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对于那些谁需要它 - 谷歌缓存FTW。 :
! }% X0 P* U# w9 J8 Q如果我鼓掌纯粹是我复制错误时,D
: E7 @ w. v+ H7 Y2 q& O( d积分当然Pumbaaa。7 ]& q, h- j. q8 g; B. [/ [
) S) W. g1 @' N8 N
FuncTextCmd.cpp:8 h- C/ f7 i- J% |
4 A3 {- a# Z8 J' c3 D# O0 c: S代码:
5 y# I* W/ x4 {0 \ M- x, n#ifdef __PARTY_FIND& A' F, N0 W, o6 L) M& v) u, F
BOOL TextCmd_getparty( CScanner& scanner )
5 ^7 K/ Q9 A/ A{/ V* O# i- j# z2 h) ~- R" z4 R
#ifdef __WORLDSERVER
" p1 k; o9 e: a: R" Y4 T CUser *pUser = (CUser*)scanner.dwValue;% V+ A3 b' u3 M" ]1 Q: ?2 h
if( pUser->m_idparty > 0 )9 G4 i+ ]* q& Z) a5 B5 K/ V- r6 q( s
{
5 }) w' k# @- m8 A. M0 {( w pUser->AddText( "你已经加入一个公会。" );9 g4 e' `0 o! ?& ^- Z
return TRUE;
) N. K/ Z& i- }5 g, R6 y }
4 @0 {2 [, t5 A& a& n CParty *pParty;
" `/ K B* `) w* Z3 B: ` pParty = g_PartyMng.GetPartyFree();
1 b% a, V* Q+ _7 z if( pParty )
5 N2 o1 \) |' m4 ] {9 J) I. h* E+ k! u) @! P
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );+ U0 q. |+ v, a# t% |
}else, n% N: d! z% H! R4 A0 L
{7 I1 J! |' V' C3 O' K: Q
pUser->AddText( "抱歉,这里没有任何一个公会。" );
1 i! N6 k' L% ^; {9 ~7 f- A }
" @6 m7 G$ Y: B* S* P# j#endif
* P7 [. Z" g a+ o return TRUE;
, }/ W' k% ]3 K( {+ p}' w6 c3 s6 q K* A
#endif //__PARTY_FIND1 f4 O. _/ _) |) ~6 S8 \
$ @' L8 n$ m7 y ]) I, L: P
代码:/ `' X; s( D' b5 i
BOOL TextCmd_PartyInvite( CScanner& scanner )
. q: T( d7 }9 _3 f1 j4 F/ z{
+ K' H) P9 x9 v6 s( g8 t#ifdef __WORLDSERVER
# A7 M* @6 T# y# @' k CUser* pUser = (CUser*)scanner.dwValue;3 o8 a" c- F1 ?% T7 x" s' F5 `
MoverProp* pMoverProp = NULL;
( c; S) l; E# q0 w scanner.GetToken();9 i6 L1 H0 G* U8 F
#if __VER >= 11 // __SYS_PLAYER_DATA: l5 X+ s/ t2 g" S* z
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );. r3 {7 F1 V+ x& J- f- M8 j
#else // __SYS_PLAYER_DATA E2 ^6 v- F" }5 h" o
u_long uidPlayer = prj.GetPlayerID( scanner.Token );& `7 f% D* z" v1 U3 T4 M: U. V7 j1 p
#endif // __SYS_PLAYER_DATA
( j1 `" D2 T0 x. x$ l9 n) Q if( 0 < uidPlayer )
, U; j* _, ]. @9 h {
( F, i, D3 ^, ^ CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
2 A4 h% p: |- E9 R+ ]* W/ g/ Z if( IsValidObj( pUser2 ) )
" q1 f# o/ w8 ~. e' u* H) g#ifdef __PARTY_FIND
8 C$ @: ]8 c2 Z6 n, q2 e g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );( c* W, Q% A, Y) y' s
#else
$ [; Z i& T7 e$ C2 l6 M g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );; K: X+ o; H. J
#endif //__PARTY_FIND
9 ~1 W u, T5 L3 w+ g- z/ x6 N else: n, M% ^) S8 K" ~
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );3 M# a* e6 n$ W; f- C9 k! ^! U, x
}
5 N" R8 L5 g* z2 Q- `& f else
7 N1 \: F3 n: B* x' z" } {" U! N6 v3 x/ ?" X2 n% U
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
