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|
对于那些谁需要它 - 谷歌缓存FTW。 :, g) i8 U$ @& Y8 O# O
如果我鼓掌纯粹是我复制错误时,D. i g/ I$ ~* K" @, J
积分当然Pumbaaa。0 ?! q1 Z$ }" {; N: e0 G( y* j4 g
8 i8 l. i% K- f& V6 O$ V4 S% uFuncTextCmd.cpp:
! g1 N; U& s$ \6 Y3 t& \% M! }( F1 h, t( C' R
代码:
8 [% e' t3 t+ q$ x, m4 m: t% }5 ]#ifdef __PARTY_FIND/ @; y( U% ~- e4 r" c
BOOL TextCmd_getparty( CScanner& scanner ) c5 V: f3 T g4 B- P, T3 c& N9 @
{9 J1 B# j7 m! r7 N$ B* x# W& P
#ifdef __WORLDSERVER; ^2 y# P, [9 G+ x) {( D
CUser *pUser = (CUser*)scanner.dwValue;7 \$ w9 c8 H4 V2 Q7 s1 N, u5 ^1 l
if( pUser->m_idparty > 0 )
* x2 G; R. W0 c1 @. R" D$ w2 O" _/ H {3 A5 R$ T0 v2 H7 K& \
pUser->AddText( "你已经加入一个公会。" );2 ^. _9 O5 @$ {; l
return TRUE;5 }! q4 g0 S+ Y. M. ?% l) o9 w
}
! o& {' S4 s) b; [8 x- a6 q# R CParty *pParty;
5 R1 w" Z4 W1 D0 B* |4 I/ P. K pParty = g_PartyMng.GetPartyFree();0 ]! L' n- d7 F$ S+ ]
if( pParty )+ H4 X8 S" x. L3 q
{
- `* ?, A( ^" v8 }, \ g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );9 G6 E6 d+ N$ j" {7 R) P# i9 J
}else
# A* [% ~& ~6 x( \ {8 j/ D! {4 e: |( [
pUser->AddText( "抱歉,这里没有任何一个公会。" ); m) P( q, L( {- t7 \
}
/ H7 t$ d0 M J/ ?#endif
" i! p5 G5 s& G L return TRUE;0 c3 a7 d8 r* C( v. z
}
D# T1 [- d- q0 z1 f0 u8 \#endif //__PARTY_FIND
, k& n( c. s) P/ w, ^$ b% \( d" K
代码:
' M& H4 V6 u0 `BOOL TextCmd_PartyInvite( CScanner& scanner )
/ Y* g. x- G: S6 A" _: s4 C' \{
`; s. `5 L. D, U* P( N. V7 Y. K#ifdef __WORLDSERVER
2 m' S) {1 n: z, s$ f+ W9 X CUser* pUser = (CUser*)scanner.dwValue;( y2 v7 t T5 h
MoverProp* pMoverProp = NULL;" B: H. V, ]2 p. C: T* l( I8 F( V
scanner.GetToken();0 n5 t5 f ^/ k7 h" O
#if __VER >= 11 // __SYS_PLAYER_DATA4 j6 V# |* s7 r5 q" m; J
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
% q6 _& G/ W& w' q1 ~#else // __SYS_PLAYER_DATA
' z" v# H9 C9 ]1 t u_long uidPlayer = prj.GetPlayerID( scanner.Token );, r6 L. i k+ ^; m, h
#endif // __SYS_PLAYER_DATA! `4 u/ [3 z7 l4 D! L$ Z, Y# G h
if( 0 < uidPlayer )
0 m% a; Q# O3 w) c& R { f0 N, O5 a& [5 G V1 G+ n4 R
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 8 s9 [; {7 |% ~1 Z9 [
if( IsValidObj( pUser2 ) )& Z$ J, \# E. ~' H8 f1 k4 k( f
#ifdef __PARTY_FIND
' u7 r$ q8 a/ t9 k; [$ f g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
G; i0 d9 T# {; g' K#else
; O, Q: v; z/ j% M g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );0 m, ?' V8 R$ i/ `: b1 o! K
#endif //__PARTY_FIND
2 E% l) W, Z6 J7 K7 H else
0 l# b9 ^4 g# L pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );. r5 p6 ]5 z0 }; \/ L' i. V8 a
}- a% T; V, m" I1 R, D' \7 D
else% R( I! m) a8 a
{
# r9 L; s; u5 C pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );( N9 ]8 q; D5 L+ k
}
; j% ?+ B g8 ]; r+ }#endif // __WORLDSERVER2 M, W d8 A9 {: Q: ^7 c( T' t
( P2 N7 p2 J) m# r* O
return TRUE;
+ U# H% F! b( K* b( S. ~}7 ^. @; ^! r; ?6 ?( f
: k& B6 n: f: N d, L7 |! ^代码:: N; x3 _# r, \" V. Z, b
#ifdef __PARTY_FIND
+ H6 T/ V% r, I5 H/ l ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )6 A, g% n) l: h& W
#endif //__PARTY_FIND' @9 k& o# [6 V& f5 T
DPClient.cpp;
/ ? \1 ?. ~# p0 D2 x0 ?$ HCode:
; [& t' \3 p2 p1 ^8 t) K# dvoid CDPClient::OnPartyRequest( CAr & ar )6 R. M) [! x) ^9 N& y2 k) m# }5 n
{
+ t+ K! y' P/ z8 b( K. @ u_long uLeader, uMember;% |6 J& W7 ]7 ?
