|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
" r! T" R* O% E V( H: L如果我鼓掌纯粹是我复制错误时,D
6 g4 N/ x2 q$ M4 S4 d. |/ l( o积分当然Pumbaaa。
1 u) S9 t0 G! V' v) x
9 J$ }2 f1 ~. j+ \FuncTextCmd.cpp:) i2 o# T% f/ U. H' [
5 t( x: h( k" X8 Z N8 S# I
代码:: }8 r/ P, G+ g5 j
#ifdef __PARTY_FIND
- F; }* B' F9 m b$ D, U3 M& cBOOL TextCmd_getparty( CScanner& scanner )6 E9 D+ A+ B/ U0 L
{
1 T2 a3 \2 A/ _ ?7 V% H8 ?#ifdef __WORLDSERVER
]7 K9 m' T% q' c. v- ? CUser *pUser = (CUser*)scanner.dwValue;
1 C1 @, m: v$ k3 \+ K if( pUser->m_idparty > 0 ), {7 B3 w( w2 o$ r Y* W
{
; Y& J* P! {9 r: Y* h' k pUser->AddText( "你已经加入一个公会。" );4 B1 D. U. X. [; w/ A. F
return TRUE;# R6 G2 i1 O4 |! r) D1 C
}
+ E+ c) W$ w1 Q CParty *pParty;
$ A2 ]% w# l4 | pParty = g_PartyMng.GetPartyFree();0 e9 H# J" w7 B+ ?, |+ W. Q
if( pParty )
- h+ o) s" Z. F, N. k E7 V0 r {. b# v6 C- _4 K6 B* `0 f
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );# P( R% l$ i; |2 i. s
}else
! k0 i3 z: r- C) L {9 e! s( Z! u* z8 e3 {1 t5 @) ]
pUser->AddText( "抱歉,这里没有任何一个公会。" );
" e; {' ]9 f0 d7 `5 B" ~ C9 A }
4 Y# e& G8 C9 r3 e#endif
# R, e( h7 e% r2 P9 R return TRUE;
- M T P8 t0 I* t) X}
5 y# J' W7 `: ]* P: I#endif //__PARTY_FIND
, [- a* A! M$ C4 @$ e* v& a8 R, G1 Q5 @& L9 Z& w. O F/ N
代码:
0 d I1 n6 E3 ~" g. }3 }; oBOOL TextCmd_PartyInvite( CScanner& scanner )
% }# Q3 a2 O$ i( N. [, O8 k6 O$ ?; m{
: V& F9 E6 R1 K3 B0 z#ifdef __WORLDSERVER: J( G6 M) r2 V" w
CUser* pUser = (CUser*)scanner.dwValue;
, z. H4 s4 V2 \ f& w" j MoverProp* pMoverProp = NULL;
: q4 d4 e! z0 F+ h* i% y# E scanner.GetToken();' H) u' ?2 `( e* @$ u. N1 f
#if __VER >= 11 // __SYS_PLAYER_DATA% K; [0 n& c; ~: o4 o! x
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );2 _- W) k1 l) L/ O5 m
#else // __SYS_PLAYER_DATA
1 g& o8 W* D8 T# } u_long uidPlayer = prj.GetPlayerID( scanner.Token );1 k( p: u& l$ e3 A; N d9 `2 T
#endif // __SYS_PLAYER_DATA# r6 d/ R+ P& n5 g6 b
if( 0 < uidPlayer )
+ s* ]7 E# m6 f: f" [' {/ ~! t {$ f9 |! X' }: A( j# W0 Z
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 0 c/ P: h0 d# a6 r
if( IsValidObj( pUser2 ) )9 _! ?2 \0 T5 F1 A' _
#ifdef __PARTY_FIND
6 w2 E2 S @+ d1 o3 t g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );) ~. d( R: D& u( M
#else
: f( \- U7 s7 d3 S% N g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );- }# V0 s- t" @6 F# s4 _