4 b0 m' j! E$ V- B* }; L }
( J; j1 U& ?2 q+ v; m/ H#endif // __WORLDSERVER( w7 i4 W/ y$ r# K! x& x
, I, N! C+ n1 |6 k& \( M7 l" o; d
return TRUE;
4 _! @; p/ V# t}
4 y. ]' Z, b# }* R7 [( m
- j% A r! O1 Q2 ]& a代码:
5 {: _2 V; z9 z& {0 L#ifdef __PARTY_FIND7 K6 @# ]& V' ^4 f8 n. k
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
9 I: h; A" ]3 s5 {7 R6 Q#endif //__PARTY_FIND' j0 B+ p6 E! ~7 G
DPClient.cpp;
; u, l ^$ e; qCode:" L; E) U0 [/ }
void CDPClient::OnPartyRequest( CAr & ar )0 Q1 s) w. Q, A+ J7 Z1 r! o
{$ k" e0 B' E8 } M+ |: z4 m4 z9 B* h7 }/ G
u_long uLeader, uMember;
- z8 s0 a9 a/ Q7 \6 G6 y6 p2 t* |' p" p/ U
BOOL bTroup
) F3 V. r% t/ z/ b#ifdef __PARTY_FIND
: Y8 ]8 q- p9 x) P X , bPartyFind
0 ^" E6 [6 Y" |) C, u! G#endif// __PARTY_FIND
+ q! I) L1 l( k- ` ;
3 _2 b* [: [/ q& v" }8 f LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
* `* `4 a9 B2 P1 C9 K BYTE byLeaderSex, byMemberSex; u/ C; E: _8 u3 z4 k! Y* W8 J
char szLeaderName[MAX_PLAYER] = {0,};) Y2 c; g* Z1 O& i* a- o$ U
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
5 ]+ [" P7 q+ m, s ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;3 H) t$ ~! e9 {& k, s
ar.ReadString( szLeaderName, MAX_PLAYER );
4 z& I. f% a& k, w1 d( e ar >> bTroup. `1 J# W8 b# i& H& {
#ifdef __PARTY_FIND
) t' E# p+ h4 T5 a >> bPartyFind
# o0 F' W1 X& E+ h8 a#endif //__PARTY_FIND
1 ^' _$ S3 b/ N! @) W ;
C# b0 G9 [. B2 r/ F& J# s5 F 9 u5 E! p4 f1 Y9 D
if( g_Option.m_bParty == FALSE )5 l& H9 a/ @$ C% F4 d1 _ l+ h, z
{1 C6 Y. e9 E" H" ~, ] ?
SendPartyMemberCancle( uLeader, uMember, 3 );# ~* O3 l3 ^' a7 e: B
return;
5 M/ K) h# B% u$ s* m- R+ s4 R }9 Q# d2 m2 Z% n; J
! D6 U( o$ B I( `
#ifdef __S_SERVER_UNIFY
& F- P ~ i; G7 @# F8 }( J( \ if( g_WndMng.m_bAllAction == FALSE )
" E. _" I* [0 a0 t% ^& g return;+ Z/ \, z7 L, ~
#endif // __S_SERVER_UNIFY
- i$ p' b' ^. O* L% f' R. e( Y+ O. m% E* [
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );; J6 S: @: S* L; L
0 g: L! X7 C0 W/ L% u; K
if( pWndBaseBuf )
: b" u- k4 X( ~/ N6 B {% v& G8 o* ~4 y. v9 g* x
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
2 x% f; P$ |8 `, n return;
) u. i' r+ o H5 A3 i! W$ c: R; m }
( @) m6 m$ ]: T! f#ifdef __PARTY_FIND! V$ K8 }! f" \9 b6 J7 _! `
if( bPartyFind )+ q- t9 H( r; w P( C% Y ~. R0 f6 K* a
{
- P) ?! h4 J- n8 s SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
" q: s1 Z. d3 c4 W }else, S* k/ I: _: P; c, X6 m
{1 {; I( ?( q% V |0 ]5 i
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;6 Q, f! W+ T: J0 `
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
3 s, |/ Q# }$ u0 R# c$ y$ Y g_WndMng.m_pWndPartyConfirm->Initialize();
1 _; R$ H4 q1 b$ T8 E }
6 ^% K, ^$ A5 ~4 [1 _7 J#else) v$ p1 {5 `% \/ X
