|
|
对于那些谁需要它 - 谷歌缓存FTW。 :; ?+ g% C% {3 m7 U3 ?3 L
如果我鼓掌纯粹是我复制错误时,D4 R: G' C* f1 K# j5 v
积分当然Pumbaaa。
- i( S$ W- O8 x
+ v( c A9 {5 j X3 O0 GFuncTextCmd.cpp:
" y/ V! ^' W/ e0 }8 `
5 _9 _9 {* ~% u代码:2 a7 H6 o5 |) Y- ? H+ i" G- X& n. f
#ifdef __PARTY_FIND7 v( W- K" L. n7 J& n7 H& O
BOOL TextCmd_getparty( CScanner& scanner )* E: `* p& C* J1 I/ S
{) o7 [) [$ [3 b& K+ u; D2 D
#ifdef __WORLDSERVER5 q% `* d) [+ B7 ?* f% N, @/ r
CUser *pUser = (CUser*)scanner.dwValue;
7 a6 A% j" P: O5 l3 q8 c if( pUser->m_idparty > 0 )
$ V A, H% _( @ {
/ ~3 A D4 P' ^ pUser->AddText( "你已经加入一个公会。" );# C# V1 t2 ?) Y* t
return TRUE;9 Y7 T/ m L9 e" P7 E; O
} i, Z3 y n4 z' D i( m. c* O4 `% r
CParty *pParty;
$ Q) m! m- S- c5 H6 J* W, x7 J pParty = g_PartyMng.GetPartyFree();
, A6 X% H/ P" W3 q1 O if( pParty )9 U" N C S1 e( z$ W
{
1 }- { g7 ?. u2 h) l3 T7 f( M4 O# X g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
5 C" z& T* \4 I, b }else# E. h. K* H. E. T/ ~8 ^
{
4 X$ u0 r$ _% y y pUser->AddText( "抱歉,这里没有任何一个公会。" );
( o9 |; h6 T5 z- b _1 `0 s( d }' K9 W8 w/ u$ }5 s; V1 T" z
#endif
; N( |* Y" u. [8 p" w$ b return TRUE;% v' |1 w4 }' f) @
}
% O7 r% J7 d+ f; w# _% B/ O/ Z3 ^#endif //__PARTY_FIND# W6 O- @+ L6 Q" z9 [
1 B3 H/ a* a \0 S代码:8 i3 V7 u1 E8 e
BOOL TextCmd_PartyInvite( CScanner& scanner ); }4 Q, [, Y) R6 I1 x
{
0 e: j1 m, w1 g5 |1 F#ifdef __WORLDSERVER! o! z# j" z" }3 v3 x
CUser* pUser = (CUser*)scanner.dwValue;
: {3 s( B3 M8 K* {) ^' O. X- H$ | MoverProp* pMoverProp = NULL;" e$ t% G$ b9 T; U$ Z
scanner.GetToken();2 g$ I- F% q8 H- ?1 |& Y
#if __VER >= 11 // __SYS_PLAYER_DATA
+ o: m6 P7 E/ p, k5 V u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
* ]' Z) ~/ p( I#else // __SYS_PLAYER_DATA
$ b, x. n! c8 u: H: D u_long uidPlayer = prj.GetPlayerID( scanner.Token );* [# ]7 x) W% ?1 }
#endif // __SYS_PLAYER_DATA' m% `5 c7 C- u( Y8 w/ n. _2 e) @; w
if( 0 < uidPlayer )
% Q7 u& U/ [5 y {
, S' c, a9 X$ r: u CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ' w# ^2 F* w- s) R R/ k/ U b. K5 i
if( IsValidObj( pUser2 ) )
" l9 f9 ?6 j, e#ifdef __PARTY_FIND
% T8 t7 K( V& L R/ n7 N g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
) R% n3 V. q. N: g! {2 o& O7 U#else
% `% V5 y7 [. i. i- P; r: x V- x g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );! x+ N. z& @4 C6 w$ C- m
#endif //__PARTY_FIND0 o/ Y' \+ F2 d9 L* o, s# N& Z. {
else
\; D+ k7 N) ~3 F* Z& g pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );* m! _" ]1 |( \* i- Z
}
& F8 [$ p7 t# D: E; [! N# z else* b6 I. g1 e. c
{3 p6 I, K @8 {4 L |
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
& K& P8 G3 V$ j' d }
" V4 o2 X! p: b, S' I#endif // __WORLDSERVER; B& k* y( d3 x8 f: Z3 d
2 J2 l J0 {) J, x3 f return TRUE;# F; H$ E# P# a+ _' ^! S
}
& @+ y& k$ u/ Q: x; H( q- y0 ?
