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对于那些谁需要它 - 谷歌缓存FTW。 :$ S t% x3 r$ s4 Q7 A0 t
如果我鼓掌纯粹是我复制错误时,D: C7 o2 [% x3 y* h* M t1 z0 M
积分当然Pumbaaa。2 j3 F, _7 N G8 s# f
2 @ i# S/ T) ]6 z/ c/ d% H
FuncTextCmd.cpp:
) z Z1 f( C7 V% ^% D: Y5 S0 ]) g& y, l5 A% L
代码:* W% L& Q: l0 q6 G* U( r2 w5 o
#ifdef __PARTY_FIND
5 l5 J9 _& Z6 ABOOL TextCmd_getparty( CScanner& scanner )! c# z; S8 R7 X9 x" Y( \, ]* u
{
) X; ~3 e# L/ o; U" t3 c' O# s#ifdef __WORLDSERVER$ O5 T/ j; Y& w
CUser *pUser = (CUser*)scanner.dwValue;& y4 K, v/ `. K% P) r
if( pUser->m_idparty > 0 )
% w7 U, v+ n. X: q {
% w/ U3 h9 W( j8 z8 L( [ pUser->AddText( "你已经加入一个公会。" );# o' \1 v7 v; X/ ^
return TRUE;+ G0 H. b, F& Y+ Z" i
}
" P6 Z' l; @9 x a l1 C; K CParty *pParty;
) U; s4 ~4 c; |1 x7 K3 I9 u pParty = g_PartyMng.GetPartyFree();$ Z8 \! K+ R/ y1 Z) `; V/ J
if( pParty ): O. _& d: i) t' c' F6 l
{
1 D$ ]1 s6 @4 K( Y1 H. ^5 d) I g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );6 [8 S' H2 G) D @: l
}else7 N' o' j( l( M% d
{; g4 I1 _' [$ {- M& e' t$ C
pUser->AddText( "抱歉,这里没有任何一个公会。" );, p9 ?. `# r9 ^" H1 C _
}
6 c4 M" B; x2 W; N6 P9 q7 M#endif
: Z, \1 g% `4 g# \ return TRUE;
k1 N$ z K% \$ n) D, E; H3 G' g}
% {8 |0 @! j9 b* {5 S#endif //__PARTY_FIND C) Q2 X) B, t* s
( n1 w' F8 z) }
代码:
1 P% {6 a1 ]; C, Y7 lBOOL TextCmd_PartyInvite( CScanner& scanner )
! G, s) z w7 O9 v; F{
. i4 M9 J, D* P" g/ \8 }9 X9 ?#ifdef __WORLDSERVER
2 y3 J& a: k2 h- E5 d8 B& V6 P: z7 k CUser* pUser = (CUser*)scanner.dwValue;
4 r! o# b8 D% x% x) O& } MoverProp* pMoverProp = NULL;
# E/ k* N2 ?6 r' j scanner.GetToken();
7 j( j' y, Q4 R6 A8 [: f4 K# i6 k#if __VER >= 11 // __SYS_PLAYER_DATA
. ` Y8 s# R: {6 w u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
, L& \$ U2 y5 A5 U0 _, l5 u5 l* ^* g#else // __SYS_PLAYER_DATA- b6 Q1 `' R# A# n8 `
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
8 T. u, K% z) n#endif // __SYS_PLAYER_DATA9 W1 V4 L8 _* b2 c
if( 0 < uidPlayer )
2 g. O" E2 ~& O3 H3 a {4 `9 f: `( j& x3 n5 D
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); % J, U0 O) e: X
if( IsValidObj( pUser2 ) )3 B2 c) ^# ?! g7 S1 A4 V
#ifdef __PARTY_FIND& [5 c6 u( [" C* ~# z
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
) `! j9 L; o$ c8 D) o# I) ~#else
6 ]: D3 u0 o7 g' n, G( w g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
1 D, j9 c; I& n& B+ Y$ A4 u! m#endif //__PARTY_FIND
% i4 ?3 r" g) z else$ c C5 {0 L5 U: K8 [
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
" n4 M6 x$ ^. l, m$ U n3 k }
% W/ r5 P! j4 U else
