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这仅仅是一个片断的教程,所以我不会解释非常多。
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7 z3 i+ O1 W# g$ q2 jWndField.cpp在CWndRevival类:1 {0 O5 i: @& b9 Q0 `
& _, V# c- ^# R代码:
& G/ C6 s0 ~; \4 n, R( B: ivoid CWndRevival::OnInitialUpdate()
* H: K1 v/ h- Z9 Q( d. v* n{
4 M7 G6 a9 N4 }* d CWndNeuz::OnInitialUpdate();
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( N( j7 e( X) u- w3 i$ P m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );- l" M7 I3 Y9 J9 u8 [4 x I
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
2 E! L# h0 H( q* S; p m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
' ] I, A# t' L% V; K#if __VER >= 9 // __S_9_ADD
8 e; a+ x/ r5 v5 W m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );' {3 S G( u$ e6 p
#endif // __S_9_ADD" r) y/ I% t/ v+ \
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
9 d8 q0 x' \* K0 C m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );3 v* W2 g( q9 I" F" j- _
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
4 A) d* c$ o. |7 n) y: ]#if __VER >= 9 // __S_9_ADD `# f U% S7 N/ {- o- M
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
& z$ L$ a- y# r3 E#endif // __S_9_ADD
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#ifdef __JEFF_11_4
+ p8 Q$ k! B7 S- [$ V, | BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); , }# h& L, O* u( A
#endif // __JEFF_11_4% X$ J/ ?& a; J0 T
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
+ b: y7 F( K$ e( Q* `# _#ifdef __JEFF_11_4
6 z7 n9 D0 {# L0 Y || bArena/ |% _& V9 [7 L$ k$ [6 u! n' c
#endif // __JEFF_11_4
7 j/ y7 T9 t' i [" J1 T7 v& V )
- V3 D+ {! g* a t; y$ F; [ m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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+ i4 j: x& M3 }8 [ {7 Z CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)/ [; N) c6 Q4 i1 _8 w4 ~0 D9 n8 O
pWndWebBox->Destroy();0 }4 \+ o ~8 w2 k0 N {
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#ifdef __NEW_WEB_BOX% K9 j( l% c- E$ u
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );2 Y7 v& h- `. d) _2 ?7 v
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if( pWndHelperWebBox )3 @5 \) g& z8 ?8 Q9 x' h6 d8 o+ \
pWndHelperWebBox->Destroy();8 I; s6 Q* a" c
#else // __NEW_WEB_BOX
0 W f% e7 b& D& w% `; r v" } CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)) D9 R6 O$ [! [2 w. |2 Z, i
pWndWebBox2->Destroy();
9 N* c/ ^1 k; ^#endif // __NEW_WEB_BOX3 p. X9 I$ Q* l3 t8 P$ s* v- S
. _ r5 r, c5 `# A5 |) z0 f0 }
m_wndTitleBar.SetVisible( FALSE );
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. A. G& i. s' s#if __VER >= 9 // __S_9_ADD
$ D1 M+ ~$ W2 W3 [& z /*if( m_pLodeLight )9 J& p& T& l1 X6 J, u
{
- C* A. m! ]' G5 t$ r CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);. C* S8 C3 D; H4 T( H# V+ {# M
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);( k; \& B' D- ?* s2 B. U
m_pRevival->SetWndRect( LodeLightRect, TRUE );3 w9 b8 h! n( v8 U4 G0 v. S# n
m_pShop->SetWndRect( RevivalRect, TRUE );0 a! s. }. O5 o$ }) e- G
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m_pLodeLight->EnableWindow( FALSE );
* P2 ?: ]( u( g( E, h' i //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
& c( K2 d( z5 D1 W// crect.top += 2;
7 \4 k2 ^ n7 ?1 X3 b8 Z+ Y// crect.bottom += 2;2 g9 ]9 k8 x H {( e; O
// m_pLodeStar->SetWndRect( crect, TRUE ); b+ Y5 ^- x A* k; x
// crect = m_pRevival->GetWindowRect(TRUE);
8 P! S- G7 f- h' R' I2 d// crect.top += 8;6 m3 s7 E0 ?3 Y `# L2 m- G
// crect.bottom += 8;; T' ]1 N! _* x. h* w4 p: F
// m_pRevival->SetWndRect( crect, TRUE );
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( e: n" u0 K4 T5 F// crect = GetWndRect();
, y/ k. x" h9 j5 ?+ K// crect.bottom -= 31;6 w7 r, y2 O0 G2 L9 U! z- E2 ^
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD" D" \/ y. c' ^+ Z
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// °?àìá? à§?êà?·? 3a?à°? ??±a
, X( C: |, b: l6 `/ M3 _* b CRect rectRoot = m_pWndRoot->GetLayoutRect();/ k5 y" P0 F7 \: D" K
CRect rectWindow = GetWindowRect();
, M P" [" b, {5 O5 ~9 ], N CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 ); e6 Y* a0 b- S& D
Move( point );8 n" Y' v2 d8 P! T7 W K% N
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现在,您可以生成以下的NPC:% @7 c! U( W9 {. R- J- d
Darkon
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# O. i/ o% ^: F; M0 ? B8 _) v代码:
; V2 ~0 g+ p; D4 J- o) t9 UMaDa_LodeLightSaintmorning
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Code:
: T( C' f4 B5 S* ~MaSa_LodeLightFlaris
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Code:5 Q0 F1 c* |- b/ E
MaFl_LodeLight
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* D6 X$ Y0 U5 B J3 h4 y3 Q5 n<-- You just have to add f: E4 n+ y9 K0 M: |2 I1 v
Code:" Y7 u/ t h1 A6 _4 w2 l
AddMenu( MMI_MARKING );1 H8 e4 k9 i1 c" S+ n( `
to an NPC!
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