" w) u& f' l8 Q" Q* ]7 N代码:
( y" |" C7 J/ S5 @! W" l' n#ifdef __PARTY_FIND# X" p3 t) a [7 v2 p! V- |
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
$ j3 V$ h9 I6 G$ {2 t0 s7 o/ u2 S#endif //__PARTY_FIND
% e8 P8 P3 q7 _; n" |DPClient.cpp;
4 b& m' u* H+ m+ ~' X$ l8 Z! D; `Code:# P8 ?0 E, u" R9 Z' b
void CDPClient::OnPartyRequest( CAr & ar )
' K2 P- {9 k% H9 G) b0 [{# T" y$ `+ I! H4 E* s
u_long uLeader, uMember;& B& i1 m, m) T$ D! y4 r
8 V3 G/ q8 X5 p! M9 b6 q' u) F
BOOL bTroup( b) w0 Y1 d: U9 t$ n+ E. J
#ifdef __PARTY_FIND# Q% f* k' v4 D7 w2 O
, bPartyFind
( q1 x' u+ k2 X5 t J, w#endif// __PARTY_FIND( y9 }3 a. R8 a: T+ t/ `
;
8 k# a2 l! c3 L( o; Z LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;8 |4 L: W' v' f5 i" H9 |
BYTE byLeaderSex, byMemberSex;8 v+ `! ^* t l( ]9 P: M
char szLeaderName[MAX_PLAYER] = {0,};% V8 R* w3 }$ q1 q5 G
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
0 I7 {! ~8 G- f' `" x ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
4 `6 [5 E, [- q0 L; w5 q" | _ ar.ReadString( szLeaderName, MAX_PLAYER );
$ n2 E' t$ ~" I: ~) J6 p ar >> bTroup e3 `7 S. c# u8 z. r- v
#ifdef __PARTY_FIND
) L/ o( k- x: j$ X* `* U- s >> bPartyFind) P& L1 w. [0 h! H
#endif //__PARTY_FIND
0 K# t! b, [! _5 Z2 ^1 ~. [ ;
3 B/ o7 ~0 b5 _% B& |# S/ y 3 G0 M% P( ^; c$ N
if( g_Option.m_bParty == FALSE )8 _3 f- V6 N) K% Y. y/ I8 Z
{3 c' M' ?* t; o4 p/ `2 g1 n7 ~/ Q
SendPartyMemberCancle( uLeader, uMember, 3 );
/ D. {5 m2 j- z9 _7 Q+ ^+ z* A+ d, v: l return;
$ ^3 @2 a) v. h. b5 c5 W }9 N7 M$ N8 |/ o! C
+ \5 p- |- W3 }: Y4 H
#ifdef __S_SERVER_UNIFY
3 C( v+ ?. H, R& O* {9 A if( g_WndMng.m_bAllAction == FALSE ): M2 k+ v9 p8 l) L
return;
j6 Y0 {4 v( u0 @6 `#endif // __S_SERVER_UNIFY
+ }4 I6 @+ ?, o. U" v, u n# @6 K( n7 w7 o/ h' ]* x8 \7 K: O
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
5 p, N; ]+ E( ^2 K( A6 [
: D, x, r7 I9 O4 o* M: Z. l9 H0 ^ if( pWndBaseBuf )
5 l, }, G" C( y# p3 E1 q" H* B4 T {% f: |5 _- q( P
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
* u* R! C- ^ M" E& F, p* H return;
1 u6 s! R# n6 N) g% W: m# M% w( { }/ x2 {1 Q, g( h3 ~
#ifdef __PARTY_FIND
