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对于那些谁需要它 - 谷歌缓存FTW。 :' L1 g! u$ Z6 n2 }- |
如果我鼓掌纯粹是我复制错误时,D8 ^/ ^. L4 K0 K9 c$ T, m
积分当然Pumbaaa。3 C+ \1 Y5 F6 `/ ?' H5 z
Z2 f5 `' g7 U; R
FuncTextCmd.cpp:4 u. w, r, q* N
1 \+ s$ [7 i( m' W7 s( Z
代码:' _3 A( t4 v0 e% b0 L# }9 Z
#ifdef __PARTY_FIND- d: ]# g r1 ?9 c ^! K
BOOL TextCmd_getparty( CScanner& scanner )8 k* h! G# H' \
{$ }! ^5 M$ G" n1 e/ Y7 [
#ifdef __WORLDSERVER5 \. U* G s/ D3 ?% Y( X- X9 J& C" ^' Y$ j
CUser *pUser = (CUser*)scanner.dwValue;3 e; i) \7 m4 i5 `& q' E, W- l1 j
if( pUser->m_idparty > 0 )
: B) ^8 T0 y: M+ b- a {4 x( m# }& J3 M' y5 N
pUser->AddText( "你已经加入一个公会。" );
+ m0 e, d6 R' F return TRUE;
3 O: u( y+ s7 o" e }. i/ Y# N/ \/ u# t1 A( t! I/ B
CParty *pParty;6 A4 v3 s; E3 m! `; [. Y
pParty = g_PartyMng.GetPartyFree();/ W$ v4 W8 |( L( h$ x5 {6 {* d) i. F
if( pParty )
0 r; ^$ r: s4 @0 y# P$ m {
& V9 f) H; K- b3 c0 x g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );! B+ S6 ?' E& v* d" K# k
}else
5 s8 y& d8 q7 n1 N5 ]/ A2 t3 ? {7 _* H5 n0 X. k- L
pUser->AddText( "抱歉,这里没有任何一个公会。" );
% L' e( H( h' {9 J1 ^6 ^ }
9 [' }+ y% q$ _# ?1 Z4 O#endif
1 M8 H3 O) u+ a8 W. [ I9 l return TRUE;
9 t& W& Y4 C; k2 U; z}4 N/ c% p6 R8 ^ f5 x/ Z. S5 e
#endif //__PARTY_FIND; n: f# D# C1 U* z6 }' Y2 [. o
- e# W* u! X2 F* C2 L
代码:
& `/ Y8 }5 H' t! _! `' CBOOL TextCmd_PartyInvite( CScanner& scanner )
+ H) {, X% h' v( ^{
2 D% k1 ^7 c5 t; a- h#ifdef __WORLDSERVER6 K6 L1 ]8 ^ t. O* F/ _8 w/ P
CUser* pUser = (CUser*)scanner.dwValue;& {/ P+ P8 I* L7 J/ R; N5 u
MoverProp* pMoverProp = NULL;
; B. G! L2 h1 h; i( p2 Y a scanner.GetToken();
; x) p% L3 s# l. ]3 o8 w' w1 E#if __VER >= 11 // __SYS_PLAYER_DATA
7 _5 t. `# A7 Q( s' G$ H u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
) B8 t: B" c6 c0 `" W3 g6 p% z, M6 H#else // __SYS_PLAYER_DATA
/ j& |2 |6 u0 l/ [$ [# o u_long uidPlayer = prj.GetPlayerID( scanner.Token );
7 D R: q* H9 Z6 R E0 o#endif // __SYS_PLAYER_DATA0 X: }7 r7 B9 X% S# }: o/ r
if( 0 < uidPlayer )
! K4 s, [# Z6 |3 {# I {
* y2 Q( n0 j& d9 W, F; ^. \ CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
6 t" k7 J3 a: t7 K if( IsValidObj( pUser2 ) )
) E/ q* h( o+ }& a#ifdef __PARTY_FIND$ @4 W$ ]9 u1 z( B z* m
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE ); I+ z1 ]2 Q! v: {4 ^4 \$ \* A* r
#else
