|
|
对于那些谁需要它 - 谷歌缓存FTW。 :
$ I* K i, q( q. A1 R2 s如果我鼓掌纯粹是我复制错误时,D! k' V- Z! e9 D/ [. I0 g. v5 {
积分当然Pumbaaa。
+ Y" [3 [; T t. D$ o4 N( F6 f1 h8 q3 j) H
FuncTextCmd.cpp:
o! \ v& z6 ?
! K- M2 j0 z$ s% N" ^. _代码:
& o' v5 |# Y7 q" _% ^7 S/ x#ifdef __PARTY_FIND$ X, F$ Z( O( N) {, M5 h3 Z% S+ m
BOOL TextCmd_getparty( CScanner& scanner )
9 V+ [; R" i' K1 ?+ A9 m% s: W{
3 I& `1 l! p( q/ D: O/ ]#ifdef __WORLDSERVER# i6 Z! f% O: A- y, t8 I: _" r
CUser *pUser = (CUser*)scanner.dwValue;5 x! y6 H8 K" b+ B: Y0 s
if( pUser->m_idparty > 0 )
" |+ S" B/ Y1 A. N4 U8 e; ]% } {: S; Q* M* Q( k5 {! ?
pUser->AddText( "你已经加入一个公会。" );) H* X, c: W1 f. u
return TRUE;
) Y) r6 _8 L* h/ H1 J }; q4 |, D- B' b9 e
CParty *pParty;, {8 t5 Q8 P4 D: z0 f# N p
pParty = g_PartyMng.GetPartyFree();
4 C* z# c% H+ P/ r if( pParty )
" `: t+ S& J5 \2 ?7 s' m {
; ]* Y) @5 p! i5 L9 C g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );$ n. u ]! F6 p9 z$ `
}else. n0 S' t) q1 U7 A, r* C
{
/ M- r% t, P* ~ x1 |% | \. C pUser->AddText( "抱歉,这里没有任何一个公会。" );6 F, Z& L9 |% e# n$ S7 O) A+ h7 T
}
A& n1 z/ w0 O2 M7 K6 Q#endif$ a3 V0 U$ ?( l) u
return TRUE;
# @4 l+ d0 \) i! J3 G8 ^}% G1 _6 H; ^; D
#endif //__PARTY_FIND2 m6 O! \3 h* }; D) |# X
2 w& x# W, Z- l4 a% a6 c6 ^$ I7 Y. T
代码:2 _$ b4 s: `4 X% P
BOOL TextCmd_PartyInvite( CScanner& scanner )
. o' ~. ^* J5 t' J- }; ^{6 A* L! e" p0 W- Y% q6 w$ I
#ifdef __WORLDSERVER8 P8 ~2 E, n ~- f' V+ p; ]
CUser* pUser = (CUser*)scanner.dwValue; e' T9 b+ W4 E& s9 N
MoverProp* pMoverProp = NULL;
" f% N* Y/ N/ E' T, \( M; w scanner.GetToken();
+ N3 C" h2 X% D2 @! [#if __VER >= 11 // __SYS_PLAYER_DATA# P4 @& M( L6 s! t. z; W7 `
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
" u* {3 U7 y: I( e: t#else // __SYS_PLAYER_DATA! d5 L; N2 v% S! i6 {( \! R; w2 [
u_long uidPlayer = prj.GetPlayerID( scanner.Token );+ R, U) e; n f, C% Z3 f9 ^
#endif // __SYS_PLAYER_DATA
# h' b1 w) P/ y if( 0 < uidPlayer )
8 h% i* a' k- r9 H5 u7 e$ ` {4 x; F6 L" V& ?9 P- V. y7 D
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
. S% ?% r: i! }$ u' c( A' [ if( IsValidObj( pUser2 ) )- |% t) @: k+ g; d4 }
#ifdef __PARTY_FIND
2 l3 C8 B3 q. L8 c0 n g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );5 g ?3 F- Q# j |
#else
, B* B1 w- e2 u, d g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
* k5 T+ S3 m& k#endif //__PARTY_FIND, F/ O Z, P: ?" q' D/ A; w
else
3 [; T% }5 t2 f! M pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );& g3 r- Y; V) R8 _- P S5 T: n* n
}
/ ?5 r4 z3 g. u: X: r* q) o6 V7 ` else( R: v g$ f- d6 K7 N
{
# a; h! b( I1 S! O. @ ~' N" V pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );/ O$ m S3 h, k `5 \. v
}; Z& A4 [7 b; {. M( g2 \5 Y% o! Q! P
#endif // __WORLDSERVER
