|
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对于那些谁需要它 - 谷歌缓存FTW。 :
- r: a7 C0 p. Z' `+ O如果我鼓掌纯粹是我复制错误时,D3 ^. P( b+ A2 u& B) }, @
积分当然Pumbaaa。
- X$ X0 |) W2 J) E
9 F$ |# o- S2 Y9 i* D& MFuncTextCmd.cpp:8 P0 h# z& z; s$ `
) e" d' w$ ]$ k$ b3 I( ]: u5 G- K
代码:
8 d5 g8 `6 O+ W) c6 @" ~#ifdef __PARTY_FIND' Q. }* q0 }$ R7 T3 L6 a2 k
BOOL TextCmd_getparty( CScanner& scanner )
" g* X2 I$ t6 e7 L. w& J6 W2 N, C{
2 A; ]5 |$ Y }$ {) y% ~& w j/ x#ifdef __WORLDSERVER1 L- p4 a' \5 @" I9 t# O' I
CUser *pUser = (CUser*)scanner.dwValue;4 r$ v) A ^! `/ m
if( pUser->m_idparty > 0 )
: N, f- S2 ^) `: N n3 d) ~: n {0 [! J7 c% k n) g+ e: Z
pUser->AddText( "你已经加入一个公会。" );# B$ w3 |, q3 m- s9 X8 f0 V" Q
return TRUE;8 }* R) ~2 ^ o/ A! ^
}
/ s ^- ]) o8 |% a; e CParty *pParty;
9 R% { J* V7 L2 R pParty = g_PartyMng.GetPartyFree();
1 I ^4 m. J! p( {! \" ^, N if( pParty ), N/ e- b5 q9 M7 c4 [* @
{
, I2 F" m* j: J; m6 R g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );; U# z: T) d6 x$ `5 { B# E7 M
}else( C$ R8 {% @; T
{1 C" J/ Q9 u6 [; |
pUser->AddText( "抱歉,这里没有任何一个公会。" );
1 _; L( g: T" V Y }
; o- N: C; V. @: T8 v. }" K5 Z#endif
4 n5 C8 V1 ]. s, `+ T return TRUE;
6 e, x- y" ]6 _}
4 c# h. {& g+ v4 Q) w r* A5 L#endif //__PARTY_FIND! S- [- t' U l& c1 T
+ E0 X% M1 y" G% C6 }! R3 c, u代码:
0 K0 e! h) l* m5 a$ t3 B5 CBOOL TextCmd_PartyInvite( CScanner& scanner )- A5 w. f- z. S; k, p6 T
{6 u3 _9 W3 v' M" v# M! }( r9 m
#ifdef __WORLDSERVER: `, u8 ?0 H$ K% |5 t/ l
CUser* pUser = (CUser*)scanner.dwValue;
$ p$ ]4 T( c' u0 x% @& `) {7 p MoverProp* pMoverProp = NULL;
) k! z! w. d* H7 F, ^1 R scanner.GetToken();
9 F8 @- p! Q( M#if __VER >= 11 // __SYS_PLAYER_DATA, |6 y. j1 h8 ]
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
# \; o- m- Q% E: Y6 d#else // __SYS_PLAYER_DATA
! @1 j1 t! G) h) j! {3 X u_long uidPlayer = prj.GetPlayerID( scanner.Token );6 \& Q' }9 d' e7 {+ D# z. T8 ~$ G
#endif // __SYS_PLAYER_DATA
; \& j% `1 y" r) P; S) {, A& M- y if( 0 < uidPlayer )
2 F7 G) |- T' ` {8 s2 P! u0 R1 u" r' K
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 2 ~$ s4 [9 Q* m. x$ Y# k
if( IsValidObj( pUser2 ) )
- D( q8 l7 O3 H9 J: F S% }3 W#ifdef __PARTY_FIND6 D% u) G: q% l5 m& z. T# q7 i
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );( m% S8 d- k% b# I0 d
#else$ H4 |, B# J. G$ q- @
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
# p; G0 H% _9 e. X' g#endif //__PARTY_FIND4 |2 {( `( N4 {4 q ]) s: Q
else
- ~, i+ J9 J8 M: s5 v0 ? pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );! S9 l( _4 F# q3 m: Q$ D# O0 g
}
" z1 r7 O: I0 k' r) a2 o else2 @+ G- r+ {6 u# s1 u
{+ P- `% @1 a/ T/ U- ] f6 C
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );) ^- t% a# _* w8 t3 }( B
}
6 q# a, ]) @, S4 E" C#endif // __WORLDSERVER3 _9 ]4 b# x8 a$ f- P
! t/ |& f [, K$ l& |3 y9 B" s return TRUE;
# j V5 f ~- ~% v}
( F4 f) _9 X+ m0 D! p
$ Q+ Y8 g$ H! U; ~& @: E$ `$ M7 a' @代码:
3 F' W: x4 M# t/ O#ifdef __PARTY_FIND
: X: \* {- W9 j5 s ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
, n- y O! B/ m b9 ?: d+ i7 ~#endif //__PARTY_FIND
7 d1 g c5 g7 A6 m2 v/ yDPClient.cpp;( A, O8 T$ _6 K6 S: \
Code:
6 o% y. t$ g$ }- vvoid CDPClient::OnPartyRequest( CAr & ar ): @( ~) ?% m: ?3 N1 ?
