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对于那些谁需要它 - 谷歌缓存FTW。 :
3 N. f `+ g9 s1 K( x) J: @如果我鼓掌纯粹是我复制错误时,D
$ y0 @+ w2 X8 h& D4 L" |% `$ Q( I积分当然Pumbaaa。9 b, _$ ~( Q x
5 ^& u9 I, M( S2 m z$ hFuncTextCmd.cpp:
4 o6 w8 V/ R/ E/ u5 ^' m# \; ]3 C. L/ a- b
代码:: E4 L! q& B |$ e. V3 X
#ifdef __PARTY_FIND: @6 ~: D0 R+ r* J) { [
BOOL TextCmd_getparty( CScanner& scanner )
& v& Q) {5 g: ]8 V; K" Y4 ~: l! v{
7 x) c3 X6 c: k9 y# S3 N% n+ _#ifdef __WORLDSERVER. U8 R- c* N. D) B+ C" j! h0 }
CUser *pUser = (CUser*)scanner.dwValue;8 F! z& w$ D0 u) F" K% s: w
if( pUser->m_idparty > 0 ): x8 x6 _2 z- F2 Q! I9 y# n- H
{
6 ^; z% U y* A/ C0 f pUser->AddText( "你已经加入一个公会。" );
% V9 q$ V. h: s3 u! { return TRUE;
4 H; w$ Z+ I, w }
9 y0 m- ^) G& P9 S$ @$ | CParty *pParty;$ ]( @/ B* u2 H2 W; Z
pParty = g_PartyMng.GetPartyFree();4 w+ D1 A! ~% z7 P' e) M& g6 P
if( pParty ), j% ~4 {+ U) w4 ?# X
{( `) R# n. C; s& G
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
- E: ]. M4 M0 y) \( d+ V }else8 }: q. \. o5 n$ K5 m" W
{% ]: ~' F, r; W/ [7 k( s2 t$ c) H
pUser->AddText( "抱歉,这里没有任何一个公会。" );, Y4 P/ [) A) i; r/ g+ ~4 Y' q* }
}
% X# v4 X4 e8 p Q H( h#endif
* ?5 S: Q* U! h0 q" D3 j _2 w, u return TRUE;. b! L; S% s. `' ]7 v
}
! p; W/ Y' `! l$ O8 P#endif //__PARTY_FIND: |# M! j i8 H2 m
4 R6 T# |3 Z( \, c9 K3 b! \' S% }5 M+ d
代码:2 l. q4 u3 b9 Y5 }
BOOL TextCmd_PartyInvite( CScanner& scanner )6 z! z/ F. V* I. j, P) W
{ s5 Z, a8 X! F1 c, X/ n5 G
#ifdef __WORLDSERVER
0 U* a7 Q( i# s: S# K5 A6 D CUser* pUser = (CUser*)scanner.dwValue;
# D6 ^$ |+ f1 i3 Z MoverProp* pMoverProp = NULL;
0 S G' q: n5 p scanner.GetToken(); U7 W+ D2 j+ \: ^- ~4 E6 A/ y, z( S
#if __VER >= 11 // __SYS_PLAYER_DATA
3 {7 V1 f+ J2 p* F4 k- F$ z u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );: J4 K- v2 D7 l( T) b- a' a
#else // __SYS_PLAYER_DATA8 x, i0 z" ^$ T/ P8 g7 q5 \
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
+ Z7 d; o( f @* N% w#endif // __SYS_PLAYER_DATA
( b* V+ R: Q r+ O+ k if( 0 < uidPlayer )
& k' A7 @8 A- D; s G+ @% c {
! O$ S+ Z- s( O0 d: _ CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
. |; y# {# a% d5 t2 d8 _( ^ if( IsValidObj( pUser2 ) )
7 T! g1 G( i) t* g5 T& h e7 p#ifdef __PARTY_FIND
# _9 ?. e2 G3 R# N% A g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE ); I2 c3 e# v2 N5 [4 @
#else
, I3 F1 S; n( F" v0 p. b7 d g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );* f2 x# h0 T: H& K" y E/ w( H
#endif //__PARTY_FIND
$ w$ h7 P% p2 I, M; s* [$ z& y else
+ N0 z: a, {. T9 d! v5 x pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );8 i5 ?, t1 M- X, u+ x
}
3 J: T# |4 D! L' }- s% s else
) Q, e) e- L% z' i) [1 ~, D1 K& L {
7 w' h1 w3 V) N2 m: e pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );; @$ b& r9 X4 h
