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对于那些谁需要它 - 谷歌缓存FTW。 : X. w" Q; F3 S0 E
如果我鼓掌纯粹是我复制错误时,D
7 P% t: v/ o. M4 e2 }# j积分当然Pumbaaa。
$ q0 a8 c! g9 J0 p5 U5 g! a
% g2 F6 a) V& Z( J! L! LFuncTextCmd.cpp:0 y3 }+ V2 x: L% _9 j0 o
* Z& T! E( A8 v
代码:+ r8 \6 {- k3 N
#ifdef __PARTY_FIND
6 c9 Q6 ^0 Q% t- v4 ~* T, \BOOL TextCmd_getparty( CScanner& scanner )2 a4 z* q# u. ~$ g) G3 p
{( W# c; e& j1 P5 @$ J- _2 U E' E
#ifdef __WORLDSERVER1 @0 I* Q6 b: }* ?" D% |7 G0 q
CUser *pUser = (CUser*)scanner.dwValue;9 Z* I+ w! d1 ~) _: }
if( pUser->m_idparty > 0 )
/ O: y/ I( [ z/ m {
5 L% r" ~! _0 Q+ W1 g& A( s" q pUser->AddText( "你已经加入一个公会。" );- t9 O- l" i- i+ x6 b+ ]0 n7 f' u
return TRUE;3 j7 \$ @$ N6 _
} n+ i/ h9 W1 Z/ i4 j
CParty *pParty; ?: `$ X5 l, T2 f& i9 v7 o( V3 W% g
pParty = g_PartyMng.GetPartyFree();
+ o% P! u/ Z4 e x2 c) ] if( pParty )$ C; ]( [+ t) E( G: S
{' m A: f+ u! R( E; k! a
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
" q4 T- x& y5 T) K1 [ }else2 x( X& p. I3 t, N/ O7 e* i
{: L/ e) D( y" J, k; ^
pUser->AddText( "抱歉,这里没有任何一个公会。" );
$ B) D* F! Z! P) p) G2 ?2 W }- D& \) k4 L0 H- G7 U! T- [" `
#endif3 K2 d% i, Z3 d; \' D3 J, D
return TRUE;
5 X( y3 t% A" h9 M2 P2 s) l( T+ f! I}
$ J' x6 y8 m7 P#endif //__PARTY_FIND; @0 R" ^! m) v5 M5 G
* [, s) @3 A9 `% q代码:
) x- ~( r" P2 r% VBOOL TextCmd_PartyInvite( CScanner& scanner )
" @( Z9 X" ?8 V# J8 V) \& q{
" V+ }! q3 b3 o3 e: _9 c#ifdef __WORLDSERVER: K/ v' E. u& k! ]# ]! B" E$ ]
CUser* pUser = (CUser*)scanner.dwValue;& O2 @6 R$ H" p6 h6 J
MoverProp* pMoverProp = NULL;! l6 q+ i4 ^2 L2 s0 v8 h# o" Y
scanner.GetToken();3 V9 Z6 v. t) Y0 i/ N! ]4 Q3 x+ n
#if __VER >= 11 // __SYS_PLAYER_DATA; v3 e* } z, m
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );- ] y3 |# @+ |$ G' f" G0 j
#else // __SYS_PLAYER_DATA+ ~7 @6 [5 @& S9 \- K
u_long uidPlayer = prj.GetPlayerID( scanner.Token );. L! Q! c) r) Y7 x6 v& q
#endif // __SYS_PLAYER_DATA
6 s( b. N, c, Y; g1 C4 n8 B if( 0 < uidPlayer )7 m7 ]2 I1 z4 M! H% w
{
: _0 [/ i! P7 l: M CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
! [( m' m: ?' o1 E if( IsValidObj( pUser2 ) )/ Y2 l: t2 U9 ]8 O g2 l0 Q" O
#ifdef __PARTY_FIND Z9 F3 _+ M0 D4 {
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );* ]( A3 ?! X0 K- I
#else
% w: u" o( V, \+ ^+ G9 Y g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );2 A* ^: p. W$ K5 ]* p" t# q! ]
#endif //__PARTY_FIND
; k! m$ Z0 Y1 X2 {# ^" [# K j. l else3 O! M- O" a0 D
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
3 j2 r# R$ m# c+ |+ K- }! B' B u }, J/ u& g* r2 ?( n
else$ A. Q& j3 a! q" ^# J9 q
{" H; [4 f/ @+ y9 P5 x. f1 y
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );/ V9 D+ c# M. @- a1 Y) w
}0 `+ Y6 d* r( t$ Q+ v
#endif // __WORLDSERVER/ x+ [/ U8 p: p5 [. y( e3 O) X1 S3 I
, n# E+ u5 [' @! Q6 V
return TRUE;
+ t( I: N7 a5 |+ v% F# k}; Y3 p! b9 }8 q5 D* G$ H" q# b
( j4 g1 E& U7 c w代码:2 c! F% F, B4 B+ ?