{5 }. C$ b9 v0 Z( `& l
u_long uLeader, uMember;
7 o" W6 m' f- S0 [
[! W" l; `6 `$ v, v BOOL bTroup
7 B' Z5 F m5 k#ifdef __PARTY_FIND
- A: U: a& i0 I9 d% A , bPartyFind
+ i. v# C" t' U* j#endif// __PARTY_FIND
6 O; G# _1 I' g6 W ;
' r3 R0 H9 d$ h9 `" y LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;5 b0 P, l) G" g$ G# } G5 ^
BYTE byLeaderSex, byMemberSex; p: `* n ?4 w7 w$ s' F* U. I/ b2 z
char szLeaderName[MAX_PLAYER] = {0,};
' K/ U. V5 T' y: m9 c$ G( D ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
7 r/ R1 R+ x2 M# l4 Z3 A2 u ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex; t! s5 R( r* q" i
ar.ReadString( szLeaderName, MAX_PLAYER );
3 F- {( Z) v8 R5 D ar >> bTroup
/ Y- a& _/ z# J$ w#ifdef __PARTY_FIND
6 `/ u+ \& G2 A7 A( \# x4 @( x >> bPartyFind
) N' ~/ W6 g6 f& ~0 k3 d7 \#endif //__PARTY_FIND' \( s5 r( ~8 D
;% g2 C8 U3 F% s3 c0 E* k
: W: \$ G- k$ {
if( g_Option.m_bParty == FALSE )0 i! s4 a F3 S. M, \
{
' J7 ~0 }8 c" U- E3 d$ p SendPartyMemberCancle( uLeader, uMember, 3 );8 V5 S0 c1 m/ T% d$ x" b6 S, K; h) w
return;2 [9 }! _9 A ]/ f* }
} Z3 h$ p1 s d1 f$ a. y3 h# l( @
$ m1 {3 ]. ]( [, Z
#ifdef __S_SERVER_UNIFY
0 L. S' i4 T$ A& R. d8 s; O! L if( g_WndMng.m_bAllAction == FALSE )3 d E' o9 y. B( [" b9 G
return;
7 G6 B0 {' ]+ S% U+ k% {6 C#endif // __S_SERVER_UNIFY- t( E7 B7 |) L
& @: a. b( j3 a4 R8 s% x CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );& s* z9 r- b; [8 s. Z# e
1 f* J3 I2 G: t7 l6 |/ P if( pWndBaseBuf )
0 V7 V9 T/ y4 D/ ?3 p {
# Q7 p3 D5 S/ P SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
% n' ^$ g0 U4 h1 [2 _' d) s return;' r; K( ^5 B2 Q/ U" N6 w# u
}
$ C' X. p, [/ w& h4 s8 \#ifdef __PARTY_FIND
! y* f+ b( A* [/ C% K( n+ D' @4 _3 d: }/ k if( bPartyFind )
" Z: b5 L& X4 h7 k9 t {
3 H0 L2 X& ^. h2 w+ S6 w SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
( D3 v" |6 d# |2 q }else2 _$ y5 ^- C" x1 E* t8 `" m
{
