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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:5 M8 Q' E2 u3 Q
void CWndRevival::OnInitialUpdate() 2 k3 [, n2 D6 g" r$ s8 x
{
; m/ y" D: {; p CWndNeuz::OnInitialUpdate();
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' [9 ^( D+ _2 O2 a# b m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
7 G. S+ L+ l1 ~/ s) ?$ D- g m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
; k9 H6 @, o4 x1 F m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 M4 S- p, _/ N! V! {& Q" C#if __VER >= 9 // __S_9_ADD
' x2 C* b! L4 j: }& f: Y m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );: I2 e9 ^0 L: B0 Y' E
#endif // __S_9_ADD
3 y1 N# p+ ?4 o6 w9 ~ m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
4 T; d' `. S+ [7 m1 s5 H; z7 b1 V m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
3 n1 d. P- l5 c$ ^- N3 q' `; { m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
' @* u- N/ x1 X' S8 u4 l: N+ E9 i9 W#if __VER >= 9 // __S_9_ADD+ _6 u8 F1 |- a9 a
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );3 K' w4 Z- t* L# E' a8 K, u1 Z: x
#endif // __S_9_ADD
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#ifdef __JEFF_11_42 A: E) y2 H& V3 Y9 c3 V: U& q" |
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); + N% u; a& P& T% n7 Q
#endif // __JEFF_11_4% G$ { J9 j6 O8 e
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ) u- w0 R8 I8 x; z8 |
#ifdef __JEFF_11_4- @- a. S6 _# m. l0 [
|| bArena
5 ^/ c5 b1 |* W' U) _8 j8 ^#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
& x* ~; D- S2 h4 H3 g- K Z else
2 H: A) ?3 s& K9 O: \ m_pRevival->EnableWindow( TRUE );8 k) h `) i: w6 F5 s6 q/ |
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );* \+ P( o5 z/ c7 K
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if(pWndWebBox)
+ \9 }( v$ t* F1 R2 f8 x- Y pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX4 f/ T8 ?5 |/ r z
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
8 X( l+ ]) K) q! r7 I! @* Z& G0 S pWndHelperWebBox->Destroy();4 e$ b7 t" G" K9 ^
#else // __NEW_WEB_BOX
' r* _. l1 |- Q% G! k CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );/ n) m! k- S, r. }; N
4 b1 K, U& Z4 O2 ]& I if(pWndWebBox2)
) O, }" s0 l+ E L5 A pWndWebBox2->Destroy();
3 @+ e ~ ]/ \#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );8 z4 e3 D4 o+ n; u
- T2 Y7 {0 |: {$ t7 c2 T#if __VER >= 9 // __S_9_ADD
% A* N6 E) ~8 d$ h3 L2 R- H% ^ /*if( m_pLodeLight )
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, h+ Q3 `* k0 @* W, r/ U0 ]) X CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
1 U {; c: b7 A9 h0 k* |. V: k CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE); N& f) n/ g E& o, x
m_pRevival->SetWndRect( LodeLightRect, TRUE );% H3 P7 `! e& T
m_pShop->SetWndRect( RevivalRect, TRUE );8 b( t4 u) X, ~, ~- R9 H0 c& T
: Y2 [( C2 v1 h9 p m_pLodeLight->EnableWindow( FALSE );
7 U1 T; I' S6 ^& F* Y //m_pLodeLight->SetVisible( FALSE );
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" h3 Q) f) R# v) L- H// crect = m_pLodeStar->GetWindowRect(TRUE);5 e; Q8 Q: M% X6 l
// crect.top += 2;% Z# U9 a2 F8 b {' A, P' m+ w( \% a
// crect.bottom += 2;
" Y% |/ M1 \* Q/ C; C0 `- y% U, ]// m_pLodeStar->SetWndRect( crect, TRUE );1 h U5 u @( H) \/ a! ]' d+ u
// crect = m_pRevival->GetWindowRect(TRUE);' g, S6 P, @9 G. B7 A$ h% ?) T$ g. H
// crect.top += 8;
7 k3 c& ?- S4 _3 r// crect.bottom += 8;
8 b; f/ V/ s) w5 D3 c) R+ k; o+ e// m_pRevival->SetWndRect( crect, TRUE );
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$ [6 Q. R' t( U, T. x m$ F// crect = GetWndRect();
& S5 A4 K. ~ u, P6 _9 K- S// crect.bottom -= 31;
. Q% x. t& f6 @4 R5 }// SetWndRect( crect, TRUE );6 }1 ~2 ^$ `* W: r: P% f
}*/
_& @4 H# j* u% m% G# i#endif // __S_9_ADD/ R; J( h/ C! ?1 h' P* A; C% D0 c/ o/ r
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// °?àìá? à§?êà?·? 3a?à°? ??±a* i, }6 m* P! V- n5 \# R
CRect rectRoot = m_pWndRoot->GetLayoutRect();' j. \9 }! R( w. p- O- `+ z/ B' B
CRect rectWindow = GetWindowRect();
3 w( ^% |* V# O( C CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
6 ^- }, n- D# |: K: b% A Move( point );' C) d; y$ `7 Q, D
}
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1 f& \1 v4 e _( r3 B; C9 _现在,您可以生成以下的NPC:( \# e# m7 i7 H: J. n
Darkon3 h' {/ o" c7 M. d2 P' k- f
" t, W7 T/ D t/ O2 F, q& v代码:
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1 ` D6 l2 W& ]3 M$ _0 J' |Code:, ?# L \+ s! K$ c; T
MaSa_LodeLightFlaris
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' U/ {6 W6 Z \4 y+ z/ gCode:
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<-- You just have to add ; M; K( W: H, [! R
Code:
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to an NPC!
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