#endif //__PARTY_FIND* T8 ^/ b1 S/ o- f6 ]: ]0 X4 s) V
else
/ v4 q& b. O: [% V: h$ n* ~" v pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
. l5 z2 J1 N d+ V, M2 q5 b% K }
8 o$ i1 Z" K' F3 c# ?& q else
3 m$ l6 ^$ j1 d* l: g+ _% t' a {
% ~! F& s/ [- C$ D' l pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
) m' ~2 Y) n5 p* u; l) h }
7 n& K9 G1 w% t% @#endif // __WORLDSERVER
1 E5 {' Y5 C! _8 }6 x9 v2 s, U* C" X8 D) C/ L6 E
return TRUE;$ Q+ f$ k5 i/ `6 @8 _
}
a7 z$ E' M8 _7 z% R- l
c; c$ g& q. N+ L& Z5 ~代码:* }1 i+ @9 @- z" v/ v" s
#ifdef __PARTY_FIND
9 ~) x8 [# y- Q) t0 q ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )! ?! a& _& \1 y' D2 N9 u; e
#endif //__PARTY_FIND- h L) e( K( t9 z3 T
DPClient.cpp;- @- _: l$ U% Z: M! d5 m& f
Code:0 m" S% P1 ?) q7 l4 d
void CDPClient::OnPartyRequest( CAr & ar )/ N% w! \: R! I8 R+ `
{; g. ?. y P9 |/ g6 b7 R4 E+ `. H
u_long uLeader, uMember;
( D; C7 d' B( P
& F7 E. Y! a* y$ p BOOL bTroup
3 V r& p8 [! z& u# ?#ifdef __PARTY_FIND
; ?0 Q, @, q& p1 e , bPartyFind6 [4 x; y4 G! s! m: a; f
#endif// __PARTY_FIND
4 d; T+ E! Y) ~8 p S) O/ _; F ;
. l( p+ u' z/ v5 L1 V; v+ L7 c LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
% M {) Y- W. l% R BYTE byLeaderSex, byMemberSex;2 T0 {' ]" d! V' E% t
char szLeaderName[MAX_PLAYER] = {0,}; e/ q) O2 D1 k# ?. k S6 J% c
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
+ p" a a4 k& \ ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;# y' v8 a+ z+ W; b4 w- w
ar.ReadString( szLeaderName, MAX_PLAYER );. |; }" A* n A$ a
ar >> bTroup$ @2 x2 N+ Y# f8 `2 i! F
#ifdef __PARTY_FIND- [$ |1 t; E( c4 R* _7 p2 z% t
>> bPartyFind
2 r0 l3 [2 z$ i" j+ P9 [( o) I#endif //__PARTY_FIND1 Q8 I! W1 h1 g! m2 y E
;
* T7 i; B" m P3 M: W" f
/ `- u+ F4 q) X if( g_Option.m_bParty == FALSE )/ |3 a( Z1 U3 _7 n+ f2 G4 F* H
{
8 E+ Q; D$ V$ B( u3 Y, U SendPartyMemberCancle( uLeader, uMember, 3 );8 B0 h$ P- S! p" O5 {; J& J
return;
% @+ `9 [2 n5 F6 `6 d5 ? }
( l1 _& L- Q' _0 Y
M$ ~2 B* C0 \0 f: D: w: m#ifdef __S_SERVER_UNIFY; F% x! e2 H! C' B
if( g_WndMng.m_bAllAction == FALSE )
! H! f \) E% e' X return;- R4 A. }/ w j9 z5 Q( K
#endif // __S_SERVER_UNIFY9 z) }! j% k" K6 }% f! H
7 R& U: D( `+ z$ z" y) P0 @ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );! m/ Z! M8 C( n
8 D; v& x6 K* e2 D0 p
if( pWndBaseBuf )
