|
|
对于那些谁需要它 - 谷歌缓存FTW。 :3 p5 l) e; ^- k* E+ a1 b
如果我鼓掌纯粹是我复制错误时,D$ Z6 S; k/ T' Z$ Y) d' c" O
积分当然Pumbaaa。
* V8 t( b: D# Y. D& w: @8 N
" ~$ O0 e. n0 y/ OFuncTextCmd.cpp:
- }; U: d6 r7 k- O Z
7 [. A( V% p! C! x代码:/ g+ {" P9 i* Q4 m
#ifdef __PARTY_FIND5 T+ F# G$ L/ U8 P( ~
BOOL TextCmd_getparty( CScanner& scanner )
/ f+ e9 O- S0 x* m3 O; J{
' h) Y; C5 _- c! T# [# k7 G. ^#ifdef __WORLDSERVER
' D; h, {2 ^% f) H6 _6 {% g CUser *pUser = (CUser*)scanner.dwValue;$ C8 s9 d1 v) H2 M! A) J: Z6 {
if( pUser->m_idparty > 0 )7 q" t4 k2 ^) i& x* r
{
0 H$ J. f' a) S' [/ g0 x1 A pUser->AddText( "你已经加入一个公会。" );
+ y2 o5 M# \- U) \ return TRUE;
1 t" y7 `& S* ]& A0 J$ x8 j+ q: n }
" `2 e+ ?0 T) Q7 x" ] CParty *pParty;
8 j0 }5 [$ T( ?) \ pParty = g_PartyMng.GetPartyFree();; Z v j9 w: O' H% N7 S
if( pParty )
$ w* {0 L( f7 b0 {8 O {
- x! t$ K5 |, J7 j$ s g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );; O' Y- m. @# R1 V4 v$ s
}else
4 q; f+ k" V4 F% ^9 q {3 p/ v; ] T; U1 B8 o9 _. ?$ \
pUser->AddText( "抱歉,这里没有任何一个公会。" );" T6 h9 V5 _. P5 t C
}2 {. \& A; _7 b% m s% C4 d* d; e* Q
#endif- W. v) ^4 y6 W7 @( ^! P* W' ^5 j
return TRUE;
( g: D7 i4 d2 [) Y}* o* w4 p V& [# V7 R/ w9 C; H3 b$ C
#endif //__PARTY_FIND8 V$ ^' S, g# ?# | |
) e- H7 Q! j) x* f/ `7 m
代码:
# S- h5 f! u! t( ?2 |, q1 m. V& nBOOL TextCmd_PartyInvite( CScanner& scanner )2 D1 c$ y/ K9 z1 [) V1 q
{: p) |2 y' ^4 c' J1 V6 R
#ifdef __WORLDSERVER
+ V; L. ~; R0 d/ L Z8 t. X5 P" W CUser* pUser = (CUser*)scanner.dwValue;
( ]: n: ?/ U2 _; q9 C3 n! u3 E' Y MoverProp* pMoverProp = NULL;3 ~ _- q8 v! S. h( l* I9 v
scanner.GetToken();
3 i. G; }/ a) a+ E) g8 \#if __VER >= 11 // __SYS_PLAYER_DATA
2 I. |1 H# c# k3 V% |+ n u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
" c. d" U' o* k, e% B#else // __SYS_PLAYER_DATA! ~+ w9 `9 r$ F
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
! v* m s4 X% s5 ]4 \5 v#endif // __SYS_PLAYER_DATA
& g! N: b9 u* p4 V if( 0 < uidPlayer )9 g0 R- J# u6 C
{
. z; L |. C K/ m* [1 @4 R CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
3 f7 x: V' P1 p( u* S( L: b- D if( IsValidObj( pUser2 ) )/ u: M8 z( R0 G
#ifdef __PARTY_FIND
2 i2 @& h1 d& I' [3 B( B2 }. w g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
+ ~0 d2 R- B9 B" [#else
% E! I% F0 Z5 u* j g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
4 O& N8 n% ^4 G#endif //__PARTY_FIND+ P( s" Q$ u: {3 Q8 W# M0 \
else" e5 A- O1 M) g
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
8 q7 |. P4 ^. I! U# @ }0 k. @* t3 c2 I4 L: z
else: X, A& w0 K/ y1 n9 }, b- F* {
{) Y8 N) v3 t/ p/ Q
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );5 W2 U0 R3 Z' W" r+ a
