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对于那些谁需要它 - 谷歌缓存FTW。 :2 F' Y! x2 I2 M
如果我鼓掌纯粹是我复制错误时,D
# s3 T7 ^8 \6 c6 c. I& s积分当然Pumbaaa。$ f# a: |: b) r* E
" R; t; g" Y0 p! R: |FuncTextCmd.cpp:/ ~5 B! L! \5 g' B V7 j3 x/ `. g5 `
6 I: d1 k& M& h, `' N# u+ U% m4 @代码:
4 M9 x6 ~2 x R0 _& q% H#ifdef __PARTY_FIND% _2 g$ z; V( W! h; v4 Z6 z
BOOL TextCmd_getparty( CScanner& scanner )
/ t# ]& B* E. C# X$ r) K7 r{ \' E" c0 ~$ E& c: U6 t u0 N" N
#ifdef __WORLDSERVER5 e$ u$ @4 E* f2 G
CUser *pUser = (CUser*)scanner.dwValue;8 T' Y7 \* Y. H5 ]
if( pUser->m_idparty > 0 ), @" ?+ J- S: \$ j+ ~0 i
{
) [ E; N5 m( i, ]0 A. ~ pUser->AddText( "你已经加入一个公会。" );
& m- }$ C/ g' L F- E2 m0 w3 y( l7 G8 D return TRUE;
7 T$ x/ N) B5 [7 \+ x) A }/ \0 o6 h9 r* [/ v& O9 M# K! s
CParty *pParty;
p5 H) U5 A- z( {' U9 \% A pParty = g_PartyMng.GetPartyFree();
4 F9 V7 W: q; ]" _6 ? if( pParty ), m$ }" T) x2 n- H9 e; u# S
{
: w8 J* [6 B) Y% D7 F g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );+ t- @+ `: d- W. E7 V& i
}else
* c( t, w4 o# | {
$ b% t4 F \& \- O f pUser->AddText( "抱歉,这里没有任何一个公会。" );% Q4 I! n* h, E7 i) P+ j; N! y) O
}5 [: u8 Y. u4 c1 j% p/ p( `
#endif o3 i$ h% F' O. v, z: d5 {# E
return TRUE;
6 v# r3 i8 x: p}
: d4 X% j' s9 P7 s#endif //__PARTY_FIND3 P! A- y# `# c5 _1 A* D' V
0 ^+ w( K# w; Y: L/ z& y代码:
% V1 F9 e6 V. y( b( [! ?BOOL TextCmd_PartyInvite( CScanner& scanner )
0 u1 E1 ^. {$ p* [( c5 i. h0 t. H$ J{& ]$ V' ^; v5 ]4 ~1 ~
#ifdef __WORLDSERVER9 q7 I4 p& Y2 G2 C0 [; f
CUser* pUser = (CUser*)scanner.dwValue;
3 w X1 ~. h8 d- R# Y! G+ k MoverProp* pMoverProp = NULL;* d9 A$ e. B4 D- o8 H& O1 v$ W
scanner.GetToken();- y/ z+ W: W! y
#if __VER >= 11 // __SYS_PLAYER_DATA
: _) s- h& a. I7 j: F7 K/ v u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
( A8 x: \9 @- u; D" e6 {6 r#else // __SYS_PLAYER_DATA# r: b6 h U! s
u_long uidPlayer = prj.GetPlayerID( scanner.Token );3 H/ z- b5 ~1 F; g
#endif // __SYS_PLAYER_DATA
) {. _9 \4 b& T! L( ~ if( 0 < uidPlayer )
" n" l+ \1 I- Z {" `: }. ]( A/ x1 A
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ( t' b7 L, r+ |1 y& L' f) ]
if( IsValidObj( pUser2 ) )
9 w; Q( n0 P0 `' B8 w, R0 [; l, ^#ifdef __PARTY_FIND
7 x0 B9 u: g% Q% k1 B g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
