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对于那些谁需要它 - 谷歌缓存FTW。 :
6 N0 ~" g8 i, N" j |如果我鼓掌纯粹是我复制错误时,D: P/ j5 }8 j5 A3 [
积分当然Pumbaaa。+ F0 ~. \9 O7 l" d$ _3 x+ i
+ U G& k6 N* KFuncTextCmd.cpp:
* n2 k5 n2 o& H+ Z- ]1 H
* |# T* D6 n, C; M1 U' {# e6 s代码:5 E. M; j" L3 g! O+ i. e
#ifdef __PARTY_FIND
+ |7 K, u2 S% r' o; c+ E1 jBOOL TextCmd_getparty( CScanner& scanner )5 c2 U1 @, A; z; c8 `% \: g
{( {1 B$ Q& ?% n1 V" D- J* m, O% M
#ifdef __WORLDSERVER5 K+ G Y9 A, a! K
CUser *pUser = (CUser*)scanner.dwValue;9 ?. D" } ] x9 t, s" N/ d
if( pUser->m_idparty > 0 )/ F. A/ V# [) D5 |% {3 X8 @
{. [) }2 P' t" s
pUser->AddText( "你已经加入一个公会。" );
0 l2 \/ _- o1 N$ p) O return TRUE;6 c4 w/ `3 z6 c
}# \& m+ d. [+ T: a
CParty *pParty;2 k, f. j& ^/ l5 j# i3 y& Q5 R
pParty = g_PartyMng.GetPartyFree();- n0 Y- C$ ^" ]# E z
if( pParty )
9 z; `0 b+ F" P6 Q3 P' ~ {
- `! u v/ q3 A! e+ s3 V g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
/ e: p9 @$ R* Z# ]7 o6 V4 s. B }else$ |( @3 [5 V+ O* p
{
6 d2 V. N, y/ K/ Z7 A pUser->AddText( "抱歉,这里没有任何一个公会。" );
, e/ O& o% N# m }- n Z+ f8 A: F% _# O- g
#endif
. _8 V l8 g( F return TRUE;5 M. z# M1 X( S: i+ z
}3 i# P, w5 K& a0 l; Z* z
#endif //__PARTY_FIND u. e" W* t+ `5 n4 O& E
2 u- s7 }% f$ v/ [% O, i
代码:5 e# c5 [/ q) N/ |- h) M, N
BOOL TextCmd_PartyInvite( CScanner& scanner )
8 v: s# T9 P+ u$ z% G{
; x2 G7 F( C l& U0 \# n* I#ifdef __WORLDSERVER
" S0 ]5 b. X! @: S# O$ [( w CUser* pUser = (CUser*)scanner.dwValue;0 z# U5 W% G) L, k O/ F: B
MoverProp* pMoverProp = NULL;
& ^& ~/ p& k. H6 t4 S9 @# r" o scanner.GetToken();6 [! K# T0 x* D
#if __VER >= 11 // __SYS_PLAYER_DATA5 ?/ n0 _. {3 Q0 ?, N* ^
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );; A# B; M8 [0 ^: ~) s
#else // __SYS_PLAYER_DATA4 B/ X% K; h, y/ v3 s: p
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
4 D; ~4 q8 d* X#endif // __SYS_PLAYER_DATA
& l: _/ o, ` |. M# h! o1 X if( 0 < uidPlayer )
6 q f: t9 `, g; B+ } {. O! X7 Y& ~+ h: V
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
. A3 B2 g9 s3 N& Q2 Z if( IsValidObj( pUser2 ) )4 h) c( Y: K0 H+ |1 i
#ifdef __PARTY_FIND. G! t7 X* e& j1 F
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );/ U! ]) U- E- [
#else
4 w6 [: M* F9 y8 j$ x. U! l& d z g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );1 q+ L" ]# h3 t; s/ ~7 R
#endif //__PARTY_FIND
5 B2 C4 r P2 J( p! g2 \ else; E* L, p. t2 n6 _+ t
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
1 ?, s/ E6 r' R+ I5 Q7 { }
9 x4 d+ H( K# f. B0 [- s# Z else
6 f2 E2 x2 G9 r/ M9 k {- b0 g+ v: W/ g+ ~8 ^
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );: M% t7 |* B% ?3 h9 O+ \2 C8 Z8 s
}
" {- }3 X* O5 ^! M8 {: Z; e5 j#endif // __WORLDSERVER0 h8 Q1 `1 F, x3 Z