#ifdef __PARTY_FIND
* B# J S2 J$ \$ l6 ?- S$ C5 u ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ). Y5 j3 F0 [ v) A0 c
#endif //__PARTY_FIND! u7 l: K* {: b" V9 g+ N4 X4 x
DPClient.cpp;
/ y9 p7 q( F0 S! D$ Y" g0 t0 W1 _Code:
6 u. P/ q8 N$ \8 Y- @4 `& Wvoid CDPClient::OnPartyRequest( CAr & ar )* B5 R0 I: `3 m, T5 Y1 X
{8 H: ^2 b4 n7 N# f! m
u_long uLeader, uMember;
0 |$ \) j! C& ?
! W! b. n# K+ @* U9 }/ h( f' i BOOL bTroup
3 i4 Z* @# W! o5 l#ifdef __PARTY_FIND2 {/ E4 k1 R' V: c1 O: T- K9 V
, bPartyFind
4 v4 I2 d. }* k" }# ? v#endif// __PARTY_FIND
. }+ R$ e4 b0 {4 E. ] ;
# c2 Z3 a; B1 i$ W: j LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
( ^( F1 e8 U* @+ Q' N8 k0 [ BYTE byLeaderSex, byMemberSex;+ S8 \* a$ S. w5 i; V
char szLeaderName[MAX_PLAYER] = {0,};
' W# J0 c: r3 g6 d0 t0 g9 W ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;9 ?6 {# x3 w/ D$ a5 L- u" j P1 p
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
+ i: i% L5 L9 K" R+ m/ E ar.ReadString( szLeaderName, MAX_PLAYER );
" [& ^5 k, S9 R' o ar >> bTroup8 E" d; r+ Y) r& k0 ?
#ifdef __PARTY_FIND
: X, `* [8 n( d' ]1 } >> bPartyFind# Y, q/ T3 j, B" x. z8 E4 C/ C
#endif //__PARTY_FIND
# H2 d% D ]) I; |9 {0 ?7 p ;- G; I! E7 r$ m! L
9 P& z4 s+ z" x& S: d if( g_Option.m_bParty == FALSE )* B" }$ e! ]) w9 G5 J% Z
{( j( A$ b5 I B' X
SendPartyMemberCancle( uLeader, uMember, 3 );% S0 m" a- u* h4 H" M: }$ O. D
return;2 f3 c" D1 h6 X/ p3 }9 D
}. M. g. ^, ~9 o
, c; e& p9 U* C% U2 L3 ]#ifdef __S_SERVER_UNIFY y q' G! d* L5 ]+ u$ @/ n% P
if( g_WndMng.m_bAllAction == FALSE )
* }2 P- J J( W' ~" p return;) O$ i2 C) R7 i6 ?; c$ t
#endif // __S_SERVER_UNIFY
% j% p; E, E/ E" |; I* x) W- O, W' H+ C. X8 Q8 m
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );3 m$ `0 r) k5 ~' p4 B
+ v3 B6 \6 D* N. v+ q& e if( pWndBaseBuf )6 x, }/ `1 t) h7 ]2 A4 `8 ^
{
6 S- y! z! b* ]" X c0 d SendBlock( 7, g_pPlayer->GetName(), szLeaderName );. w' e( Z+ z* R
return;
$ T' l+ N4 y) ?$ Y) X; q }
9 z) l! M6 _/ ~1 g1 | ^" F#ifdef __PARTY_FIND
. T% J! s" x( d if( bPartyFind )
# Q A: l* u- }2 d# e( Q {6 G3 Q0 s) x( W0 ^
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );' R$ _4 F. g: W0 N
}else
% X0 s4 I' q6 H* Z7 S+ `0 V {6 D4 L: K" k/ s- b$ k6 a0 F$ F" ~
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
* u5 u* T( \8 g0 c- a f g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
( Q0 O3 | q& ]* v g_WndMng.m_pWndPartyConfirm->Initialize();" s U3 F1 t% [( B
}
H: n- h* U# {" f- {$ D9 S: U+ p/ R#else r' x; T9 G: u. N3 N9 Z
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;3 X& M6 F; ^5 d6 K