0 n) ] @# X( J! W7 ]. O8 |! Z% p {6 c3 t$ F/ X# @2 o! l6 K6 e9 M" e5 F D
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
9 t+ I& ]: Z% Z) D7 n& y2 ] return;6 r* |8 O" p N7 f6 ]: n8 l
}
3 i [7 m1 m. V' `#ifdef __PARTY_FIND
A3 E8 t1 V# C# a& ^+ G2 K$ _8 j; E if( bPartyFind )
( Q" ~* Q4 \; t6 R! x7 p {
* e) f2 U& }9 h9 O: m SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );5 K- f a) Q; s2 u1 R9 G
}else
5 d: Z ?+ x$ t0 t {
, r9 |% G- x" E3 M! ~4 D g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
2 r4 _0 v) K7 w% i. r g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );( x K% c/ Y- N! c# m
g_WndMng.m_pWndPartyConfirm->Initialize();
$ j& m7 u0 S: [. q; C% c5 B5 C/ v6 { }
! ^, ]7 g, ?, r- m p#else1 T6 ~% E! b3 Q2 r, \$ x
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
7 Q+ }1 h/ a0 A3 g+ p: s7 ~ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );8 \# @3 ^: W3 M( k9 y
g_WndMng.m_pWndPartyConfirm->Initialize();
; R- ~: Q1 @' T4 p; N#endif //__PARTY_FIND3 p3 U, n6 `& V. A
}0 C7 v2 u+ L) Z9 f: T8 c
z4 ^8 m( P. }7 G3 ^; T9 r9 z代码:& h3 K. l+ w5 |" m3 x
#ifdef __PARTY_FIND
+ A1 Q# r4 p! p& F. }. C$ fvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ): T7 L3 D# I- x; g4 N+ V
{
1 q, r% A3 Q n1 D BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
2 B" w* C/ ]5 g5 _ ar << idLeader << idParty << bAllow; B, V$ [& L7 p: X5 W
SEND( ar, this, DPID_SERVERPLAYER );" z# ~4 a, J2 K+ X. J8 ]
$ f& I' ]5 T+ D k: s
}
* s% q# L V' T$ q! p% T( ?3 Bvoid CDPClient::OnPartyAllowJoin( CAr & ar )2 T6 _& Q3 D( [& j' V4 Z4 _1 ~1 j3 J
{$ T9 U: M5 B/ y, v
ar >> g_Party.m_bAllowEnter;0 e% K1 X! [, F% G
}5 z) c- I# ?5 P( p& i I
#endif //__PARTY_FIND
/ }- u- i: H& J. Q& TCode:
! o- ~7 y! _9 ]6 d+ `( `8 h2 Y$ M" {#ifdef __PARTY_FIND9 ^( Z# r0 K5 o
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
7 L- M! k( n6 ~) [#endif" {1 L- m2 c" k" c6 S
' N3 W) P s, q9 ?
party.cpp:
@; \* x: \, ?* @7 l1 P代码:! {7 b0 j8 i* |2 u; c+ h# P+ {
CParty::CParty()
, v. H5 g/ d# Q" o7 @: ]* h3 y{2 c9 v1 T" d* X. @5 @; @8 w
m_uPartyId = 0;4 R7 U/ M$ ?$ E w% q& d
m_nSizeofMember = 0;( V- R. a) C0 H( B. h
memset( m_sParty, 0, sizeof(m_sParty) );% q& Z" U( q3 N# _) d* W0 C' A! {
m_nLevel = 1;
) q+ d8 z- H' H) u6 b m_nExp = m_nPoint = 0;
. \* ^( G7 K3 a2 E m_nTroupsShareExp = m_nTroupeShareItem = 0;4 H7 V3 l6 C8 n4 }
m_nKindTroup = 0; // ????