, J, I0 X6 @4 }! N2 ~
BOOL bTroup
' F5 }6 H2 }7 }0 v% o7 }#ifdef __PARTY_FIND
3 ]$ A9 \0 R, t. b , bPartyFind" j' u$ ^6 Z) E3 k7 U( y
#endif// __PARTY_FIND1 A( Y9 Y' h' Q% S S7 e
;* E2 s% c& j8 C1 n
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;$ | |" x" ^% K' g3 s g. A4 Z2 j
BYTE byLeaderSex, byMemberSex;
7 X4 C- Z: E( z! Q3 q5 a: S+ v char szLeaderName[MAX_PLAYER] = {0,};% t) J) i% m% O4 h3 X; A
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
# x2 ^3 \+ n+ {- ]) \% o' c ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
. X! O6 a, p" y. V' w$ }! E ar.ReadString( szLeaderName, MAX_PLAYER );
9 r$ y3 V! Y3 L5 C+ e) i, G ar >> bTroup1 B. A4 m- t4 N' [8 ^/ N8 n
#ifdef __PARTY_FIND$ ]1 M4 F0 E# Y" F3 S, G8 R& u [
>> bPartyFind1 J! C2 C5 H5 q
#endif //__PARTY_FIND
3 Y/ D- `% z4 c; K) [+ T& T. C$ F ;
3 c1 F: X( z3 I1 e
2 V/ A Y$ Y) I5 z4 n if( g_Option.m_bParty == FALSE )
2 `, K" E" p! g6 m; Z {. X! }0 r* {. B" T4 m; z7 X
SendPartyMemberCancle( uLeader, uMember, 3 );! R J: d% O/ t" u9 S& Q$ ~/ q9 _
return;
7 ^$ k' Q" Z/ y. @ ?( T }0 [7 @! A6 M' L- c6 i m8 p/ P
, p. L& y) f# Y+ I% u#ifdef __S_SERVER_UNIFY
% A0 h0 w6 C8 e$ t- P: J if( g_WndMng.m_bAllAction == FALSE )
0 m, d0 ]: A e return;4 W# v% H( T( ?9 t
#endif // __S_SERVER_UNIFY1 W& P: n. R1 |
' j2 _5 }0 J0 E$ j9 D
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );- U) T: x4 u6 ~ M3 ]
8 h( m$ ~& f% e& h if( pWndBaseBuf )& e$ A! e8 I& D1 r% U+ O
{
5 ]: `7 y( q8 n1 D; x6 X& E SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
. W+ a. Q( N* { ] v return;. N d# z, o! h" Z* \$ H
}8 {: K& X# |. C1 K, F+ Q
#ifdef __PARTY_FIND
5 v0 |) ]; ^: \- N if( bPartyFind )7 B) d1 X5 s' ?