: t9 b9 n7 Y% j# w Y& ?" v {
+ E i) u+ y7 b g* `# R7 u5 a! H7 c pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
! p" P5 }* X( s. A }
% b$ B2 [" D0 h. K: }#endif // __WORLDSERVER: e' I( D6 [: f3 i% J
5 Q2 _2 t: v1 s) ~' ^, u, u return TRUE;' C9 e, e9 M8 c! A$ Q
}1 M6 p+ z, R0 V0 s( I* o
+ @2 o+ s" ?% c9 W% M/ O代码:
$ x7 E. h$ s: i5 c) G& a% Z h4 e#ifdef __PARTY_FIND% D0 D2 Y4 w/ I0 \" W9 t; r" {( n1 }
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
& P, G) E! j8 F' P0 }4 W#endif //__PARTY_FIND4 I% ^( m, Z% n9 m
DPClient.cpp;
, b9 `! V/ c( J8 V- Y' |Code:8 b: n" M" r' o8 g/ t( t
void CDPClient::OnPartyRequest( CAr & ar )6 c# E( E# k5 Z* l& z+ F( e4 f
{
: ^4 i2 _5 a( x u_long uLeader, uMember;) B7 `$ U1 Z: ~# a; m) z
, b1 [# q; i5 N- G( R
BOOL bTroup3 x5 E, ]$ m5 q, l. `
#ifdef __PARTY_FIND8 v$ _% N( y2 ^
, bPartyFind
8 _$ \" M' U4 b4 P1 w! u, G/ t#endif// __PARTY_FIND; l9 w$ L! i! I# ]* ~ |% ?# M
;
9 g; J' A5 c* a LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
* Z' W* d {9 J4 I$ ] BYTE byLeaderSex, byMemberSex;9 O9 A4 y0 u! a9 V
char szLeaderName[MAX_PLAYER] = {0,};
; Q' Z0 M% M$ C& z ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
2 m) c6 v+ D5 p; F; G0 Z# b# { x ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;$ o; P, x, ?( b
ar.ReadString( szLeaderName, MAX_PLAYER );/ p7 Z/ K. e8 c
ar >> bTroup3 c4 U# n& X$ g
#ifdef __PARTY_FIND
" }( C3 E W& P. m3 Y" x >> bPartyFind+ C& ^% j: I, C' n/ ?) o6 U9 P/ J; K g
#endif //__PARTY_FIND6 ^$ ?8 I* i& n6 v1 k3 p: P
;
. \3 l c8 L3 y( K
8 j$ ]2 W! w" \4 P if( g_Option.m_bParty == FALSE )
; |% O: i( F1 L& l! ~. W {
& t( {: l- R" v1 b4 [3 V/ O4 F/ Q K SendPartyMemberCancle( uLeader, uMember, 3 );
9 c) [3 N3 E5 u$ I0 m$ L; | return;
u# h0 Q6 O5 g5 X }
1 L. v8 s, R* z2 \
. `. F4 R# V/ A* Y+ q1 u#ifdef __S_SERVER_UNIFY
: ~9 ?5 s: I' W- n$ ^ if( g_WndMng.m_bAllAction == FALSE )+ H% E ?1 C+ D' {# {! A
return;' J6 F9 g8 h0 n/ U5 ?
#endif // __S_SERVER_UNIFY
3 g2 Q+ C0 ^# }1 r9 B4 l3 x8 y' x% T+ A, j7 S( x, i) @6 t
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );( E# |! {' U( r6 t! i. B! e& k
- A: c6 h* O. }& O
if( pWndBaseBuf )% f- g: ]+ |* [
{' }# D6 K1 ^% C2 k1 x
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
# ?) _; _8 e$ N" b. Q return;
" h! d4 E) p" X4 W4 U1 i }
" d P7 l: y$ P. N- d+ V9 H#ifdef __PARTY_FIND1 x2 o! Q! t( i/ D; w" A6 T4 }( i
if( bPartyFind )9 D! t8 Z0 G* C
{
. U7 z( W) P3 k% I/ y4 @ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );4 F2 e5 H5 Y5 U b3 a- W' P, ?