}
5 V' n1 I& ?& z0 [- I( F#endif // __WORLDSERVER
X2 I6 R. C s) C# s7 b$ v1 c# i% H% G5 V# i$ G
return TRUE;
, z+ P8 Q; J0 L# P}( H5 ]: k) X* R: E- M3 M# H, [
$ Y( q' u( ~+ V7 U4 |& t" q代码:
3 w: u$ x; @% w5 J8 i#ifdef __PARTY_FIND: z5 _. e: @" h6 _
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
0 l. {( T% T( z1 }+ s3 t#endif //__PARTY_FIND, [' u# b6 }4 Q3 [3 A
DPClient.cpp;
. |# _0 N' F, R* H6 B2 n' fCode:
/ U$ Y, b) b7 a& x- Z, tvoid CDPClient::OnPartyRequest( CAr & ar ) Z& u/ O F; W i2 x' G. O2 ]
{
7 _) O' r3 u- k& Z# r. K/ Z u_long uLeader, uMember;
/ w& M+ ]1 e, B
) c1 ]% W1 r, _4 c BOOL bTroup, W+ [# g. Y% N" z
#ifdef __PARTY_FIND
1 b* U7 F w, @9 B: e6 z , bPartyFind
, f+ _7 C5 M" e3 J7 r#endif// __PARTY_FIND: u6 }/ _8 c" K7 _
;
$ N/ e2 _* [7 |) l: { LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;4 ?5 B: o& ]$ Z; g3 Q( P
BYTE byLeaderSex, byMemberSex;
' l b6 T* ]0 F char szLeaderName[MAX_PLAYER] = {0,};$ r2 Q! {" z- s0 j( j
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
w, ?+ @8 e ? L ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;1 [# S0 k+ v3 ?6 H& I; _: m
ar.ReadString( szLeaderName, MAX_PLAYER );
" U+ a3 L. C1 }. s- j0 L ar >> bTroup
) i% F5 z# D# a7 z+ ^#ifdef __PARTY_FIND8 w9 c: p. K6 q" i
>> bPartyFind& Q; `4 J; y- S4 [
#endif //__PARTY_FIND
- Y" c/ J! I5 l3 K* J. Z/ e ;
/ a( h+ j. z* y
/ }. M5 Z, ^% b if( g_Option.m_bParty == FALSE )" w9 [- A+ x: t o, R+ S
{
( r+ S& l6 m6 q1 E. u; |( S1 L, ^ H5 p SendPartyMemberCancle( uLeader, uMember, 3 );' v% f, A) U9 k6 L2 w7 G
return;; {4 @+ K% i1 }5 B9 B8 D
}+ j$ }3 F+ a0 r: N3 m9 `# |
; |- k7 _ r) _6 }0 O
#ifdef __S_SERVER_UNIFY9 M4 | ?! ] Q$ E
if( g_WndMng.m_bAllAction == FALSE )
' I2 u1 q4 j# z4 B return;- q! C1 D* ?" ~, \
#endif // __S_SERVER_UNIFY2 R, f& C$ l4 B9 h" D
4 T) i# f% S _ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
4 w8 n$ [/ ]* D7 l8 g. A5 \$ p6 @* s - t" t3 B* j2 |7 x5 t8 P1 z+ M
if( pWndBaseBuf )
: U& C0 H$ o2 L& Y0 s6 l' O. G {
+ c% G7 \3 L. ]" H SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
6 _5 m( i1 M7 h return;
) A2 b) k: Z: r8 q1 K9 o. b }
# F3 s/ z" v; q% D3 `3 J#ifdef __PARTY_FIND5 d' c) s6 O2 `( ?9 G
if( bPartyFind )
* m8 ^9 A {3 q* X9 _9 B$ N {
6 @7 n" S& y+ F- h; X X; ` SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );" I/ |& g% d) M7 F) d7 v9 E
}else
8 a( s. H$ B- w* A* s" x- ~% h {
, y! d. m+ w& T+ ~& A g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
! E% R9 v' T* w5 S, E g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );- A7 _7 J4 B3 W( j" m# ^
g_WndMng.m_pWndPartyConfirm->Initialize();/ R; L3 X0 {5 p `' Y' Q$ v. ?