' b% w, n; J+ v s" N
# f m' p( t- n2 t- ]) E return TRUE;: K1 O: u) {$ L4 b& X' P* }. A
}# K+ t& {9 G6 w% u' F; C: F% y
5 A8 N' H8 | ~; X1 k
代码:% J8 W6 q) z& J; {* U8 I9 f' `
#ifdef __PARTY_FIND A$ f- J; h# L* F) N9 { p4 B
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )7 E9 y9 X9 A, r: ~; {
#endif //__PARTY_FIND
& F* Q$ a4 J' s% {" G% V" O) qDPClient.cpp;
# }: X z6 R# Z* f) p) ~8 f/ l/ lCode:
/ o! {% {* V/ K# Rvoid CDPClient::OnPartyRequest( CAr & ar )7 I' P" k# m) B* l8 ? i0 B4 y
{8 Z' L: ]3 ^1 y' T
u_long uLeader, uMember;
4 x. ^- P* p3 z- b8 ~1 Z- W
) j# {/ r- C4 i7 ` BOOL bTroup
1 J$ c2 e' y$ r, u, @; Z( M#ifdef __PARTY_FIND. n& S4 p* {1 f, ^
, bPartyFind
+ m# Z" @8 @* A0 ]#endif// __PARTY_FIND/ `' o) d' x' \" t4 T. P
;# {3 `8 a7 g7 ]4 C" F9 w Y6 r
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
5 U* p4 S1 E9 e* @* G d BYTE byLeaderSex, byMemberSex;
P$ w0 [& P, `* v2 u char szLeaderName[MAX_PLAYER] = {0,};5 J6 ]: C! I& z5 A% H; R: {3 l
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;$ n' i0 x2 R+ e1 {3 r, s
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;6 c6 {$ Y: \' H1 W
ar.ReadString( szLeaderName, MAX_PLAYER );9 B9 K+ H& l$ s; a* W& R
ar >> bTroup
2 V' p. m* ~- X#ifdef __PARTY_FIND$ U2 r) K) H2 x( y" p3 C; b
>> bPartyFind
6 x/ C0 p% v, Y2 m" ?6 _/ C( `5 P3 a#endif //__PARTY_FIND5 s; a2 v3 Q/ H+ J( F# D; {; l
;" Y5 G# K4 t+ z8 S/ W2 H/ U" }
9 ?8 \4 q) R- o$ N ]4 K
if( g_Option.m_bParty == FALSE )
& A9 P) N+ I2 `* ^6 Q$ d {
% D, w0 O; Z0 E% s+ h0 ~# R SendPartyMemberCancle( uLeader, uMember, 3 );
' m% v D8 v5 }' }4 } return;1 q1 A, I& z l
}, @/ g: t* ?/ O5 l5 x$ g! i$ Y! P
9 I: b! Q3 }7 R! l0 H* Y1 r
#ifdef __S_SERVER_UNIFY
+ e4 @$ T, f- w8 k& v; J4 W if( g_WndMng.m_bAllAction == FALSE )
# ^8 l! p, ?( F/ t return;, }! K, J* ~; x! m* V' | k
#endif // __S_SERVER_UNIFY/ T, g9 ~% p0 Z: \2 I' e8 R: b
. O- _- b w" [& S
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
5 j2 W! T/ l. h$ H/ O . _/ b. n" @0 K: M% L$ M) W+ o
if( pWndBaseBuf )
: w: ]; M' ?" c- j {, b: L4 x9 P: h; d9 j0 h
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
5 v! G% V& n, q) E1 F+ f$ b return;% l7 o/ ^$ W' J2 g. }6 B
}3 ^+ p: L! D2 \1 b
#ifdef __PARTY_FIND9 z+ Y8 w3 x$ A0 e' P8 `/ i
if( bPartyFind )' \$ E( y ]$ p/ X V( Y* @
{
% P1 K# s0 l; ] SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );# H6 @& ^- Z6 O+ \" w7 K: U' d4 V. X2 u
}else
M2 v O' d9 ] {
% v: z, Q3 P7 ~ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
7 A# Z s. V* X6 d/ `$ Q g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );$ a/ N' b8 p+ B
g_WndMng.m_pWndPartyConfirm->Initialize();
! Y" i" w- U8 L; ?3 h8 z }6 v6 }" z. W/ h. Q8 b* H" n
#else