# ^; \: b. W4 [ if( bPartyFind )! m% Y0 p6 W+ _0 }7 p/ a
{
( I9 G" Y- [1 D) F5 y1 d: m* J SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
; P' `, z4 x9 G5 I* M$ Y }else: q: x2 R& J$ j! {- n1 D
{
5 N- m- {8 r3 v6 a5 C+ N( B/ b g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
^: r N, ]6 }0 `- l. Q g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );7 Z! ?* O$ Q' S# N: [4 v+ P
g_WndMng.m_pWndPartyConfirm->Initialize();
! }1 A+ n- L& Z N; \) m! C) E }
1 ~0 b4 [2 \5 H$ @& G0 c! \#else# ^) y# E. ~ Y9 W) H
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
. ]- u, U$ L. _8 K% p+ c; m g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
3 r1 @0 ?& G4 L& H! O, S8 l+ w g_WndMng.m_pWndPartyConfirm->Initialize();" y( s* p0 a9 \% Z- X
#endif //__PARTY_FIND$ \) F% Y3 G$ E; H& v/ j; z% n# e# ~
}
5 u3 b1 l+ H. o! o) W% @' O
6 P0 N4 H9 Z+ Q. J( d& f; J代码:
( Z% ], ^ R/ O) e+ B* g#ifdef __PARTY_FIND2 m3 y w6 j: b2 j: y
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
8 T) | ?$ v4 u1 [" |9 D" g{
- M0 @& Y. i$ u BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );5 B4 b* d. l. o/ a
ar << idLeader << idParty << bAllow;3 s! p* I( l, R3 n: u5 U
SEND( ar, this, DPID_SERVERPLAYER );
% g0 ~% Y3 r7 M3 o3 x0 z
0 c8 |: n2 Z% L% J- T}' j# A0 o; W6 K O- `
void CDPClient::OnPartyAllowJoin( CAr & ar )0 n4 L1 X4 q4 O9 ^$ _) C
{
5 K; N- Y! R" H. I ar >> g_Party.m_bAllowEnter;9 ^* u8 X4 ]! S7 Q
}
/ h& S* a, t0 _& C! ^#endif //__PARTY_FIND
: b6 f$ q; y* \2 N( S6 O6 |Code:; ~7 D: g$ ^3 D* H0 R
#ifdef __PARTY_FIND
! t8 g* j8 W- ], p2 \ case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;" J- O/ e. @; A7 j! d. `" b2 ~
#endif
. c5 P* a) F# H m( `$ A& ]1 y! P5 u+ g& f8 t; K$ { ^ r
party.cpp:/ f8 J1 X) [% s7 K! L/ ^
代码:
. K0 w% p* u9 r s4 C* A$ qCParty::CParty()
: d: k0 z* `0 s* j{; M# ~: I5 Q% U
m_uPartyId = 0;
7 ~' h5 v, Z! p! f% D0 ^ m_nSizeofMember = 0;( l0 M0 x; W; E! H6 O; g
memset( m_sParty, 0, sizeof(m_sParty) );7 ~5 D! _% _: G3 }7 r
m_nLevel = 1;2 R5 c2 g7 X/ P& M6 ?% O8 ^
m_nExp = m_nPoint = 0;8 r6 z D* y, z
m_nTroupsShareExp = m_nTroupeShareItem = 0;5 z2 F' e+ q" @# N% M M
m_nKindTroup = 0; // ????
