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|
对于那些谁需要它 - 谷歌缓存FTW。 :
7 l8 H6 R1 l7 u如果我鼓掌纯粹是我复制错误时,D
* g; l8 W q+ y) _积分当然Pumbaaa。
& x" L7 n" G8 d! h% C3 c; ]+ u; F0 ?: C/ p" `0 v8 P
FuncTextCmd.cpp:: F! s/ j0 u+ ]( y! V, ~3 G3 m
8 J- A+ \% }. }" E t8 q: k代码:
9 D* p$ R" q6 ]2 J#ifdef __PARTY_FIND
! O* q: u- e4 o3 H0 U+ p* z1 jBOOL TextCmd_getparty( CScanner& scanner )
% K- w4 V6 L7 Q6 B) n/ c{
( d/ K5 \8 E* O$ k1 n5 h#ifdef __WORLDSERVER
& c7 Q2 @5 K9 A CUser *pUser = (CUser*)scanner.dwValue;
7 F. U( A% ~( @& r if( pUser->m_idparty > 0 )
, {! ^% ]6 L" t {
4 V* K# ^ Z/ D' [! [& Q pUser->AddText( "你已经加入一个公会。" );
% I& F V$ o2 k' g( b. V return TRUE;8 r6 f- g) z- @# y, h
}
; y* ^+ `( r4 y7 V) h/ ?+ f9 Y0 @) I! M CParty *pParty;: Y: t: x. g1 Y2 \+ [8 z8 ?) {
pParty = g_PartyMng.GetPartyFree();
# ^+ H+ _" u) `' u! F if( pParty )# g5 j; \7 s, Z, Y2 ~4 \' U6 M2 e$ e
{9 |! u6 ]& [. |* M
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
, x( R" m9 n- c9 L/ v }else
2 ]' k" N+ R$ c1 T {6 f% @; p. K1 w& x$ H7 L
pUser->AddText( "抱歉,这里没有任何一个公会。" );
2 j |- I& R* | }
" _/ E& H" _" |+ V- t#endif( t: q8 p- I) L* I$ k; G6 g6 y
return TRUE;* W/ d5 d# B* e' P9 [( d- O, v
}
* Y/ q0 m' G) K* x! Q#endif //__PARTY_FIND
; Z3 D% `5 u( ~8 J; z3 N# d( N8 Z- a# y) U
代码:# u# ^3 {# S# s2 j; [* P2 }4 z$ c
BOOL TextCmd_PartyInvite( CScanner& scanner )8 j' q0 }( m6 V( S, ~/ X5 `# ]
{: M5 w) C9 B! k" y( v
#ifdef __WORLDSERVER7 Z: G2 n K+ m0 B$ t
CUser* pUser = (CUser*)scanner.dwValue;
) y* }# |9 `* s3 k! F MoverProp* pMoverProp = NULL;
8 }- k" t# K3 H, U scanner.GetToken();
5 l" I7 e7 _ ]" J; E& w#if __VER >= 11 // __SYS_PLAYER_DATA
, L. \2 ?) k6 b$ J u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );, k4 n/ i2 a8 j' V0 O
#else // __SYS_PLAYER_DATA- o7 ?+ T3 \8 p* I, T, w
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
8 V# A% Q: Y4 V# j#endif // __SYS_PLAYER_DATA
& v- C6 b5 E( S2 k if( 0 < uidPlayer )) w+ s$ q* z Q" `+ T
{
) x. o- w8 P8 V6 y2 |0 m# U CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
* o6 v; s: n3 n/ }* I+ W if( IsValidObj( pUser2 ) )/ O+ m' \- `+ f& C
#ifdef __PARTY_FIND( j/ K1 {7 r: W, Y
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );3 c6 f! o5 b1 ]
#else9 W: @1 t# n4 M
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
- g( w$ ?* v6 F#endif //__PARTY_FIND
7 c' a6 f1 N n& Y. n9 N9 M* e8 u* ~# s else; I. U# B% x2 y) N5 R
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
( D3 V( S9 X, G9 ^/ \( Y }
9 L# |2 S; C+ ]- |: I' a else
. w0 }- X) S4 C% ?8 Z' ` {
7 n4 l- G0 q/ E pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );1 o5 k! Y, o! R
}, Q( m) U; t( ~6 Y7 l2 d. E) m, j