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
7 G9 B) R: U& q. S9 |" a2 B g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );- |0 m5 w. Z1 M, H3 W: t
g_WndMng.m_pWndPartyConfirm->Initialize();
" K" R. l& E2 G b. } x#endif //__PARTY_FIND1 d# m5 S" f9 E
}
2 |6 D0 D8 x2 w2 T) z5 W
4 `2 N# g# r- g% u9 ]5 Q代码:$ v F9 F# u" k8 C6 U4 W
#ifdef __PARTY_FIND6 m8 R, m1 }8 R ~, S$ [
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
: y- ^: o. h7 |4 c3 i! r* v{; c J. Q" @- ^* s: K& s
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
. M* _( d8 q% o9 x" c" k8 i ar << idLeader << idParty << bAllow;$ r* ?) B6 F5 F( a) @
SEND( ar, this, DPID_SERVERPLAYER );
$ F. a+ W+ ~4 h, m
/ w2 f6 H) E9 g! H% j7 D ^$ h}
. E0 |5 ~$ t hvoid CDPClient::OnPartyAllowJoin( CAr & ar )
3 ]0 s' ~) }0 e7 v3 [% l/ n) ~( ]{
+ f6 \. s; R/ w# ~- s ar >> g_Party.m_bAllowEnter;: |+ Z/ f" ~7 x. a5 z$ N
}' e6 x8 D* w, T( D+ R" |
#endif //__PARTY_FIND% ]2 W) [' y& [. s5 r4 t
Code:
6 U" y `" F/ C* ~ D4 k1 c#ifdef __PARTY_FIND
: K/ d# F/ b/ {5 c$ N' q/ B3 G1 K) i case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
3 W8 F7 f! U. W8 i#endif
" D) _8 l+ Y' x, _2 d1 g! J. r5 s! N
party.cpp:5 N2 h2 {& s! v1 ?
代码:
7 s: N4 f* v" K9 ACParty::CParty()1 m8 j p+ }1 t; [
{" u1 M6 A( _1 I# H7 G
m_uPartyId = 0;- {% |/ Q/ |8 E) O
m_nSizeofMember = 0;( f) v* t& @- x+ q6 S/ V$ J
memset( m_sParty, 0, sizeof(m_sParty) );
( U( \0 \( Q5 ^$ x) m m_nLevel = 1;
2 G$ R4 a) v. v3 z m_nExp = m_nPoint = 0;
5 f- f+ b4 M! E! ^& V, Q) @0 B0 [ m_nTroupsShareExp = m_nTroupeShareItem = 0;1 O& r' {6 x1 R. ~
m_nKindTroup = 0; // ????
# V" I z- p) W1 Z/ H m_nReferens = 0;
# `1 d8 e; o" o* [ m_nGetItemPlayerId = 0;9 O- ?. u7 Q. u3 I8 f# i' |- m. Y
#ifdef __PARTY_FIND
# J0 p/ H, o* ~8 W7 r9 D m_bAllowEnter = TRUE;0 C" x7 f' J8 l8 O3 x, ?$ v8 a
#endif //__PARTY_FIND2 H0 J, G& f& @/ a3 f4 y# I
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
& m" P8 U; Z5 K$ m# j {& F% b3 X* r. O7 a! S* w0 U
m_nModeTime[i] = 0;
0 ?* S3 W) d8 S( W" f }8 l* A6 y& t, a: s! B' S
m_idDuelParty = 0;9 G9 J# C/ c2 u1 j, _
#ifdef __WORLDSERVER
6 ^) U+ B, U- d) @0 D m_dwWorldId = 0;
0 y/ `( b$ H/ M! J9 w' X#endif // __WORLDSERVER
( o3 O# c) W3 j4 y}
) g- n' C( S5 U0 g. n* K代码:% W r! D) e5 d+ u
void CParty::InitParty()
* G6 c6 n$ L" z% I( z8 g7 N{
7 x7 a2 H% W. w7 h m_uPartyId = 0;4 E# K' {" a7 W* U2 w( t- }& Z ~. D
m_nSizeofMember = 0;
; U/ I ?0 y+ H- a' } o x8 U memset( m_sParty, 0, sizeof(m_sParty) );
' W9 F9 B0 [% S4 Q8 Q# m3 w m_nLevel = 1;
}+ y3 g# w" u3 L8 ~9 x' H3 Y& i m_nExp = m_nPoint = 0;8 n$ p0 l* [3 x7 P9 C& _
m_nTroupsShareExp = m_nTroupeShareItem = 0;# p! d4 Q- e8 o: p" \
m_nKindTroup = 0; // ????
