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这仅仅是一个片断的教程,所以我不会解释非常多。" J& `* S* L/ w: q4 y5 B
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WndField.cpp在CWndRevival类:9 q3 W5 u8 j' Q& X8 E' N) m
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代码:
8 u9 \5 t; b' D- D6 ?: F3 o3 u3 N2 i7 Bvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); 4 s0 a1 \9 v0 J0 e% F6 G9 R
( T2 ~ K" V" h v m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );0 W; r! c" v c# S# N6 e+ u* N
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
: G4 H6 f! T, U m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );3 T; L1 V0 H' w- T# M
#if __VER >= 9 // __S_9_ADD: I+ r. ]* U; u) s
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
0 O, \* L* j# H9 y' x' [" J% ?#endif // __S_9_ADD1 @( ^+ g+ U- ~- g1 J" V
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
7 M" Q, q- ^8 Y) l) x6 f' v m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
6 h# M0 e' r/ y `( { m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );/ K* [$ i$ g; I5 n, Z" W- j; }+ ]
#if __VER >= 9 // __S_9_ADD4 [! Q$ N N) |3 z- C O
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );: R* s+ X. j* L \4 _3 H- y0 k
#endif // __S_9_ADD
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8 B7 H* K/ | k#ifdef __JEFF_11_4
, c( ?3 F E# p4 [1 J' C5 ] T4 L3 F BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); * E/ Q2 K+ b; p6 I" I$ P; O1 N
#endif // __JEFF_11_4! h# \+ Y' s$ r% B. B% y5 V
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )8 E, M0 M# z. b$ Y: x
#ifdef __JEFF_11_42 w# B! x6 v4 P# t/ z& v
|| bArena
; N( ^) [- I1 v) j#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
' [9 z* A. W2 Y. R" W! z% E. q else
! S# |& K" }$ a `2 _ m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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: _! A) G X! k( H4 |7 t+ e if(pWndWebBox)
$ \1 V7 z3 d. I5 a pWndWebBox->Destroy();5 P* Z$ @7 K: u1 z
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#ifdef __NEW_WEB_BOX! O- s5 h6 w5 a( O
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );% w3 O" x9 N- _6 {2 g
" e0 i7 C( d: h, B0 y/ O" w( v if( pWndHelperWebBox )& U1 _: [. g/ i z7 K. i
pWndHelperWebBox->Destroy();9 b6 q o. T& | J5 w
#else // __NEW_WEB_BOX
" s6 T6 T) U% I& ~' H CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );5 ^! b, X: \ U L$ v2 c
, b& D+ d, v) m: h if(pWndWebBox2)0 I1 N: ]6 c% A( x0 O0 B& m& ^" }
pWndWebBox2->Destroy();
2 [0 ^; u. D: v; \* B#endif // __NEW_WEB_BOX4 ]9 b# t, a- W1 o8 W
! p1 E; ^, I7 Z$ k5 U2 d m_wndTitleBar.SetVisible( FALSE );. _( }% V* I' q/ L( S
& y4 B% j8 ^! l# d& x#if __VER >= 9 // __S_9_ADD
' j! B5 J" g, q S /*if( m_pLodeLight )7 m5 Y, q4 ]7 ~2 F& Y+ R' o
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);" y5 L; u5 i/ \0 g& c
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);2 ^- t* ~( K V: p
m_pRevival->SetWndRect( LodeLightRect, TRUE );3 g7 R- ~+ m/ `6 r
m_pShop->SetWndRect( RevivalRect, TRUE );4 j `6 R# {4 Z, L- @" s1 ^( V1 }
/ ^; N; ~$ t' f3 L m_pLodeLight->EnableWindow( FALSE );
) W9 P6 S5 n% S* V' L5 A; b1 B5 X' R. N //m_pLodeLight->SetVisible( FALSE );
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% @+ R( @; _; T0 m* ?1 K, \0 b* |// crect = m_pLodeStar->GetWindowRect(TRUE);: q* ?& h* N& H A' K+ a
// crect.top += 2;
P0 h) d1 e1 c7 [. y8 N// crect.bottom += 2;5 h9 f+ B7 t- Z6 v
// m_pLodeStar->SetWndRect( crect, TRUE );
! m2 Y1 G* _3 ~0 B+ P. i: ?// crect = m_pRevival->GetWindowRect(TRUE);
( y. I8 e" m M$ [+ v4 I// crect.top += 8;
9 @& {+ w- A3 P0 _9 Z6 G// crect.bottom += 8;
+ r$ w: F$ Z A/ J: p% n// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();: }# z( |# I' _. }; K2 e
// crect.bottom -= 31;% p. z6 k6 q6 k6 C- c. Y4 S) N
// SetWndRect( crect, TRUE );8 k3 Q* ]' s2 [+ \ ~7 l3 F
}*/
+ i7 K3 r! f( C' ?0 @& r#endif // __S_9_ADD
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; T( T7 y _+ U9 O9 c1 X. _ // °?àìá? à§?êà?·? 3a?à°? ??±a
/ ~8 W0 O; w* g6 |1 U CRect rectRoot = m_pWndRoot->GetLayoutRect();$ ~* x9 V; }7 } a4 V6 @ ]# P9 ^
CRect rectWindow = GetWindowRect();
; ~- `! ^* C' v5 C CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
! N K* w- G! D" _ Move( point );4 U3 z- ` _* M z4 P g3 a, o
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5 O% B+ i( b6 {$ a+ [: G- \现在,您可以生成以下的NPC:
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- A" d6 E& m! P0 Q) o6 Y代码:3 c- ~2 k! _( H1 m) I
MaDa_LodeLightSaintmorning
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MaSa_LodeLightFlaris
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MaFl_LodeLight
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- o3 [! o" W" d/ j* Z<-- You just have to add 7 @0 a. [4 Y! u! n
Code:8 j8 I$ R6 z3 j( G0 K
AddMenu( MMI_MARKING );
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