2 H8 X4 Q" ~/ g2 [- g
return TRUE;
4 w9 a, ^1 |; r& f, S5 \}& k w, P6 f) l ^
6 P" \3 K6 u/ {代码:! o' D, R) m, q) j7 n
#ifdef __PARTY_FIND
6 a9 ~+ f. X# N7 ] ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )) j/ B9 Q' f4 U& a$ s3 r4 E
#endif //__PARTY_FIND
3 _& \3 b2 ~( R) p. k) yDPClient.cpp;& z$ }6 q* _+ v0 M. ~& ] u
Code:
7 \$ R# K! s. }1 G3 `void CDPClient::OnPartyRequest( CAr & ar )
) P( H% F& R8 f W{
7 H! g4 w" m% |! y D u_long uLeader, uMember;
8 ?% d- q1 \+ D, d! g% ^+ c& V+ K/ @: d% Z3 Y: F( ~9 Z2 |" m
BOOL bTroup
: l+ I1 ?& Y2 H3 n5 p#ifdef __PARTY_FIND
8 P5 k0 B% g6 t( P7 @0 e/ j* u , bPartyFind) p- i4 w% R9 j7 P* g" R) Y, l
#endif// __PARTY_FIND8 x* T1 r) T) ?& ?
;
& A2 Z: A4 ]7 f LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;* p; H/ E5 o5 `& q s6 Z
BYTE byLeaderSex, byMemberSex;
# P( i/ T) {1 _7 O% i char szLeaderName[MAX_PLAYER] = {0,};
$ g. C5 v: T2 {% s6 z& U& X+ l; ] ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;0 \8 W' }8 }" ]) }3 x# t' c! Y
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;( h2 F* k, f- G$ B2 P1 U3 x, V
ar.ReadString( szLeaderName, MAX_PLAYER );/ h' i: E- K$ `4 T2 s
ar >> bTroup
$ r1 F% r3 w9 ]8 [#ifdef __PARTY_FIND9 G0 `" S8 s* K
>> bPartyFind$ X2 Z7 s8 [. Y$ r7 H
#endif //__PARTY_FIND" u* r7 B1 x6 x6 H/ D6 V
;
8 D" B# {3 \8 M! y( ] 5 f& R: @" C7 @( O- d ]! }" Q
if( g_Option.m_bParty == FALSE )
- t3 [+ @/ C8 Y( V* A( i- \6 e {
: T5 d* |) \0 h! }% c2 l SendPartyMemberCancle( uLeader, uMember, 3 );
* i) k& p* l6 ^. t6 z8 V0 { return;' r7 O7 ?# g+ R* N1 _
}
% ^% ^ {( r) C/ H
$ {3 \" q, }' Q#ifdef __S_SERVER_UNIFY
, Z2 ?+ L8 L0 t* V( x if( g_WndMng.m_bAllAction == FALSE )9 f* `6 U3 o: D9 f; H. e
return;
( D) r% }: u) j' l! K8 s, K#endif // __S_SERVER_UNIFY
. v$ X. l0 z' ^% H0 n! Y5 s# w
. E, Q0 d. j; Z7 f3 H* `, V CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
8 X* b7 a& V5 `5 B) {# o1 b
8 Z# q& T6 h- ^4 F# g: m5 q if( pWndBaseBuf )* s0 R+ f; K0 z, ~0 d
{
- Z, X% ?" N5 a) m# S4 m( s6 `; @6 Q SendBlock( 7, g_pPlayer->GetName(), szLeaderName );4 ~! j3 g% |3 N" ]' B! a
return;
/ @3 f1 ?9 M* N6 |; ~ }
( y" N& Y+ x3 E3 s+ D5 J#ifdef __PARTY_FIND
B0 Q# m) z0 k; S6 j if( bPartyFind )
0 _5 d F2 g# R2 F {
2 |5 C/ @* J( D SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );, v1 y9 m+ c' A' i6 ] s% E; I
}else7 {5 o9 U( h- [) J( Q0 d
{
/ w. k; p4 l' B K g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
; M. i6 p5 E: A" @% g; K g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
9 B, F# S8 Z( o/ _ g_WndMng.m_pWndPartyConfirm->Initialize();
* C0 G7 u0 n( [. N }% i1 A* i3 ?% E5 C2 i$ T) ]2 L
#else