#endif // __WORLDSERVER
) r/ i8 }) ]; a3 p6 ]2 {5 `) Y9 x: j! n- W$ K$ \7 {/ M t$ Z3 e9 f
return TRUE;% v, c' d5 n: M" k
}, ?, i, B4 w* R$ E# d7 O, l$ _
: K2 D2 ^0 b D0 j$ R6 j4 w+ z D) g代码:; j, A: _! W; a1 k: S4 h. t
#ifdef __PARTY_FIND: E$ E" N" q' A/ @
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )( G8 _7 E4 ~) `
#endif //__PARTY_FIND
, B# Q4 c8 U4 SDPClient.cpp;( Q" x4 N) Y( X5 J
Code:; w; O- a! j7 g! p) W& K( R# S
void CDPClient::OnPartyRequest( CAr & ar )# Y5 o; R/ u$ w
{/ Z3 i% |# D: N! ]( G3 J
u_long uLeader, uMember;# N* G, v' H0 ~5 _8 z
1 q% H% E( _- p0 T5 A: e/ W8 M BOOL bTroup
3 R, h$ J( W. `6 e1 h0 n6 w#ifdef __PARTY_FIND
6 E2 m3 P1 v8 J5 _9 @# X , bPartyFind
+ K7 m8 B9 U2 ?; w p& z#endif// __PARTY_FIND2 ]* B3 C/ @8 n: C" o2 L
;
2 o1 ]: y4 p( f1 _, l6 K" [9 {- | LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
9 g; {1 c8 a- Z2 N$ W" H) R" ~ BYTE byLeaderSex, byMemberSex;
; w( J- p* S/ v L* L' T char szLeaderName[MAX_PLAYER] = {0,};
6 q+ P2 I/ _8 T- l! e( M ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
4 p9 _" J2 `/ i* s# {4 a5 g: X ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;4 L* K: T# q+ y1 J5 Y; H. {* S( n5 N
ar.ReadString( szLeaderName, MAX_PLAYER );0 D. X R0 M+ E5 S
ar >> bTroup
* Z8 \3 W5 V. o$ x7 ?* m) C#ifdef __PARTY_FIND8 F( Z4 W8 R) k. }
>> bPartyFind
% V* @ ]; s9 D: I8 f+ x0 ^. l2 \3 N' L#endif //__PARTY_FIND
( P0 B/ T7 V* h& k4 ^ ;# K! S2 F0 a; u
% _' ^# E% d$ a" G5 s4 K1 Y if( g_Option.m_bParty == FALSE )" ]8 X# I* E" K2 v) `
{
w2 Z% C: c- L SendPartyMemberCancle( uLeader, uMember, 3 );
/ [4 i- P4 M+ {3 f* w- X) I, p( F! U return;" M3 }( w; i9 ]) D* t8 H: b
}
2 @& X4 q f/ Y% L
9 f p' A. ]- o8 A) d: [: Z#ifdef __S_SERVER_UNIFY
6 Q( I4 L. s" [% O) d if( g_WndMng.m_bAllAction == FALSE )% W& b& Z+ W2 {1 v
return;$ G4 U* @% r- M+ F) h9 N
#endif // __S_SERVER_UNIFY
8 K; ]. D1 f0 b6 [5 I" V& j' o: h7 |" R* q, \
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
# n* @0 m d5 Z
$ j. U ^: N* p6 ]& D if( pWndBaseBuf )) D9 R. r1 E U* [' j
{0 B% i& G1 ~% N# r. M3 @% Z
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
/ f$ Y2 q& C9 }# Q# Z+ Y2 D return;
# ?' d3 C+ f5 q1 p }
# M* u9 n. P0 Y#ifdef __PARTY_FIND
6 h9 E% S) ^, l+ m if( bPartyFind )1 }& g( E$ R! K& y
{
$ [/ b# P' ~& b* z3 Q' T' |% t# J4 B SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
8 m W+ T' {8 Z0 N+ z7 |5 ` }else$ U2 [. F' {) i
{3 a% a0 h0 |' `) t( x8 x" U
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;! e2 Z/ b0 d0 G
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
7 v1 ~' h5 F, f) ~! U7 {6 I3 v g_WndMng.m_pWndPartyConfirm->Initialize();+ ?8 [5 ]2 D* ^; ?
