|
|
ItemUpgrade.lua6 D; _! \# u- x+ c3 M/ D
----------------------------------------------------------
7 c2 ~- g: c0 ]" |: C--Sockel Chance-------------------------------------------
$ k4 M+ O8 U: O, J, Q1 L----------------------------------------------------------0 @: F2 `8 D+ G! I7 V; z2 V
tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
) v6 B/ O" O1 _0 M( WtWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
& r; [0 z) L% g$ J0 Q% q
9 J' g! N+ T2 T1 v: p
) [0 C5 s$ D& P----------------------------------------------------------9 F1 _& }: x+ X2 O% H
--Upgrade Chance------------------------------------------% Y' u: ^( B @$ y/ p( V
----------------------------------------------------------6 @. E+ {/ P" ^4 Y- o7 q4 H
tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)' h+ D. Y( A, v' W6 t
8 o/ f: [6 Y/ v/ g0 C* o
----------------------------------------------------------$ [& n9 x5 T; f1 W8 {6 `5 J
--Upgrade Chance------------------------------------------: Y7 E* o. Q" x' O
----------------------------------------------------------2 o, r0 s! m" } B" \- o! h$ j
tAttribute = {}
4 a `4 P3 a7 O: M0 k$ M8 q- Z; sfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
1 [, D+ g" P2 O7 |8 a- ~ tAttribute[nNum] = {}
# x! |; d& l$ _. I0 |7 A- Q9 ^2 m tAttribute[nNum].nProb = nProb
+ w3 a" j0 T+ ~, Z5 q Y* P tAttribute[nNum].nDamageRate = nDamageRate( A% [) R; W1 l: ]; P: N; W
tAttribute[nNum].nDefenseRate = nDefenseRate
8 ~4 v2 I& N% r9 {' J+ i. v tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
* m" T1 _$ m- Iend3 J5 a6 Y) }$ r. y# k+ T) V& J
--
. \# v2 m( G+ Q% \+ d, W0 PAddAttribute( 1, 100000, 200, 200, 500 )" k8 O$ D) A4 u0 B" q% z+ V/ m
AddAttribute( 2, 100000, 221, 221, 522 )
* y8 m/ i G( a( j! N+ rAddAttribute( 3, 92000, 256, 256, 560 )! D1 C5 p2 Q9 [0 }! d# U, L
AddAttribute( 4, 70000, 305, 305, 612 )
8 f z6 n& n: y+ [2 S- H/ N5 |; dAddAttribute( 5, 53000, 368, 368, 680 )5 p; J9 D$ W/ G8 }- G
AddAttribute( 6, 53000, 446, 446, 763 )
6 h2 c: ?( l- mAddAttribute( 7, 53000, 537, 537, 860 )0 s. j$ e. B F t% O
AddAttribute( 8, 53000, 642, 642, 973 )
; E& t& t5 a! K( q: FAddAttribute( 9, 53000, 761, 761, 1101 )
- Y& w# ^ T: m& H$ b0 a# B* JAddAttribute( 10, 53000, 895, 895, 1244 )
c( a* U0 }, F" v, JAddAttribute( 11, 53000, 1042, 1042, 1402 ). o. Y* P% F, J, \* ^
AddAttribute( 12, 53000, 1203, 1203, 1575 )0 K: z y1 F# s0 K& v9 S# s( r( v$ h
AddAttribute( 13, 53000, 1379, 1379, 1763 )
' ~/ {, R$ A% E3 t. [$ OAddAttribute( 14, 53000, 1568, 1568, 1966 )* C9 M; V+ `0 Y* D4 T
AddAttribute( 15, 53000, 1772, 1772, 2184 )
M: h, i& Q" R9 T" ?. r% qAddAttribute( 16, 53000, 1989, 1989, 2417 )
8 X" x+ d9 T* J) Z/ O7 y' rAddAttribute( 17, 53000, 2221, 2221, 2665 )
# G3 S6 U6 z! r! o" D9 f% S5 UAddAttribute( 18, 53000, 2467, 2467, 2998 )+ K3 Z1 v& N* i& {. g( I, y" z" K6 D
AddAttribute( 19, 53000, 2726, 2726, 3207 )* p! b+ @+ P5 t
AddAttribute( 20, 53000, 3000, 3000, 3500 )
, c9 B' T- F; E1 S
* A4 S* ?9 ]! N" d B----------------------------------------------------------. p' y+ ]! `# R) F3 R1 T. |8 a
----------------------------------------------------------* m: ]" K7 k2 ^+ F! |
----------------------------------------------------------7 T4 n7 d* `* W4 n; @0 `/ h: o
nItemTransyLowLevel = 500000
7 @( e: p8 d( n! [. b, wnItemTransyHighLevel = 20000005 h/ t* G Q1 D: } L0 c
& v3 w7 z; e& p* |----------------------------------------------------------5 c3 H0 C& M8 p
--Kost黰e Kombination Chance------------------------------
& H. I( i0 Z( ]3 t----------------------------------------------------------
2 w; A) f& U9 q8 Z& u! r! V# P" O
, |: f1 J1 [5 y: r$ [* F4 S( qnFashionCombineChance = 2500 -- 25%
. r: m4 N1 n: A6 r) N. D, q9 a; \+ H) g1 L0 e' ]' a
|
|