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这仅仅是一个片断的教程,所以我不会解释非常多。# z4 @; h1 D/ d2 \, a- S
$ T* |6 f& E) ^WndField.cpp在CWndRevival类:
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代码:! U7 @2 o$ S( _! z% {8 T
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 3 j" t0 P: ]1 Q
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ [$ @9 k& H- \2 d
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
- W1 r& v9 V" m% k% N m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );# R5 `, k: q* Z" M
#if __VER >= 9 // __S_9_ADD. u) i3 [/ X% i: o8 N! K
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );* }# ?& _) U, l% ]( y( Q- F
#endif // __S_9_ADD
$ K" o3 a) y& _1 F; P' j m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );- |5 n6 _- x& F- S+ N3 D9 C* _
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
9 |- E+ A8 _% J* I: ?: z! {, I m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );+ k9 N: n$ V9 Q u& _
#if __VER >= 9 // __S_9_ADD! T# D3 ?. Y3 H2 r z" s
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );5 T% Z% v8 K2 n: P" \# {" G
#endif // __S_9_ADD
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#ifdef __JEFF_11_4! K0 f4 _9 B- b5 ^! ?
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
8 G+ u+ g1 {; B" K#endif // __JEFF_11_4
: J! I4 h! B& n if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
' d1 V) e6 T5 W. E. S#ifdef __JEFF_11_4
. Y8 J; a" F- m: u1 Y || bArena1 V# W8 D) I" t4 [; l0 z' g- q
#endif // __JEFF_11_4) M4 q( {! K, u
)
% {: v4 t) H. w5 ~5 S9 S+ T m_pRevival->EnableWindow( FALSE );; d6 x5 F1 }$ ]3 Z, `2 |! i
else
( X o$ J; Z$ ^) i& P0 N m_pRevival->EnableWindow( TRUE );
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7 x+ w" y* l% z8 h, ?+ m CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );+ w; Z* N! Y$ I
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if(pWndWebBox)# c6 p! v1 y$ O" q
pWndWebBox->Destroy();$ F% ?# @' [3 M/ e% P& Q2 d) t
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#ifdef __NEW_WEB_BOX/ O( s0 i" G4 p4 z! `" U* d1 G
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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$ O* x: Q2 Q7 [( y0 [# c; y9 s6 d if( pWndHelperWebBox )
; \5 K! [) o" H( ~6 | pWndHelperWebBox->Destroy();
) [/ C9 f# w5 d#else // __NEW_WEB_BOX; K) ^$ d4 Z i1 M2 j- O
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );. R9 u) e! O3 e+ j t
3 J) _5 L" Y# j# }& i if(pWndWebBox2)
x0 E+ ^2 w. z pWndWebBox2->Destroy();
9 K: x/ h1 i- k4 g#endif // __NEW_WEB_BOX
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) @* W2 J! U! `/ B' ~7 X' [ m_wndTitleBar.SetVisible( FALSE );; Y0 V) m" @4 ]; }
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#if __VER >= 9 // __S_9_ADD
5 ^+ ~$ j, I" F. @) k+ b+ H. a: @ /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
1 {1 @1 {2 N$ N2 w+ v5 O CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
+ T% V6 _7 B( q2 t! a m_pRevival->SetWndRect( LodeLightRect, TRUE );# |& }. A3 w. U+ Y9 M
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
; U$ U; m( |) {6 i //m_pLodeLight->SetVisible( FALSE ); " o1 n0 o' T& l' h H$ T1 I
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// crect = m_pLodeStar->GetWindowRect(TRUE);& I; | Q( K( J9 o1 e
// crect.top += 2;. m ]5 W" q8 R" S$ E( [
// crect.bottom += 2;+ x6 c, m0 o+ I6 U
// m_pLodeStar->SetWndRect( crect, TRUE );( {5 R5 C) e' B* a
// crect = m_pRevival->GetWindowRect(TRUE);
, D# J- V% M# u3 z" q/ [// crect.top += 8;) p, S7 y3 r. T) h
// crect.bottom += 8;# ]( ~4 t1 }2 _
// m_pRevival->SetWndRect( crect, TRUE );; d) D: F$ Y# t; Q
* ^9 R& M4 k e2 k: p' p// crect = GetWndRect();
, Q ~+ z+ Y* ]0 r: W( K// crect.bottom -= 31;/ h8 R* t+ ~1 z. {1 g0 {8 O( U
// SetWndRect( crect, TRUE );) K/ @# s. x8 @# l- ~
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#endif // __S_9_ADD0 g! ~! m/ l/ S* R3 `# l
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// °?àìá? à§?êà?·? 3a?à°? ??±a
0 P0 N6 S t# D5 S5 l" t CRect rectRoot = m_pWndRoot->GetLayoutRect();
9 c% V3 O# ~$ Y, F( S CRect rectWindow = GetWindowRect(); L/ |4 ?- G: W3 H) V) ?* w
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 ); W5 c( d- \" p2 O, t. Q1 F
Move( point );
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5 `6 O: E% y, \& Z/ }现在,您可以生成以下的NPC:3 K9 s6 |+ C2 \* }5 C
Darkon
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代码:# f% t2 P& t2 t- Q
MaDa_LodeLightSaintmorning
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Code:, d* Z& A% @+ v5 f
MaSa_LodeLightFlaris
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* a7 D. d1 E# e. @% [7 Z+ ~: J6 {; ZCode:* l8 Z* K4 V @ x
MaFl_LodeLight3 s. t2 v6 Y7 m5 i5 J% E9 g
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<-- You just have to add
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& V8 j* F$ W5 p9 F- TAddMenu( MMI_MARKING );% `* Q4 n) [! |1 |* {
to an NPC! % ?" b) ^. h, c4 g4 O
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