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对于那些谁需要它 - 谷歌缓存FTW。 :3 O0 Z7 f1 G+ ^* T4 h
如果我鼓掌纯粹是我复制错误时,D
$ i. }4 I& j& y4 k8 J4 A积分当然Pumbaaa。
& w4 x/ U3 j9 `8 H- Q
, b0 e5 Q$ t1 u3 J kFuncTextCmd.cpp:
- }0 ?8 J0 y& \8 c9 t" }6 l6 y) l v5 m4 ]+ h! T: F
代码:+ d) H- ~% ~: e" E6 H5 w
#ifdef __PARTY_FIND; X) c0 ^3 _/ W4 j0 {( \) @& {3 R
BOOL TextCmd_getparty( CScanner& scanner )
5 o) y2 R$ o. Z{! @; x* i. _: S" B" y
#ifdef __WORLDSERVER
# R8 W3 i( v: g) @- W+ d" o# i CUser *pUser = (CUser*)scanner.dwValue;
; g j/ G, s* [+ X+ D if( pUser->m_idparty > 0 )
! d3 u2 ~% C, ~6 y( M5 }) U4 q& \ {
+ y* z3 n6 l: P( } pUser->AddText( "你已经加入一个公会。" );
# p2 A4 V9 L' d4 B g" N return TRUE;: _4 b2 W; V$ j+ S, _, s( G
}
, M6 a/ x( B) p1 {2 c CParty *pParty;
9 P: _0 ^" I0 |2 P pParty = g_PartyMng.GetPartyFree();
+ V9 H% U1 q1 K if( pParty )) J( m) p! F' x! C4 V
{
# k; k% j" e- x- }5 L g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
`' b& q3 ] k9 o. q }else7 [2 }) \7 X3 O6 F+ p m6 X# ?
{6 o) i! D( Z( C" R5 D
pUser->AddText( "抱歉,这里没有任何一个公会。" );/ @( u }8 c* y5 \5 h& \
}
; p$ M) ]3 f+ R b K, t4 ?4 s6 q; x3 G#endif, Y9 G; V; V2 w% U
return TRUE;3 [3 L7 @% \5 N! L* h
}
+ p8 _0 p/ d; U" m+ M#endif //__PARTY_FIND
: ]5 S% |& A6 ]. z
9 V9 [) B- a1 c# ~3 N代码:
: T) c$ V( T' ?; }# `BOOL TextCmd_PartyInvite( CScanner& scanner )
0 A7 l' \) V4 _' `{3 t- U" h6 b( I/ p) b. n
#ifdef __WORLDSERVER
8 P/ I! ?$ L: o4 x( f CUser* pUser = (CUser*)scanner.dwValue;
$ b) l: q: |+ A% J* P9 b" i MoverProp* pMoverProp = NULL;
+ G# i. f8 n8 W scanner.GetToken();
' `6 Q1 _2 ]. j) h#if __VER >= 11 // __SYS_PLAYER_DATA2 K! \$ @* \- q4 ^6 A/ O
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
3 P8 \7 m- ?! V3 k. v6 o#else // __SYS_PLAYER_DATA
; i% x5 y; [! Z' k0 o5 L4 t u_long uidPlayer = prj.GetPlayerID( scanner.Token );& t' n+ ]( E1 q f0 S; S' V/ G
#endif // __SYS_PLAYER_DATA+ v; E0 S* z8 ~; r0 Z
if( 0 < uidPlayer )3 e6 |5 p, n0 O
{
: m( B" S0 w' ]. c CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
$ u `$ F/ H/ h$ c' e if( IsValidObj( pUser2 ) )& s1 v, {6 i' n/ d
#ifdef __PARTY_FIND1 i( d% u" f2 C' r8 r4 L
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
4 j( ~, O9 w; B8 K! B Q( a* ]#else: Y6 k( H/ O. z7 _. l
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );5 i" {3 U. Q3 a( W8 b {
#endif //__PARTY_FIND+ _2 s- c% h# J0 w
else4 i5 Y! w0 X+ B8 [
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
: ^, {% e3 U* O: a, `6 {1 t }
1 v' p7 U X* W) t/ s) a/ P else( T% f' {- g) v8 S- S
{5 G2 N9 I2 `6 N: u4 n
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );( W* ?7 Z+ N6 I; R. i( ^
}
6 j5 s% @+ T( s# A _1 s/ S#endif // __WORLDSERVER
9 o4 x' J1 k4 @5 Z- o! Z; b
