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这仅仅是一个片断的教程,所以我不会解释非常多。
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: R8 t5 i1 s- k' M. ^1 [. OWndField.cpp在CWndRevival类:
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% V# k2 O( T: b0 l" j代码:
5 Z5 E1 H" C4 y1 b- G' V nvoid CWndRevival::OnInitialUpdate() ' t+ J6 N5 m! W: _
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CWndNeuz::OnInitialUpdate(); 2 ?1 R7 P0 C9 \/ g: ]
' u A+ W* h# u o m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
# F E2 p6 D e. H- _% R( R8 u m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
$ A" l. D4 S+ l% E6 G" e m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
. ~) f+ ^5 D5 Q8 w#if __VER >= 9 // __S_9_ADD
9 p8 H8 l' u) e: m! a/ v m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
7 z4 G( @, o% [& D- L& ?#endif // __S_9_ADD
4 ~6 d$ z; y& f9 o) X, ^ m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );( f2 Q. B1 D, D
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# ~' j8 X7 V" U8 f2 z% s" p m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
0 }- ~- r0 d! E5 f#if __VER >= 9 // __S_9_ADD _+ u/ S" V# i& ]. a
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );/ z& a% a5 t* C4 Y9 [2 B4 W
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
. X o, c4 W7 `* s' u( _ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ( _% Z; N! j7 p8 [9 l
#endif // __JEFF_11_42 @* o0 q! u5 r
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
! t0 A, K# z& y" W# F4 q/ b#ifdef __JEFF_11_4! j" f7 v: H2 ^
|| bArena
' o6 {( s$ N5 E5 n0 |( ? [: }$ B#endif // __JEFF_11_40 @1 J- x& c, ~/ n& Y
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m_pRevival->EnableWindow( FALSE );2 u! [3 X+ K% L. e2 ~( ^! G
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m_pRevival->EnableWindow( TRUE );
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4 A# }7 A' H" s4 a# M) @ CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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' G) l! _' n+ | if(pWndWebBox)
) Z& P/ n6 {6 I9 y9 T7 q pWndWebBox->Destroy();3 G' @2 Z3 }8 ]& Q
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#ifdef __NEW_WEB_BOX# i( k) n6 x. c& P V
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
# j9 `! X; a$ q! ` pWndHelperWebBox->Destroy();3 `' Z: w0 `; j9 @* g
#else // __NEW_WEB_BOX
( ] \2 {# e ] [$ C0 x CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );, w9 ~5 u8 ]/ r. [. j
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if(pWndWebBox2)
* Z) v$ v1 ?6 W$ G pWndWebBox2->Destroy();
; q4 j1 r# K2 V: X/ D#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
- {9 E9 P6 T6 z7 N7 u! x' s /*if( m_pLodeLight )
; ~& C% C' C( E4 A: r) b {
- z1 J6 j- m4 V; m& E. L1 N CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);- o3 V6 p* x+ b5 p' p
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 U& R. K" D; Y4 Y5 p
m_pRevival->SetWndRect( LodeLightRect, TRUE );* Y; P9 s) L0 K/ C0 Z
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );: J6 I1 {% l: w5 c, Y* U
//m_pLodeLight->SetVisible( FALSE );
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* v( Y! |* ]4 `3 [// crect = m_pLodeStar->GetWindowRect(TRUE);
0 `) H( ?& P1 I8 H9 d( ?// crect.top += 2;6 V2 \( X. Q6 Z% L
// crect.bottom += 2;
4 ]6 D2 K! D- d: Y+ q4 N7 h// m_pLodeStar->SetWndRect( crect, TRUE );$ q+ t! q! |& Y3 o+ }# l
// crect = m_pRevival->GetWindowRect(TRUE);
/ d# H4 M# ~0 i7 Y7 @+ ?' S) N* J8 c+ R// crect.top += 8;
2 [8 a; ]5 M0 k/ Y// crect.bottom += 8;
6 g' d' O* {3 R# [/ M// m_pRevival->SetWndRect( crect, TRUE );/ [2 ]; x( F& S3 C
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// crect = GetWndRect();! d- ?: Y0 t. Q; J1 t+ {5 L
// crect.bottom -= 31;
) m! m& g5 l# m# \% y- J// SetWndRect( crect, TRUE );6 t- k! m, @- \. H
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#endif // __S_9_ADD" f# y$ J/ O8 e& x5 B
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// °?àìá? à§?êà?·? 3a?à°? ??±a9 r a/ k6 |) ~( ?
CRect rectRoot = m_pWndRoot->GetLayoutRect(); h3 _4 s/ P0 Q4 _( g" A) F5 j
CRect rectWindow = GetWindowRect();2 V9 b: d5 X) U9 k5 x$ |* L% u$ R
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );5 z- h( Y0 `/ K( V
Move( point );
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现在,您可以生成以下的NPC:8 W: @6 E$ {2 V
Darkon* w! z" S( U u" @
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代码:
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MaSa_LodeLightFlaris% V" h* @7 W* x2 I/ o
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Code:
1 Z8 Z7 F$ L7 @3 GMaFl_LodeLight
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' f* p- l& i& `' ^<-- You just have to add 3 P( D+ R7 `+ }
Code:, R# E: e+ x# X, V% V* ^) ~
AddMenu( MMI_MARKING );
3 G+ l7 ?1 S- S P1 e/ ?to an NPC!
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