}4 W# {8 t" G, c+ d: X
#endif // __WORLDSERVER7 p9 L6 R" q* s* \
* @* Z$ D' |# R% _3 i+ z* a+ l- d
return TRUE;
- g) l4 m1 ?: n3 V2 J, \% Q2 p$ ]& G}
8 p$ A7 O' J! `6 L# `& f3 I- g, a5 E V7 e2 O1 s9 f
代码:
7 N K1 }0 k* r7 s; y @+ j2 I#ifdef __PARTY_FIND4 ` b6 G$ `) }7 I% G
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
6 L" h/ t1 l- l% _9 Y5 F#endif //__PARTY_FIND
! J" F0 r) I7 }8 f4 Q+ HDPClient.cpp;7 S% l; ~0 T9 U
Code:) `( |+ _5 ~* h* X
void CDPClient::OnPartyRequest( CAr & ar )$ U) ?. m0 j8 r E- [8 @) s- D
{
6 ]1 V* S$ ~- Q! Z& h3 I/ ~ u_long uLeader, uMember;/ N; n( x) O" T8 R
, j8 O5 k2 ~) u3 x3 T BOOL bTroup
3 L J }+ [( I- Q! f3 ~- Y4 C#ifdef __PARTY_FIND
7 s7 ?4 D# `) H, r, b# I , bPartyFind7 k) j8 N, G% T
#endif// __PARTY_FIND
" n- {/ u: v& l. v$ R7 K" D: G! J& D ;) f0 V% m7 H" R3 ]% {- d' R- Y
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;) V3 [& A% C6 w3 s: y6 M
BYTE byLeaderSex, byMemberSex;- r8 v6 Q% X8 O
char szLeaderName[MAX_PLAYER] = {0,};
; J6 F. u# L- c8 p7 J ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;+ Q5 m% J* |$ H& w0 k" Z" Q
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;$ ?0 [( Q1 x9 g6 r5 q, A
ar.ReadString( szLeaderName, MAX_PLAYER );( ]% [' h) \/ C# R# [
ar >> bTroup
N- i9 Q- S+ V( {, d" ?2 f$ e#ifdef __PARTY_FIND
4 M1 @. n( e4 T- o8 \$ x9 f1 E >> bPartyFind
; b% s0 F$ Q$ A0 W8 e; p, Q5 k#endif //__PARTY_FIND+ y" o/ @/ Q' o# e) B& Z
;
- S) a# z5 J5 i) {1 l3 O+ {: U
, q7 r4 C9 J6 f* K" g; z6 ^ if( g_Option.m_bParty == FALSE ) H, l. Q# o# z* g. k9 K+ d
{3 p" T8 D# M( V2 a% p+ k
SendPartyMemberCancle( uLeader, uMember, 3 );
3 @' A$ [% n5 g return;; k4 l/ Y. S6 ?8 E/ Y( r" }
}! C) d0 \0 g9 E5 n2 [0 p; t
3 m5 H+ X* _- a; {0 k" r#ifdef __S_SERVER_UNIFY
2 p2 X. ?6 D+ s9 n5 ] if( g_WndMng.m_bAllAction == FALSE )
9 L8 d \7 l2 W4 [' m+ p6 C. @4 \ return; ^/ D" i- \- x( f4 q
#endif // __S_SERVER_UNIFY
1 U8 o* _! \+ K7 C! G2 i1 N0 k; Q
0 U! t! t7 ^! ~; Y, n, m CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );+ i& S+ f. ]1 @( J, V
+ |" s, a6 Q4 | if( pWndBaseBuf )3 }: f% V+ V& P5 W
{ k# r% h7 s- @0 A- D5 O u
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
6 x. h( X/ M2 r% B) l# n( } return;
: k+ @1 y! D- w, ?7 z- \ }$ f6 j# W3 q7 x$ o
#ifdef __PARTY_FIND9 b( K6 S: {. t7 g- z5 S- r5 M: M
if( bPartyFind )9 j8 _" g# d' s& f6 [! ?8 U
{
* i, U u+ _7 T& R SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
& V, }8 d! G' \& O8 B1 P2 e0 V' n' H( V }else
& W6 `# k( R$ Q, u* p8 j {' V) }# f8 n0 }/ I8 i6 M9 q/ D% w
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm; J) m' N3 t E( [$ g4 `& M
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup ); L) T% v% ]& ]) _, i8 \) n