6 \: h! W4 R# v0 }$ n* ?( q return TRUE;% f H% V7 a1 R; _: u
}! F7 R. G( ~. i7 g/ H
( Y: Q8 s& D7 C C! H4 P$ q$ Q. l, Z代码:
( g; }* c* H: Y2 v" r$ I#ifdef __PARTY_FIND4 d& x, G, j) y+ e q. d+ J7 ~% K% u& X8 u
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
2 C1 }% ^+ E' n/ E% i#endif //__PARTY_FIND
, e/ g' N! K; B' H: ^DPClient.cpp; l5 N$ d- }5 K: q7 F+ [# u, F
Code:. T5 w; T2 W( A# T9 j
void CDPClient::OnPartyRequest( CAr & ar )* }' h1 E3 ]; B0 ~( Z
{2 M& `, V4 Y6 ^7 y# F( L8 ]
u_long uLeader, uMember;5 |- u' ]( \- Y* f# `4 [4 W
+ X8 X5 j& b$ O | BOOL bTroup0 h+ G* z( X; m) i* u
#ifdef __PARTY_FIND
) a) v" S ^1 H* b , bPartyFind" j* J+ L0 U, s* \" t
#endif// __PARTY_FIND. J9 z( B) U: H
;/ {/ w# ~: E5 T
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;0 p+ Q! x0 ~: t4 m* A
BYTE byLeaderSex, byMemberSex;
" B! q/ ^5 c7 @. _ char szLeaderName[MAX_PLAYER] = {0,};
) v( L" y. `3 F; o8 f ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;% N/ b/ G& J$ d2 B+ M" T# D
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
4 B# r" q F- s0 U2 r ar.ReadString( szLeaderName, MAX_PLAYER );/ K9 f2 x% N" s5 ^% I
ar >> bTroup" f# V7 Z) ^$ R
#ifdef __PARTY_FIND
% _9 @& N7 _, c7 m n >> bPartyFind3 V! ^+ w) S7 E5 \5 g+ T
#endif //__PARTY_FIND0 n c! N1 a w, P
;
* M5 X! p J; O/ V, w8 j% o
! K' |% m7 v( ]- r if( g_Option.m_bParty == FALSE ); A9 q) x+ I' g& o' e4 K+ Y" e& C
{
8 } O9 z3 z0 d" K SendPartyMemberCancle( uLeader, uMember, 3 );7 c6 h+ a# T0 ]; C r0 G
return;+ e! e# N: M7 f' n$ T7 r
}
! ^6 M4 t! s: ~1 O2 Z6 e- C9 ]8 a5 t2 o" E) X7 `
#ifdef __S_SERVER_UNIFY
% h7 w& z* e+ c W" t% R if( g_WndMng.m_bAllAction == FALSE )
) A/ T6 z& T6 I: c return;8 M3 R/ ~: q9 s% H# ~8 J
#endif // __S_SERVER_UNIFY) [% U. t4 w' r# y7 `- g6 M
' q4 d) S$ h. q$ r3 Q/ @
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );( n2 J7 H8 c M, L0 `; O- c
6 F" }9 L3 i" l+ F( O( c! c if( pWndBaseBuf )
# n0 w0 _6 L% i. y- S% H- c9 U {) [5 x4 k8 u% G9 U! p V
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
1 V0 @* q# N% A( B5 { return;
x- @ {* f& S$ W* r% J }& b9 A+ v9 c- m+ }3 N0 N
#ifdef __PARTY_FIND
2 x8 R {7 O) k4 u$ u1 I if( bPartyFind )
w' X: z1 E) G! S {
8 P; v- w6 {6 n$ P8 \1 a/ E SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );% \3 i, J8 q/ S! W2 s
}else9 }& M7 N8 y2 q+ g
{
4 ~0 ~: s( ?& q g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm; ~: N8 S" S. b2 n8 i# A; o: i
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
" w: {- p4 {* u4 F! O- g6 \ g_WndMng.m_pWndPartyConfirm->Initialize();, M2 {! i; S6 C- x% q: q7 F9 D* O" E, {
}) E" D3 Z1 A4 \" A
#else
9 l8 o; P, ?' P$ | g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
