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对于那些谁需要它 - 谷歌缓存FTW。 :
& q' A. k) n. {$ K8 J# K# y; G, _, ~* X. O如果我鼓掌纯粹是我复制错误时,D
2 M! w# ?/ B, T# \- v+ ?& q" y7 a积分当然Pumbaaa。
- Q: }" v6 F* a( y1 O8 q. ?" F0 n' P. M# n7 v, N# J9 q' f" Y/ Y: M
FuncTextCmd.cpp:
; B, L( E7 e' t
6 z& @5 Z7 t! p5 e: Q! Q) q$ E代码:/ o" Q# `5 r& n/ y: P* |* }
#ifdef __PARTY_FIND
4 x. Y! O7 B# @ W' _BOOL TextCmd_getparty( CScanner& scanner )
; @/ K K1 L$ x5 t" w' C{
' d. R: |2 N, g2 F9 t#ifdef __WORLDSERVER
L1 j: T0 ^! {+ E0 a7 h# ^6 t CUser *pUser = (CUser*)scanner.dwValue;) c# g5 Y9 v4 e1 B
if( pUser->m_idparty > 0 )4 u# ]+ b: y/ Q+ j: ]8 Q1 [
{
6 _' S, z1 `' P3 r- k. e pUser->AddText( "你已经加入一个公会。" );( d7 ]9 N* x: a. Q: E
return TRUE;6 x0 U) y) i1 V: W6 i7 o6 F4 H
}
/ p* m4 V* M1 ~( W CParty *pParty;
0 |# @& k+ I; M" q- A; G pParty = g_PartyMng.GetPartyFree();0 {/ i& r& C' P0 f3 G
if( pParty )
! Z- P6 H4 E% {% z: q' n1 Y m* _ {3 [2 t5 [ p4 t1 y9 Z
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );8 e) r4 j3 \+ [
}else0 I3 R' f% a; c! @0 _* p
{ v6 O( h* V3 V- i$ E2 _
pUser->AddText( "抱歉,这里没有任何一个公会。" );
8 p2 p+ ^7 N0 H# @+ X0 }+ { }& d" ^1 n. d, b. r; T3 x
#endif
" I0 _+ ?. z' d5 }+ M( s return TRUE;* ~4 w) p3 W2 [3 ~% |
}5 z" v6 x/ v; p0 c" p
#endif //__PARTY_FIND& Y) F) ^! h6 s( M& R8 @% t
, v) D6 g! {) {7 c6 s: C* d5 T
代码:
. G+ x5 H$ J( f* M% |, ~BOOL TextCmd_PartyInvite( CScanner& scanner )
" U0 `7 F' a- ?, _3 \5 ^6 l{
5 T+ O0 a. D$ T- P#ifdef __WORLDSERVER
% [4 X0 C# Z0 T4 v CUser* pUser = (CUser*)scanner.dwValue;/ G+ o& o) R2 i) Y8 v7 w0 Y6 y8 I
MoverProp* pMoverProp = NULL;
0 N$ ~; O9 N6 C" A5 Q" X/ { r" G: k scanner.GetToken();
6 q4 I5 ?7 Z* [) E" X5 R: v#if __VER >= 11 // __SYS_PLAYER_DATA0 y; x& ^8 ] j" A
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );5 l# | G; ~ u1 Q& v" i
#else // __SYS_PLAYER_DATA
. P# a8 {0 L2 {! ~/ u$ a3 I u_long uidPlayer = prj.GetPlayerID( scanner.Token );
, c6 k! D- K4 u1 i1 U" _5 T#endif // __SYS_PLAYER_DATA
& V8 X a5 S* p if( 0 < uidPlayer )) o0 ]0 M% {: L' b) ]
{5 Z! H# F" B! w4 ^3 o* B0 Y; Q
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
! j/ l m1 ]3 L9 c$ {8 X if( IsValidObj( pUser2 ) )+ @0 Q, P$ A' |1 v8 m1 r) X
#ifdef __PARTY_FIND, M4 D. x, I- H# i+ K+ U
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
3 X) r# t/ Q8 i8 b6 N#else