1 B! M+ J! u4 S8 Q( Q, V g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
; z2 x& D- G1 x2 ^ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );& Y$ o: c/ f/ y
g_WndMng.m_pWndPartyConfirm->Initialize();
; { }1 q+ `& v' ]" C8 S* K' j#endif //__PARTY_FIND
+ H% [0 i6 i0 l& |3 X( Z! I- r4 P}
+ q9 [9 H; J# C% y( T( `) Y w2 U4 Y9 C6 _3 c
代码:3 s. h. ^4 K4 [; s$ p
#ifdef __PARTY_FIND7 l& z! F8 k( i; ]6 A
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
, Y# _/ l3 V) h+ w# J) F{, r9 f- x4 S' z% a
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
) ^; l9 I3 z* [* d; `- X ar << idLeader << idParty << bAllow;
E% Q) W Z% d* L+ V SEND( ar, this, DPID_SERVERPLAYER );6 G. j8 w6 A5 r! X) y, t$ ^# P5 [4 W& u
: G; S& U' B, Z. P; }9 u' f
}' a+ \7 B- L; Z
void CDPClient::OnPartyAllowJoin( CAr & ar )
% ~- Y9 T. O6 ?" ^{4 i _# V% L7 C1 f
ar >> g_Party.m_bAllowEnter;
& \0 q7 _+ |$ ^- w' q' w}
8 w5 f4 x$ N9 E% b( x3 ^1 m#endif //__PARTY_FIND
7 G: f" U$ E8 X# D) x' `9 GCode:
0 q* Q: _, j# q m1 m* i7 w#ifdef __PARTY_FIND
9 Y$ Q$ i9 ^( L* T8 p case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;5 ^4 z' o; h$ k+ o: g. D
#endif t- ^3 b9 q( P; o
, G" S! v5 a! h7 D
party.cpp:; V! l8 n5 H0 Q: G
代码:
4 Y* E, S; z4 V1 Y; ? L! m7 L% QCParty::CParty()
^8 K! G* T! Y7 h( m* I7 V. X1 e{
' ~8 T4 b9 d( P+ {( m7 I4 W7 ^# I2 A m_uPartyId = 0;
! {3 g/ W8 t4 g3 {, i m_nSizeofMember = 0;% ]; _2 d: V# P# O
memset( m_sParty, 0, sizeof(m_sParty) );
; d- M# F1 x# F h m_nLevel = 1;! e. J' j+ _4 O& S; h5 y
m_nExp = m_nPoint = 0;5 h& G, r* M1 l0 F7 o: I
m_nTroupsShareExp = m_nTroupeShareItem = 0;
. J& Y$ z( S: m' h$ y m_nKindTroup = 0; // ????# w/ @ l8 ^8 h
m_nReferens = 0;
2 ^; M2 i% u8 m5 X$ p5 K; O. d' x! k m_nGetItemPlayerId = 0;
6 _3 B, x$ u0 o; G2 E#ifdef __PARTY_FIND
0 L% ]% H/ S7 W m_bAllowEnter = TRUE;; L: [* D0 W2 A: |$ R
#endif //__PARTY_FIND
/ ?' M1 [6 u6 b1 c for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
0 Q: n" s- H- I* r: R6 _' V; B8 ? {3 H% P" V# Y' [" M$ p. Q
m_nModeTime[i] = 0;5 n* `1 r l' n0 e! }( Z# D1 f
}
# L, g; S4 g8 k, ^1 O m_idDuelParty = 0;- A @$ y4 Z- [ {" ~
#ifdef __WORLDSERVER! c5 ^- b: W: C8 e; i4 B
m_dwWorldId = 0;
, Q" _1 |) y/ c% k#endif // __WORLDSERVER, k9 E( R! b8 ^! A8 g# d7 Y; @
}
( ]1 J+ ?2 N0 [代码:
- B9 y) ^: }3 H- w0 bvoid CParty::InitParty()! i+ g7 t' p9 H0 E0 r! d S
{
3 R I6 }( ^8 A! M: M m_uPartyId = 0;
4 ]& Q1 n0 e' k$ y m_nSizeofMember = 0;& U3 Z& B% w3 T9 s+ q" f" _
memset( m_sParty, 0, sizeof(m_sParty) );
, M; b2 _4 \2 a4 _8 h; c1 J. x m_nLevel = 1;
- ^! N. E; ~7 X' ` m_nExp = m_nPoint = 0;
/ \/ q7 @6 P' L/ l# ~% L( M m_nTroupsShareExp = m_nTroupeShareItem = 0;* d# H! ?; y9 P8 |1 R" a/ p; O
m_nKindTroup = 0; // ????