8 \9 h' n# C0 f* I8 ]8 D0 r g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
. Z; w+ D# j6 S W F# S8 l# T g_WndMng.m_pWndPartyConfirm->Initialize();
' F5 S+ m. D1 W* `& C! {' w5 B#endif //__PARTY_FIND8 s7 p2 s2 q' M& \6 O
}8 f! D* v/ G1 ~+ o- j
2 f% Z) n5 C% e2 C& h8 q. i/ I7 x代码:+ _ K( ^* j; L$ f! g8 |; `
#ifdef __PARTY_FIND3 M' F# s5 W$ a6 E
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
1 H1 S$ W A3 k" k8 z{
& M: w7 x% ]; B0 e BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );; x: {, o A" c/ g
ar << idLeader << idParty << bAllow;$ [% T5 Q: o4 f0 d; [
SEND( ar, this, DPID_SERVERPLAYER );5 c! v4 D5 V; G% z; C
5 ` l' n5 r! _7 E7 ~}
/ d. ^: r( [0 q: f) P bvoid CDPClient::OnPartyAllowJoin( CAr & ar )
- e8 \8 y0 Q+ o" U8 \{
, s4 w) O$ r0 f+ d/ |, H# C( k ar >> g_Party.m_bAllowEnter;
6 S$ Z$ {. y9 S5 U}7 f; s1 ~/ C* ?2 [' m& ], _$ R+ \
#endif //__PARTY_FIND
! n$ J! g" {% M3 BCode:( R/ M# l7 |/ u0 r" o& t2 f( L% |- w
#ifdef __PARTY_FIND! G. k' S( I" S% ?' r. \
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;; F3 w. c5 D. B
#endif
/ I: n! w$ f% _( Q5 g# Z2 c0 L9 ]
' l. L$ U# O' Q1 s* K- |& d: Zparty.cpp:' ?/ e! |2 G/ W. n9 O
代码:# K/ x, |1 G8 N2 T, b
CParty::CParty()+ T1 O6 K1 W: `# Q# G4 U
{
* ^2 ~$ B5 \& a1 b6 s$ i8 f/ r m_uPartyId = 0;
( A/ H0 a8 n7 A4 W2 `0 @( i7 r m_nSizeofMember = 0;8 B, H! x$ m6 m% {7 j! x+ q! j+ U
memset( m_sParty, 0, sizeof(m_sParty) );
( x( W0 X: _! C m_nLevel = 1;9 O7 ` {; H4 {) s) y$ ^, k
m_nExp = m_nPoint = 0;
{: d! p, q/ d1 L1 c m_nTroupsShareExp = m_nTroupeShareItem = 0;
( q/ Y) p/ w' l& z3 e; D m_nKindTroup = 0; // ????
& o( x, {" W8 E/ E2 F3 j m_nReferens = 0;/ l( h9 m( o" Z* k9 J
m_nGetItemPlayerId = 0;
" E& v8 H7 b: Y2 l/ J& `#ifdef __PARTY_FIND
' H" c" [% Q! ?3 E) G2 f m_bAllowEnter = TRUE;2 ]; d/ C% V W2 p9 y; I+ W. z5 A
#endif //__PARTY_FIND
. V7 X8 I) _# _/ L7 X. Z for( int i = 0 ; i < MAX_PARTYMODE ; i++ )! g- K; K Y; P- C0 t. `
{' d2 P( O- g: _( `2 S6 l
m_nModeTime[i] = 0;) ?7 m! Z8 p8 ~. [2 X
}! c. C6 G5 I. D5 z8 R* {" ~, q
m_idDuelParty = 0;
% _6 ]. h$ `& [2 R- d#ifdef __WORLDSERVER) h/ ]" b: x5 [
m_dwWorldId = 0;
3 m( Y% @+ F8 _7 m#endif // __WORLDSERVER
" p# M# i* Q. f8 E( u, z3 p. i}1 z8 N' k) c, z! a( l+ f3 @
代码:
' [( x% k- c7 B! c7 y+ bvoid CParty::InitParty()
% E0 O( }7 [& M6 X I{ {, O$ D* }% _) O
m_uPartyId = 0;
6 w# A: l6 G8 E4 e( i1 q! s, @- T m_nSizeofMember = 0;
; I/ A8 K* Q- L) U6 P$ |' b memset( m_sParty, 0, sizeof(m_sParty) );) o7 X6 u7 h. l4 j- o( t0 L
m_nLevel = 1;
+ N# A% {! N2 g# N, t3 U% [2 l m_nExp = m_nPoint = 0;
: `1 H5 E H* m! y$ Y* _* w4 y0 q0 Z m_nTroupsShareExp = m_nTroupeShareItem = 0;0 E& P4 ~0 u% f% l3 }' N' A
m_nKindTroup = 0; // ????
