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对于那些谁需要它 - 谷歌缓存FTW。 :4 z- D! Q6 }# n9 O; c [8 v
如果我鼓掌纯粹是我复制错误时,D
8 _: e. |4 _' _" s/ E" z积分当然Pumbaaa。
% G/ _( W8 S0 F& ~4 y& |2 ?
6 C/ x; s1 H8 j0 B, Y/ mFuncTextCmd.cpp:
# f5 ?3 i5 g* Y
; X- A: D7 z6 `9 l代码:, r3 Z) f) _4 {" |4 }0 C+ _/ P# A8 |" D
#ifdef __PARTY_FIND" Z- e. ^8 N' O/ Y6 d. w
BOOL TextCmd_getparty( CScanner& scanner )7 V* C) L0 I& T+ h# V1 x
{0 j" h# B) a* o+ A0 P2 V
#ifdef __WORLDSERVER
4 E6 r Z% N" W) J CUser *pUser = (CUser*)scanner.dwValue;4 q# J0 J9 I0 |/ o
if( pUser->m_idparty > 0 )6 m0 M2 G+ A3 c3 b
{
8 {% n( N9 ~4 x b1 _ pUser->AddText( "你已经加入一个公会。" ); E7 N8 a( d& L; y p# \
return TRUE;$ T( R' d4 M) x' H" B
}
5 r( f: o% ?& [. T8 k CParty *pParty;1 k/ q k" _ C* ^
pParty = g_PartyMng.GetPartyFree();
p& S: P1 i! l5 [" ^0 b, a3 Q if( pParty )
6 ^$ j7 [ b3 y2 O$ P- T2 U {* q5 ?6 u4 J# N9 o
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
7 E- ~; a* A' X1 D8 E- B1 ` }else: R3 W- a% B5 V' Z- h/ m) W2 l
{8 k% L/ L* H ]! c+ g
pUser->AddText( "抱歉,这里没有任何一个公会。" );
# N3 k. l/ U: T* Z* t }, Z1 I& E! W; v( j6 E9 ^
#endif
5 r2 ^9 w. Y3 ^! m6 y3 O) k' U return TRUE;
: b1 J" V$ m9 L/ W}
( J5 i7 K' t! I; t#endif //__PARTY_FIND- D4 A0 Z9 M- ]
0 e5 q+ r, y# K* [, K$ ~. n
代码:
9 _* V9 ?- J: a* p j3 PBOOL TextCmd_PartyInvite( CScanner& scanner )
" V7 W: P2 t4 n) W/ E0 o{- A6 v" E0 C6 d
#ifdef __WORLDSERVER& H* f! s) H% y' @* o
CUser* pUser = (CUser*)scanner.dwValue;
7 z- z0 l+ r& X, O MoverProp* pMoverProp = NULL;
0 K- ]: B2 d/ w1 S$ ` scanner.GetToken();
+ b) O( r |2 p2 u, e/ ~7 O9 \) K#if __VER >= 11 // __SYS_PLAYER_DATA
0 c# h# N" H! `; d u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );2 `9 `* L- b l8 _4 V
#else // __SYS_PLAYER_DATA
% K# Z# u5 N+ x- S, b5 B u_long uidPlayer = prj.GetPlayerID( scanner.Token );
* M1 q! l& K9 ~9 y5 |#endif // __SYS_PLAYER_DATA, {' ~% e& Y" C& h0 s( }
if( 0 < uidPlayer )
1 `9 X, X$ @! A$ J r& ^3 c/ H+ r {
- j- `+ g/ Z0 M3 b4 F7 } z( ` CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
. ?. T, N* L" O if( IsValidObj( pUser2 ) ), L6 F/ x* d; x
#ifdef __PARTY_FIND
