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对于那些谁需要它 - 谷歌缓存FTW。 :
- o4 w$ G0 l! S% r6 R7 G如果我鼓掌纯粹是我复制错误时,D
% N6 M+ q( C W/ x; C8 ~积分当然Pumbaaa。5 X( K: h! f: N: V
# v, w: A( |' x% _FuncTextCmd.cpp:/ m" r: D0 y- d' P
; z0 O8 _2 l6 | e+ c) }代码:
! ]/ ]3 {1 n6 P! K. m7 X: q2 h! c#ifdef __PARTY_FIND1 q+ t/ p5 @! Z
BOOL TextCmd_getparty( CScanner& scanner )
( r4 Y. p% C: A; d{
1 `* U3 B& z1 @6 L( K: N% Y#ifdef __WORLDSERVER
3 g1 p8 O7 g6 [9 j# V8 d CUser *pUser = (CUser*)scanner.dwValue;
% c0 A. @9 A, ~ g if( pUser->m_idparty > 0 )
* k3 U& {3 h: \ {* n: Z- z- B% I8 v0 y
pUser->AddText( "你已经加入一个公会。" );3 i2 K' V) P# p9 c
return TRUE;
1 j4 Q' F# s3 }( e5 H' y7 @ }4 l- u# K2 a/ N% X
CParty *pParty;+ c. Y9 D j8 P. P7 ?8 A+ [
pParty = g_PartyMng.GetPartyFree();
! B* \1 M/ |% v: Y- B6 M if( pParty ): N& @: R8 V0 D$ ~5 M
{% ]' w4 y' N6 G
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
% n V4 y9 ]4 U& v M }else$ b+ o& ?$ k# h2 R% f- ?
{2 @! L% e( [7 R
pUser->AddText( "抱歉,这里没有任何一个公会。" );
+ _ q5 [0 t( u5 G1 H$ F }
3 g$ ?5 d8 R6 g% n#endif
6 z1 Q* P7 L9 M( t return TRUE;
; w) e* K0 p! F" _" c}
6 w: [6 g; D' L9 A2 N#endif //__PARTY_FIND
7 R9 [' U4 c# l. H; \* F# d8 A2 A: _: p! H h/ x
代码:& R$ ]4 _: U4 x) |9 c
BOOL TextCmd_PartyInvite( CScanner& scanner ) z5 C) E. q# H* _ ]# i" K- h; @
{
, ~$ {7 [& R2 a#ifdef __WORLDSERVER
7 B0 d7 b( v* i q CUser* pUser = (CUser*)scanner.dwValue;- l; d/ [+ A2 _1 C2 x. r5 r
MoverProp* pMoverProp = NULL;
' \; t2 @/ v H scanner.GetToken();) v) y; {. f+ X
#if __VER >= 11 // __SYS_PLAYER_DATA+ d4 \! P; ^8 e% r7 e
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
# L/ S2 t" o3 o; k3 ?$ J1 ?#else // __SYS_PLAYER_DATA
1 X. |( z% q" t# K: s$ d& N u_long uidPlayer = prj.GetPlayerID( scanner.Token );: q; l0 d; g, f5 W
#endif // __SYS_PLAYER_DATA0 u0 B6 G( \" U- \ _) s
if( 0 < uidPlayer )
7 S6 g7 J% z5 D) {! ] {+ N* Y7 p4 l. w. C& r+ y& o& m
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
0 A7 u$ j1 V1 t if( IsValidObj( pUser2 ) )
4 v% T6 ?! U& ?1 N' z* M; C#ifdef __PARTY_FIND
$ w- U0 \6 G4 O# U& V g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
" `2 E: n& J5 a9 P2 a0 q#else
" R& Y1 d: y- p3 O( ]1 y g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
6 Z, a& Z# C" e/ N* Y9 y7 M1 f#endif //__PARTY_FIND
" I' P4 X1 P$ s/ I* O8 g else z$ v2 x. j( Z& Y- B# y$ n
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );: \3 M$ C" f! w0 o4 {0 K
}% a( ]: ^* I, F3 v9 f
else7 g/ B }, W% u/ U) i% l: V; _
{* a% T/ Q4 @4 \7 _- T, s
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
( k- O* }- `) g7 \ l }4 t0 `. c, X: {
#endif // __WORLDSERVER+ U) h% Q* U \( X$ N, _" L