- v" }2 z7 w6 G" ]. a# W& W g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
. i7 B1 ]1 v* J S6 H! P# [#endif //__PARTY_FIND
0 W- \6 w: Z% [: ~# M( w; l else
) F8 C: z0 q0 N% L% y; x pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
a6 l, S1 |8 [+ z% @: |$ h9 F- r7 ] }0 E Q b' J" v3 F8 [6 ^' N6 ]5 T
else# P4 g4 Q4 U) _9 @4 k+ \. c
{; e( c) Z) t9 H2 E1 S
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );8 L- I- k& f; r( W
}
0 ~* b" n5 P5 n+ ]8 e* x i#endif // __WORLDSERVER( F, p# e9 [2 |% H' b, t. G
! Y/ c0 p& D6 c return TRUE;& i6 r; S1 N; u4 P; }: E1 i+ ^
}
2 A& j# W% Q; l) X
" k0 ]) Y9 m1 s* A1 a0 G代码:
; |! j) r3 }5 w* h7 T#ifdef __PARTY_FIND2 e: J/ b# U5 ` v! I8 ?3 q/ ]$ q
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
. p" X' r6 l4 c( ^#endif //__PARTY_FIND# }; m u3 x3 T$ H/ ~6 u# p7 D
DPClient.cpp;
8 V4 v0 i9 x) g x/ g rCode:
, k7 j: {: ]/ i& o5 n$ g9 T0 M& wvoid CDPClient::OnPartyRequest( CAr & ar )
9 m7 }1 m b5 Q N: q' c{0 ~' E6 x) n4 m
u_long uLeader, uMember;/ e9 @" o6 B$ w1 j- N. [
! B: z$ q, h9 V. N7 [1 a. @
BOOL bTroup* p: u( F$ `. K% S* Z
#ifdef __PARTY_FIND% H1 u& `" Q8 s
, bPartyFind
! f4 _1 i; Z! L7 E- D/ L#endif// __PARTY_FIND$ z) `6 i5 H0 A$ u: @
;
$ Y b/ Q, }* ?1 y( t* s$ g1 ] LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;% y0 C- o1 R0 D3 m/ D4 V
BYTE byLeaderSex, byMemberSex;
+ J$ X' R M. s( P1 Q9 p: Q char szLeaderName[MAX_PLAYER] = {0,};
9 u8 C5 V. e3 R) s+ _- Q ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
0 p- Z5 A! [8 J2 S# x n ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
- H( w8 S- B& P2 Z, S1 E0 V ar.ReadString( szLeaderName, MAX_PLAYER );; i0 |) g& i( P* w* j- ?
ar >> bTroup& @8 R" X# h5 y7 g: Y! V4 t" Z
#ifdef __PARTY_FIND
' u2 B# e* G) d" P7 d >> bPartyFind% d% x/ r' ]$ b+ ]+ u7 w# g! T! j
#endif //__PARTY_FIND
$ j: c* p5 i3 `! \( B ;+ A7 v9 W# j. \( P* J; g1 G6 w/ I8 n4 k
: F: p+ W! m, h8 Z/ S3 T0 }+ H: x W if( g_Option.m_bParty == FALSE )8 l! E" v: _; `* M
{
# Q7 Z2 J5 c( }) h! o* E SendPartyMemberCancle( uLeader, uMember, 3 );; H0 i$ w: X+ j8 x
return;, j6 B: I; u6 g' h
}" I7 i" J+ ^6 W2 o6 {: O# J5 }
1 `# S' F4 p* G5 o# Q4 \
#ifdef __S_SERVER_UNIFY
$ u, s" \9 [7 Z/ w2 Q9 j if( g_WndMng.m_bAllAction == FALSE )) Q0 |, Y0 o4 b0 x( b) I6 q
return;% Y; {, @/ |" K/ p
#endif // __S_SERVER_UNIFY# B: X4 w. H3 c9 C2 |, }* {% ?