& D5 r; D1 Z1 ]# \% S m_nReferens = 0; , L+ o( X0 L4 c
#ifdef __PARTY_FIND& ~' L/ f4 m) L9 s2 w! k) b& s
m_bAllowEnter = TRUE;
% q0 S2 ?& A, N. t) d7 u+ e! d2 p#endif //__PARTY_FIND( }" u- S' `8 G0 h L- E
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
- o* Z0 m( R; J% s0 b9 S9 D1 x {2 @: v. }; ^9 G, q" V' T
m_aMember[i].m_uPlayerId = 0;
4 R* | m! d$ D3 C, k& w$ L( ^# f m_aMember[i].m_tTime = CTime::GetCurrentTime();
o* ^! h" F2 N: Z m_aMember[i].m_bRemove = FALSE;
# w- S s, H7 u0 @" {+ `) h: ]#if __VER < 11 // __SYS_PLAYER_DATA2 W, E; J9 H# s; H/ Z4 A
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
R Z* J0 U k1 H& Y m_aMember[i].m_szName[0] = '\0';$ u. q8 B- N2 r5 G( U5 n. R
#endif // __SYS_PLAYER_DATA( R9 F: |" E' L" j* e5 _8 O
}9 r: X. D) V, v# @
}
5 o4 H$ f3 z8 L3 i% m代码:
' n- Q8 x) E: y#ifdef __PARTY_FIND
; V' t4 ?; ^1 T0 \& qCParty* CPartyMng::GetPartyFree()
, M" A# ~& S2 U# C4 \{: o; x/ D6 O1 D2 S. ]
CParty* pParty, *pPartyTmp = NULL;2 j' S6 r0 u, o
if( !m_2PartyPtr.begin()->second )) L5 b, W3 J4 t; n+ @
return NULL;4 D; {& r n* g. D/ \* k! x; l
BOOL bRan = FALSE;4 |6 }0 `- h* @* d l
DWORD dwRand = 0;' |% c, B! c* v3 B! Q4 V
if( m_2PartyPtr.end()->first >= 1 ); N2 d- t. N! n7 O0 U
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
, i3 |& P: I3 T; C7 E$ y/ E7 o2 W0 I) C9 f! u) ]
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )' d, a( W6 i7 V9 g# M: S
{" w' Z7 z4 P) X# t' @( h" U
pParty = (CParty*)i->second;
, c2 v/ ~' Z6 E9 D3 A/ ^4 k if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )/ }( L' V6 P7 N* Z6 g
{. A A1 B+ V0 O5 M" x- G [! Z
if( i->first > dwRand )
, }6 O9 h) r; H1 _4 P return pParty;3 G% X1 f5 ?5 d/ u) g+ F5 v
else
9 x5 {$ }6 Y( {! _) H* Q; i pPartyTmp = pParty;
* u, K# z; |6 V0 a }
8 Q/ c2 G5 G1 p \1 | }6 S* r8 O2 n* @# I. B
return pPartyTmp;
2 o$ Q; J8 @6 U! t+ C}
! h! E6 k) w& S/ T/ H4 d% S2 f#endif //__PARTY_FIND
' h. p0 k6 n) k
$ f- B) m5 ?1 @$ z7 LDPSrvr.cpp:1 ]" F0 x( Z8 _$ P
代码:$ B* Z0 }$ v# z% w( \7 _8 `
#ifdef __PARTY_FIND% r# E `& @' S
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
% }+ F0 ]4 |, Y# J3 z7 S# j0 [{6 t4 g) z4 g7 v+ m6 G
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser ); Z% m! G+ H; S2 s$ H
if( IsValidObj( pUser ) )
4 W& d. G6 |2 y* T; d$ L {4 X, v& Q6 g- v
u_long idLeader, idParty;, p3 c/ P5 L7 L9 {! A( I- |
BOOL bAllow;
; M8 v6 t) o+ E' L ar >> idLeader >> idParty >> bAllow;
* M, A- T* ~9 S, m if( idLeader != pUser->m_idPlayer )
0 e* a1 K- ^- H return; F0 Z0 B# b/ A/ Y: A! D5 w
CParty *pParty = g_PartyMng.GetParty( idParty );
) R" t" }+ l$ ?; s! T if( pParty && pParty->IsLeader( idLeader ) )