8 ~; K& {) a# Z7 k5 V# j) S g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
! I! ]! H) G! j#else
7 ?7 v) c {. c% R! X- G g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
' E8 G# }, y* c3 U#endif //__PARTY_FIND8 k' _- F' @9 J2 G
else
$ f( q' Q5 }, z2 _2 ? pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
7 @& y! T+ W/ E* b }2 K+ S2 c9 m; }3 o
else
' @: B/ m# }/ `8 r9 T. N" f {. G% }; b+ X" T M6 P
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );1 l& E) T" k# r& ?" j
}
' H& M/ }% f# \: y e#endif // __WORLDSERVER! o0 Z! u, T7 l3 t% c
. k' @1 H4 i0 |1 h* z) D- `
return TRUE;
. R" B" I0 [( l# J4 u8 e}
* r* K6 Z# Z$ v% U5 E+ Y. @
1 D0 u4 A# A- O% ?" A. r. Q, p: B代码:
5 i' i, s/ h$ X, J2 D5 }& I+ N#ifdef __PARTY_FIND( d- P1 R& t) b+ q( O9 f$ Y
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
|/ f9 k' y5 O8 h. e#endif //__PARTY_FIND t* E8 L2 c7 f% o" Q7 ?) q
DPClient.cpp;" }6 M% N, Z0 G9 m
Code:
! _ K7 V4 l+ Dvoid CDPClient::OnPartyRequest( CAr & ar )
; x, E! O: O8 n{
# S4 {) L+ s! m2 r6 q; g u_long uLeader, uMember;
; I/ x+ A. Z8 Z( S6 f
, _) z; s7 {5 h- X BOOL bTroup+ P: t) E2 o$ R* V1 X2 n
#ifdef __PARTY_FIND
% m9 i4 R- t. @. Z , bPartyFind
: J( D7 q5 n' [: X#endif// __PARTY_FIND
3 |, O+ Y* |/ e! p4 w3 ^ ;
m0 R' K1 U0 o# r9 p* R LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;) s( G/ D9 Y. n" c
BYTE byLeaderSex, byMemberSex;$ L7 q& q( V" x* y/ |! w- L
char szLeaderName[MAX_PLAYER] = {0,};
0 N4 P5 }- R; m: \7 _# g) Y/ Y ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex; V8 q! P0 ^9 V# U
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;/ U$ d7 Z( F' ]2 W1 i7 H2 V, J) @
ar.ReadString( szLeaderName, MAX_PLAYER );! v0 ]9 P. D9 Q9 ] N
ar >> bTroup% k, ?. B9 F; q _' }' v
#ifdef __PARTY_FIND
) Q; [% c4 R; C >> bPartyFind! L% v( L8 O- L, i3 U
#endif //__PARTY_FIND$ t0 {6 o- i/ N2 C& A; D
;; ]. X/ l" a: d0 d9 e% g
7 s& {- w `0 j. F8 T2 e* { if( g_Option.m_bParty == FALSE )
0 c! w. N( W: i {8 H; N: ~* d7 M; Z+ _" f
SendPartyMemberCancle( uLeader, uMember, 3 );
0 A ]# @: ~6 M7 `, V+ @$ V return;
9 @9 t6 |: f3 v0 | }
" z7 A/ f" v' I3 E1 J+ s+ V
4 e9 Y7 i/ Y6 t) I#ifdef __S_SERVER_UNIFY, ~3 ^; U- X3 `: Z% j) ?) s5 ?