}, K. @5 O/ ~! {% x( n
#else8 T( y3 B% P- v5 }
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;$ Q0 Q' D: t; ?* F6 g2 S& _, z
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
, z! B/ p1 F: c7 { g_WndMng.m_pWndPartyConfirm->Initialize();) z- g3 H3 Y& K; e: s. E( D- i
#endif //__PARTY_FIND
# f" b* k) d( i- K( a}
" l0 s: K1 f3 a" \7 p) J+ ^
6 T, `1 d! F% M7 j代码:7 }! P9 J; [: U* ^/ z
#ifdef __PARTY_FIND7 f _. \2 C: f1 F' Z
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
% V2 S0 W: g$ g{
9 T- }0 O) U: u7 B$ P3 J BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );9 Y! `* G3 Q8 R0 \2 p# z2 j/ Q
ar << idLeader << idParty << bAllow;& J# a: ?2 j5 u; J8 y) [$ ]: E
SEND( ar, this, DPID_SERVERPLAYER );
$ Q- x4 D9 x2 R& G8 m* F
* @/ t$ b3 r; ]- y}
9 j% Y( U+ x& R1 T" h# s$ mvoid CDPClient::OnPartyAllowJoin( CAr & ar ). z0 e! I2 n/ G q/ x
{
& ]8 k( s. _/ J" |; e; ~9 f ar >> g_Party.m_bAllowEnter;
5 t5 M& c" h/ o p! \+ y) A" ]8 Z}
8 W% H* X+ e2 W7 m! O#endif //__PARTY_FIND
) m% k' y0 _6 T; Z. h9 WCode:) g4 l0 D w* R( M* Z# D- n# V
#ifdef __PARTY_FIND. E! _2 Q0 v8 \7 i( u) B; K+ d' D
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
1 j! p# l' I1 j4 g3 w* K( O" }#endif
" L& P# T* j" L# X0 ]( w8 b7 m# W7 l5 ]% t) N. q3 f- J g
party.cpp:3 Y, y& c5 N( u6 z- K/ _3 _
代码:: G) A; [) q: m3 @5 R& j% {: B/ g
CParty::CParty()
. j" w' {( m0 v: t* @{
6 p" U$ k: Y2 _( J$ ~# ^4 d0 b m_uPartyId = 0;# M: Y; v: X& z5 N: [) v6 u
m_nSizeofMember = 0;. v7 }" q) z& t; ~8 a1 Y8 {: R
memset( m_sParty, 0, sizeof(m_sParty) );
. x; e3 e3 g% N* p( `- a m_nLevel = 1;4 @) c& h- Y% l. s
m_nExp = m_nPoint = 0;' q" q" M+ T: W0 o
m_nTroupsShareExp = m_nTroupeShareItem = 0;# W5 z! ?, ?/ x. o
m_nKindTroup = 0; // ????- O9 M! K: I! r% P" X
m_nReferens = 0;. A# y6 Q3 U Y2 c# g+ Q; A1 U
m_nGetItemPlayerId = 0;
$ r7 H! s" h. Q& F#ifdef __PARTY_FIND& o8 a" M9 z; c, i- N
m_bAllowEnter = TRUE;3 f1 p1 l( G1 E3 M3 w
#endif //__PARTY_FIND- K# c7 A0 i) T
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
% l" _' q" x) e& j {
/ P) O" D4 k7 w1 n' q m_nModeTime[i] = 0;/ N0 ?: E# [' m
}
% C' l7 H7 y. d ~9 r m_idDuelParty = 0;" P9 l; X- T1 S$ E7 ` x/ E
#ifdef __WORLDSERVER1 _' I2 U0 K! F8 [" t
m_dwWorldId = 0;- U M7 F: u1 H; ]6 F
#endif // __WORLDSERVER' F( M/ ]5 P' @6 B9 F! y# I* J' l' ^
}
; g# H {2 A! H, G. N9 R3 j代码:
, i( T5 V. J f. svoid CParty::InitParty()
: q( w% F. w3 L{3 Q2 T1 g; i8 A1 V) U
m_uPartyId = 0;
) f! V* z3 t- |# ]; | m_nSizeofMember = 0;
( `( t' t0 e# F `5 j memset( m_sParty, 0, sizeof(m_sParty) );# }- b h8 S5 _4 b
m_nLevel = 1;) t7 D" y/ Z7 g6 S9 {: ~- F. D6 F
