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这仅仅是一个片断的教程,所以我不会解释非常多。
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; w' M$ F2 p8 g! u, }WndField.cpp在CWndRevival类:
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1 r H* u9 H. V" r代码:" R/ {! L2 V8 V( \. z# m7 Q
void CWndRevival::OnInitialUpdate() * e% T) @! K1 w4 w& h! _
{ % F1 P1 T* T5 h- O2 g- n; w, j5 K) ~
CWndNeuz::OnInitialUpdate(); 0 I! S7 ?0 a3 E- |
5 x K4 m) i( i+ B m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
l* v, _/ L/ k* H m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );! s$ B* r+ K8 t8 j2 {
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );- z z4 g* i f3 H5 \
#if __VER >= 9 // __S_9_ADD4 j" d* @! F, h. r
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
: x9 T. t" V9 f3 L1 a! ^; Q#endif // __S_9_ADD! Q8 t+ d2 \% p0 ] M
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
) O0 K3 Y3 ^( \$ F/ P m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! \" u& i; V0 O$ U/ V m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
8 {2 {* Y3 h$ s v: s#if __VER >= 9 // __S_9_ADD
+ n5 X$ @7 _. {! b- y, l; F) ? m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
% Y o5 A1 \4 y" b7 H, T( A# G. b0 w#endif // __S_9_ADD3 s3 J. Q+ j! B6 d
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#ifdef __JEFF_11_4
& \0 z! M# X9 W/ t( r4 X8 m BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
% m3 P: p) }' {7 s7 p" k$ o! y#endif // __JEFF_11_4( d6 B8 U; b* t* S" b/ i
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
- X/ ]7 i X0 s1 `4 }#ifdef __JEFF_11_4
/ h" O. K M0 ^: p6 T! P/ \ || bArena# S+ J z- }0 X# J; r
#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );4 Z/ ]: D3 q1 ?: [
# S( z. m& U r9 d if(pWndWebBox)0 D+ b. h1 ?) h" u+ a* B* @5 h
pWndWebBox->Destroy();
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X8 v! j3 p! g$ ]. ?#ifdef __NEW_WEB_BOX+ x/ Z7 H$ z/ R! g7 g
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );- ~% }3 d- R% U9 K# P+ {0 d' k9 ~
+ x2 c# L$ h8 @ \. r) z+ B if( pWndHelperWebBox )
Z, \) O- U1 Y pWndHelperWebBox->Destroy();: U1 V, R6 B& h0 Z: G8 l
#else // __NEW_WEB_BOX$ c$ F6 U) i$ T5 Z* g1 k8 |
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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, s3 v1 ^6 l: o# v A if(pWndWebBox2)% l# @7 Z* h" U; H
pWndWebBox2->Destroy();
6 Y9 v/ V: G8 ]7 x2 v: ~) I#endif // __NEW_WEB_BOX
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! [9 O0 A1 d5 N, J+ U m_wndTitleBar.SetVisible( FALSE );
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3 b2 R+ u- V9 L: J a5 Z7 h3 R#if __VER >= 9 // __S_9_ADD
, {2 s" R; u) i+ e9 b0 b! q) y# X m /*if( m_pLodeLight )) C5 ^( V. Q6 {
{
( h- n- |: Y: i1 L CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);( s2 K* l& r: I0 O: ^, m
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);% _% f6 \- O! ]( l! H* Y, R& }
m_pRevival->SetWndRect( LodeLightRect, TRUE );, f g6 E4 H2 \9 H2 N6 F C
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );3 X: T# k7 t# Z$ T
//m_pLodeLight->SetVisible( FALSE );
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. r9 |, d% \+ Z// crect = m_pLodeStar->GetWindowRect(TRUE);
2 v7 ]" q* S9 a7 t& o) k- G/ D! u+ F// crect.top += 2;
' R. e# S( i4 Z. g// crect.bottom += 2;, L j) E) n# v, Z$ d3 f6 T
// m_pLodeStar->SetWndRect( crect, TRUE );( Y1 @$ G3 ?$ o1 W5 b, @0 v
// crect = m_pRevival->GetWindowRect(TRUE);' o& E) p- G3 J$ h6 T8 e9 V
// crect.top += 8;$ N4 n9 l4 ~" @- J( [/ _
// crect.bottom += 8;) X, t# _% Z8 Q9 x0 ~3 a
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();7 J% X: ~4 l/ R9 e( t! w
// crect.bottom -= 31;
+ ]0 Z; ~8 x: d' `% x5 o// SetWndRect( crect, TRUE );6 |8 x% X7 T; t9 A
}*/
/ `7 Q. c& r+ B- T#endif // __S_9_ADD
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. Q7 E/ F9 j& I3 b- ^; D) C // °?àìá? à§?êà?·? 3a?à°? ??±a
i2 h, |# G/ D$ a N d CRect rectRoot = m_pWndRoot->GetLayoutRect();$ v7 W/ n4 F& L5 I- u
CRect rectWindow = GetWindowRect();3 P. R+ l4 U4 v4 R- y" m
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );6 k9 d; r8 b! s: I9 ]) r; L
Move( point );/ {0 j$ P. X( R6 G9 Z
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现在,您可以生成以下的NPC:
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代码:
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MaSa_LodeLightFlaris# @; Z/ L, v4 w6 r
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MaFl_LodeLight# t) w; f" Q' y" U
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<-- You just have to add
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AddMenu( MMI_MARKING );
' {2 s5 M/ t. v; |; \, w; @" nto an NPC! + q# S6 T2 e3 H
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