|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
% q. Z" b' O' `- O' _) E如果我鼓掌纯粹是我复制错误时,D4 O( \3 ]) A4 H* f
积分当然Pumbaaa。
9 @" ?+ o6 \3 a( c$ Q
* j: ?' z6 M) q1 n6 r4 sFuncTextCmd.cpp:% T2 p3 M8 p2 X: b% x- l1 d( O
, R% P& N p' B% k9 Y
代码:
7 `" j" @7 c4 q' `* F z% @$ s' r7 x#ifdef __PARTY_FIND7 Y8 |& O; \) x: W( i
BOOL TextCmd_getparty( CScanner& scanner )+ X5 S F9 c$ X' L. Z" q9 {9 h' {) `
{
# K+ _7 o# i" i; h; J& X#ifdef __WORLDSERVER. S: `: q# B) Q
CUser *pUser = (CUser*)scanner.dwValue;
! o$ M! @' C5 r& r& h if( pUser->m_idparty > 0 )6 g( n% ~) p& A4 O+ }
{) N* g7 @* ]- _+ B* }9 ?# N! m
pUser->AddText( "你已经加入一个公会。" );7 i: ~) a, Y. }# M1 I Y* H
return TRUE;6 x/ X$ T8 p5 L3 r3 Z5 l9 V; b& m0 Z: |
}* s1 w$ f) c+ x
CParty *pParty;6 u R+ y3 Q" C
pParty = g_PartyMng.GetPartyFree();
7 n% |! p9 D; @: c; K# ~) z. K if( pParty )' Q* `+ F* U$ }9 u1 F' ^( g
{
. k! m: j. M7 ]3 P5 | g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
6 p" I! ?. c h& G+ J; d8 @- s$ V }else
% L' o i' u$ W {
. X8 n/ y1 y1 `, U pUser->AddText( "抱歉,这里没有任何一个公会。" );
, K8 B7 n( b) I, N4 i6 @ }
4 ]# i3 s5 [, C5 X: q#endif! L8 n. s7 a& E7 W
return TRUE; e$ I& N8 n1 e4 g: G9 M$ a
}
% x! ^) H9 c# i1 k( K8 U#endif //__PARTY_FIND
! j9 ^8 c" G- W, g1 t$ E. t. I
# V) D w3 X4 e代码:! l: e/ {& E, e! J9 B/ ]
BOOL TextCmd_PartyInvite( CScanner& scanner )) ]' B5 d$ S% ~7 o( g& _
{" V3 k* l9 h- M/ _. V1 a& u
#ifdef __WORLDSERVER8 @( _' ` R& K) C0 a8 v% B; G; H3 o
CUser* pUser = (CUser*)scanner.dwValue; c9 c. l; q' b7 S
MoverProp* pMoverProp = NULL;$ O) p b: `: {! x9 M' h$ w
scanner.GetToken();
7 x4 s. {" K, B* m#if __VER >= 11 // __SYS_PLAYER_DATA% h( g8 \: n+ @
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
. f: ^9 k4 J4 \6 k0 r% M2 ^#else // __SYS_PLAYER_DATA
' e' _. r w2 D* { u_long uidPlayer = prj.GetPlayerID( scanner.Token );
7 W# ^ R& e# o( e8 `% b" Z- y' e/ i#endif // __SYS_PLAYER_DATA0 [. v) |7 p2 h' m7 V- v
if( 0 < uidPlayer )
- B# w9 D% o I9 y2 p/ w {
! X1 @" j* \% r w j1 ] CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
3 ]4 }. u5 y7 u7 c* F3 ~! O4 a% | if( IsValidObj( pUser2 ) )4 f$ F* r1 w3 X, J
#ifdef __PARTY_FIND! ~$ q$ Y! x: A
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
4 A/ ?) }( Q9 s- ?7 } Q#else
: ~# j1 W- e4 |) c g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );# N7 p: o2 Y/ L
#endif //__PARTY_FIND
/ B" H I) @+ e) A7 q5 v else# f9 e" s' R0 c' S" z5 B
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
* n2 j, f1 T9 `) f }5 Z' s0 a: v4 o8 D/ T5 Q
else( e2 ^& ?* z* U/ T
{
4 e" M% z# d% y# S' e pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