{
^& V# w; i* R7 g SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
( H o* U y7 i) L% U, r8 ] }else" W' i' o1 N# ?: d( o* o2 S- i
{
* `$ g) _2 o% j R9 s. z9 t, G g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
4 }' q- e$ P) z3 h1 L g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
" l9 g# E" ? A& L0 O0 I% l8 c5 N3 o1 U g_WndMng.m_pWndPartyConfirm->Initialize();
3 H" w6 Q) N$ G }
2 f7 h! V7 o0 X6 S2 a#else0 l% ]1 c* o. _0 y2 I
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;/ |; T+ n% Q( O. q
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );. g# ^7 U3 I" X
g_WndMng.m_pWndPartyConfirm->Initialize();
# t0 z* |$ s/ U3 [#endif //__PARTY_FIND$ i! z. z3 B, V( \ x$ ^
}. U, F( ?, E; Z) o' G$ _+ C% F: G
$ M1 ]: Z+ b! {4 T
代码:/ E. t$ y* o$ V8 n6 v S
#ifdef __PARTY_FIND
) N, [8 Z% V+ Xvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
x# Q6 B- h: Q, J8 [{
G( v( @. w5 g! k& V+ u BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
+ G6 ]$ I) }+ M* q! V ar << idLeader << idParty << bAllow;
+ I; P( j4 c u$ o SEND( ar, this, DPID_SERVERPLAYER );
8 c, W, {* g% { M' |1 L! |! }: w$ F) z( j3 K" A* }1 M: @
}% L. v5 V2 U- c8 N& q
void CDPClient::OnPartyAllowJoin( CAr & ar ). B9 C5 d/ N7 L
{
; ~% p$ t& e% K: P1 r) T ar >> g_Party.m_bAllowEnter;
- w2 v% ^4 l) X2 m/ ^" ^: S5 F}
/ Y L3 M( @ d1 K" F#endif //__PARTY_FIND
; ^4 p) X$ p9 t+ P6 \Code:7 Y. k; H& z b
#ifdef __PARTY_FIND3 S1 [, @" r" ?$ y4 c$ ]' W9 j
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
8 A9 K/ r1 d$ B9 j#endif
/ B# l) {3 p1 A# q+ `) T! n0 T0 J; t0 C- \
party.cpp:! n$ A' i# f5 o
代码:
/ i( ^1 }% j5 f* Y8 {CParty::CParty()
( b3 X: c2 Z+ e9 D* h9 i{
. _+ p9 m% c9 n m_uPartyId = 0;
$ K$ w5 P- ~8 N: b% j1 o. E m_nSizeofMember = 0;
8 f# v' ]8 E2 F9 p9 N- N memset( m_sParty, 0, sizeof(m_sParty) );2 D- q3 L Y9 Y! O
m_nLevel = 1;- w5 j c+ m9 }1 T
m_nExp = m_nPoint = 0;: U+ Q7 s* b; b9 J# Q/ j
m_nTroupsShareExp = m_nTroupeShareItem = 0;
6 Z n: s) @8 u8 b) d8 \6 @; b m_nKindTroup = 0; // ????
. Z/ {1 J( G, Y- m( A" s m_nReferens = 0;
2 `8 x3 f r9 v5 I, O m_nGetItemPlayerId = 0;2 f$ R3 `; D0 f1 p
#ifdef __PARTY_FIND- C# x |) w: U9 k
m_bAllowEnter = TRUE;. i% E3 Q4 K* d" y' E4 [5 w! B$ h! ]" a
#endif //__PARTY_FIND3 L7 g0 o4 Y3 R. A9 u0 Q6 b2 Z
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )9 S/ W5 f2 U3 b2 T
{4 W/ Q4 g, I6 ^4 j ]( n, U
m_nModeTime[i] = 0;
. W/ T0 p0 q. @3 Y ?! x5 d }
1 n3 G8 z! ^1 }. I/ ~2 s. z- D9 B( s m_idDuelParty = 0;
" Q7 H' b* t" ]5 i/ }' e( _#ifdef __WORLDSERVER
, E, @2 x1 x# j0 u" S# Q: R0 N m_dwWorldId = 0;. z* p2 Q# S! H: k9 A H
#endif // __WORLDSERVER
) R: O$ e4 N2 |. d5 U& W}0 m( p, i5 Z# f" S# h4 v9 a5 I) O
代码:; a( c* a1 j& _0 x" D: l
void CParty::InitParty()" Q! {3 @: F$ Y7 F& ?0 N3 v" v. m
{
4 C8 f+ {9 r! ?( W m_uPartyId = 0;' d8 U5 @# m7 p
m_nSizeofMember = 0;* l2 D/ b) l. h9 ~' s
memset( m_sParty, 0, sizeof(m_sParty) );( ^6 p/ M( T6 N: y$ K# ~
m_nLevel = 1;