1 T% N% m, n; a1 ~$ b6 \* k, N g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );' M7 _) f0 G; |; N S# O+ N+ s, f
#endif //__PARTY_FIND5 W- h, ?' z! w0 v7 `+ @! I$ H4 s
else
5 X% x/ h( O: y3 u$ V) w+ w pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );$ s: Y! \ L4 `# S; f
}: Z& r, k2 _4 c' j# D6 z
else, ~& {, ?9 R G5 k. A$ ?% l+ Z: [
{
% _6 t7 `: x' a pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
# N# K5 L+ d$ N. m4 y; \% }3 f, V }
" n" j6 K6 t2 U* L: t#endif // __WORLDSERVER2 X" W1 w( d% |( t4 j: m( l
* x0 H8 g9 g1 _" h( L return TRUE;1 e$ e. d8 w3 Y# C" _% u' _, r% _3 u
}) L+ u! K! p2 n3 e7 N
7 n4 B% Y, J: j+ [' g
代码:3 E: L$ g1 D, n1 ?3 i6 C/ v
#ifdef __PARTY_FIND
: T% q7 j2 |" {7 f( t2 Y8 J! v ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
$ e f& V+ O9 J0 ^- [#endif //__PARTY_FIND
9 O5 r# e( E- c4 ` Y# d; s; P. rDPClient.cpp;
" y; s. a4 N7 Y, l+ d- z7 H7 {* VCode:
# ^2 v+ q& ]8 nvoid CDPClient::OnPartyRequest( CAr & ar )
% E, |- N" k; U+ [( ^2 A{/ I0 q4 v) N7 f7 L
u_long uLeader, uMember;3 G, ~6 s; B2 o4 H
8 f7 b6 [8 M, }3 \" N BOOL bTroup
. L* Z+ }# I7 r#ifdef __PARTY_FIND
$ J3 q& l& C! S# J2 s4 ?: l* s , bPartyFind9 K, P8 k: ~4 D6 v2 l
#endif// __PARTY_FIND
2 n7 ?' A) {2 t& W ;
4 H: D( q( D. E* U LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;, `- G* i* N2 ^8 t! s# U. G: B
BYTE byLeaderSex, byMemberSex;2 p' e; s: r' J" v
char szLeaderName[MAX_PLAYER] = {0,};/ } H& ~& l% L. P/ Z' Z. V
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;6 Q# j. q2 m4 C7 c7 ?# K3 s
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;* v# r9 [! ~6 Z7 U* ]# B, c
ar.ReadString( szLeaderName, MAX_PLAYER );0 ]. [- @" ]* y7 C& z# K- y
ar >> bTroup3 N0 r0 R. g7 |: o" S( ^4 n
#ifdef __PARTY_FIND u1 z6 j, m3 T
>> bPartyFind
+ K- h: i; a* k/ G" k#endif //__PARTY_FIND7 ^$ |- y2 @# Q5 B
;# s3 [: L6 s- O: r
* @0 b, G2 @3 }- ?8 v* q! e
if( g_Option.m_bParty == FALSE )2 H3 [ o2 b0 U0 o5 E& W0 x4 t
{9 Q( u9 h, x" B# g* \! S$ o
SendPartyMemberCancle( uLeader, uMember, 3 );* T7 p" w6 O# g- s$ `
return;
* S1 e" }0 ~0 K9 ~7 j1 o7 i }. z+ b' l* g: ^. Q) n
" l% ]' L1 G' Q! T7 l
#ifdef __S_SERVER_UNIFY
/ B; ]& o0 i0 V. Z if( g_WndMng.m_bAllAction == FALSE )3 U+ a4 \2 a; v( Y
return;) |# Y( v4 }& J+ A; z) E
#endif // __S_SERVER_UNIFY( |) z, L3 y$ O
$ ^8 i% l, T3 @0 ` CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
& }! H& e" x: S' }1 q1 ~