9 ]6 q" s P8 K# j' Z5 e CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
2 C- y0 v6 m% |8 x& D& v: Z , h+ O5 t" x6 H4 i" t3 f1 V
if( pWndBaseBuf ); n4 X. {# d4 z8 {
{* v8 R5 ~, K3 f& F: f! ]7 F* H
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );* C) P/ M- d! p5 @% ]( L
return;
$ U- L" ?2 z1 n; c4 e1 h1 ~0 D }" @1 t; q0 x! M; E1 r# Z, w0 S3 c
#ifdef __PARTY_FIND* n% Q! M% N7 R/ m7 W( q
if( bPartyFind ), W; R. o. b; I* O- \6 U$ x# N
{
0 k, y, z% P" i& j4 ~4 _! | SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );, \0 L4 o) w; J# p# f, f
}else
! @$ c0 e2 f# V( x {* {6 ~# ~2 z7 H0 S* A/ M' `% p
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
- f8 H @/ b3 c# S/ O# }* y g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );$ o# \7 e/ h5 G4 g
g_WndMng.m_pWndPartyConfirm->Initialize();$ b5 i6 u; {1 }
}4 {0 }4 [1 U! x6 q% U0 W
#else( B+ p5 Q6 L- b1 V7 N
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
3 l( s- f- [1 s( v8 @ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
2 Y( x4 |* A4 t$ a g_WndMng.m_pWndPartyConfirm->Initialize();
% D' j5 @6 h6 n4 W3 c+ @#endif //__PARTY_FIND* d2 t$ X! ?* [9 Z
}$ ]0 u8 q% ]* C& y; G0 N
) {; @: R* y, n, Y0 @代码:
6 k: l; n8 F, h- T# T7 @#ifdef __PARTY_FIND6 c/ ~! B: }$ W+ V! Z
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ); c3 s* ~' w! f+ {; ]8 u }
{% V$ L; y7 K F' X9 }& U! j
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );7 J6 Z8 t; g) O G5 y8 R
ar << idLeader << idParty << bAllow;
; Q. o4 L' p4 m/ Z) {3 s' X SEND( ar, this, DPID_SERVERPLAYER );6 Q# O2 R5 I) _& m6 x) \: l
2 _2 ]5 c$ v( Z8 m3 w) D
}
) `5 r. [+ W) n9 d. ]2 L# u8 K& Bvoid CDPClient::OnPartyAllowJoin( CAr & ar )+ \6 m0 Q" ~) o
{
: F9 ?; e3 s9 F: R& F1 Z, L ar >> g_Party.m_bAllowEnter;
* z0 w# _3 ~4 Q5 ^}; m/ C7 B" g4 C6 P2 j r7 O
#endif //__PARTY_FIND2 p6 V4 K7 N# n& w' r0 l1 t
Code:
6 L# Q) V+ ?3 Z% e; {' S. G#ifdef __PARTY_FIND# o# u! o! D0 L
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
7 X6 x& b! b4 j e" W#endif7 S8 I5 F! z* o# a9 d
3 x% g0 R/ n0 ]& D) s3 Dparty.cpp:3 x+ L7 \) j8 @
代码:, }. ~& x3 U# e5 U
CParty::CParty()( v2 B6 i$ w$ V# e/ u+ l
{
* F A( G# ~5 N m_uPartyId = 0;
% M, l; d8 w \' h" p% @ m_nSizeofMember = 0;
' E- @- \8 H" P, Q! x+ a( O4 j memset( m_sParty, 0, sizeof(m_sParty) );
5 U1 U6 B2 ?+ m m_nLevel = 1;
) U4 n/ r6 |) t+ S* b" o m_nExp = m_nPoint = 0;
0 |" l) l3 v. f2 {5 |. B( u m_nTroupsShareExp = m_nTroupeShareItem = 0;4 S" Y% X, y7 c9 M3 s" k
m_nKindTroup = 0; // ????# c/ v( C* L9 L' t
m_nReferens = 0;
1 X5 T9 S0 Z8 X: c h+ y: E H m_nGetItemPlayerId = 0;
- O9 ]: w- {/ w. X- G#ifdef __PARTY_FIND8 T: j0 _* W B9 c6 `) O
m_bAllowEnter = TRUE;7 u$ `+ W4 J( h8 O4 u+ [
#endif //__PARTY_FIND& B9 C7 b I5 O/ f+ w9 U
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
`. D: o& A2 t# ?4 h1 g. L {0 {9 d- d( R( n7 t4 D9 i
m_nModeTime[i] = 0;
/ b |% h! z! k X, S% L }; o) o: a& y" L3 c, p$ h
m_idDuelParty = 0;
; W9 Y5 K7 P$ l& M: L4 b#ifdef __WORLDSERVER0 N( e0 F% k9 d6 N) T; m! n
m_dwWorldId = 0;
' z8 F6 A- d' Z2 `6 z7 z#endif // __WORLDSERVER
9 X. w9 p) O! W! X}6 o2 P' Z/ W4 l* R0 l7 D
代码:
; ~7 n% H: t+ _, Z% Pvoid CParty::InitParty()
) Y1 E! H5 \9 h{
9 N, r+ r( ~7 b: ~ m_uPartyId = 0;7 m& h9 o. r+ i4 o
m_nSizeofMember = 0;# o/ C& G/ @" s9 y& s
memset( m_sParty, 0, sizeof(m_sParty) );& c# I1 O; ]% m3 E
m_nLevel = 1;
' ~& s; ?7 h5 {% A/ ]5 ` m_nExp = m_nPoint = 0;" k8 i- y) `5 Y1 ?6 u
m_nTroupsShareExp = m_nTroupeShareItem = 0;2 @% A8 [' v t0 T- U! c
m_nKindTroup = 0; // ????