$ T, B {# F/ Z& _6 m m_nExp = m_nPoint = 0;* v+ b$ s4 r4 f5 ]- S) Z
m_nTroupsShareExp = m_nTroupeShareItem = 0;7 t. y5 D: e) i) e) @0 i: M
m_nKindTroup = 0; // ????+ K5 h( i; X1 z' i
m_nReferens = 0;
Z6 F& w& H; s6 X3 X#ifdef __PARTY_FIND
2 |1 h% d' T I) K( a% t q/ Q m_bAllowEnter = TRUE;
+ C" u7 N; }) R% d#endif //__PARTY_FIND$ D) @+ f7 \3 W2 ~8 f$ |# d( V; q
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )% t1 C* l9 {) h0 f
{
; ~* D+ W, [1 |1 [ m_aMember[i].m_uPlayerId = 0;
" f& F) L" Y2 b4 _ m_aMember[i].m_tTime = CTime::GetCurrentTime();
" b1 {' N5 _) } Y! k# J' \ m_aMember[i].m_bRemove = FALSE;0 ` Y# `- s7 w9 W9 H3 Z& L
#if __VER < 11 // __SYS_PLAYER_DATA
5 L; s$ E/ i; W: M: r a+ [ m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;) C9 T0 P8 U! K& ~5 P
m_aMember[i].m_szName[0] = '\0';
2 e1 [ M; y2 C* j' {' T$ z* y#endif // __SYS_PLAYER_DATA
# |0 S8 p7 T' J. }* O0 l$ h }9 N0 C1 T/ Y* h5 K* w8 |
}
0 p" ]$ p" u \9 ]- v g代码:7 a- i# G+ e& f7 y- K
#ifdef __PARTY_FIND0 ^) Q; V) X# A! O* t4 g
CParty* CPartyMng::GetPartyFree(); ]" G! b6 A/ i' [* ~9 Y
{* P- C% w4 ]6 L* j! z
CParty* pParty, *pPartyTmp = NULL;; Y6 ^. Z0 C: R4 v' z# _, ?
if( !m_2PartyPtr.begin()->second )$ N a0 V! w# a, v7 k
return NULL;
$ J+ K# v* A7 a BOOL bRan = FALSE;7 @& o/ l# N/ t: I; a: S
DWORD dwRand = 0;8 O8 n6 Y/ i6 f
if( m_2PartyPtr.end()->first >= 1 )8 e/ ]6 \8 q' S; T# L
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );3 n7 i/ o8 B; _$ P* H
, j! S& }9 d: K7 ?3 Y for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
+ Y" b0 g& R+ o5 ?+ k N {
7 w; `! V4 F8 ]! l Z" F pParty = (CParty*)i->second;
4 x8 k+ |; @( V5 Y if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )7 z+ S; U# a7 a1 v1 q- Z
{7 `* d, r2 m4 g5 l c& F1 P
if( i->first > dwRand )6 q1 Y, O, |) u
return pParty;
4 L- W2 d7 H/ P% j u! p8 D else
9 a. \ ~ y, [/ s8 T pPartyTmp = pParty;
! q H$ p# H) ?$ M2 Z$ f }
" m3 C$ G A( T \; ] W8 u5 ^ }
! Y9 \3 \# A. s% j1 \0 ^" m. | return pPartyTmp;( b7 U2 o) D: R! M0 n+ R5 q
}
7 k3 ]+ c% M3 t6 c6 h6 q8 F#endif //__PARTY_FIND
+ t) X, p* ?* l% G; a6 i4 K7 F$ q& s) }; O, C
DPSrvr.cpp:, J0 P$ V. ~2 Q! j! g6 w4 P4 c
代码:" _. U: j; Y$ ^2 o
#ifdef __PARTY_FIND
& P$ G+ B- v7 cvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
0 e M3 u) s+ L# O( e{) i1 ]" g% r0 |8 X3 B4 G8 E% S
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );: Z$ U. i6 I+ q* A. i
if( IsValidObj( pUser ) )
i9 I+ v" c* y% W+ u' C {
: M/ g& v- a" F* ^4 m2 _5 h, q C u_long idLeader, idParty;6 ]/ g, j; o5 {
BOOL bAllow;
1 |/ D8 {; T8 c: h! H/ Q# s ar >> idLeader >> idParty >> bAllow;
7 n5 B# o" U# c8 J if( idLeader != pUser->m_idPlayer )2 A2 A! p1 a0 K1 h, V. ~
return;* U# \) f# ~& A* R2 p
CParty *pParty = g_PartyMng.GetParty( idParty );
; S! Q. x% }# b/ p1 h if( pParty && pParty->IsLeader( idLeader ) )
& }$ a3 Y- B% g# P" _ pParty->m_bAllowEnter = bAllow;
; f0 O2 _% `2 _ R( f6 C else
$ L/ U& v0 H, k" } return;! {$ h) ~" O* ?5 [$ {$ ?