! _+ W P8 U7 \+ {1 M) V m_nReferens = 0;' d4 c+ l5 n# B4 Q& W8 [
m_nGetItemPlayerId = 0;/ l( ?2 a7 F- W8 S0 Y3 G
#ifdef __PARTY_FIND
. u: B* u$ \; z( p) q m_bAllowEnter = TRUE;
) v9 a6 z e! y, m+ e#endif //__PARTY_FIND, U- Q- R. |- l3 `. k2 Z
for( int i = 0 ; i < MAX_PARTYMODE ; i++ ). a) s7 r! ~ B" u) _6 ]$ y
{
- z- K- E4 q0 Y( S7 s E2 L m_nModeTime[i] = 0;
" W! u! e4 P% h; H }
" h, H9 g* o; C. U+ K* m m_idDuelParty = 0;
% K( P" G7 s$ P- j#ifdef __WORLDSERVER
F! P: k0 ^+ n- v3 X m_dwWorldId = 0;6 F( `( Q* ^) x3 Q, g
#endif // __WORLDSERVER
4 P% c$ }3 l2 x# m( W5 n}( y$ {& i6 r9 L. D. ]. {5 f% w# V
代码:
3 r; c6 v* L0 d) g& c9 d" S1 p P# Wvoid CParty::InitParty() G Z1 K* I \) b: q) |+ H* b
{
5 E7 w9 X9 d8 P- Q) Z o m_uPartyId = 0;+ B0 y3 k9 E; n: h
m_nSizeofMember = 0;$ S* N7 E7 q& w" i
memset( m_sParty, 0, sizeof(m_sParty) );
" R) k" H$ C' u m_nLevel = 1;; c) L @; d$ w
m_nExp = m_nPoint = 0;2 M- e8 e" B& Q& [
m_nTroupsShareExp = m_nTroupeShareItem = 0;
# ~2 A* h# ^; d m_nKindTroup = 0; // ????7 W8 D& i0 ^" i; w2 ?5 b
m_nReferens = 0; 9 ?: ]; D& C# P
#ifdef __PARTY_FIND
' W' Y% [& L( g m_bAllowEnter = TRUE;
9 q$ U1 [ m- U6 i6 N) o#endif //__PARTY_FIND3 H9 D) K* I) `5 S- L
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )0 Z a8 [& \5 f* J
{$ P: B. ~! k& o7 U
m_aMember[i].m_uPlayerId = 0;3 p# r: O: M4 V, _6 L
m_aMember[i].m_tTime = CTime::GetCurrentTime();
4 S' A4 [ p6 t% i6 @ m_aMember[i].m_bRemove = FALSE;& ^/ A, v8 D) b2 c) z, I/ E
#if __VER < 11 // __SYS_PLAYER_DATA- o0 n1 C2 w. K3 n
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
- v7 F. @& M0 o m_aMember[i].m_szName[0] = '\0';+ O0 e. R& M/ ? k# @2 p" n% G P
#endif // __SYS_PLAYER_DATA9 y- J0 W! O6 u/ Z; {) V* U
}, e9 K' y$ v2 n( Y4 `0 Z. R, v
}* G5 L% _, G3 f; n3 @
代码:
7 Q) P- M. {" Z% d# g2 h3 _#ifdef __PARTY_FIND$ T9 w0 n; N) b+ W* e
CParty* CPartyMng::GetPartyFree()
; Q% x) G0 l- p& h{" `& f4 k. F6 `& c
CParty* pParty, *pPartyTmp = NULL;( F+ M* K8 F! g) r' L6 O5 G) R+ l
if( !m_2PartyPtr.begin()->second )2 V1 h, T+ O- P7 B0 b0 S" ]( g
return NULL;* s4 ~) L# U7 t
BOOL bRan = FALSE;
& A& {! m5 S8 m3 R1 ]8 Y DWORD dwRand = 0;
3 T! O. y' @, ?7 _0 h! e$ t if( m_2PartyPtr.end()->first >= 1 )
: F+ R9 e7 \! w$ O- Q2 n& ~) {! G DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
7 }" T q- ^2 R* w
) _- A0 ~/ a0 U& a for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
1 U# x: D B. Q* | {$ |; E) X' [3 k+ P# n& U5 y( _. f
pParty = (CParty*)i->second;: i9 E) N n' b! ]
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
, V. ~9 I! s) t. l& B" [ {
/ T; M( y! m9 M7 R$ p3 q- y# e if( i->first > dwRand )
1 G, o( y: E% W% N, T4 | return pParty;
4 @, j: ^9 E% M! {* B else
: a( C; c7 P2 d: } pPartyTmp = pParty;
3 P) w( K6 P' H7 W- u" c9 s ^+ Q }
) Y: U; u4 p; q7 s, W# u }0 C" w5 o! | O- i; V