) M2 `/ S9 u, w( J3 N$ F m_nReferens = 0;
, I# `* I7 {2 Y4 e) b% S! R7 u m_nGetItemPlayerId = 0;
/ c' q/ d% L& L: }- C7 X4 j#ifdef __PARTY_FIND
1 a$ a$ j, l6 x m_bAllowEnter = TRUE;
0 v: }; q( H5 D9 Q( s0 M% M: m2 @#endif //__PARTY_FIND
! v O& B8 v+ w: V& S9 s0 l for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
9 K+ m& U$ ]: ? {+ e M" F7 f! t7 \% @, T; o2 Y* \
m_nModeTime[i] = 0;2 j% ?; Z4 E! {, ^
}+ Z: B; [! V7 l4 |6 Q7 z
m_idDuelParty = 0;2 v# \: P, ^ v' e
#ifdef __WORLDSERVER$ S/ b/ A9 W2 P; _$ o
m_dwWorldId = 0;
, s) i# I3 k7 j1 Y, a" g4 w#endif // __WORLDSERVER
5 E) m- q/ ]% j9 M, s}: h$ o, C0 o/ W$ ~
代码:7 p, J! _; f" T& l9 x6 q& v
void CParty::InitParty()
% a8 Z: l; U" R" ?4 U7 } k{
& A( u( b+ v/ K) m, @8 x+ | m_uPartyId = 0;: V* `$ z# `# k9 S- f
m_nSizeofMember = 0;+ x5 w0 b6 ?( {' D
memset( m_sParty, 0, sizeof(m_sParty) );! x* k( n% a- D+ B8 W
m_nLevel = 1;
0 V! s t& Q+ g9 K9 c5 @3 D m_nExp = m_nPoint = 0;2 f+ V( Z* R7 c2 Q+ V% a4 y! N
m_nTroupsShareExp = m_nTroupeShareItem = 0;
0 _3 w# p6 {8 M m_nKindTroup = 0; // ????& J) d6 W9 |: z8 H) A
m_nReferens = 0; 4 e- l( H7 m- k5 p. U, @
#ifdef __PARTY_FIND
$ I6 u( B6 P7 D% p$ ~+ U m_bAllowEnter = TRUE;3 @' i2 a: S% _1 H
#endif //__PARTY_FIND2 o, L& ~! c* S* Y
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
. q0 D C& m1 J! G {; ]4 w+ J; {3 U: t0 k0 p: R
m_aMember[i].m_uPlayerId = 0;* i- c- f# |# h' _
m_aMember[i].m_tTime = CTime::GetCurrentTime();. M2 J# v6 s5 k+ u3 N
m_aMember[i].m_bRemove = FALSE;
* v4 S: N- u7 @; w#if __VER < 11 // __SYS_PLAYER_DATA
* W+ g( d i0 s9 H( d m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;* d0 i! C7 _# p3 H+ X
m_aMember[i].m_szName[0] = '\0';
8 }, {5 U* k2 t* `! @#endif // __SYS_PLAYER_DATA& H. y8 u. Z' D2 ~; T; J' l
}
# R2 q2 x M& g4 a( S& t}
& h, d* s1 b& P9 l* z代码:
4 o/ g8 K3 j9 U% ?! R$ s" k4 }#ifdef __PARTY_FIND4 ]/ }$ E$ G4 Z
CParty* CPartyMng::GetPartyFree(), M. x9 _4 a- k8 }4 o4 Z
{
2 ]$ E8 {; {6 Q+ q8 a CParty* pParty, *pPartyTmp = NULL;0 i9 |" T( t3 ]- ~7 W ^
if( !m_2PartyPtr.begin()->second )0 l. v- M3 p4 q) O: F
return NULL;* j6 o. A9 Y- O& `. I
BOOL bRan = FALSE;
: X5 P, P& Y/ Z! C/ | DWORD dwRand = 0;$ v8 T1 ?8 \& O6 Z
if( m_2PartyPtr.end()->first >= 1 )
* z9 T) j$ u1 {& z8 ] DWORD dwRand = xRandom( m_2PartyPtr.end()->first );! ]$ J( m5 ]: G% n8 c+ r
( Q; J6 W9 b* U$ ^" C1 E. M' Q
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )& q! `: l# G( t/ q
{
$ g! O. c m# F5 J) X pParty = (CParty*)i->second;. _ @/ h3 y7 \
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )- _0 P0 W$ g5 D/ [6 C' z) c
{
* p/ Q5 o3 R' G- ^7 ? if( i->first > dwRand )
7 E- G& `/ T# M x3 f return pParty;7 W8 [/ R8 D) `7 X% `1 M* [6 }
else: ]5 ~" B, r K4 W2 q. \% Z
pPartyTmp = pParty;: N( M$ y( q/ W
}
: b8 D5 K/ D: ?" | c }
V) L5 P7 Y0 g$ {! P& B! p; d return pPartyTmp;
$ A q. C/ R; A; f, Q: `}
E9 X* t. T) b7 p% W' G4 ]#endif //__PARTY_FIND
h' a8 {( I2 @" P% {2 q
+ w2 m" M0 ?2 {3 l. J+ f# rDPSrvr.cpp:
: \8 v1 H0 C+ c6 H( Y+ L" h代码:
5 ^2 } n+ O" l, i# B q$ t! C8 p#ifdef __PARTY_FIND
( K# |+ ~8 O. I7 fvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )& J# i( H) L" Q3 u4 w+ F( _) S% T9 y
{