* T$ _5 H$ \6 ~7 s y6 Q
CUser *pMember;
& ^8 _1 s, \7 ~' M for( int i = 0; i < pParty->m_nSizeofMember; i++ )/ d7 F& E1 ]" d7 Y; H9 S
{8 P0 M+ J* }% J9 @: k+ F7 J1 U
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );- h: }) n# e4 C$ E' \2 I% p
if( IsValidObj( (CObj*)pMember ) )
$ U2 \- ~! ^. n' p6 w$ `) `6 K! h pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
0 j6 r9 s+ W7 k# u5 j5 g5 Z }
! r8 H9 g3 R7 i }
2 Z5 v& t- \+ P& x7 ?! B% B} \# B8 L+ R [' l$ ]" g6 ]
#endif //__PARTY_FIND
- n/ M; C8 y+ }- _" w' }) L- u& `* Q C( H4 n. H5 H7 ]9 J" b
代码:( i% U5 r* C. _4 ^* N5 y( B4 E
#ifdef __PARTY_FIND9 [% a' R! I9 O6 Q g$ R( P2 s& e3 T
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
6 ?# e3 d* E$ ?#endif //__PARTY_FIND! x( |) S; [/ K! w" _* M9 e
( p, Q. g2 d, n* i4 O% Q
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )" h# ?0 G' r, d. `, s) h# K9 L
{1 }1 Q' T, z% g p9 V
u_long uLeaderid, uMemberid;2 Q! I: M/ Z! c1 r/ N* @2 K
BOOL bTroup;
# y% h/ u* ~ Y; T9 R* ]' [7 \) a; V ar >> uLeaderid >> uMemberid;
) n d# I [/ i) _0 C& A ar >> bTroup;
+ p0 G3 R" S9 r2 h( J2 D7 h, g& B) ?9 Q- r
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );! }3 X/ l A+ n# r! F4 _
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )! p# }- g, l) {4 |9 B) d1 v, R
#ifdef __PARTY_FIND
. L+ n) r) A4 d* a8 B InviteParty( uLeaderid, uMemberid, bTroup, FALSE );! j# E( f4 Z/ I8 i2 y
#else
9 Q( P7 n3 j3 s InviteParty( uLeaderid, uMemberid, bTroup );& H1 l5 ?8 _. z1 I( T* Y6 o% w" ~
#endif //__PARTY_FIND
4 R8 j' P4 m1 p0 ^' N}
" ^0 S1 x F; F# r, _
: S) {9 }6 i2 `9 T6 }9 O3 s代码:. O c F$ ~! | P, m
#ifdef __PARTY_FIND
1 K% l" c! S+ ]) \$ |void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )5 k$ q9 I* k7 z$ y. E+ H
#else
+ v2 W p3 ?" E& m) ivoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
( o* Z1 f$ T0 k( N- [1 C/ M#endif //__PARTY_FIND C i |$ t' V/ u" ^
{
4 ^6 s2 G: Q# j- M; D% i' Q CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
/ L/ p n( W6 J CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
6 j1 [7 g/ C( J( y3 U2 J1 y
O/ _% @3 h3 `6 B* d if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
5 }2 u, ^1 }: ?4 m {
' n! `. N7 ?2 i) d/ Z: I4 Z/ C if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
8 a* o6 W& N6 d" ~6 | {0 n5 l' {' s! {! K* P
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
- B; P& z4 {8 F. K8 M s {9 E' \( l7 K' \& \! q% U. I. Y
pLeaderUser->AddText("没有足够的权限。");/ H1 L. U3 t$ I7 Q7 T% Q' t3 I
pUser->AddText("没有足够的权限。");/ ?# ^2 ~- A/ }% M: c