}6 n W! s* G$ m- d1 W6 T1 R' h
#else
' n4 V& I- }. b7 D g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
: i0 R+ U$ h, ^9 \5 O! j g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
7 e. Q* U) k0 p# V; _: Q: Q' n g_WndMng.m_pWndPartyConfirm->Initialize();
$ W7 K* ~) d3 q8 [#endif //__PARTY_FIND
1 D0 X, r& [+ p& Z! _3 G2 F0 b}
1 a" y& S' J) D( [$ T9 @/ B5 K' G& K \
代码:
- d0 k! \: ~: r4 O1 B# p#ifdef __PARTY_FIND' Z+ [- b j- X- F# P% A
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )7 E: d' b' Z$ @( _6 Y4 k$ U
{
8 f) Y7 _& ~, ~! B& D( F) J BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );. k$ H0 T- p3 q: m% q) \' I, R+ Z3 L7 |
ar << idLeader << idParty << bAllow;4 [- [5 O6 L5 v: f. R
SEND( ar, this, DPID_SERVERPLAYER );1 H i6 `2 U' ~( }
: B7 o' u+ m2 t/ g& C. L}! a! j5 f3 `7 S+ r+ ^: b6 h
void CDPClient::OnPartyAllowJoin( CAr & ar ): u: l. J& A. P; A% ]
{
2 W& v( j, V* E ar >> g_Party.m_bAllowEnter;
' ]( L9 f; E" U8 R}
4 C! m2 j: t }6 D5 y/ B1 j/ Z#endif //__PARTY_FIND/ W% p# ^, E% `$ L9 r9 e$ s
Code:
% q: k: a- G: E9 C#ifdef __PARTY_FIND4 ?$ E8 u" ^4 E) U/ G/ u
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;5 B& h3 W3 F( |. W/ H! ?
#endif
9 k: A7 P# a2 w/ O, T# \9 }+ ?9 _4 v& T( h [5 N" d( C0 P
party.cpp:! @& A0 ]# A. n- z: n. k
代码:
; O- A* J9 O" f+ B fCParty::CParty(), r! J ^+ B2 G. F
{
& Q$ R; P2 A* B* E% [ m_uPartyId = 0;4 ~7 _/ Z/ G G( Z) T" m
m_nSizeofMember = 0;
& g7 \) Q7 Y2 e+ B8 w" J$ k- ? memset( m_sParty, 0, sizeof(m_sParty) );
, Q5 w2 T" k1 D7 e5 f m_nLevel = 1;
+ k m: R! t1 n( G% Z- ?9 } m_nExp = m_nPoint = 0;
- C0 Y5 \: P- _) ~/ I [ m_nTroupsShareExp = m_nTroupeShareItem = 0;
" ^0 f+ M( g& |, f7 Y& Z m_nKindTroup = 0; // ????
% P0 b& O) i- i9 C8 F3 T m_nReferens = 0;/ Q, a/ _ n, r: e) M# m! W
m_nGetItemPlayerId = 0;
! ^2 x2 [! {" ^" H7 O( y#ifdef __PARTY_FIND' s- |8 [- e2 ^# ?