# S' i8 M5 D9 n* f6 G/ Z CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );6 o/ k- V$ s9 o7 o6 S8 @: ^
if( IsValidObj( pUser ) )5 V. G9 C0 W! b+ f; K
{
# s$ K+ P0 S- a* Z/ A* Q. V0 M u_long idLeader, idParty;- j7 V3 d z6 R+ u$ D
BOOL bAllow;
A7 G3 c K- m0 y. R ar >> idLeader >> idParty >> bAllow;
0 ]; E' g s5 E& q+ Y$ T$ p if( idLeader != pUser->m_idPlayer )) } Y- u6 U7 y( ^! e4 m6 M
return;
5 z6 \9 R' k" ?& A CParty *pParty = g_PartyMng.GetParty( idParty );
: a1 J. {( H: E( e+ x if( pParty && pParty->IsLeader( idLeader ) )
. [/ N5 A' u; b7 h pParty->m_bAllowEnter = bAllow;$ n& s3 L y5 A: W* ^7 _1 f* S
else2 ~; e" W# \0 V% r, F" V; X7 ?
return;
2 i3 [/ p4 l5 f8 K4 F( M1 I- s' K
I# {; R& o& {$ [0 r( \ CUser *pMember;2 ?9 F/ n$ T6 g
for( int i = 0; i < pParty->m_nSizeofMember; i++ )4 {% w) k) p; t
{
' _- O$ X0 S, S# F1 B0 N. i- _0 V1 R pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
* X$ K6 Y1 S) \3 [) o, w if( IsValidObj( (CObj*)pMember ) )& W2 r9 k) J8 S0 b0 s7 k
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
0 w! `+ [* M/ `$ u5 u }
9 m8 B, r0 Z8 y }
; i# e% z+ D* U. _8 ?}
7 @# I" l. }2 v5 N#endif //__PARTY_FIND
" M5 P" _4 z6 R2 n8 Q0 o8 |" \* Q' u& Y
代码:
3 S1 ~) t6 d( I V#ifdef __PARTY_FIND
# @0 X& i7 A1 T8 s/ K) j/ C ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
( \& K; f; q$ [) L#endif //__PARTY_FIND/ R: Y. k1 ]- v; Q7 }$ m s
: X* }7 ]+ L. i7 tvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
3 I1 f0 W/ Q+ T" H{
2 i5 g% Q. x9 X, X u_long uLeaderid, uMemberid;
/ a w$ T: l0 I' A7 E7 f2 | BOOL bTroup;
# ?, H. K( o; i3 N% E# ]% ? ar >> uLeaderid >> uMemberid;
4 u5 E1 ~) g( a- }+ E ar >> bTroup;9 |! H+ h$ R$ y9 A8 K
) Y, v6 X6 m8 X" X( p
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
9 h% I q2 p; v" i if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )% ^8 t. f; Q* w, J
#ifdef __PARTY_FIND. F% Z. y/ c5 d Z/ }6 b
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
8 n5 ^! I' d6 @1 V#else: O$ f# q0 g8 [" s/ U7 x
InviteParty( uLeaderid, uMemberid, bTroup );8 x6 V. [& b! {; Q2 O
#endif //__PARTY_FIND* v5 g) `! s$ w+ a) b7 A6 _
}1 v6 f% D# |* J% K, r; l
& ~9 L7 y, U5 u% ?0 h代码:# r9 O T- R0 x7 o7 F$ c- J# J) i
#ifdef __PARTY_FIND9 W) W7 y4 s* n7 H6 |
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ); u1 ^# o: }5 ~ Y0 G; m$ K
#else
- ^; `# F+ F$ x! f6 |void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )) n, w- [/ x6 x9 T, u% [4 b
#endif //__PARTY_FIND
6 u* R4 ?5 u4 e9 s- e y' q{* G/ ~" _% L0 B6 M9 w3 [
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
3 ?* v8 H$ J9 h" t) ^ CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );8 z0 _/ M, W$ l4 Q3 Z, U
% ]3 v7 s6 m1 R# h if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) ): E$ X7 o* u Q: h
{ D5 t' @# F8 c4 L! G1 `& ~# `
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
/ D* O) b& c# i4 @ {6 Z4 Z( \* F+ h8 C
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )# J# c X5 f) t# ^; F
{
8 l4 k8 X/ j' h! ~: Q! a pLeaderUser->AddText("没有足够的权限。");
, \, i; `& x+ D8 w pUser->AddText("没有足够的权限。");( |# q& I d: V S6 Y. f, X: P0 J
return; i: ~/ H& H4 O( B9 a
}
7 c9 R3 q1 E. G: k0 ?7 D/ x- o, \ } i- ]" e" R( W- ^/ k1 o" n$ G
// ???? ? ??? ?? ????.