return pPartyTmp;
9 f/ F7 O! Q$ D. `2 x}# U, [3 N" j9 B) r4 d! G
#endif //__PARTY_FIND4 l. n6 Q& u- H6 m4 q
9 |0 \( a- L" q8 j0 n! [
DPSrvr.cpp:
0 i* o( h3 M1 l p( L代码:
! T4 V- ^& A1 l( o( @3 e#ifdef __PARTY_FIND
! H( P) B. q; {0 s0 d3 [: ?# Nvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ); d( n0 G# E) v( W7 N! G1 `/ k# }! i
{
( J$ g: T* T. h CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );2 u9 T! y# W; T; K' C' v9 n' ]1 h O/ |
if( IsValidObj( pUser ) )
7 G0 k, H# X, g; R {4 v8 r8 \# e3 N# W7 t! I
u_long idLeader, idParty;
+ n' R- i; a; \ BOOL bAllow; |, I; V: W$ N P& @' }3 J) g$ j! E
ar >> idLeader >> idParty >> bAllow;
3 G. v3 }4 U' N/ G( q if( idLeader != pUser->m_idPlayer )+ |- ?* G& R! i; H V! N
return;# S; k0 a$ ^5 D6 G
CParty *pParty = g_PartyMng.GetParty( idParty );) O0 W# o; }; `8 V8 v2 g
if( pParty && pParty->IsLeader( idLeader ) )* D2 {3 } c! R3 _
pParty->m_bAllowEnter = bAllow;' E/ q9 D6 v5 G$ i
else8 N( [3 D3 ]- F! H9 v& c
return;
# N K) k6 ]3 x% E9 T
# |; w6 M/ B, e$ i CUser *pMember;$ ?, [; F# d& S$ p- {9 ?
for( int i = 0; i < pParty->m_nSizeofMember; i++ )0 p: m8 b u6 L' ?
{( w/ B/ t* u. B; Q0 R# @
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );, E4 G$ Z4 ^7 C+ W0 L
if( IsValidObj( (CObj*)pMember ) )
7 }7 C4 Z$ ?% E7 ^ pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
7 j7 g5 F* q5 F! Y$ B, ]6 s }+ {2 }7 A/ Q& z& C
}) A( q! \( z' Z( m
}
) k) R, A, H$ n J* ?#endif //__PARTY_FIND8 Z1 n% {. C' k
; k4 o. ~7 U6 u2 j7 n4 h
代码:7 o D& Q; y2 \ y5 r" e. V: A
#ifdef __PARTY_FIND
0 [; B& w2 E7 Y. R ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );0 E, p3 o5 \! r" x! }
#endif //__PARTY_FIND
* e$ |3 b+ e! O1 C" `. a
1 w) ^( A7 m* m9 H% kvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
G' {* B& G7 Z6 m1 \{8 U2 o* D- i, f7 Z0 U5 o
u_long uLeaderid, uMemberid;
; U5 O, T1 w1 R/ b( Z BOOL bTroup;
$ n% a, B" l5 j# Q: ] ar >> uLeaderid >> uMemberid;6 h3 t) {3 s) J8 c
ar >> bTroup;
( _7 l/ o" a8 s6 T _5 Y2 @( ^2 H7 y1 r1 N! }. X9 b) X
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );4 O9 s, [' X. Q& x' T9 \
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )2 b5 m Y y0 b: U& h5 K
#ifdef __PARTY_FIND( T2 |; L) r+ ]5 t. w3 e" C
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
7 V3 Z* @* a9 u$ R5 y/ {: y' f#else
0 y2 f; |3 \" }1 y, L, o: |% t- Z InviteParty( uLeaderid, uMemberid, bTroup );
; X2 n; ~2 z, ^* W+ L5 s#endif //__PARTY_FIND& I2 i4 O5 g f
}0 w8 w6 J( F6 ? B$ \
9 }! L! Z. ]4 N+ C% Q2 e% P3 j代码:/ M9 w) E- k, \
#ifdef __PARTY_FIND" Q& ~1 [! a2 x0 f" }7 E9 ~
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
; ]2 _9 F, J* m2 X#else# L/ R5 v) J: m+ n+ x* E
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
: d7 y# s3 V' N#endif //__PARTY_FIND% w! l) l5 Y2 l1 L% j; M& t1 x