g_WndMng.m_pWndPartyConfirm->Initialize();
+ N# Q& q. E H7 c+ g }, R# n5 a4 H y* L/ r% F
#else( S5 |, R4 e# I$ n3 C
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;9 D; l& L- C) w
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
' F2 D# @& {, N7 d* b0 J g_WndMng.m_pWndPartyConfirm->Initialize();
( |5 e, F: m2 O6 X#endif //__PARTY_FIND) I3 e! ^% P# {% R8 @& M" G2 O
}
- D, w* \0 g1 o7 {2 ?# F0 b7 P$ g
i: \4 h) @9 e1 }代码:
/ T1 A+ B" x, @' `% h: |#ifdef __PARTY_FIND
) ]* W: P- \2 n1 m; u2 Xvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
8 L$ Q! `6 ~6 \% j9 i8 X{6 t) M$ y$ n) w7 l v4 w6 u
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
& h7 w1 @9 f/ ?: g# [# C ar << idLeader << idParty << bAllow;9 t- _" p) t0 @( U9 d
SEND( ar, this, DPID_SERVERPLAYER );
& o! B: e: ^/ Y: v) N! ] w- z! u
}" M1 C& Y5 \1 M% L
void CDPClient::OnPartyAllowJoin( CAr & ar )
# o6 B, i' H* w! A0 |+ y: ]( ^{3 n! X* y" L. i" P6 D1 C
ar >> g_Party.m_bAllowEnter;/ ` L) F4 ~& y6 E& z0 |
}0 r, |7 v, m0 q" S5 ~" k1 L
#endif //__PARTY_FIND4 p$ S, K. C E Z }6 W
Code:$ m2 h" d$ D0 j' T4 D- L' u& b
#ifdef __PARTY_FIND& {6 j% i: [( r* i1 J& R: N/ D
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
! `. I. ^& B: v8 W- N$ Y#endif+ | q3 R, ^( l
, X, w# W4 C( \# p' [$ h( S7 qparty.cpp:& D* z9 E9 }! M* d
代码:
! M1 Z1 |' R4 x+ x9 g5 i8 g% tCParty::CParty()" C: l7 d! h/ a1 k8 F, ]& h4 X
{$ k ]/ s2 w9 C, e' w, a
m_uPartyId = 0;
2 ~2 \6 H) `: ?) t m_nSizeofMember = 0;
7 H& I1 g- L" w. B4 F" X memset( m_sParty, 0, sizeof(m_sParty) );7 y ?( v R# }* C/ c3 X) g
m_nLevel = 1;
1 d1 e# o0 I& T0 m m_nExp = m_nPoint = 0;
5 [6 R2 R/ E/ v m_nTroupsShareExp = m_nTroupeShareItem = 0;
& E+ i3 { R5 a* y m_nKindTroup = 0; // ????
/ `0 D4 z! v; z4 U m_nReferens = 0;- U; h: y# l# A0 A
m_nGetItemPlayerId = 0;0 Z8 ?; o' l& F
#ifdef __PARTY_FIND
* d2 m% x8 y" ^! S8 N9 t m_bAllowEnter = TRUE;
/ e! R- S% b) h; U z) ~#endif //__PARTY_FIND
; _( F' t+ K! e& k4 e: | for( int i = 0 ; i < MAX_PARTYMODE ; i++ )) S# ?& @3 f$ x1 m3 a4 O
{" _5 ^3 h( w! [* B6 ~
m_nModeTime[i] = 0;; m' v" A+ t0 X! Z
}) B* f; A- X% E
m_idDuelParty = 0;* C( ?6 v% u* D; v
#ifdef __WORLDSERVER
8 v* B$ v9 t( Q0 X m_dwWorldId = 0;. p8 `. A# M, _
#endif // __WORLDSERVER- e; E4 L7 t! S& A6 U
}5 ^. b8 h# N- X7 b
代码:
! W2 L9 i* }" t4 [; n1 V* n+ ~void CParty::InitParty()/ e8 k) ]/ O8 Z! \
{
& _4 `1 F. O5 U2 S/ S m_uPartyId = 0;
0 n$ t; F4 ]2 {! |" A- b m_nSizeofMember = 0;7 s6 ^( P# P! H0 Q+ y+ r
memset( m_sParty, 0, sizeof(m_sParty) );. W; |4 O) m9 T9 B$ i
m_nLevel = 1;
& v+ u, q. k5 } m_nExp = m_nPoint = 0;# X! g5 N4 {; s# O9 |
m_nTroupsShareExp = m_nTroupeShareItem = 0;& @# R6 E2 ?% K a. e9 s
m_nKindTroup = 0; // ????