/ i* z9 M0 i# ]" q' A( t; h }7 e: n$ [5 \8 _
#endif // __WORLDSERVER# g5 t. D3 }7 e6 i! k
) j( G1 x0 m4 M% J) E5 J/ D return TRUE;, x/ ?" g' L3 X+ G8 B
}0 v# x; ^- P6 j5 F' J
+ l$ Y) m& d! t' K/ d) ~. t7 X代码:) D0 d4 E* }# H9 n+ K( K; I
#ifdef __PARTY_FIND% B5 R4 R+ P* ~1 g
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
4 h% v% d- I$ g#endif //__PARTY_FIND1 k/ A6 x0 X9 q, V% t0 D2 o9 D% B, A
DPClient.cpp;
% L% z0 A' R5 }# ECode:+ b- F! \1 N6 I9 a( r
void CDPClient::OnPartyRequest( CAr & ar )
: u1 ^# l, o3 W+ j* I, F{8 ]4 P l6 i- i0 D
u_long uLeader, uMember;' K/ W6 I4 Z9 x+ z
3 [* X+ b) A* c$ \0 V/ M BOOL bTroup- a* e; f8 h$ a1 _
#ifdef __PARTY_FIND9 W/ }2 I t ?) k! @
, bPartyFind0 e& ^) S8 D" I9 `- u
#endif// __PARTY_FIND
4 u3 B* s( T0 C- P/ _ ;- x }, r( e: a) b
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;( b3 g2 Q2 T9 f% x0 I; z
BYTE byLeaderSex, byMemberSex;
+ `% C: `, [* J char szLeaderName[MAX_PLAYER] = {0,};
" a j7 u7 N3 F" V7 V ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
2 ~, ^7 u9 D" [" N0 @ ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
5 N; ^: D2 q- F6 v/ s+ X" R ` ar.ReadString( szLeaderName, MAX_PLAYER );: p2 Y f) \% D/ M$ k# f
ar >> bTroup+ L# C* ~, A) P3 f1 n8 o# Y
#ifdef __PARTY_FIND
# g, A2 o# W) K' k. b6 E >> bPartyFind
4 |! ?: B$ ] G+ _' [* m#endif //__PARTY_FIND, N/ \7 |8 g- a0 y" O
;/ w- Z. K, ?# o) U: s9 Y7 d7 H
# l! q Z. N. G if( g_Option.m_bParty == FALSE )+ X0 V0 ]! R+ S: i3 C9 A& s7 g
{ W' d( A8 w* R4 e
SendPartyMemberCancle( uLeader, uMember, 3 );
/ q2 n. t: v, V7 K8 O return;5 K( F7 C/ E; F5 i1 W6 R
}
3 `$ g8 P' U: Q. |5 G6 h% h* } P0 x0 d. A7 a. J
#ifdef __S_SERVER_UNIFY/ ?/ r+ D1 z9 Q o) H
if( g_WndMng.m_bAllAction == FALSE )
- R' v' p. ]9 ^$ i X return;" f" b2 f9 `7 I
#endif // __S_SERVER_UNIFY
3 l, l/ J$ Y! s% V- o/ O9 }1 l G/ \. L9 |$ f0 x
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );+ x, |6 Q& j5 h
# T& y6 T/ f4 Y, p J) U$ s# U0 }& @: k
if( pWndBaseBuf )! G7 p W$ W% Q
{. i$ J. z5 F! o$ `1 q
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );3 K/ j9 s; v/ V) p! _8 n2 n+ W
return;
9 J; y& X( D8 W/ q, ~9 J }6 y2 ~& m# |( G3 t
#ifdef __PARTY_FIND
1 }% W' B3 t" g& Y if( bPartyFind )
, i) A& t- n; m# }. ?0 a( y {* B, R7 @3 F. [. p) F
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );1 F6 Y! [6 w% H8 _( X
}else
# r I; V4 o- C. |/ T {
. e, Y) z9 _0 U- ?9 M g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;( \; \! I+ E, r$ v6 o$ N
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* g8 }2 n; A: G" m7 V& B, y g_WndMng.m_pWndPartyConfirm->Initialize();
. b, }1 v4 C& n4 ]) T }3 g u7 }6 W3 y% a$ A8 ?