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );$ W2 e# n8 ]% s* s% V+ Q9 I
g_WndMng.m_pWndPartyConfirm->Initialize();+ q0 M5 L2 M% M
#endif //__PARTY_FIND
7 J& A3 b3 g7 I4 k/ h7 M6 q% n# p}
6 \, @1 s* x+ Y7 `" Y/ o0 k% u% J7 l& S
' L; l6 E3 n2 r" x代码:9 L6 z4 s" u6 V
#ifdef __PARTY_FIND
+ m: u. P4 E" v. _void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
" h$ Y: M: y( |7 J/ A{! h1 F) ^7 _7 T$ r" Z
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
5 F( n- E5 x1 ~% b ar << idLeader << idParty << bAllow;$ K5 X3 @& Z5 \8 G, r
SEND( ar, this, DPID_SERVERPLAYER );+ x7 x/ A5 C" @6 P% O9 P# `
: u* ^; k4 _+ L. F+ i! [# t1 t
}7 n# t$ {0 J# X' H
void CDPClient::OnPartyAllowJoin( CAr & ar )
. b3 s1 c7 J3 n1 R" ]" a{
8 x3 g& v2 g2 ~& {& Z4 U ar >> g_Party.m_bAllowEnter;
3 U* L3 K! U; Y O+ f/ I! O}
0 u) t/ }6 t" `#endif //__PARTY_FIND5 K9 t; \) {6 c
Code:
9 B* ~8 x9 X5 J- ^* ?0 @) E#ifdef __PARTY_FIND
% k7 N' H: a5 e case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;1 P, l0 `5 X$ ?' ^# R" B+ D
#endif5 C8 p$ C# F+ A$ |/ o$ e
+ P3 N/ I9 w9 u. r8 ?# G$ s% N% U: tparty.cpp:
! u% ?7 l1 d0 v$ u' s( Q) o代码:) h1 z# l8 o$ F6 [0 j7 J
CParty::CParty()
0 t9 ?$ }6 n% W# B, o+ n: K{
1 S3 \7 z: f/ i4 M& d m_uPartyId = 0;2 B9 ?. J% r% U) p- h
m_nSizeofMember = 0;. l: [; F! e% R5 ^
memset( m_sParty, 0, sizeof(m_sParty) );# b2 T' c1 Q& Y i. B- m
m_nLevel = 1;: |: G8 a2 `# U
m_nExp = m_nPoint = 0;
6 _( O% H! ]) \5 M. Y- v9 p m_nTroupsShareExp = m_nTroupeShareItem = 0;
/ R' I9 Y1 U" T m_nKindTroup = 0; // ????/ g! v- w3 x( j2 O' z v
m_nReferens = 0;
: Q* @2 c3 p& g) z9 G' i/ S m_nGetItemPlayerId = 0;
5 l: z2 m* V$ I' {; x#ifdef __PARTY_FIND, a+ k% G% K, o8 O7 I3 e Z
m_bAllowEnter = TRUE;8 F" V5 Z8 r2 M1 a
#endif //__PARTY_FIND
! _& R. k: ?" a$ P) I$ w for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
; x% t! b8 R) L. N {3 U3 }" b5 R0 c& ^. R# r
m_nModeTime[i] = 0;
3 }6 L1 e+ o p6 |- p8 n; {. I T }5 j s( q3 Z8 a
m_idDuelParty = 0;
, m: k) Y: L; t+ O" y# R#ifdef __WORLDSERVER3 i5 P, h5 ~& h. K" G# s+ q/ \4 v) V5 Z
m_dwWorldId = 0;
( V; J7 O, t; F7 }! O3 \9 i/ ?% u#endif // __WORLDSERVER5 I: y* Y) d1 W, ^- i
}2 v8 z5 k R! ~7 P( p
代码:
& T- ]- i! z. B- G* F1 X' svoid CParty::InitParty()1 K( x% a8 g1 I4 B
{7 \8 Z4 h! y( q& ]/ v
m_uPartyId = 0;
! f/ D; L6 y8 Z, Q* X5 y- B- v m_nSizeofMember = 0;
" v. J, B8 |* @, t( r' J! i memset( m_sParty, 0, sizeof(m_sParty) );( p3 b, E2 Q+ \9 Z
m_nLevel = 1;( W0 e: S) f ]: X3 E
m_nExp = m_nPoint = 0;
0 r1 x# S( q* @ O, v, l2 E6 _ m_nTroupsShareExp = m_nTroupeShareItem = 0;. ?" Z$ a& y# Q6 V
m_nKindTroup = 0; // ????
