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这仅仅是一个片断的教程,所以我不会解释非常多。* @5 j$ ?0 u2 G4 ^2 P" d2 U! q
: G' K9 I4 d' a' y" g. \ q) N& l pWndField.cpp在CWndRevival类:! k! p' G8 ^# Q; z8 g
3 L: r( u- S1 `4 {代码:
' |8 Y. k8 z' i0 Dvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); * {6 k* W2 K& V3 A6 W$ m1 X1 H& l
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );- M/ R5 Y9 Z, I7 @" J2 k
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );4 E6 ?( h) S; J. e4 m
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
2 Q$ N+ t( X% j7 Z5 w#if __VER >= 9 // __S_9_ADD
& b/ [, r; F' E$ k* q. F) a m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
& V3 `7 x3 F8 l# L/ G) s1 M' n#endif // __S_9_ADD% N$ h' h" h- T6 f% K1 B) U
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );# Y6 h E4 v1 y
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );+ r# c1 l0 e$ Q1 U" z
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
1 ?" G2 ^# e" ~% I#if __VER >= 9 // __S_9_ADD
1 l/ \# ~$ U( U; U$ ~4 Q. C m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );$ ?# F; t; I" w( j5 _
#endif // __S_9_ADD! \9 v0 R$ @( p, O2 ]3 x
4 J% Q" Q F% Q" y6 l- \#ifdef __JEFF_11_4
, p, X* H, ^. s- ]9 p BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); , X a+ g- c' E3 p9 Z) B
#endif // __JEFF_11_4
' Q7 k% @7 g$ f- k if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )$ F1 v/ O- } R+ K3 A
#ifdef __JEFF_11_4
3 ~8 f/ v0 r f2 |! c" D0 K# l8 N || bArena9 F9 ]9 T' P1 Y" C3 ~
#endif // __JEFF_11_4
, r/ D6 S: X7 U3 ^ r2 y: r& h! x )
) m7 w( M0 i9 s! s0 c7 Y m_pRevival->EnableWindow( FALSE );
8 u5 T r G' |' B$ L else
$ Y, v, W+ O8 ?+ _ m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)/ g0 q. Y+ x+ L& ^/ |6 I$ y
pWndWebBox->Destroy();
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( T$ [+ b. J3 c0 O- j* j#ifdef __NEW_WEB_BOX# X4 r3 I" d! @' s# C
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );4 S2 C4 x3 a7 o r
/ @. J3 \/ j2 w4 B) [ if( pWndHelperWebBox )3 n4 O2 J6 D+ \% C# F
pWndHelperWebBox->Destroy();6 I4 z. h! Y" g; V8 r/ O
#else // __NEW_WEB_BOX( n$ Q, l- W! G/ P' M8 ^' c
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );' N3 i6 [7 ^# b
) {/ n" I/ g9 i" |6 U* S w \- J if(pWndWebBox2)
: x6 S- G, t+ Y0 s4 [9 q- l pWndWebBox2->Destroy();
; K. U0 i6 B& x# u6 v#endif // __NEW_WEB_BOX
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3 D2 N$ a) q' E3 ~1 Q5 { n" l m_wndTitleBar.SetVisible( FALSE );, m% z% M- a6 v5 M. X9 J
( ]" w, C) Q7 G8 U- X#if __VER >= 9 // __S_9_ADD. e7 C# z+ B c- _" |
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
5 D% B- }9 V2 x' H% G CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);) }) L% W7 ?# d4 {3 U
m_pRevival->SetWndRect( LodeLightRect, TRUE );, O2 A3 G. a) R
m_pShop->SetWndRect( RevivalRect, TRUE );+ G( i- |+ G& x4 \
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m_pLodeLight->EnableWindow( FALSE );$ A( r+ T/ P/ l" X3 m8 \
//m_pLodeLight->SetVisible( FALSE ); ) e3 j: U& h" _$ p3 n% C
@, Q: \5 w- \9 t" u7 L// crect = m_pLodeStar->GetWindowRect(TRUE);, `6 V4 c& g) l5 F# J& i# U1 }! @' ? o
// crect.top += 2;* z" D; v6 ]4 J
// crect.bottom += 2;
2 Z5 L, |# s7 @$ b8 U. } \// m_pLodeStar->SetWndRect( crect, TRUE );
; x2 n, j/ C+ _4 h y7 O% U// crect = m_pRevival->GetWindowRect(TRUE);
, M: m3 _0 \# x% G& F* [// crect.top += 8;
/ @8 i/ P1 W. r/ @) X& T// crect.bottom += 8;4 Z4 l# a$ _" e* H& J1 @. L
// m_pRevival->SetWndRect( crect, TRUE );( m0 n6 K% V7 s
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// crect = GetWndRect();; J! Q4 p7 ^) l1 }/ h$ ^- z
// crect.bottom -= 31;
& q0 w/ ^6 K* J, A: T# ?8 C! l// SetWndRect( crect, TRUE );' V' t+ Z! z E5 \) q4 b& N
}*/) v; W1 c3 ]5 j! F% g3 q2 J- q
#endif // __S_9_ADD9 w( \, R5 ]; K* H! T% U
8 a: H/ }6 b0 y2 y // °?àìá? à§?êà?·? 3a?à°? ??±a
7 y2 N/ L. `0 A9 Y2 l2 n CRect rectRoot = m_pWndRoot->GetLayoutRect();; H" _- W0 K" `0 V w
CRect rectWindow = GetWindowRect();
9 Q: {& p! ]4 d4 T. o1 u4 Y CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
7 C/ g1 ~+ n2 O9 a3 C Move( point );
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9 ? T3 N. g, X& K8 H6 i! w& |8 I; D$ a9 c9 ~0 X U' I: ^- K
现在,您可以生成以下的NPC:1 H: Q6 ], c; o" j
Darkon
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1 J+ P( i# n0 Y3 \代码:
, {6 Y0 ~5 ]& O5 E' W( E; ^MaDa_LodeLightSaintmorning# p Z* b, N% a& z. W& P- p
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Code:( I, S) G8 u9 q4 }4 r- \5 C0 I6 u7 t) L3 g
MaSa_LodeLightFlaris
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Code:4 y& @( v" L9 ?( n, P
MaFl_LodeLight
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<-- You just have to add
8 k ]# Y' ]/ h: q+ QCode:0 U! T& M: G# S/ Q
AddMenu( MMI_MARKING );! w6 c# v m9 C8 U# O8 `4 c0 ]2 z
to an NPC! 2 f- N7 t: j+ Q' S! M) m. ^( j
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