if( g_WndMng.m_bAllAction == FALSE )
- U- I7 }7 F# n- \; ^, |# }/ a return;: ]/ D' @6 P0 U5 S# h
#endif // __S_SERVER_UNIFY+ z0 c/ \" u1 T" x% w5 ^
; {+ t9 n: r D CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
4 H9 e& R& L# m0 ]' W+ G5 I
" e9 v8 Q' s- b7 I6 c: L2 G if( pWndBaseBuf )
, L2 ~# v' o/ c; _ {; D$ j! n1 E7 z3 C. J
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
% }9 v' V7 j3 `9 T) P4 @$ I return;% }7 s; N2 P- M. N
}1 w) a5 y) W4 ?" h
#ifdef __PARTY_FIND6 p2 Q( P5 |: _9 S; E
if( bPartyFind )
; T5 f: s$ m" k2 u( ]. Q {
+ T- T T: I: ]2 `7 v% z; J SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex ); o' h7 {% ]& I/ g e
}else0 z) ?: D' W) E& E# R! P; ], {7 x
{
+ j! N) f9 T2 w6 E4 ~+ L g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
* }2 o: F$ F4 M5 j+ k [' d+ @/ ~ R g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
, [ M8 w/ k9 j2 m; d, A g_WndMng.m_pWndPartyConfirm->Initialize();
0 V3 r% [4 N4 _+ B$ F }
) Z/ |# ?! z' [ ]5 L A#else
1 B- G1 l6 \8 V8 t' c g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
9 X* b2 c* ]( g g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
& s# L# h; F3 s g_WndMng.m_pWndPartyConfirm->Initialize();+ ?% {$ ^: ?+ ^# f% x
#endif //__PARTY_FIND
; C* B/ e% T. T/ s3 N}2 C* [1 }, s# a | {
" x3 ]0 a/ U/ q+ O
代码:
5 |+ U8 e2 p/ g, m8 i#ifdef __PARTY_FIND
- _6 L4 b& R# U/ E0 Ovoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )' }9 }, A( n- K2 z4 J2 {
{
- Y! U, V/ S) [$ L. Z: k x4 Q- V BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );! q( C/ { b1 V8 j; z2 H/ A
ar << idLeader << idParty << bAllow;
7 A, x2 y' n9 u8 _1 y SEND( ar, this, DPID_SERVERPLAYER );
, J. I$ v- {; Y, {% s& i/ a2 O) O! \" {0 B$ w* S
}
& S- [; f# S* z) {9 @- ?void CDPClient::OnPartyAllowJoin( CAr & ar )
[1 M$ P- j' \" h; P& ^{/ _. Y% W( i" f4 a
ar >> g_Party.m_bAllowEnter;4 m7 q+ `4 l& O
}
+ [9 {2 q" C& S9 E$ Z#endif //__PARTY_FIND
% i6 G$ [9 N9 m: ^9 D/ kCode:
3 o, E0 X1 y( E/ Z# x7 R#ifdef __PARTY_FIND
/ P/ Z" c2 i, N/ f case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;# ^7 o# [8 U3 r/ b0 z
#endif1 i8 ^; g0 Z# I, K
) I% l3 y' |% y+ V* W
party.cpp:6 ^ s; ^# S+ m* k9 F' P
代码:
/ `8 W8 a' L( bCParty::CParty()% G# P# z( u5 ]' t' M# W/ d
{
+ z2 L! S& p, `0 F m_uPartyId = 0;% I/ P* c3 e! W! G! c6 \% g
m_nSizeofMember = 0;$ u% n6 }, n* ` }/ X
memset( m_sParty, 0, sizeof(m_sParty) );
" o [! B$ t/ ? u h+ m' g; N m_nLevel = 1;: ?' H4 x- K0 }& x2 o% s3 I3 r$ T3 k
m_nExp = m_nPoint = 0;3 H7 z5 ~8 X) O; ]
m_nTroupsShareExp = m_nTroupeShareItem = 0;
4 Z- [& [7 s: L& L5 @1 v5 q1 w m_nKindTroup = 0; // ????7 P4 P/ ]3 c/ l% m
m_nReferens = 0;. t6 |- W, m4 W" s/ y& r6 c
m_nGetItemPlayerId = 0;
6 K+ J" ]9 z/ p |#ifdef __PARTY_FIND: d* L/ [8 U, n4 s( m
m_bAllowEnter = TRUE;3 c- c. t% B5 J5 f0 e& P0 Q
