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这仅仅是一个片断的教程,所以我不会解释非常多。$ u- c+ v& f& C5 @! W' @
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WndField.cpp在CWndRevival类:
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/ _$ Y5 z V i+ t& W代码:9 }8 ]* t+ S2 L" R* ?+ L# V- m0 X
void CWndRevival::OnInitialUpdate() ' A- S5 i) l8 w1 v+ s' S% f, a7 w
{
( a* K& x5 V2 t: \, l+ U8 U5 u CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );7 `* r5 s' r- s( ~, ?& i
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );" Z1 ]6 t9 F( e6 Z$ R7 B3 i: V& X& W
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );6 p* A, R9 _ B" Y" l( n
#if __VER >= 9 // __S_9_ADD) b* H9 f1 h0 Y5 o/ o4 b
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
' f7 Y/ P2 Z) v0 d1 B0 G: N* d#endif // __S_9_ADD
4 _7 j, E% | ? m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );( Q4 F5 S0 v6 k, x
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
* r. N/ g# k h/ V3 C m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
& @5 \' o0 t9 q. [3 @9 ^! h#if __VER >= 9 // __S_9_ADD
5 L& C2 b N w/ \! \ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
* |' r4 V( f0 I# H#endif // __S_9_ADD
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#ifdef __JEFF_11_4
2 h7 Z% {" O6 D3 ]+ X BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 2 _ y8 c5 L& Z1 g
#endif // __JEFF_11_4
. H. O# @$ V- k7 u if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
" F$ Z8 O/ U) Z( J8 j- ~! I; M' u8 F#ifdef __JEFF_11_4
: l5 N+ x8 w& B h; L5 h, p || bArena, o. d/ R; I: P9 J4 B
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );8 a" U: i# X1 l2 I! S3 N
else
& J0 J) x5 c9 s: d, l m_pRevival->EnableWindow( TRUE );3 X! v) P* N, g
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)& k, Z* K1 E5 v' B" N
pWndWebBox->Destroy();' y/ J/ T& U, x3 [
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#ifdef __NEW_WEB_BOX( v- C; s% J7 `, ` z
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
' @7 J- e' V& S* n; ~* H pWndHelperWebBox->Destroy();7 ]1 R5 u4 K- r
#else // __NEW_WEB_BOX
( ]& V5 E p q5 h CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
v0 ~, L# ]8 n$ o. K3 ` pWndWebBox2->Destroy();
8 C) l7 Y0 q" K3 @( h#endif // __NEW_WEB_BOX, z9 ?- h) i4 m2 a& m5 e3 X
; k" o3 S T3 v m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
: E& |4 ]2 g6 z# N+ @ /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
2 a4 n9 \) ^3 g" } CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);- M( F3 s# h9 q- W# B7 V& c" Q
m_pRevival->SetWndRect( LodeLightRect, TRUE );2 Q9 U& I3 c# R. H: y3 N' Y- i
m_pShop->SetWndRect( RevivalRect, TRUE );) V; M1 ]8 J) V; B
4 A, u/ V% F, q( I9 I0 n m_pLodeLight->EnableWindow( FALSE );
& l \% @: V0 o8 T //m_pLodeLight->SetVisible( FALSE );
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" i5 Z( p, O: j// crect = m_pLodeStar->GetWindowRect(TRUE);
, s4 f5 j2 |% o; k- D8 S// crect.top += 2;9 `) j4 c& A5 J3 u4 a8 _
// crect.bottom += 2;1 ~% T8 P8 T5 j3 T- @* q/ s
// m_pLodeStar->SetWndRect( crect, TRUE );
2 G5 _- i, l F% u1 I# W( y// crect = m_pRevival->GetWindowRect(TRUE);: d, _7 ?" F5 @3 {' c: \5 G
// crect.top += 8;
( y% E* ~5 v7 D8 h0 T// crect.bottom += 8;
6 @3 K- G5 C. V, D1 I4 ]4 Y// m_pRevival->SetWndRect( crect, TRUE );9 j6 \0 ~+ j z- m; e6 n
; V; m, Y3 g5 R5 h9 S" B3 ]// crect = GetWndRect();0 c- s2 p. ^6 ]# `1 n
// crect.bottom -= 31;9 Q: X! M6 V$ s7 ^8 s6 M
// SetWndRect( crect, TRUE );+ [, X( i) x! S! P9 p* H
}*/
4 S. t2 Z1 T! E$ Y3 U#endif // __S_9_ADD: T, S8 o7 O, V4 s! u$ B2 a' W
& p, {+ X; b5 | // °?àìá? à§?êà?·? 3a?à°? ??±a
8 e, K% J: B" L, _ CRect rectRoot = m_pWndRoot->GetLayoutRect();
. @$ L+ ]0 p6 S' E CRect rectWindow = GetWindowRect();
* ^, c: ?8 T& b CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
6 e" i- ]' @3 q' i Move( point );# B& O! Q: I. \2 V
}
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$ {+ W& @5 S0 c, |. J4 R G! L现在,您可以生成以下的NPC:5 Z& v; N3 f. I+ G; M5 ]7 c( w
Darkon6 k i' T. U0 J; M
$ b8 E' Z* }* k, N, r8 U6 p代码:
& h5 ^4 l- a* _4 E& a0 j, F$ s2 zMaDa_LodeLightSaintmorning) p$ g9 s0 x: g/ C3 O8 y+ K
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MaSa_LodeLightFlaris
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Code:/ d+ Y* Z; C) Q5 t: s) \( F
MaFl_LodeLight: V2 R: c" w& W
6 U& F( o% b4 m2 Q l* U8 K& r<-- You just have to add
: f4 A7 `) N7 D2 FCode:
; G( S9 A/ t' X- t& HAddMenu( MMI_MARKING );
# q L" f5 [9 B& Jto an NPC! # }5 P) Y( N# y8 x* z) I# d `3 I
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