8 h- t3 h) V' F: Y- L: g4 d' |9 r if( pWndBaseBuf )' P3 F# @, i; W y
{9 W& n6 c q# d8 W7 n0 ^
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
9 q' \ C j% O) |4 O6 L9 k# J return;9 A+ ~/ p" _! `( m2 k( P% B. [+ g5 F
}
5 F+ I) Z5 j! ?9 K$ u3 X7 V#ifdef __PARTY_FIND
7 n0 H; ^1 k' N1 | if( bPartyFind ), s# b: G& x5 I* o8 G
{0 ~. _$ b% v9 p- s2 C; R7 E
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
|9 ]" [: y. M( O1 {8 B }else/ l k: r; J4 I# m
{ Q3 R0 w. F$ N- [2 N- o
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
7 i) ]; w$ K; E' Q. f g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );( C$ p* L0 k3 f
g_WndMng.m_pWndPartyConfirm->Initialize();
" [! Z* C) m" b$ |& |% m# | }! \+ s( j6 `# }, Q
#else7 \, p: }2 l6 r: _7 B0 L/ U8 [
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
. [. `4 n; y( w+ D: j g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );5 W% R2 ^4 P( m7 f! k6 a, [( v
g_WndMng.m_pWndPartyConfirm->Initialize();
0 g; m/ [* @6 r2 g: q& }6 _#endif //__PARTY_FIND
, x, g3 ]/ B3 }0 r" ~: d) ]}; P, \& \ }7 i1 H( O
! Y6 f2 c6 A9 l7 g
代码:, w5 K- v' E; t7 v4 {
#ifdef __PARTY_FIND9 S* E9 `* p( `
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
6 m: l: u( d# s6 n- j* `7 b{
7 C9 s% X$ {0 ]" y( U( A BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );4 V- q: @. N/ b; `9 L9 S
ar << idLeader << idParty << bAllow;
' D* j' i5 [% s8 p, l% h5 e% F SEND( ar, this, DPID_SERVERPLAYER );
% q1 s/ T( Y4 P! N6 h" y4 o3 B
) c6 _6 n3 v& S}+ d. b* \* E! ~, K1 Y
void CDPClient::OnPartyAllowJoin( CAr & ar )
3 [& E( ^+ i( }) s5 V4 H4 y{
! w" O# x, Y& k; \' q ar >> g_Party.m_bAllowEnter;) U- k# a# U' W! l
}6 v1 L. W$ {, P1 J! k
#endif //__PARTY_FIND
6 c7 ]* }/ N6 S! g! n J; c! `Code:2 H/ V5 p- s( z& z9 ?+ S
#ifdef __PARTY_FIND
$ G& A0 L6 H7 U( h% [, z9 m3 x3 b case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
8 ?% |6 v4 E6 ]" ~% q1 F#endif; }8 ]6 _6 o* g
$ H# m8 L$ V7 w6 Z& \1 d2 u
party.cpp:
) G/ n, I2 t5 T代码:- @0 P+ V) D6 Z {# }6 v8 ~
CParty::CParty()0 `3 S. J+ d2 p9 s2 X
{9 k8 l e- P; z0 c0 j3 d2 j
m_uPartyId = 0;
8 C3 C; f9 z$ Q m_nSizeofMember = 0;
: ]5 ?( }1 J' z& q' l6 M memset( m_sParty, 0, sizeof(m_sParty) );
% K3 t% I2 H6 o+ W( t; m/ J' ? m_nLevel = 1;0 }% }" _8 j& V Z! S) B( n7 K
m_nExp = m_nPoint = 0;
6 C- b! @3 |, p( O m_nTroupsShareExp = m_nTroupeShareItem = 0;& v- g; M1 X* ], Q( K, E
m_nKindTroup = 0; // ????