m_nExp = m_nPoint = 0;
5 Q) I. `, X% U! i* q) ~$ v: @3 b m_nTroupsShareExp = m_nTroupeShareItem = 0;9 [) o/ |2 }( _+ g! g; ]
m_nKindTroup = 0; // ????: }/ N$ g7 d" l4 ]. T
m_nReferens = 0;
3 Y3 T$ a( s; p; V#ifdef __PARTY_FIND
! X# e5 _! y; o2 g7 J" A m_bAllowEnter = TRUE;
; _1 e" [' ]: J, r0 m# H" r6 l#endif //__PARTY_FIND
+ ]1 b* M& s% n, u for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )& N0 K+ h5 b: n' y5 V4 |
{
$ z0 e; _- I2 A4 v m_aMember[i].m_uPlayerId = 0;6 ?" L) ~5 k5 z
m_aMember[i].m_tTime = CTime::GetCurrentTime();/ N1 `- U7 [9 I/ Q/ Z& @# Q1 G
m_aMember[i].m_bRemove = FALSE;. O% q$ Z. ^( X+ B" m9 u
#if __VER < 11 // __SYS_PLAYER_DATA& E; g" E" u. A! u7 o( I6 M
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
% }2 L I7 |6 R4 ]# \: e% G4 g m_aMember[i].m_szName[0] = '\0';* ~, |& y7 e7 D0 z3 d2 ]
#endif // __SYS_PLAYER_DATA
8 f0 U5 g# a) W2 [2 X8 u+ U# y9 y }" T" W8 e) w0 G, `0 n9 V8 }8 p2 w, t: a
}1 K/ U4 x2 k; U$ c$ h
代码:+ Q* t: f* u$ C; v
#ifdef __PARTY_FIND
( i( F2 c E5 X# qCParty* CPartyMng::GetPartyFree()' v; x" {% t8 m# N- ?) a
{9 j! y0 y, v4 x2 u( U
CParty* pParty, *pPartyTmp = NULL;
& U1 w7 |% F/ d5 G& o6 Z N if( !m_2PartyPtr.begin()->second )# e2 m5 u' ]5 B, g7 l
return NULL;
5 j, d. N: x5 k6 y- P' l+ Z8 u$ U BOOL bRan = FALSE;9 l8 F2 s" v* ^: N/ `) U0 A9 h2 L$ g
DWORD dwRand = 0; _' e/ g3 u0 i
if( m_2PartyPtr.end()->first >= 1 ): E7 s3 D" w% b( v& g0 j
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );* M- T7 r! |+ m: _3 v
4 q( |" b% D, ~* G for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
$ C$ x' R3 q% O% `# c! i9 c {
8 O, [. k: z: U! h- x N2 \ pParty = (CParty*)i->second;
: P; Q9 Z& D: {9 b8 P if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )1 k2 q0 R% W! }/ n- F; e
{
" V! a. Y/ v, ^( [# z* l) N @; Q if( i->first > dwRand ). K; L8 D% E( M9 a
return pParty;* u# P3 C& W& h' n8 O( X0 u
else" W5 b6 @& |. l% T
pPartyTmp = pParty;# L1 g& }/ e5 P2 G* c& f0 M
}- ^; B6 r# G& Y# d; V4 a0 t
}
$ i x$ V0 M* i( b J+ ~. m return pPartyTmp;9 `9 T( z8 n/ h( p4 x
}
& b& w, ]4 l" Z3 A- [: R5 I' ]#endif //__PARTY_FIND& b' [2 C% E! |
$ Y0 a& u' m7 y' {
DPSrvr.cpp:
8 [( s' I; N0 V& \2 u# i M代码:
; F, c$ u- Q) `1 w1 U8 a: M#ifdef __PARTY_FIND
1 J5 S: P& ^" Y2 |4 g: h' J0 u! A" d' ?void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
/ A: x ^$ i6 o$ k0 Q) \6 s5 R. X/ H{3 ?( B y. Y( _% P# D
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );$ f, D3 A2 C8 C
if( IsValidObj( pUser ) )
" Q7 g. W& q; G$ m3 m {* _( G4 w- E d5 y0 S& \" Q
u_long idLeader, idParty;