9 p" \2 q3 l5 ~) L4 t6 w t; J9 ?" ?3 a2 j#else6 c' F& t8 u2 O! C0 j* _4 T3 [
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );$ U8 y" D. b2 g) w2 k l
#endif //__PARTY_FIND
! y: z3 J6 Q7 | else
. o2 q+ ?, i7 V6 l4 V$ K pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );8 s9 w5 r7 b7 f4 Q( W5 E6 P; m6 \
}0 O; P! ~; V `5 y, k/ J
else+ ], H, `( O& A$ s3 w0 [
{
6 I* ~, f, F* v/ j* S& v8 l3 J# e" w. S- f pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );- Z& N* G* m! o( I
}, s; Q$ T* Z1 ]0 _
#endif // __WORLDSERVER( ] a, _" m* P
4 B3 }! k7 B3 ~6 f) [
return TRUE;
. X: w+ P' g+ ]6 W; C/ l8 t1 d( D}* J2 U: m1 Y2 ~4 d7 P1 D
7 U/ a( g Z" }+ P) _代码:: b2 f: t( p" h
#ifdef __PARTY_FIND
) q$ D$ g7 Z; H$ N: f ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ), t4 s/ O* s2 U# l% H
#endif //__PARTY_FIND
) p0 w! b5 Y& `( \DPClient.cpp;
# D, s, }. u3 m! o4 qCode:
+ q q$ C' a* K* R/ a+ E) X" ^void CDPClient::OnPartyRequest( CAr & ar )
0 \ ]3 |5 M: a" h$ A9 p$ K{! k2 o7 @. g& s- Z F. w7 _
u_long uLeader, uMember;
! c+ W' j" Y& Y
, t! p8 M; V7 q BOOL bTroup
% m- y) {" o2 `) q* ], I#ifdef __PARTY_FIND; r4 o5 l6 Y2 D: n
, bPartyFind3 A, E8 _+ Q7 J
#endif// __PARTY_FIND! o5 {% r+ \. `' M- @3 ?3 f
;: ~3 `* w/ _! J" `6 \' R6 L. X
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
: A# f5 G! X K5 a BYTE byLeaderSex, byMemberSex;9 u ^8 p& ]6 P8 x p, P& E( H2 ~: D
char szLeaderName[MAX_PLAYER] = {0,};0 j6 t$ g) ^- Q' Y1 }$ {# v
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
( ^0 [, F) l- Z( e* o* ` ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
4 p' \ h) ^& V4 | ar.ReadString( szLeaderName, MAX_PLAYER );
: ` E) n: m* @3 G& b ar >> bTroup9 s6 m/ E- G6 H" X
#ifdef __PARTY_FIND2 Q0 p, g) k" `8 |! g4 n3 k( d
>> bPartyFind
, S$ D7 c6 ]% i0 j( x7 v- i#endif //__PARTY_FIND3 C& r# b. O! D) P( s
;
- g2 f5 `0 Y# a% M' f8 D8 _
# A) X( B4 J% u3 A if( g_Option.m_bParty == FALSE )
# X& N7 P1 {- ]! ~! x8 A8 Q+ s7 R3 R" I {
) E+ M. @- Z6 x6 I# f SendPartyMemberCancle( uLeader, uMember, 3 );
7 \& U x d/ K3 A return;6 S2 Z; Z0 ^, `
}
9 O, }4 f. O/ \- n, v0 T3 u- i1 n2 S
#ifdef __S_SERVER_UNIFY
& V6 y5 f- ~ {" ]1 ] if( g_WndMng.m_bAllAction == FALSE )
& s" e" N' g9 M9 Y5 s @3 r return;' F/ g b0 n1 g, R* L' o
#endif // __S_SERVER_UNIFY
- V) \+ [2 W/ Z0 [+ v! m0 L5 v; @* C: ?