#else: N; q w0 A' w+ [- c" H4 j! ?
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
) p I% W% u8 e% s% h. [: y% q g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
9 H t1 z2 p- h* P" J+ ? g_WndMng.m_pWndPartyConfirm->Initialize();
: G! @$ ^# G* s1 ^, ^#endif //__PARTY_FIND9 K& ~1 x. x$ W* {# D5 i2 {2 O
}7 b6 C1 p& M4 A" r5 K; j3 _
3 j" V# t8 y" s7 E$ D! z5 u6 p
代码:
0 C/ b+ T4 k/ q. b+ Z#ifdef __PARTY_FIND9 u; d2 a) H5 z+ V
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )9 K3 t& R: U" j
{
4 `( k* x3 }7 w( v, }+ c BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );2 ~1 y* `; D, q( q6 q7 _
ar << idLeader << idParty << bAllow;
/ X" Z D* [6 t/ i' M! J8 U SEND( ar, this, DPID_SERVERPLAYER );, c3 ^% l0 X3 a7 p# g$ ~
5 ]4 ^1 P" S$ d}$ h8 g; f' W2 Z+ |' j
void CDPClient::OnPartyAllowJoin( CAr & ar )
; m% f6 u3 o+ `) u& C Y{5 s' R( I: S( O9 _8 i y
ar >> g_Party.m_bAllowEnter;
) Z8 V) `; j! Q) T8 ]2 C& y* Y}0 I' _6 h5 \0 d5 ~
#endif //__PARTY_FIND0 J9 Q- J+ s7 C! D( v
Code:
# j" j: W6 i0 K% n. @#ifdef __PARTY_FIND( X) Y0 y @3 t5 ]; R* L" p- \
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
# H% V/ t, T7 e& j& O* m3 ~#endif
/ y& O: q; J0 F* T: V9 }& W- X4 c: E+ t& Y; j1 U
party.cpp:; c1 z. p; ?* T A* E6 y
代码:
, S, q# v, P* q6 K/ K$ p! j+ SCParty::CParty()
! t4 O2 G( Q, G. I" c2 P1 y, `{% q! c0 Z! h6 ^) W+ u
m_uPartyId = 0;$ `1 p% j: m3 k
m_nSizeofMember = 0;! h8 J' e) u9 _6 {5 { X
memset( m_sParty, 0, sizeof(m_sParty) );$ {) f8 A% M! ^! A9 L. l# y
m_nLevel = 1;/ L& G* ]8 s( c5 T
m_nExp = m_nPoint = 0;# l; l9 c; H0 [
m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 }' l. x$ t4 f' l: g/ I m_nKindTroup = 0; // ????
- Z j5 `) b6 _. D* _! a! r m_nReferens = 0;1 \8 x6 G" a. h0 l- b$ C& S, V
m_nGetItemPlayerId = 0;
# S: Q3 ]2 |4 {3 P( ^2 ~. T#ifdef __PARTY_FIND
( h+ i" P |) g: q4 O) U m_bAllowEnter = TRUE;
9 ^7 h8 i8 T; P0 U#endif //__PARTY_FIND
$ r% }* V: ?2 B0 h ]$ T5 J for( int i = 0 ; i < MAX_PARTYMODE ; i++ )6 d4 k) x7 t: n6 v1 R8 o3 [
{ t% F' J, N7 ^# n0 E2 `6 m
m_nModeTime[i] = 0;
5 H! M; K' O' H% q4 B }4 H+ O& L' k( w7 M' Q6 K2 M
m_idDuelParty = 0;
+ a& U9 v- L# m* o#ifdef __WORLDSERVER" ~$ A, ^/ f3 S
m_dwWorldId = 0;; Z, ? }" T# K
#endif // __WORLDSERVER- D) `, t. m! |
}- _6 L9 u- b9 v+ u0 o6 `5 z/ q
代码:3 Y, W: i8 b2 Y( h; |
void CParty::InitParty()3 c! U/ Q4 E& @7 g* ]+ u, L
{8 N5 W/ n2 z0 Q7 g) O. W4 b+ O" `
m_uPartyId = 0;7 G' U1 M& y8 Z" n$ ?& `
m_nSizeofMember = 0;
: h2 ^% N6 Q9 u$ r u6 ^$ d' X memset( m_sParty, 0, sizeof(m_sParty) );
. u* c4 V) G4 C+ B6 M# P m_nLevel = 1;7 A0 Q4 u9 x! b! R
m_nExp = m_nPoint = 0;
* J. g# P0 l+ A' H7 X0 ^0 R$ x m_nTroupsShareExp = m_nTroupeShareItem = 0;
5 ^% M$ u0 t' i0 }9 L9 }. V m_nKindTroup = 0; // ????