, l0 S& V( t& v' p: t& ]/ d m_nReferens = 0; ( u* c- Y# Q0 O z8 M' X L
#ifdef __PARTY_FIND( A9 Y9 V% X3 N" J9 d0 A
m_bAllowEnter = TRUE;% N+ `+ K2 y! x' R) h, H
#endif //__PARTY_FIND3 N2 w& I" l/ i$ U' E$ c
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )$ j! R0 O4 q- O5 P
{
+ D) E& R. i7 l& o. d) \ m_aMember[i].m_uPlayerId = 0;5 n+ K+ @+ t# x6 ^+ o* ?8 r: }* U
m_aMember[i].m_tTime = CTime::GetCurrentTime(); n6 v* f$ Q7 K
m_aMember[i].m_bRemove = FALSE;5 [5 E4 f: H6 _7 T: Z- s
#if __VER < 11 // __SYS_PLAYER_DATA
0 O5 Y, m/ i, W/ d. x. n m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
( E7 j. E$ \9 A9 o m_aMember[i].m_szName[0] = '\0';8 I! _2 w1 L8 R) [, P8 Y# t
#endif // __SYS_PLAYER_DATA2 Y' N2 {, C/ C( C6 ]8 B) k; [
}0 S1 ?) V3 ~$ x: X! m
}
$ f% A9 W8 C: p! n" p% k P9 y代码:
3 H$ `, d, \* D6 c; C! c#ifdef __PARTY_FIND
# W+ D5 h8 O: Q3 t& yCParty* CPartyMng::GetPartyFree()
1 ?/ I; W1 E- W* X$ B# F' ~{
% t2 ?+ V9 ]. q _3 f CParty* pParty, *pPartyTmp = NULL;
; R. Q& b) n6 ?3 j% ^) Y if( !m_2PartyPtr.begin()->second )
+ r8 b5 X; j+ F0 A! s: t return NULL;
! @8 r1 v1 [3 b, ?/ F BOOL bRan = FALSE;5 Q. e7 @3 _0 R6 F9 [
DWORD dwRand = 0;: ]3 I' e0 Q5 P2 G# ~% q; S
if( m_2PartyPtr.end()->first >= 1 )
) o* r3 ]6 @! |. n. h DWORD dwRand = xRandom( m_2PartyPtr.end()->first );; O* H! q( T; Y% R9 w. |# e) f! a
& l2 o! V' F5 `, c( u, ~
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
1 q- m! ?; J. r9 M) A/ b5 G+ @ {
{: V4 O2 W: X; D( } pParty = (CParty*)i->second;
& U3 C( h R7 L5 n& x" c8 g if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
# q4 F9 q# \. E8 W2 p% J {: @' m2 B4 c" x$ d# F4 B( ?' `) F
if( i->first > dwRand )
* `9 j3 c& O' v' K return pParty;
* T" ]) X, |1 g3 H7 [ {* H! P" h else
2 q* {( I* Q+ |" }* v1 r* q pPartyTmp = pParty;
. ~' p9 D+ } w- y j( M' C }
3 L" n9 s) k" \1 i( s. L2 B7 `: D } P8 r: P/ i8 j5 f! }) T9 Q( ^7 P4 o" y
return pPartyTmp;' j1 Q _5 n) O1 v0 Q, R
}
( ^5 _6 `' H" R% u; s& J7 ~, F, i" m#endif //__PARTY_FIND
2 Q1 c6 r6 z7 E/ M
! n" I% z3 f8 w/ m2 t& A8 kDPSrvr.cpp:
; C' K7 R- d1 {代码:
" N. m& k% M6 @" y- R#ifdef __PARTY_FIND
. {% r/ F5 t. q5 z9 C$ f% `* ^void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
) H1 v/ W6 X: A- ~+ O W{
- U: I5 L" Q( E2 f) u& P, l# H4 ^ CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
1 Z& w% r! p( n7 F0 K3 @ if( IsValidObj( pUser ) )- j4 n9 e3 a, c2 n# f
{' U0 Z+ p! [" k J
u_long idLeader, idParty;1 _/ |, Q9 @: _2 w x- T
BOOL bAllow;
$ A; g R( y: i; k Z ar >> idLeader >> idParty >> bAllow;
; p, V# C; S$ x9 B x; D8 D if( idLeader != pUser->m_idPlayer )5 u! h8 R1 t8 h8 n. a
return;
