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对于那些谁需要它 - 谷歌缓存FTW。 :
M% z/ d+ v9 a如果我鼓掌纯粹是我复制错误时,D
0 U/ n# M2 S! Q积分当然Pumbaaa。2 R! F. k/ @, p6 s8 e# N( {
# O4 S7 Y, o( b1 g2 w7 r6 iFuncTextCmd.cpp:6 I7 |0 h/ S$ _9 F
5 G$ P$ L% n7 W5 i8 q7 ]+ G3 Z代码:5 n3 ~9 y8 Y! G8 x9 Q! |+ V3 n" e
#ifdef __PARTY_FIND
2 Y6 A4 R% [- c& L1 uBOOL TextCmd_getparty( CScanner& scanner )
5 F" I. l' T! ^. ]9 m6 u1 V{& j" u) a4 K0 b0 G m0 M
#ifdef __WORLDSERVER
$ H6 T' s' J. @% p CUser *pUser = (CUser*)scanner.dwValue;
* \; k" F' I8 T/ e" E6 O$ q if( pUser->m_idparty > 0 )- G5 U/ j* j: _! W! {% {9 S
{. `- c2 G( m6 F/ p& [
pUser->AddText( "你已经加入一个公会。" );
8 G) _9 n/ p- ^; u: u return TRUE;
' H+ V0 k) \; P! }" \ }8 ?: h# ^9 o8 v6 c3 ~
CParty *pParty;- E) u, {: c8 }/ F5 }. v" ?! @
pParty = g_PartyMng.GetPartyFree();
# P. R$ a r. {9 X2 A. a6 f if( pParty )
( l$ y$ }! x! j' k {9 Q8 t9 F7 G/ s) ^6 S2 k8 d& E2 a1 y
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
4 v( q+ Q% L* x }else( ]$ x) E2 W1 R
{9 @/ D( E5 G6 C8 c, l8 r
pUser->AddText( "抱歉,这里没有任何一个公会。" );% `3 X/ e, `. |8 r6 d: _1 ~
}" o& a* ?* `* Q+ N2 q* }
#endif/ r) \* `8 J$ Z2 Y- ~% f* S. Q
return TRUE;
& @% u% _; v* l}
! M' V0 H X6 _- M4 e* g1 I0 |#endif //__PARTY_FIND: X$ ^* T, c4 R- C
- Z$ ?3 \2 }& q3 }3 m! E
代码:
' ^6 N/ ?8 @$ V& K! \BOOL TextCmd_PartyInvite( CScanner& scanner ): m6 x2 F' e* y0 g) V" C3 b
{
# A, L L3 G; H/ y#ifdef __WORLDSERVER8 B+ J6 |" O% e( o/ b d- n" G
CUser* pUser = (CUser*)scanner.dwValue;
2 D' ?1 @- R/ f0 {; @5 H MoverProp* pMoverProp = NULL;# L4 j9 O. x0 C7 n* H, c
scanner.GetToken();
' l* G1 r5 g$ f7 s m! L#if __VER >= 11 // __SYS_PLAYER_DATA6 m" f* x# A/ A; u v2 m! o
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
H; L+ l/ I% b' ~; y#else // __SYS_PLAYER_DATA; ^6 F( ~' ^1 `8 m
u_long uidPlayer = prj.GetPlayerID( scanner.Token );8 Q' `' {( [1 A/ [2 B! v% ?# u
#endif // __SYS_PLAYER_DATA7 Q5 g6 d% C: n# ]
if( 0 < uidPlayer )8 W1 w i" C* T' D
{- T& f' l. i8 C, o5 H
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 2 i0 q$ f8 y% P6 O5 p4 u: C7 l
if( IsValidObj( pUser2 ) )
& W0 M, w* W4 Z, b" |8 v$ i#ifdef __PARTY_FIND
! j% I" G% U$ d, \# `0 R g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );3 J" E+ N, y1 `( \: B+ E1 Q8 ^
#else: O+ k/ [% q- D2 Q- o
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );, z* P6 G% h: V! w* m: L
#endif //__PARTY_FIND% q2 b1 ]- ~; K" T$ F
else- [0 t T$ e' M |5 |( a0 h9 U
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
6 r. B( j2 }2 K6 S/ W }
9 w6 v4 y: V, f$ [+ A$ \. H else- E* T8 ~0 ^. p( A
{% A! C3 ?2 ]& J# _. g$ Q
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
! k- q8 \; c# e }
) k$ N& o- H/ T" i. ]6 O#endif // __WORLDSERVER
: K- G7 f5 n2 W7 G* [( U3 E
9 o V8 @% T- \4 F' m9 o$ R return TRUE;
X4 }$ o% r/ B0 N) f}1 z2 g/ f$ h5 ?) x" A8 C
, n/ N& d6 S5 k- N
代码:
9 O+ ^& `) o t8 g: r#ifdef __PARTY_FIND' L7 V. ~" B1 O: b% H1 @
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )2 O# G* A. a7 _7 y1 P0 [5 s D
#endif //__PARTY_FIND
5 c7 ?. K7 t0 C3 o+ u, C, R1 qDPClient.cpp;) E9 q2 R8 t0 p, T0 m. ~4 D2 i
Code:! V# g8 [; b/ A! ?8 y/ s% l6 G
void CDPClient::OnPartyRequest( CAr & ar )/ \( ?3 h }9 u9 L% o' W+ ?