m_bAllowEnter = TRUE;, h2 Z& z1 a2 v# ?8 G
#endif //__PARTY_FIND) p C }7 t/ c; m) X' o$ t/ H
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
1 R# `( Q/ \: { {+ B' i- L8 ^# I; T6 e r9 }# y
m_nModeTime[i] = 0;
" s$ ^5 [5 s. h y1 ^. V }! l- ^& S/ {. ?$ T5 R' R
m_idDuelParty = 0;0 _4 }2 \+ j8 [9 \# V
#ifdef __WORLDSERVER
. n, y2 |4 y2 Q$ T) o m_dwWorldId = 0;& w- Y" A" x5 K* _
#endif // __WORLDSERVER
7 p1 M Z, X' O* B4 {+ H}! z7 s: g' u8 _' O+ |: ?" u
代码:$ k4 {. ^( J6 B% L
void CParty::InitParty()9 c9 f1 k0 w6 Q- X3 \- B% X
{" J- Z6 Q" s8 d' L0 A
m_uPartyId = 0;( y s2 l/ O3 \
m_nSizeofMember = 0;5 c0 j' A- }2 p
memset( m_sParty, 0, sizeof(m_sParty) );$ i4 n9 l% }% w$ a
m_nLevel = 1;
( k; d8 {8 @: k+ H# U m_nExp = m_nPoint = 0;- P( C% f& ?6 o4 q
m_nTroupsShareExp = m_nTroupeShareItem = 0;
6 n' S. H$ y2 S5 v4 \" R m_nKindTroup = 0; // ????7 U& |4 N" D9 P9 W. A1 p1 M- B6 o
m_nReferens = 0; . B" ~" t( i3 v" O
#ifdef __PARTY_FIND6 O- ?4 ~0 i8 z; m6 f7 o# `
m_bAllowEnter = TRUE;
( ~9 M. O3 H- ]- ]' j#endif //__PARTY_FIND
. Z9 n6 ], s) k0 P0 [# F* } for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
- U1 L2 j) Y9 N7 p+ [% C {
, y" G! R! Y2 N+ h3 B6 o( s" d* w m_aMember[i].m_uPlayerId = 0;: r* ~# [; Q Y; Z6 Y
m_aMember[i].m_tTime = CTime::GetCurrentTime();! U# ~1 K5 W. \' P$ @1 X T
m_aMember[i].m_bRemove = FALSE;
8 `9 A8 \* T$ j9 d2 d. j#if __VER < 11 // __SYS_PLAYER_DATA
% v9 R9 n; R: g8 Y m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
/ b" m; w- i, A4 p. A m_aMember[i].m_szName[0] = '\0';8 n$ D U% D. x; K9 l, R
#endif // __SYS_PLAYER_DATA2 Y( [- w' h- S& [4 F- _1 T
}
; _; U7 S$ Y" y* d3 ~6 u6 Y}
3 j9 I8 v$ R( A6 X2 ?代码:
: y8 v* c4 I) W2 T#ifdef __PARTY_FIND1 N, W" ^3 e. F% i& U- a T
CParty* CPartyMng::GetPartyFree(): I- }* Y2 r- ~( W
{4 j+ W, l4 Y* ^8 t( t
CParty* pParty, *pPartyTmp = NULL;3 K' f+ g) P D# H) Z
if( !m_2PartyPtr.begin()->second )# W$ C* z" m) X* X
return NULL;
8 I: U0 r6 `, h# e4 f' J BOOL bRan = FALSE;
$ o: e# g/ j; O% n DWORD dwRand = 0;
5 o* a4 y) v, B) J if( m_2PartyPtr.end()->first >= 1 )7 _" Z( Y) v B; u9 [& s
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );5 [5 I: Y) c% o: j
) q* {+ q' Y% ^, F3 g; j
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
9 ]7 M8 u9 z* g1 c! B { ~4 p7 e+ T: a" k
pParty = (CParty*)i->second;. H5 _8 d4 }# s* }, D$ \
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
2 a* l7 z l6 A+ C: U& J {
0 W6 ?; l- K$ D- v F& q8 u if( i->first > dwRand )
0 [ V1 B8 U* a5 ]5 ~ }) p return pParty;# y4 f$ j/ `1 b4 b! p2 q1 }
else' n/ \7 e M$ ?( B$ H, B& c
pPartyTmp = pParty;
% y2 S0 C5 p6 {/ Y4 K }
& B) Q& T3 B( q7 \% l$ N }
/ s9 T) u1 {, a X return pPartyTmp;5 g9 L8 s8 [& Z. F& I' y1 L
}
_; K, K; ]" v& |' R; [7 Y#endif //__PARTY_FIND- J# S' R1 T) m C' p4 U0 f
9 z9 N1 G" B! H# YDPSrvr.cpp:
) U5 u; ^/ {4 ^; p d1 W9 U5 J代码:
' w7 K+ p8 ?4 b% B8 q u( m# _#ifdef __PARTY_FIND
+ w2 J8 @/ k( _ B* E8 {' E7 Q/ ivoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )8 v8 n; C$ ^& J* U. ] V8 X3 I
{5 S, x5 T- O2 |3 x; M
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );: J Z, G1 D+ a! @
if( IsValidObj( pUser ) ), S" b$ L6 a6 h' K5 B; F
{