* |5 x( r: z& J g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
- G) k6 Q! o7 y9 l, d g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* r) Z, l( t1 T! S' U0 I0 y g_WndMng.m_pWndPartyConfirm->Initialize();
" [8 a1 u5 Q; P' w. A4 r2 `#endif //__PARTY_FIND
4 t2 B! z. L2 w6 U" E# j" S}% P( B; d# R* k- o
8 n/ z" O6 N- `) P0 E# T1 w! m代码:
% t7 g. C+ f3 h, i( d2 j#ifdef __PARTY_FIND+ o: `# Y5 u* l4 p" _
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
( h2 v+ `" F/ i( \* M- |{) l4 ]3 n4 p( F4 ^! V
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
+ h3 d% s# v6 k. u8 Z; s% L" R ar << idLeader << idParty << bAllow;
# X/ f/ U: m- ^% i SEND( ar, this, DPID_SERVERPLAYER );
- n0 |/ O, Q! B* M3 [0 K& b. k' ]
( M7 j. f0 J( M. R) q3 \* f}# O7 v0 s1 a% [' Y
void CDPClient::OnPartyAllowJoin( CAr & ar )6 a. Y/ P) i+ \6 x& x, r) w
{
/ L$ U' |2 B& T+ E9 I0 }7 A* m; u ar >> g_Party.m_bAllowEnter; k5 f" J5 k7 {) h
}
@, I L6 g2 N+ Y#endif //__PARTY_FIND& t8 Y O, u u- ^5 i0 l( o2 S" P& m% k
Code:
( y3 \% q \, A: S0 S# p2 [#ifdef __PARTY_FIND5 v2 b3 l8 Y& z3 ?2 R
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;8 z6 }5 K) U/ h( N' S% M6 p2 K( k3 i
#endif$ p4 a8 Y5 i$ k7 }' i
& }% l) t' ?1 q/ F$ [$ m
party.cpp: G5 E6 Z' Z+ _) G6 o: J6 ^
代码:: i( w% H( P6 j' p+ U8 B
CParty::CParty()
! e6 a1 M& w5 h- g{
3 D3 K4 Z' P! L, M3 d9 d- ~0 g m_uPartyId = 0;
( U6 k1 |/ @# ` m_nSizeofMember = 0;+ Z: U4 W" I' M, U( I: h
memset( m_sParty, 0, sizeof(m_sParty) );
; |( r0 w" r! E/ S/ y! h" r9 a m_nLevel = 1;, I; C$ z. f8 t* K+ g# r1 r; c
m_nExp = m_nPoint = 0;% Z5 M4 X5 o& @# `1 f/ m
m_nTroupsShareExp = m_nTroupeShareItem = 0;
% D T4 O M! `# t9 p$ q5 N% ^; n0 J m_nKindTroup = 0; // ????1 i1 A9 y8 _3 s
m_nReferens = 0;3 U$ `+ o E. o
m_nGetItemPlayerId = 0;
- d; P& T6 S' a' a#ifdef __PARTY_FIND. h2 n6 Y. N. h& t
m_bAllowEnter = TRUE;
9 N& b, C5 C) `' Q1 q3 k; A* a: m#endif //__PARTY_FIND* _' @8 p( z3 ?5 D, N) o1 @( R2 w1 ?$ B
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )+ ]6 `9 }2 u, l
{6 d, u' `& f& \6 `% }" s
m_nModeTime[i] = 0;
; q7 J, q( t0 t) `& v }
* Q* j; j7 h1 C( e! d m_idDuelParty = 0;
" Q; Z5 `0 h/ D( n! z#ifdef __WORLDSERVER
: t7 `* l$ z: p' }/ d6 g m_dwWorldId = 0;
* O) _) v# l* R/ v! E' Y8 X6 k7 E#endif // __WORLDSERVER( q9 V s5 O8 {5 Y5 N
}: j9 z' \: C9 [: ^8 F( Z2 ?' E
代码:
! p7 \) W& O* y& O$ y. S! bvoid CParty::InitParty()- q1 G6 n s# W8 [5 }) W
{
; ~3 F; `6 c3 c( k6 A m_uPartyId = 0;
# W' D3 V) u2 ~$ G0 @ m_nSizeofMember = 0;
. I! {9 q6 t5 [+ G! Q memset( m_sParty, 0, sizeof(m_sParty) );) s# T( P. B% z
m_nLevel = 1;
; {# W. @" \3 r" m m_nExp = m_nPoint = 0;! e6 a9 |# ]: ^6 k7 A
m_nTroupsShareExp = m_nTroupeShareItem = 0;
! y8 z! y' b. x$ ~! T m_nKindTroup = 0; // ????