8 ]3 O6 J1 `8 t7 E( F5 e l CWorld* pWorld = pUser->GetWorld();" C$ Z% [) J5 |3 _
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
& w' L$ T* x/ l# F! r8 A. X0 e2 {4 B {
) H0 h2 p- q7 K3 U pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );! @" D% ~8 w& I1 n
return;
6 A) j# A4 g) k. f }
$ }+ G$ i" z# j6 Q! p7 s" T#if __VER >= 11 // __GUILD_COMBAT_1TO16 B: \7 y* m! {
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
6 i# K" m7 ~ p8 P+ x {
$ y" F: p- w& u/ I7 w0 n pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );/ I3 |% l/ C$ h( m
return;
/ t: k7 r- y' p0 f. h }
+ X6 t' ]( A- ?8 I#endif // __GUILD_COMBAT_1TO1 e- s4 Q3 P2 F0 R
) X! w7 [! f) _7 d, n, U
#if __VER >= 8 // 8? ?? 061226 ma
4 r0 Q: t2 W( b. N) u if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )5 \! o7 v. v, \ A6 L4 \
{/ \ N) v6 Z5 v8 j% B
return;* F& Q7 p, K* r' V* m9 g
}
+ m( u- ~/ O0 ^3 B4 R g#endif // __VER >= 8 // 8? ?? 061226 ma. g5 z) M/ U2 \3 R
! {* x o% J' k0 i6 f% y. Z. Z
if( pLeaderUser->m_nDuel == 2 )! c% d9 W h* Q9 m: W
{
8 U6 T+ G! K/ q R pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
" S& _# j1 c+ y3 _' e3 p* s7 W } 0 }* B# y2 l! h1 x! M/ K
else/ C' N6 E- R- f* d) j. C
{- L) V$ S. b/ V
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???) G4 y. N( v* g* D) \
{
! v3 d4 ?. p" t) V4 r/ J pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 ); a& N& R1 l7 _/ \) O
}
( Y ?5 d% v# Q! @0 y7 X+ h else
* z& n6 ^" @. m# L* a7 t r7 D {( D/ a% l# R0 B
if( pUser->IsAttackMode() )! a0 C* ^9 Y# h+ D
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
& T" g4 s- p; t2 {$ _) }. s else
1 h( z9 U) g5 U9 P#ifdef __PARTY_FIND# H0 X9 Z- A: j! V( q
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );/ k$ X6 b9 V& [" `
#else
* O: C+ p$ X1 |) [# R1 D6 Y8 `% z pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
( R' M* z$ ~; j* l6 D#endif //__PARTY_FIND0 J5 [1 F/ P& g& t+ W% A
}
% g( d5 \6 X% x6 k2 Y! Y }- m8 Z, Z8 n9 O( B( F
}4 J2 v b( r5 g: R1 l
else
3 @* p# \# M* q8 S2 h# W, N {
8 q( A" Z2 C. w9 C) e if( IsValidObj( pLeaderUser ) )0 I: U5 ^2 e0 `$ K; x g
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );$ k, L$ T9 z- t3 k5 H( e' n! y
}& z9 m) b9 e8 i4 D! r- J
}
( U, X0 a$ g- S% P4 E, z6 g; ^9 u. m' v% Z m- E
User.cpp:
* N, c) M+ H- f8 z6 e s代码:% { c8 Y4 t$ v- ~
#ifdef __PARTY_FIND
, F( a" e' ~8 n' ?3 P6 D2 `void CUser::AddPartyAllowJoin( BOOL bAllow )
: |1 F- n4 z- v# f+ J{& i, }/ Z7 T' m& x7 `! o
if( IsDelete() ) return;* S( d' ]$ K3 E: ^0 Z1 r" n3 }( C