& y$ D J w* U, y: _3 d3 Y' Q! m pParty->m_bAllowEnter = bAllow;
. U2 H9 C( r' E# z else
3 N, v' n/ s) p return;
! z3 B5 l; s9 {, p- U5 N
) p' @" }) `- u; e- A+ j( r" G CUser *pMember;
3 y# w1 R# z; \3 d5 F' g. v1 O for( int i = 0; i < pParty->m_nSizeofMember; i++ )% \& r$ W7 W* N9 t' A
{% ?$ x/ g2 m7 M' h+ p {$ d
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
1 B6 o- f/ v( _& V# V6 ? if( IsValidObj( (CObj*)pMember ) )
~- _, Y4 Z _# N; A3 `" q pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );$ ~# {+ D1 j" w
}9 g# f+ K9 o* G" u
}
- S7 s8 V! S' L$ N$ y% l}
7 J7 H/ J( Z; t#endif //__PARTY_FIND' n6 `' }2 j+ @, B U9 {
! |4 a0 |' c) c0 t代码:7 C7 }, x7 I* {: h) _$ t" l
#ifdef __PARTY_FIND
6 [, s+ K8 p1 n/ w; Y" A# T ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );" V$ O3 ]. F% c1 H3 k, `$ Z
#endif //__PARTY_FIND# l+ |( m5 s: q! E4 h
' V0 i+ t8 G, k/ m K$ s
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ) R/ r; u/ E# t
{8 V) w4 C" R2 D& j0 [ }- u6 |
u_long uLeaderid, uMemberid;- I. G; t, Q! b
BOOL bTroup;
$ ]* ^9 }* p( {( q$ f ar >> uLeaderid >> uMemberid;
O& [; C6 b+ y) @$ ~! `& E ar >> bTroup;1 C3 z. g( N! d; P7 T, I
) h2 t; F1 N$ k: l
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );7 [8 N" i. L# b
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
9 B! ~1 [% S. @9 Y! P8 p#ifdef __PARTY_FIND
' T1 {# i9 T: Z! ^0 ~2 f5 } InviteParty( uLeaderid, uMemberid, bTroup, FALSE );+ x8 Y) }+ ]' a; K: n+ T& t$ k' B
#else( ~9 A! w, Z* g. }: S* w9 E" k9 o
InviteParty( uLeaderid, uMemberid, bTroup );
3 }+ Y" ^, L+ m# M# I#endif //__PARTY_FIND, ?4 e$ A. O0 b( X! o1 {2 w7 w; J
}/ J7 H! |0 U9 \& `3 p( f8 A
/ i0 `1 z* S9 e. S6 e& O8 d; o: i代码:
, [3 u H8 R$ ^( P#ifdef __PARTY_FIND
+ R) s7 V8 }/ l1 b2 Ovoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )' t6 o- h" d: p. z9 p- u
#else" A2 x v1 V- Z$ ^6 _, @: ]
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
2 B/ ^6 h+ S( M" x! ^' D8 @. L [+ A#endif //__PARTY_FIND
1 |4 g( g5 p3 W{
# x) d& ~' T/ d, D0 L3 h CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
* R8 r5 l* O7 _ U5 s( X CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
2 V0 c2 W! M7 ]- u
/ E3 b, a) E3 D7 Y8 R/ p' c, u( U& ? if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
& h* D4 m- E- E. V {8 S3 }6 _: K/ ?4 p. r; N- e4 B
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )6 Y# r8 E/ G4 _4 i- T
{
5 A3 l$ ^ A4 J3 W; m; P3 |1 C if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
" q2 @0 a, {! r4 s% |( H @ {- h3 F9 @# b" x5 y4 z# }
pLeaderUser->AddText("没有足够的权限。");
: t1 B! ~: I w! W, C pUser->AddText("没有足够的权限。");