3 f* a. I, n- R2 W9 H0 \* B
return TRUE;# `5 \. u- A j. M1 m
}
# q' r7 ]9 O4 B. z) y# d
; [3 _8 T. v$ }. A代码:' A0 h$ T/ M5 Y Y" A8 u2 z
#ifdef __PARTY_FIND4 u( _, D0 R! g* U2 S
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" ), V9 O8 |5 S7 z
#endif //__PARTY_FIND
2 {. C# C j# V; xDPClient.cpp;
) P* Q! R a+ j( k6 u7 Y# o% JCode:8 d( w& A* P* f0 x; E
void CDPClient::OnPartyRequest( CAr & ar )# ~: O0 L8 K: J! v
{: J5 B& r3 B2 {1 [( T9 p0 a
u_long uLeader, uMember;
) J4 Y7 E2 K. y; |+ q* O% e" U# E/ Z% v: a* N
BOOL bTroup
7 K! A. G4 o! k, ]& _4 ]#ifdef __PARTY_FIND. V$ G# _+ {, j& u# B
, bPartyFind$ x5 O4 K9 n4 M( G( e
#endif// __PARTY_FIND
# M% V. q& \% W+ K8 f; n ;9 o4 _* m- z/ T7 r1 p
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;7 e0 U0 K4 y6 e0 [
BYTE byLeaderSex, byMemberSex;
7 g1 K" }) Q: a% E char szLeaderName[MAX_PLAYER] = {0,};
$ c" P$ O( b7 H; d: j2 M X ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;" H/ [% M8 N4 |4 b/ j# w
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;1 F x2 d1 {1 u; C! s- J4 a& i
ar.ReadString( szLeaderName, MAX_PLAYER );' F/ n6 {6 c' {) Q. d( F
ar >> bTroup
# d; ]" ~4 q% V5 ^; ~3 M7 e#ifdef __PARTY_FIND
+ n1 {" x- i( ~, F >> bPartyFind
* F( [) [$ L5 G5 x#endif //__PARTY_FIND/ {, r. x5 m% b. D/ r$ G
;
$ r2 u. W) f2 X- L" J4 P 1 g, C+ {+ G- d E9 w% j" G0 h
if( g_Option.m_bParty == FALSE )
8 j# C" r- x( C c; b: { {4 t5 [! i, H% |! z
SendPartyMemberCancle( uLeader, uMember, 3 );/ x& z% c1 u+ ^% Q- v/ h5 m
return;7 O- H' v" \2 d/ Z4 W
}$ r0 o5 M! E6 r t5 Z0 k" X
- m+ Y* B; X L1 h# A0 d$ U#ifdef __S_SERVER_UNIFY
6 a) ~7 z% l9 D) X( j if( g_WndMng.m_bAllAction == FALSE )
: A' c; v; w0 i return;
) R% a: \* R0 g; K# A/ Q#endif // __S_SERVER_UNIFY. P5 `8 x3 I) {. A4 v
& q1 m1 }* J% d* _) F CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
+ V# T) q! W) |" b: \ 3 D5 x% C4 K Y
if( pWndBaseBuf )
5 S, V- ^0 O) b5 m5 ~/ k" s) y& w {
' {: K# k) ?/ l1 } SendBlock( 7, g_pPlayer->GetName(), szLeaderName );0 H% l! {: M7 o) s3 R
return;
" {4 t# E h& D. K; _ }" e$ O/ T( y* C6 A0 w
#ifdef __PARTY_FIND4 W& i2 a# N0 F/ J% \1 }9 _
if( bPartyFind )2 q* u0 S4 e1 p5 t" ^+ f/ u3 z
{2 H" D7 \9 v& ~
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );' Y1 Z7 r$ B) a, m- F: `3 [1 G3 R
}else$ \. s* T6 m8 W- _
{" e& ?! C( C; C
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
! y$ i2 ?; W2 F5 Q7 G# f; v% { g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
8 L6 ?3 Z& B4 i, R; X! B6 @6 M g_WndMng.m_pWndPartyConfirm->Initialize();+ e/ D* L+ a2 P5 w; Q9 Q
}
( _; ~, }3 K( I2 E0 \3 I#else
. O- G+ G! x. q g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
