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这仅仅是一个片断的教程,所以我不会解释非常多。
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/ m0 w/ r4 M" G# W- K7 K% RWndField.cpp在CWndRevival类:
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代码:
4 S. Q, @1 o! R8 j/ W! c- Z# svoid CWndRevival::OnInitialUpdate() ' X. h: p5 r' `1 L( H2 t; q; O
{
& Y$ s! U1 `$ q3 L: h$ e! M4 v0 x CWndNeuz::OnInitialUpdate();
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$ \- R- C! E; F0 W+ Y( m& S* B m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );( H. [6 L$ j9 D; E8 }" S, G3 Q, A0 m
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );' t- i. {% H0 {1 M
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );* D: x5 r6 B, S
#if __VER >= 9 // __S_9_ADD, G7 {7 q6 _5 O9 G$ B1 m' L. Y( W
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
( w4 e; F9 b5 z#endif // __S_9_ADD
) k, E& T, b. q m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
, F2 s3 [! v& x/ X5 T m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
' W& u. T9 g7 r$ M+ L) y4 J. X. k3 F m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );: \' n: k1 u* m3 q$ M
#if __VER >= 9 // __S_9_ADD' t1 H1 h% J% t1 c7 {6 r
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );: G9 e8 `* u1 R; t$ h& K- }
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
* \8 X) H" _9 x: o4 x" T BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); + z) m7 n/ J! P' L, b- C/ \
#endif // __JEFF_11_48 B: Q7 k) D r; J' |" {; X, S
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )2 o, J0 L$ t P& y- f, V' Q
#ifdef __JEFF_11_4
+ c/ z9 c0 `6 }: n( [ || bArena
. w7 O8 l& j# G; @ N, d+ ~2 K+ K#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
9 p- p* b8 e4 k, D$ a0 p5 r else
) k9 w% [7 I* ?) r) ~* m/ s: Q% v m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)+ O6 L% Q/ D$ ]: ]/ L
pWndWebBox->Destroy();" G' F, p8 y2 N9 O4 b- g1 {/ Q
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#ifdef __NEW_WEB_BOX
; }$ i3 l* W% V- S" [8 f CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );0 r- p; ?/ x1 p' g4 {( c y/ d; R
7 X9 R! _5 K/ ~( ^+ \ if( pWndHelperWebBox )
. N8 }& ^" U5 x; o pWndHelperWebBox->Destroy();
. Q V2 L/ k7 P7 ^! D% ]1 W#else // __NEW_WEB_BOX6 q. |/ j! c0 q$ ~9 l1 m5 k
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );3 s+ k3 X9 T" C% |1 h
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if(pWndWebBox2)
0 L W0 b7 f3 H" y% d8 \) I pWndWebBox2->Destroy();
2 y! G8 `/ r" k#endif // __NEW_WEB_BOX
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z* v! ?# N, B4 S( @# J m_wndTitleBar.SetVisible( FALSE );
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5 k' p& y; ]3 J5 W* ^+ X8 \3 @6 B#if __VER >= 9 // __S_9_ADD
0 @. i+ l- t* _* l% _- X/ j- A4 ] /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
. i/ F w/ K: ^7 B1 ~7 z CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);1 A+ |. B) g, ] G4 s2 g% H
m_pRevival->SetWndRect( LodeLightRect, TRUE );! ^/ ?% Y+ R% i s- ]0 {; |% h5 h
m_pShop->SetWndRect( RevivalRect, TRUE );
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6 \2 M3 ^5 ?" S3 s/ | m_pLodeLight->EnableWindow( FALSE );
( ?5 B! N- q% n8 [# ?7 I //m_pLodeLight->SetVisible( FALSE ); 4 L( Q: Z. o( ~( g) n
9 ?- e8 X! O0 M- a1 I, K( M// crect = m_pLodeStar->GetWindowRect(TRUE);. X/ g2 b$ x) T4 B" J
// crect.top += 2;' F, e6 |: Q0 s' ^/ e2 m
// crect.bottom += 2;, }. u: ~ ?5 D) i" H
// m_pLodeStar->SetWndRect( crect, TRUE );, {2 D6 o- N' E, h
// crect = m_pRevival->GetWindowRect(TRUE);
9 X$ z4 f" E. l// crect.top += 8;
& T7 c4 `. d1 r0 |/ h" d. D// crect.bottom += 8;: ^% X& I3 {% ~
// m_pRevival->SetWndRect( crect, TRUE );
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5 u9 C9 e+ ~: m& f, ~ O/ b// crect = GetWndRect();2 Z% w6 _8 m) U3 s5 c/ ^+ ?. H& r. r
// crect.bottom -= 31;
$ d+ j3 t. B/ U$ r// SetWndRect( crect, TRUE );
" }5 |1 |4 }+ J% L9 L }*/
0 b6 \5 r h6 l0 c! F#endif // __S_9_ADD! c1 D( |' H% c) d( ?
& ~7 h& ^8 t7 W1 i( X // °?àìá? à§?êà?·? 3a?à°? ??±a, o/ m p9 A) A2 L( c% J7 S
CRect rectRoot = m_pWndRoot->GetLayoutRect();
' \+ b) r+ d# z6 j6 Y; C u# r% o CRect rectWindow = GetWindowRect();
! [$ S2 a: ~# }5 M) a CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );1 x2 q' d; w8 V* \8 ~7 @) ?+ Q' t
Move( point );
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2 q) c, w% [* k5 O, x现在,您可以生成以下的NPC:
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代码:5 ?/ }8 i) @* A8 D
MaDa_LodeLightSaintmorning4 x8 N4 v6 r) { o' E
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MaSa_LodeLightFlaris
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Code:
0 ~: V5 ?5 K# `# jMaFl_LodeLight' s) A- n/ _: L+ ^5 ~7 Y
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<-- You just have to add
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7 f4 M/ c7 x. p* s3 F9 A2 }AddMenu( MMI_MARKING );
/ M9 T- d" Y6 @6 F, `8 @to an NPC!
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