6 F S" g8 l( W7 k+ g3 E; }" w0 b m_nReferens = 0;
" @ N1 ?& o( f, A9 |# c7 X#ifdef __PARTY_FIND, G( S+ |; S5 e4 H5 v, v3 K0 Y
m_bAllowEnter = TRUE;, k6 u H3 g6 s
#endif //__PARTY_FIND( A1 ]/ G8 I- Q k! L" ]3 X
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
: F( ]$ S1 v' V {8 `( `9 o' s6 U+ @# x
m_aMember[i].m_uPlayerId = 0;0 ?: S* O4 T" m% N
m_aMember[i].m_tTime = CTime::GetCurrentTime();1 z/ I* ~+ h% Q/ u: V6 |& f$ b
m_aMember[i].m_bRemove = FALSE;0 Z5 R7 b2 b, w: T9 R5 R0 Y! h; |
#if __VER < 11 // __SYS_PLAYER_DATA
7 a8 n5 D# A3 ]! Q m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
' U6 x9 x" W4 H7 H* _: N( q, y4 l0 J+ _ m_aMember[i].m_szName[0] = '\0';1 V- p$ L- m2 q9 s/ q
#endif // __SYS_PLAYER_DATA3 S4 Z5 d- H/ z8 b7 l, b h; v
}
) Q, |2 E1 [. b" z x: C2 V}
" B' Q* w* e' `9 }代码:1 ]' n) j3 \) a2 X) M
#ifdef __PARTY_FIND
$ N) C9 Y5 I4 Z0 g bCParty* CPartyMng::GetPartyFree()3 P, U, ^3 s! L3 ~( k# p. h
{- B4 t- O6 ?2 D9 _
CParty* pParty, *pPartyTmp = NULL;) _( {; {* m' w( A, p0 }7 b$ J. @
if( !m_2PartyPtr.begin()->second )
4 `( ~, ?, Y7 n! M8 i return NULL;, Q/ U% |* `$ t: A
BOOL bRan = FALSE;
/ ]9 j- K" P& L; c$ [3 _ DWORD dwRand = 0;
$ V t& Z* q* q+ g' _7 l. m: n if( m_2PartyPtr.end()->first >= 1 )
' V+ `: |1 E1 s3 Y' f DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
: v$ E3 I) Z# l' b( ?4 D6 G$ w4 ]
0 Y! H4 q1 ^. v for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
4 {# }, g! T M: Q* O+ h" b {
6 v" e6 N. J/ v7 A* Y# @ pParty = (CParty*)i->second;
8 S; F& S1 J, G; P& g if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ); _8 k2 H" v% c) e9 _% x* b
{; B0 u# R: q3 q. W" G0 f
if( i->first > dwRand )
p9 A9 E6 V* I. s return pParty;4 y) o% v: b6 r& \( g
else6 f I' F1 P7 i3 }# }: y
pPartyTmp = pParty;* H; b( l. x" s& w7 A8 X6 h
}! e, }& P$ D+ R% @% P' M% g2 o6 i7 J
}- w! o# n. l3 d/ O! o0 g
return pPartyTmp;
9 i8 v. S0 h& V( U# H}* u6 s( W% N: Z7 K, k* D
#endif //__PARTY_FIND+ I6 H6 J0 Q5 w t
- p8 L6 D: P: N% L. c; ODPSrvr.cpp:
9 `# d9 m. f# \+ R1 C; N代码:5 V% N3 n6 w. @: m' x+ Q, u8 \ e
#ifdef __PARTY_FIND# j8 s5 m( u0 P1 A8 s
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )/ p8 d( u& \9 e3 x+ A
{
" F1 ]. X' t" o! e. q& m6 Z, \, y CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
, u" m- d q( V2 h& _% h, l" R& p; g2 b if( IsValidObj( pUser ) )5 |: p8 x7 }9 A
{
3 Y. _/ ]/ F6 J5 r0 | N t% x; y1 P u_long idLeader, idParty;
8 k' ~5 m4 B/ e BOOL bAllow;' I. u2 l" H; ?