$ s9 a. I7 F6 V k m_nReferens = 0; / `2 J# ^* T& w4 r; n% G
#ifdef __PARTY_FIND4 A" \5 o% z& K. P
m_bAllowEnter = TRUE;
3 A- ^: B( S1 R4 x2 L/ W! q#endif //__PARTY_FIND' i @ K7 ?; E; v, [2 c
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ ), e! K' j, k% D; h9 c0 J
{5 l0 E8 R, T( `% u, ]2 Q2 @: }
m_aMember[i].m_uPlayerId = 0;
: q/ K9 P5 Z1 U+ l$ c9 J8 i* X% J$ ]' N m_aMember[i].m_tTime = CTime::GetCurrentTime();
. j3 U# }! T2 z% B0 c9 T3 L. Z m_aMember[i].m_bRemove = FALSE;+ p) n5 \3 W5 c- w# E) L# Z
#if __VER < 11 // __SYS_PLAYER_DATA
) b. z% q p2 r+ S; r! l m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;- o" x% M/ ]6 d. N
m_aMember[i].m_szName[0] = '\0';
9 \- K9 E' q `6 G/ j#endif // __SYS_PLAYER_DATA
- B \+ G* c, l/ H }
- J+ W3 A5 S& G$ _}. P, P5 p6 u' o# h' z
代码:
* P, R5 ^) A; \6 L#ifdef __PARTY_FIND
0 z/ m6 u% K, S0 ]4 @CParty* CPartyMng::GetPartyFree(); {$ q. G% N$ c8 K. ?
{: G/ _/ E& G" Y4 a1 M
CParty* pParty, *pPartyTmp = NULL;
9 Y9 @( S& v( {6 d6 [* L. f4 e if( !m_2PartyPtr.begin()->second )
7 z. c9 K; z `) v+ H9 t return NULL;
0 E- z9 ^/ f& H9 b6 V BOOL bRan = FALSE;$ a- f4 y$ k8 g1 J8 P$ n( b
DWORD dwRand = 0;9 E' H4 l- W9 F2 k. s: z, u
if( m_2PartyPtr.end()->first >= 1 )$ o+ {) z+ i+ b1 Y
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
8 P# @! c1 b7 ~ h! B( f
& O- j7 Z4 M. _% j. c5 v for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
, B" P0 w8 X* V8 U9 j' l0 W# J {" j8 s; b( v* F8 I
pParty = (CParty*)i->second;
5 I: {/ A1 ]) z; r) C" ~( U. o! o5 R if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
; q- w% A. X4 h2 t1 z {8 M6 x6 D. N) M$ h- B
if( i->first > dwRand )
9 m$ }! ~( q3 i* C1 Q1 J5 V# G7 m return pParty;# V6 x; v6 }3 _* b9 {4 n+ D& y
else
$ {8 f& F( @8 r6 f0 A2 ~! @ pPartyTmp = pParty;
! Y( F) t# ]/ A! F1 J }9 J d2 a" r% b' o4 b
}/ g! ~$ I! @/ n9 T8 O' _
return pPartyTmp;# c, I: e5 y2 j3 W* ?