# c7 F: ^+ T! A4 w; E m_nReferens = 0; # q. u& T g/ Q# {
#ifdef __PARTY_FIND+ M3 N+ ?" g# S1 l7 U: b6 d
m_bAllowEnter = TRUE;$ v' _, o" O. T: r3 S" [: B# [1 T
#endif //__PARTY_FIND" p7 }! T% o/ U* ~
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )- v( H$ u4 n c8 L. ~. ^8 _8 ]
{/ j0 _3 g# D9 i# _( p
m_aMember[i].m_uPlayerId = 0; P% i0 d% f- f( b! A9 U+ Q
m_aMember[i].m_tTime = CTime::GetCurrentTime();# N8 ^& w# S1 a* T
m_aMember[i].m_bRemove = FALSE;
+ k' L! i+ M0 `& {6 q* d m' N#if __VER < 11 // __SYS_PLAYER_DATA
; ?) c2 ^. x5 S$ w7 u6 m5 \ m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
% n4 o8 s/ [8 ^. f/ A m_aMember[i].m_szName[0] = '\0';
8 |8 J2 g/ G% N/ O#endif // __SYS_PLAYER_DATA
0 X2 v+ k2 n! E }
' ^9 ]$ B! I% f5 C* u$ E}
- K) `: \: `/ W; k# t9 i! T! o代码:, f* _2 y }+ P; A) [
#ifdef __PARTY_FIND: w2 w3 q% o8 {( Y4 Y
CParty* CPartyMng::GetPartyFree()& @2 v8 T& k3 s ?
{- [0 m) ~! @. ^1 D& q5 I7 F: {
CParty* pParty, *pPartyTmp = NULL;& f' a( w4 n3 l
if( !m_2PartyPtr.begin()->second ); d7 ]: T0 I7 D% m g1 s+ n( P* Z
return NULL;
7 s4 \$ h0 e, X BOOL bRan = FALSE;" T5 G T) l9 t6 p" j( V7 E. ]) p
DWORD dwRand = 0;
- \4 I* W: m% ?' f3 [$ s if( m_2PartyPtr.end()->first >= 1 )% h" x: Z4 @3 J: x7 N5 E
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
. a7 Y) e' b7 M
6 q# I& x1 j" ]/ }) E7 ~& o0 h8 w' |+ O for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
# d5 `# L8 S$ A {* C Y! P0 y) U' E- w
pParty = (CParty*)i->second;; j3 Y2 \* C0 h, {
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
- W# V- T! a5 S- e0 G {
1 K, Q: v+ \+ a. g$ ?* y' ?* R, P if( i->first > dwRand )
/ C% L0 k5 T) l return pParty;
. n$ M4 M) v) l2 q else
% y% V: U% S6 j2 q) x2 t v pPartyTmp = pParty;
" N9 p- S5 Z) {% T/ e; T+ \3 x }$ ]5 m, ~+ {. [; f' S$ v
}; ?4 p0 _5 a' F! X+ i x& y
return pPartyTmp;6 O0 X3 q: w d) \* N: z' o
}: i' _' v+ P! K: [+ u2 \ A: @
#endif //__PARTY_FIND
. v$ f* g3 P6 J0 S; ^2 L1 L
, A% v$ V. e' Y [1 j/ BDPSrvr.cpp:
/ e: j. q% }5 Z* Q" E* H1 j代码:9 U! h$ u0 \% Q X* z
#ifdef __PARTY_FIND+ Q0 D6 y: }9 U. z. ?