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );3 H1 E8 K9 S. L* J5 v; P) Y
# D4 Q4 g8 N- q8 o% G if( pWndBaseBuf )
8 J* _6 b! ?7 k {: G( ]2 U: m. M! G0 l( w# q4 B* s2 O
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
. v. p) T6 \: l$ f+ _3 z return;
4 {" M4 J1 R3 ~9 _4 V( m }
8 [0 p, X ]2 `) f# J) ^* T4 Z#ifdef __PARTY_FIND
& g2 ^5 r: |- ~5 K if( bPartyFind )" T6 B* Z6 l1 P
{
- G1 G/ _, r" T5 ]' J6 G2 L SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
: f5 T* \" B t# L; [ }else( r& r# V, q4 {6 `
{ K, j* u& q+ H! u7 f
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;) a5 T0 ?$ V0 g
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
1 V7 d8 e( A. N9 q0 O g_WndMng.m_pWndPartyConfirm->Initialize();
# n% J0 y2 b- |0 |2 y7 a7 S }4 M" W# J7 s# a# O
#else
/ z' O" i% j# a g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, S0 H: J& B/ a+ V+ I2 ` g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
4 ~) Y1 {8 {$ g) O) P6 w; S8 x$ Y g_WndMng.m_pWndPartyConfirm->Initialize();
* X1 @# m' e! R$ H% S#endif //__PARTY_FIND, {. \$ I% v5 P0 f6 {4 F2 Q" F
}
- } N4 j& ^9 i @# Y$ f( T8 ~ v' s5 I
Q# t1 B) \' R9 V# F3 z代码:: {, Q; I- G ~$ Q- D3 j" ~. Y
#ifdef __PARTY_FIND8 T# M+ \4 C* p q
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
5 i/ X/ [6 n& u; {{$ k% ^5 L' Y' Q/ x9 Z
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
, C% G s" k* Q) e+ a ar << idLeader << idParty << bAllow;
6 {4 T3 B- y5 R2 Q' s SEND( ar, this, DPID_SERVERPLAYER );5 k8 }0 t! C- l3 e \
}% E6 P ~$ f8 g: a- v}7 Z( D4 l1 P# W% v
void CDPClient::OnPartyAllowJoin( CAr & ar )6 P0 B" i$ s5 P$ z. ?
{
1 I# N5 O" D" l. {! U ar >> g_Party.m_bAllowEnter;# L3 [5 }: N' g* d% c
}
" ^, v; H7 x+ f) u7 P$ }- x- x T#endif //__PARTY_FIND
" D) W/ C( z J# B: ~8 hCode:
& i0 w& o* S4 `7 ^#ifdef __PARTY_FIND( B$ [- j J8 j" Z0 p
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
2 ~' C6 t1 w) N& ]#endif, b/ X7 q$ w) D, P
/ K' H+ b0 {/ i7 x5 @party.cpp:% q; F5 |! w% ?
代码:6 J4 u8 }5 U0 t) G4 T
CParty::CParty()3 s+ O: q* N# D. y
{
( h% p4 A$ ~1 p. `# t6 e! e m_uPartyId = 0;
" q! }% g, b: I8 |" Y m_nSizeofMember = 0;( a: } F) U3 G. G( Y
memset( m_sParty, 0, sizeof(m_sParty) );
: U' f+ J3 e3 Y' n2 r m_nLevel = 1;
8 M# C3 K) m& m9 B' D m_nExp = m_nPoint = 0;
_' h. }* N" @( c9 l' M3 r6 J: T m_nTroupsShareExp = m_nTroupeShareItem = 0;% h% H$ o3 I% X# P
m_nKindTroup = 0; // ????