J3 R) t$ X# k, L0 P5 L; n m_nReferens = 0; , _7 A, ?3 c# J N5 K( m! P2 n
#ifdef __PARTY_FIND% L& {; `' K: a& n% l; |0 U7 e8 I
m_bAllowEnter = TRUE;2 o' B2 Z7 Y& O% m
#endif //__PARTY_FIND
" B6 R7 L: z" h% U# `$ X* k for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )7 l R3 X* Z9 _1 _
{
+ N+ d& k" u# Z6 P( ]3 E5 ` m_aMember[i].m_uPlayerId = 0;
% `9 Z( P; t5 J m_aMember[i].m_tTime = CTime::GetCurrentTime();
% V) V4 W( u1 S# I+ D1 U g m_aMember[i].m_bRemove = FALSE;
, x9 M$ J. L- s: B9 j& V8 n#if __VER < 11 // __SYS_PLAYER_DATA
( C+ p; v* z3 n; M) e( D m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
- D/ f; P* t* X2 [; g( e m_aMember[i].m_szName[0] = '\0';
( s7 i% d$ [5 l4 F#endif // __SYS_PLAYER_DATA8 N$ {+ D, m/ e! H( S) e3 \. q
}
+ W" A5 t; h9 w" f: O" |% D$ C}
7 e5 i6 r( v' ~- n# w! g4 D7 {# C代码:
1 ?4 c" [# `) w: s$ z2 w N. M#ifdef __PARTY_FIND
4 ^! I3 @& `- F$ H4 t) ~2 WCParty* CPartyMng::GetPartyFree()
* Y3 C9 z6 h5 H U" h; v4 Y{, Q3 d) G" ^8 O6 n' C+ Z' u! T
CParty* pParty, *pPartyTmp = NULL;3 c( x8 J+ h1 J$ M+ F$ y: ?3 h$ d6 V
if( !m_2PartyPtr.begin()->second )
$ t2 k2 F: u6 Z% T return NULL;$ ?/ x$ \& d$ r) H( Y& v9 g$ U
BOOL bRan = FALSE;
/ E% d" G& G2 h, r; M& x/ t/ m DWORD dwRand = 0;) i# K" d) z; ]+ T+ e6 Z8 }
if( m_2PartyPtr.end()->first >= 1 )
' j% Q0 o& h9 C5 K& P' R% X. R DWORD dwRand = xRandom( m_2PartyPtr.end()->first );+ b1 [7 Z3 j; W1 R! Z
$ A+ w/ w2 k ~
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ): f- v7 [/ a Z0 t& j. }+ l- b
{
0 A; `5 x+ B: V& P$ i; O pParty = (CParty*)i->second;6 S' _3 A9 D- L
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )* x" A- h% y* A
{% p0 u- u8 A1 d2 d
if( i->first > dwRand )
" F0 i$ _1 }+ P8 V" K- l return pParty;
% D! D3 {) o. T8 s else! `6 r- ^- h' e) s, k$ d, [- h
pPartyTmp = pParty;* V' O; v1 {( {& e5 q9 r, L
}
* x" J; a8 n* x5 s6 O }
5 C; Q( ?. `# j2 f4 o4 Q return pPartyTmp;( M, `+ `$ q$ k
}8 B. h N; m- W& W% {' |: Q( |
#endif //__PARTY_FIND
) c' a/ l" X+ N# Y
0 I+ c! A% j- L( o# |8 F% N$ V9 k2 fDPSrvr.cpp: U% F) J B- E
代码:8 w- W7 m+ e/ j$ q* @
#ifdef __PARTY_FIND
+ k- z! o/ g8 P. W+ e, cvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )$ x# s5 ?1 G4 q: H+ V, G2 ~0 G; [
{* o1 \) x# y, s
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
8 R" \$ {3 L3 j& [, F if( IsValidObj( pUser ) )