{
/ ^0 y0 L5 T- |8 {# F- T u_long uLeader, uMember;6 W7 ^7 \/ R8 C# v) E
$ K' w0 {6 _7 b! }
BOOL bTroup
y" t2 Q! T( @; X#ifdef __PARTY_FIND* X, ?' O7 F% n# w5 I7 w
, bPartyFind
! z. Q A% v: Z" v( ]) [' k' r#endif// __PARTY_FIND
! e! G! I; V( e/ t* ? ;
2 X+ }4 S- ] ~& ?( P# `8 v LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;" ~- T+ C- f( A( L& _( U3 c
BYTE byLeaderSex, byMemberSex;/ u5 @- k0 N- C1 K8 P2 t
char szLeaderName[MAX_PLAYER] = {0,};. O U. m ]% `8 r
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
, A' U+ [8 j" |- a+ i ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ ~+ w0 C5 @" u/ o; u
ar.ReadString( szLeaderName, MAX_PLAYER );% W6 S9 k' Z! t$ l9 ? N8 ~
ar >> bTroup8 ^/ f s" k( [3 e
#ifdef __PARTY_FIND
( v( f8 }6 u* \; S$ p >> bPartyFind
# b* L0 |3 }1 X w3 f) b( c#endif //__PARTY_FIND! r/ y8 f. h( g3 W) ]
;
) d- ?7 h0 R4 I7 F- `3 G/ D
- ], a4 ^- h0 n2 [4 o- `5 u/ R4 ` if( g_Option.m_bParty == FALSE )
0 g; `+ l+ E) K" p {/ C0 z3 ]0 c& c& I; ?
SendPartyMemberCancle( uLeader, uMember, 3 );4 o9 M2 a" _2 A
return;; |. [( K2 V8 t D9 c. ]
}3 G" j* [ n, Q8 G4 C
4 v: b3 M! ?5 q5 |/ k$ u#ifdef __S_SERVER_UNIFY
! ^& ~; ^7 u9 t% p9 V" j if( g_WndMng.m_bAllAction == FALSE )2 c* n" ~2 P7 k# Q) a& l! ?, e4 U7 c
return;( e, f; z5 w" T4 \
#endif // __S_SERVER_UNIFY
2 A' j: a8 `+ n4 N2 M6 n# O3 |6 ]5 t
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );' p7 U; k; a' u
9 [8 G' n$ x9 M( Q
if( pWndBaseBuf )/ @ _# ]0 m+ W3 h' U
{
6 p4 V6 V. p4 n$ t) x& M- [: D SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
7 d" w# d5 }8 z, _4 D9 Y return;
& W- S' O" x" E6 G0 v% e8 I# V, l }+ W3 d7 D2 @& R
#ifdef __PARTY_FIND' R- ?5 u2 A' p6 s9 _
if( bPartyFind )
5 u4 d1 {: y8 t3 L1 {; } {" G4 _3 o7 w$ p* H- ]. l& L
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
% Z- b% |- g2 d& i" J" x }else4 y. P% A% v/ x( I# Q$ Z
{4 C# [7 b* s, ]& B* p' a, L& H
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
# o" D3 `& o ?) T- _% l" v g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. `* ~* o) n% ]+ g" v8 V g_WndMng.m_pWndPartyConfirm->Initialize();
: V2 |! w0 N4 f) {5 D8 M- ]3 S ^- h% s7 u }
$ R0 B# a* ~+ T- z+ A#else
! A) S7 E* y7 v: g g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;& V+ R" U6 c5 r; |7 t
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
% a: j) X) L" G8 g" L' M6 b g_WndMng.m_pWndPartyConfirm->Initialize();