1 P; g) r: G( W: d m_nReferens = 0;
1 Z; h: y u7 ?& E! S( ^$ ] m_nGetItemPlayerId = 0;' l, }/ ~" T5 K9 K$ c, o
#ifdef __PARTY_FIND M O+ q9 ~9 `$ U
m_bAllowEnter = TRUE;1 O0 F8 ]. A! y; ]% A' r6 y
#endif //__PARTY_FIND
/ N U! Q; I' H- N4 c; F- d! i for( int i = 0 ; i < MAX_PARTYMODE ; i++ )$ N6 q0 A- S: w; M' _" u {# S/ v
{
8 z, g) }1 F5 E: z m_nModeTime[i] = 0;
3 u: ~; v, P C; U* Y* C }
: E3 B G" P; | k# X$ v m_idDuelParty = 0;* |, ~0 n- U- v6 O& I# x
#ifdef __WORLDSERVER
* \0 H- i9 P- t7 j8 } m_dwWorldId = 0;
( W% o/ m3 G8 i# h1 |/ Y' \ e#endif // __WORLDSERVER
, a# U( {. q* o0 [, {9 j% w}
3 _& ~, J1 `' O代码:7 g0 B4 a6 Z$ M$ @' D; q" l
void CParty::InitParty(); q2 V( c9 p0 i" }6 n
{" u" d; G; D/ f s2 y5 }
m_uPartyId = 0;
; l9 \4 X! X, x2 _2 ~ m_nSizeofMember = 0;
5 Z: f' P. b' }! d4 F9 e2 j; c$ u ? memset( m_sParty, 0, sizeof(m_sParty) );" ?2 R1 g1 M/ X4 y& w: Z6 D- l. G
m_nLevel = 1;
6 u4 I: q' b) I- [# @ ]5 F% ^ m_nExp = m_nPoint = 0;; N6 e5 U4 ~6 Y* h/ i8 @5 K- p
m_nTroupsShareExp = m_nTroupeShareItem = 0;4 D0 u8 h$ m+ d5 N
m_nKindTroup = 0; // ????4 R5 ]% Y# \2 X' ]
m_nReferens = 0; 6 i b2 A. i3 P `) g0 }/ Y
#ifdef __PARTY_FIND8 R8 o7 K$ \# H
m_bAllowEnter = TRUE;
& E2 U, G0 h+ q1 r' z4 M#endif //__PARTY_FIND
- N0 c& q, N N7 |+ q for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )' t+ G9 c- K2 H( v6 x# W
{ } ?, {" I$ q4 }, O ~
m_aMember[i].m_uPlayerId = 0;
7 N: @# R' z4 c m_aMember[i].m_tTime = CTime::GetCurrentTime();) o2 W1 _0 F |2 j
m_aMember[i].m_bRemove = FALSE;, |9 s& i' m9 W) s
#if __VER < 11 // __SYS_PLAYER_DATA) Y0 m) g2 w! t
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;& N k1 d6 V1 @6 B- i& V: S- V& K
m_aMember[i].m_szName[0] = '\0';: M1 \: L$ ], l9 a* g
#endif // __SYS_PLAYER_DATA
+ u! R9 t4 }; M. } }
, M- C. z# S3 N) A- ^' s7 K}
: Q; ]( t/ p- `+ Z/ c; Z代码:% Y! F K' Y8 j, k5 F8 t; q
#ifdef __PARTY_FIND
+ u( }( a8 `. A3 fCParty* CPartyMng::GetPartyFree()
* B( S. d( O, i* _' \" [& {) @{
) y% t) z, F& a% _3 a CParty* pParty, *pPartyTmp = NULL;, P8 O$ y5 p2 D/ n* u1 k) F6 \
if( !m_2PartyPtr.begin()->second )" {8 Z8 k1 W6 h1 k d/ H
return NULL;
! w& S& W2 t: I BOOL bRan = FALSE;
# z+ {, `- B4 }6 q3 T DWORD dwRand = 0;
8 K V' ~1 D$ i/ r if( m_2PartyPtr.end()->first >= 1 )
4 D5 C4 a4 \' s2 P. d! v0 ? DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
$ Y; L: e) o e' S" D9 p# n/ X, W/ i# e! [' j
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )0 E4 Q d9 F1 u: k% r- \
{$ h+ E) k- r& q; y# O6 v
pParty = (CParty*)i->second;
2 E5 |! B. t7 I0 o) h- I if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
7 \$ G3 K7 ?; g5 ~5 T- i! Z& _ {
0 u, I8 u7 `( S, M if( i->first > dwRand )
+ k; `$ ?8 T+ c9 }# ~ return pParty;
* Z0 v6 l$ f9 g4 L m else" S1 `; T# G) d
pPartyTmp = pParty;
& i$ n( P' f7 p1 J5 w* i4 c+ C }
8 R3 a3 ~8 e, l3 w9 A- C1 i }; T/ w( f- ]7 h/ V- m3 J, Z( c
return pPartyTmp;, H+ P$ ~0 B5 m& c- Q0 F1 {( C
}
1 X- R: E& i( Q$ _/ n" v#endif //__PARTY_FIND8 ]$ J$ O0 [/ u5 n$ |$ F
" R; u0 D6 X* S p# O' v
DPSrvr.cpp:) g" M6 v( e; ~& r8 b
代码:
/ l/ m' K, w+ X7 u#ifdef __PARTY_FIND
# }/ e6 x" f. W( y/ W. k Uvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )1 z9 C0 Q2 u( {* p* e2 E
{0 t: _; K& K7 o$ E