#endif //__PARTY_FIND5 A" Z7 G9 L# _
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )# Y0 @8 M- [6 c/ s, T% }
{1 P, d/ U R2 s; Z ~
m_nModeTime[i] = 0;
5 u8 _- @7 b' I. j3 Y! J2 D }
& |; l* _: I0 V, m$ e m_idDuelParty = 0;
0 e9 i* ~7 F* p4 b* e# j#ifdef __WORLDSERVER* H) C9 V0 g% R
m_dwWorldId = 0;% S2 g& B; R1 B" ?. ~4 T
#endif // __WORLDSERVER) P7 P+ M8 I$ G* ?% o5 l7 y
} J$ q, X: }" w: _5 t% A
代码:. Q* k. s' {3 k1 U/ P+ M/ ]
void CParty::InitParty()9 h+ X0 s# B- Q: U3 p2 v, k+ a
{
- j! `# x. Z8 r% {+ g6 p m_uPartyId = 0;
' U1 ^* q7 T- r) ` m_nSizeofMember = 0;
7 Q7 n, U! Z! l memset( m_sParty, 0, sizeof(m_sParty) );
+ Z! E, H5 u/ u4 E$ z8 A m_nLevel = 1;+ o8 d3 Q3 p0 H X" `- h6 @6 f
m_nExp = m_nPoint = 0;, h4 v& V: Z/ ~+ `8 ~
m_nTroupsShareExp = m_nTroupeShareItem = 0;1 `& ^, ]# M) U; H
m_nKindTroup = 0; // ????- R. O. m* z* c8 S' N. {
m_nReferens = 0;
( T- {3 N, Q! M! Q#ifdef __PARTY_FIND
* D5 n) t6 T& M; S0 r m_bAllowEnter = TRUE;4 U2 ]+ K, e% w& o6 Y1 z
#endif //__PARTY_FIND
; Q* ?( B4 Y; V7 M2 h9 D for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )# {3 r/ [8 y _2 _& t
{
: z- h# m; m% G b8 ?, B, { m_aMember[i].m_uPlayerId = 0;* e; g. o) k8 B1 y3 [: ]
m_aMember[i].m_tTime = CTime::GetCurrentTime();
0 {: P4 h& g: g; s m_aMember[i].m_bRemove = FALSE;6 L8 s; M: V, |' _$ U _& l7 C
#if __VER < 11 // __SYS_PLAYER_DATA6 x- ~$ p* S+ V/ o. f4 X( `0 \
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;" v8 d" B2 a' ?+ `
m_aMember[i].m_szName[0] = '\0'; ~( V( |( d7 ~ o- H
#endif // __SYS_PLAYER_DATA7 D- q* S. r! q! ], s4 P- s' h0 E( E
}) m) U x2 ?3 i$ L
}
/ N; V( ?1 b' y2 a4 \代码:
' z& Q7 [% e( ?( {#ifdef __PARTY_FIND2 w$ V* L' a& @
CParty* CPartyMng::GetPartyFree(). Q9 R- ?" c# T! F2 V7 O2 t
{
) e1 Y7 o4 ]# y" X) V CParty* pParty, *pPartyTmp = NULL;3 B8 P$ E4 z1 A7 f" H& v) K0 k
if( !m_2PartyPtr.begin()->second )
. q* r# ?7 V: n$ h2 L( x, O$ @ return NULL;
, Z+ n$ H5 E% H- v. n% w BOOL bRan = FALSE;
$ a0 }9 y2 ]' {- O G DWORD dwRand = 0;9 i6 \: } e" N
if( m_2PartyPtr.end()->first >= 1 )
+ a1 l8 Z0 M! H% j; E7 S% v) { DWORD dwRand = xRandom( m_2PartyPtr.end()->first );* a2 g' h' f3 ^0 g
0 V; E: `+ R0 r6 ?! n |$ x
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )& L$ e/ A( x3 y' F- d6 F& N( }
{" J0 w0 W0 _5 A0 Y' m
pParty = (CParty*)i->second;
; k" g; X s: F) x; ?$ P! A if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )$ M- Q5 p, {4 J. Z. ~
{
4 \, Z# j' x4 ^% D3 w- z$ G+ u- ? if( i->first > dwRand )4 _6 A6 H* c1 s0 l; @
return pParty;- G6 }3 V! x$ i! H/ Y' A: n
else
5 a' L3 M% b* v* }' @# T @% P8 a pPartyTmp = pParty;
8 k$ _* E7 Y. X& G" r& U y: o" S }% `- T! }6 c9 N6 i
}
4 C P5 U" ]( w& p return pPartyTmp;
. Y, k- V' C. e) y}' L5 k" q/ d$ q7 F% j* f& s
#endif //__PARTY_FIND