/ w+ A% \1 V; m" K. X- m; D g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;9 `* {4 Q* N6 R9 s7 b
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );! A4 ^) X9 t9 s( m1 N
g_WndMng.m_pWndPartyConfirm->Initialize();
% I" \' C% k( r( _ }
; b5 ]/ y0 H8 {% G+ _ F9 B; E#else; h; Q2 g, q* s* d8 P: E7 c w% w
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
( U6 o( j. S' X g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
( O3 i0 F9 C0 z9 U6 A g_WndMng.m_pWndPartyConfirm->Initialize();( \5 V9 T0 T3 w# O6 g& H1 v6 a
#endif //__PARTY_FIND
0 V4 Z A1 t7 [/ w9 m' E/ e}9 H( ^# B* u4 d
( V; k( k8 o+ ^# c4 t7 ?代码:$ H* s7 C" C# ^1 w
#ifdef __PARTY_FIND
* L& `( s. _. ]! y" e2 xvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
9 Y, A& f6 K0 y4 W# w: k4 p: y8 Z0 X: m{
$ U% P q7 c& q H# h% P$ g4 R BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );( u0 t# ?- h w9 y6 S+ M0 \
ar << idLeader << idParty << bAllow;4 z$ ?7 X( ^* _2 M3 H2 Q
SEND( ar, this, DPID_SERVERPLAYER );& J6 @) V7 a: g/ f
4 {/ v! r _& G* O" _, P
}( g* G+ w' l7 {2 x; r& @" H8 G8 \& _
void CDPClient::OnPartyAllowJoin( CAr & ar )
8 }) E) G) ?( h# M' k# d{: p' K* L+ ?" t3 b1 Y% y
ar >> g_Party.m_bAllowEnter;
2 Q# m+ v; S/ q0 ^}9 H5 s& D: L& M1 }% a1 L9 w4 y, F, q
#endif //__PARTY_FIND! ~; d: z( _" S |
Code:
' C" N4 Z( ~" d: u#ifdef __PARTY_FIND
* k/ f; |! r, O, l" N1 | case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
% M& k5 [- w! K/ y4 @#endif
5 u4 H6 ]8 J5 v& _0 \" _0 o- s5 w$ {
party.cpp:/ p7 d% |7 m6 t. H" ~' U$ B
代码:
) v3 i" t; h4 a1 |( JCParty::CParty()
+ P8 `" ]& m+ q2 s' N# a{
0 R3 t) c- X1 \3 q" C' o- [ m_uPartyId = 0;
( k1 o4 J2 z/ _4 C m_nSizeofMember = 0;
* y+ ]) Q! I9 x7 J6 ~, _ memset( m_sParty, 0, sizeof(m_sParty) );- n' @# _8 U, m+ X% D
m_nLevel = 1;' e8 f, X" c6 K: T6 L( i- I% j
m_nExp = m_nPoint = 0;# S4 N3 @# W! d8 y+ D6 }
m_nTroupsShareExp = m_nTroupeShareItem = 0;
2 _6 @ d3 `0 Q1 v* X m_nKindTroup = 0; // ????