/ Z/ ` o3 ]6 }: z8 V& a& ~ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
: @8 s) k8 j! h- l6 s g_WndMng.m_pWndPartyConfirm->Initialize();
$ m% E" Y9 e( \ E( [#endif //__PARTY_FIND
; v) j! j- y1 O: e$ Y0 x) z}# ]1 z9 n0 M' y B# K
. d2 [# |+ B, M/ }! O* L2 Q7 j
代码:
) Q: v$ o( R4 ^( N( Y* j, Y#ifdef __PARTY_FIND. O4 v. |6 k! Y, Q5 x# w$ p
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )! e- f, I* w* S
{
' ]' ^' C3 c$ ~1 j3 c BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
1 u0 L8 y8 M2 T, ?# D ar << idLeader << idParty << bAllow;
5 \; ^0 ]8 l, c" C SEND( ar, this, DPID_SERVERPLAYER );
+ W$ i. Y2 ]! ?! ]1 q. a: v
8 e9 u" M7 u+ h2 s! a}
+ {9 e' o1 _. b6 W1 P7 K* }8 d! O8 Vvoid CDPClient::OnPartyAllowJoin( CAr & ar )5 X7 j4 O8 R" j6 v8 F
{
# I) |2 P0 D! l ar >> g_Party.m_bAllowEnter;! j3 r* q0 q+ p, l8 W$ Z) {3 L
}
& Q3 _# f4 g% `. U/ p, g#endif //__PARTY_FIND
) B0 B) c, H$ L+ c/ y" `1 U2 A* vCode:6 \! [4 V1 j) B/ H) R8 M) I, i
#ifdef __PARTY_FIND
, j" x- q( k9 v' |! j' n7 C1 q case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;5 _- r4 X; E! D5 O2 c1 o3 s- K! n
#endif
2 t5 v& x; [& @4 C m: i* h( T$ O% n% d" Q4 w" O4 o
party.cpp:
- z; U8 E6 q- B t) f代码:& j+ B6 o. H. |6 i- X# y* X
CParty::CParty()
& t% K* C/ ^8 p/ {, |' z! r{$ V) R7 R$ C% ` }
m_uPartyId = 0;3 T6 t. a q% i# M1 v8 {
m_nSizeofMember = 0;
) K/ t3 U7 e1 z5 _* i- O memset( m_sParty, 0, sizeof(m_sParty) );
7 }. c. J% Y' L0 p m_nLevel = 1;. y6 `/ o0 W' ?* J7 z
m_nExp = m_nPoint = 0;
# d" `( g' E: o- I+ W, Y& C m_nTroupsShareExp = m_nTroupeShareItem = 0;" ~2 g$ f$ y9 @# K# \) h* T
m_nKindTroup = 0; // ????
2 W3 t4 H/ q+ b( ~# H, T m_nReferens = 0;/ B5 O; L2 ~ s
m_nGetItemPlayerId = 0;( q/ Z4 A2 ] Y- f& ?
#ifdef __PARTY_FIND
3 l8 G0 Y4 P1 j, i6 L9 k m_bAllowEnter = TRUE;0 F% z* e/ R& h( \# r' I& B
#endif //__PARTY_FIND
! a- w% G4 K8 @ for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
% U; N1 x) }. a6 i7 A {
" j2 p/ I2 b# f6 \, Z! l. G m_nModeTime[i] = 0;
' k$ D! h' I% W+ P# k% v }
% b) g0 J8 ]4 F m_idDuelParty = 0;
8 A! x8 n9 y: _; \# i#ifdef __WORLDSERVER; e# [! q# Y. R0 Z+ n1 o j: h
m_dwWorldId = 0;' X$ c$ m5 W- N- C3 m8 `
#endif // __WORLDSERVER
- [3 {9 `; d9 F8 D+ E2 n+ ?$ J}. ]- s. f/ O0 ?3 J7 m0 n
代码:
' u; W# l/ }& S. `) O0 Y& Pvoid CParty::InitParty()
/ ]$ [; A( {/ j0 j+ w) X) L{
& [& W- }+ k# H4 I+ _ m_uPartyId = 0;
& z6 S. E1 U2 R0 H) X m_nSizeofMember = 0;: @( {4 m* S# c0 F0 a: I
memset( m_sParty, 0, sizeof(m_sParty) );7 M/ c4 x+ x$ q" y) c, g" k
m_nLevel = 1;
! w! t# t% y; o( Q% S- q m_nExp = m_nPoint = 0;0 t' P% [0 ~' X9 s* J
m_nTroupsShareExp = m_nTroupeShareItem = 0;# J M A) m3 B" j- G
m_nKindTroup = 0; // ????