% u, z0 i( I' G* g* {1 p* _% N u_long idLeader, idParty;
1 V5 e: x) g$ r0 V; Q3 F" e' Y BOOL bAllow;& W# e; ?2 T3 w2 P
ar >> idLeader >> idParty >> bAllow;0 m+ F& p' Q2 P7 ?0 p q" x
if( idLeader != pUser->m_idPlayer )# P$ L# l* l" ^+ q
return;& ]* K' {. W; A: o0 I
CParty *pParty = g_PartyMng.GetParty( idParty );
! M( R9 _' h2 f1 D9 s* e: c- M7 L if( pParty && pParty->IsLeader( idLeader ) )% p) V$ J+ S4 X( K* h, r$ c
pParty->m_bAllowEnter = bAllow;0 J! E% K6 G( |# O6 a7 l2 r
else& d' j) C5 M( g/ l# {/ j5 y5 y8 b- x
return;
. b. |/ k3 T: p. Q& h3 W; I# T0 |5 M `7 e% l+ U8 c$ d
CUser *pMember;" N1 i. Y/ `) b5 X9 o3 O$ T
for( int i = 0; i < pParty->m_nSizeofMember; i++ )8 q. b* r( {. M/ M
{
! f8 f6 s1 K2 ^1 D1 _1 h4 G- n pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
1 r/ w+ M1 I2 Z+ O if( IsValidObj( (CObj*)pMember ) )1 k2 O0 h2 k7 `' L& ]# Q
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );0 g2 A) F5 j! V4 `# _, g
}
) X4 \/ s! `0 _; [3 V6 P, c2 z }: J) _- _" W9 a Z, C0 p
}
1 S/ [6 h# T, J- M* ]( U#endif //__PARTY_FIND
# ~ J+ d% Y. k- ^ o, i# ~5 C7 S4 y1 f8 P
代码:0 i7 l5 l# F( j6 {0 F) y2 S1 ^" e8 G
#ifdef __PARTY_FIND
" c. i: W; Y2 f2 T$ E# V$ Y+ M* g0 k ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );- I4 Z- @& l: z& V) C5 V2 O' P
#endif //__PARTY_FIND& F5 C, j) W9 p& p
G! P( T6 s) `+ E3 D, K1 o$ r
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize ) \' B' i+ b# h8 j) X* j4 C4 g4 f
{% H$ E8 o' }9 g
u_long uLeaderid, uMemberid;
' D6 X' A0 i, k4 e BOOL bTroup;9 b! o* R! J3 s; b2 w5 ^
ar >> uLeaderid >> uMemberid;/ v9 C% t& I' Q$ @
ar >> bTroup;+ A8 C' B& g/ t3 |8 T0 X- C
3 b5 B7 p0 H+ g& x/ H/ Z CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );% x) K: s0 z% P# J7 q6 I
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )+ i8 S5 s) D: b: q# C' u
#ifdef __PARTY_FIND, u* a6 X4 c% }7 h
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );9 K( H4 C- b/ g3 e
#else9 L# o7 E4 j: G) d+ C& X( L) ^
InviteParty( uLeaderid, uMemberid, bTroup );
% G' V, M9 N V. J. c; K. k1 B2 P#endif //__PARTY_FIND
7 X' ^: Y, r. p; x* ~% r9 X+ w- ?}6 b2 @3 e/ ~/ X q
e' `) U. p) o- W代码:' s3 o, w, h2 _& i% H
#ifdef __PARTY_FIND2 x3 f/ Z1 E; x, o; j% H; @& y, ~
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
# o; ^" F: u: [9 \#else
+ O* H- m* O% G1 fvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
( E* [, T3 g$ }#endif //__PARTY_FIND
6 y* ]% ?7 k ^% b{
) p r8 N4 H) b) V CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
- e1 U" h, l: ^6 U' L" o) k CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );) }. M4 D5 b3 }7 {
* }# s: S4 r' t/ _, z, G- s if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
- `3 Y, T& t! F5 d+ p {. a7 z/ t" ^7 ?- s* ]8 q
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )# K" x/ [+ p3 i+ Z
{
" M' [* S* Y& c: i/ S. y3 t/ Z: K6 L if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
5 e. R& r( n) y- e+ I/ J! ` {
7 l5 m9 z7 a( g Y. b pLeaderUser->AddText("没有足够的权限。");
" ]$ t) @8 r+ u4 Y pUser->AddText("没有足够的权限。");+ b8 ?# k# S+ s# `: l& G
return;4 D* }7 ~6 p, \* @3 ?' ~ D
}& W j/ u9 j7 H9 |3 E: j
}* c' s; Z6 Q/ T- J. {! E
// ???? ? ??? ?? ????.