4 c& ]1 P& S) I# k L BOOL bAllow;2 O) m( m$ T. O. z' p3 p, f
ar >> idLeader >> idParty >> bAllow;/ S3 J: D9 \3 t; X9 R
if( idLeader != pUser->m_idPlayer )5 M/ b4 P1 M) ~) }# t
return;
$ E% N* p( o1 N5 _: V CParty *pParty = g_PartyMng.GetParty( idParty );
, l' F8 M3 R) g" S. e3 d if( pParty && pParty->IsLeader( idLeader ) )3 m# [+ }5 _- N4 u0 _
pParty->m_bAllowEnter = bAllow;
2 J6 f& n: o* I+ p; O else
* r/ [5 x1 E" E9 _2 ~ return;& T1 ?6 \* r! D4 C
; \, S6 Q+ M2 } CUser *pMember;
- D8 A. f' O! h for( int i = 0; i < pParty->m_nSizeofMember; i++ )) h6 e7 t2 h7 c# X& q1 E
{
' m) t% E* }1 j/ \ pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );" } H" B6 I3 G/ w$ z
if( IsValidObj( (CObj*)pMember ) )9 r1 b H9 l+ A( L
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
! ^6 `' B; r" t! u) S$ T$ A }0 l: s: ]+ @9 r
}9 T1 ?' G8 Z& ]8 \7 K' O U b
} Y* |+ b5 c$ ^# M) Q1 @/ o
#endif //__PARTY_FIND. t/ t+ g: H7 I% A0 {1 v2 c
) K) {: a8 n( E1 G
代码:; U% U6 _: u8 | i
#ifdef __PARTY_FIND X. ]6 s. ?' K5 y' f
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );: q8 u! r4 n- U, |
#endif //__PARTY_FIND+ s. H* d/ H3 U9 r
$ Y3 q/ n- c% m3 F7 Jvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )4 b" o2 z' x. j% y
{
! n* W0 H7 @: _: [ u_long uLeaderid, uMemberid;/ x; t0 f9 T! v, g$ l* l/ P0 a
BOOL bTroup;
: u$ A* u' n% o: F i: Y4 d ar >> uLeaderid >> uMemberid;: l Y9 g' d' ^6 U% y& G' |+ y
ar >> bTroup;! S, S4 ?' ?& q6 W+ I. B
2 B+ P" l' \# F# l1 X0 l) v
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
8 u8 |% ?. k& @' f/ ~0 l if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )2 T% { T$ p# h' M. I; q
#ifdef __PARTY_FIND
s# a4 N; P! G% V; a/ T InviteParty( uLeaderid, uMemberid, bTroup, FALSE );* {9 L& d8 U8 U' F2 X
#else
( s# {( c( D B) v0 _ InviteParty( uLeaderid, uMemberid, bTroup );
8 j2 f/ n; h4 ]% C O' o#endif //__PARTY_FIND- T$ c2 |0 y" R, h# x- S
}
9 N1 F& E* D/ N2 W3 w; H8 o
: f6 l0 g) v4 e; c, ]2 H7 u) P代码:
- H' ?6 j* k6 G9 e t#ifdef __PARTY_FIND
1 y E" W- ]5 H( [" l L/ jvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )- F: J0 P5 X7 W: Z1 f- i8 Y- e
#else! ^2 R( r) `: S/ R2 E* v
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ), V5 q7 k o7 k& Z4 u3 b' H# e3 t0 c0 r9 i
#endif //__PARTY_FIND Y# j, K8 \- s& Z
{' j* f/ ~1 k! C, l ~/ i
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
: u0 |" M! m' e0 }7 C0 E CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );8 s u& v2 M! y0 t. U% E
: J+ n3 K+ P* H* ^; c
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )) H6 C5 @* h$ u( J
{
7 ~4 x7 B0 x- s8 Y if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
