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这仅仅是一个片断的教程,所以我不会解释非常多。+ [0 ], N6 n% Z
. J6 C8 z C( C9 J5 s6 F) x `7 GWndField.cpp在CWndRevival类:& h! W, l9 h5 h7 Q9 k5 t4 o
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代码:3 F$ D! k. I9 h! C4 G% J5 [
void CWndRevival::OnInitialUpdate() ( i- w. T7 D K+ W, g: K, S/ a
{
# X; |4 v" B2 c CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
- k" g( q+ l8 w4 Q+ A m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );& O( M7 E' ~& Z! i1 i% u: C
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
5 S% [" E: e4 q#if __VER >= 9 // __S_9_ADD
1 ~; ?) x8 J) M9 B, E% U m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. W. ~ W/ J6 H$ W
#endif // __S_9_ADD7 K- P/ L9 R* T% g9 }" q$ k9 a1 K% B
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
& w9 _6 Y0 J" S: |: C8 x* o# e( ` m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
0 Y ]3 o8 m+ P3 ], N J. q7 W% [ m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );7 e' x$ e# g) i9 l5 F
#if __VER >= 9 // __S_9_ADD( l2 w/ p# w+ z8 \/ h& V
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );- V! v5 K! J% q& a
#endif // __S_9_ADD
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#ifdef __JEFF_11_43 v! i1 {& d% z
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
# a( L& T) q( h9 |4 A#endif // __JEFF_11_4
1 U( `& A$ ]8 r, O# j! s/ P# k+ o if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
4 L3 B) X" o; I+ h7 ^2 N% C" Q#ifdef __JEFF_11_4
5 G0 F/ n2 R3 W3 m || bArena
9 V7 Q2 @% k; [1 ] ^ x#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
! U {) N- ~. U- @1 V7 {6 O# x else
+ A' [$ L, h7 b3 E m_pRevival->EnableWindow( TRUE );: M6 U3 n2 I/ H4 m2 Q; r
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
8 m+ A. U6 F' |+ P, Q6 h2 F+ [; t pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX8 P9 r( [/ n) ^1 u" [4 X9 u
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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; j% E! Q8 P& T; a if( pWndHelperWebBox )1 S0 |# x7 V+ P) C. ~) R$ |, i
pWndHelperWebBox->Destroy();0 @2 \6 u l6 K, x2 x; A/ {
#else // __NEW_WEB_BOX
' F$ N, e4 s/ a. b- [: c4 W$ I" n) c- z CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)- _8 J7 I, M. D3 X7 {3 e
pWndWebBox2->Destroy();
* L* T! A0 N I$ m#endif // __NEW_WEB_BOX% X% z; T$ K& }7 V. D
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m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD: w9 e9 b; K6 E6 y i) a! o
/*if( m_pLodeLight )! l2 c" D( i4 v4 r. q
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);0 V# j6 c; R+ ?5 ^! K9 I( U+ k
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
- k9 J' d1 {& D) S1 J+ { m_pRevival->SetWndRect( LodeLightRect, TRUE );
2 g, U# ~7 m6 H+ |( q! R) [ m_pShop->SetWndRect( RevivalRect, TRUE );
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4 `% N8 g* S9 j, b1 h m_pLodeLight->EnableWindow( FALSE );7 o) e+ `/ s# ~% u9 e+ Q8 H$ i
//m_pLodeLight->SetVisible( FALSE ); : x, `: |; {% z! ^$ p
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// crect = m_pLodeStar->GetWindowRect(TRUE);. t+ d$ ]7 }$ c1 P# @( L
// crect.top += 2;
3 i+ |8 \- t- F6 z// crect.bottom += 2;3 \3 N Y9 E: ]& |
// m_pLodeStar->SetWndRect( crect, TRUE );
& n0 }: H4 A. K) g7 r4 v// crect = m_pRevival->GetWindowRect(TRUE);
, r8 ]+ X7 W D L; x# [2 a; D// crect.top += 8;
5 x/ n7 i2 S4 }( Y// crect.bottom += 8;
" k( o( G; I4 q: K3 ^) F, m2 b// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
5 z2 f: k" I- }2 }// crect.bottom -= 31;9 b9 k) {- N# T( [
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a2 g( k) k9 G! c( s$ L6 y
CRect rectRoot = m_pWndRoot->GetLayoutRect();7 Y% P' W0 B% q
CRect rectWindow = GetWindowRect();
! ]/ t- E- k$ O1 p8 I: [. e7 `) h CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
2 r: |- T5 Z6 a) Z9 q6 u Move( point );
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' h3 ]7 Z' ?: S, G! n, a' ^ c现在,您可以生成以下的NPC: X5 O3 C9 Y( u- x s1 k2 Q
Darkon
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代码:
: R% L4 ?- @+ ^/ f. v, ~0 U( yMaDa_LodeLightSaintmorning/ ?2 j+ a& ?1 f
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Code:
) o/ t3 ]6 ?. p8 g5 E) \MaSa_LodeLightFlaris* z3 ?0 d3 G8 p. v. v
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Code:3 ?6 R5 w* o7 ?& h# H% T
MaFl_LodeLight4 p. O- N/ C1 e* l# }) W
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<-- You just have to add
# W/ H6 a: }1 m: PCode:& D s5 a! b6 ?2 [* C6 V5 u* Y3 b6 x; n
AddMenu( MMI_MARKING );
1 w9 D6 G9 k" V: e' O0 Vto an NPC!
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