* i$ ]; M3 i5 i( E0 H) A m_nReferens = 0;
9 W0 {; s, F9 D* u m_nGetItemPlayerId = 0;
1 E, M! K7 N" I7 n#ifdef __PARTY_FIND& K3 h/ j7 n9 \" K
m_bAllowEnter = TRUE;9 u8 h5 E* _& Y2 W
#endif //__PARTY_FIND1 i! ]& m* I+ q# l
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
" g) q8 h* e2 f8 G" @ {
' ]& Q \) U" _7 e9 [5 q0 _ m_nModeTime[i] = 0;+ _8 _2 Y5 U+ `+ C7 t# N
}* \: z2 R# J3 Y" v) k
m_idDuelParty = 0;' @3 \9 p% J" B5 [; r3 I
#ifdef __WORLDSERVER3 w$ \8 l3 S. z8 d7 d5 U
m_dwWorldId = 0;/ L( U; M4 N+ Y! }" f
#endif // __WORLDSERVER5 p+ U; T4 P* P$ }9 z
}( `+ S$ B$ e0 }. M9 U( g: g% o' {- n
代码:- q0 y3 _5 k9 ~$ p
void CParty::InitParty(), s$ I* M$ Z4 w
{5 N p$ k8 {+ N0 L6 z
m_uPartyId = 0;
: n' O0 P! ?& ?7 \: q( d4 D m_nSizeofMember = 0;/ e# w* d) W, U/ m# F. N
memset( m_sParty, 0, sizeof(m_sParty) );
! o6 b* c, O5 G4 M" s8 O m_nLevel = 1;
" ?) H- N9 \9 I/ b, M. N/ D( l m_nExp = m_nPoint = 0;0 ]8 Z( T K K% E! g3 E
m_nTroupsShareExp = m_nTroupeShareItem = 0;8 L' |5 F2 d# x/ M5 n* e
m_nKindTroup = 0; // ????
6 z% q9 q. n6 n) o m_nReferens = 0;
- n! K- N4 L. [1 W1 }, ?#ifdef __PARTY_FIND6 |& \- i# T/ g5 y t5 X2 G! I+ n
m_bAllowEnter = TRUE;
8 j/ c: e! x3 R6 w3 L" B#endif //__PARTY_FIND
" X$ h. {! B5 m for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )5 v" f1 g3 f8 i' ]
{
" w6 N/ [/ D2 v m_aMember[i].m_uPlayerId = 0;
( {3 D2 \) [' j$ t m_aMember[i].m_tTime = CTime::GetCurrentTime();
" H8 K' L$ d% ^, |$ m4 o m_aMember[i].m_bRemove = FALSE;/ g* s# _- T$ D' l" A8 M' X
#if __VER < 11 // __SYS_PLAYER_DATA7 J3 Z- E; Z0 w, Y* i+ I' k: o
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
2 g8 [2 ?9 Q: J( [$ f m_aMember[i].m_szName[0] = '\0';
: d* ?" d( N( I5 Z. y8 U, m#endif // __SYS_PLAYER_DATA" ]8 f+ J7 V9 I {
}
+ G R f7 f1 }+ E}
3 \4 N9 Q0 q4 G9 {) L' J/ }代码:: g6 ~" e. L; Z
#ifdef __PARTY_FIND
2 j0 g% X3 ]8 `3 u/ {CParty* CPartyMng::GetPartyFree()! g1 V5 J( R% z9 b
{: ]: _: I9 z+ m& Y& l5 M2 v
CParty* pParty, *pPartyTmp = NULL;5 f% }, R; a* m* C/ Q, y6 T
if( !m_2PartyPtr.begin()->second )
2 I( ^/ |' m7 I$ {* L+ Q9 T return NULL;
. e3 A1 S8 }4 w" h- f* N BOOL bRan = FALSE;
" a8 Z0 {& B1 k/ F |: W5 S DWORD dwRand = 0;
6 c6 W, Y; }' u9 E! j if( m_2PartyPtr.end()->first >= 1 )( M2 C) d( `: G, r* ]
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );. C- E5 U$ B# L% e: c
" Q, z8 q0 F' q9 A# _$ l4 f% [
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )/ K j/ s8 R5 x+ ]
{/ l5 l1 E; T# b( H# G. y
pParty = (CParty*)i->second;
8 H2 l& g9 I- T+ k; C, I; }! c if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )( j( b) o$ L- m7 g8 v1 I, X$ H" m) W
{
" V' n# D+ x/ _$ O- q if( i->first > dwRand ); X' c' j" ^& j4 }9 A0 M
return pParty;6 {$ _( _* s5 \$ ~& L8 ]! y
else) A" R5 l2 U8 Q( c. }
pPartyTmp = pParty;
F, u+ D. ?" f) T$ J }/ _4 }+ }( l1 s( X; H
}
9 O5 W$ g2 u$ B+ A/ ] return pPartyTmp;" a$ _. N2 m# x6 L
}
8 ^. c' B9 _" _* D4 i5 H1 G1 q7 a#endif //__PARTY_FIND2 g! ~ _ g5 W" x7 J- r R4 L
( f/ `3 `! _- H, ]1 n! J
DPSrvr.cpp:
{7 Z# B3 T U代码:1 k& D& t& v) E* T h
#ifdef __PARTY_FIND: ?) B5 Y" Q- f6 B7 S/ @3 w1 G
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
, s( Y2 |$ K/ \4 I8 m. C) B, \6 o9 {{2 t3 c9 u$ i7 a$ p+ h/ x c) s
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );3 p/ g2 b; X) F( q+ B3 |
if( IsValidObj( pUser ) )+ P$ {! H. O) A! K8 x# v0 ?