}else6 g! E) V# `8 p; J
{
T7 O I6 c* V& c8 U g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;6 `' K, F7 e. G1 C' K
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );7 H: |, J% G2 S4 t- t c* Q) E
g_WndMng.m_pWndPartyConfirm->Initialize();0 }( Q4 J, r; b2 y
}
# O# D8 K0 B" k7 D& x: F2 }#else
, q7 E' y. k, r2 V2 B% R g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;2 L4 d9 ^# y: G% _( ~; w0 E
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
% O5 c4 ?( V) E7 @7 b- [2 U g_WndMng.m_pWndPartyConfirm->Initialize();
1 I4 \) q8 P' X) y* A& x* v#endif //__PARTY_FIND
9 D, @2 X* r* \$ I0 r$ g}2 m% M; o5 h. h: u/ [
! \8 {4 A/ x: M! I7 ]/ Y# B0 n# J代码:3 u4 R( h/ Q& q# J: [" D
#ifdef __PARTY_FIND& |4 t5 k) A& l/ s) ]: P6 ]0 |
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )" K k6 l2 @+ ^6 k3 b" L2 E; @
{, C$ D; Z" n! c9 d b& x; J: K
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
# i F8 F K$ ]1 z9 @# b& V( h& k% X ar << idLeader << idParty << bAllow;4 Y4 _9 b; M7 E [$ t& D" ^0 ]0 ?
SEND( ar, this, DPID_SERVERPLAYER );
2 l2 c: \* G# o+ X6 S" t2 x& K: c; Z3 s; P4 h& J( h
}
; R& e, |2 S0 k, o4 |( V+ _void CDPClient::OnPartyAllowJoin( CAr & ar )
5 l: ?4 ^, r# R{" E8 A* D5 L: \/ S# V/ u! \5 k
ar >> g_Party.m_bAllowEnter;2 ?9 M3 N, q$ c% w3 o& Y
}4 p$ J, ]8 u/ ]; P
#endif //__PARTY_FIND* C9 d" Y; S" X, @! B! G7 l; E
Code:1 K9 j# r, Q9 Q- H
#ifdef __PARTY_FIND3 x0 M% G# S) @, n
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;! r4 [% ^& s" d3 b0 C# I, G% x
#endif, C+ Y# Z- ]! o- \6 V" K$ E0 {
2 d3 M. I% q! O" @5 X ]party.cpp:
5 f' o9 Y. F9 U) ?4 O: s代码:, h( W- L; W9 u7 Z
CParty::CParty()
# J2 m7 q4 }" ?{
& l' S7 h5 A+ f* `# l+ O m_uPartyId = 0;
' S/ K- L3 X' n m_nSizeofMember = 0;3 Z& I+ `; G$ U! b8 F, Q
memset( m_sParty, 0, sizeof(m_sParty) );, q3 ]+ n8 ]: `& Q5 n: s0 G4 |- e
m_nLevel = 1;
5 @& S8 W, b, P* ^ m_nExp = m_nPoint = 0;; y7 p' l, e/ W
m_nTroupsShareExp = m_nTroupeShareItem = 0;
" F7 e* ~. Z% V m_nKindTroup = 0; // ????
) x* @$ A* r7 j6 o: q7 z2 b$ J" l: w: l m_nReferens = 0;5 M+ P3 E( z3 [& F& t! l! Q; Y' [
m_nGetItemPlayerId = 0;
& o' p* K' H" A#ifdef __PARTY_FIND: r( b- K6 T% b. `8 b9 S
m_bAllowEnter = TRUE;4 ?8 Z9 c5 z: z% o
#endif //__PARTY_FIND( D B- @4 L- @) E2 g: {! |
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
% |7 a. X" w9 ~1 l& n- q {
- |* ?0 [0 ^- K9 z5 L3 ]) E' a) g m_nModeTime[i] = 0;
+ \3 w" M( f; Z2 t3 H6 W6 S }5 @* H9 J$ g: E& B0 T
m_idDuelParty = 0;
# M- h1 A/ U5 L/ y) a+ o F2 O#ifdef __WORLDSERVER
# F, ?2 n( U C- ^# f. @: q m_dwWorldId = 0;
. y& Q% l6 y. l: |) w#endif // __WORLDSERVER
+ ]3 T' ~* ?$ O9 T6 U}
- X. n& w$ W0 l( ]代码:
2 m8 w+ g2 e+ l5 _4 z( [3 D4 Cvoid CParty::InitParty()4 \( ?8 w9 Y( ~2 I+ _
