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ItemUpgrade.lua1 b1 h) Y8 z3 W2 H: z2 q* M
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--Sockel Chance-------------------------------------------
2 v' V) A) o+ V$ w----------------------------------------------------------
) |: w/ V3 s3 C8 X9 F& \tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)8 e+ D, _) ?( g4 h3 d$ o ^* d
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }. P6 f; \8 n% S7 k; M
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+ A: ?+ U: A4 O! Z% N2 h: s----------------------------------------------------------$ w; J9 g- f) d: y/ ^0 q
--Upgrade Chance------------------------------------------8 p0 \0 h8 D" H" |8 @2 c$ O
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6 y0 r$ f) q ]! v& N0 {% t3 M( ktGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)1 m! I6 `, F# x5 v! h
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% U8 Z' t# H* Z6 C9 W% z6 U--Upgrade Chance------------------------------------------2 v2 c/ ~& w9 M3 S: S9 o5 m
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tAttribute = {}
: P8 |. N2 n. a+ U' v4 a) A- I+ Kfunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )' D) c1 K8 s! T. H* O6 U2 u
tAttribute[nNum] = {}
. G) F* F" \6 J3 R& N tAttribute[nNum].nProb = nProb' F0 ]1 o' `' j' o+ {2 l" U5 B; _
tAttribute[nNum].nDamageRate = nDamageRate# _* @1 S1 o+ w+ o T
tAttribute[nNum].nDefenseRate = nDefenseRate3 j0 L. o3 [2 o
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate) S& K5 W% [) G3 L2 P- ^ H
end3 h8 Q2 A- m; z
-- : \6 N, E: X2 z$ c6 D% T- w4 a6 E
AddAttribute( 1, 100000, 200, 200, 500 )
' |2 u( H; g7 |# f4 ^. i* vAddAttribute( 2, 100000, 221, 221, 522 )$ `0 s8 V$ a5 o4 y' m7 v& e2 ?2 E
AddAttribute( 3, 92000, 256, 256, 560 )/ {* o7 g1 ]8 V4 h6 }: [7 Q
AddAttribute( 4, 70000, 305, 305, 612 )
9 u3 f* t* `; {$ x- U. F0 T/ DAddAttribute( 5, 53000, 368, 368, 680 )
$ S) z$ Y* f. B; O) z0 dAddAttribute( 6, 53000, 446, 446, 763 )
; A8 E- t5 U$ j+ w7 M3 x# BAddAttribute( 7, 53000, 537, 537, 860 ): }1 Q* \# h2 I
AddAttribute( 8, 53000, 642, 642, 973 )
, x4 Q) C$ z: N( j p7 [AddAttribute( 9, 53000, 761, 761, 1101 )( h% Q3 o1 f- ?4 x' M9 l$ {
AddAttribute( 10, 53000, 895, 895, 1244 )4 A9 |# |! I: S( t% k
AddAttribute( 11, 53000, 1042, 1042, 1402 )
- V- q* w) {& V# hAddAttribute( 12, 53000, 1203, 1203, 1575 )
+ z8 I- u7 \% k: R/ j6 k% bAddAttribute( 13, 53000, 1379, 1379, 1763 )
2 `3 f2 v i; i9 gAddAttribute( 14, 53000, 1568, 1568, 1966 )+ Y# }9 |! @( N1 r+ ]% g* q. G
AddAttribute( 15, 53000, 1772, 1772, 2184 )
$ p1 B3 \6 C; u0 EAddAttribute( 16, 53000, 1989, 1989, 2417 ). {) S6 S( s _5 z3 ?; [7 X. l
AddAttribute( 17, 53000, 2221, 2221, 2665 )5 V: A. ]! G1 M
AddAttribute( 18, 53000, 2467, 2467, 2998 )8 \' S1 |, ?, M- S( a% [8 N
AddAttribute( 19, 53000, 2726, 2726, 3207 )! l* J! Q9 s1 G c+ z" E, |; U
AddAttribute( 20, 53000, 3000, 3000, 3500 )6 L% t% ~7 t7 m4 r
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% i7 k2 t1 M: y----------------------------------------------------------
0 \/ x4 Z4 n4 k1 O3 S4 S! D3 K, I----------------------------------------------------------
3 B1 `2 l; F% l& I" z5 e& NnItemTransyLowLevel = 500000* {7 {5 E! j. F! n( i! }
nItemTransyHighLevel = 20000007 z2 ^+ {; A. {- }
$ a/ O; h5 u# S----------------------------------------------------------: F" O! K- Q' L, ~- l" ~- \
--Kost黰e Kombination Chance------------------------------
+ Q; e, \9 G5 ?! j8 w2 P----------------------------------------------------------: }0 u2 K/ a9 n" A! m) u3 ^& M* i
6 ^7 ?' [% _8 J, _; M$ ^$ s: KnFashionCombineChance = 2500 -- 25%2 o( V, e @( r. O$ H: J5 K
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