- ^. p/ Z" j: b m_nReferens = 0;
$ ]5 I! [* ]8 v' @5 }4 y3 p8 @/ A, D#ifdef __PARTY_FIND
% v* W3 X9 U; d$ t m_bAllowEnter = TRUE;3 C4 c3 Q, B7 |- z4 Y7 ?6 p( A$ H
#endif //__PARTY_FIND
8 a% r+ ~6 F2 V, U for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
3 l6 g6 y7 _) H- S8 O {! y9 Q! G B4 [( G$ i& ^
m_aMember[i].m_uPlayerId = 0;+ g' D/ I! I8 U
m_aMember[i].m_tTime = CTime::GetCurrentTime();
/ e! c! x9 I: A- u# w9 K m_aMember[i].m_bRemove = FALSE;/ c0 A; [5 ~3 j7 T; d5 J* ?
#if __VER < 11 // __SYS_PLAYER_DATA
9 `- s! I/ h' x m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
& h8 k7 [4 Y8 Z" v m_aMember[i].m_szName[0] = '\0';
: H% W7 I/ o- r#endif // __SYS_PLAYER_DATA
7 u9 Y# G$ `' \: P; K }3 ~3 J7 B; D3 T3 M% q9 R$ A8 y$ \, e
}# I. r3 y7 j1 C3 p9 I, |7 |/ l
代码:
3 x) _/ a$ k) N/ V& ^- O1 ]#ifdef __PARTY_FIND
! [+ f; d% X0 D; N9 Q/ U6 TCParty* CPartyMng::GetPartyFree()
7 Y$ {# b4 x" O. @6 m" U{: Q6 j, Z' z# f* X% y! q
CParty* pParty, *pPartyTmp = NULL;# s1 h- x# d. H; ?$ y% }$ q
if( !m_2PartyPtr.begin()->second )
& m5 ~7 V6 ?; `* Q! ~ M return NULL;9 r7 V# w; l; r3 E$ f6 a# f
BOOL bRan = FALSE;+ I7 W7 B0 G. B# G5 g
DWORD dwRand = 0;" I- K# s! I8 d0 d8 K1 @
if( m_2PartyPtr.end()->first >= 1 )
v7 |7 x* j) F" J; k DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
# w, x3 h. W% J, Q# e
& J W% {: _8 r/ C1 I9 [' t& n' G for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )6 ?+ i) G$ a! y+ j) v
{+ w' d1 o9 G' w
pParty = (CParty*)i->second;
. Q5 U. ?$ ~; Q! b if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
7 E0 b7 ?8 v9 \ {; q; l- h, X& H0 b @+ v5 O
if( i->first > dwRand )
. ~! V; E8 h% ?. i: s/ o return pParty;$ Z" `( B( W7 K" Y2 n
else
/ K: R5 h& ^5 q$ e1 Q pPartyTmp = pParty;! Z1 z! B' O# h9 R
}
& T; v3 c2 l. |! O+ i+ Y }
: V* u7 Z. W2 e" y. L return pPartyTmp;0 Y& z) ?! L. g. M0 ~+ S& \
}; `7 }$ j$ l% n, o
#endif //__PARTY_FIND1 r6 m* L5 ~% |3 Q9 Y; }( b
# t. k% W! A* p; z& V0 ]: t
DPSrvr.cpp:1 z4 X! X/ I6 a+ E; @
代码:
9 V0 F$ J+ ^8 U& j, F( Z6 l+ ?9 l#ifdef __PARTY_FIND
9 m D. d; e; z; q& Vvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ); n. [+ f! i8 b7 C7 W1 r* |8 p% \& ?