) S( T! w, E/ h9 o% O {
0 r# ]4 }6 \7 K+ @ u_long idLeader, idParty;
. b& d) p: ^7 i5 k, B! |" | BOOL bAllow;
e' Y% l X8 @( k$ C+ ] I ar >> idLeader >> idParty >> bAllow;7 i9 w2 C# R: x( N0 R% V3 _9 `
if( idLeader != pUser->m_idPlayer )) v3 z% Y) w6 Y1 b; a
return;
' ?! F! _8 o6 f8 m* a CParty *pParty = g_PartyMng.GetParty( idParty );/ F) p( i4 b! }2 K
if( pParty && pParty->IsLeader( idLeader ) ). H7 l5 c: o h! [
pParty->m_bAllowEnter = bAllow;
& M! _2 i6 R1 _9 [ else
+ U ~' c% r% q$ y" S return;1 Y2 H& j; R4 l( M& v
& d8 |: }' K- {1 h
CUser *pMember;
9 Q3 c, y3 x7 a+ Y6 J& A for( int i = 0; i < pParty->m_nSizeofMember; i++ )
3 B6 Z; ]' M' M" Y {, p& Y9 Q# v' ~. @
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
: [# \5 o' ?# x I9 J8 { if( IsValidObj( (CObj*)pMember ) )
7 n9 _ W5 m) F, U* M pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );1 ?1 z# j/ R. B1 \4 ]- M. p
}
" e+ R* J# D( g }0 V/ y8 u6 R5 Z+ ]9 _! [
}# K) |# `6 ?/ O% Z3 L) t
#endif //__PARTY_FIND
; y7 z! t. X; s @5 T- G0 z8 C/ Q$ [
代码:- o+ e! D; ^" t5 a
#ifdef __PARTY_FIND
: W0 h, C( u5 I% j$ Z ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );1 d! x" E. n1 {# Q7 S- |8 A5 u) s
#endif //__PARTY_FIND
5 S2 Q: C3 P0 v W3 d
- V( H' a& x" J- Z' s* z$ L. evoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )' Z, V1 k3 s _3 E8 G$ M# y/ B
{
) s, R# g# [, I% s u_long uLeaderid, uMemberid;. P( q0 ^4 i, m7 @* s5 R
BOOL bTroup;
3 E7 K* z9 q9 R% y ar >> uLeaderid >> uMemberid;
! i0 R: o9 X- m" `! Y1 M ar >> bTroup;
% M4 m+ p& ^, X, h4 ] X% D9 f6 U3 _& A* A. ^; v! e6 [% m
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );# R/ Z- ~/ X8 r$ d
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid ), X% M0 I, v/ J+ X( q
#ifdef __PARTY_FIND
1 q7 O B) _' i8 S, z5 h" R InviteParty( uLeaderid, uMemberid, bTroup, FALSE );( J$ _0 [8 I3 P; I
#else
* O: ?4 u% X- Y InviteParty( uLeaderid, uMemberid, bTroup );: E$ \: P- y0 `" N0 E4 e
#endif //__PARTY_FIND6 A+ b+ x7 t! j5 k' C+ s M0 h# f: C
}/ V/ {( y( B+ b3 i# c
3 u, I$ e" [# t* {' r5 w% n代码:9 k' [# t5 u% m+ h. Y, R: W
#ifdef __PARTY_FIND- w: E, P0 F6 m3 W& y6 A
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )& e. o) F5 j. h4 p
#else
4 V9 V6 v" g. Y/ `void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
2 o+ x8 L- Z# r4 N& U! H#endif //__PARTY_FIND: P6 C8 x1 m0 ?