ar >> idLeader >> idParty >> bAllow;# p! v6 A* h, N# M# c
if( idLeader != pUser->m_idPlayer )/ L; b- s; a8 ?/ Z8 A2 w1 E/ v1 o
return;2 T: j7 r6 ]( x; u4 N: F: D% b
CParty *pParty = g_PartyMng.GetParty( idParty );
9 `6 c$ `- y5 f1 F1 @2 N if( pParty && pParty->IsLeader( idLeader ) )8 N& U/ m: M/ }+ ~/ v7 z) \
pParty->m_bAllowEnter = bAllow;% t9 J5 H* D1 B4 u
else' P8 n: T6 a, o$ }
return;
: t# ~. E" }7 d* ~' D' `7 T* y! [& G7 W! G
CUser *pMember;# _* Z' v/ d7 H; i/ N, f$ D, S
for( int i = 0; i < pParty->m_nSizeofMember; i++ )& a% n M* I K/ q" d
{
* u8 A& u [# b# M9 ~ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );5 r q8 m( v- O' F. Z/ A. [) f
if( IsValidObj( (CObj*)pMember ) )
( f: ]) S3 x6 Q- W+ |! F pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
# A+ N8 |7 k) | }
* e8 B A/ I9 S5 E% c: g9 P }
6 z+ Z+ T; x5 [ z$ Y9 u; e}3 a6 N9 k6 r* D& D& U0 q6 B
#endif //__PARTY_FIND
' B0 i) H& {0 g3 x# {% D; X/ r# Q1 D: f! S3 X
代码:% k6 `6 u6 r+ z$ y0 S
#ifdef __PARTY_FIND
# Q; H6 V$ c t ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
3 u* D# k2 D; k0 I#endif //__PARTY_FIND
$ X6 U. r& }) i/ L. N, J9 d: x( G3 G/ W- i. s
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
( B5 Z. }' a2 |; m. r. a{- I5 W+ y8 w( t; A, L$ b7 C3 q: o
u_long uLeaderid, uMemberid;7 B1 n; h% [. R) A$ T$ v+ f
BOOL bTroup;
! u3 C8 j7 U0 y9 D9 G. c6 [ ar >> uLeaderid >> uMemberid;1 I- Q: j* j5 D' I- O
ar >> bTroup;
/ Z6 m9 E( D: p% m) ], q: [% J
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
8 g3 c2 p0 _% A if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
: ]9 e3 X$ U" }" |6 J4 z. l7 _#ifdef __PARTY_FIND
) d' g D/ Q2 w InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
* s; O. p) R0 R) z#else. Q; D2 q6 n) @. p; P( R
InviteParty( uLeaderid, uMemberid, bTroup );
E& f* b- h0 o2 |#endif //__PARTY_FIND. ~3 f$ x; d% z! f' M$ U+ E
}1 D; r$ h$ W' }8 W% T
3 ^0 `4 [+ ?% o6 W代码:' W9 d3 V' D% t& Q' _" \/ p
#ifdef __PARTY_FIND" U+ g' ?) K5 g% S
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
! M! ]6 ]# A5 J) E8 B6 ~" w4 e#else/ ~9 M# K% m7 _# e4 u2 D! ^" d/ f, e
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
) s/ ^* m1 b/ J* }* s& }/ ]#endif //__PARTY_FIND+ E; ]- A( j$ n
{- t' P- C3 C1 \+ r% ^
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );" q9 d8 J. }! V, l) N
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
+ p" e9 N4 e [, ] , t: C! h, i& `- E$ O- f: C
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
9 V7 E# X+ Y6 m+ c5 d4 ?& r7 q7 x9 R. I {
5 R/ M5 l0 Z/ Q2 A7 H+ v$ C. Z if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
) }7 ^8 |! p# K! a0 g& a8 u {) Q- M; `9 `3 i