{
4 u9 ?1 E$ ^2 j7 W, K u_long idLeader, idParty;/ S/ Q b* N+ M S
BOOL bAllow;2 {% r4 ^/ d, }# n/ f/ ]
ar >> idLeader >> idParty >> bAllow;( d$ ~0 L, T) c7 h5 ]
if( idLeader != pUser->m_idPlayer )8 f! o# y4 v0 X+ X: {" h
return;
2 P' d) l( Q* A CParty *pParty = g_PartyMng.GetParty( idParty );9 F8 K& p0 S3 r6 {9 }+ w+ z5 `
if( pParty && pParty->IsLeader( idLeader ) )2 B" j) C9 R2 I$ D
pParty->m_bAllowEnter = bAllow;6 Y2 [9 j* V d; h4 r
else
: @( Q; w/ o2 G return;
* i# _- f) B6 Y* d# N6 C% H8 Z' p( l: b; t* v0 i- a' \( @: Y
CUser *pMember;8 ~8 k' y5 c9 V0 O9 p0 B8 o7 w
for( int i = 0; i < pParty->m_nSizeofMember; i++ )) V0 E3 z. @* {, A/ ?9 x9 Z5 L. l
{( O9 w9 ]; z8 r1 b' E5 D( u+ W
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );1 {8 {$ }* ?7 j2 q# D, `* Q
if( IsValidObj( (CObj*)pMember ) )* u+ e5 O1 Q7 y. f5 W8 \
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );; M( v/ x0 Z. _$ Z: T ~& ^
}
! J1 F. V4 m8 [2 B; M7 v }1 p8 L, G4 b% _! X& ?5 V
}
; j' ]+ x) c- Q" R8 \2 _#endif //__PARTY_FIND4 O* [& S, L) Q& s* `8 R& S- R
& [8 n6 t9 d: F+ Q4 b
代码:
' z' ^: a/ }+ {7 z#ifdef __PARTY_FIND
; |. `; T; J6 p ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );8 q0 ~' ]6 N1 I+ C1 H
#endif //__PARTY_FIND
8 h8 C' e8 V/ `& @$ H+ X
3 I; j( ^/ b8 ?; E+ nvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )3 a% Y+ l& T1 A" x$ i$ i
{
" h' E1 p/ U$ v9 l; Y0 S, [ u_long uLeaderid, uMemberid;
" X: z1 p1 S+ |# S9 c6 d BOOL bTroup;& j/ f c" q9 r# j3 [$ r
ar >> uLeaderid >> uMemberid;. ~6 X. A' d/ y- h" E
ar >> bTroup;
: P' F9 Y, Q0 d ~5 j- H+ K
- b/ J% m8 m a1 O( X8 S! Y4 k CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );% {; R% F( w- u6 d6 `
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
- y& ~+ f& z& X; a0 G8 K#ifdef __PARTY_FIND/ o. ~. |7 c% c4 M2 x1 Q6 P: G5 c, k
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
1 v% r3 w5 D. y4 i7 K#else* Q$ j9 d" e6 P4 ^# I
InviteParty( uLeaderid, uMemberid, bTroup );) z* J) g H; X6 `, G+ C) B5 x% e& T
#endif //__PARTY_FIND( d" \: |, b) J
}
3 v: O' R1 `$ D: S3 q2 z# T7 s5 M+ x) _' K p
代码:7 y# ]. h* E P C$ v1 z, n
#ifdef __PARTY_FIND
# Y2 u% P: a; Z: Xvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )" c6 D( u9 Z c& }
#else; m$ K2 w2 v6 }7 g3 c
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
4 R0 {1 j. b4 U( u9 N1 h#endif //__PARTY_FIND
8 a+ F; R3 q q$ v) [& D; g{* z. w; `8 t5 a
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );4 b, U$ Z$ j+ ]
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
( D2 i% ]( d5 u1 \7 [! Q
7 p9 i' l' d& u! { l9 q if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
" x( K/ [, k% I& H" r( A- F {4 Y! Q" C$ @( h+ M% M2 Y