0 |5 W8 N9 r: U _' W# d m_nReferens = 0;6 f6 H# g6 H8 y E0 Q1 i
m_nGetItemPlayerId = 0;
6 H5 [$ j9 p9 F9 J" v+ o- Y#ifdef __PARTY_FIND
/ D( P& u* G7 Z S4 i- \ m_bAllowEnter = TRUE;
# l z0 x) q# P1 ?( ^#endif //__PARTY_FIND
7 [/ U7 ~ E. s3 C4 b for( int i = 0 ; i < MAX_PARTYMODE ; i++ )8 N( s2 W' o9 W& r5 A% |: W
{. C* e9 R7 G8 j2 Q6 d, y
m_nModeTime[i] = 0; q: w/ s2 H! [% K
}: K- f4 n1 q' \& r/ f% |! e8 O
m_idDuelParty = 0;; {0 v0 n7 t) S( }" i7 D4 E# }' X
#ifdef __WORLDSERVER
9 T9 H# m1 ^8 }6 k8 i9 N8 t* D2 J m_dwWorldId = 0;
1 A& W) T0 ~% Q" T#endif // __WORLDSERVER9 p) {3 p2 Y3 x/ ]
}
" h: C3 k' S7 l% Z代码:
$ S* F# G+ q8 [% kvoid CParty::InitParty()
6 t& ~6 s) C i8 t$ ]{
9 g, w! v1 M3 Q8 I+ l3 b m_uPartyId = 0;8 G4 L6 Y+ Q# V' j
m_nSizeofMember = 0;
' L7 E% l/ Q7 G# \ memset( m_sParty, 0, sizeof(m_sParty) );$ c) p" P) G& o7 Y; H
m_nLevel = 1;/ K0 p8 H9 M' f) C2 v; c; S1 S
m_nExp = m_nPoint = 0;1 j& [$ I$ e' Z7 D2 l" W% x& {
m_nTroupsShareExp = m_nTroupeShareItem = 0;* S3 w+ X0 \ _' A; L) k* q
m_nKindTroup = 0; // ????
a8 |1 Q2 ]( ^ m_nReferens = 0;
6 B1 I3 }% h0 v& v: E$ w#ifdef __PARTY_FIND0 L/ G' c# q$ z0 R
m_bAllowEnter = TRUE;
7 f* r+ p# L `- s9 N4 ~% @! T#endif //__PARTY_FIND2 R, d8 R9 U E; N6 `9 H. M) }
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )4 I# o* W& a) A0 R
{
0 E$ |1 w' A$ ]' O; v$ Y m_aMember[i].m_uPlayerId = 0;
% K- w8 \4 @( q2 T3 O( V m_aMember[i].m_tTime = CTime::GetCurrentTime();
7 ~. Q/ c, R [; Z m_aMember[i].m_bRemove = FALSE;$ {. f. i8 b9 g8 I0 t4 G2 Q
#if __VER < 11 // __SYS_PLAYER_DATA5 B3 O3 `$ r8 h O
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
; S% ~) m3 n2 l$ _" n. F' K m_aMember[i].m_szName[0] = '\0';1 F+ n. L/ Q" z+ q7 P
#endif // __SYS_PLAYER_DATA
7 [ ]# c* C/ K" Y; h }. M7 \- \) N- o! Q1 O7 ~
}2 f/ m8 m0 x( T
代码:
% N; _9 s9 X: _& r# \$ R+ e/ P#ifdef __PARTY_FIND
$ j$ {1 k% d1 s4 s5 ~5 @CParty* CPartyMng::GetPartyFree()& a8 U3 Y& V; E/ G/ W0 {
{* b% ?9 D- M8 g# A5 I1 e9 H P3 I
CParty* pParty, *pPartyTmp = NULL;
6 B) F6 {5 v } if( !m_2PartyPtr.begin()->second )
% s% l, T; `0 L1 i/ w- P5 U; v" z, e return NULL;
/ o: h+ Q7 c% c0 x* { BOOL bRan = FALSE;* I: q! n9 i7 m# U
DWORD dwRand = 0;
' ~. A. Z5 V2 V. o, p$ m0 f if( m_2PartyPtr.end()->first >= 1 )# [# ? J# }' i- p2 X7 a1 @, r% m
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );" U- m$ {& Y! [; m( |
" T- G/ }; I+ I+ A- Z
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
! o& Q, r* Z' Q6 a) w {' N/ N |: ^8 M [/ Z0 m
pParty = (CParty*)i->second;
" n l1 G: N, W& [9 M9 o1 f if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )! \9 Y6 K6 S/ r# `6 Q; o* ?" G) E
{
% A- A3 W \3 t2 h# w if( i->first > dwRand )+ F& R) K& ?- f2 h
return pParty;; N8 C2 ]. O6 i
else. v- F5 L# S9 a! \% G" O; ?+ v! G
pPartyTmp = pParty;