, C ^5 e& N; g$ K9 ` m_nReferens = 0;
# h1 G N. W4 }% ~3 d9 r% y: I% g- V#ifdef __PARTY_FIND0 {; I# C0 t: y. {/ R6 ^9 ~
m_bAllowEnter = TRUE;
5 i/ s) ?+ X/ a; x0 X* t#endif //__PARTY_FIND1 M$ D* b5 D) K% S* O: A4 a
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
4 b6 R1 R: J2 a) L# b+ w {1 Y b2 `3 m: d( N
m_aMember[i].m_uPlayerId = 0;
0 ?* {6 t7 y, _! x( l, _/ I v! b m_aMember[i].m_tTime = CTime::GetCurrentTime(); ?5 W: {/ t, G* ?: a+ L
m_aMember[i].m_bRemove = FALSE;, Y2 }7 i+ c8 [5 k/ E% g) {$ z
#if __VER < 11 // __SYS_PLAYER_DATA8 @; o5 R$ J y- j0 n4 D% R' w$ q
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
5 o: {' E# N. q6 _ m_aMember[i].m_szName[0] = '\0';. a' |2 o, u) b3 n9 |8 q
#endif // __SYS_PLAYER_DATA- Z/ \6 F. V( P- u0 W
}# _- _% o7 R, D1 [/ ?2 k: \
}( I+ L$ o6 I, T8 ~% _
代码:9 `+ C- U- q! L$ M0 F
#ifdef __PARTY_FIND
2 i' v1 B% ~9 a8 Q0 _CParty* CPartyMng::GetPartyFree()3 w9 R) G- V; t& p: D
{
, m2 d2 ~. n& L( Z& m CParty* pParty, *pPartyTmp = NULL;2 x s$ v j U4 p
if( !m_2PartyPtr.begin()->second )
3 O( }& n; `7 `# D1 I; z return NULL;
) O. }% p- b& I4 V BOOL bRan = FALSE;
( n( z5 _) S, s; D% T. F DWORD dwRand = 0;
. N2 P: v0 f& E if( m_2PartyPtr.end()->first >= 1 )
" u% n* i7 I7 s DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
1 K' {3 ^* {$ r! g2 n/ m: t' h
0 i) x1 y5 |8 ]3 l* \ for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
5 H0 q: U1 x% o6 u# \ B$ e {, i+ `) Y. |! R1 } [8 }
pParty = (CParty*)i->second;
+ g9 Y7 u9 c! T* U* C6 l, ? if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )+ S9 `) V3 Z; h8 K7 X) j
{
( m2 i/ B3 n+ @, T if( i->first > dwRand )
% u4 g9 o6 D" D" f0 V return pParty;. u2 E u% c; y+ F
else0 j; G$ U8 f' v0 L7 s' A* A" p
pPartyTmp = pParty;
* Y2 C9 F4 E/ h; e; n) c3 n }& C2 w$ c8 ~; a% Q7 q6 p. I
}
% m5 i4 ~& D" M- B return pPartyTmp;0 F. u3 I) v5 |5 b
}2 t' K* F& `/ _' I1 s( h
#endif //__PARTY_FIND
& }9 y4 W4 p0 T6 o* x4 e
+ D3 T* X( \& n( t% t: z! QDPSrvr.cpp:. }- C# s- ^1 P0 m% x; ]! y6 C0 u1 q
代码:! j( n9 P) @* m, z
#ifdef __PARTY_FIND, U$ W$ A0 K8 ^7 D+ @" P
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )1 G) H& u X0 Z. H" T) T) |
{
; j7 @+ `$ S4 L# e" A CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
5 E i) b9 L, F7 | if( IsValidObj( pUser ) ), K+ q$ i! V/ P+ _
{7 x( n# F) R/ i# ]7 m; T$ u& Q, a7 [
u_long idLeader, idParty;
. A3 X5 W" Y- I+ `& O7 p4 z BOOL bAllow;: y4 q2 K" o; e
ar >> idLeader >> idParty >> bAllow;
) |; `, a5 c, A. P if( idLeader != pUser->m_idPlayer )1 y4 p6 Z! Q# M! R! l% Y% Z* `
return;
6 s. T( B" w' C% a0 y4 O; b CParty *pParty = g_PartyMng.GetParty( idParty );