& I8 ?, y% B3 q. C5 A9 F7 o! [$ n3 p+ z6 Y! f
DPSrvr.cpp:
9 W+ C* D/ B$ ^0 z# V4 i代码:- x4 e( D# }5 {
#ifdef __PARTY_FIND3 X' x4 O5 Y- s6 [# P$ y0 G# U4 `. z
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )6 H4 y, T. h- {3 ?$ {
{$ P- G: O; U) y% s" R. H4 [3 o* n
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );: A4 f# r/ S3 z, b g
if( IsValidObj( pUser ) )+ y5 j2 M: S* |' q9 K
{, N+ a' U5 z( @ T2 L
u_long idLeader, idParty;) O5 ?5 a1 M# W! y
BOOL bAllow;
# l3 B& X2 N: W: ]5 K8 K, N ar >> idLeader >> idParty >> bAllow;
% q- ?- J, i' R' l if( idLeader != pUser->m_idPlayer )6 |1 Y6 ]/ S- `% U1 |
return;7 _; Q# d- |- H& y6 [" G& W
CParty *pParty = g_PartyMng.GetParty( idParty );
, R# T3 N3 Y4 W if( pParty && pParty->IsLeader( idLeader ) )
; \0 T- ^4 |" s2 D5 h6 p pParty->m_bAllowEnter = bAllow;/ x/ O2 ~ A. M7 k: e, f0 }
else2 `' e Q& ]: H
return;# i" e9 U4 H, X( O5 B
; y5 ]/ X7 E+ ^4 m* w7 f$ @7 O
CUser *pMember;: Z: ?' c. l+ |5 V C2 J' V
for( int i = 0; i < pParty->m_nSizeofMember; i++ )& }2 |% i. b3 E6 a! p& ]
{
9 h5 c! D7 ^: V5 X( E8 e& m+ [ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
$ p/ Y4 [% ~, \9 W5 a* j& x if( IsValidObj( (CObj*)pMember ) )
) Z+ q1 S) k. g+ x6 u: g pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );+ o3 c8 c" d4 f8 Y& D9 J- q1 C
}
9 h2 Y2 i- I* ~4 _ m9 F* t }
# O/ d2 J x! b Y}
5 m9 h; g) D" Y+ p#endif //__PARTY_FIND: L* z7 ~7 r9 I; h5 L! s
9 Q6 v [- c% E8 h: C d+ \5 ]
代码:5 {" @" J: h& ?4 v( v8 a
#ifdef __PARTY_FIND/ h& V; O/ [8 ]* a; r- W
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );2 [2 X; `2 @8 P# ]8 O/ m& n, S" e
#endif //__PARTY_FIND
+ H6 G/ v$ g+ l% _
8 M& ? B8 C. S- ]" z/ |) Y% U$ Pvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
. d$ e$ J! C( @3 H$ I( S{; z* }% x* b0 G# w! V, J
u_long uLeaderid, uMemberid;! s B* N1 H$ P0 J; d
BOOL bTroup;* i$ T5 f) k, p2 f- Y% M
ar >> uLeaderid >> uMemberid;" I! d- I5 Q% e6 F& x8 ^9 F n
ar >> bTroup;
) @) }1 P: k) {
5 s5 V, \4 G5 Z6 F6 ?5 \' a CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );5 M7 K& b- H8 I* I
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
+ T9 j. h1 b2 l" P" U$ j6 @* i; n4 o#ifdef __PARTY_FIND
$ d4 C: J) w, H* D InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
. h2 x" i- q! W. E: m" O: O9 r4 u#else2 d9 _9 U3 M i: p
InviteParty( uLeaderid, uMemberid, bTroup );
0 e; Q* [, ]: X' C#endif //__PARTY_FIND
% Z+ w+ }( e. G' U2 \/ Y# U5 {}
1 s5 H' {2 C& v8 d8 q# e: N
" H+ E; ]& i- }+ R% {代码:* V' _) L& D3 M
#ifdef __PARTY_FIND" n% k, } `9 x' q
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
* U' I+ L" Y! }, F; o3 _#else4 ^9 n. L f/ g9 m* ~# x. c( s
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
, B) m K$ K- j, Z$ ^: X#endif //__PARTY_FIND- {7 y1 G; E D7 w
{
