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这仅仅是一个片断的教程,所以我不会解释非常多。- [( @4 l* z4 f( x# }
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WndField.cpp在CWndRevival类:: I5 G! D1 y% q4 Y3 Z% i9 k
& y8 v' [7 \! U代码:# t k( | k# V* x" `9 y
void CWndRevival::OnInitialUpdate() 4 Z) | @, m6 m# y3 q1 v& d G, g( W/ b
{
6 ^' \$ j/ F; }# _) D+ `3 k CWndNeuz::OnInitialUpdate();
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7 @0 s& u% y- S/ u m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );5 p9 G. c- V* z% l9 ]/ `# ]
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( m, C' q+ v. R; M" v& Y# j/ v m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );: B( r. _0 z% R- m" ?# m5 L
#if __VER >= 9 // __S_9_ADD
% t$ F9 A+ V3 {" \! _ m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
8 Z* j% `/ w. D- x- N9 ~) p#endif // __S_9_ADD
1 e3 h9 `/ T" C3 Y7 z m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
; F/ A) Q! D+ o- k) p m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );! H! e/ D) O$ V/ `5 X! B$ P) g8 I
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
! ^+ U1 X8 ~- a+ y5 N8 \( j#if __VER >= 9 // __S_9_ADD- k% K7 D$ Z6 O" ]5 v
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
2 h$ k1 Z4 u0 i3 r# E#endif // __S_9_ADD
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#ifdef __JEFF_11_4
2 r( }' Y5 ]+ [4 t+ d0 G1 N$ ` BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
) I( S' ^3 W8 u#endif // __JEFF_11_4) [& ~1 z5 x" @9 `! z I B
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )# I$ t0 \4 M" v
#ifdef __JEFF_11_4
7 Y5 [6 E9 C/ j) F/ X8 \" u || bArena* ~( L, n6 J" `9 W
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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# N6 G T2 w8 U: l( b CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );& [% P7 e6 ~( v; y x
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if(pWndWebBox)) b% v3 G% i, @5 }
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX4 J% H6 z- Z! u9 t, i
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );8 O+ _: K$ [9 D! Q: T% E9 N
h* H5 A% B/ ]$ m if( pWndHelperWebBox )# H4 ?$ X" `+ z1 C9 m6 g
pWndHelperWebBox->Destroy();& O0 y( S' j! I2 f8 R
#else // __NEW_WEB_BOX
8 f) J0 j/ S5 I CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)* a% ?# Z9 M# V9 Z- L' v8 p- m
pWndWebBox2->Destroy();
" {! `9 A2 u$ _8 d9 @# l. Q2 f+ L#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD/ C- o) `2 B, o" r
/*if( m_pLodeLight )! @# X, w* C. W# U A- g: K( U
{
" E8 |) m I+ `8 Y" c2 A CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);) Z8 l( \/ w1 R
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 V2 D; ?2 N0 s: J: ^5 n% u' M
m_pRevival->SetWndRect( LodeLightRect, TRUE );/ Q* T1 a$ Y" C" J8 r% `
m_pShop->SetWndRect( RevivalRect, TRUE );' a, n, Y# N# S4 e7 T: U
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m_pLodeLight->EnableWindow( FALSE );; p& ]% o0 \: C" v
//m_pLodeLight->SetVisible( FALSE );
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! h9 j# P |% `% \// crect = m_pLodeStar->GetWindowRect(TRUE);. P* R! A# ?1 _( w7 ^
// crect.top += 2;. p7 @+ {; E7 ~. u5 \
// crect.bottom += 2;
' e$ t0 W6 E9 l// m_pLodeStar->SetWndRect( crect, TRUE );
$ [% J& Z; e' `* q3 J* I// crect = m_pRevival->GetWindowRect(TRUE);: v: ?! ?$ i0 g% m4 X2 k2 g, T
// crect.top += 8;
! y; n. N% K+ z/ `! z3 Z' ]+ ^- f// crect.bottom += 8;
9 m+ E4 C, U: [) S8 R5 n) u& M4 m// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();7 l( F A8 Y5 c; Q P3 n1 [" v
// crect.bottom -= 31;
+ ]" b; |6 D( }0 w1 b* V2 m( V8 n// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
! G1 r" k0 A, }0 f CRect rectRoot = m_pWndRoot->GetLayoutRect();
! o$ A2 ]' ~$ B$ J' l, @" }+ ?' K CRect rectWindow = GetWindowRect();
; q: {. ^% j5 N CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );2 M3 `6 c8 d+ }8 @- K! o
Move( point );
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现在,您可以生成以下的NPC:; a& w9 x& G2 t( g, V0 v- s3 V
Darkon+ x; |' c& J0 h9 x% D" D
o) Z0 A! i V4 _, h: h; X( p代码:. ^ A8 V8 Z& m o! S/ C6 x/ d
MaDa_LodeLightSaintmorning& v( [) y' l; e. Z% f
: K: o0 o; y$ h+ b* FCode:( C5 |5 O7 z3 k: H4 o) C7 q5 j
MaSa_LodeLightFlaris- _. j2 c. j$ l! f; w( w0 ~) Y( E
6 h; @ r2 _8 w; A5 qCode:
- S$ c; v+ E8 Z% | Z7 vMaFl_LodeLight
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4 i$ u, [1 y/ J+ R<-- You just have to add
: }/ T3 J y9 u3 h# d' W5 p) n* G4 bCode:- ~/ m j5 l0 `' g# g
AddMenu( MMI_MARKING );# w' j; m, F6 r& Y
to an NPC! ) U9 D# \. T/ {$ T0 O* e
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