{
; J4 i: S% C! O) _) Q, o CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
2 w" V$ x9 B% |/ C8 S2 C& G CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
, j H, c/ F/ _6 d; x2 x# b. g& `$ Q : ?3 p5 Q) A9 j' h) ?! H
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
7 `- r5 [3 A" |; H) | {
. j( U3 G, t5 { if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
3 x; \! p& Q: }0 R {6 x: H" h4 q0 l/ E5 {+ I0 `; e
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
4 K5 U8 w$ _; n6 Y( x {
6 S: Y% u( @! b: v* D( y pLeaderUser->AddText("没有足够的权限。");9 F1 W* q9 M) K: [: x% d
pUser->AddText("没有足够的权限。");1 f6 V5 @4 A( K- K, g' i' \: p3 d* a
return;
, U+ N& h3 K& Q0 }7 V/ W2 E4 h6 d }
7 M' C2 I/ i. r: h m0 U% E }
+ x* m) W& Q. M' { // ???? ? ??? ?? ????.- n& F, I5 a% ^! Y2 b, A
CWorld* pWorld = pUser->GetWorld();0 p6 Y# r1 u/ V7 g* m. T
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )! N9 F) C/ D6 I" o
{
0 R+ t$ r! d$ ?; D% X pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );# q0 T+ E$ K" Y- P- @# J* n
return;4 o, p% _5 K2 r
}
' v3 s# d" j/ S2 k# u#if __VER >= 11 // __GUILD_COMBAT_1TO14 g4 t6 @, B1 b R! A
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
6 O5 M2 G+ |5 { e. t/ y/ k {- H9 ?# c8 F% i" F0 Q5 z& l
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
* c) x0 \! u% Z0 b: X7 ~. v return;2 |2 ^7 u8 M1 Q# Z
}2 S( j7 v8 x6 z7 _8 a4 O9 o
#endif // __GUILD_COMBAT_1TO1
/ x! {& e! R1 u- S% [$ ?" m" ^* b0 D; \7 i
#if __VER >= 8 // 8? ?? 061226 ma8 }. g+ X3 \" ~) `. {
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
2 x- S) V# t5 T1 |3 r {4 y* w7 p+ R/ s0 w
return;
7 B- D4 ~/ }1 ] }
# R# Q3 K. G# B0 j#endif // __VER >= 8 // 8? ?? 061226 ma
! j" l6 n8 {/ w; B) K
& i! S. G) Z% h# t if( pLeaderUser->m_nDuel == 2 )
& J- Q2 D% \1 r$ n { 7 @( w) g$ z0 r: S% z; ]
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.# U2 b: z6 B, D- ^& q9 A
} 8 G% N! s( y& C( i/ X. }
else
/ `" o3 H* c. m) l9 `5 o9 E/ S: i, G {
6 G$ } G9 M! K if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???" e8 N1 p7 _; T& V
{
7 b9 {! E" L- S. v i$ |# v( s pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );5 n8 B$ B" ~1 a& p
}
/ B% R# h/ Y+ S$ W, I else t! [, B8 v4 `0 J- a. P' `( i& F0 o
{
2 v0 g; w7 K1 [8 {0 {4 S: _# o if( pUser->IsAttackMode() )7 Y: @* s; t7 `( s
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
; b* p3 R& R. X7 _ else/ t* E1 f: T) z+ i6 `3 r
#ifdef __PARTY_FIND
1 I$ z) Q6 g8 b; [ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );7 `6 V) H$ i4 L+ B: d S& D2 E
#else
* O* ^$ Z& Z5 j* `% Y pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
1 Y9 p3 ~# O8 ^$ ?, F" W2 Y r, m, W#endif //__PARTY_FIND
4 E' H X: k0 o' [$ C }
4 ^3 R/ z1 Z$ e1 @1 w }
4 m( k9 q7 F8 g H* b3 p$ J }
9 {1 r3 c% H, `9 x else5 ~7 e) }; o9 s7 n- j$ V