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );! D7 W/ O, q/ w- e& v
if( IsValidObj( pUser ) )
3 R; {3 H6 r9 e q2 `1 P {7 i( Y; C# P. M: C
u_long idLeader, idParty;& G5 O1 j# H z9 l. \
BOOL bAllow;4 }; j( k- N0 M
ar >> idLeader >> idParty >> bAllow;! z# v) W' ^" ~0 H3 Q- Y# @
if( idLeader != pUser->m_idPlayer )7 e0 B3 |/ J, k/ V
return;% n* f! y0 `& c" [
CParty *pParty = g_PartyMng.GetParty( idParty );
9 Z" ]. \# e3 @( ^! V& X& h if( pParty && pParty->IsLeader( idLeader ) )! ]3 L3 i7 E: }
pParty->m_bAllowEnter = bAllow;6 R* O9 k& w4 ?- E* t5 m
else
' @, z/ s p" h3 r% I return;
2 M, S! E: ?( O1 X) \- D% d3 z i4 ~* v% D" m
CUser *pMember;& P* A( q& J& c
for( int i = 0; i < pParty->m_nSizeofMember; i++ ); x4 A2 m* V% ?
{8 [& i% C+ V# N& l) K
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
9 M( B v# g; o3 l% S if( IsValidObj( (CObj*)pMember ) )
4 f0 @( b8 \' y5 H& l9 a: Q3 ? pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );6 q$ w' M+ i- Y9 ?2 ~$ r
}/ z3 E: U6 v! c. f
}
, [$ ~; u) h7 w3 ]4 x2 o}' D: Z3 o# [- a) r
#endif //__PARTY_FIND/ B0 w7 O! V- p$ D* v. t; G% {! W7 D
. ?; C% ^1 H% x% l/ ?0 n+ l' S
代码:) J9 ], w' O1 i, ?5 A) ~
#ifdef __PARTY_FIND% P9 T6 o* ~1 S& X% ]% |2 Q9 R2 [/ C
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
/ J* B. p$ J, M#endif //__PARTY_FIND4 D D0 o/ L. C* L
% T# y0 o( s/ T$ \: V8 ]
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
7 G5 X* o* g8 X1 `2 o$ M" F{* t- f, [% m6 {. N
u_long uLeaderid, uMemberid;
0 k. M! B; q/ z: ~/ v3 V BOOL bTroup;6 h+ J% X# L" R5 P' I ]) ?
ar >> uLeaderid >> uMemberid;
) ~1 k, }- }6 c$ B3 T6 u% z- c% S& } ar >> bTroup; M' n2 T, {' R' O! w1 r
& v! K* w8 f7 o' j- {+ R
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );" Y3 G+ T$ e8 Q5 ]$ M" ?. E' {: c
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid ), [: ?8 E% n; h: s) K2 ^$ V# {- i
#ifdef __PARTY_FIND$ z0 Z+ |" } W+ `. l- v* e
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
1 v: s2 |( O9 M" D5 F#else
1 y- X7 k f: s- A# G5 l InviteParty( uLeaderid, uMemberid, bTroup );& T+ {7 u4 ]5 N3 A' t& t9 D/ {& v
#endif //__PARTY_FIND2 }% W! a7 h9 W% |5 i
}
! U1 H+ z+ j! f0 E( g) e/ i, E/ j4 _7 ~8 w2 I& i! v2 I
代码:
5 n; Z' r! S& h#ifdef __PARTY_FIND
1 x I" r# x9 Nvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
8 v1 }- s8 r6 ?& j5 u. ?#else
6 o, @. R2 }7 G- Rvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
! x* U$ K4 v& h% D4 Q1 f) a T#endif //__PARTY_FIND7 z5 m1 `2 U. K2 ` i
{
3 f& Y! A4 D. H; ~. v* O+ ` CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );; F8 t. _/ u& l" A O7 p2 f( w" l
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );$ n5 D' g8 D3 J8 B5 z) o
. s* j5 }3 D# x2 J4 z8 R if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
$ t+ m8 Z! {5 l- t: O$ ^9 d \) i {; Z$ _0 M- b! {
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
+ |/ |' P1 M' V: s { Z! G/ e4 K! p3 y7 E
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )! h1 O: J% [3 ?) m4 E
{
' o6 i1 q3 Q# T* x0 u) M7 p# i! |5 { pLeaderUser->AddText("没有足够的权限。");! [0 N# y- i m5 f1 z* V/ j5 Y
pUser->AddText("没有足够的权限。");3 X* G- Y. j2 N
return;
+ H( L3 n. H9 F9 s/ G! I! ] }: s- m2 R1 E. R& h& [9 ^7 w
}
3 }0 N3 @4 h- u- h4 E // ???? ? ??? ?? ????.