( a5 Z8 ~6 [; ~ }8 D, I9 w# w/ n5 q3 s# @
}# w& E, _$ b" X& Z5 c' l) ]
return pPartyTmp;# ?/ @) b; W) f# S
}
2 k! Q7 U5 j4 E" _! C#endif //__PARTY_FIND
( v3 X) U- T# h( `: Z- O. _- S2 \" v+ `/ G% e* M) J4 G+ d
DPSrvr.cpp:
0 k) j6 i# q" r' c# B代码:* M5 @. y! {0 w- n( f0 @1 G
#ifdef __PARTY_FIND
: U- a1 L% v0 R4 c1 g: P* W- Pvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
! {" [9 |! r1 g( I- T/ E1 D{: R! N* e- c, j/ M/ I; \* ^
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
" f- d" {9 L( H/ V. ~/ t if( IsValidObj( pUser ) )
2 U1 h7 v& |- x2 g {
: I; @5 N: s) H% s u_long idLeader, idParty;! m. C* b; R$ e% ]
BOOL bAllow;
* U8 E7 J4 {. _9 [9 `$ K1 ? ar >> idLeader >> idParty >> bAllow;9 L k! [ I, h+ s, x" t* O1 V
if( idLeader != pUser->m_idPlayer )
+ ]' _3 T% n0 { return;, B& b: a6 U5 [& n
CParty *pParty = g_PartyMng.GetParty( idParty );
+ k u1 r u" x7 }! S- } if( pParty && pParty->IsLeader( idLeader ) )+ N' z% ~5 C1 @9 w
pParty->m_bAllowEnter = bAllow;% g( p9 B; z- H
else) `. o& t: w* z; J2 q2 E4 V" i1 ]
return;
& {9 g" C2 x/ [0 E
, W4 c1 o" M; {, S CUser *pMember;) N: ?! Z1 p4 t
for( int i = 0; i < pParty->m_nSizeofMember; i++ )8 X; y7 {! c0 r7 z) B! b
{ p0 M9 c0 m( P/ e, v% Z
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );/ ?; j+ @$ }" q/ C3 p& E
if( IsValidObj( (CObj*)pMember ) )5 v0 r' f; A3 `# D/ _
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
0 S2 x) B7 T; s0 Z- @ }
5 _, E5 E/ K6 f0 r+ v6 p }
Y) U- ]1 a; V}
! D, y- J5 H# s' O! ~! V$ }5 ]#endif //__PARTY_FIND& [7 }) X1 j _* r( K: P9 k. B% ]
7 u3 d. ~' y0 C代码:$ s: l6 k$ V# f9 _. M6 C( C9 s) a
#ifdef __PARTY_FIND
3 [$ h; ~( I4 O& K5 @& I ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );" n3 \4 C% N! z. S1 ?+ C
#endif //__PARTY_FIND
& W& E0 e/ p& x( e% T8 K4 ^6 k4 Y
2 f0 x# m0 W* m* Rvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
# n8 G$ p2 g& A8 Q s) p0 g{
* i2 _( G. Y9 m u_long uLeaderid, uMemberid; O# F" H$ Y( c3 _: Z
BOOL bTroup;3 Q( h+ e8 x+ q) ?' j) I8 ^- X0 ?
ar >> uLeaderid >> uMemberid;
+ v8 c7 m( l$ M! I7 {( R5 f ar >> bTroup;
' ^7 f: |8 ^( o2 ^- _
' M0 E( r" V* b* o. Q CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
5 }/ E8 q8 {9 o6 q0 J" }5 n: ]+ f if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )/ q; z$ Y9 Q8 @4 [/ ]
#ifdef __PARTY_FIND
b9 z* h0 ? O$ h1 ~ InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
4 k1 D6 K( w+ Y4 r#else/ f+ e7 Y3 b% w( T# @) }
InviteParty( uLeaderid, uMemberid, bTroup );
8 a) E3 s, o& l#endif //__PARTY_FIND8 ?* Y7 F; o/ P+ o7 v( w: t
}0 D F) c# Y- {: {$ ~; y# ~8 ~
* L/ K* c5 j, ?4 e! `. ]" \
代码:
' E0 c: r+ ~ b/ W#ifdef __PARTY_FIND
; y/ L V1 {; a( ~$ T. W9 Svoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
. J4 X( m1 t3 r4 v#else
' p* j; B4 ]& _$ Q: dvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