{1 u* d3 ?2 `& ]- |# q
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
- y$ ~! \' [ U CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );" m) K% a7 l( |8 [/ a# [
* g+ n% b$ q( O9 U' L if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )6 G- G I, i% ^$ {) B6 g: R/ N
{
$ Q# }" u. t/ v# U. b+ c if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )8 X( b; D3 p% l) T- I0 c8 ~
{+ }7 j$ I- L0 s A. A% J Q
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
2 W% H1 A! D) {% H4 O, U1 w {
1 o0 A6 l W' P3 c( a# O pLeaderUser->AddText("没有足够的权限。");& o9 w' C; Y% {5 E8 o8 K
pUser->AddText("没有足够的权限。");* g2 n' s% l; v$ l k# a- o
return;
* b5 ^) Y) _3 d2 n+ E" S }# }5 A" z+ H1 E8 C9 m
}
! q- Y, i7 I- E // ???? ? ??? ?? ????.
% @9 q2 C. f9 n e/ @$ o9 n% H CWorld* pWorld = pUser->GetWorld();
* K7 m+ @# N$ t5 t if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )( y. h9 }2 f: g0 y$ f
{
4 I( ?" d1 q; ?& V+ U4 a pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );3 ~/ F! P( |, ?+ s/ I9 u, @
return;
d( b1 Z% B- _4 g2 n* X4 } }+ C9 K$ y6 T: f* J, Q; ?
#if __VER >= 11 // __GUILD_COMBAT_1TO15 T. ~1 `% n- n% v% A) a- C
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
6 M q% M& e3 T) v3 x+ } {
2 x2 Z; m9 _9 g s! Y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. e9 e7 M( U1 A/ S. B return;% Y( [ P7 g5 G; O- v. T0 @1 x
}2 }" P" ?. T: y' b
#endif // __GUILD_COMBAT_1TO1
0 b; M, R; C. n( s1 c0 h7 |0 l) @4 k8 j
#if __VER >= 8 // 8? ?? 061226 ma
0 F. n9 v+ V7 U if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )' M/ `! F0 D: z0 I4 a6 {! a0 C5 y
{9 `7 p4 G# U% ~8 \1 N3 v0 l n" D
return;
- M2 A3 w) |+ H }
: e% W) w7 i' x. r0 C' U#endif // __VER >= 8 // 8? ?? 061226 ma: d! }( G: c3 u `
; F0 ]; u( [9 [9 w if( pLeaderUser->m_nDuel == 2 )9 F1 \( ^) K& m/ _
{
h) N7 r f1 s i+ t. T+ x7 N pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.6 O! k4 @/ \: m- K H5 o: i: z
} 9 R3 p+ c0 ~% [+ h% _: e) e
else; {% U0 A$ V* s7 N. A) F: R: y, f
{
4 ` z( J2 I5 y _ if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???4 q, y/ S2 Z( I! J9 o7 H. o
{6 |* k' T; q2 J2 T/ @2 b, B w
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
9 {* ~0 F2 f: Y$ E! [ }5 a+ G ]4 C8 y8 D
else! V. D" u9 i! Y+ C5 L3 X; K
{
- F/ }# F0 M6 m, | if( pUser->IsAttackMode() )
2 S# ?- G) A( Y4 V( f' F8 c# |; J/ m5 Q Y pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
% x" q2 m3 R- ~ else
8 _" B, U2 ]# ^' V6 C#ifdef __PARTY_FIND3 P; [* d& E- i. R
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );, w( r; c& D$ v6 ?2 @0 c
#else; ~& ^* p: b- t1 V3 s# y3 |
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
% M0 L. {7 I* w1 T$ t#endif //__PARTY_FIND1 x6 ^" c0 K. c+ e0 C& s0 } {9 y
}: [2 W9 G5 i c! H& J% M
}3 c- o* d: p8 z& F
}5 ?- H' o4 {( U1 X) r5 ~
else
) o0 t0 r, H# M9 Z- [ {! N9 d+ Q, H5 X9 s1 D
if( IsValidObj( pLeaderUser ) )& D1 t& J' _1 |
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
; z1 t5 N1 |( _1 f3 r1 e. d }
% U& ^' M7 L: b# J3 R4 j}- C% ~- B: O5 s5 p. o/ y3 t9 k
! r# M, _$ `) q- j( i* A& b; f* jUser.cpp:$ h; r1 o }' t# M) n4 k
代码:3 Z. \+ j `8 h. j# q. i
#ifdef __PARTY_FIND6 S& x) [3 O, `
void CUser::AddPartyAllowJoin( BOOL bAllow )# M A& w. ^4 w% o' s! k. P h
{
5 a9 V, {7 G/ H, K! n& [ if( IsDelete() ) return;$ Z! j6 {+ L6 g X" m5 {7 ], P
5 J/ w. X4 k/ n) X
m_Snapshot.cb++;
0 j$ O8 R; D. J7 v; D' { |% @ m_Snapshot.ar << GetId();
4 l( L0 l, }& S7 W" l m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;! v, o, c5 }4 m! r0 b9 f. ?$ v- c
m_Snapshot.ar << bAllow;
* G6 Y$ e, r Q4 K- Q. f}; j9 ]7 r6 A# p) U; ?