9 v% T- c, W$ Z( a0 \3 b6 c7 `! y3 n CWorld* pWorld = pUser->GetWorld();
9 L7 u) d% ~7 S5 c' k7 Y: t8 ] if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )5 w3 w# j0 t! f/ X/ }
{
* N6 V% a- ], \9 j% Y5 F# a pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );5 q4 }7 _ c/ m$ N9 B9 b
return;9 N$ A* D; R H: {, F$ o( w
}
5 S: w# @: }4 k A1 q4 D. N, _#if __VER >= 11 // __GUILD_COMBAT_1TO1+ _9 z* i' _5 X2 H8 s
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ) {1 x; C2 o Q. C( E# s) [
{% F; q( S, ]8 U) ]! B
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
8 O! X0 X% c8 J1 U" i1 m* G0 K return;; s5 H" F" ^5 ?
}% |% h W& y% q3 E( E& e
#endif // __GUILD_COMBAT_1TO1
: y @$ x$ o7 F% W3 B6 e- f9 ]+ t% N9 d5 `; u1 i0 }
#if __VER >= 8 // 8? ?? 061226 ma% }0 b6 h4 z7 Y# X* v; Z: w3 k
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
* [, p/ y# J. G( @ {
+ j2 e$ W( n; p1 \ return;; Q# r2 r- j( O' q- I! z2 X& Y$ J
}! d' E. i7 q; Z/ E, J- w" v# X
#endif // __VER >= 8 // 8? ?? 061226 ma5 c# {$ E3 O, d o$ _8 |# ?
0 [& ^* R4 O8 s H9 V D% X if( pLeaderUser->m_nDuel == 2 ) ~8 N6 B) ^; S: Y' Q+ K
{
* K2 J! T9 {) E pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.) O6 a9 w! f$ [/ U2 I
} , \& W( W" c$ Q4 I( Y" P
else7 u! S+ L" ?- n, P' C
{
/ N8 {4 D2 H. g! q& L3 ? J if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
# C( P4 Y- T0 ]3 e {+ y$ I, g* F" ]* `% t
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
4 j/ E. O4 o* |9 X/ K8 t1 H }
X' F' F& I0 H1 l8 }' j* G# S else
7 b1 s/ {9 t0 _/ n& R) ~; H5 K {
2 H' G4 u' K7 m5 y' n if( pUser->IsAttackMode() )' B; ?2 q: z% q( f" T
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );8 e0 d8 k: w( d
else/ e0 Q6 P! L; l9 X" D5 r# n
#ifdef __PARTY_FIND( C- O- H* L% F& S$ k% R
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
7 Z( h# T/ ^ l- E. M#else
# `8 E, F2 s* R R/ E! d pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
: q# c) J/ y* k$ ~# ?& V#endif //__PARTY_FIND2 b c* @0 Q7 t3 E5 ]5 q V* c
}
; I. s: n( k+ D" V8 R) B0 M }' h5 P! {1 h# e# b6 p0 G* O
}
6 M/ @/ M. T; @9 s3 z* | else3 G8 i+ e! W# g. `* V
{
( l# t) L+ w" |( q if( IsValidObj( pLeaderUser ) )
- s! s; y" `' V! U. E pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );1 V+ S+ i& G1 K9 Y0 t- \* M% _
}0 y1 [$ G" i% y
}
0 w$ R, m) Y, m* m- y8 k% m8 f( _- \0 W h2 E
User.cpp:
) E8 ]/ h9 V8 ?" \代码:
% x. w4 H6 h) W# f- A#ifdef __PARTY_FIND
* G6 I# i6 i7 h( e" Y; J% _1 Mvoid CUser::AddPartyAllowJoin( BOOL bAllow )6 G1 t' ], b, |. [& Z1 a! J
{
; z8 }1 F" z* o if( IsDelete() ) return;5 o, L7 o8 X k* b+ W; T" c! F! O
; g$ z! F/ {4 k4 ~6 u- Q0 Y
m_Snapshot.cb++;
. [/ Z1 t6 |6 y3 n7 ] m_Snapshot.ar << GetId();
- C) R Y N1 ~! t m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