0 h4 C( @: |* U, p- h3 k# t#endif //__PARTY_FIND
: s) g7 \8 z7 e5 W8 S7 e{
- F3 |6 s0 I9 A) ]3 P) N CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );$ d9 P6 Y/ F4 H2 K" L- N
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
x. D E9 ~2 j5 G ' Q* T+ j7 b, Y$ e! \2 G
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ): t! b3 @+ z% Y# ?1 X
{
) X# u: |& `7 f% B+ ^' Z) g) Q if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
) z* v" ^$ t5 [ {
, v* [5 @* c' Z% u! n/ X if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
- c4 t+ Q! n( |& k$ k {! q! p+ I+ H- O3 H5 l j* D
pLeaderUser->AddText("没有足够的权限。");
+ }9 }1 P6 ?+ l5 e q; _ pUser->AddText("没有足够的权限。");) O3 r& T" J9 [$ J. Y/ k
return;
+ \8 \2 b9 Z) V, w+ R }0 v5 l& K/ w! C1 f- I8 f; A0 @* ~( s
}) L& y1 e, h4 y1 |9 ^, {
// ???? ? ??? ?? ????.) z& g1 N" F4 Y E9 k7 Z# a# @
CWorld* pWorld = pUser->GetWorld();; @+ a) P- R0 S9 v% O4 h2 b
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )3 @& q1 W: j5 }, `/ i2 V
{ ; l) g$ ^- o3 R2 |' y
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );5 Q* i- D/ A3 r
return;) J, K1 w0 m; I0 k# k/ \3 Z5 Q8 D! Y/ n
}
, Y! S. o( `. Q( A$ |( h#if __VER >= 11 // __GUILD_COMBAT_1TO14 V8 q2 n% p; r( A! E W% Q
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
# p, ]# Q5 ^0 S h% i: E {
1 X, |" k+ m% J/ h pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
0 I S+ v9 [. w* a: a, ] return;
3 ^: z" ?! q! [* b1 D# L }$ u8 `- Q' V) L% E
#endif // __GUILD_COMBAT_1TO14 o S7 G! m, T8 _7 \; o
$ d4 w& i, N' s#if __VER >= 8 // 8? ?? 061226 ma
/ v5 O% I* u$ @8 B i' r4 M if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
" O& B" f$ E) _: K. U0 g1 F4 ]" X {
+ P1 \$ h( s0 ?4 F- C return;$ @! ~ B- y& Y, C+ d2 z( o* V
}* k/ V+ a& ^- f
#endif // __VER >= 8 // 8? ?? 061226 ma2 p& ]* r/ f/ v
8 M# F/ x; k. w" t: j
if( pLeaderUser->m_nDuel == 2 ); s I7 N* `3 p( n
{
3 q3 n1 ^8 ~# P& W& T$ p pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
$ y- h1 f" h0 B* @' a } ! V; b0 [+ g: }. R0 _
else
. n( g- o! d m, J8 Q/ ~ {
2 q8 k: [1 y9 U2 b/ Z% l2 q if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???6 K! p4 [( ]* f* c4 g) @7 v# Y
{
( ~9 b8 l. q* e" A9 L1 \0 B pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
" j7 D& m$ ]7 u: x0 T% J }4 K0 }7 L8 E. k: Q% X
else
- I5 j; w9 Y( _ I$ I6 j {
. L! N+ j+ F! k3 S7 n+ G& C. M if( pUser->IsAttackMode() )
2 k7 T! \; @1 C f1 J: s7 m$ L pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );* b+ m; E* |- {9 x2 }4 Q5 _3 ^
else
% W/ z4 V- y u* ]6 L#ifdef __PARTY_FIND* g. P& P( a4 e- f$ N
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );$ S+ R: t- S0 w6 d. @2 }
#else
1 i% n$ x$ ?: {; O pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
1 @% M. z$ y: ?#endif //__PARTY_FIND% x: ^8 {- {. X+ u
