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这仅仅是一个片断的教程,所以我不会解释非常多。* H- P2 G- {1 i- G; R
# U1 B$ B- t# `- K, u; J+ g/ Z9 sWndField.cpp在CWndRevival类:) L0 H$ p% r% w& ~$ s) n7 G; Z
8 {& ~) n! F. V: [' r代码:
+ b1 p8 d2 u0 O9 R9 [9 ^4 Dvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); $ u5 w4 W" M# p
/ q a/ M3 z- }6 W m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );' A8 N1 u f2 Y, E# y- h
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
2 l9 g8 r3 ?0 d m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );' M' M$ }! j: S
#if __VER >= 9 // __S_9_ADD
' U u- i# n* F6 O3 s/ g m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
' |, J3 a+ j# |3 I1 T7 `2 `; O' z#endif // __S_9_ADD
9 t, J" b5 ^( k7 D- U8 V( K m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
# i( @3 P6 U6 W0 S. F m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );9 U- h: K2 M5 g9 h3 @: P
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );( _6 Z8 M! T4 y4 ]# I& C0 D
#if __VER >= 9 // __S_9_ADD
$ V! m) p" C$ D- l8 c m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
% o$ s4 C$ b. M1 G#endif // __S_9_ADD" ^# S- A9 @5 ^$ V, I
8 }+ [& ?1 o6 w( r( c/ A9 M#ifdef __JEFF_11_4
0 r U' @1 O& n$ [! Q- K5 `: j BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ^8 I% J4 G* k8 u
#endif // __JEFF_11_4
5 ?5 p( B9 p! s Z; q2 q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
* Y; \, r* Q; h& L) p0 D#ifdef __JEFF_11_4* o$ x+ A* [+ L2 P$ a' T1 l( U& [1 [
|| bArena# z0 R4 `5 U$ Z. p. r
#endif // __JEFF_11_4/ N' W% D* p$ y- }' s9 w& H
)
4 g1 D/ n' w; t9 f4 p- m# U" z m_pRevival->EnableWindow( FALSE );" u6 p- \/ k8 r! [. \
else( {+ ]1 r3 O7 f5 p
m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)& }4 d5 H% W7 B* t
pWndWebBox->Destroy();
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1 m; u/ j% w- e" u/ h#ifdef __NEW_WEB_BOX% Q+ a8 N1 ^! H' Q
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );" N9 ^3 p* I! v# E
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if( pWndHelperWebBox )
( C7 U6 r7 g) |" O4 k0 T pWndHelperWebBox->Destroy();
8 ~( w, |7 ^! f1 J- @#else // __NEW_WEB_BOX5 V1 i) @, s3 f5 g, G4 Y
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );. }/ x( `& x! p( P, N8 z
1 B- k+ W) t) K$ ~' i if(pWndWebBox2)
0 C. r" e+ u: l1 g8 z- `( j2 Y pWndWebBox2->Destroy();
) e- ^9 M) {5 g: U, Z#endif // __NEW_WEB_BOX9 }+ A6 U9 X9 H7 n
' b9 _2 j, {- [) F- M2 | m_wndTitleBar.SetVisible( FALSE );* |) K3 f2 P( U* J/ I0 T
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#if __VER >= 9 // __S_9_ADD( ^: j. H! b: c; O1 D( k5 P
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);. e3 p. ], c0 I: q. m
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);) X O. {/ @5 D4 s
m_pRevival->SetWndRect( LodeLightRect, TRUE );
) `1 J I, ?5 E$ e9 w* f8 v+ n/ U9 q m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );; s& L4 q Q5 v: W" D2 W
//m_pLodeLight->SetVisible( FALSE );
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" S& {4 l) u9 C' r% ^// crect = m_pLodeStar->GetWindowRect(TRUE);3 [9 x7 z- k0 f S% R p
// crect.top += 2;0 p$ M% u/ c2 n/ q1 U9 j, l
// crect.bottom += 2;' h* K1 g( m+ N( @ ?/ s
// m_pLodeStar->SetWndRect( crect, TRUE );$ }* }3 S; [4 a. K
// crect = m_pRevival->GetWindowRect(TRUE);/ G) Z5 C% _5 K
// crect.top += 8;) ^. P* g0 _. ~: `, M) k
// crect.bottom += 8;
7 \* w& E) v+ d- n2 `// m_pRevival->SetWndRect( crect, TRUE );" `5 C$ R0 c) o4 H$ G4 y) f, D
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// crect = GetWndRect();* s5 K2 q5 _; ^. [0 Y
// crect.bottom -= 31;! b5 Z$ c! w6 Z% O5 w$ _( U6 I
// SetWndRect( crect, TRUE );7 e0 f8 |: _" n* r6 r
}*/
+ L' k1 X. e, t/ L#endif // __S_9_ADD$ ~7 A. ]/ [) K. e
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// °?àìá? à§?êà?·? 3a?à°? ??±a: `: k. S h. x3 }, R: ]
CRect rectRoot = m_pWndRoot->GetLayoutRect();! f Z! I$ g+ p& h! Q& r
CRect rectWindow = GetWindowRect();$ f; U m3 ?! C! z
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' _- @$ m; \+ w4 f+ |
Move( point );
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9 ]2 ?% e4 A5 x' A- N g7 O0 }/ m9 G$ q" T* h7 ~
现在,您可以生成以下的NPC:
9 n" E" l0 m' o6 O4 dDarkon J7 @4 G) H- j
, t- T! l- g: E$ u: b: I$ w* {# Y代码:: r6 c9 S* |8 H3 e2 M1 z, N: J
MaDa_LodeLightSaintmorning
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Code:
" x3 w! T$ `/ r KMaSa_LodeLightFlaris
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Code:2 P, n2 `8 \$ @! u F
MaFl_LodeLight* R6 K7 }" y7 z; k. z# ?
8 h( y- |+ G6 H" O9 [; t<-- You just have to add
8 o, S6 }5 T/ c. cCode:
: d: M5 R2 l, X) D5 n6 a' zAddMenu( MMI_MARKING );
/ p- X/ _6 U C0 Bto an NPC! + {/ `) _# G3 y L
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