}1 y+ Q+ d% ?5 M8 c3 ~2 F" p# _
#endif //__PARTY_FIND! z! V/ l+ L. I5 D& @3 M
4 ?& y. m& ~# g( A; _; c- |/ ?. }DPSrvr.cpp:
0 |( e% E# a+ M2 D4 a代码:
0 U; p7 b4 j+ c+ ~+ z( m8 l#ifdef __PARTY_FIND
5 L& O' p0 s+ `void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )+ v# P( `3 R) d* C
{) P2 U Z* E1 D) n
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
% f3 r; V( z, h/ U# |1 _ if( IsValidObj( pUser ) )
2 C I5 A# P7 b7 l2 K1 c4 m# N {5 g9 O/ [7 K9 O
u_long idLeader, idParty;% z6 d4 k& a$ u5 u
BOOL bAllow;- C- j1 M0 [3 x( }2 }
ar >> idLeader >> idParty >> bAllow;) o: U" R6 s2 }. K
if( idLeader != pUser->m_idPlayer )6 {2 h v6 U+ i8 m( S. z; [
return;
! D! \* @. b7 o CParty *pParty = g_PartyMng.GetParty( idParty );, Z' l; M, m) h y. B( G
if( pParty && pParty->IsLeader( idLeader ) ) ?+ O5 `$ R& ^1 @ R% E
pParty->m_bAllowEnter = bAllow; a, k3 C) j2 h
else7 M6 \, ~- b" v- X( e- b& b7 l8 ]& N
return; G; h6 l7 F7 t+ K t. {9 {
9 o, N8 ^* z" { CUser *pMember;
' \+ Z7 w7 f' j# S l, e for( int i = 0; i < pParty->m_nSizeofMember; i++ )( H, A; Z5 K5 f! r7 x+ t. c8 R
{/ F7 j7 }( s4 X; C' [+ c
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
' o) M4 I. h9 @% T if( IsValidObj( (CObj*)pMember ) )
! j1 W& i* Z/ J2 \7 X' y pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );" r: M& i, s. m/ a) n8 H! X
}
* ^2 Y4 B, X! k3 o$ W% ? }
7 m9 y+ Q3 \ b& c0 {}* S- o J1 l4 S& z. J
#endif //__PARTY_FIND6 t- a. G/ C/ Z( s; W
" n* u+ s7 _1 Q0 S0 R' @/ O代码:; @5 P/ q2 L4 l n9 G
#ifdef __PARTY_FIND
( W/ |$ ^( \- q ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );* a6 V# H, {7 f c/ @. A1 V
#endif //__PARTY_FIND
% O0 f, e3 K5 l! N0 P B8 O- `' D) k* G4 y1 Z6 Y/ b$ Y9 J
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
|3 x6 ^# q% D3 F, H, s{
# p9 Z R/ N4 e' |8 p u_long uLeaderid, uMemberid;" R( N( q# D5 ]* A3 _5 G8 _
BOOL bTroup;4 { g! N; o5 ~4 m% g
ar >> uLeaderid >> uMemberid;
& z0 g6 [8 x5 B6 ]/ o ar >> bTroup;& b' G3 G. s/ H0 N8 \
3 O: T q; w' o+ S6 I CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );( o, Q! f# c& D1 W" b3 h) o
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
! Z; O) `4 e5 D#ifdef __PARTY_FIND! ]0 E+ U6 t: K( S: D) |
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );2 F/ T) c+ c& v) Q7 j/ ~& `& {
#else7 R8 C9 c) t4 a' W: q' ]$ e
InviteParty( uLeaderid, uMemberid, bTroup );
* G, j+ r' S/ Z5 h+ I, J#endif //__PARTY_FIND* {9 Q. m0 g0 w4 u& N, G* s
}( V: x# n8 E/ O# b; p- V; U7 ]
$ J0 F# _1 p3 ^* ~: }8 o: X代码:! z; a# p9 _ y# p" z
#ifdef __PARTY_FIND/ w$ H- h6 `! Z6 B, y
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ) h$ |" a8 q3 \( p! z
#else4 C- ^" k) E- z5 s1 g- V2 w
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ) L$ A. A' o9 w' B+ ^
#endif //__PARTY_FIND
) w1 a' L7 ]* |1 J& o{1 |; S- k- d+ c- h8 j$ k0 R8 P
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
- J; y9 v0 b' D0 Z4 I9 A CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
% ]* p5 `7 H1 n: ~1 i
: k4 d j) c+ R, D0 F1 G2 S/ j if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )3 w7 ?' ~ [& w/ C$ Y9 b Z) b% ?