) ~2 u+ `/ r9 d& j if( pParty && pParty->IsLeader( idLeader ) ). C: ?* E) q$ k% X
pParty->m_bAllowEnter = bAllow;5 m2 o7 q4 p! l: i! Q
else
: b9 A) W: X5 f; O6 r. |6 A% ? return;- {; L- a) V9 a" U
. D/ l9 g3 z! F- q
CUser *pMember;
& I' B9 _) ~5 S1 e& m: r- N) t for( int i = 0; i < pParty->m_nSizeofMember; i++ )( Y& i: M. h7 B# Z3 b2 w
{
$ s1 y. k- B" U: b2 B pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );( ^8 `# N |' u
if( IsValidObj( (CObj*)pMember ) )7 l& e9 j+ Q: Q7 D9 B. [
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );; d* ?' \2 P, q: X0 K3 G
}6 P! D0 z) w- j$ B* c
}
( v# o8 L) s9 @1 j9 t" v}9 Q( ^8 F3 f; n: _ Z
#endif //__PARTY_FIND
( y9 M7 a) t9 U/ @. ^0 o7 V, d) n# O% o/ ?: K) F8 z4 z
代码:
% I' n# I3 P0 ?% R' g" Z/ Z#ifdef __PARTY_FIND
# T- t* L! r- G5 [) x8 v* `/ q! ^( _ ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
- A: ~4 j; I% K ^#endif //__PARTY_FIND' h" U9 ?- J$ N) s
; f- J$ _0 Z: T9 i$ [. Rvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )/ H" o0 P: k& |" f
{
" H: P8 h/ _3 b8 l- Z4 V# f u_long uLeaderid, uMemberid;
0 F3 n4 _. [3 t- d; L BOOL bTroup;
8 W0 r+ k4 y2 H. t$ j1 |- x) _ ar >> uLeaderid >> uMemberid;
, ^/ E7 w& G K* n/ @7 V ar >> bTroup;
" w3 w* U9 {2 u/ m
' [& O* b! |' q CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );# u$ B! J8 Z3 `. [) ~0 A I I1 P
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
; Y7 b6 r& i5 i; S" U#ifdef __PARTY_FIND
0 I; O3 [8 m$ X InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
0 G% l$ w! W; _5 t+ L* C#else
: `6 {' A) r. s InviteParty( uLeaderid, uMemberid, bTroup );* o; C9 e5 C) H7 O. z
#endif //__PARTY_FIND( O8 _# ~! b7 L& m
}
! b5 V; u3 h: P$ @. G# H% O' F' _( C3 c" g& @9 [
代码:4 j w! S& X* e0 C& m
#ifdef __PARTY_FIND
- f `* a3 | d' K9 Z$ yvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ) |( L8 q, Z5 W: z% ~7 V
#else
5 ]/ O. X" w# xvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )& `/ R" A6 M% m" q1 w7 v8 m) X
#endif //__PARTY_FIND
& H+ j# r3 q, L( O: \- W{
& p8 J. J6 D- `+ D/ u( U CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );* K" ]! ]6 v" B- _
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
* x/ S2 y% ~% i" o " [! m# c0 V; f/ [% h
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )3 Z' i! C1 D0 V3 _
{
# e9 \0 {% n) }8 A. B if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ), r- T5 L2 X" p+ A4 ^- u! |
{: U$ I9 H/ w" m4 a
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
7 M& A, J3 ?" O# V5 d {
: k {6 W3 i+ A pLeaderUser->AddText("没有足够的权限。");