# V8 u* p5 E- Q8 N4 W return;( `8 j- q# K' y- U" x. i$ s3 U4 E
}
E) p/ Z7 p: V4 h7 O Y! b' A }, W. l9 k& U& `* P' `7 U+ A, T/ `
// ???? ? ??? ?? ????.: k+ n! I# N( |5 p
CWorld* pWorld = pUser->GetWorld();
' k" l7 E- C! ]- l) w if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ): X9 Z! |; Q7 f) H" r0 {+ y/ D% x
{ & E# o) H& U" U& U
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );5 v) R' c% F, v$ o& E
return;; P8 S6 S, z4 {
}
+ o1 N) l* ?9 S8 d q) |$ K#if __VER >= 11 // __GUILD_COMBAT_1TO1+ c$ u! U5 [2 z6 P
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ): t4 x2 O" v) h! p- k. _; k
{
! f S) ^; h& O1 o) X1 p pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
+ V9 l+ x; \. w2 s; _/ V* Y1 D return;
1 y% G( J" {* i( E/ i# k* I }8 }. f8 }6 Z2 e/ P( ~6 ]$ n
#endif // __GUILD_COMBAT_1TO1/ K- F& u+ |2 l1 o
1 S( e" U0 r& c$ g X8 ^1 t- {* n+ @$ f
#if __VER >= 8 // 8? ?? 061226 ma7 z3 n% g' E; E
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )) Q- g- n- o& n% I
{: q; b$ B. Y3 q# R* m D2 M) H
return;0 V8 w- m/ ^ W# p/ o
}
. M& [' s2 ] B#endif // __VER >= 8 // 8? ?? 061226 ma
# X$ Q+ E. H Q$ M
Z8 [, [( e1 I& m" K C0 \* H if( pLeaderUser->m_nDuel == 2 )' w8 P# Q0 n4 p: N2 m1 g! G w
{ ; Q2 O) U0 A2 O: |/ ^7 l
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.2 F3 I6 {5 ^7 w0 b9 J" v* v( V! v
} 9 f; o. b' O9 }' }3 B1 z( k9 M
else
4 {2 Q7 F$ U% I: {& X9 a, F+ U2 D% y% i {
3 Z# X6 d0 K6 A' u( @% e if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???- @- L5 ~( f) f4 F
{
9 m' z5 S8 z" V9 ]) \ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );; n2 m8 y, Z/ W
}
6 n6 k8 O" w$ _! p6 R0 F% O else
9 c; o `4 I+ d4 d& t; m' {, k {
! p9 ]; T* g4 ~* l( ~ if( pUser->IsAttackMode() )
. R# I J7 y, A pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
v- J& \! ~6 j. p) T* ^; J else
' I; C2 T+ v& }% u. r#ifdef __PARTY_FIND. O3 D: C# v9 _$ \6 g6 |
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
6 D5 ?& @* `9 H1 Q, {8 g#else/ Q7 [, G5 g, o& t7 N2 |2 S- R, G+ Y
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
" F/ m3 l+ Z5 S4 b9 j; s#endif //__PARTY_FIND
# Q. S- e e9 Y4 ?2 j }
" B, a- {2 [- V# s3 y }
5 o' ~8 ]* d" M9 z2 Y! I# @8 w }
7 W* @1 \; p1 K" U1 o else( l/ q1 {* r. ? W7 S d
{
* ~: c$ g% t! ^ l. z if( IsValidObj( pLeaderUser ) )
1 _& ~, T' w' b8 }* T7 I6 q R4 K pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );7 \2 _$ d6 K% T. w* G) x
}4 f. d) d! A' Z9 K3 z! Z
}
6 v1 F1 k- O7 C3 m. l1 Q+ e9 N( p9 n
) [1 O6 v9 P1 w, \User.cpp:
/ X2 {" `9 c1 n# q代码:( @+ h0 Y6 y/ i6 p' |- p5 h4 t
#ifdef __PARTY_FIND
