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这仅仅是一个片断的教程,所以我不会解释非常多。
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6 m, E* M2 h; O$ `9 @4 @$ GWndField.cpp在CWndRevival类:; q8 t1 |0 T% C; g
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代码:
" A+ \0 x; V: _+ I6 dvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); $ V$ `% P* J4 G" V( \- b
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );2 b' |( F( x. ]0 X/ ]
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );: ?/ Y" `0 p- u% `. j; W0 P1 c. `, K
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
/ d% ^6 G- u% e3 C) d7 f" ^ A4 q#if __VER >= 9 // __S_9_ADD3 j+ ~! r1 O U8 m
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );7 o4 j2 X) j" s% R
#endif // __S_9_ADD2 z1 j) P! O6 N9 ^, A. X/ m
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );5 f j) m/ u8 z! [5 n- }9 Q
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
5 m4 ^% e' y4 d' p( ^0 N- y9 X m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
7 c; \4 i8 Y5 j#if __VER >= 9 // __S_9_ADD
( ?/ _7 Q' i1 ` m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );& `. j8 V% K" b6 I' K( \
#endif // __S_9_ADD. y& E$ W, l9 C7 u6 I. i5 |; [" P
) z! D4 c- ^4 m#ifdef __JEFF_11_45 ]* ]: z% M2 h% c) J1 {' i
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); , v! g2 j$ O1 V2 M; w- i0 v
#endif // __JEFF_11_44 a3 f4 G% [# X, [$ {7 |+ _ h
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
q$ p& H" g' F" e X# O#ifdef __JEFF_11_41 h6 t2 I& Q" R! h' v
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#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );5 z' j/ |- S4 e) B2 ?" m: l$ ? y
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m_pRevival->EnableWindow( TRUE );0 D& p2 f6 c+ O7 e& v3 X, F
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );$ M: W4 `/ J& n
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if(pWndWebBox)
# f8 H. `% n+ m/ e! H1 T9 E# P3 o pWndWebBox->Destroy();/ j- `' \3 c6 g
- [' p# B9 ]$ |( X3 G" J#ifdef __NEW_WEB_BOX
0 H1 Q$ v8 a" C- | CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );/ h& B2 ?6 p2 _& }* P1 [5 {
9 N& O; F- _$ b% a if( pWndHelperWebBox )
: ~, m, R$ S6 V+ t# W" t# r pWndHelperWebBox->Destroy();
2 P8 V$ c W6 C& j! u q#else // __NEW_WEB_BOX! o( \" f: a3 }+ {: M+ w
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );. z1 T1 F ^; w( g. H/ q: H
- D" d' V. z' H1 i% @5 M5 X if(pWndWebBox2)( G8 {0 {8 C1 n0 k/ l8 y1 a
pWndWebBox2->Destroy();3 E4 t- z$ t( {* B- A3 x0 X: F
#endif // __NEW_WEB_BOX+ X, O* w8 a6 Z! ^
6 n( Q( x! O6 _( _/ G- [ m_wndTitleBar.SetVisible( FALSE );
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8 J3 |- x$ X- x6 W* `4 ~#if __VER >= 9 // __S_9_ADD" c) T% v* B3 M7 u
/*if( m_pLodeLight )) S! L, V F. U" o
{
" [% y- C) n0 g& p CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);* q7 c) r& J, g4 T! F# v6 P M( L9 f
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
" E. S* A7 l5 |% f' M m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ n5 A4 U3 g- {) I8 E6 @- W& H m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );) L7 k( F( T0 F( p D9 W% X
//m_pLodeLight->SetVisible( FALSE ); $ p5 T- o, B' N" C
5 x2 P- `2 q3 D: q6 q// crect = m_pLodeStar->GetWindowRect(TRUE);
# F; c5 G* l$ m8 i( H// crect.top += 2;0 P% C+ K4 e: X( U3 c j" R
// crect.bottom += 2;
! G% k$ @9 ]' R" B/ A9 _// m_pLodeStar->SetWndRect( crect, TRUE );
9 j* K9 {1 Z. }7 i5 `$ i// crect = m_pRevival->GetWindowRect(TRUE);
+ S* [7 B& c9 P9 C* c5 t( T// crect.top += 8;
* p8 E1 n: Z" x. ?// crect.bottom += 8;
+ G# R3 q9 r. A" Y6 i$ d% _. R// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
1 d5 y+ \0 O( {- H// crect.bottom -= 31;
' k8 j0 t& o. `3 F1 c' h// SetWndRect( crect, TRUE );" w6 n! N2 h/ W. Y
}*/
) W+ M$ {$ E3 |#endif // __S_9_ADD. ]4 S- b5 W: ~2 O% A9 g0 }: A7 b7 W
9 b# L' B) O0 z; I _" q# r3 S' N // °?àìá? à§?êà?·? 3a?à°? ??±a+ w& V: W( g7 {& r
CRect rectRoot = m_pWndRoot->GetLayoutRect();
: t. `, @/ G& B CRect rectWindow = GetWindowRect();
1 \* e- `0 J6 r& |: X CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
: ~$ W1 p3 `! d+ [+ `9 Z8 @ Move( point );0 R1 w' i9 \9 v
}
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现在,您可以生成以下的NPC:8 g" Z! ^' g8 i6 {8 k+ C
Darkon3 x1 Q: X& h& i, V
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代码:
`* N. {( y, P$ MMaDa_LodeLightSaintmorning8 |4 \: {# k; @* D$ e- z9 F
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Code:3 t$ b/ p! u* l% Q/ G3 }% l( a, _
MaSa_LodeLightFlaris# {" n& U8 J0 H
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Code:* N" a# A7 B9 Z' K5 x
MaFl_LodeLight! _" X5 z$ z h7 l! w
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<-- You just have to add ) O3 F6 [6 _" ^/ m* O. T: z
Code:
7 O% a; h) j/ u1 Z9 HAddMenu( MMI_MARKING ); k% h! i( v, k/ r4 {
to an NPC!
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