- k& u$ R* p! d8 p m_Snapshot.ar << bAllow;
, E3 S% v( ]7 H* g; d}
+ k+ ?" x; e6 b5 x( q3 B; k#endif //__PARTY_FIND
: w8 x. g' q5 {* e2 o3 @7 M3 S9 A4 x
代码:0 |/ s+ t T5 x+ K" M9 G+ p
#ifdef __PARTY_FIND) M N3 G) P) L- i( w
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
" d5 m8 o1 r, o- V#else& f4 w" x* T2 L/ V) X: k; m
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
, |! I( P. h/ ^. v#endif //__PARTY_FIND
- C* g3 N; X9 W{! Q2 ?2 l4 L; _ K) e
if( IsDelete() ) return;) j. i5 O* O V9 ?. I2 P
; N0 P: a6 h5 a
m_Snapshot.cb++;0 a, s+ [; K" c/ K! T
m_Snapshot.ar << GetId();8 B) a, m1 p* Z- J- m
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
3 q" M! T/ L' B& S0 U) U) S3 t m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();5 O- y) o; P% o. |, c+ C% }+ p* P
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
1 @8 c8 i1 e8 z( k! F& l m_Snapshot.ar.WriteString( pLeader->m_szName );( O) r* s% P; L9 d0 j
m_Snapshot.ar << bTroup1 e+ N/ a2 K8 t8 a- ]
#ifdef __PARTY_FIND
1 r3 p! H* ?7 I. j! C$ y; M# U << bPartyFind( z3 X4 f W$ ?4 y- d) K& i
#endif //__PARTY_FIND
) b% E* R* H ^5 M! L% W ;
j/ G% U3 s3 V 3 z4 C! c! o, h) _8 Z
}
# [: l- _# O! y. |) N1 B6 E+ V' _$ x0 u! r* F/ f& t" `0 z
DPSrvr.h(公共范围PLS)
( G1 k6 E1 }( Z, }+ ~" b w代码:+ b7 e+ ^! d) I6 Y% C8 o3 y
#ifdef __PARTY_FIND
+ f* C0 u ^% X, S& T3 h, f; W9 I! Z void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );" _8 ]- i8 |: [7 s3 y
#else
# G- b; [) w) C( @0 g$ J( i void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
! j, l2 E/ M. D% j/ m% K#endif //__PARTY_FIND
8 @2 e+ T# y) k# x
/ }" d! }/ E+ z) e2 w代码:3 g5 L& K# p8 m$ m) {7 y7 `4 D
#ifdef __PARTY_FIND' d0 R8 ~+ r" c, n
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
* A/ |" S' d( c- a1 T$ \#endif //__PARTY_FIND7 N, ~2 |, V7 J: L' E( P' x
7 o8 |( c, k5 Y6 L; f6 b% N$ jUser.h(以及):
* V9 ]7 e! |) X+ j+ q2 f代码: {, A/ [( u( S8 T
#ifdef __PARTY_FIND
7 K1 i: r) ~0 U8 q void AddPartyAllowJoin( BOOL bAllow );( N' w2 v) s1 V/ y
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );/ ], f" W6 B3 B: V6 l2 a
#else6 d4 L3 P( G& A/ |% n. e9 X3 Y
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );/ ^ c5 A, P! Y+ y* h6 s) l& V
#endif //__PARTY_FIND
( d% j3 z, R$ V5 o4 m
4 [/ u9 A0 n( ?6 S- N5 ^/ fparty.h:
D! l8 r) W. L z代码:
! x* R. N+ B; }$ O#ifdef __PARTY_FIND
7 V- } \1 J" T9 z( ^) K BOOL m_bAllowEnter;
' k9 {; G% J. r3 j#endif5 _7 ]2 J/ \* _0 e; Y3 `
: s. [$ W7 g* N% |- j- W9 L0 v代码:
* Z' _) C. a9 X$ |0 N#ifdef __PARTY_FIND( ]5 m; Z k6 H2 [
CParty* GetPartyFree();( p$ h# k( j9 a( z6 t
#endif
; m* |6 K! \% D2 r5 A; F6 B0 R8 P4 g( i* c' q
WndParty.cpp:
- @% M; _" u0 ]% i. W u% r# QOnChildNotify:- t, l/ `7 F2 e0 _. @
代码:2 K% M1 Y$ t: }/ k+ ?