{. B+ j! \( b* P# c
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
x+ S& ]8 H! p# M if( IsValidObj( pUser ) )
' ^. w: N: v5 T5 m {4 U' t6 U+ D( w3 [9 I
u_long idLeader, idParty;
, v: x/ F# ` ]+ Y% j! l BOOL bAllow;4 V3 W2 o! y, u/ g H' X
ar >> idLeader >> idParty >> bAllow;, j2 J; r7 w. t2 h* L5 O
if( idLeader != pUser->m_idPlayer )# T7 r1 U# ~+ L7 R- L
return;
% Y$ ]: e( B$ y5 j: X CParty *pParty = g_PartyMng.GetParty( idParty );( u0 ^! ^8 x& g% ?
if( pParty && pParty->IsLeader( idLeader ) )- I r: n8 M6 r- @% ]9 o
pParty->m_bAllowEnter = bAllow;
V" s$ Q6 `) W" K6 e; C+ P else0 Y0 z3 [/ l1 E# f+ ?, x9 k7 d3 P
return;
% F1 j2 W% q3 N; \# d; E& ?0 h% c; M$ j& G
CUser *pMember;; G$ L( f) q( {5 J
for( int i = 0; i < pParty->m_nSizeofMember; i++ )) N- E3 p% z, B3 Y
{/ k$ f' y a; e+ X: @! U
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
& k$ a {# U+ Y* q8 F. t$ W if( IsValidObj( (CObj*)pMember ) )8 x p2 C9 b1 k2 x5 M. v! }
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter ); I$ j Y. P8 j4 u
}
% b6 W! r# g/ h. N% d/ H* z4 z1 V0 h }
8 \1 J9 t2 j7 A7 {}! U; @$ O }* t* d
#endif //__PARTY_FIND
% X: V2 z3 E6 Y0 W4 z+ K7 D' P# A- K' P2 Q/ J/ b2 t( q
代码:# a* y/ }0 d5 ?$ a9 J5 N& U8 j
#ifdef __PARTY_FIND
" i& R$ ^# _2 A ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
* P) J; e+ `% F9 T#endif //__PARTY_FIND |! e# {4 {5 K4 {. j; D
4 u- p& r' [0 Cvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )% v) r- T( K# W; w
{, i1 U7 I% ?) J
u_long uLeaderid, uMemberid;
$ I7 A7 W# X6 F4 Q+ J$ |: Z BOOL bTroup;: V; x* V, \4 m) Z
ar >> uLeaderid >> uMemberid;; b" r9 p- |# q2 y& S. r
ar >> bTroup;
3 |5 o- V2 `) m f" r/ \1 m) R
. k4 }& R/ A( w' ~ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );9 Y5 L0 k' {! @ t& I
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid ); C. F5 u/ ^- {. X+ @7 A* K/ l
#ifdef __PARTY_FIND
. V, G4 G4 y& M9 _ InviteParty( uLeaderid, uMemberid, bTroup, FALSE );$ Z. x6 [# M, ?0 R
#else* A1 Q/ I( ~' z
InviteParty( uLeaderid, uMemberid, bTroup );
' G( T' [( {% L" x' S#endif //__PARTY_FIND% Q' e/ G1 g4 P: k7 ?
}
8 q: y" ]3 a. h) R0 A
' V4 L) ?( I" s( p' d6 @# Q$ p代码:
" m' g* A; s5 Z/ [0 u5 }% D$ D c#ifdef __PARTY_FIND
2 L, O* z i" b& W/ W* o4 ]void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
4 K5 M. Z# e2 N#else9 C5 \0 z; E! }& y" Q& J
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )* @' }% z9 D! U- C' W
#endif //__PARTY_FIND6 b: U4 K" K6 N2 V4 U
{, R8 E" Y5 q3 w' z
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );# L( _" N; `7 ]3 k/ n
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
3 k% z: t/ V! K9 }
# J- X7 f/ s, }3 p if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
8 @8 T1 x* d9 l {
4 g2 r# j2 i3 V# t- ^3 U9 Y4 { if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )9 L5 a" w) n4 }: U, W3 c
{
. K8 `3 b( ]6 }" e if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) ) ] n: K- \# |% J+ |
{
" b* ?% N& X6 k# Z4 E) i3 e/ A pLeaderUser->AddText("没有足够的权限。");
* k. n# [( W. A% y7 A& z* S( v pUser->AddText("没有足够的权限。");" s$ d% ?: s! ~5 k
return;& b4 \, B4 c2 Q
}
. n ?1 J) m3 Y- D5 Z& `. O0 e }8 g% V$ `! ]5 a0 y
// ???? ? ??? ?? ????.