& X+ k- b! {, o8 [* P2 M m_nReferens = 0; 4 v% r: w! ~! F5 A) C2 P3 o" X+ `
#ifdef __PARTY_FIND3 i3 G! |* k' \/ w4 W3 m
m_bAllowEnter = TRUE;: N0 t/ n+ t1 T1 I
#endif //__PARTY_FIND
$ g" {9 R! R( Y7 _% w for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )9 o1 H- O$ V" w6 u3 G. i! R" F
{
$ ]2 ~2 S: `# p- }* K- V9 q; R m_aMember[i].m_uPlayerId = 0;3 w4 G6 n( x8 ~4 C A
m_aMember[i].m_tTime = CTime::GetCurrentTime();2 h; ]# x% h1 \
m_aMember[i].m_bRemove = FALSE;
, }& f4 k. A; J- }#if __VER < 11 // __SYS_PLAYER_DATA6 F D5 _# Q: V$ D
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;! K4 R2 N# s4 H3 k! _; U
m_aMember[i].m_szName[0] = '\0';0 `2 w9 k+ E1 J3 ~6 l* q
#endif // __SYS_PLAYER_DATA* [4 g' d1 n% e
}
. f# I# F) [* Y" r& F3 l}- Z8 z' O* O; i2 x3 m! p
代码:2 i: \) i/ m( d1 z; [
#ifdef __PARTY_FIND
; t$ c, }0 q7 a' [CParty* CPartyMng::GetPartyFree()
' N# t, |: _& j3 |: i6 X4 m{: g0 y( R( U, |
CParty* pParty, *pPartyTmp = NULL;
$ ^' l! D3 B3 u1 h9 } if( !m_2PartyPtr.begin()->second )3 }* D4 k6 f2 `# E/ d4 k8 E
return NULL;1 t# |/ r1 `9 T
BOOL bRan = FALSE;
: o" q4 a4 D, O8 s DWORD dwRand = 0;6 C/ A$ ?" v+ R; a
if( m_2PartyPtr.end()->first >= 1 )! o( a! C' x' b5 [/ j. }. C
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
. v/ f% b' E$ c7 c: ~" S: f% D" t$ j& V6 u5 \# g# }
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
! g g, f7 I- q5 x' a! j5 B {; ^$ I" ?3 ?3 `
pParty = (CParty*)i->second;5 R) o8 ^ |$ v! z
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )# w4 _9 Y0 A! X9 d) \; j
{# W* y" U) ^. h" H' D
if( i->first > dwRand )- ]4 A. N: L$ {. f, [, J
return pParty;
% n' f2 a M' N* L$ ? W* Y6 [' u9 I else
7 o0 z. Z" m L7 W pPartyTmp = pParty;
+ W3 m' n5 m9 L( i; p }7 T: c/ l7 w" _' O. [
}
6 w+ k. D4 R6 s$ j2 J2 {2 K return pPartyTmp;3 h. z2 ?7 c; ]' ]% B: @
}
$ P/ l9 S8 H0 g% @* w#endif //__PARTY_FIND9 u% e6 `3 t, f2 t' `
$ g3 b# x4 R& q2 C, _
DPSrvr.cpp:
7 K8 b; x! R$ Q4 W代码:
! q: \* n1 m* }#ifdef __PARTY_FIND
9 C' I8 Q) \/ R8 O* cvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )0 @, s: F, B. U5 b* s. O$ n$ P; Y" m
{/ [6 v' }% H) u3 y( T$ S7 `
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
: h9 y/ w$ z% k if( IsValidObj( pUser ) )
. N/ y( I- ^9 |9 r* _ {/ v* f5 G3 x! J2 T
u_long idLeader, idParty;
& p( n6 r* \- ^+ ^5 x BOOL bAllow;6 w7 W, j, H" O M3 b% @! V7 Q4 ?