2 ~7 ]* ]0 _2 Q: P6 T' Y CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );6 Z6 n# j* [% p' X5 T, Z
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
+ C( O! O; [7 ~ ' Y" X4 _" H5 o% n- l0 v- F
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )# G$ a5 ?9 m+ {% X; H3 U1 e1 a
{
7 }8 `: n' A B, B7 N, Y if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
! M- x9 Z7 {( g/ M {* }$ T J, i6 E% W
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) ). o R! k; y' {+ j& X
{' ^0 {5 q( s$ T3 [
pLeaderUser->AddText("没有足够的权限。");+ b# F" `( l- x8 i/ o' ]
pUser->AddText("没有足够的权限。");' Y3 e2 }0 }! ?3 l, ~
return;# D( |- R, \) `* I. I; z, c; A
}
* f! ]# c. w* e1 _. ^- X }" W' D4 ]. |( W n
// ???? ? ??? ?? ????.. l& x! a& A2 h+ ? |
CWorld* pWorld = pUser->GetWorld(); N# }% ~! J- P* ^: Z* u
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
; b ]1 ~9 R! _1 n$ u, _$ l {
! m1 }, X1 c: @6 V" {3 a8 ~ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
9 o1 E+ D9 r h5 |% j return;: a' S3 g1 v4 J' C$ E% i8 t) {
}) x4 K' [7 y1 ?( E, g
#if __VER >= 11 // __GUILD_COMBAT_1TO1
* g2 S! L6 d4 A if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ), q- a* Y; k4 q8 Z' S8 {9 i% t
{+ y7 |7 i7 H" k
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% x8 |" S! Y! R$ g return;/ y0 o* r) u/ K$ p6 D( R) K: M5 d
}
! [ a+ T$ y: B# \; Y, V#endif // __GUILD_COMBAT_1TO1
% u! o1 K. m% c* F6 O3 f
7 h1 \: \7 R6 C. }1 \% {) X |#if __VER >= 8 // 8? ?? 061226 ma
; Y: d/ S2 h5 q0 j& X1 x6 E( q. L- s if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
7 `) n- _# g7 h" L {
: r- O5 {9 G% N o; h' ` return;/ p4 e$ I) n% d2 q6 Z7 d6 t+ \/ I
}
% Q$ A @& K) o/ M! L! ?#endif // __VER >= 8 // 8? ?? 061226 ma* J9 @( K; M" j& B, @
3 b M& M, l' g+ J+ M
if( pLeaderUser->m_nDuel == 2 )! V! G% k- S( ~, k
{ # u3 W( _; o7 {2 g$ S1 k. V
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
6 j/ @- A( H: H2 m$ X1 M } / F8 q; Z, x7 [! \* n$ a2 B
else
2 y4 @3 y9 p4 Y% J! G" ` {
( W" y# G: } V0 P( S2 v m if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
$ }; e4 R( y- V1 b5 `: Q4 u' B1 r {
+ [" N* s# p: {3 s6 E; f pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
: f# h/ k7 \- c. ~' r- o! m' v1 m }
+ o/ R2 W6 V) n1 H' I else
$ H+ }" i: q' T4 Z4 l5 t( m {6 \# z1 |2 r6 w" ?% @
if( pUser->IsAttackMode() )
8 M5 y, H9 l. X0 L- ]7 b pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );8 e. O1 Q& V7 f4 U7 b: k
else" X4 `. k/ I" u" T& I h5 C
#ifdef __PARTY_FIND! H& i5 t4 j/ M) r6 m; h
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
# O \+ l% }1 D3 Y5 ^#else
& j0 N) C# H( i2 X pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
- v4 G. N% g4 F/ w8 m' R( l#endif //__PARTY_FIND
, r. [" F0 }9 K5 z% _4 [ }( W5 W; S9 O9 ^. K! U
}
4 C5 L7 {9 L! N3 z! C/ y }
) F9 G7 C `( a8 E: d0 w else