{. F+ e* U. Q$ @( a6 r
if( IsValidObj( pLeaderUser ) )
0 l& T4 _- k( | pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );! n% W% f/ R$ y- m" x
}
$ W# O: P4 Y; y0 Y$ z}" i: l$ k9 p0 \8 K' u' K6 } {2 |
& D0 k; J6 \% ?# i1 |7 o& A, C6 a8 [
User.cpp:
; n* N5 I9 K: a) E2 x$ s1 A代码:' z3 z8 M3 O, S" T( q
#ifdef __PARTY_FIND
2 w, Q2 g3 i+ u' B6 avoid CUser::AddPartyAllowJoin( BOOL bAllow )" S+ u* A, G% f0 Y
{
9 M. e7 y* z$ m- D) T6 U7 J% Q& u8 J if( IsDelete() ) return;
' n+ h( e/ s5 v8 D* C& s- N* ~
% Z! X* i4 T) m6 o* B$ y" ] m_Snapshot.cb++;3 P; W' V8 k$ [+ x" |% w- y9 M
m_Snapshot.ar << GetId();
L" x1 T) ?8 E% ^# m2 e, M7 ^% } m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;4 M+ j' P: W3 K8 Q, M# `
m_Snapshot.ar << bAllow;' j3 r1 n4 j3 f) D' x- t7 y# g
}) v. `" I0 w. W
#endif //__PARTY_FIND- ^$ _/ E; W0 s4 [
/ z8 Y8 e: |6 v+ w3 a
代码:
8 V5 R4 |8 y# t8 v#ifdef __PARTY_FIND% r! z8 a, ^4 d5 k+ N7 O8 O
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
! M5 ?3 K7 h& h& P/ _0 f% H#else! z( X f0 A0 R) @) S7 O& s7 L
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
( W" {: M$ t+ V# }$ u' l: |#endif //__PARTY_FIND2 X, ~- o9 F1 N9 c5 D& q& b7 S! z
{
5 V% y) ~! F/ q8 N if( IsDelete() ) return;
4 @ p; _8 @& \0 @
5 \. i& Z' r* X: {3 }, z m_Snapshot.cb++;
% F* h: B7 X8 U5 o7 n/ G. I, F m_Snapshot.ar << GetId();9 v& {4 d* \! h% H8 ^
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
: M2 Q! a! \# n" n( i3 c2 F1 h7 p m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();' }! M) `! q& {# I4 o# q
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
* i0 V! V( H; r0 I# h m_Snapshot.ar.WriteString( pLeader->m_szName );+ O( n* D' A: V
m_Snapshot.ar << bTroup3 `5 p _- X" K: f4 X7 u* ^) B
#ifdef __PARTY_FIND/ p4 T) Q' n% n! x1 w" i
<< bPartyFind
v' I3 u' D5 e3 W/ d#endif //__PARTY_FIND
% _) m9 ?+ O! O6 H* c; k! {6 _ ;
4 Q/ U5 t9 S. U2 E6 H+ H# c
% c, `& i4 ^+ ~* r" J}6 o$ \; e, T3 }6 t; H( Q
4 Q% d; r+ i+ n6 UDPSrvr.h(公共范围PLS)& r. o! r& [! i$ m: E0 k- s' S/ }
代码:
& P+ H( s$ p: w% V#ifdef __PARTY_FIND
1 Q- H) h% ?1 a* O3 g! G void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );) m! Q* {, E3 Z4 k
#else
' D0 v( P- ?& _; @8 S) t void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );8 V8 a5 m/ S# |) d! B/ b
#endif //__PARTY_FIND
" t4 r6 s( R" A7 t: i a# a
9 C5 W: G( b; y0 \8 `1 ^4 N2 J8 u代码:) v) c @/ I& N9 l1 D0 y; s
#ifdef __PARTY_FIND2 ]3 P8 }4 g t
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
( `, x' V/ M# U) L#endif //__PARTY_FIND
+ O& f3 t: M2 U; d
) c+ B+ ?( S x5 g% zUser.h(以及):
( y8 m9 u' `5 C/ [, [9 N" l代码:
2 [1 W4 |% a4 P6 Z9 t, z' T#ifdef __PARTY_FIND
' ~, L( A. M. o) @2 n void AddPartyAllowJoin( BOOL bAllow );
, y0 `. O3 Q6 q5 k void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