ar >> idLeader >> idParty >> bAllow;
/ H+ f3 W V( m- I if( idLeader != pUser->m_idPlayer )
8 n: D" Q* l$ X8 ~: ?. L( K return;
9 I. ^3 ^- r. [. I/ o* c; f7 ] CParty *pParty = g_PartyMng.GetParty( idParty );; `) l, s- }) k$ k
if( pParty && pParty->IsLeader( idLeader ) )
0 U0 l D" L6 T pParty->m_bAllowEnter = bAllow;: }8 H6 _( D+ M
else
# V+ R) ~) V0 n return;3 |, U& r. M/ p4 l3 K# D7 x: `
% S: x @& I. X% j CUser *pMember;8 R3 Y0 ^6 I; v% J
for( int i = 0; i < pParty->m_nSizeofMember; i++ )4 F2 W/ S. @3 o- r' l8 W
{
2 U6 S: m6 H: g, I) B pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
& X% R- J" g' T. I5 }7 E# S if( IsValidObj( (CObj*)pMember ) )
* z9 S* ~9 `6 y- } pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
/ n% e5 J) t. q( Q! s x }' c+ H5 y# r& _
}
$ z! W& l; a8 Z}. \& N) U0 {5 |: m2 [5 e& ]5 Q8 x% U
#endif //__PARTY_FIND2 l0 x- d9 \4 Q( W1 B
5 N/ F8 q* A2 [+ _
代码:
) B0 C% R" h I0 p4 ]. N- h, N#ifdef __PARTY_FIND
8 G# H8 E- [! r( R; S ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );: W) a+ T5 K9 u9 d9 Z4 p& l& {
#endif //__PARTY_FIND; O$ @1 \( h" {/ D3 y3 b. Y% R
. p% o, K, ]2 R$ `) t
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
; n9 B1 r* ]# L0 Y: @{
, q1 ^0 ~) N8 F' l) f5 U7 O X u_long uLeaderid, uMemberid;
6 G4 B( h0 M. [4 W7 i5 C BOOL bTroup;
8 q3 E- [8 |% f# q5 s ar >> uLeaderid >> uMemberid;
' }" `$ _+ P9 |( n ar >> bTroup;
% t- q* F0 G1 o9 o2 O3 n6 w; s) F1 Y" t% y! d" L& ?9 Q
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );2 |7 R+ |2 O3 r4 \( r% @# P! ?# f
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
/ u7 J7 ~. m% o#ifdef __PARTY_FIND
* C1 O3 t5 }" K0 }$ { InviteParty( uLeaderid, uMemberid, bTroup, FALSE );" {; H" W4 i* V: E' W3 t4 x* V( z
#else
& G7 {3 H" M9 b) Z InviteParty( uLeaderid, uMemberid, bTroup );
/ l0 e* B" [4 X( D9 K" ?% | g#endif //__PARTY_FIND
d- \7 _, k1 V4 Z- t6 S}
7 Z/ z w$ I- c1 @ o( W# l
' [4 T7 n0 I7 T9 `代码:
* D2 r. P7 D3 X! g) m#ifdef __PARTY_FIND
( x9 w6 r' S4 k+ j* U! V1 kvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )5 I) [3 v ^* U
#else6 c8 l: [ k* B H* }; B* m
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
+ @0 f7 G- z- Z3 c! l3 c#endif //__PARTY_FIND: Q* _+ P5 c5 K ~! U
{+ N! b5 M Y7 Q9 N' q
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
+ b! Q' {3 U( D: u! a CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
* f5 k) ?) a9 T B! Q& I! o8 o7 O & W+ P* f( \4 }
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )* r2 L5 y" m2 J$ L
{$ \6 i( Y) ~) |3 b: x' j
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )# n3 ^9 j! u" g% L* e" m t
{. g2 H& J/ a" N( T0 B
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )( O" @. t' n8 E9 a) Z
{+ c1 u$ d- T/ f- B1 Q( \5 r7 Y0 g$ i
pLeaderUser->AddText("没有足够的权限。");& p# F4 }# k6 g, D( Z
pUser->AddText("没有足够的权限。");7 e+ r+ w+ A8 D& s
return;* E5 H7 X3 b$ R$ E, T( C" A
}; @( h9 ^1 M5 x! a7 `
}
/ U, G: d' Y2 U A$ }, `0 }3 h // ???? ? ??? ?? ????.