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )* y+ E( X; C! c$ |6 n5 b# [/ B3 A5 ]
{
X+ h4 ~4 Z6 M6 Y5 I pLeaderUser->AddText("没有足够的权限。");* \& K7 o3 \8 P; b6 C
pUser->AddText("没有足够的权限。");
! ]2 g( c* _4 S9 k$ f/ S return;
4 e& P) R5 F$ S1 e+ i7 W' x }6 _, X/ S1 K! j. s) y
}2 k6 J4 Z. A* ^
// ???? ? ??? ?? ????.. b: i* E6 h+ w# a! ?* V+ m1 \) D: H
CWorld* pWorld = pUser->GetWorld();% z9 N" D S7 F; H! P9 S
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )" L! C" Q- y& V! C5 E
{
4 f. y! n4 P4 B4 v pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
# Z" G6 m1 u- f return;# \. ^# ?" f" X, A; R" [
}
% q1 |( S8 ]3 l! U2 j#if __VER >= 11 // __GUILD_COMBAT_1TO15 k3 X* d# a V8 g9 C8 q
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )" z) W* l: u1 S% ]8 Q$ i, j, \
{
' q& [7 [ X9 S( T' p pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );, ^. ^$ {, r# ^) @; r9 [
return;
' F; u- [# w( r8 o2 R }
0 T& d/ t A, e#endif // __GUILD_COMBAT_1TO19 v/ ]7 c" {. b+ s$ x
7 D. \$ z( g# I$ J& u5 r0 b [#if __VER >= 8 // 8? ?? 061226 ma9 \+ `# t0 m0 b" p; b7 G, h
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
6 `- K0 K: @7 K {* e; {& F {
: E" C3 l9 u, ] return;
4 M$ l q2 i: F4 c6 H! P# Q! D }3 ]; M) ^" V# M4 {
#endif // __VER >= 8 // 8? ?? 061226 ma9 I% o; e8 a5 h2 f; `* H
# d/ s! D4 p6 v& C* N- L, B/ S
if( pLeaderUser->m_nDuel == 2 )+ L+ F( S2 Z, M; J* A
{ % W- D1 J" w$ n/ J- g
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.& a# I8 m# I, d! |9 ]
} + Y5 }# \3 [2 ?6 V4 F6 N
else
1 L3 y6 G! M: j; Z {
% p& N' X1 q! J6 c! O) V if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???9 o+ n/ t, s: c$ h; |+ l3 \
{
2 Y$ C$ a8 N% A8 X8 b: [9 e# l. X pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );! e* \0 ?% r, s
}
5 I$ M ~% p# `) k; B6 m: l$ K' I else5 F. ~1 S9 @5 t. u
{9 W" _: O3 t+ a* c; }2 j2 G
if( pUser->IsAttackMode() )4 u% v1 h* ^0 ?) ?4 i* s7 ^, d" R
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
/ K' f* B7 o: y1 `( v+ W else
$ B4 c: q7 S/ N1 o#ifdef __PARTY_FIND
4 Y8 m2 z( h5 o( G! c9 @+ v pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );" C0 u* U0 T$ ?1 T. @
#else' s- r( P% N. ^5 N9 S
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
% v" n" a. ?% K: ^0 C#endif //__PARTY_FIND4 B' f( G( |' h: M2 ]9 i% X
}% C! Z" P+ h1 e( o% [' M
}
4 q% t3 L' b, Y0 e* t; E }8 y) G5 ?' @0 g+ H
else
! J- r6 _4 J0 K9 ~1 M4 L {* a3 C+ ?* E0 Z. c" `( ^
if( IsValidObj( pLeaderUser ) )
3 b& \! N3 _. v' Q, h pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );% M+ }- F, E0 ?" C& l& f
}
7 V2 g4 i( l% g0 ^7 P& c( l8 P: D}" m5 D* q8 H4 ^9 l. m* \
6 W* T' E9 _' h! S3 B
User.cpp:
6 s! j9 Q6 |8 X2 p# p% o6 V代码:
( m( u% Y5 z' ?5 J#ifdef __PARTY_FIND