return;
0 j3 C3 T; C9 H; G h }9 ^/ l3 l! T+ s; d) s
}
( T, R" ?# \0 C% h // ???? ? ??? ?? ????.' F; @! Y( J) o# _7 T: m, ]( c
CWorld* pWorld = pUser->GetWorld();4 |9 X0 W' U7 k2 |4 s
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
/ ]' v! J, w% N" [ {
b- v/ ^% u+ ^ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );/ J# r$ \/ i% N3 h8 f
return;
, U U7 t: ~$ f+ _% O# g }
* N9 J$ E$ t7 [: e#if __VER >= 11 // __GUILD_COMBAT_1TO1
|& h# C) L1 p @ if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
6 B2 {; A1 G* {& }7 R' p4 s+ E/ }3 _ {
0 E' Q) c3 Q, X pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );8 H5 l9 _" c3 Z# B Q: N9 G
return;
+ z) x9 s! Z0 l1 L5 K b }3 ^9 [" {4 S7 @6 @
#endif // __GUILD_COMBAT_1TO1- ~3 w9 O2 ?) x' d
$ o7 u& v8 I& K f
#if __VER >= 8 // 8? ?? 061226 ma
; S8 B& y# z* V2 Q3 v( { if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )* l8 M# I' ^5 k* a
{
! Z; [' o- y/ k; _! i Z return;/ L* J4 L) ~$ X$ h0 ?
}
. Z! O j/ G4 d#endif // __VER >= 8 // 8? ?? 061226 ma
& v, ]5 S: S7 `+ v! b
& ~' x" x9 D3 i. p" X$ _' w if( pLeaderUser->m_nDuel == 2 )
# f' V, B3 S: c$ j% I {
6 [6 O' |1 H$ ~ pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.% ~& D8 V: E/ i* }1 l$ c: A7 M
} 0 t0 c1 s2 k4 V- O4 ?) ^1 f
else8 v" w. _/ Q8 h
{0 h" A) I6 ]3 N c8 u' z5 f
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
+ r! c+ r/ t% i" X2 d* R$ D1 [ {
4 c0 q3 _4 z3 W. H v pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );) _9 e, F. t3 R* G! ^% s
}
. d9 q' t% t" k6 H% x' q+ L else
3 M8 F9 k7 t J, ^4 u {
/ R3 T7 d6 }% b; h if( pUser->IsAttackMode() )
: Y ^8 ], C; N. K" ` pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );- C$ @) R9 Q2 `, T
else( ]3 Y: {. L, Q4 t4 ]- ~0 P
#ifdef __PARTY_FIND* L& u1 h! a5 ]' y% N4 S
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );0 f4 A o4 R) r4 Z! E$ k7 f
#else
0 }9 R$ [! _' d v1 O( O pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );/ Y0 s/ k7 Y6 g8 e( q3 W
#endif //__PARTY_FIND
1 X' H# Y6 T8 V7 e. Z4 ]/ [" M6 @, O: ? }
; {; N" ~# L! Z$ Y( ~& W }
. T. x! `& N) S; h {; y }
) w8 d; R9 V. D; h else1 X! } C% a- o9 P2 P4 @
{. H% h4 @$ T8 i1 j8 {7 f' a: h0 \0 h
if( IsValidObj( pLeaderUser ) )9 e, A1 M" J3 l7 N( G+ l4 [" }
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );6 w; }4 t; a+ O* ^
}: f! G# C+ \ W+ f& Z0 t
}; g, X6 Y# Z" @: V1 K$ m6 f4 u
& i" Q+ H7 O2 a. j3 uUser.cpp:
& g7 c9 e7 u! B& N# z2 l代码:
1 M W! J2 w+ s4 i0 @#ifdef __PARTY_FIND