; `. R7 ^- v F. L9 Y CWorld* pWorld = pUser->GetWorld(); V9 ]% [& A" a" Y
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
8 d: d2 I+ @: `2 g4 F7 { {
+ |3 P# S/ @; y1 @3 l% b pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
, l1 o- A# T j4 X5 F return;
P& v8 }$ k4 W9 `, s K }/ p" c6 Q: F, M; S& O L
#if __VER >= 11 // __GUILD_COMBAT_1TO1 p1 R7 ^" T, O$ R- b
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
. |7 A! G' _: ], l& b8 ^0 {. I) l {
7 \8 m1 h$ v- X& ~1 N8 G pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );0 o: ?9 s; z9 I/ ]" z: `+ c
return;6 c9 a4 q& y$ Q5 ?
}
% R: P: j: g1 Z+ N6 }#endif // __GUILD_COMBAT_1TO1
$ q; y* E) w9 D! ~! w0 E& G; Q( b, O, @/ z' ` G
#if __VER >= 8 // 8? ?? 061226 ma
, C6 v" M) i0 l& c if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )3 ?7 X7 o) C; `& ~# f4 E. h7 h
{
/ t T# K; u9 n return;
: _0 Q& |+ G4 P" Z) Z' r9 r }
6 @) u( y g( T; \' D' G, z#endif // __VER >= 8 // 8? ?? 061226 ma2 r0 E( }- ]& K4 h) A' e* H
2 A0 w1 H& E' M" r9 n
if( pLeaderUser->m_nDuel == 2 )
1 T$ }4 e6 R7 @( c! V* f, \1 L {
0 H. w5 l6 U! ^/ k' a3 I1 o pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.8 Z0 L9 E. Q$ x9 z
} d5 c8 V4 }) U( \/ a% M
else+ W0 r) ]5 u) _4 \, P" l; b
{: H6 O4 Q% P. h
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
# \! x/ U4 p: T9 D" \1 W {" i- a0 y8 H, x% x- v- v+ B8 Y
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
5 O# s7 d+ u, Z3 H5 Y6 l }
% p. O+ E, U7 x$ F& `& ] else
5 F. ~- ~7 P. @ {
9 w/ \3 S9 M# {, f j! n! R4 O if( pUser->IsAttackMode() )
% H8 B/ p' T' r! w3 ~ pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );/ \' x4 J/ y4 R0 v
else
3 M$ [. c" A7 u7 V V# S#ifdef __PARTY_FIND
* ]; w8 D: A* N2 r pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
- [, K- q: }1 E& u; r0 Q5 ]: H#else. v2 m, f. V) r7 G; ^
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
' g2 G0 f+ b3 b#endif //__PARTY_FIND' X `, x, S% o+ k' R5 t
}# k2 D0 L8 V( w/ s' I
}+ E) a: U: o2 W. M# m+ P/ t0 j
}
" _7 x, p X- A$ z) O: L2 a3 p else* I S% q3 b8 [1 \1 H
{
( X- Y) S' W! e5 ?' u$ d0 c if( IsValidObj( pLeaderUser ) )
' y6 e- t. c9 G% b pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
/ E/ ?8 w/ ~2 P" N/ S3 ] }9 G( f0 G7 |# u; F) W
}5 g) k8 I! l' {# `
+ j+ Q2 A5 Y* y: |; C, v
User.cpp:/ ^! `& w9 x6 ~9 S" d' V; U
代码:
) n! y [! ^% Y8 t5 A4 L2 X#ifdef __PARTY_FIND; U& ? S5 ~. g; |9 ?% U
void CUser::AddPartyAllowJoin( BOOL bAllow )
& ?: `+ l* P4 [{