, x% G& t1 z; u) {) Y CParty *pParty = g_PartyMng.GetParty( idParty );
0 H' ]" A) C) o, y0 o if( pParty && pParty->IsLeader( idLeader ) )
7 F+ } F9 q J pParty->m_bAllowEnter = bAllow;
* t9 O, {) ~( N5 x( e- f else
k6 Y( z: Q. k* T1 q5 u& S4 {! u" t return;5 ^+ M* C8 p1 P- Q& f: |
7 ?) F. ^- Z; _$ n% y* ~2 n2 o
CUser *pMember;
1 @, n& d5 M2 D, S$ F s: Y% @' u for( int i = 0; i < pParty->m_nSizeofMember; i++ )/ R8 {) z( C0 g/ \* n- O/ c) U) G! F
{+ B6 g) o6 W) M( i
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );5 K1 ]7 M7 w2 L1 q! S& {7 D+ m
if( IsValidObj( (CObj*)pMember ) )
# A4 K. _( f. s" ~" A7 I pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
; H5 t h, v, j% L$ h }0 @8 H% s3 f3 ?8 {/ Q
}
5 i3 C }) s! M& V( H) g}
9 u# \( \7 H7 l5 D; }& ]#endif //__PARTY_FIND; _1 R6 \: ?0 R0 o! B, B+ }, @
8 L% N8 i# e. o) L% g$ {; y代码:4 X$ N7 B. @" [3 L- v( ]
#ifdef __PARTY_FIND
: A8 b* y% k' A3 B1 R: I* Z( N ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );0 g7 ?. |" A+ Q8 \6 b
#endif //__PARTY_FIND
, a I9 U5 g; m8 f' g" ^9 b0 B. @2 O3 _# p; ~8 s5 v
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
: Y2 o! I* O; @{
8 \- k5 b6 m @) G8 } j6 @ u_long uLeaderid, uMemberid;- m3 [ D0 b/ g U3 z J
BOOL bTroup;
7 S3 m% Q, a3 D0 n0 W ar >> uLeaderid >> uMemberid;: x! i. \( k( g" W! |, i! U( q
ar >> bTroup;
9 {9 }* l9 |6 R) W8 ~2 w+ |: q3 N3 @* z) I
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );1 x/ d/ s& O' E: Y' o' Y! X0 ~' O
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )9 ^: b; b0 e5 e' @, y; \
#ifdef __PARTY_FIND, Y5 ], T" _) ~+ f3 r
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );3 q# z0 ?1 _8 _" U; e, B
#else
* K+ a1 b) r" W& z5 c% O: r InviteParty( uLeaderid, uMemberid, bTroup );
, H0 d+ z& o: m6 ]) q J& M% f#endif //__PARTY_FIND W7 @# h! z( w0 F, C3 n
}& ?+ c1 B6 s, i! I1 j3 C: C) W( e
8 i1 a. u( j. ?9 i. b
代码:
7 e j$ A8 r- ^) j" ~/ d5 a4 j; W/ B#ifdef __PARTY_FIND/ m& [8 L8 u9 y8 l1 |
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
1 N6 {; Y& A* Z0 Y% V+ `4 P#else5 e: H0 j- S* J# {& S4 j) i
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )' ]+ g7 J w2 {% f
#endif //__PARTY_FIND
1 N, a" F: \" b7 Y' X{
; z3 l8 E5 @! `/ C& H- m0 ~8 q CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );) G! V* a% {, K" F; C
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
7 E8 J( k7 q. A
% A- p q( y5 N* ?' h( t; |- F, x if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
( j8 ~* c. C3 w# P5 g {) C- m W" z- k q7 M# j Q# A
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
& q* t3 x2 A. ^! C {