#ifdef __PARTY_FIND
- k: B4 q; O0 \6 X1 i- A5 \ else if( nID == WIDC_CHECK1 )
% M7 O. W# {9 c$ j1 t5 N {9 w; `1 b0 J, L8 ^. X' F
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ). U1 Y( F+ \) s( z( y$ k
{+ o* B! t+ ~$ s" R( ]
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
X8 m3 z5 ?; z4 ~' I) D; A g_Party.m_bAllowEnter = !chk->GetCheck();
+ `" B! b2 e8 E( d$ B g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );' R+ s$ u/ k6 \( W
}9 J2 n. b1 D1 b I+ F1 \+ X+ v
}. Q0 y e$ {8 m6 J! I
#endif //__PARTY_FIND
8 f4 r6 N, C y$ ?( P" J# l! ?1 ?: u4 U! T( W0 P4 J9 d
代码:+ F: T6 d5 ^! G& _+ K% T' d
OnDraw中:
1 n) x' J" T: n; s8 I% d; \& V' A代码:
" D1 d' R6 o% G#ifdef __PARTY_FIND$ _- p- W0 T/ n
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );, a+ \1 Y2 k8 f0 a! b$ h; I
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ). \4 V6 B' R+ r" l7 E+ `2 t
chk->EnableWindow( TRUE );1 P' ]4 q) Z* {( n
else' v8 {4 M& d% v* ?. l+ G
chk->EnableWindow( FALSE );
! q$ V9 N6 N' b/ Q+ c5 } chk->SetCheck( !g_Party.m_bAllowEnter );
( z, @% o; N; O#endif$ h' z* b. U; s$ R0 [! c
1 R, a: `$ I0 i4 M0 e8 _- Y
DPClient.h(public):3 e# w4 X V5 b1 ^" t, F
代码:
* E' P% q' ` F- l# i. T1 i1 m#ifdef __PARTY_FIND9 h! D; c N* b% U* F* C
void OnPartyAllowJoin( CAr& ar );" ]5 E9 Z7 A5 p( G7 N
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );5 [ j& q) ^! U+ o* s8 y6 Y. I
#endif //__PARTY_FIND
* c( e* }7 u: a) H4 \
. `) J* z+ x* l% z+ S$ c6 a0 u: }5 B' L: r3 Z5 Y
WERS hinbekommt没有,请让赫克的权利。
' B b9 }2 {- ~6 e I不支持左右,所以难不...
& L% q# N! Y9 P: ~9 {! E+ P党k的Windows NT甚至编辑它自己。
; D/ n0 O( d( Y' W- u, G包也,因为我不erschreiben进一步如果我你的。 D) K" j+ p, p
由于缺少Quantité k n个代码是什么升工程前。
/ v1 H. ~- {- C" p' `& j% g9 O如果是这样的。请发表。! I4 P6 T5 l; a) v" O
到目前为止,Pumbaaa
( Z0 q5 Q; S7 N$ T+ D1 M ' y: B. N/ t+ q
8 j9 |' d' @6 d6 J/ [+ _
MsgHdr.h
/ {4 J% A+ Y) F& F0 Y#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
: q s) r$ x/ S4 D) Q0 p/ B! A# n#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243% E; T; D& c4 t; \; Y9 p$ u/ i5 r: {
4 r w& g* s6 _4 ~& X5 ^7 h
, }/ n( {: b+ @( }, _5 c5 j
4 W. o% n6 E, J7 w1 f& m9 O |
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