: N$ V |% R* q1 L if( IsDelete() ) return;0 }2 f4 }, v- x) Y
; F; x' E4 D& a D0 s' \' E
m_Snapshot.cb++;
0 \+ V9 a* Q& a$ H: H m_Snapshot.ar << GetId();; ~" R# I- L6 u& Y* h2 D
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
5 _5 u: j# Z: e) K0 Z# [ m_Snapshot.ar << bAllow;
! ^. P2 B' }4 L. V# T! A1 m}
7 b+ R# k7 X' B7 M8 {% k#endif //__PARTY_FIND2 \' ]# j6 P- `) I
8 v6 r$ H$ A3 m" I. R- S代码:
; S6 A6 \' u" ~, l#ifdef __PARTY_FIND
! P. ~% O, W. B! P; Fvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
7 L; _4 v7 {8 v/ f! s& a1 ^#else
3 M# X/ l o: f. C9 N: nvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )! ]2 U$ x+ C4 E$ U* S
#endif //__PARTY_FIND
- O# i9 _' k: R# H{
3 \1 d% ?! S j' a7 a' s1 a0 U+ c if( IsDelete() ) return;
- F4 E% x' V1 ?' B1 E( l: Q
4 E! ^* I5 i6 e4 ]6 l( b m_Snapshot.cb++;- a) q5 J4 y/ s& ]& X: @) U
m_Snapshot.ar << GetId();
$ u, G% l' ^# I3 Y) M m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
; T: X/ a s, k( y/ o& [$ D. C m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();) T( @% K2 G/ L. ]4 m4 ]
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
7 [" a/ P9 f% f! g, s m_Snapshot.ar.WriteString( pLeader->m_szName );% ?1 C8 u( x+ \$ A$ U+ n
m_Snapshot.ar << bTroup
( N% P1 |* _9 a#ifdef __PARTY_FIND6 d8 O) [. z) D, S/ q: X1 _
<< bPartyFind) I; r: w! o$ |: E5 W
#endif //__PARTY_FIND( X, l5 k* ^2 s+ T
; f, V. F$ S ` K+ X, d) A
+ n, m: L k7 M2 A" ]% T1 n}
( E2 c) g, P; }, u) Y3 [; H$ _% F
DPSrvr.h(公共范围PLS)
" q' K6 b) h( {# C" @( `+ A代码:
, T0 ?3 {+ T4 Q, @#ifdef __PARTY_FIND
9 M" N3 N# l1 B0 P$ n2 L void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );0 W. F. E( A: o- h* k; N
#else6 {& S' Y, O/ W/ J2 h/ ?/ E4 P8 h- y
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );8 S( S. B _. Y( \$ v0 N6 E
#endif //__PARTY_FIND1 |2 s' ^/ U9 p7 i$ k! @& u
$ ~5 v# v$ i$ j; D" p' p& _代码:* u& S6 B) ^1 E$ [
#ifdef __PARTY_FIND [- m5 m! q! }4 w/ I7 [
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
) L( z- [7 {2 Z, W% ?/ M#endif //__PARTY_FIND
0 c7 V+ [0 Y( p3 a5 |) y: d
8 x8 D; }; X8 j6 ^" VUser.h(以及):0 L7 [; |! b, _% d, b q' @ v2 g) Z
代码:* Y: w! H( g1 ~) s( l: I: d
#ifdef __PARTY_FIND# A2 ^9 N, U, s9 c6 R8 s
void AddPartyAllowJoin( BOOL bAllow );
4 X' {" [5 m9 ]& ]3 @8 f! i void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
! n/ t4 S) Y9 y; Z+ S#else% ]1 ]/ J6 v5 `) R1 q% i
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );; J2 ~4 w! J G9 ?