& s7 P4 [: t& Q& t! l3 g. U CWorld* pWorld = pUser->GetWorld();
: q) o, ^9 s4 O$ j if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )3 @9 k m3 V0 \, o- u8 k
{ 8 j6 m% W( D' [; M5 ?4 M4 Z
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
, k' k' |( G$ q& L8 D return;/ A$ t" K8 u6 X4 Y8 m' ?
}! Z7 B! S' x0 [7 k* c
#if __VER >= 11 // __GUILD_COMBAT_1TO1) o$ F& j; P1 S
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ). v6 z/ n: |6 x. o0 y
{
$ y" K. h3 N/ u% [2 j/ {& x. V6 y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );* \: B. C/ F! c1 B3 ^+ @5 a8 a
return; b7 y' C# s6 w0 x, D9 ~: \
}
; X% P5 E$ F. }: J7 |, b1 p#endif // __GUILD_COMBAT_1TO1) c7 G( m2 c7 W% m* ]( q
6 |* E! W- w3 |7 {# B9 \7 x' j: \& m#if __VER >= 8 // 8? ?? 061226 ma
) o, \% G Q3 ]7 X$ q0 T* i if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
" M8 Y& g- Y; q" |9 q& i: ] {
, ~' w: F' [- h H7 |$ O return;0 I8 o, R- T8 `$ U; R
}
+ V; Z% w$ w. _1 E' C#endif // __VER >= 8 // 8? ?? 061226 ma4 `+ b2 Y) h3 j# s
/ b; q' Z+ |7 g) V1 x1 H
if( pLeaderUser->m_nDuel == 2 )5 k8 J$ H+ b' O, Q" N
{ * u' j) @( u$ j% e+ R8 q
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
4 o0 b6 H# Y7 Y1 g6 b1 X2 G% Z }
& e0 K. X+ @ p5 j; }; u2 P! K else7 u2 k6 q$ j7 b
{! X) B& |: P/ F
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???+ D2 P, N0 D& x1 A! ] f7 X* l$ N
{
1 y: V8 {3 G N8 d4 E: u pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
- j5 v" j8 J$ Y/ q, d7 O. \ }
/ N5 e9 a1 j: b else
5 l5 I; O, i- k$ L {
: Q6 y: H" y2 |; J8 h if( pUser->IsAttackMode() )
# H0 x& {4 K# i6 w pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );- Y m, v, }/ H; x; b$ s
else+ e0 V! E2 p* E( ^( D9 `
#ifdef __PARTY_FIND
0 E3 K9 l# c- I3 q) T6 r p pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
9 N: m# }9 p4 h1 I4 i2 V5 u2 W#else
: L$ \! G% N* V1 L D d( d pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
+ G; X7 Q6 N8 J( @+ g$ j8 \, K#endif //__PARTY_FIND8 H% k3 \& f2 q* g. H9 L2 o
}
" l' ]. N6 Q1 S- L: r2 }) X }, M: \2 c$ Z6 P" R! M
}
- J8 B2 c* O% \' R* T+ r else
7 G8 W( m, r, q+ h0 m/ d {0 W1 V- p, \; ^
if( IsValidObj( pLeaderUser ) )
* ]0 e# P9 l6 s! ?" i pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );' C1 R+ \+ }5 t# z/ g0 c. Y) u8 E7 ?