}
2 C6 j; ]# g0 T$ Q }
, E: T5 ?: |% E. \ }
2 O8 s+ ?+ d' m( H, ?/ F else
& S# `% ? s. l {
; v3 U- o! h+ `. u if( IsValidObj( pLeaderUser ) )
, S: i1 ]( A2 k$ h% ?, [ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );+ q) ?* u- D+ l5 v$ p% r/ P* J
}
" z* ], {: N* t2 Z. h Q# @}
7 e) L1 j! ~$ B# v: O+ ~6 N
: _: P) X; k2 N* g* ?4 EUser.cpp:$ ^0 c9 X6 n; Y, e5 ^0 b
代码:. y' p; a1 P; p& J. W) L: z
#ifdef __PARTY_FIND
& o; A2 N: s* K' svoid CUser::AddPartyAllowJoin( BOOL bAllow )
# i+ v- o, k# j: @: N, M7 P* {{
# j6 q/ _1 d/ p" T" S' G if( IsDelete() ) return;
' J8 ?4 g( z, N6 x0 S
! }: b$ Y9 R | m_Snapshot.cb++;
9 j5 D' o0 W6 H" | m_Snapshot.ar << GetId();; {, z3 B1 ?' E# I7 }
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
$ d( E. I( R" p2 W. o8 b! ? m_Snapshot.ar << bAllow;
; q: [" P5 [7 ]1 ]6 `: {}
1 d& x* q* t, u' R* q#endif //__PARTY_FIND0 @3 y( u' N `
) ]" ?& B: H8 c& d8 b! k代码:
; u( J( m6 V$ M. y0 e#ifdef __PARTY_FIND
% X8 C& ?2 s4 v+ v6 T' q% Tvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
7 C$ c0 s* f+ {#else
/ B) L% i) S8 q* P# O' M" e" fvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
9 K* [8 _+ `- i0 P#endif //__PARTY_FIND9 t: l; c& Z. @ N8 M1 q
{
7 d8 r9 I- }+ M" x( d if( IsDelete() ) return;/ W+ i6 v2 V1 T
& a3 `4 ^2 \& ^4 U m_Snapshot.cb++;
* _/ {0 P' j% ~8 F m_Snapshot.ar << GetId();0 V7 a. {5 T5 K+ k
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
! |3 P |% |, d' N m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
$ m( i' q, J) Q: K- { m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
2 J* G5 J4 V. M; S m_Snapshot.ar.WriteString( pLeader->m_szName );
' g7 i! Z6 B; ]0 P$ I m_Snapshot.ar << bTroup/ N: {6 l; }% y8 T/ j
#ifdef __PARTY_FIND& M" }% J, a5 O5 m; t$ o/ |
<< bPartyFind
0 v+ P% z2 u3 ~8 F$ i: ~#endif //__PARTY_FIND5 z0 t& g7 X4 U5 p/ f9 U6 o
;9 A* O+ O8 x V; M0 t1 ?3 `
! q& }% W, b6 y- e9 P* U
}
/ Y! _. s/ L& d1 |# o! Q( ^3 b2 N. \) U4 H' f" d* E1 ^6 w
DPSrvr.h(公共范围PLS)
$ [# V3 H2 z% s7 \/ q代码:
- J9 @7 i! a0 A8 o#ifdef __PARTY_FIND
7 W# m) o6 V( A+ u1 E3 J/ s void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
- g; J, q; J% w( M" n7 G#else$ I( O s; {: J. t _8 S2 v
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
. ?# v, S& c" s9 x2 {7 g#endif //__PARTY_FIND
. A# @9 _% {* ~0 G( t8 ?& }
$ j# h! M8 _. _. v代码:
; e( U- h1 p8 _& T# H#ifdef __PARTY_FIND
7 B7 F: O! w A' `9 \6 z7 R! M void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );+ h( u3 L- k' R, p% m0 K
#endif //__PARTY_FIND" a2 P: j; k0 s5 \$ B8 |
4 u8 ~, l" @! N. jUser.h(以及):( J( L* k% m* b
代码:
( C! s0 l# ^8 p+ B2 @; O#ifdef __PARTY_FIND
4 J ~4 A/ ?4 K' |2 v7 } void AddPartyAllowJoin( BOOL bAllow );; ~/ Z* L3 U/ o$ L, E
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );& a$ e/ g: _) {( s2 ?3 S