* T% z% C. \$ T5 a) ]! B pUser->AddText("没有足够的权限。");2 A+ B+ y i1 K9 J- V9 u, P
return;( l: Z) C8 i8 ~0 g7 n& s3 d* m
}" \0 c7 Z7 S- |$ {; M
}( @: }) A; H" s$ ~6 z
// ???? ? ??? ?? ????.4 `" ^5 h. R4 A, {) e
CWorld* pWorld = pUser->GetWorld();# z6 U n- g; A6 G
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
1 X) N4 m' a6 }6 h8 D; o {
+ q; W( [8 _: k; H pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 ~- g( V' V( R return;. m( G. C0 ^3 z
}
6 |. h- Q5 @. d) w5 r/ `#if __VER >= 11 // __GUILD_COMBAT_1TO1; ~! t; a' ^( T3 {7 p) r
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
, b7 K0 [6 I$ D1 l1 X. B1 U3 I2 N {
$ }4 q) n* P$ ^0 W/ j: z pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );- i' d: E, b8 {+ V# z
return;
3 d5 J3 N& S* L/ A$ b$ n }+ G. w( G( h) ~1 w$ i
#endif // __GUILD_COMBAT_1TO16 [$ x$ e9 e0 L$ P5 j
# J: U0 p& O. K9 n+ |: P; C) g( |
#if __VER >= 8 // 8? ?? 061226 ma0 G F7 R" S8 z% m
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
) b' j. `9 {8 |# L# M {$ T" Y; A/ P. Y/ k5 ~/ p7 o% }
return;( P# Y1 a W& ^
}
; b% k; J3 |/ E$ \. W, b& ^#endif // __VER >= 8 // 8? ?? 061226 ma
5 c7 ]$ s5 R1 [3 O( \% ?# c # o: E$ M j; I) E {8 V
if( pLeaderUser->m_nDuel == 2 )
7 d {, F" d1 }% p3 ?5 |, U. { {
" q6 H8 c+ S. x5 O$ c6 b pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
! `7 Z2 F6 k, C0 d- g! u( U } - a2 E" ]& A: C& k- @/ y* N
else
, A) D S) q( I, p0 U* e {
; V9 J j7 E* S4 ] if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???* @5 t; q; W! x
{ |. B' n1 ?) S
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
: R' F6 ^! ] [* X }
# o, r4 X3 K6 w7 z else9 l8 t( W0 ]7 C" c0 o( s8 V
{
7 R# |3 V5 e7 ~5 q4 x* U1 u3 c9 Q if( pUser->IsAttackMode() )
) l) `/ x# C+ h! w$ T pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );& q2 \0 D* c& a. g' f9 c, K7 g
else& b7 E5 v) |8 ?4 `. Z$ U1 O& @
#ifdef __PARTY_FIND
0 S$ |/ x0 N# R4 N) Y1 o pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
2 I+ F9 I# X( L/ M#else
3 Y: V% ^- h* G. o* K1 i3 T4 F: T+ u pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );& Q2 L ~! l/ p( l/ }7 c/ A, u
#endif //__PARTY_FIND
8 F$ | J! |, S1 z% o }
# o. z8 ?- Y; j6 }( g: ?# N }) o8 z6 f3 C3 x( ] q/ l; K
}
. l8 }5 ]" Y; Q! g1 _ else1 S& g/ }( J+ `; e! ?" B9 L: V
{
+ W; u1 ]" G1 G$ u if( IsValidObj( pLeaderUser ) )- E6 c) H+ ^# D1 Z
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );. {% Y' H5 c, A5 \- U" ]! e
}2 U% X% ^3 z; w+ u
}
9 w& Q' G3 @2 Q: m P5 I& p7 r' V* W! V* R, t: H
User.cpp: Y7 v" G2 G: a$ {6 V) o% Q( h
代码:% q" g9 r* K# t" U) N8 T& g6 s4 \
#ifdef __PARTY_FIND
