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这仅仅是一个片断的教程,所以我不会解释非常多。# Y/ i2 j* s9 x9 o8 O5 @
! D- K# S2 }! ] s9 CWndField.cpp在CWndRevival类:1 i" `+ v3 c* @
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代码:
. G, z- ~/ T6 ^6 J; E0 l' nvoid CWndRevival::OnInitialUpdate() 0 R" \% _6 S( o
{
7 [- t1 Q( _9 L/ i( _ CWndNeuz::OnInitialUpdate(); 5 h, h! u4 G( L0 E4 L8 w0 Y. L
5 [# K1 R1 z0 N m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );/ a0 Q9 L5 ~, i$ {; h: v3 I" j0 M) u
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );# ]% \ |5 _2 s' }
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 e4 C1 t; m) |2 F2 d, j$ {#if __VER >= 9 // __S_9_ADD \$ l1 |' z3 G; ~0 {
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );6 o# P) m+ P5 E- W9 G+ C7 ^( {
#endif // __S_9_ADD
/ ^! d# i" V3 `5 _4 r5 C m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );! B* A2 m. o6 D4 T( C1 D o
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );$ i% R( P' @" W) s6 z& w
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
4 l& p1 A& M% i; M* f#if __VER >= 9 // __S_9_ADD; u1 J! C. F5 S _0 _: A
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );$ z. z) ?6 g Z ?( a5 i+ X7 m7 f
#endif // __S_9_ADD, L5 N- _8 Z$ M3 a2 p* v# u
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#ifdef __JEFF_11_4
8 |4 O. D' m O- V% J9 [) m BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 0 M" T9 [( M" I, ]
#endif // __JEFF_11_4
! G, w3 R" V4 e3 {2 n if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
( H; E9 l4 }+ h" k4 ]9 v3 I- D#ifdef __JEFF_11_4+ B: |- F6 ~9 L
|| bArena
8 ]% R4 U6 G$ z9 H' {, v+ y5 @8 Z#endif // __JEFF_11_46 ~9 x8 z' o. j$ v# e
)
, X" r( a" U. b; p7 l) C$ f1 z m_pRevival->EnableWindow( FALSE ); z/ v2 [! ]* J
else$ c* S' l0 ^/ ]( ]
m_pRevival->EnableWindow( TRUE );8 \$ E% z% `$ t5 W
/ S" c3 }: }4 r9 Z% W% B' O CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );, N+ |7 l. i; k7 C
/ c. Z2 U) [+ h4 M* n% m N if(pWndWebBox)+ Q8 P% L5 i4 @' p+ C; k! [; f% T
pWndWebBox->Destroy();0 u8 E3 E9 E4 ^) H5 ~+ f: V
* H9 i. I2 ^' b' l#ifdef __NEW_WEB_BOX
+ Z( l1 z4 p* ? CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );+ l3 ?( D$ n D& L5 e
% K! J: B0 b/ _3 F1 _ if( pWndHelperWebBox )! t0 g2 v5 K/ }, u
pWndHelperWebBox->Destroy();
& _$ q% ] t$ v' s2 a. e' w% O#else // __NEW_WEB_BOX
4 S- i' d- I* a( J; V* m CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );3 J2 v# Q% v8 ~
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if(pWndWebBox2)8 S; L2 O6 p. _2 _
pWndWebBox2->Destroy();
" j$ t! W; N5 ]6 z% m+ q1 I#endif // __NEW_WEB_BOX
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5 ~5 b" G3 {+ y+ Q m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD; M# y- ]% t# X7 k# X
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);3 A7 e1 M7 K7 J/ V/ R
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
. N2 k' {6 P' ?( N2 a m_pRevival->SetWndRect( LodeLightRect, TRUE );
; l H4 b3 X" U& g u2 c5 C- R m_pShop->SetWndRect( RevivalRect, TRUE );3 x3 j% R U# P. ~
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m_pLodeLight->EnableWindow( FALSE );( a5 r* j' y) v* I& }2 u4 m; M
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
8 |1 W( N! ?/ y8 ^; C- O5 j% [( ^// crect.top += 2;5 o8 i5 t' G2 r4 O, v L$ j
// crect.bottom += 2;9 D2 j- R; @1 z
// m_pLodeStar->SetWndRect( crect, TRUE );7 f0 a2 ?, ~1 [8 L: ]
// crect = m_pRevival->GetWindowRect(TRUE);
l: A. F2 N. T3 J- R9 ^// crect.top += 8;; f/ i9 G/ h3 Z2 S* f4 [
// crect.bottom += 8;# o/ C1 G+ t/ R6 O y- A
// m_pRevival->SetWndRect( crect, TRUE );# ^# v) E: b O4 _
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// crect = GetWndRect();" h$ o# P, v, [3 F r
// crect.bottom -= 31;
6 _5 q; z2 q8 j# ^) \' B7 D3 Y! e// SetWndRect( crect, TRUE );$ `$ M% F% M/ m* V- t" v
}*/6 z& o- I6 }; @; E$ F
#endif // __S_9_ADD) f/ a9 C4 F( ^% q
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// °?àìá? à§?êà?·? 3a?à°? ??±a
8 w* e& b3 J8 Y0 b9 D2 Q* d9 } CRect rectRoot = m_pWndRoot->GetLayoutRect();3 K- o* G% s! C/ j( o
CRect rectWindow = GetWindowRect();4 M! W% N' z8 @( n3 g! j0 F o
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );9 o' Y4 S, S7 R$ ~9 }$ j; q
Move( point );* o! ?! ^9 K* E
}
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现在,您可以生成以下的NPC:
3 v5 z- R; C2 pDarkon
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代码:/ F0 m4 [2 n2 M Q9 h
MaDa_LodeLightSaintmorning
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9 u2 K* z( }* b% |Code:
- @( `& V: }4 |MaSa_LodeLightFlaris2 Q7 b6 e X" w7 O4 q. \
# p: k( r1 e$ GCode:% h5 S2 x. x" J; E9 h+ q; l: |- v) Z
MaFl_LodeLight
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<-- You just have to add 9 l! j' w. j3 ?" y
Code:
0 } ~8 `# e& L* S5 C K) X# fAddMenu( MMI_MARKING );: b) D+ q3 K( n, f( b8 }
to an NPC! ( y5 x0 U# }2 v
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