& R' e. j9 M# F& N' e2 j& q, K: R#endif //__PARTY_FIND* s) Y# C1 B5 R( N; `7 {8 O0 e
}, m& w% q o/ x
9 K5 N/ q9 N$ x4 U' ^5 o代码:+ I& k7 A; j( f: n# y: S
#ifdef __PARTY_FIND6 P1 J% L1 Z) \
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
2 D/ W( K% x1 ?/ ]' m" N' B3 A& R{
( ^) X) {# ~1 E BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );. b c. x4 ]1 O/ D
ar << idLeader << idParty << bAllow;
+ ~$ w1 @4 O+ t) J SEND( ar, this, DPID_SERVERPLAYER );0 V( o* H8 s# x$ G6 r% ~
2 I: W3 J, `$ X}* O- W& S1 V+ j+ p8 t
void CDPClient::OnPartyAllowJoin( CAr & ar )
7 T) X& Z# p2 b6 G) r3 M{
9 A t6 v) D! x. i" g5 k9 C" b. Q6 c Y ar >> g_Party.m_bAllowEnter;
! K+ V+ u5 Y/ o* c6 l- f5 q; A}
6 D' o t8 ], g; N#endif //__PARTY_FIND p9 y$ h. j4 c( B) J$ F& @
Code:/ Y, R, ^, C5 R6 s( A
#ifdef __PARTY_FIND
7 |( k, z# o( [! x case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
1 K# m( F7 Y4 R4 [#endif
$ h2 d" y7 ~! J
/ x5 a, X+ B2 o; I7 u; j' h0 tparty.cpp:5 c6 n7 p. ?6 Q& F1 o6 r! S
代码:
5 I% e% X7 \- D0 U3 ~# I3 dCParty::CParty()
! t0 }. b4 P( |2 ~2 i4 w+ z- ?{3 e/ R2 r# P( _4 |( |( d
m_uPartyId = 0; I# t- _: L. ^* l
m_nSizeofMember = 0;8 z# d+ t" e+ W: X
memset( m_sParty, 0, sizeof(m_sParty) );) H0 `# v. Y2 Y t
m_nLevel = 1;
) H( b. }( P; V! g9 v+ E# K m_nExp = m_nPoint = 0;
" G5 B+ c' S+ V5 _- z L m_nTroupsShareExp = m_nTroupeShareItem = 0;
y" E1 E4 Q0 S6 C2 [" S4 B m_nKindTroup = 0; // ????( V: u0 ?) n7 _5 W; {, ?, w
m_nReferens = 0;
+ w5 ^, L; w, _* m m_nGetItemPlayerId = 0;
$ f7 q# r' I% Y, Z#ifdef __PARTY_FIND
8 M- h( G" k* M: y) ? m_bAllowEnter = TRUE;1 L# n8 N1 \' f P {
#endif //__PARTY_FIND7 w3 V$ w% J l* s; I2 R
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
/ P1 f( c6 C! ]7 {1 L6 [" K5 C {
+ O- Q( x, H5 p# y: O m_nModeTime[i] = 0;
2 s3 L4 W: _6 ]( M5 t }: c- V) x1 |* n
m_idDuelParty = 0;
/ A4 z6 G4 g1 c( y#ifdef __WORLDSERVER
( {3 i0 s O, m8 f2 Q! X3 ` m_dwWorldId = 0;! k/ k- s: v$ A0 z- _
#endif // __WORLDSERVER
% f: j5 q# m8 V, `1 |5 F}
% u# j* [2 x! F. k' L代码:
6 d( |& p4 ?' f- B) F. fvoid CParty::InitParty()( |# o0 R8 W( w$ q5 c, H; E
{4 u7 K9 ?8 U4 F7 ]8 e
m_uPartyId = 0;1 s/ a. O+ N7 m+ S$ G! E7 f" a
m_nSizeofMember = 0;7 v0 C. `- d+ X' u, Y
memset( m_sParty, 0, sizeof(m_sParty) );/ M" @: _1 e6 c5 u
m_nLevel = 1;
& S( K# n* R$ ]! T m_nExp = m_nPoint = 0;
8 w3 |% t/ p/ \, O9 C m_nTroupsShareExp = m_nTroupeShareItem = 0;4 {9 S& ^5 p: ~' o
m_nKindTroup = 0; // ????