{
# x; d- |8 s" _' l m_uPartyId = 0;
% y9 Y0 |$ f/ I% ]% |, g V m_nSizeofMember = 0;+ q* e! T9 E3 l
memset( m_sParty, 0, sizeof(m_sParty) );9 o O4 T: v2 R5 O! K" N4 L6 \
m_nLevel = 1;
% H0 ^+ i& a" x8 y m_nExp = m_nPoint = 0;
& Z7 B$ d( ]8 S- b. @+ e m_nTroupsShareExp = m_nTroupeShareItem = 0;; B. o& _2 n1 O4 J7 V- a
m_nKindTroup = 0; // ????* B+ x* Z& t1 n8 r) \5 A: T% m2 N# b+ U
m_nReferens = 0;
6 v- U2 Z* h5 K p9 V+ P- F; g#ifdef __PARTY_FIND
# ]& p, T) O( ~& q( d( [; D m_bAllowEnter = TRUE;
: G9 j, e0 Z5 s. g% J7 x; J#endif //__PARTY_FIND
1 `# l ^4 ?4 S: Z3 d+ c# ~ a. G for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )) }8 L. h- v$ t1 H% i
{
, @' n1 Y# `* U8 i- y m_aMember[i].m_uPlayerId = 0;
. j. j9 n0 ~% A E6 h m_aMember[i].m_tTime = CTime::GetCurrentTime();
; M/ O `, L6 ~ m_aMember[i].m_bRemove = FALSE;# T. U+ l( f: P, k
#if __VER < 11 // __SYS_PLAYER_DATA
+ t# g ~: r( ^$ g- ~ m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;& H. C' _0 s/ D$ q4 H5 O
m_aMember[i].m_szName[0] = '\0';
# ~4 Y5 L3 S8 Y& B#endif // __SYS_PLAYER_DATA }" v$ \3 m2 O$ N& B7 l
}/ Y7 L" W# q7 `$ w* |1 D8 y. N8 L2 D( u
}1 M- c5 j" f9 L3 _# c
代码:
$ Y8 Q* I9 g+ N& I#ifdef __PARTY_FIND
4 R7 S8 S1 h. G( J @+ h: XCParty* CPartyMng::GetPartyFree()
% u, D9 E9 |: D/ M' X, Y! g{2 f" x0 m; V+ l5 z. R' D1 h8 |# K
CParty* pParty, *pPartyTmp = NULL;1 y: s' W2 M: [7 \% ]0 Y: |2 _/ \
if( !m_2PartyPtr.begin()->second )3 H7 i3 Q7 \6 R
return NULL;$ s; I3 ]: s+ w
BOOL bRan = FALSE;
4 W$ T; O! A3 S1 _# a! m+ @ DWORD dwRand = 0;) T+ H* o. @/ C8 j9 _6 x" @3 G. w
if( m_2PartyPtr.end()->first >= 1 )
+ z* U- q' b+ k, [( P" _8 T, T DWORD dwRand = xRandom( m_2PartyPtr.end()->first );2 p* @2 e; R% A _' e' u) q
Z: i! P/ m9 o7 x! N
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
. q0 [2 m6 n5 Z* u \; K {
( j4 _# |% J% D pParty = (CParty*)i->second;
9 ]% }0 d* g: ^& o+ { if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )9 t# ^1 C, T1 c% _
{* G/ a l% U" T) X3 P1 y) }
if( i->first > dwRand )
' N! f( Y0 c0 }0 S% u return pParty;7 f4 b% G5 {" K2 u
else
6 R$ j& w* ]- }* U6 o1 j# q pPartyTmp = pParty;
5 B I! v+ n; [6 A+ i9 C% H3 F }" q! o- v5 a; x; x P3 X
}' m: }: x3 f& b
return pPartyTmp;9 m1 ~& ]7 k$ ?# l% c( M
}( b) g; D$ ` A" A. Y
#endif //__PARTY_FIND
. d' O% B0 \9 M1 h _( i7 d. x* F' d; y4 \
DPSrvr.cpp:) l% o* g0 O/ t2 \* U
代码:
& P! u- P7 w" j5 x Q, V/ J1 R#ifdef __PARTY_FIND
: g% S% k% }* {, ~+ \- Lvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )9 w. ^$ {7 d$ t. b) i8 A- @& s1 x% B `
{
! o( ~5 x% S2 d. O: A CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );- r' N# ^' b0 _8 y5 }" Z' p, J
if( IsValidObj( pUser ) )