, P8 @$ n' q9 ?0 Wvoid CUser::AddPartyAllowJoin( BOOL bAllow )& f) R+ Z1 X3 h' v/ {' d
{
, O% L4 N: S7 C2 w/ D+ X. [" z if( IsDelete() ) return;& m. O$ c( q j- |6 F( l. q
Y4 n& D2 l& H' K& Q$ F8 I m_Snapshot.cb++;
( U. B s" L# A/ p; G- f6 K, g m_Snapshot.ar << GetId();
8 P: c2 T; z- U! Q% K m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;- [, ~8 o" u0 c: V8 m! `
m_Snapshot.ar << bAllow;3 Z- H' v9 M( b' |
}$ N- n* l6 \9 d
#endif //__PARTY_FIND$ C/ M0 P* g& M2 ~; I- y
, L3 M* ^) G; I( `; T
代码:
7 ]( v5 ~# G) |% v#ifdef __PARTY_FIND
9 T" S- Q+ \& {6 |' bvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )& _( D3 F# H ?9 J
#else
, z- d# `0 u' J4 _$ Q( Lvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
& s- J6 k4 G" Q5 t/ e$ y6 ~* `#endif //__PARTY_FIND5 ` V9 |1 F/ {* K# ^5 s( E
{
" t2 R3 A) q1 C& \1 ? if( IsDelete() ) return;. c6 r$ e2 s" z) p6 Z% C
' [, H, {5 p3 g3 A+ m* F' Z r
m_Snapshot.cb++;2 @& B* ^, G2 x$ @% M
m_Snapshot.ar << GetId();
$ ~* m- X# ?0 @* r; k( u5 I m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
7 w g- f& Z- X( l5 L: d& U2 z% \# U m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();6 H" H+ c. Z- p
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
0 g' w G/ {4 p# p* W: y m_Snapshot.ar.WriteString( pLeader->m_szName );: Q3 F) B7 K! e3 N8 e
m_Snapshot.ar << bTroup) O: \6 x$ [" u: i1 o
#ifdef __PARTY_FIND5 L% U( k# H) n+ }
<< bPartyFind
9 k$ d' r) d- P6 |) W" Z7 M#endif //__PARTY_FIND8 x+ ?& M$ Q: H5 ^
;
* u" r2 [" z5 V" P2 S S( ` " N# n& I0 }/ ^1 b# A
}9 | ]" z. I( x' i4 y7 A5 ]
1 _4 S, Q S, n, IDPSrvr.h(公共范围PLS)
/ X, B) K* N- ?# I代码:
' o* Q2 m/ w3 e* V#ifdef __PARTY_FIND
* f( F3 U# H; ^$ I void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
. F! C3 C( W0 J- I& I#else+ s4 {' |% _) g3 A- q
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );; Z7 ~6 o) K! _1 }% u
#endif //__PARTY_FIND" H m2 U/ E7 G1 [
/ m; I8 a; x1 x4 r
代码:
+ R! w9 ~3 D0 Q+ P. M1 `" J#ifdef __PARTY_FIND
) W. {* [) `" P* z void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );8 Z2 c$ E7 K( X; I! P
#endif //__PARTY_FIND
! ^9 r0 H4 X8 a7 _; ]7 P6 E% c$ J% ?, d' T6 j" H4 \
User.h(以及):9 G G. @: q0 l5 p/ l9 ? H
代码:
$ q2 k- w( t2 C$ `6 ]8 I#ifdef __PARTY_FIND
8 B( D% }& ^0 ]0 R' c O void AddPartyAllowJoin( BOOL bAllow );% i; D4 V4 E+ r r* f; k. E
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );6 Y8 H+ S) C" o' D- J
#else
3 V7 L) U8 r' y' k void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
9 C+ h. S( b2 [6 q#endif //__PARTY_FIND
( V8 H: {; B+ m$ C1 F' C! K4 ?
