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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------' ?( L3 v- r: T7 i( N8 V
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)+ V2 U- r1 f- [# ~
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------+ V" d0 R( m1 E9 `1 W! o
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tAttribute = {}
9 L) n0 m1 Q2 P& gfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
7 F j7 r, {1 p- y/ U tAttribute[nNum] = {}
& w& s+ P) F9 e, L, f( | tAttribute[nNum].nProb = nProb# J: S9 y: }( B5 n: C2 X
tAttribute[nNum].nDamageRate = nDamageRate+ a2 d! d" {5 K, q! O e" W
tAttribute[nNum].nDefenseRate = nDefenseRate. z) t1 `1 E6 ]) q* }1 P
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
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AddAttribute( 1, 100000, 200, 200, 500 )
# \1 t/ A# u& g& e' l7 E3 XAddAttribute( 2, 100000, 221, 221, 522 )2 M( L5 ~7 N- p) L6 U% G) z# B
AddAttribute( 3, 92000, 256, 256, 560 )1 H# F# s9 a m5 ~% R( K' X6 w
AddAttribute( 4, 70000, 305, 305, 612 )( r' V0 I- X8 R/ t! L7 h" N9 V/ D
AddAttribute( 5, 53000, 368, 368, 680 ); ]. V. k+ l- L) f
AddAttribute( 6, 53000, 446, 446, 763 )% @" p" A/ [6 l2 L
AddAttribute( 7, 53000, 537, 537, 860 )1 r9 T T& p/ w. d9 a7 r) Z
AddAttribute( 8, 53000, 642, 642, 973 )8 r2 Y( ?/ p& Q
AddAttribute( 9, 53000, 761, 761, 1101 )
/ C8 f0 h4 V D) f$ I' m8 }% WAddAttribute( 10, 53000, 895, 895, 1244 )
" o* X- l1 Z, L+ w+ X1 R" n, tAddAttribute( 11, 53000, 1042, 1042, 1402 )2 Z) q, Z# |1 ^: i1 m' R8 } I
AddAttribute( 12, 53000, 1203, 1203, 1575 )
# |" m2 q- h; s) zAddAttribute( 13, 53000, 1379, 1379, 1763 )
$ c# K0 [2 a* B+ e/ ^, Y8 M7 n# `AddAttribute( 14, 53000, 1568, 1568, 1966 )+ H- I8 O! @- {; u. Q
AddAttribute( 15, 53000, 1772, 1772, 2184 )" Z; I5 t4 u0 r$ s4 x, v- e
AddAttribute( 16, 53000, 1989, 1989, 2417 )+ o4 s o, \8 ]
AddAttribute( 17, 53000, 2221, 2221, 2665 )
$ K# s, `; _+ m3 U% }AddAttribute( 18, 53000, 2467, 2467, 2998 )
# j. F' ?( }0 [! L5 m1 Y* C: jAddAttribute( 19, 53000, 2726, 2726, 3207 )
+ V4 p; \8 t( A5 I/ K+ i" YAddAttribute( 20, 53000, 3000, 3000, 3500 )' K' V0 N. `* Y$ k
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nItemTransyLowLevel = 500000
' w) m! K( Z: {, o+ p# hnItemTransyHighLevel = 2000000
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) m" s' j4 W" j. O) e--Kost黰e Kombination Chance------------------------------0 ^ B% ~- Z5 Q* T- k$ ?0 [
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nFashionCombineChance = 2500 -- 25%! ~6 f" w. X$ _" G w7 T, k+ ]
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