* w6 c8 Z5 a7 o% }# ^* S {! H4 q6 b0 U+ y3 P
if( IsValidObj( pLeaderUser ) )
* L1 x# B8 K, n( ?2 g K pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );' h" w/ m5 T/ S" i4 c" f* j1 @7 t |
}& n$ `5 W0 j% R' D0 H: t9 D4 G
}& f6 { b2 L8 ^: a" W( G, G8 S
- h8 }) m7 I0 t5 MUser.cpp:( j! l; K) T+ Y
代码:
$ G, Z5 ]2 ~( L#ifdef __PARTY_FIND& t* m" h. U3 }, C
void CUser::AddPartyAllowJoin( BOOL bAllow )/ E4 p/ U& u0 X- u+ }" @
{
' k* n% }! ~ Y& j9 S' r if( IsDelete() ) return;
$ H$ i" R: j6 H+ F( f5 v5 W6 J/ W/ W* [- G9 {3 H& Z
m_Snapshot.cb++;
2 C8 d5 E9 S; e* Y m_Snapshot.ar << GetId();1 T7 M% t2 Q) k
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
O1 h8 G% L# M1 ^/ o( F$ m m_Snapshot.ar << bAllow;
5 _6 U4 V: W4 P1 [- K* q}
) k; y2 m" o9 F; F4 W#endif //__PARTY_FIND
) J9 T3 E% x' @1 x7 O$ t% s
. G' k4 U! s- s7 s0 |) l代码:7 a/ u% H) @7 [2 S
#ifdef __PARTY_FIND, z' N- O: O X% [0 J T2 m# \
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )" W' ?, g f9 l4 e
#else- Y6 D1 M# w e7 B' T
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
5 u. Z7 W$ ?. i @* ?3 D#endif //__PARTY_FIND
6 h# I; _' \! F& [, g. d+ @) X{
- M* P. f1 t* V h; E; _6 l* X& N if( IsDelete() ) return;
3 b M# Y ]& S) G9 {/ Y 1 d2 ]# A! c6 u) }
m_Snapshot.cb++;, \- e: u9 }8 s4 O; T4 C
m_Snapshot.ar << GetId();
" H1 W6 \* X; K g9 I4 a H$ x m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
: p: ^: {4 p+ q% _0 H# C' H, v( O m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
2 E+ L1 e# K0 N6 ^ K) S6 n- v# ] m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
- X; l' C% ]- _$ O9 C% d m_Snapshot.ar.WriteString( pLeader->m_szName );
" j8 C K, d! @ m_Snapshot.ar << bTroup
/ h# ~4 k. y& V0 B1 F' s: I#ifdef __PARTY_FIND
2 L3 } z- V) H# n0 Q- g2 f9 K << bPartyFind- V* W! W f v* f0 c; u1 e* l- Q
#endif //__PARTY_FIND
# b4 k) |! _% l2 o% i4 T. R' D ;2 v |" l8 |% V- [- z- S
' f8 Z m; ?1 H7 |- N; c& N}
( Q# q* T4 D9 W. N' m3 V( n( L
1 P: }- a5 C' t8 KDPSrvr.h(公共范围PLS)# {$ J' ^" L: l7 h
代码:; @( \( ]: q( K* ~! G
#ifdef __PARTY_FIND$ S! b0 d0 X) a- V% C4 S0 c' d
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );0 K, _, y% s: M+ w1 g4 ?
#else6 b# B5 q: [- K) \- T2 u
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
( o+ Q5 m, Q) S: M+ q2 G#endif //__PARTY_FIND9 v* e% u8 y- ]. R
; b6 c- h# Z1 F( z& ?" z
代码:% ~# ]* y) R( Y- R" M
#ifdef __PARTY_FIND9 |. f3 e% Q2 T q
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
' K8 [ W1 H9 E& Z" w0 s# i0 m" n" ~#endif //__PARTY_FIND
9 W' n! J7 |5 u+ N: U) {
% H; _- ^0 `) Z! a/ D/ UUser.h(以及):
: [. l+ y& h9 Y" M代码:) @+ C1 Q9 _0 v; F6 s
#ifdef __PARTY_FIND
6 x/ L, I" d: F' w; A: T void AddPartyAllowJoin( BOOL bAllow );
) T5 i- W, _) i' F0 Q, ? void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );$ s+ T% Q8 c% r P& k' w
#else