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )2 }- J1 P0 I7 X# h
{
) }) E. r3 e! z7 A! Z if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
4 W+ K5 O8 u3 y) n% @4 n9 w! U {
- a, Q3 H/ D5 E3 h pLeaderUser->AddText("没有足够的权限。");2 i. Z2 |6 u0 q8 c8 t1 @/ j
pUser->AddText("没有足够的权限。");. F# B0 J$ b# f q9 N4 {
return;
# E5 A0 [# ?! Y# i* B }
2 }6 j, j, {* m, }3 d" H }5 v/ s3 y! K+ M3 W! x+ R
// ???? ? ??? ?? ????." K. N! ]; E6 @( |6 t5 _
CWorld* pWorld = pUser->GetWorld();
% e- ~, J! w+ B \1 w if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
/ o4 Y/ i# _; H5 l- ~ { / v5 n# N: S, ^! f1 G/ H
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );8 S# p7 G! f! t3 x H
return;4 e) q1 I" _ {" d9 l0 t
}3 x( a5 R) g$ v/ I2 E1 n- B( w
#if __VER >= 11 // __GUILD_COMBAT_1TO1- L9 L. Q1 x8 L/ ?
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
3 `' N% P- j/ e0 Q1 w! J {
" Y4 \% H7 {2 C pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
! h# l& Z7 _, h6 H" } c1 i return;
$ q: W2 U0 F3 N2 o9 M7 m' B }
: ^; H7 D; k: o3 ?$ G#endif // __GUILD_COMBAT_1TO1
; ^+ F! {7 t1 J$ O# o. A8 C$ d1 `1 H4 B8 C- f
#if __VER >= 8 // 8? ?? 061226 ma
- Z2 W0 r W2 ?0 U if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
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return;
% T8 x% f, b1 F. B { }
4 W c! M- H G/ G' i#endif // __VER >= 8 // 8? ?? 061226 ma( d( [8 d, B1 H1 `4 e
) ]+ ^4 a% P" b% ?! s if( pLeaderUser->m_nDuel == 2 )- n0 }) p8 H) e" X
{
0 B* N4 a6 ^4 R3 C! }* V pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
# }6 ]+ L/ E+ D& n" W' W6 j8 d; U( g } - t: d0 ]# C/ r% }8 U" M
else
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if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
! }: l; _% z- _' p {% |+ c3 _9 X5 t/ i# E" `
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
! \ f$ A! n" U1 C6 E- M" A }# ~+ k& E1 X, e) ~! W+ B1 W
else
/ \% H* k: h. a& Z ?3 U6 Y- G1 i {
; j _3 ]+ V7 e$ U if( pUser->IsAttackMode() )
; c# x. M/ e0 G# t pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
$ f% @4 N5 x) ?8 g( J else
& k: }+ F+ D/ J' z; a/ g- |#ifdef __PARTY_FIND
+ A" }( J2 {2 x7 C8 c( `, M; p' ] pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );7 V8 \7 |6 n I5 H- y
#else5 J- }% G' J7 [) b0 c Z
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );, Y2 ]8 \5 H% A1 S N# N) H
#endif //__PARTY_FIND4 V9 ]7 |' y. N8 ?- E: }" N
}
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}
1 e0 D. L8 b& }4 h+ P& k else# X. ]3 b/ |& d4 C( G
{7 e& b$ b. ~$ F; W
if( IsValidObj( pLeaderUser ) )7 i0 o# M5 e$ i0 A) N! H
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );2 I4 U" M0 U% g' X0 b( j
}$ P4 x" w! f% R+ h
