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这仅仅是一个片断的教程,所以我不会解释非常多。9 C/ n: H: P0 U( ?/ \1 t# f
v0 w+ S; Y2 h: R; qWndField.cpp在CWndRevival类:. z7 F6 Y, |! f; m" a
: f+ p& x: k2 L! x. \- Q- [' n代码:: Z" v* A% x) Q4 t4 U8 v- D7 d3 Z4 p
void CWndRevival::OnInitialUpdate() - {8 l& j1 N( ~
{
$ G( i6 k3 J2 ]: A; x& d, G( C2 l$ G CWndNeuz::OnInitialUpdate(); - Y1 r4 M" ? I) V q
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT ); d7 Q. J; \( {' \5 Q
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
4 z: H7 {3 o* l! X" D# E- O m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
* V# P5 ^, a4 A0 L5 p/ v#if __VER >= 9 // __S_9_ADD
: X3 Z$ d3 S- X+ t& q* G m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );8 b2 l3 i$ V/ S& u& J+ v% \- v
#endif // __S_9_ADD: ]4 A6 G* U7 I' {+ E. V6 _
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );3 T* q* L, l9 z* x
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );0 S/ S3 J1 J4 i r
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
9 T( c/ l* e1 V3 |* V" [#if __VER >= 9 // __S_9_ADD. K$ ~1 `# u7 j0 z
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
" J' l' m5 ^ {5 P# G+ J#endif // __S_9_ADD; L* ?' U$ p/ r7 n' A
% w6 a; b9 {: L" A5 K4 ~#ifdef __JEFF_11_4
! P" E! U) u0 Y( O* {* p BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); : @9 f+ Z2 B8 |: A( H3 c
#endif // __JEFF_11_4
5 A! u2 n( }4 Y if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). J+ a Y2 E1 ]1 U! l% C- K
#ifdef __JEFF_11_4
9 @1 K" l* Q; C || bArena
F7 q1 U) ]) a1 V, `: x1 L#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );4 t3 ?: x5 k5 V. I# J
else: m7 L* \$ B; @' K* E
m_pRevival->EnableWindow( TRUE );: U8 s+ ~# u6 t9 g/ }( i
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
, L# f" }( ?+ v* k: { pWndWebBox->Destroy();( p0 H1 M/ ]4 l9 j: i
* h1 G2 {2 T* e5 X% P' }#ifdef __NEW_WEB_BOX
- N; [7 s9 z0 ~7 B+ m% x CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );- n8 O9 v1 R" D6 u
/ O9 J) {4 l1 l( @% @. I: z if( pWndHelperWebBox )! p1 u3 Z) N4 H4 l' O8 ~
pWndHelperWebBox->Destroy();
8 Y" d }+ s& o& F$ p#else // __NEW_WEB_BOX, T4 u2 ~* v, C6 {1 f
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );7 L' ^. g; L8 |. ? |
; U' u9 y% \" x' H9 `- b& u9 t1 W' H, E if(pWndWebBox2), b1 u+ i. P" A k: R. P- C2 j
pWndWebBox2->Destroy();
8 s' X7 Y: h4 J5 Z6 s7 L* l: Z#endif // __NEW_WEB_BOX1 m( \$ D, y' W( g! F* i9 M
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m_wndTitleBar.SetVisible( FALSE );0 D3 D0 H1 w8 ?% N$ O. A
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#if __VER >= 9 // __S_9_ADD
6 ~1 a# `/ Y+ P1 y/ b/ m, z /*if( m_pLodeLight )
- V, p) G- X9 M) @ {
. |# U+ L" {" @& Z1 X. R CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);/ x9 d) Y9 C0 R f" v/ I# d K) c% k
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);- [/ L2 W9 N1 D* m& V
m_pRevival->SetWndRect( LodeLightRect, TRUE );4 X7 D0 X* x- h. x2 B: \* \
m_pShop->SetWndRect( RevivalRect, TRUE );% p. z) k# S4 s/ L) Z
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m_pLodeLight->EnableWindow( FALSE );
1 l. E6 m* X4 d# p2 B8 A //m_pLodeLight->SetVisible( FALSE ); - w9 U$ Z- @% Q) |9 k# R1 l
7 H$ H' k# p( b, v+ W3 v// crect = m_pLodeStar->GetWindowRect(TRUE);; U1 h" y3 n) T: L1 n
// crect.top += 2;
( H4 d; s2 _- o! |& {+ Y// crect.bottom += 2;
^! Y, A: i2 e* m; r N4 U, y$ |// m_pLodeStar->SetWndRect( crect, TRUE );- x8 e; q1 G; x9 v5 }: o
// crect = m_pRevival->GetWindowRect(TRUE);/ _% |9 _8 D: P% O$ m9 `
// crect.top += 8;
- S9 j# e' w5 X& h& {// crect.bottom += 8;
* l: G5 w/ j% |) \: m+ U$ \" `// m_pRevival->SetWndRect( crect, TRUE );$ X% y5 y, m0 T7 z! e: W
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// crect = GetWndRect();
9 b& d- N O; K- J9 V, W6 ~* \// crect.bottom -= 31;% b) r( h+ I- m2 U8 n
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD! @' I) N/ `% }7 E; R
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// °?àìá? à§?êà?·? 3a?à°? ??±a' w( x3 Y5 w) O/ K
CRect rectRoot = m_pWndRoot->GetLayoutRect();! ^2 i* k, h- t9 q
CRect rectWindow = GetWindowRect();& z- W9 I+ w6 e" _9 ^/ m) M
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );% w# U1 S) j `( Q1 Q8 s {0 R
Move( point );
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现在,您可以生成以下的NPC:; ? P0 @4 k7 @5 F9 E, j, p! p
Darkon
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& }0 Z7 x, m% ?7 N代码:
$ t8 U: G7 F$ Q8 e! KMaDa_LodeLightSaintmorning3 b. Y8 S- z, [) A: H+ \
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Code:* I+ m7 e! C$ s, k2 ^! O5 B
MaSa_LodeLightFlaris
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Code:" }: A- B6 T3 |9 c/ F3 c q; _( A9 T7 L
MaFl_LodeLight
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+ R, p" {# u& q+ R<-- You just have to add . x# U& h1 C5 N4 P
Code:& s( J9 ]; I) S' Z/ }
AddMenu( MMI_MARKING );
9 o" w% |. D) D0 t9 r9 A! X6 yto an NPC! 2 x+ s0 a" w* L% S+ k% U. W/ A
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