- {" @4 n1 t i3 C0 Q. N z# p CWorld* pWorld = pUser->GetWorld();
, p/ M) G6 r' f: @ b if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
6 I8 S: m. Q$ o {
! a4 @) C- Y+ w7 l. H c) M" e+ L pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );: o( b" @( H+ ?
return;
2 ~, B# [+ F! Y% K3 l* `: q }6 @) }7 |7 f& y$ O+ d% W% H
#if __VER >= 11 // __GUILD_COMBAT_1TO1
3 V) V9 ]: h7 W- }, w9 d' x if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )" O- x4 H8 l6 |+ y. ^" H3 U3 Q9 n
{" t9 A- w) P t; @4 K! v2 Q+ z
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
3 C6 K( h8 ^6 u2 t3 v0 L( j return;
9 Z3 P5 p" c/ H9 H6 h p! j( s }
; U, ^) t' O( N#endif // __GUILD_COMBAT_1TO1
3 w6 D$ _* V* u
6 e) D8 O2 U5 A3 Q+ V- C#if __VER >= 8 // 8? ?? 061226 ma/ f; w5 c9 l6 C( w" b; y& h' T+ d: ?
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )- R: b/ @' Q- Q2 H4 n3 \6 \
{; e- E% \ z# O; ^) k9 w1 a4 h# K
return;
# q; `- H& j" o) `& I }) p. ?; a3 g. E3 S8 L7 T7 |
#endif // __VER >= 8 // 8? ?? 061226 ma7 [7 @# i0 R2 z' A, Y
, \) M& _3 D& |. J8 _
if( pLeaderUser->m_nDuel == 2 ), I: F% O% i0 ?/ W1 X9 r) I; }7 V
{
" h3 v4 z$ r( R$ @6 l1 h/ W, c5 i pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.( o0 Y5 Z8 _, B! }1 {8 J$ D2 R
}
, ?, n4 {( C _2 p1 Z1 i8 ^) _( | else% W3 c- `' V: v4 H' X
{
C8 X4 }" f* ]/ l: f5 ?0 y" g if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
! _8 a2 e) X0 T9 @: n7 t% h9 H {
9 g/ q- j1 R2 ^; T& [ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );7 P# Y4 l$ S& S4 j2 z. _0 P: t
}2 j8 \) [1 g0 w; S$ l" l/ E
else8 T$ \5 k% H& B( ^' K) q
{# O, b8 q! r( E0 O- e M! A
if( pUser->IsAttackMode() )
+ W# s; f: a6 [0 R! m( l pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
3 F, Z2 H' k7 h- U3 E else
m8 J3 l6 g. m3 L#ifdef __PARTY_FIND
7 P- A% f* M0 G' a0 N pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );! N' }1 j/ U' e2 B9 C* C9 z: y
#else4 c$ [2 J+ o% _/ L
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );) y' t: F5 L! ]+ q
#endif //__PARTY_FIND
/ q& r) O$ i+ Z+ U: p1 b }
* Q3 `- w# j$ \ }
. N9 v# z0 r( @# G- ~4 E, a, M# b }
t" ? T& M! I# s: C# j3 x; Z# w2 L9 p: g else
* v1 }% d- V9 `' q0 [+ J {
3 E' V2 E5 N5 h' C7 v! w# b1 G4 v if( IsValidObj( pLeaderUser ) )
+ Q K5 l# r$ m& [" c" w* ?6 `+ J" m pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
4 J: k6 ]! P! `" x% f( q }
5 e( \/ o* S) N" C$ b2 w6 K}) X( L; Y/ y) z7 k" M
; @* @4 W' V$ U6 U& T/ ]8 a- MUser.cpp:
1 f8 r( r7 ]9 |代码:
6 e% ]" a/ q8 j1 t8 L) V5 ?#ifdef __PARTY_FIND, R2 }' D p0 T% B5 F6 s; @, U
void CUser::AddPartyAllowJoin( BOOL bAllow )4 g( {) l9 B5 M