: x: |0 `, q$ Z. C#else
' C0 C) E& K/ o! F- i void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );& c! a+ E0 q9 Z
#endif //__PARTY_FIND
. u2 i* m8 ~, w" ]. u* b4 i; {9 r& {- N" w( \
party.h:$ N g# z$ P' _! r
代码:
E9 A4 m! C; ~, T/ V+ X#ifdef __PARTY_FIND% v; C8 @3 ?5 P( L! A5 E7 v1 d
BOOL m_bAllowEnter;& t& p4 ~0 }: ?! p4 ^7 L6 [2 T j
#endif; g! b- r5 Z) {1 r* T5 [. @6 S
/ z% [6 ^9 Z5 v, {% E代码:, c1 w: Q' @2 H+ o
#ifdef __PARTY_FIND
4 w8 s# D$ E' i, Z CParty* GetPartyFree();. s9 N5 n% G$ \" o
#endif: g \- r% c# S2 r6 I
; K/ c, p% V- u& K4 iWndParty.cpp:% m V* N& E* l5 N
OnChildNotify:
9 F6 ?- L Q, L2 x- I2 z% c5 P/ @代码:
" I1 A( i* t; g {. v#ifdef __PARTY_FIND
3 r. l6 A( T _/ }% U else if( nID == WIDC_CHECK1 )% y, S0 y1 m1 C _5 @( p& |9 w8 X
{1 d# S& g* f0 \) l$ v
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
/ M0 c9 t2 F; ] {% w% y. V6 Z& o& w/ B
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
( W& F/ B. s% [7 k9 n# D g_Party.m_bAllowEnter = !chk->GetCheck();5 }& p4 I0 {: y% `: j/ L
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
# s/ z2 J7 K8 X: j4 C3 X }1 h& k K+ }2 p1 B
}# p5 V2 P. d! V* H; E1 \
#endif //__PARTY_FIND
% V: d; V9 m5 Z% p
/ U( B# U4 ~; u u- B* C' B代码:
" g4 l$ I2 ]" T# ]+ YOnDraw中:
" f0 }8 z' N8 Z9 D代码:
8 I8 y& h. d! Q$ B8 s#ifdef __PARTY_FIND
$ L0 T& O: D( Z! L& n' G CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );6 D/ w4 X8 U/ [* W. @% j/ p
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )- K% p0 x5 v+ [( l
chk->EnableWindow( TRUE );2 u3 x. S2 t: r8 J' ^# r
else
; t3 i0 L- e: P$ B6 {) | chk->EnableWindow( FALSE );
# l% x4 [( k5 D0 w chk->SetCheck( !g_Party.m_bAllowEnter );7 ~2 L0 q( {* `
#endif: h- u9 s$ H; ]8 H
; r% ?: @* ^% @* c1 P9 }: m/ }& GDPClient.h(public):2 q- W" E3 d2 n: h
代码:# D4 z8 u2 I* Y) Q7 w3 X
#ifdef __PARTY_FIND
$ k. d5 L, D% I9 w. o. V( B# O* b9 o* W void OnPartyAllowJoin( CAr& ar );5 o! m, j% Q! l7 @& U
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );8 R2 t# X5 n6 Y( k$ p( ~
#endif //__PARTY_FIND" `! Q6 Y; `" P# ]2 l
/ Z' Y0 S1 @6 G; V; B5 e( I1 C* Z2 q4 a5 a y f% x- b" d) L
WERS hinbekommt没有,请让赫克的权利。# u0 a. C; b- o- L! V
不支持左右,所以难不...) j% A7 @! k" K) P+ G
党k的Windows NT甚至编辑它自己。
+ V! }& x2 }; I( ]% B% L包也,因为我不erschreiben进一步如果我你的。
' z$ _/ q- `: {4 j由于缺少Quantité k n个代码是什么升工程前。8 m" ~. X% J8 z( i6 w
如果是这样的。请发表。; n( L3 u# U1 z' ]2 e) d. j/ z9 ?
到目前为止,Pumbaaa
' g7 v+ T: f2 e# [" \- t6 H
$ Q# a+ ^ P4 K( Z2 Z/ [* B / [/ B# @" V# ?, f) J, [
MsgHdr.h
) c% | C# B/ @% x' N#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
5 D6 V- U/ y5 Z2 D#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
' z% G. H# I$ x! ?4 V" M% w7 _+ l5 m( Y1 N8 z
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* v9 Y5 g5 a+ i
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