" S+ t1 R1 @( l' J% o9 {5 S
m_Snapshot.cb++;- @* B! c$ Y L6 [2 K- R" j
m_Snapshot.ar << GetId();
# k" v3 L7 l& c; c( M2 B4 I m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
1 W- X' j6 p& W! U m_Snapshot.ar << bAllow;
6 p q4 f% ?+ R# m% x5 d3 m2 p}
& B- A- t3 P e2 ?/ D#endif //__PARTY_FIND4 P" A. b" j8 p$ k9 H. b
) ` f% L) s) r& [# r! }( X0 U代码:) n9 }8 R* l* V# ]& ^' H. b
#ifdef __PARTY_FIND0 k2 \& s3 Q- g" j: u
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )" N/ c9 [! _4 L( I
#else
" x8 y+ x4 ]1 } x* U% o; H/ T2 Fvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
; `5 X8 W: \& v6 ^8 q) o7 O#endif //__PARTY_FIND
2 Y" x& H5 H% d9 Y) e! Y{8 {) F/ I4 T I G* {# J _7 _
if( IsDelete() ) return;% E3 X+ S5 U) z
4 Q, n5 ^! A5 x/ Q
m_Snapshot.cb++;
% l. b- R) _7 E. m m_Snapshot.ar << GetId();
8 H: x# ]5 m5 c B l$ t d m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
3 D8 }1 U/ m! |, k6 p. ~ m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
) M; D2 |6 \2 E m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
% _* f% ^5 N4 I6 e m_Snapshot.ar.WriteString( pLeader->m_szName );9 X. r. w: X. v z1 w
m_Snapshot.ar << bTroup
0 H9 _7 ^/ Q4 m1 m9 ~3 a#ifdef __PARTY_FIND
3 B' C7 j G% r! U# v3 a* T1 j, T << bPartyFind
9 I' C! I& `+ {; U- W( E, B#endif //__PARTY_FIND3 m4 |* h6 I( M# |
;" T- x4 Q+ S* O" U5 l
3 w0 {+ U+ b4 S* v}& y Y+ E+ b5 N( m5 Y
2 b8 I6 z; r6 P% yDPSrvr.h(公共范围PLS)
8 I8 S2 k& c/ {# P* R代码:2 i. x6 Y& E( y+ f% r
#ifdef __PARTY_FIND" S) I0 C6 h/ [9 C; z5 [, t
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );0 A3 R) _+ {' I+ _% ^
#else
f" Z, w8 d; Q1 x! Z# i2 b: o- { void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
" t" @0 \ O9 ~#endif //__PARTY_FIND
9 }+ G4 A' Z/ A) G' E3 S, P z* ^, N' d4 u1 k0 V. j# M
代码:
9 O ?+ I/ E% H#ifdef __PARTY_FIND
% L/ ]3 C* H6 L$ R; T3 x void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );& ~) P% ^4 l- h) H F" E
#endif //__PARTY_FIND
9 |8 V% n( V* Z) {# G3 Q) F9 q( s! R g1 F+ }* E8 K
User.h(以及):
! r; W# a x/ Q. F6 A0 b/ ^5 o代码:
1 W; }! x6 e+ N+ U- s#ifdef __PARTY_FIND
; f# g; |# o. c' Y3 X! [ void AddPartyAllowJoin( BOOL bAllow );
- a: P2 T2 `; n( c( Q( r void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
3 T' C* K4 M/ z/ V& N#else. Y/ c$ z* ^% u6 ~9 [" u+ P$ i- P
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
8 Z6 Y% ]3 O4 A" _" Z: E& }3 b4 G$ ^#endif //__PARTY_FIND
2 h# B+ D, x; v! q9 I6 { Y1 W' \# Z" d
) r( S' a% S2 a* yparty.h:+ a, c2 S0 q0 G8 y8 _: j% g! z4 O
代码:
0 n- r& r# [; t* j# o* w#ifdef __PARTY_FIND
# T% o, q t+ l1 E# |7 w1 N8 O BOOL m_bAllowEnter;
7 }; g T5 a! L3 w; p#endif a" ^; S0 E& V$ ~
0 `2 @+ B- B6 l3 b0 O9 i
代码:
% l" @* f, r5 }) X#ifdef __PARTY_FIND/ }2 F5 f- j4 d. J
CParty* GetPartyFree();
8 q: y P9 i$ a, v$ K4 t#endif- p& F/ W! e4 s6 S. k2 b. j
$ \+ N' ^; u% _
WndParty.cpp:
( I: r+ ^& R' C5 |) E# UOnChildNotify:" t3 Y r1 W$ k, F
代码:! p1 I1 h' D) V) [. i9 [
#ifdef __PARTY_FIND
& p1 ^, |# g( k9 A! q else if( nID == WIDC_CHECK1 )4 l" U/ g9 ^. w8 y
{
0 w5 `: `1 G2 I0 n n b8 x+ |6 B- ? if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )/ u" n# c$ j3 a# C4 E5 N7 A
{" U8 ~5 s0 N' _) {& }
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );" y3 w7 H( [! G0 T
g_Party.m_bAllowEnter = !chk->GetCheck();4 H2 e) I0 x9 [6 ~. R, U8 w7 Z- K6 t
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
: A# B$ ~1 m8 } }
/ a$ m) g5 W1 G! M6 q! w$ g+ X7 f }" X1 o) P9 x: e% O
#endif //__PARTY_FIND
) A9 {6 \5 e* R
7 L6 t( ~- P9 E% S8 Y$ W代码:+ z1 } T# g% q8 B A& K
OnDraw中:8 O1 R' Q4 e: g
代码:( o8 v7 n3 c8 U7 U7 K% L+ U5 E
#ifdef __PARTY_FIND
7 V- B9 z @5 m" ^& h CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
8 V$ I, `& K8 ?- ` if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
; I, n0 Z4 W7 D0 i2 q" ~4 Z" U v chk->EnableWindow( TRUE );8 m" v& N, K2 h: D7 `
else& k3 V+ N# H/ J) [# H
chk->EnableWindow( FALSE );
+ F9 H& N+ D$ [7 ] chk->SetCheck( !g_Party.m_bAllowEnter );/ Y8 w# [% @4 N: D
#endif6 o* I1 I# d: l4 L8 R5 ?
( ]: ?! D) m9 c: RDPClient.h(public):" A/ b# p( C. i! b m4 g4 x
代码:( B l1 {6 S {: |, w- p
#ifdef __PARTY_FIND# e- e; Y$ G5 K4 y2 G
void OnPartyAllowJoin( CAr& ar );
1 {' {) _+ S, K0 |, L X5 X void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );/ Y) M, _ Q0 S D% T
#endif //__PARTY_FIND7 t Q& t9 f3 J) q% u" ?4 g
4 }$ s* `5 d/ a! e r* z: M/ j2 \# e' ]- c* o- Q4 T! U6 w
WERS hinbekommt没有,请让赫克的权利。
+ r' d1 X2 G" f不支持左右,所以难不.../ [9 B6 R# H- P( D2 w
党k的Windows NT甚至编辑它自己。
+ I, r6 z! o! ] z! x# V; x; S包也,因为我不erschreiben进一步如果我你的。
8 X3 Z/ I2 L6 P5 }6 T" ?/ I由于缺少Quantité k n个代码是什么升工程前。
, n' q( @: I7 i, h3 W0 D7 ^+ }( ?9 L如果是这样的。请发表。% D+ Y" F- F+ k- _% ^3 W
到目前为止,Pumbaaa
8 k+ @9 ]5 [4 i* ] + v. S+ m% H+ ?# T0 F9 R# n, k0 R
0 r7 i$ W; P# P9 D4 S& Z1 u' s
MsgHdr.h
, Q6 a' d1 l% h; r#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863) P' H; `# w# a: M7 r% _. Y
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
, ^$ s. y1 Y* O, }8 W3 ^+ P8 y# G/ \$ X8 Z l9 U5 q3 r
8 d) B. e' T- }2 b. M* y
* ?7 F9 d- m$ [+ ?% p7 A3 ]
|
|