6 ?0 z4 `0 @. ` m_nReferens = 0;
0 Q; D7 m+ _& m! }/ T' A; S) L* O3 N#ifdef __PARTY_FIND2 u/ U) b! A/ o+ d3 h
m_bAllowEnter = TRUE;
3 s, h: p4 W& \% v' }#endif //__PARTY_FIND; E0 l# l, s8 `7 M8 @2 u6 O
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
' d. Q3 w* O w o {
. l6 D4 ^1 X5 g2 ^) o- u' l5 A% T m_aMember[i].m_uPlayerId = 0;+ B' h" p; N6 D+ x% n
m_aMember[i].m_tTime = CTime::GetCurrentTime();2 y3 C$ K, T; ?, G2 I# e+ r
m_aMember[i].m_bRemove = FALSE;
9 t% a5 f+ ]/ G8 m" {#if __VER < 11 // __SYS_PLAYER_DATA/ v4 W! s$ j1 j Y% u' F6 N
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;% a) E$ z$ B) N
m_aMember[i].m_szName[0] = '\0';
& X3 ]: S3 \( Z2 l#endif // __SYS_PLAYER_DATA$ Q3 H; N$ E: ~8 `' O6 P) K) ~
}7 F7 u$ v: B3 z; P. ~) f/ Y
}, p) \! V6 W; I. [8 G$ u
代码:, R/ Y( o v+ V3 O' \& m
#ifdef __PARTY_FIND
/ v" A% |3 q6 t4 U' p( hCParty* CPartyMng::GetPartyFree()
% n7 D5 h7 V. k: _2 g5 p# o6 E{' w( o& s' T& [! s
CParty* pParty, *pPartyTmp = NULL;
, |' }/ \; e' z9 v, A2 n if( !m_2PartyPtr.begin()->second ). `& @- C/ b, u+ E$ R$ @+ Q
return NULL;
5 H# g- {) ?9 L# M- i! e/ ?5 c3 c BOOL bRan = FALSE;0 K; E; `/ W. ? [+ |
DWORD dwRand = 0;
+ G x0 B( _* [6 I# c, S if( m_2PartyPtr.end()->first >= 1 )+ O" i2 M& o! B" o2 @6 q
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
# o) Y- p0 C- E* X. O
0 s q$ n0 a. n9 s/ s3 S for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )$ ] P2 N8 a5 a$ d% k7 n
{
$ K- q! S6 t Z% n/ |% l8 `# j1 V pParty = (CParty*)i->second;
3 C4 R( O2 k. n5 {' \4 D/ { if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )2 {# s0 H3 O; k8 A
{) _6 Y; i- K+ k- C. Y% z
if( i->first > dwRand ), i' i o( T, o# h3 B
return pParty;+ k; A" {/ h3 s7 {1 B
else
7 |6 f3 ^5 O/ Z$ w+ o6 z pPartyTmp = pParty;1 b W: K7 p) Q' J' Q( r) J3 L+ l4 N
}4 T0 F: |8 b6 y% ^8 q
}
% W' i3 Q, u( t! p: w, L; A& R& U return pPartyTmp;; }0 e' D9 ?$ k
}
% y7 L( T2 R2 c6 W8 ?4 o#endif //__PARTY_FIND! Y$ ]# W1 V5 ~# C, @
0 G0 s: i d. @8 \& t7 ]2 ?+ A# ?# S
DPSrvr.cpp:6 v1 s/ w \7 ]% V& F
代码:% T# M, {: t: k6 T2 ~1 G3 A
#ifdef __PARTY_FIND
) b1 u0 K( ~8 W! \* t8 N/ lvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )3 n3 C6 {. p) B& W5 n$ L
{
1 W* ]3 ^- ^2 P CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
: M6 t; A' y8 |# l/ s% H if( IsValidObj( pUser ) )& @2 Q) ]6 N+ S; O, K+ I2 P
{/ H5 Q1 [4 Q8 c9 l0 E
u_long idLeader, idParty;( o8 [5 b/ r& |" q2 N% N4 u
BOOL bAllow;! m7 Y `( J8 }! J7 k C
ar >> idLeader >> idParty >> bAllow;8 j% d4 M& \* I7 ]5 J7 z) J$ Z/ T8 W
if( idLeader != pUser->m_idPlayer )0 f! P% q7 {# s w" m" `
return;