#endif //__PARTY_FIND
2 J) q6 I0 D2 `) ]# |5 D
- d/ y+ Z$ ]% v2 y6 I2 b代码:
7 D" o" e* Y" ~* W4 } w) P# Y4 x# @#ifdef __PARTY_FIND
( x' J. Y( V2 b' Y1 E0 |void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )2 D) C9 Q4 i+ w5 [* y4 a
#else( C; C- G: p! j6 K+ z
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
6 e0 \5 O' [/ q E( {7 K#endif //__PARTY_FIND+ b* y' E! o1 ~+ @; ~1 P) ?
{& c5 k4 o9 r' u# W* ^$ @
if( IsDelete() ) return;! {% R; e7 F2 g; K
& |. x' X" P3 _8 i! c: _$ D. T
m_Snapshot.cb++;
( X) G, f8 S' H. t/ a; C m_Snapshot.ar << GetId();
! W) I k1 t1 W: }, z m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;6 C {) ]. R$ c; c' E5 }
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();) V& C% O' Y" K8 m% ~) D3 s
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();3 b1 V8 d% I5 j. @
m_Snapshot.ar.WriteString( pLeader->m_szName );
" s, s# V& o9 G4 v+ p0 ^0 r m_Snapshot.ar << bTroup
! y/ c8 t& i: V$ [" v#ifdef __PARTY_FIND
; c, t+ K" V! T- ?) ]6 I" q% B; u << bPartyFind
3 g! b2 c w4 I#endif //__PARTY_FIND& i7 I' j, P+ ~* e- j$ R! G$ k
;
^: v4 j/ M- X6 r" J
* W: H& K: w7 h}- Z6 r( b$ T: I9 {6 M/ b; j
6 [. [6 Q7 b6 x3 w+ H
DPSrvr.h(公共范围PLS)5 u# G: i$ R# Y! u. ?7 d
代码:& |- Y( F. y6 U! Z% V! q e
#ifdef __PARTY_FIND
" t' ^! z) t* N y5 h% M; l6 ` void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
, @0 D" n' Q+ N/ m* }#else6 U9 f* _6 y+ l
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );8 a6 c8 N' j0 X: w3 L$ F( V
#endif //__PARTY_FIND( ]+ C9 r, B, h: G' B
( t; Z8 u" C6 x' I代码:8 E6 g8 K/ b2 z9 {0 a
#ifdef __PARTY_FIND- E _" [& r( R1 L
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );& o; W' k; F+ k# \- R
#endif //__PARTY_FIND
4 z: a* J* k% J7 Z- O1 |/ N" L9 K: c
User.h(以及):
( R s1 V; F1 X2 g! y+ u代码:0 M) G# E% y. \ }; s7 _7 J+ J
#ifdef __PARTY_FIND
6 @9 v9 W9 r2 E1 C9 ? void AddPartyAllowJoin( BOOL bAllow );
/ f1 O' O3 s, ^# J& o* u' q void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
8 V3 q+ Q+ o X8 z0 k7 @#else$ m9 K4 b f0 K- O5 T1 f! D! n! ]
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );' a& o M! q3 G* }4 V/ f* i
#endif //__PARTY_FIND- a+ n& a8 I0 c6 Q. q w; ^2 l
" p, F$ d; t9 U$ @( a1 d8 ^
party.h:- g. b5 @- m. O1 c* w; O! Y" _
代码:
+ @6 J; l/ l9 ~#ifdef __PARTY_FIND
9 N5 t7 l7 s) }8 A! d1 ] BOOL m_bAllowEnter;: J5 o9 @, g2 Y
#endif# ?0 S; K' k0 o8 ?- R, a
8 R' z9 \. m9 [- W代码:
5 a! z9 J3 |7 |) q- `1 d" @$ _( y#ifdef __PARTY_FIND Z3 [. F2 B$ |+ u9 T; d" I
CParty* GetPartyFree();/ t5 Y( F7 x, H" x
#endif
* \& ~! G% g: D( s1 ~: n+ u4 S3 z) d+ ^( X' `7 \" t0 x) c" ~
WndParty.cpp: B. e7 f1 ]% q4 @
OnChildNotify:
1 n! C$ B6 N# S, F0 d5 K代码:
: n+ V/ t9 g( Q) o3 Y3 M' L#ifdef __PARTY_FIND
t+ A, _5 U' a+ x% g: E else if( nID == WIDC_CHECK1 )/ b8 S# ?/ W# S: e
{
6 A1 X3 q( Y8 [: S if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 l8 s( S: \( P6 ?0 B {* Z) q" n6 G/ A( j! {; n7 Y8 V
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
^% S7 j- L$ x5 ?' [7 F5 O( { g_Party.m_bAllowEnter = !chk->GetCheck(); h* T6 o V- a' |
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
; {7 Y3 d9 s& g# G/ P" X }9 l8 l* t2 b" e2 M S# S( \
}* A& W9 O6 _! B' b- }
#endif //__PARTY_FIND
# a1 B" d7 _0 V2 \
0 O# K8 x: U- ?6 r1 e0 P+ F代码:7 C6 r0 r8 r4 h' r
OnDraw中:% R9 U& }2 ]# g3 q# H6 ?. @
代码:# k: [0 U7 O6 J' S
#ifdef __PARTY_FIND( I( @* E8 f7 T, w' x$ i
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );9 s0 s7 q. ]+ J3 z6 n+ z) R
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, m& W; \. C& F1 T' r( l chk->EnableWindow( TRUE );( e% m/ k( l B) U/ h Q; {
else
0 X" |0 f4 C) c+ h' y( s2 A' D3 A5 |# O chk->EnableWindow( FALSE );# X: u/ O- S8 w+ b7 D: ^3 f
chk->SetCheck( !g_Party.m_bAllowEnter );( ?% A) R g' z6 ^, ]
#endif& I0 H3 k2 A' V0 m( D
: o6 |! M# E* s/ V; ^- C" |DPClient.h(public):6 [1 \$ s7 _2 |
代码:
" t) O& W6 ^! Y# a#ifdef __PARTY_FIND7 r1 ]: L' R, f& h8 T, a7 o
void OnPartyAllowJoin( CAr& ar );
" w& p( [! o) d+ p2 y& r4 T void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
6 ]4 |! F+ q4 f& T8 t- \#endif //__PARTY_FIND9 B4 s5 @2 D1 o7 ]. ` T
! X- v" E$ A2 c
. K! j3 I( C& ?, E. q: _WERS hinbekommt没有,请让赫克的权利。7 x, @( I* h) i
不支持左右,所以难不...% d/ _* E k# C! j I
党k的Windows NT甚至编辑它自己。. p a. x: a$ ^7 y4 l& I
包也,因为我不erschreiben进一步如果我你的。 `4 o+ ^) q u7 Y4 |8 y: ~
由于缺少Quantité k n个代码是什么升工程前。
+ \4 L1 H# l5 j! h3 _8 Q如果是这样的。请发表。
5 Q2 m6 H* I2 l7 ]6 B' _7 q到目前为止,Pumbaaa% X9 ^; t/ n7 H7 O2 m% g7 Z
" f; `* d! _2 [5 [! R! h- A" S8 Y; f. S! E
( i1 S) P5 U& y; I2 e( I& AMsgHdr.h' L* q+ K8 A, k" m K1 e
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
$ r2 ]9 L( ?9 A& z+ I3 o* A$ Z8 S# ?#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
3 }$ P: n3 v' W% i/ `# X4 T3 v! L5 B; i2 G# D7 {
9 J2 ], [ R$ e
, X! A4 t# L4 V) C# S3 ^9 B
|
|