
2 L5 m2 U4 r7 j+ @) b9 z7 F( S5 X// SetWndRect( crect, TRUE );4 ^) C# P; g# M% F
}*/* H- [) n6 y* e
#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a9 u" H0 [! k1 ~: o& Q
CRect rectRoot = m_pWndRoot->GetLayoutRect();
8 p4 h$ j$ z" @ `/ ~ CRect rectWindow = GetWindowRect();
; v. [3 ~: C$ c6 p' Y) K CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );1 H+ P( \5 @, ?% n. @0 p
Move( point );" l: P! d4 b0 R0 T: E
}
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现在,您可以生成以下的NPC:9 q3 J- t) f" K
Darkon
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1 n1 Q x3 k0 F9 @9 {9 O代码:
8 C4 r+ S8 x5 q- TMaDa_LodeLightSaintmorning9 ]/ _" t# R; n
+ l5 v3 b8 _7 LCode:6 r# m, o) Q( u+ j* f! q3 V4 e
MaSa_LodeLightFlaris
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3 P3 [. W: I+ j5 B9 V4 eCode:
, j5 W4 o4 w7 O7 R9 UMaFl_LodeLight1 g# T Y6 ?% M v/ t6 H; r
# M3 y& [, |$ Y! T1 ~7 u. D<-- You just have to add
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AddMenu( MMI_MARKING );
, ?" j1 Z1 |; G! k6 L% ?to an NPC!
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