1 w; v$ s n+ c( W: F1 Jvoid CUser::AddPartyAllowJoin( BOOL bAllow )
" C3 f$ K) `& T; b& s& v9 t- E{
; w8 Q! o" e& V( G if( IsDelete() ) return;
6 K, @/ O% V: a% G2 ^. q4 x% {" o( v
m_Snapshot.cb++;0 X7 I0 l% I* r- n, {- P: \
m_Snapshot.ar << GetId();
6 J; W E' Y( J3 P, c# L5 ]3 {: B m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;' F; E6 P1 {! H! [8 u+ @0 b
m_Snapshot.ar << bAllow;
! ]5 y* i2 `) m. a! {9 }6 {% D}7 d) o# U6 o+ ?. c* e8 V' V
#endif //__PARTY_FIND
' \7 C$ e; C0 E9 R
U1 ^$ V% u2 k6 n代码:' b6 ?; H/ E4 D9 [% d% U, T- b+ C
#ifdef __PARTY_FIND
" w$ K8 D& Z r- K! hvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )' |( ^; }% }: A4 r
#else1 ~6 Z& l# g. s: o; H
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
y8 k1 z! l( i#endif //__PARTY_FIND
. m9 j- |- A* z% i1 R2 J5 N9 B{. p1 O0 {. D/ ^
if( IsDelete() ) return;
2 c, y" u M* r" { " \* c1 w; j( J. c6 E. ~
m_Snapshot.cb++;; j6 r; N& g0 ]; o/ I
m_Snapshot.ar << GetId();
9 O7 o' R' ?& S: k/ d* x# U m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
" y8 W: T# n7 n" `# {4 f; { m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
4 j4 U/ v. O l1 _' E; E5 r m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();+ O* k _7 f' }
m_Snapshot.ar.WriteString( pLeader->m_szName );
; I4 b% _% R" ~& { m_Snapshot.ar << bTroup4 X/ v' c) N* P- O4 V! g
#ifdef __PARTY_FIND
$ C+ z. }: O# [( X; b+ \: o << bPartyFind
" ^4 Y3 b. i) s( @3 n. C#endif //__PARTY_FIND7 o" ?' O# x% ]$ X8 Z0 H, f
;6 z5 Y2 [ q( h" O4 `# U7 _
+ t1 I G8 f A+ @
} O) ~8 H4 N8 k* i; L. B9 |. h7 ]
1 g: V+ Q @. q0 _+ P' G
DPSrvr.h(公共范围PLS)
9 I) Z Z7 S" c, h# ^代码:
& `) K- z2 E% n' f- }3 u#ifdef __PARTY_FIND8 V, h2 ^& [" Q C
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );; c0 D! q0 F- p8 V' l. [. r- B
#else- a+ _, S0 a; F# K6 F6 K5 @
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
. ]" O) E' C/ m% C9 M3 D#endif //__PARTY_FIND
5 T% F: F: T' f: v) K) o; b
1 W1 M q- x1 o: B+ u' t代码:6 Z$ M/ @" C5 C0 H4 n) t
#ifdef __PARTY_FIND
: Q/ U/ u- h# D; w p void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
. ]2 d6 G5 Q3 @2 @( E- w" l8 r#endif //__PARTY_FIND
y4 U. y; I2 [% {7 w
0 V- V+ j4 z6 i( p! X2 zUser.h(以及):0 I5 X! y) k$ ?; n* t% r9 `
代码:! {+ K& |$ s) E) F! _/ u2 c
#ifdef __PARTY_FIND
; F' \5 s m* l! A& W8 R! A9 G( O1 i void AddPartyAllowJoin( BOOL bAllow );3 `' M2 ?$ [) M' V' v6 A
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );. b7 A! ^ I# z2 M
#else: r& H2 d5 K! \( _) ]1 L; G
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );' D; a! g2 w/ L) q |
#endif //__PARTY_FIND( Z2 L6 S, M1 u: c& y$ p
C* }& l, D4 _, _' V7 C. Cparty.h:4 n5 k' e, Q6 s% w) z- k; i
