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这仅仅是一个片断的教程,所以我不会解释非常多。6 ^9 Q- r* r, O* F0 {. ~
& l- m! P: U7 {% P- T+ u1 ZWndField.cpp在CWndRevival类:
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. k `) z/ q; o$ _& l代码:
4 S' ` K& p U: R5 ]# z7 Ovoid CWndRevival::OnInitialUpdate() / ]2 t& z& R8 R# j$ U- x
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CWndNeuz::OnInitialUpdate();
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) `8 k" s& ^9 R6 r m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
0 h8 p9 z! U5 I( h8 }1 E, |4 G m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );$ Y( O9 v+ R2 g# P
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );" B; q% w. R9 l4 q+ q; s
#if __VER >= 9 // __S_9_ADD' `4 {' B. n# g& l. ~
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );- W% Q/ @+ Z$ L( _5 w: Q
#endif // __S_9_ADD
+ ^/ _" V7 t6 H3 g6 X, | m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );+ a, t, l% y; s; ?! d; B* C+ ?
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
8 K$ I5 {, X' o3 S m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
) s R/ N, M; ~' I" R, y#if __VER >= 9 // __S_9_ADD
) @7 o) s/ Q0 E1 m m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
+ X: w/ a( P, }4 ` @$ x#endif // __S_9_ADD9 n/ o3 h# Y9 i! R6 `' h
( C- l- y O2 l#ifdef __JEFF_11_4
* e7 I3 N& u% F+ P, e2 x BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); ! ]6 K% C: e8 ~
#endif // __JEFF_11_40 P( p! @1 k/ U0 Y* @
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ); ?+ J f& D( s6 r
#ifdef __JEFF_11_4
0 }% e" G! J( Y1 E || bArena s/ X$ B! l: X6 e/ J0 [3 y
#endif // __JEFF_11_45 _! z" h3 c- ~' S. `, @
)
$ d0 \0 x* g' ^! @ m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );8 J% O# z+ e7 ]8 m. z4 W' n
6 z$ K- y/ l3 R/ y if(pWndWebBox)
7 x: R, @ ~7 B% E2 H, U! d pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX
; P4 u* a7 t9 K CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );* u& n6 ?0 } r! e& d! Z* v
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if( pWndHelperWebBox )
% m& c- g ~) g! m pWndHelperWebBox->Destroy();
8 W( E' V& R) l5 N% a1 D0 A3 a8 R5 I#else // __NEW_WEB_BOX' \% ?0 \. H8 N" W0 g
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );: ]& d8 l* k# E2 ]6 A
# Y2 T) d" q* w$ |0 N5 E( U3 q0 T if(pWndWebBox2)
0 o1 v& F4 E0 _/ e e0 f/ {" E/ U' Z pWndWebBox2->Destroy();
6 `+ _' k7 w/ @6 H; a2 r2 a1 F#endif // __NEW_WEB_BOX/ a% T/ F2 n6 t3 E) z0 k# ^ z) L- W
$ B& V4 ~8 u' e3 \ m_wndTitleBar.SetVisible( FALSE );5 S/ b9 Y& H" v3 _' @& _
; I; c1 `9 M. b4 |7 U#if __VER >= 9 // __S_9_ADD
4 I& m w% Z" X: w /*if( m_pLodeLight )
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! j6 [- B5 L6 j) w1 l, p6 ~ B! H CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);- Y" I! t! B) t
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
& A' |/ G" [" X4 @4 { k' D m_pRevival->SetWndRect( LodeLightRect, TRUE );
; Y8 Z }: Z' P m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
o O" J' Y9 P3 d; C8 i //m_pLodeLight->SetVisible( FALSE ); " `5 x' `6 P! W m, k
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// crect = m_pLodeStar->GetWindowRect(TRUE);7 t- P7 J3 m! g( L( v
// crect.top += 2;
2 q; V$ K2 X" s0 y5 y `// crect.bottom += 2;
6 E, }$ |# X7 x3 B u* G9 Z# |9 q// m_pLodeStar->SetWndRect( crect, TRUE );
: {' W: X( m7 ^! E6 H3 E7 \// crect = m_pRevival->GetWindowRect(TRUE);9 C m0 X9 n7 {/ @
// crect.top += 8;/ j+ P! N; j6 p3 ]9 ]
// crect.bottom += 8;# Y, O, c6 j7 U* Z4 P7 P9 ^
// m_pRevival->SetWndRect( crect, TRUE );9 I; V f6 L" }# C0 O% p# {
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// crect = GetWndRect();
- {4 K" g) F' J5 R" b: l+ h+ [8 ~// crect.bottom -= 31;
' u( l$ ^+ c5 ]4 Z// SetWndRect( crect, TRUE );
6 c6 N/ F3 Q6 y2 Z: P. A4 `5 I }*/
) N8 V/ w" K ~' a; k) s8 ?#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a0 F$ C; w9 E7 L: K& r
CRect rectRoot = m_pWndRoot->GetLayoutRect();% Q( ]& @# h+ o: Z8 X6 b2 n$ }. z
CRect rectWindow = GetWindowRect();
' ?9 `. w$ N8 t3 v CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
# R( v4 o- h, R. a2 [ Move( point );
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+ L; p6 x! I t2 J9 q7 q' u( C- i现在,您可以生成以下的NPC:
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代码:
$ | U, M5 s- Z* H5 G" O& r* wMaDa_LodeLightSaintmorning& U4 _* K& P) {' K! O7 u; A
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Code:
% B, R; h+ R5 V! pMaSa_LodeLightFlaris
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Code:
. F$ H$ K& Y2 I" M& UMaFl_LodeLight
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* u" H# s& V& p4 u: a, J# S<-- You just have to add
! `, J+ H8 e$ J0 `7 U$ r% mCode:
X8 _5 ?! h" f4 m) a! o/ WAddMenu( MMI_MARKING );
' @* Q8 C" P2 e6 a. cto an NPC! 4 [. I/ D- N# k
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