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这仅仅是一个片断的教程,所以我不会解释非常多。
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. A8 s4 o5 D# \' GWndField.cpp在CWndRevival类:
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* q* b0 l% Z; l# `4 E' Z+ }( z6 F代码: P1 J! |1 l! o+ m( v& S- C/ z
void CWndRevival::OnInitialUpdate()
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0 P* | W+ ]% ^. a' H$ M CWndNeuz::OnInitialUpdate();
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% Y1 `& I; @; ]7 s m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );0 ^5 n: k3 c* i& W. e. P( a& v
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );9 S) ]2 t# U0 u; a& _; y0 h
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# l' _; X+ |$ k2 ~; G8 F$ ?#if __VER >= 9 // __S_9_ADD
4 [$ B' C @! y+ r- V5 O m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
8 ]* X5 i6 V5 X#endif // __S_9_ADD0 v/ V( e/ |8 i2 T5 J* j& d
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
, @8 T) y. q: r, y6 d3 a1 A m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );* {) z8 D$ z ?/ d2 b
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );$ @6 Z& @2 H% s! b+ d3 T
#if __VER >= 9 // __S_9_ADD
7 c# f" x& d, r5 a6 ]1 k m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
7 O; y9 N! P2 M7 O/ B1 j% P8 @#endif // __S_9_ADD0 c3 n% C; x. k ]6 x$ T
* U# L3 B6 E" f7 u0 Y#ifdef __JEFF_11_4
" B/ s5 [; j5 C* k BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
$ T9 a1 t X2 `, G8 W( D#endif // __JEFF_11_4
( E5 H# z3 m M; P% m if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
2 Z. B* y/ k* r#ifdef __JEFF_11_43 X2 |4 C8 r9 P0 M
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#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE ); s8 y; K# \5 C3 J/ d: d; S, A$ D
else
. M( b7 A" q- i, o4 s( @) L" Z6 d m_pRevival->EnableWindow( TRUE );
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/ I' h% S- K; Q$ e CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX ); x2 v% F) p: G' b$ \. ?
: |6 U4 \, ?+ J* k; ? if(pWndWebBox)3 g; H: A9 r' M! B! i# ?
pWndWebBox->Destroy();
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2 ^; [/ o9 C0 m) Y! \#ifdef __NEW_WEB_BOX9 d/ s9 Y+ k/ q t" p
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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4 `/ k! n7 F$ s7 o; q if( pWndHelperWebBox )
7 U+ X# D, b- `- ~ pWndHelperWebBox->Destroy();
# N. F' M/ @5 G0 S0 B#else // __NEW_WEB_BOX
+ Z2 d* }# D6 h6 a6 |2 c CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );% a) }: l p& l1 X& O/ Q! C
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if(pWndWebBox2) P5 a R! S. J
pWndWebBox2->Destroy();( b8 y3 C' [8 m1 o7 t2 m1 s
#endif // __NEW_WEB_BOX
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' b. ^/ n8 B+ @* w m_wndTitleBar.SetVisible( FALSE );# C& Y9 v, x& @, m: {
, Q' q5 ^% t8 A- M- o#if __VER >= 9 // __S_9_ADD. s. T& _( N" @7 I+ f E& R7 X
/*if( m_pLodeLight )
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0 Z, ]$ m7 w& U# G' G! W& G% } CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
6 }. \4 W) d3 \6 d CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
9 \) I" K" P( H+ `, a m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ M6 ^! v$ P% ]& F m_pShop->SetWndRect( RevivalRect, TRUE );: G* T ]4 s! {* t$ S z& N; Y$ c
@3 p+ e5 ^* l, f: ^" g, s+ w+ J m_pLodeLight->EnableWindow( FALSE );
% k* ~5 K6 v. w. B; @ //m_pLodeLight->SetVisible( FALSE ); 3 i3 S' q3 P0 ~. J" C
" A7 }7 W- M- t7 Q( T0 |, ]; M7 h, F// crect = m_pLodeStar->GetWindowRect(TRUE);% P% [. V. n# d( \5 g
// crect.top += 2;$ u! n0 H+ B0 y) N& E
// crect.bottom += 2;( w/ _& O, {. S: @3 d4 K
// m_pLodeStar->SetWndRect( crect, TRUE );
6 l1 H# C+ [+ }// crect = m_pRevival->GetWindowRect(TRUE);
: q& l G' B# ]: S7 w// crect.top += 8;( ~5 O5 S7 ?" h! u. T
// crect.bottom += 8;
2 e( r# W* m/ N- Z% F* c) ~# {// m_pRevival->SetWndRect( crect, TRUE );" E0 T. b: z8 P' D6 N( r
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// crect = GetWndRect();
+ U* E/ |% k( L// crect.bottom -= 31;
2 U$ o ^( H, [+ |// SetWndRect( crect, TRUE );
" t7 @( m; Q4 |! A" s- Y- w }*/
R) K! X" ]7 L7 v. G# h8 I1 A#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
L% V# V: Y3 K CRect rectRoot = m_pWndRoot->GetLayoutRect();9 {" r$ Y" b2 @ U( n
CRect rectWindow = GetWindowRect();
, l' h N6 L; B. a" Q9 r! A, ` CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );" ?1 r: P9 y' J7 @/ o
Move( point );3 J2 ~1 t2 F" k6 \
}
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- Z. [7 w; e8 X4 G# p现在,您可以生成以下的NPC:
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代码:
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# a" W$ k! R5 TCode:
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- ?* m6 m* g( e" Z4 {0 p0 W+ w3 m: HCode:
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<-- You just have to add 2 ?( b2 j j% @ ]
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AddMenu( MMI_MARKING );
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