8 Y- d3 A% ~$ C X CParty *pParty = g_PartyMng.GetParty( idParty );9 {; j9 {2 ~* R
if( pParty && pParty->IsLeader( idLeader ) )
! i7 I( V! m, S. v7 n8 G. T pParty->m_bAllowEnter = bAllow;
p6 ?1 P6 I* P else& Q4 L1 _3 p+ f
return;4 `" B- k2 m3 t
) C3 Z6 T Z/ Q& ?' j2 T/ }, y2 `
CUser *pMember;
* L F( h: Q; B1 A: W for( int i = 0; i < pParty->m_nSizeofMember; i++ )
2 x8 C2 {: Q. V; g. x: @0 { {
/ `1 f* V+ W6 x) @6 {% ^ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
( i' E& M0 t8 M2 g if( IsValidObj( (CObj*)pMember ) )
" `6 C1 L7 p* n pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
$ u$ [& N9 ?& B5 p; }6 N- g }
- c! K% Q" j9 q( X }! i% y/ c4 e# P$ d( G
}% O! F: K( F, k$ ^9 @ c3 |
#endif //__PARTY_FIND
/ @/ t; Z T0 f; K# A, o: O2 \
: ~0 o& q" o9 b" Z* B代码:
# Y# h5 i* w0 ~: s/ Q; ]#ifdef __PARTY_FIND
1 [& I' h- T4 ?# F) ?3 H8 x2 W8 B ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );! ]8 g; a9 K6 m
#endif //__PARTY_FIND
! K+ @! ~ g- I s# h9 u2 b. T8 u5 A' ^
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )+ G( G3 H+ J4 V% W$ m5 k
{! {/ Q! d: ~7 w: S: ~5 i1 I) y) t
u_long uLeaderid, uMemberid;/ ]9 Z( T$ F5 [% t1 W# ?
BOOL bTroup;; [! r, }+ _3 v
ar >> uLeaderid >> uMemberid;
, T4 n3 U" R/ x {7 V ar >> bTroup;: T+ U( D* @: b% d
2 J7 C4 A$ v1 f |2 U0 o' V
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
, N, E( @% V2 t+ C3 n5 p if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid ); t5 s. n' U% H# y+ G
#ifdef __PARTY_FIND, B9 a. L% p3 N' H: }/ o) G
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
, s [ d3 K' j; G1 y#else
+ z* ?$ m- d9 c InviteParty( uLeaderid, uMemberid, bTroup );
; T8 y" ?8 P7 C( H5 u6 C$ t#endif //__PARTY_FIND
4 F; H; w+ b& x0 O% ^7 `}
" X* ~: S0 {7 [& j, V: d2 m Z3 N' E& Y# o* n. d. C" e& u& s
代码:
4 Z+ ]3 P1 s: I Q& C8 E6 }# c9 h#ifdef __PARTY_FIND( |, n1 e8 K+ h9 k1 ]
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ); D9 N4 \' L$ @. ]) n0 S
#else8 D Q2 k2 P8 ^# A
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
' f7 {* R$ {! R' i! y#endif //__PARTY_FIND
' `. I" G: c7 Y& `{
$ o( O3 K9 U+ u7 o( f' f CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
, R( J( n2 L% {! {3 h: { CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
! z) A* p6 C+ k$ L" _9 ? ! @( c. P& i- B" I! y. W
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
% i# }# X" C" s% ~* M! \4 U {
, M' P( |% K- V8 b$ E8 a$ k" Q if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )" x$ m% \: c# `! r0 J. l
{3 R8 u% U( g+ I
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )0 I# x) w( e. ]$ K$ D
{
' c- m- Z9 G6 R+ A5 _7 i+ c pLeaderUser->AddText("没有足够的权限。");