; [/ U3 I/ f% d! p A m) B {# W, j* S) Q, F3 _ d6 O
u_long idLeader, idParty;
6 h) ?/ d- W! ^+ @0 Z# ] BOOL bAllow;$ M" E" k6 P0 X8 a& D; H1 c2 W" B
ar >> idLeader >> idParty >> bAllow;$ _( U& [5 |; E B
if( idLeader != pUser->m_idPlayer )' O0 ?+ w) |/ N$ U& s$ G5 [# G
return;
3 v3 \2 M" ?# M1 }; J' c, p CParty *pParty = g_PartyMng.GetParty( idParty ); p9 a1 Q( C: J0 s6 U( N. f4 D
if( pParty && pParty->IsLeader( idLeader ) )
1 Q6 A/ g1 K4 K pParty->m_bAllowEnter = bAllow;: o8 S( ]* v" v3 R( u J
else/ @+ u; ^$ T! a5 s7 `8 `# j0 [& q4 x3 j
return;) d6 \+ f7 p, S+ u4 d
1 O& q7 L, R' u1 k0 X u
CUser *pMember;" r; n; L2 g$ }9 @+ m
for( int i = 0; i < pParty->m_nSizeofMember; i++ )9 } f* i0 d0 C* `" D/ c) l
{
5 W3 z" z) ?/ O8 Z i+ N3 e6 K pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
2 {' [' z, z I5 y' u" W; |( z if( IsValidObj( (CObj*)pMember ) )
9 H. {- m' P' b* `; u pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );" ^' }! \5 H$ D/ E8 l: n1 D
}
, R* l5 K( h4 T; o& T& F }
4 H6 s! ]. Q( P; @: _- ?6 W) T6 p}* m# e/ f6 J: P3 Z/ m
#endif //__PARTY_FIND
. V8 X4 _; H4 |8 A
2 o7 H7 h1 [1 P6 C: h代码:
- A$ \# {! ^. q' i; {1 j7 S#ifdef __PARTY_FIND
% } l; m, ?5 Y# G) G& m5 H ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
) K6 `) c5 W5 m; e$ o, K#endif //__PARTY_FIND5 f$ A8 Z' J1 N, [3 w4 S; N! v3 H) W
; p, m% {& c6 S5 m: m g3 ?( C) xvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
2 o" i0 a% M0 q4 U/ i% v' p! w{
* }1 j* d7 O1 }# t; p u_long uLeaderid, uMemberid;8 T. J9 {8 H9 n; J3 d
BOOL bTroup;
" s6 P8 r' h' F) l! H. | ar >> uLeaderid >> uMemberid;( C. f/ i8 H) H: Y) t
ar >> bTroup;: v/ z V- \4 Y. }7 t, J
) M2 m) k" }, t1 H CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );1 ^2 g! C* L$ p5 \" h
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )5 s/ |( |; U4 y& J
#ifdef __PARTY_FIND
* G' }$ {7 D! J" n! H7 ` InviteParty( uLeaderid, uMemberid, bTroup, FALSE );/ @! G! `/ i* _
#else5 h2 j" H' D$ `" H
InviteParty( uLeaderid, uMemberid, bTroup );
" Y2 a; [2 B; X# z- K6 x#endif //__PARTY_FIND2 K1 C: ^" g6 {- e- q( v8 ` U' A
}3 l' j# x, E: h% t* M Q9 F
4 G5 G$ ]0 m) B# d* [; d) ?代码:8 t8 Z, n3 a. p5 v
#ifdef __PARTY_FIND
7 ~/ {1 h6 K9 K8 M. x0 C* [& f2 B! Xvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ), }: z5 I7 h4 F
#else+ ?. ?. L. r# w3 ?6 M% r
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
3 t/ l. x: Q( X#endif //__PARTY_FIND
$ K& D2 ?; ~, |& I: d! F{
" ]! G$ x7 K2 c m$ F+ y ? CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
' X- | q0 q& U# n/ S8 z' B; w CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid ); m; G" D. L! x7 V( ~5 V: y
i0 q$ I6 \1 w4 @! w: T* e' b! y if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )8 ]7 i! r! J9 k# R) `# ]
