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这仅仅是一个片断的教程,所以我不会解释非常多。) f9 Y3 @+ A/ |. `+ Z
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WndField.cpp在CWndRevival类:/ R- |1 t1 P$ U x
) L4 y& ~3 I' K8 J# }代码: ~2 k5 d& E7 M7 k; n. K
void CWndRevival::OnInitialUpdate()
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/ J8 ]2 [5 H' A1 ]# ? CWndNeuz::OnInitialUpdate(); 0 S) o: H0 g# Y+ ]& D# a; Z
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );1 Y3 V- G3 N5 J- q {, n) f
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );% @+ _. a0 H; Q! ^' J
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );+ c4 J' I7 Z9 ~4 D
#if __VER >= 9 // __S_9_ADD
7 \& e; W1 U/ K1 W: Q m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );+ H* M$ S) Z$ a& V, y8 U* E8 \
#endif // __S_9_ADD
- O' s( Z% k; [+ ~5 X) D% U2 O m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
! k7 L& M% [- j m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );' E( X( @5 _7 I: i
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
* e% V# H4 P2 Q4 x#if __VER >= 9 // __S_9_ADD
: F; Q/ _7 J5 S$ {3 q4 p+ @0 Q+ b m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
% \ G$ g& T' _; O0 h8 c% j& W#endif // __S_9_ADD) p' k- Q" V; J! n- i
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#ifdef __JEFF_11_4/ V$ I/ s9 Z9 y# c5 f+ k" S; `
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); / _8 E1 c T4 U$ n& I; _
#endif // __JEFF_11_40 y1 I( Z6 U* R8 n K+ P# D* [
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
* I# o3 Q: Q4 R7 \ q5 _7 e#ifdef __JEFF_11_41 t% S+ J" ]7 X+ G
|| bArena
- o' A( O5 V. ]: [; [#endif // __JEFF_11_4
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$ w7 {0 L$ v, p* p9 N- l, i m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );0 b, G. h" F9 f) \: F# P) }$ h6 d
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)- j1 N$ A3 X$ C9 X
pWndWebBox->Destroy();" @ T" B# T9 k! K8 n( \" j9 u
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#ifdef __NEW_WEB_BOX
# _9 B/ M/ m' [: P, r7 s- o _ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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. a1 h; u& |' d. ^! `9 N% C4 s! L6 | if( pWndHelperWebBox )
% l' H. B+ y& E: p* e: A4 i1 O: G" \ pWndHelperWebBox->Destroy();& O$ t) v/ S4 R# Q/ p. X! z
#else // __NEW_WEB_BOX
- P8 ~/ }, ?, E& D% | CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)* n, V/ T p8 k) D* ?% d
pWndWebBox2->Destroy();
/ X3 `' R; @- X9 q( {#endif // __NEW_WEB_BOX
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' C9 N# Q; |. E1 T* k+ @ m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
2 B2 e' ]7 W0 U4 C( l4 Q. W0 G /*if( m_pLodeLight )+ _/ z" N/ n" X: h, ^
{
* R% [1 X0 ?8 C. C, W2 O+ N% b5 `2 F CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
& F* @" A# O5 |4 A( g) V CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE); b* y6 Q, i1 I7 |) A* a r3 U! E
m_pRevival->SetWndRect( LodeLightRect, TRUE );
5 j5 J0 \3 z& I m_pShop->SetWndRect( RevivalRect, TRUE );7 d1 Q9 {: N, v2 ]" u8 j
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m_pLodeLight->EnableWindow( FALSE );
6 z. g2 \* t8 I P& o //m_pLodeLight->SetVisible( FALSE ); K _- L, v% y# O
: q" C( p- E2 g2 u// crect = m_pLodeStar->GetWindowRect(TRUE);2 U4 i1 D2 |1 M8 E
// crect.top += 2;
3 O, P6 _" W/ k. U( W( w7 \// crect.bottom += 2;# l2 h1 R; n k) V" H7 v' [
// m_pLodeStar->SetWndRect( crect, TRUE );% `1 D: A+ y# |4 Q1 P
// crect = m_pRevival->GetWindowRect(TRUE);
3 s; E) g' ^7 Y// crect.top += 8;; X. J! S2 B& M: Z9 y
// crect.bottom += 8;
1 x/ K5 a. U5 u// m_pRevival->SetWndRect( crect, TRUE );
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& U! @/ ]. o3 t: Z$ Q# J9 U, L// crect = GetWndRect();
& X4 N& o7 H- p/ [// crect.bottom -= 31;
9 t" E3 @3 [. K0 T// SetWndRect( crect, TRUE );
0 u3 [7 ~7 Y6 J+ d( I }*/
$ J1 f, C" a+ \$ J( B' m# r: x: }+ c#endif // __S_9_ADD' Q, R' b o- D8 y! y# y, R
# p8 M' h2 }1 W4 B4 O // °?àìá? à§?êà?·? 3a?à°? ??±a% N. ?# T2 }. A7 @: x! K7 e, i
CRect rectRoot = m_pWndRoot->GetLayoutRect();
* K! z3 h( V9 x- n9 l' c+ ~ CRect rectWindow = GetWindowRect();/ \8 s t: r- | W0 ]9 s
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
6 _8 P2 X7 z; D# o1 }3 A9 n# e Move( point );
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0 L# S0 [; i" p" r, ^9 O% g1 F现在,您可以生成以下的NPC:
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代码:
8 e1 r& k( q1 Q5 r" O* pMaDa_LodeLightSaintmorning8 Z% ^4 j. z6 f; q. j: F" Y# \
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MaSa_LodeLightFlaris1 s- u; U( w7 i j, z& @9 C2 C: y
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MaFl_LodeLight
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) {5 _4 T6 f2 h/ W<-- You just have to add
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AddMenu( MMI_MARKING );1 b3 y# F$ g M" j2 m9 F7 ~3 E" L
to an NPC! / O) O: v, W. H3 P/ i {
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