}
5 u( E5 t8 ?" Y, b}
$ J( c4 \( Q* N6 e. B
! ~9 P2 x2 R+ S: d( oUser.cpp:
0 I) @4 c. r/ v& i代码:
& Z! E, b9 m6 \. V2 G. v; c6 |1 o#ifdef __PARTY_FIND- ?& a: I: u; z% t3 L) @
void CUser::AddPartyAllowJoin( BOOL bAllow )* L6 E; Q2 Y7 F) U4 ?; V& P, Z [
{
$ S. n. j" A2 P" i8 v, }( ` if( IsDelete() ) return;! W1 x* q% Q4 c. m0 F% N
$ j3 M/ ?' o& s, Z0 y% S m_Snapshot.cb++;+ L; w) F& v6 H! a6 _5 w, h/ f
m_Snapshot.ar << GetId();& `& \. V# \" ^& P6 c
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;0 K x. l, W, y; n6 L
m_Snapshot.ar << bAllow;
6 f# Y1 N4 z" l% N3 K6 z}# W6 B/ h h$ u
#endif //__PARTY_FIND
: }! X0 Z, Y9 b
4 _8 M% P0 f5 l' v* P; c代码:" O& @% U8 |; m. o
#ifdef __PARTY_FIND
! n& I4 }6 v6 D: |4 T% ]; r0 U. Kvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
. [! ~9 L! X+ k* ]; o" y#else
5 U* y# c; P2 Y: K4 \1 T" Bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )$ R) M3 O g* W
#endif //__PARTY_FIND- D4 \2 d# m) E! }& h+ f$ C4 b! L7 r
{
: I; l7 u1 w' k1 {) Q6 P if( IsDelete() ) return;
7 B: j q. e3 o( s7 g2 p
, [. g! w) S% r m_Snapshot.cb++;
! Q& c* H5 }# D* b/ N m_Snapshot.ar << GetId();7 F" i2 U1 C) Y/ y
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
* y# V" U" l" f' \: s$ h m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();6 Q- y/ j/ _* P9 |9 Q% L
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();* r* Z3 ?4 b6 `4 s* h9 E
m_Snapshot.ar.WriteString( pLeader->m_szName );+ N) W& B s0 Q" f
m_Snapshot.ar << bTroup
3 V u. r& i& x$ p5 m/ s' v6 Q#ifdef __PARTY_FIND
# {0 O; _1 J1 k+ y' P << bPartyFind
2 F' E7 i$ F( I* I/ }#endif //__PARTY_FIND
( q, b( x5 r& l& l, ^6 ?( W6 P ;9 M$ s) N% ^' {$ D( f1 X
( z. ^' q) z4 B+ C}6 s; Q, t t' ^0 A/ L6 g$ X/ @2 e
0 x' |9 S8 u, m- c
DPSrvr.h(公共范围PLS)
9 r* a* v% s# N& a- z. w" ~' Q代码:, k! u5 s1 w z8 L+ {# h
#ifdef __PARTY_FIND
! W* g& r3 z, u! x, F/ H Z- n void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );/ i0 M+ J1 ]+ ~* H
#else; Z2 c0 ^' m& ^, G
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
$ O5 i9 X( T$ y#endif //__PARTY_FIND# {& Y. e7 ]0 O' `: R
2 l7 ]7 b8 V& a8 d- L
代码:5 B: O! Y, ?# C$ U. @& o8 f" `
#ifdef __PARTY_FIND% D3 i) ~. [. ]* l ?. Z2 o% ^3 K
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );$ [; T- ^. b0 k7 e. }# [
#endif //__PARTY_FIND, K9 L/ _: |6 ~+ j1 a1 g$ ~
9 B, L/ n3 U' q" h( V
User.h(以及):$ {" g8 D% W6 O+ i
代码:
$ Y; u4 l1 Q2 J2 S8 k3 M2 J5 i#ifdef __PARTY_FIND2 g( S5 _; L1 \' l9 D: f+ M3 D
void AddPartyAllowJoin( BOOL bAllow );
; w1 d& U. X g* V4 | void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
* p5 J$ ]7 G) g1 p y2 S9 _#else. y& s& m0 K3 j0 ~/ T1 i
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );3 s7 }) u1 L! r0 B) t# m