{
3 ^$ R9 {- t# d7 x; n' ` if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )' f% J# j: ?# S6 w. y! B" g
{# k$ ]0 u7 O: U: ~' X
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
# s5 f. Z/ m! y {
: H* I6 e$ q( c" c" e pLeaderUser->AddText("没有足够的权限。");* H8 {! [8 X' Q6 D. L, [$ d: ~! d7 l
pUser->AddText("没有足够的权限。");6 z9 }1 f# u6 A0 U1 v' z
return;
" y4 R x: G) g. r, f1 U+ L! y) p6 X& M }
7 B+ P L$ W% Y# A4 _ }2 s4 o4 l s) h- {; v0 z3 z3 m! m# a
// ???? ? ??? ?? ????./ g2 ]9 v' W/ x' }' T" h3 j
CWorld* pWorld = pUser->GetWorld();' T( A/ C0 F0 J/ s$ e6 W
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
- ^: w7 n2 V) V! N. u( X) A {
( I% g6 A) J7 A9 v1 q pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );. l; i+ @# J- J! p8 `
return;
# H+ ~" O! g% ]9 Z }
3 c0 o) v% V: b1 `! \/ H3 S0 [#if __VER >= 11 // __GUILD_COMBAT_1TO1- I' j2 z9 O" p$ W
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )7 e' Z9 H1 _" L% ]5 z: x* z
{
8 X! `7 A( G5 ]! V1 V pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 S1 I. k0 \& @0 S return;
/ b8 @/ [& Y% d8 E, n) a }# M D. Q. G L" c& P. }
#endif // __GUILD_COMBAT_1TO1
5 P& x0 l+ [& k" u" K3 w F* R; V- w% B) F0 `" Y
#if __VER >= 8 // 8? ?? 061226 ma
- @6 X, [' |$ E( I+ O: b if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
; r) d6 [4 \4 r# F {! K; {' G/ Z) |) L$ ]& @; R4 C4 H
return;
5 p' a! f9 h3 }- k/ d4 Y }
3 Q- L2 \/ C, S) g0 R- u#endif // __VER >= 8 // 8? ?? 061226 ma) t& X) W, o& R" x; n0 ?
# Z( D7 I+ }1 X6 @
if( pLeaderUser->m_nDuel == 2 )4 j6 F3 O; b. U3 K
{
. @+ |7 U1 x& v5 _+ A pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.( h1 k, \. T& J3 d
} 0 j' i3 M! x$ ^# U7 f: a" D# P. r2 r
else
, `3 w: o3 M1 c! {2 {: V {% I6 a* E5 c* L4 H% ^$ A
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
8 f7 p* ]. H( z, r; b1 \' [ {, [& X+ S# k: ` @2 o( g
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 ); ^4 Z& _4 Z1 g0 r+ E7 Z5 K
}
9 v. p2 y, |8 Z6 `: r3 T$ G4 b else; M% J" a- j6 O) b, D
{! \$ K: W( Z$ J0 ^5 s
if( pUser->IsAttackMode() ): u+ s3 |+ ~. }2 Y
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );1 v8 H: s W3 W* [
else" D! K, p4 r" _
#ifdef __PARTY_FIND
" t% L/ f- G; n) u3 {+ N pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
( {1 W# F5 r, i/ {( p7 Y! X3 ^1 ^! F#else1 p8 B. Y9 e m; {
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
6 s: z0 W& R1 b2 ]. d! k8 t#endif //__PARTY_FIND
$ I8 ^" e6 {2 J& M4 y+ M1 U }
; o# K% t# E8 n7 D }/ U7 A* @4 M3 }& }7 B
}
# q* \, ~! Q2 g& y- f; w1 c" L, V else5 t' e* X6 {' Q
{" [4 h9 @2 t K* E5 Z, o
if( IsValidObj( pLeaderUser ) )
E6 H" o* |8 |* X pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );5 l5 M7 q& r1 l- ^) r
