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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:! x! k$ ~3 x# |( n8 ?6 j- g
void CWndRevival::OnInitialUpdate()
% `6 x$ y- ^* u7 s: K6 ?{
3 |# C, f% O# t+ w8 Z CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );9 n5 m7 R! z! ]5 Z, m5 Q" J
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
& K- e* ]) _0 `* T$ M Z& {& t! a m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
. @ Z' i9 K, ?: G2 d#if __VER >= 9 // __S_9_ADD$ F6 P- V$ p/ k
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
3 D: {6 P, N' N7 h; k1 n6 u1 ^#endif // __S_9_ADD" M8 ^8 D9 V! s* Y
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
" q9 Y. K( @* W m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
$ y7 H+ C- S9 M m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );/ p- _0 \* P' w p
#if __VER >= 9 // __S_9_ADD9 q5 r( W: d( V3 a' P+ U
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
, p9 a, E; H, N, s#endif // __S_9_ADD3 @/ w3 X' ?7 q2 h: d. G8 p) U
% y, N% ~4 P. j#ifdef __JEFF_11_4& m/ G. o% y. G+ h' Q I
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); * D' _, W8 o! Y* D
#endif // __JEFF_11_4
) G7 G* a1 m- e ` if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
) [) G3 S1 v; d4 t; `#ifdef __JEFF_11_4) B% M D& N/ H l! w& D
|| bArena
# ]7 M# O* @/ I3 V" x) P+ G7 i#endif // __JEFF_11_4
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5 w1 j# |; N" f# h6 k$ o0 f m_pRevival->EnableWindow( FALSE );1 o% z8 p: p+ f4 L1 t8 j
else; W* Y! Z* V% P
m_pRevival->EnableWindow( TRUE );
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8 f8 b# }, T3 f9 i2 s* C E! Y CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );$ d5 W) z% v) U5 o- n
9 _3 L% w7 g" }7 |1 g if(pWndWebBox)
& k# j; p) N, h6 D5 s- j pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
; ]" {9 y4 }% v7 Z' @ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )! t. S- H$ {* }8 c" T0 o2 `" _
pWndHelperWebBox->Destroy();
! a% R4 q% `% {#else // __NEW_WEB_BOX
) y S& K) n, _8 T- y3 F" D CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2): m d# I: Y/ J- E# y, i
pWndWebBox2->Destroy();
, d# S+ l6 x4 z1 l* p* x5 W5 j6 P% H2 Q#endif // __NEW_WEB_BOX- {4 `9 e. M2 Q& ?: e
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m_wndTitleBar.SetVisible( FALSE );
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- [6 p; `9 }, W7 b# P3 A#if __VER >= 9 // __S_9_ADD
; t5 o# c( \6 I9 q /*if( m_pLodeLight )1 B. x- y7 T& O& B; L5 r* B5 V
{
6 Y7 {7 R. w: J y$ ] CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);+ W& M" Q2 K A: c" `
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);- s2 p. G3 ~* g% `: D" y7 Y# p! v
m_pRevival->SetWndRect( LodeLightRect, TRUE );) v4 S9 M" c$ L1 b
m_pShop->SetWndRect( RevivalRect, TRUE );% z9 r) P& t) [5 z5 P# Z
( O9 H+ [. b' v! g, _. w- l- e+ P# l9 U m_pLodeLight->EnableWindow( FALSE );$ L4 `9 r( n% ^
//m_pLodeLight->SetVisible( FALSE ); ' E$ m: L6 @" i% G% q( l
7 Q. @9 O( n& [- k, B" O// crect = m_pLodeStar->GetWindowRect(TRUE);3 |) S$ q6 r/ V( f4 r$ h! r
// crect.top += 2;
+ J) R i K4 u3 x' t// crect.bottom += 2;
* b$ w' L# ~, W/ i& o// m_pLodeStar->SetWndRect( crect, TRUE );& I0 s2 U% ~" z8 ^+ e* P
// crect = m_pRevival->GetWindowRect(TRUE);
6 b1 Q3 {; P; G* {$ z& m// crect.top += 8;# ?6 M- R. ]) {
// crect.bottom += 8;
7 O6 B. x, M C! I8 c3 j// m_pRevival->SetWndRect( crect, TRUE );% i0 V* y' z2 d. f# ~: k. s2 L# n
. U' H7 c8 D* q// crect = GetWndRect();. A* I& |! G7 M- o
// crect.bottom -= 31;
, t. q1 G# U. L" Y3 L// SetWndRect( crect, TRUE );" N9 e( q$ B- u+ w* U* R$ z# I9 v
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#endif // __S_9_ADD6 t! l/ |* S& C1 y! s
1 ^& W7 k3 E8 v" p6 V; S // °?àìá? à§?êà?·? 3a?à°? ??±a. u& }2 O f3 H: m
CRect rectRoot = m_pWndRoot->GetLayoutRect();9 Z m- [ F) M, B
CRect rectWindow = GetWindowRect();
k( ~( V$ t) D CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' w9 U7 m/ e1 ~8 S1 Q2 D
Move( point );) C( R; O; F9 | ?
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现在,您可以生成以下的NPC:
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代码:
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MaSa_LodeLightFlaris
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Code:
! g- k6 @' w1 K7 e, |4 UMaFl_LodeLight
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) P, D* e8 r4 e8 \7 g5 ]" X<-- You just have to add
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AddMenu( MMI_MARKING );1 Z, z; d5 |' R# l) {- \
to an NPC! 2 v- Q/ f9 V8 i1 Z' o7 Z; v; _+ x
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