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这仅仅是一个片断的教程,所以我不会解释非常多。
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; ~# A! j( O- P) m4 bWndField.cpp在CWndRevival类:" F0 R7 E- x7 f* p4 m
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代码:, O W' ^- S5 x- T/ I' D0 s8 y1 d6 W
void CWndRevival::OnInitialUpdate() 5 ?" W/ q; e7 U# C: k; D5 c
{ 4 a( W. p5 i# I1 F0 G1 a) f
CWndNeuz::OnInitialUpdate();
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0 k$ c2 Q/ u S5 m7 [! W3 j m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );1 x/ n9 A+ M W2 f4 E& R/ Z
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );& [. u; I! c% m/ u7 q5 z
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
X# b g1 c* E) Q#if __VER >= 9 // __S_9_ADD6 u" U+ q; g3 [2 W Y
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
, c8 [: n$ N' c#endif // __S_9_ADD+ @; Q3 D( C- H0 r# {
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
; ]2 y& }2 f% S m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
9 H6 N! r p. x' O7 _ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
, ~) }" J* @: `3 j# T" p#if __VER >= 9 // __S_9_ADD
* V ?9 P6 B. n2 |+ x3 v* b: t m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
+ \+ b. M6 E5 `9 I# b$ V#endif // __S_9_ADD
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$ f4 P1 V# E, _1 N4 Y2 M- [#ifdef __JEFF_11_4 s; ^, H7 R; ?/ a
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); - `6 I j% k5 h' i& V( y
#endif // __JEFF_11_46 Q. O" v( ^' T8 w. U2 V
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )3 D$ h% B- J0 t
#ifdef __JEFF_11_4
8 |2 m- ^5 l0 w, Z# c5 K || bArena
+ V8 I6 w) k" G& F#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );" w, C! n+ O1 V+ F6 { p
else
7 E, Q' \3 D5 w" Q" }3 l! K m_pRevival->EnableWindow( TRUE ); q: u1 @& L u( D' s: e6 |0 Z/ M N
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );% `) y+ A( w& x
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pWndWebBox->Destroy();9 t$ ~ W- @1 A: {# v
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#ifdef __NEW_WEB_BOX
/ P4 b8 u$ o5 U1 i5 b& u1 t CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )) w. w* P8 G1 J; x. e+ K
pWndHelperWebBox->Destroy();: p! C0 y4 C) o; g' ^
#else // __NEW_WEB_BOX
+ R) r6 C% K3 m# J0 B- r+ Z CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2). f3 m# P1 N+ X
pWndWebBox2->Destroy();0 J& L: L. d) R% J6 {- _ I4 L( B
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );$ Y) N$ r. v5 b5 c
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#if __VER >= 9 // __S_9_ADD/ D' J& x; `+ c/ g
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);# O3 Q9 z9 }1 Q9 K* d3 m
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);9 D3 v3 C' H/ M. i: f3 V! m) e6 ~
m_pRevival->SetWndRect( LodeLightRect, TRUE );
( Z. M& V3 b# m6 _1 n) l! N. i m_pShop->SetWndRect( RevivalRect, TRUE );$ r) E8 b! F; n1 r p$ C
3 h6 H& M& N, w: L+ ]& P m_pLodeLight->EnableWindow( FALSE );! ]. J* M8 d' t# E
//m_pLodeLight->SetVisible( FALSE ); 5 M' r, M5 A ~3 W7 D/ ~; G2 a
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// crect = m_pLodeStar->GetWindowRect(TRUE);3 U$ s) [4 {# c
// crect.top += 2;( F1 f; ]1 j' P/ ]$ p
// crect.bottom += 2;# _6 v* A4 b1 `% [; Q" _1 M
// m_pLodeStar->SetWndRect( crect, TRUE );$ z9 I; ]- e$ u$ ^3 q
// crect = m_pRevival->GetWindowRect(TRUE);, ?/ R. L0 o# b7 N+ g3 m+ o
// crect.top += 8;3 i2 Y; M% o0 G2 {, Q
// crect.bottom += 8;
* K; N8 @: }) P% x// m_pRevival->SetWndRect( crect, TRUE );+ ~, I2 u6 M, q
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// crect = GetWndRect();$ N% ?) V1 N$ w( T6 c
// crect.bottom -= 31;2 w/ t5 p; s% P6 U
// SetWndRect( crect, TRUE );
" K9 @; n1 g% i/ X2 Z$ E" _) Y, X }*/
( Z1 C3 O& G& ^( S5 v# v" ^#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
7 d' t5 L# [4 U4 |. h5 x8 B7 B5 q3 ~ CRect rectRoot = m_pWndRoot->GetLayoutRect();
' m6 q% \1 ~2 J CRect rectWindow = GetWindowRect();1 d9 t8 D# M2 Q" g, ` T
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
* F* a7 w: g: V" @- Q% } Move( point );
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现在,您可以生成以下的NPC:5 t2 |5 h. [9 s$ L( L: |
Darkon
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1 S. X9 P7 w% }: j; P, G代码:7 G. p6 w! D4 _: t" h: A
MaDa_LodeLightSaintmorning
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Code:
$ v& Z) {2 t f9 N! PMaSa_LodeLightFlaris
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( Z2 q- w. X2 j* E) W5 s1 M: eCode:
2 L/ u& X2 W+ y5 C2 d" rMaFl_LodeLight) T A7 \* d- m5 h$ q2 @
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<-- You just have to add 8 R2 x) u1 k; L3 K9 b* Z: ]' I' }/ _
Code:
+ u: s+ {2 r/ ^2 X* H& EAddMenu( MMI_MARKING );
" q" I+ C$ A9 qto an NPC! 3 j8 [; f! d. u! z- O/ J
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