{+ V+ a5 g% r! q* e9 D3 S% a5 m& q: D
if( IsDelete() ) return;' D- u# w8 Z& a( }% h9 N: ]# R1 K. y7 `
: V& O" `1 i3 O9 {7 U. `
m_Snapshot.cb++;
" [: E# O8 H- t1 x m_Snapshot.ar << GetId();
/ m( F$ [( n* k3 ? m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;: j3 B( G) J8 K' f m% l0 V
m_Snapshot.ar << bAllow;
' p$ A& |" r1 E' R* m) X7 a+ K6 c}
3 u4 j" j+ C4 Y" \, [& t#endif //__PARTY_FIND$ R7 f9 m, t- j6 R
7 r" F: M/ S! A1 q
代码:/ k2 h: F- p" Y+ U: [7 w
#ifdef __PARTY_FIND( `7 I. S ^# H: `" e4 E* e8 V" i/ Z
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
7 Y( y2 g2 t9 C#else: h8 {+ B5 n/ L6 V. R% T. }
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
: @1 {/ W2 j2 r" D$ S+ C#endif //__PARTY_FIND
9 p& M6 k" G! \8 G{
; p( Q. ~* o. g9 k6 Y if( IsDelete() ) return;
! S4 g6 q6 ~* x. Y' k$ j ) J9 O. R; r$ K7 x, [2 D ?
m_Snapshot.cb++;' t* q/ a$ D' U# h* z
m_Snapshot.ar << GetId();: X8 H2 O, h" \- s% {$ H1 z
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
/ ~' e5 F L) M7 b( V( `% d m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();) F% d/ V1 Z) }" r* Y- B. q
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
9 }: M# Z2 y4 U3 k! U) \" e2 Y m_Snapshot.ar.WriteString( pLeader->m_szName );
" X3 K) O) e. h6 m# ` m_Snapshot.ar << bTroup
$ `3 Y% D! O# \#ifdef __PARTY_FIND+ X% L$ K, S1 O6 o, c7 b
<< bPartyFind
8 m0 v- \2 Y6 [5 Y, u2 }3 b#endif //__PARTY_FIND& B% k1 \, j3 w" X. D* U
; `9 Z/ p1 c9 S6 i- e- ]* r! W L( E
+ K4 |! Q0 y2 c ^/ X; R5 |0 q( o
}
9 V, A9 `/ @6 y J
' C9 W% M0 O* O$ m1 C3 eDPSrvr.h(公共范围PLS)
" \1 j) W# R* d代码:( [' ], K. Q/ B# U$ G
#ifdef __PARTY_FIND U8 J; J3 ~ \' R" K3 {, P
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );0 e5 B a5 U% @( K
#else
" Q4 o$ N4 ?: Z0 q( w, \+ A void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );! n* t: d, H, I- ^% G4 B
#endif //__PARTY_FIND
9 N/ L: A% {# a% S& J8 O$ [0 C+ n$ @, Q! ~5 f
代码:: _& ?* @2 k+ R/ e. l
#ifdef __PARTY_FIND( T3 v0 b- J/ w ?7 q
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );0 h) N) N9 o- E1 p/ b( Y
#endif //__PARTY_FIND
! \! i! m$ R ^/ F
1 H. w1 E) z' G: m/ EUser.h(以及):
0 U. @- Z5 O2 x( z3 t8 e代码:# H+ L7 Z% g- S' s3 V) u
#ifdef __PARTY_FIND
2 e5 @% L) }/ z) u+ a q: q% ? void AddPartyAllowJoin( BOOL bAllow );
, U0 r( \" C i9 _ E: t1 j void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
) q3 B& s6 [6 z$ F' P#else
' V# x& f3 m. C9 l" n void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
1 R6 N0 R. J( Y2 n8 }" w0 h#endif //__PARTY_FIND8 `" u2 m) ^2 ^* r5 j7 _
& A" k/ J0 Z Q! H
party.h:, }7 Z( B, C4 y1 r
代码:
9 h7 u G9 ~( o& }! S4 y' C* L* T, l# G#ifdef __PARTY_FIND
/ d1 F- `0 o0 }1 R, S" b" N5 w# Z( T BOOL m_bAllowEnter;
5 C! i# p( q0 D& K+ u# ]+ c) z#endif% E6 T' J. G6 J! O) |
' Z, t7 N$ X8 M1 F
代码:5 l4 V9 G& n8 _7 x/ ^
#ifdef __PARTY_FIND- x) ~ j" _( }
CParty* GetPartyFree();
2 B; @. y% {+ C1 u' R3 S#endif
/ l" D- L, p1 k
. |4 \" Q5 } s5 x. I% D9 yWndParty.cpp:- c3 Y: L" }7 }3 P) c/ d
OnChildNotify:6 P* A0 B' m- l' Z/ m
代码:6 y+ c# W a) x5 L, P9 t
#ifdef __PARTY_FIND
/ y# _5 j2 v1 y5 O: t& j8 ]; v else if( nID == WIDC_CHECK1 )
1 X) \2 X9 L3 w8 x1 j {5 ? i( I" N& F8 M$ T4 w" b9 y
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
! T' D6 L, h# P7 j, W% _2 E$ q/ ~8 r6 E {. C9 J* K. S/ z: _! ^4 N* e
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 ); C2 Z( t; J; H/ w( k5 u
g_Party.m_bAllowEnter = !chk->GetCheck();
5 m' X; @ W; h8 g+ I g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
; O$ s- [ d7 E9 O: m }
$ B& E0 w5 { I$ E1 G0 S }* m4 k% p5 Z7 v
#endif //__PARTY_FIND
. @0 y: W1 \% A1 _. t& O: ^- O# C( ~8 M4 {. H
代码:/ v; Q& G# n7 ^0 g, f+ j" g. E
OnDraw中: |) Y8 d/ Y+ F9 {# l+ N, v
代码:
5 W, }0 Y) S3 l1 W#ifdef __PARTY_FIND
: K. |* O+ l5 j' F, m CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );, P" x9 F/ z0 T5 U
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
0 w' `* u( v( B& k/ c2 W chk->EnableWindow( TRUE );
% J; R1 L( }1 r s5 D else
2 |1 V$ g/ Q O2 x; F: r2 m: C8 U7 [ chk->EnableWindow( FALSE );0 G( v* {' f+ `( i/ m
chk->SetCheck( !g_Party.m_bAllowEnter );
8 c' t6 ^# f9 c; j' R9 x* \" z#endif1 \- x9 ^/ L) ^( w5 G2 B& o
0 ]: K4 \/ h8 P4 ADPClient.h(public):3 \ b3 V* H9 {% @9 C
代码:
* Y Y; |8 K5 [2 ~" P0 g#ifdef __PARTY_FIND) a* G. r: R. i [" N6 n E
void OnPartyAllowJoin( CAr& ar );
9 c8 T, D: q0 ^' h void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );- Y, o+ B; S& d2 E
#endif //__PARTY_FIND
9 ?; D1 k: @4 L: I) Z& ^) c8 G- \' W5 X
, L z1 w' X9 P1 Z( I
WERS hinbekommt没有,请让赫克的权利。& f7 j' g: l* q l# ^4 @
不支持左右,所以难不...
7 s' b7 F7 K* P% n- z0 y5 C党k的Windows NT甚至编辑它自己。6 v T, R, @7 [: S0 A/ M% `
包也,因为我不erschreiben进一步如果我你的。
- m6 Z0 g2 K, W$ \3 }8 B由于缺少Quantité k n个代码是什么升工程前。9 ]0 _$ m. c# A: j. I, }$ ^) _
如果是这样的。请发表。
4 A" ^' ]! M9 v2 B4 q到目前为止,Pumbaaa
# J3 U/ ]2 o/ U: w
$ x$ {. m1 d1 g5 i* x: H - G4 B; F1 W! `- F( B7 E# {
MsgHdr.h
; o+ |: r" M, J2 j#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88633 s* P# \" }/ a, d' K R
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
# G% L5 \; X! \/ K
! Q4 B5 R0 r, O) M) O y/ V! M* `* W( n+ @' \
3 e0 M; ^' M4 R! \' w |
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