}
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! l) U' q2 N' ?. t& d t Y7 e1 _User.cpp:
/ y8 p8 ~( y- d; O) D代码:* z; O/ t! R# R- u: I
#ifdef __PARTY_FIND
0 {0 G5 R/ h' h& U8 Zvoid CUser::AddPartyAllowJoin( BOOL bAllow )
6 h: a% n/ n6 V- |9 M) `# \$ e& {3 F{
. f) S: Z) N: p* {/ S0 J$ t9 X if( IsDelete() ) return;+ A. X- z7 @6 h# p8 J
8 c' Y1 I2 O' m) \ l, D: S
m_Snapshot.cb++;
h4 X1 z3 g- z8 e) _- } m_Snapshot.ar << GetId();
3 [8 c* E; X$ d& R9 y: m- \5 r% j m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
# V& n X; u+ y- j" U" ? m_Snapshot.ar << bAllow;
! P& q5 x( p( i. q4 @/ X}
p0 n. A. \0 d# {* L+ \7 }5 R#endif //__PARTY_FIND
" W" F7 T4 q3 j9 `9 r! D7 [: R5 Q% {
代码:
, }( K; n$ K% X#ifdef __PARTY_FIND$ t% w9 D0 C% p3 d- |! r
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind ) z: I7 E, y" m) U l# j2 }
#else2 j q0 i; d. s/ N# S
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
8 f. `9 o* b7 D2 e B- K2 A#endif //__PARTY_FIND1 N4 h4 d: @" z5 i0 ]
{
1 F) ?; H( w. J6 N, d if( IsDelete() ) return;
2 q4 N: J# X7 f* Y1 c3 p 2 s; l2 `/ }! h! L( C
m_Snapshot.cb++;
6 J/ e3 K3 \. x" _ m_Snapshot.ar << GetId();
( X2 b0 n& K4 J" i6 P m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST; L5 q2 N9 d) A2 _. N
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();3 m. I' V6 \2 g1 F6 q- h9 ~
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
# X' W0 M$ E7 d6 E m_Snapshot.ar.WriteString( pLeader->m_szName );$ y2 h. e$ `& Q
m_Snapshot.ar << bTroup, }8 s& v+ V E# Q3 ^- B! y
#ifdef __PARTY_FIND. q2 T8 m7 Y: m2 {3 u
<< bPartyFind% `0 P4 A7 ^0 V' F% ~4 A0 o
#endif //__PARTY_FIND5 c# \% n) Z# S$ z2 Y" T- s
;
3 s2 e9 e4 A) l: _' g6 s , f( j; N- w' i; |/ Q. \% Y" }
}. H5 m: u- ?8 p7 y% t
# I+ Q. S* w# ]% Y/ w
DPSrvr.h(公共范围PLS)/ P; w7 \; V4 V" E8 W F
代码:
, W1 L) }/ e2 W! j' I1 |#ifdef __PARTY_FIND6 {3 k. O8 |. _2 U# f6 @% N
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );% x: M/ u$ _$ Y; P
#else S8 w% Z5 }8 E, H8 d. r
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );" a# |9 B" v0 H* F1 a. ~
#endif //__PARTY_FIND* ]2 ~7 \0 U0 Z* @, a& j8 t. g. t) J
9 x A6 {7 b* e' ~! ?8 B5 h
代码:1 X" F/ |( Q* X
#ifdef __PARTY_FIND
3 q: s/ Z3 L- k3 v void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ); t. \* I- z. K; z3 n) z
#endif //__PARTY_FIND
+ _0 D9 I# O$ w0 s
; a- K: R: s/ S+ a* yUser.h(以及):% A$ ^- k i! K+ V+ h
代码:. B6 x0 J+ [: l, b- a
#ifdef __PARTY_FIND0 R& S* s8 r% W1 o
void AddPartyAllowJoin( BOOL bAllow );5 o6 g- D( v* l: Q* N* G# \% a
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );" f8 O+ x! K& q+ t0 B0 A& I7 E
#else
5 T# s+ i, b a$ c/ |1 r void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