{
6 A0 V0 ?7 i/ e if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
* D" q! M4 H: o5 ?! F) s' ^ {0 w7 t! `: w. a7 V) l5 S
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
" b. n, H9 n X. E6 X8 G {
( J ?5 z; V* t" Y6 V3 A0 ]" B6 p pLeaderUser->AddText("没有足够的权限。");
7 s. L8 [/ G9 l$ L9 D) ]6 L" @ pUser->AddText("没有足够的权限。");
. k8 S2 M( C0 Q: u/ o return;
7 V& }. t4 f5 S1 A }# E5 l: g- ?: ^8 E, ]- W
}3 k9 b* [ G% w0 |+ F# {3 N" D
// ???? ? ??? ?? ????.
- a# G8 @" R2 t. U6 l8 y; N) g, A CWorld* pWorld = pUser->GetWorld();
1 L( z A+ ?8 j9 S9 B if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )8 { k, i S% y, B' t
{ % u! O+ z' k! ~! t" B0 R! ^2 j" G
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
7 F. L4 R. f, F0 N! s0 c; H3 { return;
, i+ N" @ f4 H% }; e6 D }
, s' |0 N# E2 F' k0 N9 Y& P#if __VER >= 11 // __GUILD_COMBAT_1TO1, d( f$ F( G+ |$ F& G/ H
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
+ S1 W1 l+ @$ @ T5 Y, _4 \ {+ {# t5 x4 s. t( ~4 ^" U
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );2 Q, H& i0 l5 M* l1 P8 v9 ^
return;6 s9 C+ v. t& e& b! s2 d( |, c
}
) r5 P2 q: q. e0 a. d+ T2 M#endif // __GUILD_COMBAT_1TO1
3 Y4 r/ [) c' i P* g$ K3 o o2 g8 i- m
#if __VER >= 8 // 8? ?? 061226 ma& e! @$ p( q* h. n
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
5 ` B; w+ |! w5 P/ K {
) h2 o/ `3 H* ~$ K; p& ~! [* ` return;
7 V: z" L5 N( [ }
2 a" c" k( Y* }5 H5 H#endif // __VER >= 8 // 8? ?? 061226 ma" I* t6 G2 w0 B' y8 H& z, ~
' I) x- k3 T+ h0 B" @& L' w3 M if( pLeaderUser->m_nDuel == 2 )# `- {; S* [: H0 I8 |1 E% A Q1 {
{ ) v, _* ^& z8 Q& a' V
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
! G7 N' X" J! Y" x) w }
4 Q. t: v' w7 H! p# |8 f& a3 E else
4 g0 m n3 H: l" G' `. \" @ {
A# e# ~ {! z if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
6 ]1 s9 n8 X1 H6 f {
\) G- H& l& H8 f% F' A3 S pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );0 ?: w) J! A6 Z2 Y# d
}
" C7 E5 C: f2 l4 m) t8 ?, b; F/ U else, B3 _: \4 v. w6 |2 `4 Z8 f
{/ h7 ]% Y, {, ~ I* F/ P
if( pUser->IsAttackMode() )
. I- T2 N$ H8 k, R- K pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
7 U9 G: a# `8 @4 c* u else( c/ s+ _$ [* R* B6 w$ ?! Q1 W; H
#ifdef __PARTY_FIND
7 _9 O$ e. _, F7 j; {+ w pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );! ?' z, y: `; p1 N1 f
#else+ a7 H6 i" L4 W) }0 C
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );7 m ^- R+ m) g8 u, w
#endif //__PARTY_FIND
: F) ~! n! e! {$ q6 V }
& G" H, T$ p; p- j5 b }
1 ~' O' v' j2 H1 V5 ~6 ~9 T }
l% c) T0 m0 B! j, o" e' N. P/ S else. ?) {0 G2 o( c" I
{+ x8 I* P# }6 V0 N! M9 E
if( IsValidObj( pLeaderUser ) )
2 g! }4 c. q, {0 k8 X( H. b7 B9 u pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
2 }( G( N1 w" ]4 I& X* P ~ } f+ ?' c) _& Y7 ^) G( V. [% \ F
}
1 `/ G6 k( L4 ~9 L/ z9 a" _( j5 [
4 ~$ x' C4 B8 X" m2 U7 V- ^User.cpp:- s: X1 d7 Y1 M; v c& F
代码:# N7 D# x! E: O1 s
#ifdef __PARTY_FIND3 n1 x; W( w3 w' T4 z9 D& A9 S( P
void CUser::AddPartyAllowJoin( BOOL bAllow )
* c5 @, i0 ]% i' Z- d{
( @6 g% z$ H1 f* {5 s) | if( IsDelete() ) return;
9 |) E* f1 i3 R" H2 c( _
9 d1 S3 L$ K7 A: x m_Snapshot.cb++;, u8 x; ?* S' R2 B5 t% m8 ?
