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这仅仅是一个片断的教程,所以我不会解释非常多。9 K2 k& ^; b' F" @* @6 j
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WndField.cpp在CWndRevival类:& t0 |5 p4 z7 Y' \5 g
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代码:
- m2 R# d# |1 h A/ y( X) Z0 Yvoid CWndRevival::OnInitialUpdate() 2 O) b; u: `$ O: a
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CWndNeuz::OnInitialUpdate(); & f9 C j8 y0 M+ Q8 Z1 R: d* `4 E
. X$ s) T! j' W' N' o- r* s5 { m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );( ?# [# ^" c# f1 i( P
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
* l" z& u5 N! \4 O o& T m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 M8 S" y. r. Z#if __VER >= 9 // __S_9_ADD7 Z, }7 z1 \' c, U0 Z
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );: R {4 [9 {1 u8 a
#endif // __S_9_ADD
6 W7 K8 {) g( t2 T4 M* ] m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
, V+ \6 n8 k$ i/ u/ m# s m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
" q8 ?7 o" ?4 I6 D m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 u9 S3 V! `& B* ^+ n! y7 }
#if __VER >= 9 // __S_9_ADD
6 \- \: M1 c! j9 J7 M2 |' W; @* B5 { m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );2 u% n9 V7 ^5 C3 s# A& J1 R
#endif // __S_9_ADD
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#ifdef __JEFF_11_4
& x# A7 H# O- |* P0 Q BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
( {* Q: a+ q" O- F* e Q#endif // __JEFF_11_4 g) q$ g" X/ v" z! H% x
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
5 ]: S4 r0 {- r, U! _/ S1 N Z: [# X#ifdef __JEFF_11_4
6 ?) G; C, A; L( P || bArena( F+ n# k; S \" U
#endif // __JEFF_11_4
# ]: E* c( ~+ |& c+ q) S' H )
p5 T3 |; C- N3 o- i m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );# J* b I d9 z: e+ Q5 i
; {9 k5 f3 Q0 U CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );3 A1 d! W1 U+ H! X
2 j$ B* B9 u, |2 q1 u; i+ p) L if(pWndWebBox)* I0 `7 C8 G) p& F+ K
pWndWebBox->Destroy();, i' z" s2 B1 j% S7 j: f3 K
* ?3 q" i5 F5 c/ L$ ]#ifdef __NEW_WEB_BOX
, E& k# d5 k s6 u: s" s CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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9 X. K2 s/ y9 K5 M" [& | if( pWndHelperWebBox )
- k% N# m) V) G; j! X pWndHelperWebBox->Destroy();
! e: K4 V# X1 \: A* O) A#else // __NEW_WEB_BOX$ }* i" |5 y/ p( [
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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4 i5 f9 p) J& @% ^7 Q8 Y1 i if(pWndWebBox2)3 ~0 f+ L! X, w! o4 F' ^/ t
pWndWebBox2->Destroy();
/ k$ R' }5 ^) B#endif // __NEW_WEB_BOX8 r0 T% s7 d. e h7 v4 J/ b- u
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD3 e5 c; ^2 ~' R* ~
/*if( m_pLodeLight )* [/ X0 X) ]# Y. l3 x. l) f0 C) z
{
# I; J" ^' H; S/ p8 ^ CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);5 [9 z+ N7 U; u% ~. v
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
5 o5 M! |2 W0 ?3 w7 f% o% k7 ~ m_pRevival->SetWndRect( LodeLightRect, TRUE );2 D! S }; C$ v n1 i% g
m_pShop->SetWndRect( RevivalRect, TRUE );
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. l0 j) h: D5 P6 D3 g: c m_pLodeLight->EnableWindow( FALSE );
# j' ~, _: O6 q5 }; w, R1 t. Y9 G //m_pLodeLight->SetVisible( FALSE );
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4 U3 m" i5 n- |' q4 v// crect = m_pLodeStar->GetWindowRect(TRUE);3 D: F% h$ y% G0 T
// crect.top += 2;' V4 m( s, ~, A, u8 a" a
// crect.bottom += 2;+ P7 V* N! [2 n! R+ S
// m_pLodeStar->SetWndRect( crect, TRUE );0 Q5 @0 N4 Z! v
// crect = m_pRevival->GetWindowRect(TRUE);
5 J1 h9 [7 p q// crect.top += 8;" ?+ a7 c5 l5 B* U9 M: h4 _
// crect.bottom += 8;
" L' E7 i/ Q" f4 W// m_pRevival->SetWndRect( crect, TRUE );
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+ Y, S3 F; n$ W. U/ F7 |% Q// crect = GetWndRect();
/ K: M4 z- d1 T6 S3 s4 q) `5 z, x( C// crect.bottom -= 31;
: b' h, F* {: @1 r9 \5 J// SetWndRect( crect, TRUE );9 T8 X: A9 x7 B1 C& V4 c' W
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#endif // __S_9_ADD4 V& _2 J( F6 M" h4 u
1 H; m7 ^# u& W: p4 Z O0 l // °?àìá? à§?êà?·? 3a?à°? ??±a
- g$ q+ @8 o6 B7 o0 H! x CRect rectRoot = m_pWndRoot->GetLayoutRect();
, \+ M. o V) m CRect rectWindow = GetWindowRect();
% G+ V) ?9 @% G6 e$ F( e ~ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );* ]$ F: G4 n4 D0 _
Move( point );- J# w5 B2 d! a) y% C1 Y t+ _
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% u1 A: U K3 q3 g现在,您可以生成以下的NPC:6 h3 \' f0 W$ g3 V* m) ?
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代码:$ ^ U8 J; _5 Q2 o
MaDa_LodeLightSaintmorning
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Code:% I0 B8 Q7 R0 S
MaSa_LodeLightFlaris
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Code:7 l' k# r" q9 I' D2 v# O# x
MaFl_LodeLight7 v: m: ]/ v, v' n' g% V3 M
( f1 M5 X0 Y5 ]<-- You just have to add / y0 }7 p# c, l4 B" G( j
Code:( H! y4 b& P+ ~. [5 S
AddMenu( MMI_MARKING );0 \" Q( U5 m% I* I7 u
to an NPC! # ~" u" x4 n, ^7 c" S
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