* Q! ` v. b5 \4 R: {8 Bvoid CUser::AddPartyAllowJoin( BOOL bAllow )% \3 i; q$ v$ W# y. m: M2 L# O
{
/ U$ d; {. E' Y* f4 \ if( IsDelete() ) return;
9 M0 U6 f7 u$ }5 C+ `
1 ~( r! Q- ?# x" c @% s m_Snapshot.cb++;
. X* q4 s. T+ P& C- I# L m_Snapshot.ar << GetId();& K( o) Y, m1 h; x
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;3 ?3 y# ?; d4 P
m_Snapshot.ar << bAllow;+ M. G, L% Z0 p
}4 |& H" C2 J2 i; {
#endif //__PARTY_FIND
0 h+ Y* u* g5 i1 b A; [3 u O3 T/ n5 k5 O6 Y+ q1 ]
代码:
' \: v. S+ e8 `2 R. t#ifdef __PARTY_FIND) X4 o. \6 g2 H j8 K) A
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
3 A3 D9 J) h( k8 z$ E1 U+ i* G#else
8 y: F# n ~& o/ mvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
) G* z$ ^+ D8 a3 @#endif //__PARTY_FIND. w5 e- m6 l/ O2 x
{
2 w1 b, k$ k# A9 ? if( IsDelete() ) return;
0 N+ I; [- W2 @2 @' N ! l+ h% n2 \) R9 _2 c: W! c, d
m_Snapshot.cb++;
8 g' M2 |+ T: s' U+ F$ C1 y* X( O m_Snapshot.ar << GetId();
! M) U7 U1 B9 u! a, V m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
. q% Y) [0 b! x3 f/ ^ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();' ]9 u _9 y; E1 @! n7 m
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();1 M/ h7 W2 R( e8 o
m_Snapshot.ar.WriteString( pLeader->m_szName );4 d- M3 g: }: @+ W
m_Snapshot.ar << bTroup
% }. R8 R- z* c* I+ y1 B* F/ g! E5 H( d#ifdef __PARTY_FIND
1 E1 }" t- r7 b << bPartyFind! F7 X! m. m) G$ r* [8 @; R$ |
#endif //__PARTY_FIND
; R% S% \1 `6 O* `8 @# e, t; v$ m ;4 q3 h2 n+ a/ i4 D
6 q8 ~7 _" ^( ^" i+ X. Z2 O1 ]}" Q( ]( Q1 O, w0 U
5 h0 t) z- E3 Y- ]9 FDPSrvr.h(公共范围PLS)
/ N" O6 ]& {4 H" f# y代码:# ^# [0 p3 q5 ~7 N8 w0 H" J, z
#ifdef __PARTY_FIND
: s4 o% o1 u, m% K% O. I void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
& Z1 B4 o& B0 `' H/ s7 d: P#else/ u8 M, E- [. c
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
; ~; m- j3 S8 T5 d2 F- E' l#endif //__PARTY_FIND) O, T- g2 H' Y! ~% C
3 N+ K4 O3 q/ u' E2 h, |5 Q代码:4 i- s& h+ a# G
#ifdef __PARTY_FIND
/ H/ ^7 U( a$ E+ X% H' e! @ void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );% F8 A% ^! b) N! |* o, n3 @
#endif //__PARTY_FIND
% ^* E/ q, u! R& A; A7 p- s# D4 b% W5 \
User.h(以及):
" O" |' Q. t Z代码:
3 P" p& R; r0 d/ m) B) _#ifdef __PARTY_FIND
( P! E( u6 Z$ K3 [3 X6 } void AddPartyAllowJoin( BOOL bAllow );+ m5 k, B6 b6 A0 k5 N7 ]
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );8 X5 B7 k% m. `' R% Z( _
#else8 q5 v8 U) x7 @0 G4 O
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
9 Q) `5 y4 \; L1 f* s#endif //__PARTY_FIND5 Z( j. A! \8 A
7 o6 _# Q" ^7 mparty.h:! q, J3 J# d+ ~$ W% [+ ]6 W
代码:
( |# r1 M$ ~- f#ifdef __PARTY_FIND
$ N( s1 v, N# U/ k BOOL m_bAllowEnter;9 K$ c' m8 E9 _ j2 n, H
#endif
' ^6 t) C; e- c
- P2 o- \! |) R* W代码:' l9 E( ]$ ~$ Q# D" `2 T& e- K. a
#ifdef __PARTY_FIND
* L6 J% A3 D0 }% r9 q# _ CParty* GetPartyFree();
, i- u$ b. h- Y. M9 J4 n8 X, v ^: O) `#endif- Q* E- J5 [: P
' d% m/ b. T. g" C+ X
WndParty.cpp:
. Q$ w+ P0 w. P4 i5 HOnChildNotify:
! u# W+ @' h4 Q; b. a3 q. L4 ^代码:
1 }- b' G7 k6 F/ O: h1 G$ ]# _#ifdef __PARTY_FIND
, ]7 l6 `2 P7 N. i4 h$ H4 n/ U else if( nID == WIDC_CHECK1 )
+ v' K! x) [& E _, F& C7 K; Z {1 D5 I5 |. i; K, g* x
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, z6 z5 p' M- t; ? M8 y {
2 ~2 Y6 ?( d+ b* y. [# m: E/ ?3 r CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );0 n- y6 E* H3 S& H2 L8 H
g_Party.m_bAllowEnter = !chk->GetCheck();
0 G0 E' u2 u* J3 G* m g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );6 @5 y# ~7 r. O
}
3 X5 ~( M& T( C: z; D }
3 z9 O% h- r5 [4 a# E9 }: T#endif //__PARTY_FIND/ g. I- z% Q6 P
H( g& \$ b3 V$ J" @代码:, P. K' M) G/ m( x- I. B
OnDraw中:
) N6 p3 X* T. A# I代码: L' P! W1 z# {$ C3 p- f" l
#ifdef __PARTY_FIND: [' W" w6 @* g
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );) v+ q; h! T8 o5 U
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )9 [5 f% ~( v; O3 s; n; p
chk->EnableWindow( TRUE );
) ]8 l a0 ]: o" c0 [( _ Z$ K else
: m* n' E) R4 |/ L4 } chk->EnableWindow( FALSE );
/ o" {: K; r8 X+ {' W chk->SetCheck( !g_Party.m_bAllowEnter );( j, F! Y) F) ~; F- b
#endif
6 b6 B8 L( v% M% M- G+ i- P: v; Q8 ^3 l" i0 U
DPClient.h(public):% y. P z* A1 F( e7 W9 e5 W
代码:
# X% ?& g& I! u v8 _( X/ r& b1 x# L#ifdef __PARTY_FIND8 m! k- ^/ D( U) C1 D% q1 |
void OnPartyAllowJoin( CAr& ar );/ n& M/ D# C1 I, o* v& f, y# g
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
) q; X8 E0 \4 m: R4 e/ J) O* F- Y#endif //__PARTY_FIND
$ v8 C* ?& _9 L& F+ m+ c% r/ l2 o$ g' H% d: W E7 G
0 c! }1 h$ e0 K4 ]
WERS hinbekommt没有,请让赫克的权利。7 L2 G/ R1 [$ E
不支持左右,所以难不...; B* X. M. T" I/ K% j5 _) V' m
党k的Windows NT甚至编辑它自己。
* n$ A0 |( a3 O& { U$ u包也,因为我不erschreiben进一步如果我你的。
8 ^( R7 h, O; m S/ S6 Z4 b, @, T由于缺少Quantité k n个代码是什么升工程前。
. v" O7 M3 T) v) S# q5 s如果是这样的。请发表。
3 Y+ m- P9 i2 N3 v* \0 ]# o8 `到目前为止,Pumbaaa
. f& S3 t! t3 V2 R- r( {
$ a& T# ]- { c ; Z6 }$ J. N8 z- Q
MsgHdr.h, y7 }# G6 J0 T% f1 {7 b& u
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
. X% @$ t- O/ V! x6 h/ \- }#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243% e5 R1 u& W* ^# E4 n, e, o
: u% h5 w- G- F/ C0 A0 z
4 y+ W4 X _0 h4 V1 s& @4 ? Q% E" G' Z5 J" v, `
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