m_Snapshot.ar << GetId();9 F2 P$ C0 t2 y& a
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
* j G3 X* H8 ` m_Snapshot.ar << bAllow;
5 J. ^% U% `7 Q; d; C}' o9 [8 M. {: u' i/ A) {7 A1 c
#endif //__PARTY_FIND U- p4 p3 l; m& Q: q- r
; l' |/ `- @" x# M9 |9 j代码:
- Q* a$ q- U. m0 @' d#ifdef __PARTY_FIND; t( h7 g* ^+ s8 y
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
. c W. z1 {3 n) w0 m#else8 T* s! V% t' u9 G8 X
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
; m8 @1 g& W* S V- h#endif //__PARTY_FIND0 m' V4 z. V3 b, c
{
~) J4 a+ `) E* t% h if( IsDelete() ) return;
3 T; s( s9 v8 u }- q! H3 n' |8 l# D+ ^
m_Snapshot.cb++;
6 s) L/ v% w+ v* i m_Snapshot.ar << GetId();
" i1 i& A0 ?9 f; {# N8 e8 u m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;2 _ K9 M: B$ T+ ^" @1 ?
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();1 Y7 Q, l; v+ e c; e
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();! S0 b( m! `+ w- T3 g# }
m_Snapshot.ar.WriteString( pLeader->m_szName );7 z) s9 q7 p) _
m_Snapshot.ar << bTroup
0 `; m$ _5 ?" r9 O: t- J#ifdef __PARTY_FIND
( F' q8 M2 r0 r << bPartyFind
0 g: k N C2 ?9 [% d* `1 s7 X- @- k( ~#endif //__PARTY_FIND* D- [: v+ q8 m4 v% D" H, T6 H0 ]
;
! z# Q: [' i3 ^, G n+ ?6 d
% u5 ^0 l: }; ^ E/ `}8 D& }# h, s3 B( y
0 M, G% E- A9 m( {' T" F7 ^# u0 _DPSrvr.h(公共范围PLS)
+ X9 Y$ q+ a" o# c+ d& W代码:
( A' U# w7 O1 e" b2 z! B#ifdef __PARTY_FIND0 h2 z" G8 h* z3 Z
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
; s4 E! ]0 [' Y3 p* y#else( e, j/ v! l/ ^9 [
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );2 C( n+ G# J& r9 e- Z
#endif //__PARTY_FIND6 o7 k5 E ?& y+ T* `
) L3 E0 R' n# D! H: R8 [3 W
代码:
4 m9 R- ]! ]! T& a: y#ifdef __PARTY_FIND0 ?" y# {1 Q# ]" ^
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );3 J( c) V5 N3 W/ q1 I: x5 `
#endif //__PARTY_FIND
: B I# _) X2 A$ }
* j+ d3 p# s: e0 F( u+ ZUser.h(以及):6 O' O. n* r: Y% ]- Y
代码:
- V6 L: O& y; K& j#ifdef __PARTY_FIND; c4 S! R' t: X
void AddPartyAllowJoin( BOOL bAllow );
9 P" N& l; |! t3 y/ j' o/ L void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
% k7 J2 @. A$ A3 J5 J8 k4 c#else" o6 [. L9 u6 U3 K# v( N; u; x
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );5 `$ [ c1 `( v# h* [; A$ d& D( g
#endif //__PARTY_FIND/ r* J% {; s" B" \
* D) X3 n: Q2 V
party.h:
$ [2 E; x( a6 @+ j/ v# m1 z代码:
# G0 J& D$ X ]- t) F& Z#ifdef __PARTY_FIND- D4 Q( F t4 f$ o4 E
BOOL m_bAllowEnter;
( D: Y8 R/ u# S1 D#endif
