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这仅仅是一个片断的教程,所以我不会解释非常多。! ~& r6 J/ D; d- x3 r3 N1 T
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WndField.cpp在CWndRevival类:
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代码:
+ c0 N9 E0 J5 Evoid CWndRevival::OnInitialUpdate()
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- H4 u: \9 ~- F! }4 u( e% W5 v4 @5 ? CWndNeuz::OnInitialUpdate();
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" Z |$ u) r( W; F( l6 i m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );9 ]- L/ v1 E4 P* q4 f4 x- ~
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( F. _' ?6 @% Z7 j1 V6 v# p" M m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
1 s t# l K9 w#if __VER >= 9 // __S_9_ADD2 I) j" p$ y9 p3 t& `( G
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
3 T# g) a# P- E! U1 U2 J7 |#endif // __S_9_ADD* G6 [' _7 h5 h3 E2 v5 m O1 F! _. i6 {
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );: B1 f( @1 k( J7 w% Z9 g
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
6 c- Z: Y0 Z* k7 i! z m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );* \4 a+ l5 f# D2 i2 i
#if __VER >= 9 // __S_9_ADD
. ~/ G( D. m8 b* d6 S m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
3 E- l4 d4 d- d6 F#endif // __S_9_ADD# w7 k# Z: p; b- a) n
5 ^6 l5 u) \3 i3 F; O#ifdef __JEFF_11_4
1 L6 t) k/ W7 W# s5 \ g BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ( H% A; N' L# o' Q; }6 G
#endif // __JEFF_11_47 H: ]4 P6 b% m* g- h# B
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
, M3 p! F4 c' v; z$ F% h. h, K#ifdef __JEFF_11_4
) m& V/ [" p7 F* Q+ s$ ] || bArena3 M/ o/ y* f$ H8 Y! S) I j
#endif // __JEFF_11_4& F# V6 j4 i# e. |( a! u. o y
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m_pRevival->EnableWindow( FALSE );9 r3 \ u6 d9 K$ R% f( u, b5 p; T
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m_pRevival->EnableWindow( TRUE );* j# }* e5 w( |) U R# ]
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
. R, a2 M( |7 j. H pWndWebBox->Destroy();
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) U' I& Y8 {+ s/ a/ a, Y# \2 O#ifdef __NEW_WEB_BOX! V: X) P# V7 i) s, y: @
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
$ t" \" Z: ?) h) \. E s pWndHelperWebBox->Destroy();: o, f% H2 j* E
#else // __NEW_WEB_BOX
7 k5 R$ m! @; [ C8 F) F+ q CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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/ \ n3 w5 O( } if(pWndWebBox2). t% C- V9 W5 e6 M7 ]/ W) Z; a
pWndWebBox2->Destroy();. A( _7 M6 e5 Y* h9 I
#endif // __NEW_WEB_BOX
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/ y+ u0 j" G! R J: g% ] c, C m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD( r9 F- `0 f3 ~0 W. l
/*if( m_pLodeLight )
# D% S3 _! \, W9 q% C( G+ D8 { {
! `& X% b& p, o# X- I$ v CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
- r4 Z7 `' e+ n6 \) P: s9 ? CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
' |! w4 S7 t g" F/ [* A m_pRevival->SetWndRect( LodeLightRect, TRUE );
1 ?% F7 a4 A) ^) S/ F3 @. Q m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );1 m. Q1 J4 x+ K- B( s: a
//m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);, x* ^* n7 O& @) A
// crect.top += 2;. N: S4 h9 U, F
// crect.bottom += 2;, Q, ]7 c- M0 L1 U# n9 O
// m_pLodeStar->SetWndRect( crect, TRUE );
8 S/ Z. v6 J( |7 o4 {5 d, p// crect = m_pRevival->GetWindowRect(TRUE);) A1 H6 i T( l, V4 M
// crect.top += 8;( P+ v$ B1 {9 F; H7 c
// crect.bottom += 8;7 D3 ~; N+ F6 E
// m_pRevival->SetWndRect( crect, TRUE );9 q2 k% P D) V" H: R( L0 A
8 d1 j* t# Z1 _9 m# J9 Q// crect = GetWndRect();6 S- }! D$ ~6 ~, U$ {- t# J+ W0 y# L. f
// crect.bottom -= 31;
% `; {) i7 y. Y; m5 D// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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! h9 t$ b3 B8 {. Z- ]3 @- k/ i // °?àìá? à§?êà?·? 3a?à°? ??±a
% e* X+ O4 L& Z' m( l+ R2 E CRect rectRoot = m_pWndRoot->GetLayoutRect();
0 W$ I7 I2 m6 r Q% a1 P CRect rectWindow = GetWindowRect();
8 p! m8 Q& @' A% {5 s4 u/ C) \0 o CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
5 a" ]% x% I- ^# | Move( point );! {! }3 U. a! G* w" X) `
}
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现在,您可以生成以下的NPC:7 U5 S0 _+ W$ A8 e+ A- X. T0 K3 d( ^
Darkon+ r, t7 T) r! r8 e& o. ]
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代码:
. L* k* J: G% W2 gMaDa_LodeLightSaintmorning0 ?1 b. B4 a" \8 X; L9 E
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Code:
& y- m u y* cMaSa_LodeLightFlaris b7 e. q D8 x6 e' ]# n7 n- V0 Q
$ \! c& j2 X' o- u6 xCode:
- N; j% {4 ?& G$ g3 ~1 Q7 \1 f( }8 ?MaFl_LodeLight0 L! t2 i" u: q2 A: G: g
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<-- You just have to add
- ?( `- g0 E6 g1 ^. vCode:
) | F1 Z. m5 x1 x8 Y' NAddMenu( MMI_MARKING );
/ j3 E! Q0 \# W* x% hto an NPC!
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