4 a1 X2 V2 i! U$ K) E* A, N+ ~9 o void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
$ |. k) y9 B6 K4 F3 ^! @8 Z#endif //__PARTY_FIND# b! t A* p. R: M9 V: ^ D
0 A5 w$ u: @+ A- j" gparty.h:' W$ E6 u6 k) x, M& w7 q* R E+ E
代码:6 N7 e' i5 W7 O, A% ]
#ifdef __PARTY_FIND
4 Z: a. M: W8 z, V+ Y BOOL m_bAllowEnter;
* q2 {$ \5 ]$ q2 V! e4 [$ g( f+ y#endif) o o" o! Y. i" D5 }
" x, h" N' J, p& T* J. w9 r/ s
代码:
2 I$ p% E2 K5 X: q+ w3 V3 o#ifdef __PARTY_FIND2 J8 c) B; x: `: M) z0 Y T* }
CParty* GetPartyFree();
% D) S' P( Y v2 }1 c5 z$ k* J2 I#endif
" z- D, ?; U' q7 C; e8 V& U% k O4 o, y) w. g0 U" b
WndParty.cpp:6 N7 M' u8 M" z5 Z
OnChildNotify:0 b; L4 V7 i+ K2 |' Q5 C( N
代码:
# ~5 Z& a- g# v- M4 r4 U& b#ifdef __PARTY_FIND
& h. G% P9 Q! v( z else if( nID == WIDC_CHECK1 )
- M& f. D5 P4 k7 r* o3 A {
: ~2 K1 {* n7 P$ ~. F) s' ~ if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )$ s2 G8 U, `2 V% B7 E
{6 `2 F, [6 c9 A2 Q2 Q
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
' @! n# d8 p! ~% F D: d g_Party.m_bAllowEnter = !chk->GetCheck();
/ s. O2 P) n1 j4 a7 Y g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
' L4 W% e+ {; K2 T. q: \ }& ]5 o, O! U% d ] f8 m& O
}4 F5 @! g$ z1 V. t
#endif //__PARTY_FIND! e6 y3 ?+ J6 Y- y. Q. Y1 K; Y
& Y" K- b4 \! U5 N8 p代码:
/ z( T9 z1 ~% p& g* c& jOnDraw中:
) w# M# @% W$ ?代码: m+ R7 O6 }) p" l6 w& H$ R
#ifdef __PARTY_FIND
/ k' K) I P1 W+ Z CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
8 f+ Z7 |1 Q* Q0 D+ R. R, k if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )* j: C" q( Z4 a5 X$ Z0 ]
chk->EnableWindow( TRUE );
9 I6 _! z7 [% O% q$ q else* n) Q9 K/ I0 X
chk->EnableWindow( FALSE );
7 D- c V7 t6 O8 C& p: S; q# w6 c chk->SetCheck( !g_Party.m_bAllowEnter );& |6 a2 E* _) i0 L9 _1 {- s0 N- l
#endif* c# { }2 z- a
C) l- Y& J9 L, W0 k6 e5 B. IDPClient.h(public):
' p7 D% T( M3 T' t; T. h代码:( O( p6 n; V |! s3 ?$ H, }
#ifdef __PARTY_FIND; X. a; @/ [7 [; s
void OnPartyAllowJoin( CAr& ar );
' F/ R1 X8 H, G9 l" z2 _ void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );$ J5 k m1 D; ]
#endif //__PARTY_FIND
" y& w6 ?0 T3 H0 }* I* m1 z
: F) H+ D) K! M+ E6 B5 v) _, N8 \- R
WERS hinbekommt没有,请让赫克的权利。
, H0 L# n( \" p. N不支持左右,所以难不...* a* c+ a) @! d$ [1 Q, A
党k的Windows NT甚至编辑它自己。. x2 l7 z" o* ~. ?8 h
包也,因为我不erschreiben进一步如果我你的。
8 g- k3 B9 i! c9 C由于缺少Quantité k n个代码是什么升工程前。
$ n9 V" s! }! d如果是这样的。请发表。3 u* Q# a* {. T0 r5 n% L1 ?$ F d
到目前为止,Pumbaaa6 V) A! ^6 e2 ~
( a* [7 y& w7 ^7 k + z. E( o6 U* p3 g' m
MsgHdr.h
8 V% C1 Y2 F1 b x1 J8 A6 u: I#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
& @: j- [, f1 V, q, i( \; k#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002437 x, Q; e1 o `2 i8 r
3 y. f! C3 t$ ^
2 k; n. p& F+ f' ?
% Z/ c0 L; d- _( B |
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