% y0 c7 G6 s3 q( X" w+ {! C5 D2 Y# q
' j; K5 h, N+ m& E4 r/ }7 J代码:( i. W( b8 Y6 l1 A, a+ G; w& [0 O; M
#ifdef __PARTY_FIND
X* O/ J* R8 M+ e CParty* GetPartyFree();0 E9 f2 |$ l7 z9 `
#endif
- F& s: ~2 [7 X3 Z6 c! |& y+ ?5 h4 R) x) Z( w
WndParty.cpp:8 i" S& E% n7 k) D9 O
OnChildNotify:
& A! Z# R# Z. O. n代码:% x3 j8 F* } x; G3 T! H
#ifdef __PARTY_FIND
0 Q/ q. M T% j+ B else if( nID == WIDC_CHECK1 )
% \5 b( c% X. Q' I. l5 a {
: }2 i* g$ G2 M. T% ?! ] if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )" J) z5 C7 j( F$ l# V7 |
{' i3 c, k8 H: e! l( B
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
# c4 h1 f# f y# _. @ [ g_Party.m_bAllowEnter = !chk->GetCheck();4 r% R; W7 T* [% y7 f2 s
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
6 U$ P K5 c# m# l! H3 W6 O% R }2 x8 |1 ?. g0 m- R% V9 z' B
}
. @9 S! k- O3 m; h* K; A" ~5 J#endif //__PARTY_FIND
3 z& Y/ F+ ]+ L3 G! W! c5 A% q( |
8 W1 W6 b( c/ X2 y- Z代码:
1 A9 s. L. Z; d" s9 |. vOnDraw中:
" J9 z3 U8 H) }; X, r' z9 }代码:0 o1 F& @( F! Y) t* t. C) n
#ifdef __PARTY_FIND
& B1 Y, _7 D! y% k2 x CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
% U: W; u5 B& L if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. q3 @: d8 V* p( L" T chk->EnableWindow( TRUE );" o6 B. q) O7 g2 Z% Q5 C$ r
else Q4 S1 o4 h0 K# r/ }2 E" C: e
chk->EnableWindow( FALSE );
m& A7 j2 t# k chk->SetCheck( !g_Party.m_bAllowEnter );
. U* ^+ B% D7 f7 \9 n- k7 g#endif, N# I+ V D# l, G( f2 }
6 Q2 _% a2 P, Q' o
DPClient.h(public):. U) r; f; Y( r4 k. O7 w- W' G
代码:
( v, p# D7 X+ a; |) I: W, \0 \2 [8 K#ifdef __PARTY_FIND
1 ^1 m7 ]! c3 B( N, ~. Q+ J) l void OnPartyAllowJoin( CAr& ar );
- t4 }0 T) R Z) n6 u void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );( o/ c# b. B1 b# q/ ]) U& Q K
#endif //__PARTY_FIND
4 J2 Z. X2 h9 B5 j) _( X" N; \
- Y0 q$ x( v- n. _6 s, E+ U# B, x% w
WERS hinbekommt没有,请让赫克的权利。
9 U+ S- I+ D$ b& i6 [不支持左右,所以难不...9 v' P2 z9 J) Z3 O9 {0 f
党k的Windows NT甚至编辑它自己。
. Z# C. n( }9 U7 v包也,因为我不erschreiben进一步如果我你的。: j$ \) j0 Y5 C: e9 w
由于缺少Quantité k n个代码是什么升工程前。1 D2 X8 A8 W6 W% I$ G
如果是这样的。请发表。8 X; R9 L) G' x% R$ ~0 N
到目前为止,Pumbaaa0 s" n: ~) ]( L- r* i9 l
- @# V8 Q) J' f5 y4 Z/ q a
j1 ^7 w+ @) H8 GMsgHdr.h
8 o n4 n+ J+ x* Z* u#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863' N- g+ P) \9 ]: c' k) x1 z
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243 D' w0 J& l( j) X' ^$ Z
: h3 w1 h% L+ w
. y+ P' Q/ P* ~% X
+ J" ?" w' v; f/ M' O v( \0 X, n9 z$ g |
|