+ y5 ]" s& q( z3 S, a9 }! I. G if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )' [) m5 e2 C" m" I7 n9 Q
{& s6 ^ y% G* P! g& c3 H" h
pLeaderUser->AddText("没有足够的权限。");' A, G2 U8 } v" I8 g& E! q- M
pUser->AddText("没有足够的权限。");5 k) F1 P1 s' \& g' u3 T
return;! W5 |8 [, B" ]) @
}, H. S. a2 X# P3 i$ w
}
; Q$ G7 w+ H0 E q" P // ???? ? ??? ?? ????.7 q2 Z. g. I) h s+ @ n; i% M) p
CWorld* pWorld = pUser->GetWorld();
1 Z* [. L! l, @# _ if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR ), x' R& k. T0 {8 z
{
+ x+ x$ w* f. Y2 e! M% |7 }2 x' T pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );4 b& M( S' x8 f: T% a
return;, w8 B# o, Z" r7 t: h7 W- Q
}
. l8 L- d, K" H" z, q#if __VER >= 11 // __GUILD_COMBAT_1TO1
4 G: a' @. v- Y0 c1 v# u& I if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
) e: H2 w& P$ D {7 d. J2 T+ O) g# v1 S6 l
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% ~+ _" Q2 Y( A# y return;
0 p4 b# S6 _6 H0 r. S }
4 P. y& n8 H. P7 ^#endif // __GUILD_COMBAT_1TO1
; ~; j0 E" k" {7 u3 W! Y @" ^5 D! z
2 Z6 p$ q& w8 s2 u#if __VER >= 8 // 8? ?? 061226 ma
6 c0 a4 V+ h! a9 Z4 l if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
' t' G: h2 b. F; u/ \( O {
: i. Z4 ]9 Q# ` u+ P( w return;1 Q" j9 _0 X9 H
}
! N# H I" V" n# C8 D#endif // __VER >= 8 // 8? ?? 061226 ma8 q, v ^ D) f
/ B v$ F% r) f# f3 o7 ] if( pLeaderUser->m_nDuel == 2 )( Y' |& N! K$ f
{
( ?: v6 [+ ^: U# n* z1 C% s pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
! d) z; b2 p& m& k4 s+ ~# q } / c0 A: U1 J9 ?) w% O- k
else
' }% f6 D7 A9 k1 W6 j/ a0 C; G {
& a: u1 B u& k0 `# \ if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
) z1 W) j+ J* y; W& X7 Y {
3 w! B: v# K4 Q' s* i' Z! Z: S pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );, c7 E( o6 W* B+ T! H/ p
}
4 Q6 B* o% C% n: D else; k& \, E, o( m
{
/ |) ^& L) i, v( S! t# k2 j if( pUser->IsAttackMode() ), I6 R1 v1 x$ y& o4 i+ m9 k+ ]
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );. u! T" f: R( @
else
; g6 s- Z- H! r0 G#ifdef __PARTY_FIND
7 e3 c, c6 [4 }/ q4 M, Q pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
" X3 Y# W* m( ?#else
% ]1 n$ R3 K# E F pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
! ~# m% T- C" R- r7 ]& [#endif //__PARTY_FIND
* g# i' t5 n# ]: F! _8 i5 ` }* x% V; q5 M7 J- J7 ?9 z
}
* M+ _+ S8 ? r5 ~5 `# j }% h2 ?, C1 b2 Q, H# f! }+ l. f
else K+ S+ f' o* c4 H. A! r
{0 I7 o* ^1 f( r& V+ @5 r
if( IsValidObj( pLeaderUser ) )
* N& p9 e& E- I: N" X w! \ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
6 ^! E+ `! E8 g, O: N) o8 c$ c }- @6 ~; W$ I' }3 G) ]
}8 ^& O+ K9 n8 v8 `% ~
5 l( l2 |6 x/ uUser.cpp:
! O4 |4 [% j" g: |( e6 n7 h代码:
1 n3 z; S8 _2 G( C8 U6 I#ifdef __PARTY_FIND, I" }6 I: t- N$ ^
void CUser::AddPartyAllowJoin( BOOL bAllow )( b. w6 r" a4 t$ ^. w8 j
{
/ t$ }7 j+ k j5 Y if( IsDelete() ) return;
8 e- d) O; _5 T6 ] _- p( w9 Y" U S# D. P2 }1 {' Q
m_Snapshot.cb++;
' k6 D! w. ^1 o5 y m_Snapshot.ar << GetId();
' B& v+ m2 N9 ^" w0 ~! i0 P m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
( \ O% W3 |. f9 W4 y9 ~- X m_Snapshot.ar << bAllow;* n! C% d+ z9 a4 }
}5 V; {* W6 V! a& l
#endif //__PARTY_FIND4 p1 P+ ?; \$ a# A. C m
8 P" o" y8 O2 t
代码:" ?4 A; R" v; r& {8 C
#ifdef __PARTY_FIND; t; O" ]) T) ~) N
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
& A$ @1 }' }8 n6 m/ h#else
) r) H) a4 E, M& C9 x8 Bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )6 D) k9 Y) M0 N' g
#endif //__PARTY_FIND
* _- ^# s7 b& e: }+ I( P{
! K a$ Q: A1 y( f if( IsDelete() ) return;# k/ o8 w: u- ?8 n/ u. ^2 E
# W2 K& E( w) O S. k5 X. Y
m_Snapshot.cb++;* A x C2 N# \1 X1 v; M; f
m_Snapshot.ar << GetId();
5 }0 h/ m& { d8 o m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;( Z% _: ]9 R% D7 e) d
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
. Z! a! Y3 H* y- ]- B m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
* s1 }/ J S' h/ d; p5 |! A0 ~! C m_Snapshot.ar.WriteString( pLeader->m_szName );
& h9 K) D) L4 G% k j m_Snapshot.ar << bTroup+ s, d3 l3 G. D4 S/ N% e
#ifdef __PARTY_FIND
8 z! B9 J7 r! ~) u( O << bPartyFind
+ r: }% ]0 B8 g& D) D3 o#endif //__PARTY_FIND
1 V4 r; A1 y3 \ Z- M" V$ E ;, M* i" |0 v# [7 w
! g$ g6 U. x9 a+ t3 H, r% q, o* M- c, c
}
* ^( n8 M8 |6 f" t5 q0 q% Q5 {% I3 [4 \& @( W* Q; v+ M
DPSrvr.h(公共范围PLS)- _( \( ^( V9 C/ Q' Y
代码:9 u5 b z2 W8 U H9 R
#ifdef __PARTY_FIND
( _/ s- d: ]# L3 J+ c9 x) Q void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );4 z* @/ F- z# g) b: N" x& h
#else- [5 m2 k1 w; o, z2 k
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );" a1 f2 M) P; x6 i1 ^
#endif //__PARTY_FIND
$ l' d- I' K1 `! ^; V% N
) E) b" d( ^5 V代码:
( b; g& Y# O2 b" y; a#ifdef __PARTY_FIND
; t5 b0 {. F9 C void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );! B1 I4 h8 W) i
#endif //__PARTY_FIND# d2 ~* ?4 ?8 ^3 Q! ^# w- I$ `1 f
3 y* A+ s) W8 y0 k5 I) K' nUser.h(以及):; ]- i+ p3 K; S* v! m# I
代码:* D- `) r" O5 U/ P. N0 Q4 m
#ifdef __PARTY_FIND- S8 N: y1 `6 g5 E/ ?' l3 z
void AddPartyAllowJoin( BOOL bAllow );
1 L0 m& M+ R# L- h6 M void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );- ]5 }3 j+ J+ O
#else# W' q7 w+ H3 y1 ~! {" ^7 d
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
- a: v0 f- T5 [; j. r#endif //__PARTY_FIND" X5 C+ r2 D: I: v) V, E( w' c$ ?