#endif //__PARTY_FIND. a) c. O! N+ q$ E9 |5 d
2 s0 e( J9 r2 s) S8 N
party.h:
- Q" ]% E1 I- m" l代码:7 k1 F( ]3 E& i
#ifdef __PARTY_FIND2 _7 R0 @8 G3 g3 H3 V& y" X& r h
BOOL m_bAllowEnter;
, i4 {4 q; r8 V#endif6 \1 e# ]+ x9 h2 B4 X) p6 v+ j
2 C3 ~+ {$ p% m8 j `代码:
9 ?7 q! J* X. k' g#ifdef __PARTY_FIND
0 a6 G- o: }3 H1 k CParty* GetPartyFree();4 J2 Y! U$ c" }9 l
#endif) T4 g$ i7 c& I- ]0 N3 s7 S
' U& G. T4 K( ` N. {WndParty.cpp:
, a* G0 D) ]1 p! c& Y( Y& vOnChildNotify:
. q' S# C6 `; S, d: z' g代码:' \% y8 ?- J' a
#ifdef __PARTY_FIND$ J7 {6 S r$ C8 H
else if( nID == WIDC_CHECK1 )
9 E/ O2 ?9 `' c" f4 O {
; d2 w( K4 O6 G1 R, h3 m3 O. U6 C) L if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )0 w$ s! g7 O' {% L5 g- [& B% U
{ t# z) T' w. X8 Q$ v: t
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ y* X# N1 I$ Z/ F) \ g_Party.m_bAllowEnter = !chk->GetCheck();
, t4 P% @% |$ h( M3 a0 F4 Q g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
% N) n! A" g: Q" h }& y- @4 D! U+ r4 n
}
0 [) c( G. x; v3 u7 g) D }* c#endif //__PARTY_FIND1 k* I: ]% w: L* R
9 ]. h/ ^$ {2 N
代码:
, e7 L% E! R2 b! [* P- d, r( JOnDraw中:
) t# _. t5 i, D* n6 |" S: A) U代码: p2 i( d2 \. o. ?, c% ?
#ifdef __PARTY_FIND) E. U7 O4 V: C
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );- C' A" N& k' e. \" O
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
$ N0 v N' C1 T" ^7 k& [! | chk->EnableWindow( TRUE );
- G" g: n8 c' q' z o1 M @ else8 Y; \ d/ P* w8 ~ h8 i
chk->EnableWindow( FALSE );! A: y) C7 K y: E- k
chk->SetCheck( !g_Party.m_bAllowEnter );+ j- _; v! w8 ?8 Q9 U% b% d2 s! @8 N
#endif
' a2 v1 Q7 R" n) H4 ^3 g- C% g. @" ]7 M+ A
DPClient.h(public): v" t1 L$ W' C. j6 c5 H! A
代码:4 B5 f, P8 E1 r
#ifdef __PARTY_FIND5 z1 t6 I6 u; ~5 F
void OnPartyAllowJoin( CAr& ar );3 Q/ W( {) j: H$ R# p% p; F3 I
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
+ M4 O0 J4 Q4 m% s" S#endif //__PARTY_FIND
: T6 l: T* V! _6 M6 Y: X* V- I; G7 |3 v! X4 g8 X$ ?4 r
Z/ w+ _1 U& c+ I1 N# |; h
WERS hinbekommt没有,请让赫克的权利。
# x$ m& e5 ?6 d7 Y$ u5 I不支持左右,所以难不...) v6 `; E) J7 l+ W
党k的Windows NT甚至编辑它自己。0 h- S, o/ e1 |8 B( N
包也,因为我不erschreiben进一步如果我你的。0 J; U9 G$ |4 M3 S, ^
由于缺少Quantité k n个代码是什么升工程前。
/ Z% [* I7 h- r6 g' N3 I如果是这样的。请发表。$ Y. V% I( C- G& {. x3 F
到目前为止,Pumbaaa0 V" ~9 t7 k: _/ f$ p
9 k. m2 l }; b0 \/ W
! M" M6 c8 q. a3 L7 ^3 _! [ f8 q# S+ EMsgHdr.h
! P4 _/ S! j: Y' Q#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863# n' r& L: c$ M4 E3 \5 Y G
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
. J+ S7 A) R" f4 t! a, I. Q4 W5 L! L# N0 @9 l6 d
- U1 T& v3 {) F6 H$ I5 J- ?
* M% N" e! Z/ C, F$ g9 o/ | |
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