! A+ o; U9 j, y: o5 b4 a1 U" c: Z- H+ Z pUser->AddText("没有足够的权限。");
/ j9 u" [" d0 ? return;
+ ?1 e! \8 x' C. G' l }
4 u7 } Y. A& G+ w }9 Y+ a8 e2 h; l9 J$ X4 G2 ~
// ???? ? ??? ?? ????., G$ ?$ k/ ^! ]) y4 A8 l6 G
CWorld* pWorld = pUser->GetWorld();. W$ w3 y6 G: ^7 t9 Z
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )8 @3 x0 d- u1 @6 I; |% |% [
{
" \+ v8 v9 M( k- [9 l2 w& Z7 ? pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );2 @, F/ g$ Y; c) w* y9 j6 A
return;& n3 }7 O1 N* [3 u8 p! H4 j
}
0 y- f1 d, `; I& T B#if __VER >= 11 // __GUILD_COMBAT_1TO1" v' i& H, L3 W$ p8 w3 ^! f4 D
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
, P- N8 \; J" r H/ v# s/ v0 H {
4 v$ M) `( [% n! f' o, J pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
5 J/ O% v( N3 @& K* A, Y+ E return;7 \* u1 \/ \5 x+ D8 \6 f7 V
}
$ F; Y: C) e. l! f; X; r; J! r#endif // __GUILD_COMBAT_1TO1. C; c; N8 Z9 f4 y4 f
# J1 [& ], \, J. `" e0 o
#if __VER >= 8 // 8? ?? 061226 ma6 w, T% w; `, E* `, j' `
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
0 Z$ o# ^3 t g" h5 o {7 N; l. V- G$ c3 C; O! v9 n
return;
( d8 f: e+ E* D9 b4 b5 ] }; T: P4 G f0 c) h8 e5 L& f
#endif // __VER >= 8 // 8? ?? 061226 ma
6 Y6 C: w" g) V
4 _: ?' f2 U1 [7 D" g3 V, d if( pLeaderUser->m_nDuel == 2 )
b/ k0 ]5 C+ J6 _- Y) b" L { % ~4 u/ J3 b8 n% V& ]& Q. A
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
% A$ W( z& ^( y8 P/ x) b3 ], C5 H }
2 {# y. q' S* y% H% g, N else: m" e; O) J |% w
{- v- d' r1 [. w5 v) Y! B7 W
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
2 t" x6 N6 z+ x& b; x; K {) H. x+ x) ~" D
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );7 Z0 m6 L4 Q5 D$ j. G
}
& X$ b/ s. x4 ?2 C else% |8 V2 f/ ]( I+ R3 w; k
{- J% J* p/ d' A! A8 e3 P
if( pUser->IsAttackMode() )
" ~: |6 ~9 {% I% I/ y; I0 g pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );9 d' G* H6 l6 {% A& T( M
else8 w: c' y4 a' Q8 G# d2 d
#ifdef __PARTY_FIND3 Y) n5 r+ v: Z, {8 p' _0 V( P0 l
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind ); L# }: K- P5 C! ?7 w
#else
z6 M6 S0 m, r; H! L pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );9 n7 G$ S/ d2 ]( B' L" B
#endif //__PARTY_FIND5 R8 ~. y& `1 l, h$ W! t
}
0 `6 I+ i! a1 r% k' t! D }
" ?" E/ X R! d( R- e8 h+ ~ }
% t( T- v, N6 j5 i* G; e, A4 x else# N/ C C' y" @* E" X8 P
{
- x1 S3 f6 `7 l- N/ z if( IsValidObj( pLeaderUser ) )
' r3 a. n- ?% _$ i% ^# k" |8 W9 o pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );- u! a2 Q0 r+ {- O! x, C, l. \" c
}
2 ]+ `; J1 y3 v4 L1 u. `8 n}
& J0 D8 x2 N& T& V5 ]3 f: r9 R# A4 ^5 m* `5 N5 L
User.cpp:
* ^5 Y$ R0 D G+ x" ]. A# s* {代码:; H2 ?0 \1 @9 I4 Y. Q" ?4 Y