& f5 n+ X& q; i' g {+ d! a9 q+ ?7 M% p6 J
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
+ s& W' b0 s* ^, u q6 r {/ r, T0 N/ C3 J
pLeaderUser->AddText("没有足够的权限。");$ i5 n0 Z4 u# f" u; T5 x
pUser->AddText("没有足够的权限。");) ], [8 U6 w' }
return;
( [& Y2 Z/ [/ N/ _ }4 @9 _) b& N. R. h
}
; j. u" S( y" ?+ \9 C4 s // ???? ? ??? ?? ????.* A! d) c* x5 d1 g1 }
CWorld* pWorld = pUser->GetWorld();
$ A. I) g) q2 x2 u9 \( w, v1 g if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
5 a7 e1 h$ Q- ~ {
6 w0 r4 Q, j6 ~8 N8 O, E% b pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );/ _, ~; {9 }! j
return;1 n4 Q7 f, Y. [& h, ^ {$ l; b
}- I4 s% [6 `' v8 v' B6 a5 `
#if __VER >= 11 // __GUILD_COMBAT_1TO1
2 ~0 z9 f9 F" ?. s* p1 r if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )" p1 y$ l% W/ r8 m
{
0 d: D) |# U6 g1 T- M pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );; x% y9 B+ I6 T! S6 d. m, F
return;
! ~- L, g7 {- |' b' t$ Y) u }" v7 v& Q5 l0 w8 c2 l. n) g
#endif // __GUILD_COMBAT_1TO1
# q. q# F% v$ V' |' C) B' i7 f) Z- ~! Y
#if __VER >= 8 // 8? ?? 061226 ma* m2 ^( u6 |6 t# u
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )6 @0 t. z" \2 }# _) g9 L! ~
{. x( e2 H' d; p, _6 }! z
return;0 k/ |+ R$ E+ s, g' v
}+ ]6 E H7 Q* H& r! M* T' m
#endif // __VER >= 8 // 8? ?? 061226 ma
9 q0 Z( p+ H( F, Q3 u! G
2 Z |8 |3 a& ?+ J if( pLeaderUser->m_nDuel == 2 )
7 p4 O& u* D- D! |; r; C {
+ i; T7 y9 S, J5 _ pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
1 u3 p% G/ n% j5 V% G. i } 0 I# B9 l& G. k! `5 K
else
; n' G) V/ T: `1 W2 S {
( E7 K' R( F! h" ^( p% X( @ if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???9 n: K+ O' t% c+ h: i( u- a
{
5 K3 Y! ~" u8 x- D7 i pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );4 \9 b9 J) r& b6 ]% O5 [3 m
}
) q6 C& P8 o2 l$ g: u# \+ B0 W else
4 e. y6 C$ R8 M' l/ P {# Q0 E6 v' a- E0 h
if( pUser->IsAttackMode() )
7 l$ F- U- I! O' n* A+ g3 j+ r pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );' @9 \# ?" N6 C, m( V: z8 h
else
' B2 Q* h I* ~2 [2 k#ifdef __PARTY_FIND/ @* ~% b( W' N' \( u4 ?
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
4 r5 p" u4 Z" x& t2 r, f: c6 t#else2 s. l% y* n, \; T" z
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
$ R" e( U x! E: [- [1 g& j#endif //__PARTY_FIND
# b! Q% T" f1 F, g% [ }
6 f* D$ D* I1 i- ~; g }+ X% k5 Y8 {, w+ X1 v# |
}0 t# w! D7 E: Z4 B2 G
else5 r( O2 y Z0 {) T. N: ]
{
. h. ]4 ]# {, T5 K' l if( IsValidObj( pLeaderUser ) ), e0 I4 X& N% @ V. r7 g# N
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );) {" @8 E9 s# u1 j: ?