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
- q5 J$ Z: X4 L- A{
+ r% [+ _0 E% q: v) R CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
7 [* s2 l6 ^4 M6 F1 H0 n. E0 c5 K if( IsValidObj( pUser ) )% c; _6 R0 P2 p
{
; c% J/ C, W Q u_long idLeader, idParty;
3 z5 b$ g6 X3 o, O D+ i& s BOOL bAllow;
7 k( R' v) C* C ar >> idLeader >> idParty >> bAllow;
( [( G5 t2 F' @/ [ if( idLeader != pUser->m_idPlayer )3 K% K4 ^# B( w
return;
; h t+ ~* Y" c CParty *pParty = g_PartyMng.GetParty( idParty );
7 K& ~/ x/ F3 c+ N$ z if( pParty && pParty->IsLeader( idLeader ) )
) A7 g. ] r1 S% K, {9 i pParty->m_bAllowEnter = bAllow;
) {# L% f' l; g/ Q else* h: | Z/ X+ I+ W* L7 ^, o
return;
- E' i! h6 Q& f0 R) g
2 ~" [ ~0 f! _: F CUser *pMember;) P& Y; C0 R7 H/ y' g
for( int i = 0; i < pParty->m_nSizeofMember; i++ )6 `( K: @# c$ ^6 c+ o- m
{7 d! p, K# Z. R0 L; d0 M
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );( ?1 I" S/ ]. a9 ^; T
if( IsValidObj( (CObj*)pMember ) )
9 _& G# G+ R- S- b6 ^1 o2 H' P pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
6 T+ _; e6 c/ @: A2 \, l }
: G3 |( {% K! l. q) X- p; Q+ M( P }
/ Y! T8 t. D+ N1 z) v, f/ I; s9 l}
* O, ?5 ?- V. G% ]#endif //__PARTY_FIND; E" ~4 K, F2 |3 X3 b; v" ~
- u) ]0 t% V5 S! K) i& N代码:
+ w. Z6 T' Q; ~2 D, k$ c3 i#ifdef __PARTY_FIND) |6 |1 P& T$ X, @8 [' v
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );; \' w) N# p: @. r$ f3 T
#endif //__PARTY_FIND
/ I `) C# a) c* S& j1 @" \5 _# z L" M. i6 N- G
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )7 l9 O% c) q) i* W. V) V$ {/ I; L1 W
{
: W: L* H) `: }; E u_long uLeaderid, uMemberid;
# Y9 ?% `2 O! R& w; d- H6 ]3 Y BOOL bTroup;
; X/ v2 }% d; I' Z ar >> uLeaderid >> uMemberid;" M, O, V. `" T' ]$ r4 ]" q
ar >> bTroup;
. }* H" k& I1 V6 X. k: U. P/ I8 V8 S8 _% x0 [; I
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
* Q# x* o5 m3 w5 H# P6 f5 V if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid ), G3 X+ f9 u/ d
#ifdef __PARTY_FIND0 Q" j! q, T3 F+ T) T
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
$ @% y6 v9 f6 D* n, G2 g#else* d* V! H! ]. U$ l: ~9 e+ ~
InviteParty( uLeaderid, uMemberid, bTroup );/ |. y. Q4 ^+ U' h6 f
#endif //__PARTY_FIND
* e8 i- d M, j5 x}) Z5 ? F* v! U. w
$ |6 u: o# L% Z$ p9 J: R代码:
: V9 ?( M4 O7 C, C, i/ F& p#ifdef __PARTY_FIND
6 y2 S. \! R3 V% i# u3 Lvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ). i, Q: e% c& T4 l$ m2 n% a
#else5 E0 C4 w! t1 T* o: z+ e& ^
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
- m- F% I6 ?5 g#endif //__PARTY_FIND6 x; Z0 v( s5 W# ` F
{( q0 q# ~6 { o: x
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );; J/ _# F# ]& f. |3 Q
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );1 ]. S0 l$ O3 _+ t* R' c! s. E
, @! V7 C; ]& \7 k% U U if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
8 W9 B2 s2 @% V {
7 {5 k9 d) n2 j4 \% z& r if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )! t" q7 [! b/ I& w& t: t
{6 ^. P+ ]" b0 _6 m6 A5 S
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
9 |5 _! b) ?2 ^% e9 }. A( b" o% w& k {5 k M w- o0 X
pLeaderUser->AddText("没有足够的权限。");
% W1 ]5 m' W' b, M8 N pUser->AddText("没有足够的权限。");
{5 q! @' r, ~; [( z* U! O return;* U. y( X3 o& @, U' q+ [
}
5 D7 T4 ~. L, O: F$ j/ P/ t2 { }
% X! S) V, y, P5 R+ K // ???? ? ??? ?? ????.