#ifdef __PARTY_FIND
# e T' W+ _4 f- {. M5 }void CUser::AddPartyAllowJoin( BOOL bAllow )
6 p' S: q& q6 f4 H{4 j6 A- W# X- E( b0 \3 R; x& H9 M( n& q
if( IsDelete() ) return;4 \# y/ d" R4 ]: w" ]$ q
0 m* r" z) ?/ t5 I1 }/ O
m_Snapshot.cb++;! m2 E/ W/ V$ a. Q$ n$ `
m_Snapshot.ar << GetId();
8 ` \- a1 M! ?2 ?# _ m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;/ b1 _7 R( \6 S4 I
m_Snapshot.ar << bAllow;
9 A; t9 G0 `- R+ \}/ ~( M9 _! ^% C& _; {# {% m1 ~! m8 ~
#endif //__PARTY_FIND
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6 X. Y e- x/ ^4 V! n代码:, k/ A1 v3 J2 B# Z& G- c0 C* @" A
#ifdef __PARTY_FIND
# C6 C8 w& w1 a$ F5 dvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
& d7 X$ O: I3 [# u#else. O: B( m j! H V& T+ {
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
7 r+ v! o/ P6 ]% o#endif //__PARTY_FIND7 @" F* ~$ G- i6 M# a" L) |! H$ h
{; { R# N: R% T
if( IsDelete() ) return;
5 Q9 s6 K' X2 R2 ~/ z' y 8 t9 R, i' x: b3 M
m_Snapshot.cb++;3 a- J/ ?) I9 v- x3 ?" ~8 j
m_Snapshot.ar << GetId();
, F A2 e+ N6 M3 M/ z m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
) R/ W# Y8 l; R0 H0 w4 s. [7 ~3 M' z m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
4 e+ j u, e! x m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
$ G7 B: L7 H) A, ^* J m_Snapshot.ar.WriteString( pLeader->m_szName );% ]- ^, O! d% q8 r; F. X
m_Snapshot.ar << bTroup" B6 h" E- U) V0 [5 k' H
#ifdef __PARTY_FIND
* B6 @! P. Z, Q# B$ L2 u: c) Q << bPartyFind! o) c8 L7 E1 C' v, [
#endif //__PARTY_FIND; G& g- l/ F0 g9 p
;7 R4 m( Q; f0 K
9 D N& M5 O" d# Z, q. c
}
7 [7 M7 T& {' G& B$ Z1 u; z) `7 k
, W+ Z# p+ C4 n' e4 z% M$ a, ]DPSrvr.h(公共范围PLS)
- y; `: W3 _7 l: e5 W# L代码:/ l$ W0 @5 J* U$ w5 L& e8 {
#ifdef __PARTY_FIND! G- p; r, _, c5 }! X
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );6 K9 d: x+ ^6 n: D3 @
#else
# |; ?0 H, c: c } void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );# s: H- _! q. i! L( J* x' a5 l
#endif //__PARTY_FIND
# x( f+ N* i% Y0 U
& q. s) W9 x: o+ P代码:! b) \2 d9 I. i2 L. J
#ifdef __PARTY_FIND0 }& a, W: P* Q* `7 U+ N! Y5 R
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
3 a, r' L2 M! s#endif //__PARTY_FIND
* f; I7 X: d9 Z; S2 F2 }9 n
, \$ ^6 j' R. l/ ]1 OUser.h(以及):) s% M! q- D) m1 n6 |/ f
代码:
3 K$ b( u4 M6 T L4 T# M#ifdef __PARTY_FIND% G7 p( ^8 C5 m: O
void AddPartyAllowJoin( BOOL bAllow );- k& O) h/ B; v8 ]3 z6 ?& l' J
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
5 D8 I4 H1 G# m# @" `) v- s#else
7 O/ z& R; B- C( u; e void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
$ T0 A% `2 Y9 j/ a7 |4 c H- `#endif //__PARTY_FIND4 r) Q: V% W& S7 j h