#endif //__PARTY_FIND. Q, f7 D' X/ ~& g4 r3 j
6 ]- L0 ]$ P' D4 \! M0 M6 Yparty.h:
- z1 r+ y5 G% A/ B3 P6 u; K- g4 x8 |代码:( b. z. f, S2 m% ^, w
#ifdef __PARTY_FIND
! [! G c, k T2 Q2 B BOOL m_bAllowEnter;
7 ]- l1 @% D1 _) A# L#endif6 D" D! t4 x4 Q8 b- X5 u& {
( G/ x9 e- [- Y
代码:
8 R( O& i& ^8 y( q0 u" [8 {% U0 \. y#ifdef __PARTY_FIND: {' I4 _4 X; Q7 r
CParty* GetPartyFree();
$ o2 q0 w x0 A3 G+ x+ f/ e1 b9 V3 c9 N a#endif% _1 K2 k! c* Z* Y0 x* r* P" Y
3 b' e9 A# v4 D" ?6 e; h$ Y! V) ~
WndParty.cpp:
7 g% e1 _1 ?% S- m7 D, N" j. m' JOnChildNotify:8 ~3 C: H! w! E+ x) }. @6 c/ g5 [
代码:
) G: b8 P4 O9 y$ E3 m/ q6 @1 _0 h#ifdef __PARTY_FIND
- X; k) _0 }% S/ R$ {7 G3 N! N1 T else if( nID == WIDC_CHECK1 )0 Q6 I1 @( d0 P4 q
{) Z6 |8 R9 P6 v* o4 E3 C
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )" x+ ~4 K2 f% Y4 h# Q
{ H- k0 P0 x& V- a5 j
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );& P7 D! P0 w$ c0 Z
g_Party.m_bAllowEnter = !chk->GetCheck();
- l" R& T& N5 H% ?1 c7 S6 w9 t. l g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
; E$ m1 X5 Y- L }; L6 v: u- B' E! T6 q8 |
}
^6 Y, O/ Q1 l8 ]% |) C$ P#endif //__PARTY_FIND
5 L: X/ a. \2 o) D
* e: z }! O- b; U' u+ S3 b代码:
% m. E! C5 n, g, Q5 zOnDraw中:$ m- k) _. D2 x( E. n/ \
代码:4 \/ ?4 j2 n1 D: v; @
#ifdef __PARTY_FIND% ? H, A& O5 w+ q; v8 ~
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
. y. D# L0 i) z* g8 j if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
* q3 \4 i4 A$ R! n chk->EnableWindow( TRUE );/ [- Q7 o/ N, }9 ]$ o$ ]
else
+ l! x& P/ Z, U2 R; v! N& x' K chk->EnableWindow( FALSE );% x) _8 q$ I4 q$ v
chk->SetCheck( !g_Party.m_bAllowEnter );. U. f+ ~8 t, o- y4 o# V
#endif
1 m* f6 E x2 @1 Q# X
! U( Q& a6 @, P: }( k3 c+ N9 ODPClient.h(public):: x$ ^( E+ i& `. y- }3 Y
代码:
9 w# E& I' I# u/ T5 }4 j#ifdef __PARTY_FIND7 S! t+ n. e" {( c1 [
void OnPartyAllowJoin( CAr& ar );
" I! F7 F+ Y/ D void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );; `0 B2 p, {3 J x8 ]) r! u0 `
#endif //__PARTY_FIND
8 \8 n9 ?) Y) C$ M( O. X7 o( T
7 v( L7 v; s9 S% h
; O$ ?, @+ x4 {, {, sWERS hinbekommt没有,请让赫克的权利。
+ l) w( I7 }$ r$ C# t不支持左右,所以难不...9 a8 f- y1 J% K- ~- q! k
党k的Windows NT甚至编辑它自己。
( g* ~/ S% |- b! b5 j包也,因为我不erschreiben进一步如果我你的。
! @3 m- M# _6 t8 t X由于缺少Quantité k n个代码是什么升工程前。: B8 ~$ Z2 n. o2 S( _5 ?) w5 c
如果是这样的。请发表。
( b2 L8 V Y5 L3 t" e到目前为止,Pumbaaa" i9 W- v4 [( @" m1 G$ i
$ h: R6 [( ^) x
0 H4 h; E9 {% [; W9 u. d3 _( f; \MsgHdr.h
' w+ \$ n4 o2 V+ K! U#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863! N' T4 G. G z( U6 U0 ^$ D
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
+ h9 e* j# a: \* M* O- E9 N, f5 K, Y
2 ^* j4 V9 l' ^% D# Z0 H
$ q( @: s& S& r8 q/ s |
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