( U( }5 V! E1 Z: o8 B4 x" h- x CWorld* pWorld = pUser->GetWorld();
- F- m4 \; H! @! I$ r& h" }$ q: M if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
" G, |9 S- P. q1 w { 3 k* v$ R. ^& W1 }& O" L. }2 s% U; K
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% E: X3 R' ]" a return;
: R3 M! a4 i4 n& I }
( S; M5 u% s" O5 N) i2 Y" \#if __VER >= 11 // __GUILD_COMBAT_1TO1- b- M/ K3 e8 [0 ~; H- v; h; c
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )9 E' }% W9 k, B% u7 v6 o- u& \) O
{2 l" i) c$ E' e( F8 j: e, _
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );: e$ S" l1 I/ w/ c
return;
+ ~0 A# F' C6 [ }
; m0 t; G. R6 m2 l2 e2 S#endif // __GUILD_COMBAT_1TO16 e! n& f' b: X* \$ o7 B x9 N
+ N6 t5 t3 ]7 G! I
#if __VER >= 8 // 8? ?? 061226 ma
; v, S, u t0 n. {: ]: O if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )( e Q- l6 k, s$ `7 o( `
{: k5 T) A. Y2 w
return;
- V2 X+ G3 J8 r: F) Q }
d; ~. U$ K3 e: M4 i#endif // __VER >= 8 // 8? ?? 061226 ma
, P* i9 J( t- b; C# B, A3 o0 q r6 k% w* m, h2 F7 G8 d! z4 [
if( pLeaderUser->m_nDuel == 2 )- I; ~5 m. M# R2 r: c$ E5 V8 k+ j
{ & x8 x' B2 T' J0 i$ r ]: i) ?
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???./ G7 E, W; R( B- n
}
; z5 [! [ U( Y4 i7 h' E! u else
( N4 K4 w, |6 T1 K/ ]) c2 K {
% H+ p' q8 E# O+ l. k9 A) ] if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
) |( ]1 j; K9 T; a {
6 e5 O3 w' A# U. a/ [$ K# p pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
/ Z' x" d; ?) ?5 [- Z. u6 U }
# j6 C6 Y6 b1 r7 K9 {2 o: i" z else/ G0 Y' A/ e/ \
{
/ i( o6 a" B8 Z [ if( pUser->IsAttackMode() )
k& o9 i) ^% m) E6 E pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
6 C; o. K3 D7 Y6 S3 @4 U else" D, |; @* J7 S0 T1 h/ X- D3 R) m
#ifdef __PARTY_FIND
- p9 I! X) j0 P# ?# }) _ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );2 _% o% |- Y. L$ j# b0 _; ^. {8 V3 B
#else
6 \; z8 e( Z) _, e pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
& u% `, v- d+ I#endif //__PARTY_FIND# W4 x/ a$ E2 k7 Z: w
}
, E$ c- H# |# M8 C8 _/ c$ B }% p! U1 O# q& S$ \& i
}) @9 t) [& }& m; K) [# s* k
else
5 y# K. i) f( f6 s {
' ^" r& N, w2 X4 @# k, g c if( IsValidObj( pLeaderUser ) )( a, z* ^. K) x% t. w
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
$ ], n# l3 e, V }6 w( A) i0 M6 H6 L" ?. A: |& N
}
6 Y0 ^, j& p! i
* p8 z$ B" k5 G, v6 Z" TUser.cpp:
7 j/ W, B5 x6 w( \2 b( ]: M代码:& m. g9 I) L; D! Y" K# M/ U' A
#ifdef __PARTY_FIND, Q7 v8 v! K1 K- b
void CUser::AddPartyAllowJoin( BOOL bAllow )