, P- ?* x6 j/ f' W, b: _5 S, ~party.h:3 ^% o* q$ G A) S6 V7 B# C
代码:3 w" u. Q+ p6 l1 E) K3 Z
#ifdef __PARTY_FIND
# _9 T4 [/ n; N; r BOOL m_bAllowEnter;% G9 }# A( I E a
#endif' i( L1 \8 l% L- |( w% z( F- m
; E9 Y2 L4 [* ?* b0 ?. i3 W, m代码:
4 u! q: y8 C. d#ifdef __PARTY_FIND
9 V. x6 C5 o- U' f CParty* GetPartyFree();7 o% J3 A. N- \. j- ]6 d. V
#endif
" h) g. S2 c( M# r0 S
1 _, ?0 j$ G- n0 G7 X1 ?" }WndParty.cpp:1 H' R& I" e- @7 |9 E- \
OnChildNotify:
) ` Q8 _& F0 X6 H5 C- i代码:* ]( \% C9 T; Y+ M2 H6 G$ K
#ifdef __PARTY_FIND
2 k- m$ I) n& Q; I! V" R else if( nID == WIDC_CHECK1 )
# a3 {" e9 |* K0 X: i6 O3 R {- b9 W8 e+ h( x1 N v
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )5 V, V u5 G4 i" L
{
i @9 K; Z! h/ D+ ]2 ] CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
& p7 m# ^& U4 k, L# e8 [ g_Party.m_bAllowEnter = !chk->GetCheck();
# Z( k+ p6 @$ u$ N- Q$ F* X$ K g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 `. s1 }/ u+ y, U1 p }
2 Y# T' B W8 d* }) V# D; ~% {0 _ }" `+ e5 D" V1 F* J: j8 p
#endif //__PARTY_FIND) S$ ~+ i9 v- B
# |2 I8 {" E& k
代码:
' D- c8 M' v$ A* c2 MOnDraw中:
. e6 A4 C" r' l7 f0 d/ J" b代码:; u# `' {3 G' w' ~7 x( G h8 v
#ifdef __PARTY_FIND
: t$ H6 m; n1 q& |; ?; _6 l6 e CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );, n% n+ {3 f C* [
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
3 `) H# Q0 H9 w9 D( t chk->EnableWindow( TRUE );
: l: j; h# a6 m% M' G else: l, C5 M. f/ q4 H3 q
chk->EnableWindow( FALSE );
# G( [: u2 n' }. T" J' L E, j* j chk->SetCheck( !g_Party.m_bAllowEnter );6 u4 c3 ~# J# N4 B1 _
#endif9 g1 {& [, x7 l' R6 a
' m& s6 d( u) u' t3 ^0 W& dDPClient.h(public):
* {6 V5 M3 b) N( }+ X$ F6 v! N& @2 W代码:
, s- i$ `5 l0 _% q) H#ifdef __PARTY_FIND
0 p# }# X$ K, t1 }* n& f- u void OnPartyAllowJoin( CAr& ar );1 |' q6 Q8 @3 W
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
! ?% B" b1 B8 S5 ?#endif //__PARTY_FIND
# \2 F& H; \+ E) i/ n! h
+ V8 g; t0 `6 x2 \* r2 `0 a7 P2 @# I6 k- x3 P& T! v, ?( s
WERS hinbekommt没有,请让赫克的权利。
) ^# E4 Z+ _0 L P不支持左右,所以难不...
' |) E9 g% o" X1 L党k的Windows NT甚至编辑它自己。/ G7 \6 F5 B& C$ p3 C0 F/ v! p7 J2 [
包也,因为我不erschreiben进一步如果我你的。6 v/ |9 @* `# g2 w8 L
由于缺少Quantité k n个代码是什么升工程前。- w0 K0 c% r [( K
如果是这样的。请发表。
; ]% b1 a& l% {0 n; b% s: }到目前为止,Pumbaaa
( O* { L) A& O% a# _7 l
8 S9 d) J3 Z8 I7 e2 T, w" ~- i
2 r. u4 Z/ x5 u ~3 PMsgHdr.h: }# |5 b/ d% ]& ^' Y
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
) x P% { F. e* U: _& p#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243. |6 w! ~. _# i6 ]& E! W
0 Z: {9 E, v2 E; o. O' s9 |/ I
! W$ J8 } E7 y. e7 s! W. c4 P
* l8 @, F, E* G |
|