}; z" q9 X3 C5 Z( V& N
}# r; a6 A7 s( o' J9 Z2 {. O0 Z; g
: ~) `3 H- m$ c/ r6 g4 hUser.cpp:
# f; i) h' |& W: l1 G代码:
6 X% [# K% i; C3 l+ [ k#ifdef __PARTY_FIND
, y$ j3 M2 g4 P+ |% s5 cvoid CUser::AddPartyAllowJoin( BOOL bAllow ); H' K6 F/ @; g k7 b
{8 ]& Q* i7 l7 t e7 z
if( IsDelete() ) return;7 F6 V1 x0 O) C( d5 t
- o: m: \: u3 k; P* ^" ~5 Y. S k. k m_Snapshot.cb++;
t8 c+ H" L+ {) O) U1 m$ _ m_Snapshot.ar << GetId();2 o) V9 N) Q& a/ e" e1 o3 B: v
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
" i2 m w" R1 u' l m_Snapshot.ar << bAllow;0 V B+ N3 }- p5 X! a
}
4 p. M1 T' v! u$ W1 |" x' Q#endif //__PARTY_FIND, W4 m- y! ~* u( m
6 t. o4 ^( ] a5 l9 [. e# O代码:+ @; R( v; [7 U1 F- P ^
#ifdef __PARTY_FIND
" d1 O6 [5 E. M' T! z1 @void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
7 i7 K. g3 Y! E0 P, j#else- b# j5 f7 ^* ?# E. e" o
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ): I. R/ }& _( ^, x) e2 _; [
#endif //__PARTY_FIND$ i/ O4 }% E) x# ~* l9 {" |0 U! W
{3 F0 y. A: H3 i' X! a& P- O
if( IsDelete() ) return;
/ P* y# C; v( d6 a6 ~ * D0 Q5 h) m$ `7 ~/ }6 u
m_Snapshot.cb++;' {3 z3 _3 w9 i; S9 N7 s0 Y, h
m_Snapshot.ar << GetId();, A% S9 C: d l; I% b5 {, [
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;3 H, D; N( q$ j% e) M. P9 d- K
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
4 p: p* @7 `( B- ?( L U- ` m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();# \# U: M7 Q; u2 O6 U
m_Snapshot.ar.WriteString( pLeader->m_szName );
1 |' l0 h! }0 \' E m_Snapshot.ar << bTroup
% _: A3 H, P7 L7 ?8 B#ifdef __PARTY_FIND
2 O! |& W1 y, C2 A: K7 J& _ << bPartyFind3 ~3 ?* g0 S* U" o8 C
#endif //__PARTY_FIND
8 D9 k9 h+ w5 s7 G9 w. }, r# ^ ;4 X- @- t' ?- Q& X- k
/ z, P, }$ z/ F6 z" }; m}6 P2 s) k% O- x) p+ a0 ]& N1 q. u
( D0 E$ W/ H6 F$ {; k) O' I9 W+ u
DPSrvr.h(公共范围PLS)( x/ U" H L( g- S; \ q) ^
代码:8 Z) t- v* q$ d0 u. \( U" V" B
#ifdef __PARTY_FIND
Y* `- J; X$ B5 t6 Q! U9 ` void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
. v) a! h. \7 H% @7 `#else9 \. M- E6 a) c' t! \( r( u A* @) ^
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
" L1 r- @$ t F* `( E3 w2 o#endif //__PARTY_FIND4 r- d* Y2 h2 T! ]4 d5 w
( r% E5 C, A' [9 O% _6 I8 U
代码:- z- I4 @1 [! n1 `9 X# V: f r" l6 A
#ifdef __PARTY_FIND: I$ d3 u" h% j o5 j4 |, F
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
t! R$ v, V' D8 n8 l( U#endif //__PARTY_FIND0 q: V8 w% Y; d9 Q1 u( m7 x
6 Q* k% v& N7 y$ @
User.h(以及):
' j) }: U# O( b2 p- l" f; ]* b+ r代码:! P3 [% [7 P, Z' E+ {9 A$ c
#ifdef __PARTY_FIND
: r( u# S7 y5 C8 J) Q! e void AddPartyAllowJoin( BOOL bAllow );! A9 U. c" R7 {2 z3 X& U: N
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );! P7 h' c7 M9 R6 {
#else9 J. z% b4 E4 O5 T e0 G
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );3 { [/ r7 F; J) F; A, T
#endif //__PARTY_FIND
. p* c6 R( h: a# u2 } c
4 [7 A6 ~2 Q, n/ T! M" Rparty.h:* R: M8 K5 d( h H* ?