/ M* l7 x: y E6 J; ]. Z3 \. |{
! u, {5 C9 y4 z) V+ T if( IsDelete() ) return;
; C# c; }2 M" o, @& \0 b9 N3 i+ K; ~! d. _! }
m_Snapshot.cb++; X V) d0 f( S H
m_Snapshot.ar << GetId();$ v5 o+ t5 S2 U; n. F7 h: _
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;. m9 X) T6 N1 J- J2 L
m_Snapshot.ar << bAllow;
6 ^' @& b* Y+ i# J* X) A}& E) f$ j p+ H: L V7 Z
#endif //__PARTY_FIND
4 F/ `' J" o- C7 v7 e2 ?4 Q( e. k% E" W7 j1 r! y
代码:+ ~# N3 O* }+ ~* }; c/ r2 @
#ifdef __PARTY_FIND" C# z/ N2 ~& V! t
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
* s3 M D8 S& D' v$ z7 m6 K! m#else) W1 _* o' Q. n W7 e# n) a3 c5 a
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )4 w( D# v) l$ j' ]
#endif //__PARTY_FIND) I- O5 r/ g8 I l: T! q
{. K3 E2 n# d/ V, L
if( IsDelete() ) return;
4 S1 @4 F5 @2 p4 b. r, t
9 g! B5 C0 A+ c! t( |7 b m_Snapshot.cb++;
$ _ j4 h0 C9 K% X) j m_Snapshot.ar << GetId();
) _4 c7 t1 c2 G m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
' T: Q: Y5 Z' ^ o m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
7 v4 N4 B5 a) G% I1 J0 ? m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
/ o8 N4 T9 r* t& r; z* ]/ k% m m_Snapshot.ar.WriteString( pLeader->m_szName );
) L m K1 h& I. F. f m_Snapshot.ar << bTroup
% ]2 ^( t- R6 s5 i$ K#ifdef __PARTY_FIND8 _; o$ ]# j& H2 U8 j4 A, e5 q3 y
<< bPartyFind
. v7 q! J6 x0 P+ v! X#endif //__PARTY_FIND
! v7 U' T- f! o) T9 h ;
4 r) ?+ _4 @. N
8 c% u6 \5 \. H- V3 M- G1 O}$ B" w7 z: v8 n6 {, o2 F
6 f% Q: F4 W- p8 h& A7 z$ I0 H. g
DPSrvr.h(公共范围PLS)2 Z/ X' q7 e7 j7 k# ?) ^
代码:* R3 V: F& s/ p4 O- k. k) C3 d
#ifdef __PARTY_FIND, \' N( ~# z" c0 X6 p/ w
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );0 `0 v# X/ H- l2 i
#else
8 x! L- }% Q/ B& { void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );( Z6 Q' y5 y, ~& T$ i$ D
#endif //__PARTY_FIND2 R; I1 o/ m* a1 T
# G/ Y* y$ J6 z* P
代码:
& W4 h y4 A" {% _1 E#ifdef __PARTY_FIND$ y5 f; q2 c, w! q8 u( \
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );: j; k* J" C) z/ U
#endif //__PARTY_FIND9 `, V' b% m; Y1 _; q
. ]' P8 V" S6 g) p/ n+ dUser.h(以及):
5 O% s' g0 a, E3 R代码:
5 ?) q: ?8 F" \) U& v' T& E: l#ifdef __PARTY_FIND3 B3 p; q( B. r4 Q6 S
void AddPartyAllowJoin( BOOL bAllow );: B k: l N# g( r
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );) Y2 @1 k: X$ C6 p L
#else+ u7 a- d F. O- S- N
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );4 `. `* l) P9 c
#endif //__PARTY_FIND: x. y; @& l$ S0 {7 }' K6 W' O
) O" [; ~. a# K# D) ^
party.h:
. t; g8 Y8 q1 V$ c( h代码:+ b1 n/ L7 m" R [# L
#ifdef __PARTY_FIND
3 X9 e- \1 p+ v BOOL m_bAllowEnter;
% Z4 Z' m7 }2 f. |7 Z$ A' s#endif
- O+ F* ^8 E0 h6 ^. G+ |& n P, W; s9 c& @
代码:9 `1 x( K- p' u- J j- ]
#ifdef __PARTY_FIND4 b- g# y# `( x T
CParty* GetPartyFree();9 u' Z( Q y$ q( S
#endif
1 O; @; e% ]+ v' t1 W* k: J+ p/ y1 M
WndParty.cpp:
# x" H2 }# q: `3 q# |OnChildNotify:
7 A& q# ]5 W+ E: ~4 Z代码:
: N1 _2 ~6 k, N. e9 ?* r#ifdef __PARTY_FIND$ {5 P9 W& o- N- x
else if( nID == WIDC_CHECK1 )
' |* s+ y0 N" e5 P5 B9 D {1 o' ~' K6 K, g# A3 K
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ) I: m4 I& M/ ]" j; Q
{
/ j; N- d* o7 L, ]2 n% `3 Y# z CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );" a1 j0 i8 T5 l1 g4 U6 R1 J
g_Party.m_bAllowEnter = !chk->GetCheck();( B$ q- [! E9 v: L
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );, _# t. j& D _' ]7 X3 ?$ P. Q
}
: e, t: D- x) A& I' v }
8 v4 B8 K! c' E1 K5 @7 E% @ q#endif //__PARTY_FIND
, q" j/ _' K0 Z* V1 N' U
- A7 @/ |) k3 m% U代码:
( O4 E! N+ [, xOnDraw中:
+ X# b2 N1 C- c: b, n代码:! u; h l- g( p( x
#ifdef __PARTY_FIND
* B& u6 ^' w/ p CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );& [- U, S: z1 ]7 r' H. R, J5 X
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, u" @, i1 [# _7 J5 Z chk->EnableWindow( TRUE );
|4 g9 B& W Z |' H" u$ h else4 _* A& T0 x* R# A% F8 C! M: S
chk->EnableWindow( FALSE );. o# e- n7 e+ }7 `& ~0 x
chk->SetCheck( !g_Party.m_bAllowEnter );
+ t9 S) \/ G7 @! x _#endif/ \* D3 {0 ]2 T9 D
* s1 P& t7 O5 |! \3 tDPClient.h(public):
0 d8 c" X9 V. W4 g代码:" `! x2 \- U) T0 Q. A: c
#ifdef __PARTY_FIND% L% c+ t1 T1 D; Z* H
void OnPartyAllowJoin( CAr& ar );
, v y) b0 q+ H2 A void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
8 c/ B ]4 t2 m1 E# j" v' I/ a" i#endif //__PARTY_FIND. C, J6 W: \3 o/ q9 N
# v3 y) }0 ^% ]& Q& D% a) ?
: V* l7 s0 v7 v' WWERS hinbekommt没有,请让赫克的权利。
% K- E) S4 h5 Y" U. I- \/ E% B不支持左右,所以难不...$ Q9 E7 I3 [7 [+ u H/ Z7 R
党k的Windows NT甚至编辑它自己。
4 n: W5 n6 T# u; \) i* i包也,因为我不erschreiben进一步如果我你的。
7 g/ o8 J7 ~0 ?, ]) e由于缺少Quantité k n个代码是什么升工程前。, H O8 ^- }9 X' t0 I
如果是这样的。请发表。7 w+ P! y' W2 T/ ?# W; F
到目前为止,Pumbaaa
. ?( Y0 B- O' k2 e6 x, J8 ?5 T, r
! J2 H" H( Z! ^1 b* b
0 W9 Y3 v: v- S4 _MsgHdr.h
, ^0 z; M. u1 W& E) x7 ^* G& Y#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
e p( z; \" J9 J' s( |#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
2 ^, r9 E# ^4 _" T% g C e& k8 \5 } [- U( i
6 h: v4 B4 P) Q( P0 M9 u. z4 r& j
# [; \2 T$ P, _3 w$ n |
|