#else. Q. O( t% B) g. A/ T6 d
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
$ b3 I& J3 P' O/ }) s" o, m#endif //__PARTY_FIND; m! ?) k( r; `, K& Y+ y. N
9 E* _4 O- t+ I. G }
party.h:
, g8 z: n7 r5 {代码:' c# G5 T j; s" g
#ifdef __PARTY_FIND
" N5 w2 ?# U$ M/ r BOOL m_bAllowEnter;2 W: P- y8 r- _" e9 ]8 R
#endif
0 {% V# }# [2 s; m9 S. o7 ]8 L4 D
' f" @! |2 L. \2 t8 |代码:
3 P( K; @5 @4 y" I* @#ifdef __PARTY_FIND9 k6 A$ M6 C0 x2 i
CParty* GetPartyFree();
; G) q6 a( W1 P9 r#endif
/ L7 ]' |2 y, F: V) q8 }, i( h: D1 B+ ~9 X# L
WndParty.cpp:) L- E$ k' X; F8 G
OnChildNotify:
* X; c) j' b- I9 X( S代码:
' o' h' M$ Z" ~#ifdef __PARTY_FIND
! j g/ `, b$ M! U0 h& I else if( nID == WIDC_CHECK1 )
8 D3 n- M X- D( \ {6 H5 Q% S4 t# p6 R
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
- m' P: |& S9 ]+ R: u. V: ]* g {
# \) L& d* e5 o& A0 s2 R" M1 a! D CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );* ]) [& B% _# k, o+ w5 K
g_Party.m_bAllowEnter = !chk->GetCheck();; G% { c6 v0 l( q) _
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );8 [3 z% \+ }0 t. I( }* ^7 r
}0 J' a" P8 V. s% l0 q y/ K
}
# w" \& s! g$ f8 ~#endif //__PARTY_FIND
9 Y v5 z, }+ R. @5 b- L
# a* C8 c# p5 _( G8 K代码:
, U$ i3 w3 ~ s0 w+ JOnDraw中:
, Z1 y7 G5 l4 V( o代码:+ A6 c M# ]: j( S* l, L9 ^
#ifdef __PARTY_FIND
7 W- B8 C& L3 I B0 Y CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );( [3 r) k8 t# Q! F3 I7 i: M
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
2 i! Q- }' D# J& h! e0 z& I chk->EnableWindow( TRUE );
* w* r' d- M% ] z" ?) V% ~ else h8 ` X @9 G
chk->EnableWindow( FALSE );" s* F! e0 x: q2 y6 z
chk->SetCheck( !g_Party.m_bAllowEnter );
5 a& D6 `. C& z, ?#endif8 v( p2 x3 n3 m" z# B" b1 H
' s* y! A4 [0 `" o5 NDPClient.h(public):
* H: X! T1 m" _0 O2 B- G代码:0 ~) W& k+ K3 e, T0 ^# L
#ifdef __PARTY_FIND3 z# k+ g; }5 D9 Y3 @
void OnPartyAllowJoin( CAr& ar );1 V9 T h( U" p: r! N0 w% i
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );! n3 i& U+ C5 K, T) F {+ f: n N$ G
#endif //__PARTY_FIND
( \& u2 |$ M+ ?7 Y) P
2 @" B0 g/ a4 s$ B( Q. G1 \1 i5 D
5 c9 ?3 w; @! a. ]* U5 PWERS hinbekommt没有,请让赫克的权利。
# ^/ q- ^( G0 R3 S: G% t7 m不支持左右,所以难不...
6 J* i' Z& F: ^$ w, J9 W5 c& K党k的Windows NT甚至编辑它自己。& i9 S/ e( S# c' i
包也,因为我不erschreiben进一步如果我你的。
6 }' {. A# q8 n, d; w; N由于缺少Quantité k n个代码是什么升工程前。
5 I1 f" {! Q w0 y0 z如果是这样的。请发表。
`& E& n3 Z1 o2 }到目前为止,Pumbaaa9 n! b9 G6 q' f# ?$ l. A/ c) @
$ e! B5 I( k5 R' G9 ~$ {
* M9 g) I3 f7 \: T& ?/ X" U
MsgHdr.h
% |; @2 o/ W$ V# d K1 I#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863: [. W; {6 L; i( h% ?* X
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
7 w' ?* P( D; Y: K4 W0 L1 U, W7 y) [# }: H! U1 ?5 ^
% \7 l5 [; t$ x4 Q- p
: V2 e G( m9 @' ]" @ |
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