代码:
2 ~: k$ @; U: d- j#ifdef __PARTY_FIND
( D9 E% u& a. c' @+ a BOOL m_bAllowEnter;4 |" p' ^$ k3 \+ i; [0 {! e7 n3 J4 I* f
#endif
6 h" m& y& a' Z: L# w' N. z
& J/ t" d0 t2 O' g6 r& ^代码:
2 k, R/ m6 C j- f, T7 c( h6 [$ N#ifdef __PARTY_FIND
) N0 z \' g) J CParty* GetPartyFree(); y, w( Z" S& S9 t3 C+ B+ \# B% ]
#endif
) p5 P1 Y ] ]6 ~3 {4 }! J& K5 }: H- ?, @0 i
WndParty.cpp:
0 n& t) D0 d4 OOnChildNotify:
- B- C) }2 x; E. B/ u. c0 G( ^3 x代码:- @3 U& l }! w$ q5 h
#ifdef __PARTY_FIND
# D% [" |1 t# V& e! c0 P- \- P else if( nID == WIDC_CHECK1 )5 J( p4 A% o# M% s. M8 m
{
& Q8 M- H$ f2 ]6 Z! Y if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
1 L6 x6 p( M8 s3 h: p" B& \ {
5 A7 ]5 B ]. p CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );- K; u( p( K; j% ^& i
g_Party.m_bAllowEnter = !chk->GetCheck();- V7 @6 w x# e+ I* V* Y
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
( {' ]4 ]( j4 K4 S' ]5 u }& A0 \9 N0 [7 c
}
6 o9 E9 o! g3 y: z2 n0 ?! y6 v: l#endif //__PARTY_FIND
) S1 |+ P9 O$ \8 ]( K4 H/ y* E/ o1 I3 z
代码:
" M; Z; m C5 t% s' C7 D* `, ?OnDraw中:! y9 t6 U" ~# n( V8 l2 `1 \4 f$ D
代码:1 D% n- w* o1 z
#ifdef __PARTY_FIND
, X1 \: D Y' X CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );3 `; v; Y$ Y5 u3 U' |9 X
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
* @0 b* J# z! o# c chk->EnableWindow( TRUE );
( M( D1 H7 U; ?( \& |8 c0 P else
% K6 ], f& B' T chk->EnableWindow( FALSE );0 n6 [+ q- g' v" m# d
chk->SetCheck( !g_Party.m_bAllowEnter );
1 o( \0 R, ~0 X& P) U% _#endif# m/ N) `4 f9 g% L& D- w E" L
! j( J A8 h% E4 D4 _; r3 x
DPClient.h(public): Q' B0 [% [+ r) x4 I6 N
代码:
# ^; k8 d/ E- A$ K# r#ifdef __PARTY_FIND1 O& Y3 Y* D, r- G! I% d% p
void OnPartyAllowJoin( CAr& ar );
+ K& H) W+ U1 f2 D5 H void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );8 l9 h1 K; v7 L0 }
#endif //__PARTY_FIND
' {* ^3 S7 G- i! u% W! _/ Y7 U+ M* N6 g0 x/ g; `7 q
* m4 o3 w# l7 o3 R6 lWERS hinbekommt没有,请让赫克的权利。
3 C! U* r( P& p* m) @1 f不支持左右,所以难不...
# p; t. v9 {+ Z. V. l党k的Windows NT甚至编辑它自己。
7 ?6 z; X" C7 T/ \* A, q: P4 z: w包也,因为我不erschreiben进一步如果我你的。8 v/ n' _3 o, \& B% N. p
由于缺少Quantité k n个代码是什么升工程前。) o0 ]# y2 P: ^% B( S
如果是这样的。请发表。& J& l- L9 y* D0 o1 S
到目前为止,Pumbaaa0 _6 m7 p! v0 t! p0 a
! x# e3 V3 j5 `/ g
, Q) i( @& N7 q5 C s4 D
MsgHdr.h+ c9 }+ ~ @# t
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
8 C ?. T0 ]! J7 R* c1 X8 c0 l#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
' g0 m& C, h" t% n; i* r& s9 a; e$ |* |* U
7 F I- q v2 X1 j5 `3 d7 T
+ f0 ^- K2 A1 {4 z7 \" y8 q
|
|