: i5 y3 `+ Y ^% z& k3 H#endif //__PARTY_FIND
3 g/ _' R+ `: i' W+ Z
) k- J3 ~( F" V# gparty.h:& O: _) b: \/ T" N* U
代码:6 O5 ~, }* L6 R; |& v b X) v
#ifdef __PARTY_FIND# M( T0 C7 W7 [1 R
BOOL m_bAllowEnter;3 P% [# ]( n' C+ L
#endif
% ~, O2 ?3 _' V* P0 b: a
) b% t" t! C6 h' ~" ~- g4 L6 X代码:
. s7 B4 W. I$ L1 M0 o, j, I6 E8 }8 ?#ifdef __PARTY_FIND
4 X2 E4 I F. A* R. {$ S CParty* GetPartyFree();
& D$ N3 K- i" b. @5 E/ |2 h5 G#endif
1 d0 c }) v# q4 X( d1 ?' v- u2 D# Z
WndParty.cpp:9 A) e0 R( D5 W' D5 X& d6 a) C
OnChildNotify:+ V8 p5 U( }1 k0 y+ W2 c- K
代码:
; \5 ?4 O, O. E# m#ifdef __PARTY_FIND
9 y: w0 |- j/ a: l4 V2 \ s else if( nID == WIDC_CHECK1 )
7 A: J9 p: S* U1 n6 T* F {0 r4 A9 E7 c) P- D# B9 n6 L6 {
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )0 ?5 w/ ?& d1 g5 A% _3 @' L; ~& h+ L
{& ^& ]% j' U+ i! F% |4 O
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
! r$ Y0 ~* d& w* g. \ g_Party.m_bAllowEnter = !chk->GetCheck();1 [* r/ [1 X+ D- k/ i8 V
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );) C8 K: t( c4 I) ^$ [
}
$ ^5 `9 F, p! k- C7 q5 H$ Y% j }
$ O3 l/ H$ O6 k- i! v1 W#endif //__PARTY_FIND
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代码:, w. Z$ ]: f+ ` ]
OnDraw中:
9 y+ N6 j, w. R代码:3 C6 b& E) R& E1 X, }1 r; q
#ifdef __PARTY_FIND
3 H) E3 T0 Y$ k. k9 r: ?& N CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );0 w% B" X `1 ?8 y
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ). n: i# [8 s* B3 H9 f4 O, G' d
chk->EnableWindow( TRUE );
: x. x7 B# m" O& w3 l/ B else
4 o5 q4 M9 a2 ?" I; B chk->EnableWindow( FALSE );
) T, [$ _; u; p$ S: l' X chk->SetCheck( !g_Party.m_bAllowEnter );
# r! `4 H7 A5 ~8 h+ k2 R#endif
0 z" m) U- d: R5 F' _
S. \9 R# b+ o2 HDPClient.h(public):
% w8 C! E+ d* {* K* @* Q, Z% q- j代码:
1 Z, u+ Y7 Q0 m5 }6 v( _( @6 A* h#ifdef __PARTY_FIND5 D/ X. F/ A% X
void OnPartyAllowJoin( CAr& ar );
& j" f, p# w8 H4 k" c9 y void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
4 X" ]$ G W: x#endif //__PARTY_FIND
0 P' V m0 W- T1 ~+ z, C- ?) @! @6 x5 p/ G
- ]% G. W d, M ^( G' S: JWERS hinbekommt没有,请让赫克的权利。
5 W8 r4 e: q' g, `2 t" ]1 U不支持左右,所以难不...$ X0 S& P$ S% ~" F% b
党k的Windows NT甚至编辑它自己。
6 @% E" q- }- V包也,因为我不erschreiben进一步如果我你的。5 r( M6 y+ s4 g
由于缺少Quantité k n个代码是什么升工程前。* x& m- l2 X# i. u0 K7 F0 K
如果是这样的。请发表。' @9 ~- w7 c* J2 q
到目前为止,Pumbaaa& G. @; D2 k9 @/ t/ |: ~
6 u6 G. j6 y6 n! v- f8 Q , w8 {& m8 t I' j; }5 s" s( x* C. G
MsgHdr.h
2 p' I5 O/ D) K& s, G#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863) n. N( \; s! K0 s
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243: \: e' }/ q/ R4 X/ `0 o* v- j) q
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