* j% g; X' w- y1 E) w; r- }party.h:: h% v# r5 q2 F/ M, ^
代码:
5 n; `( A1 Y. {, A0 x, f% e#ifdef __PARTY_FIND+ C) b. \) z- V1 m
BOOL m_bAllowEnter;" `; O2 G7 f9 z) d, \0 z
#endif
9 O. z2 M5 Z( ~8 u2 ?/ R7 t* F+ T
* K1 K e) _9 Z1 u- m0 w代码:
* a, N. f4 A' C4 A4 _, \#ifdef __PARTY_FIND
+ E) g6 j) ^ B7 u9 J CParty* GetPartyFree();' t- @; c" V( }/ x, F3 b# ?4 J& y; @
#endif
7 X+ _" g' j$ e$ C& ?% Q5 a* o" |# R6 o2 f$ M
WndParty.cpp:0 ~, D7 N8 Z9 I- ^* n( c r
OnChildNotify:/ w6 ? b; n. @% {* F2 Q
代码:3 A x; c7 E p* Y* b, u& Y
#ifdef __PARTY_FIND! }% n$ v$ U# F: H! i; b2 d0 v4 k v6 D
else if( nID == WIDC_CHECK1 )( p3 V0 D9 {" H1 C, B# u" G; i
{
7 O ^ m! ?, N& y$ L if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )" d. @6 Z. s3 B. d
{0 {, }2 ?; U+ `. Y! H5 U7 S
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );$ B7 k @, b$ j \7 k
g_Party.m_bAllowEnter = !chk->GetCheck();
! ]! ^8 L# N/ X+ }& C& d" h# _ g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
! q( ~+ O! h, A9 L }" i; B8 u9 @* g; P) m0 f1 ^
}; ~7 ^2 t6 @! y& r6 \ o6 `' H+ I
#endif //__PARTY_FIND. p# ]0 Y3 W% _% J( U+ M
9 I( U9 c4 d$ A8 _* ~- |$ f代码:/ ?# T. _3 H/ N; \5 t
OnDraw中:
$ g! w) L. F6 O( Q3 P代码:5 C) t! z! v5 m1 o1 N# n
#ifdef __PARTY_FIND
% c5 ^$ h* V6 @2 \% O+ H- Y CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
3 j4 Q, E* f5 T, ~! b if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )8 a; e8 J( Z6 E9 a$ Q( {1 q- a; j" s2 u
chk->EnableWindow( TRUE );$ U5 M9 N1 N7 \) s) X4 T7 x) X& u
else
! _4 T( I- d y% X# f5 a chk->EnableWindow( FALSE );
5 m$ F: W. H }: H chk->SetCheck( !g_Party.m_bAllowEnter );
8 c+ ]) U |1 Q. R! D#endif; O$ U2 A9 M" W: ~) p
8 c* }3 c7 b* F0 q. d" L5 bDPClient.h(public):6 H. J; [' h; p) ?) C
代码:2 [9 _3 V$ B/ f" n) B* x9 c4 l
#ifdef __PARTY_FIND
- m, m5 I/ L3 S+ B1 m6 F* P void OnPartyAllowJoin( CAr& ar );* R- j- {: q! K8 Q
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );5 c) U( \1 {3 q P5 k5 q9 b
#endif //__PARTY_FIND
( m& c+ Y W9 Q$ n* S6 U: |( f& M o
" D/ N9 D* z2 ]1 J) X3 M& V: S: z7 u+ ?& x
WERS hinbekommt没有,请让赫克的权利。
& U" O) h) R) F7 C9 O不支持左右,所以难不...
3 E( h/ A- e9 I# D" I' G/ n党k的Windows NT甚至编辑它自己。
/ f' `/ ? f( B1 d, T9 G7 E. ]包也,因为我不erschreiben进一步如果我你的。' }8 d* A! ]6 e& x; y
由于缺少Quantité k n个代码是什么升工程前。
: b) t8 o1 L: p& Y% S+ r3 U4 R如果是这样的。请发表。
# Y* }5 T7 v; a3 F/ ]4 z到目前为止,Pumbaaa
) B- G7 \; w4 ~3 d6 V: C+ J4 K% k" o
* i9 D4 m7 c; h2 K# Y- E& J
; F7 {# q- ^. aMsgHdr.h
+ F: C, `7 a( j/ J9 U7 |3 f1 k3 v#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863* Y7 U! t$ f; C6 M- W z
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
( W n3 f8 Q- v+ D9 B" P
; M& x b4 ^. m/ n) T" @
4 \, ]9 o9 Z k+ `
0 T9 C; o$ W9 a |
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