}
* p+ {" C* ?* z1 S# P# N}( ?0 _& [+ E4 v) ]% h% a
+ l7 g8 A. F, ?- F M* J$ r& O
User.cpp:& R0 G. T7 z( w; R, a& A
代码:
! x. G5 s& i& _) K#ifdef __PARTY_FIND
; \3 `4 Q) l" [" r" vvoid CUser::AddPartyAllowJoin( BOOL bAllow )
+ q2 r0 G5 w& `' j& O' T{
% M: E& c" |, s0 h if( IsDelete() ) return;
8 g4 d; h- {$ j) W/ D! y- R
. C; T3 z0 S! j; j m_Snapshot.cb++;
4 P5 @4 [+ } s: L$ ` m_Snapshot.ar << GetId();0 f" D7 ^3 k7 T- T* R
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;; B6 D4 W5 C4 u* o$ _
m_Snapshot.ar << bAllow;
0 i; q, j2 ~& g}
6 y& O/ ^! x7 M, I; s#endif //__PARTY_FIND+ f& }/ }, s" ?! b( y$ @
, d! M+ ~/ `3 s
代码:
4 r; a1 Y; }! z4 {; y/ T#ifdef __PARTY_FIND
' Y% M4 S2 v. A( y) B# [void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
9 x" ?+ d6 u. f' x/ O' w5 W; \#else
! w. N+ i5 |5 ?' {8 | Z& @void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )8 H( |1 S4 S, U6 K0 h
#endif //__PARTY_FIND2 w9 R1 l4 a+ Q9 s2 c( D! G& A6 ^; ?
{1 I. P" R0 s/ @, C
if( IsDelete() ) return;' S, v! {4 a2 Q" U G J& }
/ \4 [* S1 s5 S) D7 [2 q* {6 v m_Snapshot.cb++;
9 x- X# `3 j" I4 C' O m_Snapshot.ar << GetId();( b" `* n4 D& r; O+ n
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
( A* q% g2 _5 v. O' N6 q m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
/ T2 u, A+ E& z m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();7 q6 f5 Q1 z: i
m_Snapshot.ar.WriteString( pLeader->m_szName );1 q9 j8 g# { L6 H
m_Snapshot.ar << bTroup
- Z d, j, ~9 A0 |7 e# h#ifdef __PARTY_FIND8 Q) I5 s1 E0 E1 S9 o5 E
<< bPartyFind
* L5 b% @3 ~) y. i) `#endif //__PARTY_FIND
% N6 j. U. N3 K ;
0 |6 r* Z2 D! U3 y
7 `, Q% n( T% \# ]/ I+ R}
" @) y9 h; o& h6 U) O8 Q( o8 T" I: y5 f M7 I
DPSrvr.h(公共范围PLS)/ F" k3 X4 ?0 t) @' c0 H% Y4 _: Q1 ^
代码:
4 e' N$ j4 E0 [. k/ Q8 n) ]#ifdef __PARTY_FIND" t5 u& h4 _) }% S. z4 i1 N, z4 ~
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
. ^/ I, |4 ~' ] n3 Q#else
* b3 |8 F, v: K* N, k% {4 j void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
% u+ K4 j7 w* c5 \) M( \' u1 N#endif //__PARTY_FIND
4 Y9 Q- A; ]0 O% z) s3 L/ Q/ X; \3 O9 t9 k7 X4 H! W
代码:# x" u' o1 Y8 x& I: T
#ifdef __PARTY_FIND
- X( V, X x8 S/ `- M void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
( W" b* L" [& A7 H1 R; }. X5 P# y#endif //__PARTY_FIND! G N9 b I0 k F; ^! X
% L( t4 e' ?: A) c" S) k
User.h(以及):
* f# a6 f- K, O, o$ w: C) K代码:9 k/ W1 X; ]$ k" @/ Y% I' q2 q
#ifdef __PARTY_FIND
2 Y" s4 G! D" H5 } void AddPartyAllowJoin( BOOL bAllow );
5 V5 i0 O+ z" e( ~; ?3 ^ void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );8 \( [% |' m( u$ J
#else
3 \+ V7 a. y$ R6 Z+ ^! g void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