% E; ~- A5 E; T$ D; R( ~& o) ?party.h:
! D& G( l. Y( i代码:
% `, {) P$ ]# Y2 r7 U7 [+ X/ S#ifdef __PARTY_FIND, t7 v L w- D. a: |1 ^# g, C: w
BOOL m_bAllowEnter;+ P; [) m9 R1 {$ D: m! t! h+ ^
#endif( l7 B% P( U" Y3 t0 y
' `$ P4 B" M( j) k: J4 G) ?! y7 H
代码:6 B; F( ~+ }4 y' r& m: [% ~2 K6 x+ Q
#ifdef __PARTY_FIND) D$ t7 i. f' o8 S# `7 e, {4 s+ J
CParty* GetPartyFree();+ }5 L, \8 h% F; @5 @' W
#endif9 [! Y2 i6 f8 f; p: r
3 @; T2 d; P1 T# J: A1 c) O6 {WndParty.cpp:
. x6 z" q v8 E4 i2 I3 S8 ]( qOnChildNotify:
- L- g" |+ }, x. Q( D9 d+ ~+ {代码:
/ d* ?4 m' n1 @2 D7 A* J#ifdef __PARTY_FIND
% J4 `. U, d/ D, d. h else if( nID == WIDC_CHECK1 )
. ^2 A/ r4 L/ z* A* d* Z! ] {
5 v$ ^! e+ U1 u5 V; X if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )! ]- H9 _; s' c: ?5 S4 r
{' }0 m$ G1 K4 g6 G
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
8 X$ L. m/ v- b! s, C0 V% M& q' B g_Party.m_bAllowEnter = !chk->GetCheck();: w# J) N1 w/ ?& P6 c3 S$ ?
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );- T3 \3 A8 Y% u+ j9 x
}
2 D1 F. `# b; }' J4 @8 w6 x }
; s4 N" ~7 g6 ~! t% A2 E u$ }6 d#endif //__PARTY_FIND
1 h; q. M- X1 U0 c- K
9 o5 F$ j1 s) k7 F代码:
G% h( `) F8 ^+ j/ Q1 zOnDraw中:
$ D8 `8 ?# [6 i7 _ ~7 L代码:
A* U' M# h- X#ifdef __PARTY_FIND7 l& r6 n9 t1 q
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );8 \0 z3 z; ~- k! Z! k& r
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
1 I, R, r; r1 y% H4 o/ E chk->EnableWindow( TRUE );
5 o. M- z0 d6 ?, c else
4 m/ ]& H2 `+ S/ V$ S+ r7 T$ f chk->EnableWindow( FALSE );9 G' D2 I! U" `$ Q7 Q6 U
chk->SetCheck( !g_Party.m_bAllowEnter );7 n, ]$ S! s" R$ I; ^
#endif x' y+ @$ D9 }) m" l9 m
0 ]$ R, [, f/ ?; JDPClient.h(public):
9 D/ B! W. ?. [* b% h: [+ N代码:3 U* h! Z# R1 i2 ~
#ifdef __PARTY_FIND
3 E! m2 V! a' N: s! s9 e' L, \ void OnPartyAllowJoin( CAr& ar );# Q/ w: z) z" ^- l, H9 c& C4 n! u
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );. O9 ~7 k9 X+ E0 ^) I K* h
#endif //__PARTY_FIND
9 N& ~" t3 ?. v! x i' K& b
& e- [; i7 ], J$ x
# r9 {3 |( A- a! U* ]% H0 AWERS hinbekommt没有,请让赫克的权利。
1 e7 _& S/ W9 \9 t不支持左右,所以难不...
1 H/ }( B& C8 Y' t党k的Windows NT甚至编辑它自己。
. V+ [+ F2 Q6 P' C1 Y q* s包也,因为我不erschreiben进一步如果我你的。
8 `; u6 [) _# D4 F8 _# m+ y7 R由于缺少Quantité k n个代码是什么升工程前。, j; q6 @7 }/ G6 Y. T
如果是这样的。请发表。
) B4 S: D3 a3 ~3 U* f到目前为止,Pumbaaa9 }" O/ r8 o1 O; s# i9 _+ C
) S6 c' v/ M5 I6 @/ Z4 P5 e
; y# c7 ?' Y- QMsgHdr.h
3 D5 W& W. F: {#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
3 v! R1 |, Q! K$ c3 s+ j! Y#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
/ h; |2 w5 L( ]1 b: I+ c7 z$ S8 y# ~8 v8 m$ s, c# O
8 C. C& r) j: ~# g9 ~3 t# N9 K2 y( x3 w ^. r2 ~% k
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