8 S& e' g8 H! J/ h5 xvoid CUser::AddPartyAllowJoin( BOOL bAllow )
* b& z; \; X9 o{8 M9 l! E! P8 |. A- \, P- b% l
if( IsDelete() ) return;
; w+ D" K1 d9 Y" R' |0 T( H# k# d7 _* b# B5 H- n! `
m_Snapshot.cb++;3 _& w& d! W/ ^) Z6 ?& r
m_Snapshot.ar << GetId();
' t {8 E% f9 D1 r5 k1 t5 [5 C, H m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
M4 V. ]) l1 N m_Snapshot.ar << bAllow;# o$ G: M* x" O7 B
}# I6 o M6 C/ \/ M% q& N1 _' X
#endif //__PARTY_FIND' X) W: d9 ~4 Y# j/ L% G* g
+ w2 t6 u( t% r
代码:
1 W- E+ k+ Z7 F#ifdef __PARTY_FIND) c& ^; m: i: F5 U
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )' Q- u U0 Q+ ~9 A1 M5 I* L
#else, L* c' v5 a5 u% i, P! }
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )8 H& }* f) c) q
#endif //__PARTY_FIND- j8 T) A! A( }
{% E3 U( g" s2 r) B
if( IsDelete() ) return;
6 s( k" a2 R7 p) J
& x: d) S" A; q6 K* F m_Snapshot.cb++;$ d4 Z1 Y5 Z$ L- @' U
m_Snapshot.ar << GetId();
" R+ Y; {1 X# R/ r- Z m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;& r" k4 C8 O& I: G8 l7 f3 W
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();8 a0 T# a% v7 v8 `( ^
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
+ C/ O! S: ?: z# ? m_Snapshot.ar.WriteString( pLeader->m_szName );% x0 B; M! G& K2 p: s8 {; y
m_Snapshot.ar << bTroup
5 c1 \: A5 y8 `7 Y, g#ifdef __PARTY_FIND) j. E, b! Y+ E9 J% e! J+ G& I0 V
<< bPartyFind D: t/ a @ Y p0 U* m$ L. f
#endif //__PARTY_FIND! ]5 \+ I/ [3 P. B* ?8 h+ j! R
;6 g* c1 Q* N2 I, S) [
3 ?* h5 i3 r I5 o/ b
}
) _, c% X9 B( U# q: V) X' k+ W0 l8 Y+ B- Q& L4 ~: j: l
DPSrvr.h(公共范围PLS)
0 P" q# b; _6 J/ \* p+ n- d, Q' G' r代码:) P+ s9 t% `& l1 p* l; c
#ifdef __PARTY_FIND- J2 E2 {2 @: ^3 ?9 i$ j: n
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
" I! {, i H2 D" |& G#else$ n. D7 V* k, l/ t1 _5 k: }
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );+ }# {" k6 v7 M4 S
#endif //__PARTY_FIND
. k: f1 x8 V; k. U, ?
- I# T" T( }! U1 X7 @ e- [& l代码:
, ] h- M; n7 H$ n }8 T: N% k* O#ifdef __PARTY_FIND
- p; \( t1 G* d$ t void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ); v2 t! ~4 C7 l- ~4 l, T* U
#endif //__PARTY_FIND3 K! h( W/ o$ j$ \& A1 e
3 f1 ~" Y& P) ]8 J% U4 @User.h(以及):
0 f7 s" j' d2 W9 i( \代码:
9 W" c3 ~* G( z; j/ K#ifdef __PARTY_FIND; f6 B' F I" }3 z6 C) ]
void AddPartyAllowJoin( BOOL bAllow );
6 a* V% k9 P% x, d2 @' I void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
3 w) ]1 }9 Z! D1 z" u#else
; z0 u, Z4 Z2 i6 y1 i. H) W void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
' d9 q% d3 n2 X4 T- n#endif //__PARTY_FIND
& P' {4 e7 |1 N9 c+ F+ T2 p! l- {
+ p3 {1 n: v; H \) ~, w3 H6 L, _party.h:
9 j; c8 P0 @4 u4 C代码:
. Z/ x$ S* O, d E& `# \#ifdef __PARTY_FIND' ~: P0 h1 E* ]" T8 x1 M+ T) W
BOOL m_bAllowEnter;: H, n/ D# y* C3 q- f e1 ~9 D4 z$ r
#endif5 j+ R9 j) ?8 Y
! S- S3 |' g8 K3 O代码:
$ j7 t$ Q4 K& |% q5 t#ifdef __PARTY_FIND; S1 h# ?# r3 |1 Y7 Z7 {# n5 l% G0 s
CParty* GetPartyFree();; I6 {* L6 B1 p6 w0 s
#endif T9 X( v# a5 f$ V2 a* ]
8 W8 X) T; P* e- u
WndParty.cpp:
, Z% t# b8 a! N' lOnChildNotify:
) s) k' x" U. g9 O5 k0 r代码:
7 Y k6 }3 }8 F8 R( B#ifdef __PARTY_FIND
8 F& R$ g# h4 e7 m# I! W else if( nID == WIDC_CHECK1 )
: M0 ^8 W& y: }1 \" @ {
1 M7 p7 @% Z, J7 k% u! g if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
' X' w+ l. ?+ W2 M6 v$ T+ l {
w& k h6 U% i3 T& |& C# P/ Q& m, H, m CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
9 S7 V. V; W4 P g_Party.m_bAllowEnter = !chk->GetCheck();
+ A% V! ?" ^( L) w0 [% S& n g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter ); p1 _) c8 i9 S* D7 j1 y
}
" L8 n% h: g: i# `, Y* G8 ^ }6 A6 c/ O7 o9 m& l3 v( K
#endif //__PARTY_FIND7 Q; P) W8 m& k+ d4 P
. i. [7 e. N z1 C0 k( A6 f: w
代码:7 _: I2 j. c1 s: w
OnDraw中:
$ d: K0 A/ M) }9 F5 R6 u6 D, t4 c代码:
5 c3 `+ ^* d3 @& ^5 H#ifdef __PARTY_FIND
/ A. u1 K" Q- z, N7 G0 [- a( q; V7 u CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );& V [: f' k L- f* A
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )4 ?' w. d2 z2 Z0 h9 W6 u% X X
chk->EnableWindow( TRUE );
6 u9 K5 |4 d( ^+ H* o else, k8 P& i1 Z3 ~1 b4 S0 ]7 P8 u/ V8 }
chk->EnableWindow( FALSE );% H: d# ]( b p4 O+ V
chk->SetCheck( !g_Party.m_bAllowEnter );
+ U! g6 C: J. d1 D, W3 ]#endif
4 Q1 r0 f8 G \* J+ _$ w- ^2 T
2 B: m- u4 G$ HDPClient.h(public):( |9 e# G4 E- {* _3 R8 B: s2 u8 g
代码:/ M; E: S' m# i. Q% ^0 c/ B* U1 W- i3 |
#ifdef __PARTY_FIND
7 Y2 a2 b% t, q( `# u2 J4 n$ M void OnPartyAllowJoin( CAr& ar );
' {5 b. c7 S$ ~( {# o void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );1 Y3 P# F7 H2 a2 G. J" @$ p: n
#endif //__PARTY_FIND/ Q2 M- z. b( U0 z T- B4 u
- t8 r+ |1 l+ v* P5 i; _) y
6 S; h7 d3 H5 E- d' \) @WERS hinbekommt没有,请让赫克的权利。* I8 P$ \. {3 k9 X* J3 g
不支持左右,所以难不...
9 \: o" [, S+ M$ i! A2 f3 X$ y8 Z党k的Windows NT甚至编辑它自己。) e q$ c* ?! T* D" d, c
包也,因为我不erschreiben进一步如果我你的。
5 b# t7 C0 l* D7 P由于缺少Quantité k n个代码是什么升工程前。' I1 \2 Z' u7 v
如果是这样的。请发表。% P% l% R% M6 c% P% t+ \
到目前为止,Pumbaaa
4 l Y, f& |) s: L. a7 _ # k0 ~' ^/ L8 i8 |" L% _
: n$ c q+ `8 I' I4 p# ?+ ^" j! r
MsgHdr.h
, W+ {$ I- r9 ~& o2 ^/ B: s6 _#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
0 V7 H& ~0 f4 A( J8 e. G" z#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002433 g- W2 ]; o- ]
& D/ \2 b z2 m4 D2 I+ E1 @6 ]5 f: L! {, g. r0 H9 F
( B; t9 d% m- X- c
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