代码:
9 T. E9 k5 o7 Y, |9 y* a7 c# }#ifdef __PARTY_FIND
4 w% O' }" I \% Z+ j/ P) }+ H( C BOOL m_bAllowEnter;3 x! y7 n, a' W! X
#endif" q# l/ V7 |- b
. u' j- u- {" J; a) |9 T1 s" B
代码:
) A$ c/ O& T! y9 J ?$ A# `% m: ^#ifdef __PARTY_FIND
$ y: F K, @' |1 H! b CParty* GetPartyFree();
- n! m; r6 N/ l#endif, I$ ~4 S( Q: p
4 h- J1 g7 @& s" ?5 m' _! C/ h
WndParty.cpp:$ y! X& c3 n4 P6 @; L
OnChildNotify:
0 w& I& e1 X3 b代码:
/ _: J1 D4 [6 O0 }3 z' x1 u: r/ t#ifdef __PARTY_FIND
7 k, B. j/ f$ I7 e4 b6 ?. Q else if( nID == WIDC_CHECK1 )
: c: j/ j/ X3 f4 _8 ]1 o {8 `, ?# N* v/ R
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
! ]) f; m5 x' s! v( T {1 v1 t" r- e: G9 z! ~/ S
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );. F7 z- a+ Y$ `8 q$ Q9 ]" i
g_Party.m_bAllowEnter = !chk->GetCheck();
" _6 b# a* b. h; `4 B6 Z" K g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
/ N1 u. a, f9 {1 { S }
2 u! C- S+ X& X) O: ]1 D }5 O1 c! K. v: h
#endif //__PARTY_FIND0 u \' a. M& C* V9 Z3 l
$ s6 p o, z0 X7 f: v
代码:
! z; E. o! H) q2 V% ^' X2 }% b. X* QOnDraw中:, R5 h0 \% T1 C9 P
代码:9 _) r( d, d6 F: [& Q+ Y8 C4 h4 r
#ifdef __PARTY_FIND; A' H7 _. T# n" T- J8 `
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
L; B; g) W# k e9 [* F9 h/ l if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )& ^8 R A" _- a1 c$ Q a
chk->EnableWindow( TRUE );
. k7 a) i L2 T, M) u5 m else
' ^. b" S8 Z& m0 {. Q) T chk->EnableWindow( FALSE );# n* b8 X. `' f7 V2 o$ Y$ \
chk->SetCheck( !g_Party.m_bAllowEnter ); w! O" B" m( U! A% d, M7 a3 K. ?
#endif$ @7 c. x: a) H6 c ?6 V
' X6 J5 Y5 H4 m5 h0 _
DPClient.h(public):
, v) t7 p; U( \8 E: C$ T' J代码:
- c5 _1 u# H& T8 T' W, X$ j#ifdef __PARTY_FIND8 a& L0 ], ?# o0 c ]
void OnPartyAllowJoin( CAr& ar );
) o% I1 G7 t' G0 T void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
4 g6 b3 d- ?$ w9 X9 l#endif //__PARTY_FIND
0 z1 \# X' W+ P, L) P
$ k, G% E1 L& j2 k) i4 _- e
6 o$ J6 U( T+ ?. a6 [& v+ sWERS hinbekommt没有,请让赫克的权利。
2 ^3 ~2 |# ~ p8 C# {% n$ f不支持左右,所以难不...
* g1 r9 ]+ U) K# e% e; g党k的Windows NT甚至编辑它自己。: g: l2 @3 C3 O
包也,因为我不erschreiben进一步如果我你的。: p) u6 p3 ^ A! N
由于缺少Quantité k n个代码是什么升工程前。* O2 Y1 w# }, m! P# H. e6 n5 Y
如果是这样的。请发表。, l& K+ p* q: Z5 q3 @% A
到目前为止,Pumbaaa
+ ?+ x3 e& C6 d7 E& K1 L2 O ' l" L, ^/ @. F+ ^0 z/ ]$ V* d
- Y+ D9 ?5 ^; e: I- s
MsgHdr.h
1 I1 [1 s* x6 y) J#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88639 w1 t. D, S. s5 @: W) F
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
V1 q6 Z. ^% U+ c; ]& t5 | K+ `" \! i
7 T2 G& o5 `6 A; C
4 X4 W: {: L6 L& t1 N& p
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