# n* F- ?5 h, |( E0 Z5 H#endif //__PARTY_FIND
( M4 X0 a, \7 `! T' k7 k* T
; J) v! h8 f) d9 q! K) U3 kparty.h:+ b4 `: y; K( O1 A0 A
代码:
6 R/ g# O% ]# M8 f& I#ifdef __PARTY_FIND
( w1 K. U# ]( Q. }5 H BOOL m_bAllowEnter;% _1 }, y: }/ W; U* H6 y7 E
#endif
9 w" U8 i+ ~' P$ _' D% u. j7 O/ R8 | G7 D' ?, b
代码:
) Z! C& a. E3 G: [#ifdef __PARTY_FIND
( T! k# C* E- {7 {# j8 u CParty* GetPartyFree();
- S' A, _' @3 h#endif5 \1 @/ Y5 Q% K8 T: L. ]5 x; i
& _5 ]+ e0 m. l5 Y3 n" M9 j% v
WndParty.cpp:: P6 k- k. Y( G5 n1 [
OnChildNotify:$ D0 r( q6 K4 a
代码:! G0 Y0 ` n! \( x& t- J
#ifdef __PARTY_FIND
( s+ ^1 i8 f" q4 t' j( |6 J else if( nID == WIDC_CHECK1 )
. D* n+ r2 F4 \) V/ M6 v {" |$ q1 P. |" K8 O. |0 L& {$ \
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
. T' e. m1 N7 f: e- i8 p {& a0 o, t* U" q
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );- f- z, Q. h" o) W+ i
g_Party.m_bAllowEnter = !chk->GetCheck(); @ v( r& Q" P: ~; Y
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
6 V" t6 v+ ~6 E9 } }
1 ^5 J2 Q0 [* J$ ~/ l }+ c/ e' T/ j5 ^1 O, \4 \: B
#endif //__PARTY_FIND0 x) o- R0 p+ B
( W6 h3 R8 r) l* O代码:8 \5 c( i# F9 u# W
OnDraw中:
% u: ]8 L- O$ j4 U2 v+ j代码:4 w5 o! b5 Q$ N% }+ X
#ifdef __PARTY_FIND
' o4 U9 o: ?3 ]9 d% F CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
9 D1 b. B3 o& H, F% j1 G if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
# | e+ n, i, T1 M \" f9 q5 g& S chk->EnableWindow( TRUE );
4 g/ d- D9 r2 b9 {* |. I& t else) a4 c3 p$ Y5 O n; U9 c0 Q0 f L- P4 w
chk->EnableWindow( FALSE );
( u' b, y6 X/ k chk->SetCheck( !g_Party.m_bAllowEnter );
; U, E q" n: B4 H7 o3 P#endif
% T3 d8 G# Z! n$ e) ^3 D+ \- g% Z$ y3 X& g' ]) i
DPClient.h(public):% K, T% V1 s# Q* ]" U6 W
代码:5 R- o" l9 Z8 S- s
#ifdef __PARTY_FIND
v9 p) S7 t' w J7 h' ^2 k% d9 F% Y void OnPartyAllowJoin( CAr& ar );
* V r8 |9 M3 ~( i* z void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
/ {) x# V& b1 _/ n4 h! P& B#endif //__PARTY_FIND
5 F) N0 p0 t9 R% r/ e! J
- O9 X7 j, r8 C2 r9 s5 |( r5 Z5 B0 j( s2 c
WERS hinbekommt没有,请让赫克的权利。) j0 ?6 ~5 R |$ C9 Z* f
不支持左右,所以难不...& I- } V. Q \ U" v$ I) ~+ N) r
党k的Windows NT甚至编辑它自己。
* V9 a3 ?$ ~0 R# \包也,因为我不erschreiben进一步如果我你的。 T, F6 M) |1 ?1 }' P! L
由于缺少Quantité k n个代码是什么升工程前。
# c8 m: M" _5 a8 S8 x( R* v7 ~* d如果是这样的。请发表。
6 B S9 I1 ^; c2 U" s- C到目前为止,Pumbaaa
2 y3 ^/ q! X( T, R/ ]; N % E8 }) U h4 o* n4 [ p
& |8 J' z* Q+ H4 h" l2 R3 bMsgHdr.h1 O2 Q1 E' `+ p
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
7 K$ H7 |7 c2 B: [8 E5 l#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243" p3 k6 p* E& b
) n+ n' A: l# W' z+ [
- g+ k8 u, ?7 Y# C+ ^4 `0 F. {( Z1 u- D8 u; A; u
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