|
|
对于那些谁需要它 - 谷歌缓存FTW。 :& C. @, o: f" `4 w( G9 N
如果我鼓掌纯粹是我复制错误时,D, U1 S( a9 `( ^$ [' ?3 w
积分当然Pumbaaa。
- j3 O- D' r6 @* l! g
9 U9 F- m: m' j! X1 r7 hFuncTextCmd.cpp:# O' W; F9 q% m. L
1 Q1 _6 ]5 h( T/ y. i3 q代码:
2 s4 n* N. X# D+ L5 h) F8 D#ifdef __PARTY_FIND
, s- n0 J7 S" I$ sBOOL TextCmd_getparty( CScanner& scanner ), h9 F+ u3 ^2 d: c
{
, s& i7 X: N2 x' n& w#ifdef __WORLDSERVER
" z1 q' c& S# y" Q CUser *pUser = (CUser*)scanner.dwValue;
; l2 T; T' ?0 ]4 {4 k: h: h8 }+ E. L if( pUser->m_idparty > 0 )
' v" g' }7 r# m) s, G8 V {& n; p0 T ^( V
pUser->AddText( "你已经加入一个公会。" );8 B2 T/ J! ]+ Y
return TRUE;
% C L, ]1 i: B) f6 R! e, j" s* O8 V }
5 N: a1 X) y7 l) t8 k M; `& j. G CParty *pParty;
) v V/ T: P( L. Z) K+ l3 T pParty = g_PartyMng.GetPartyFree(); X& n$ `! l, F8 @7 s1 \: l
if( pParty )
% v* U Z1 D, M- ]1 q& O6 G' J) K0 y; p0 e {% O5 Q( |) b9 l& \# M/ E6 |
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );) K4 G! @8 \, K ^: I5 c8 A
}else
$ a/ a& v( b/ O* X {* R6 i- l/ X3 Y
pUser->AddText( "抱歉,这里没有任何一个公会。" );
7 V }/ m$ `9 O: F }# ^2 A& K+ i' f
#endif4 ]2 W" M" c9 W) O, E( i: `1 o
return TRUE;
4 n; Q) m5 i7 _5 |* o& ]}9 [. w6 a* q' L0 t5 ~
#endif //__PARTY_FIND
+ u, q6 Z! N: j c) M: }; `+ k% O$ u
& V- B* U# c# h% y/ G2 |代码:% S; e0 o9 f& W
BOOL TextCmd_PartyInvite( CScanner& scanner )
5 }' L+ l. J, a$ h4 }8 }{' B) K& k% A' }' r# T& j+ j8 ?( y
#ifdef __WORLDSERVER
/ T! b2 C: g0 S/ F r CUser* pUser = (CUser*)scanner.dwValue;0 d" ~& H# F2 G' X
MoverProp* pMoverProp = NULL;- z' t/ J3 N4 \/ [& s+ O i6 u! s
scanner.GetToken();
2 z; X) ?5 H7 b, Q4 ?: N#if __VER >= 11 // __SYS_PLAYER_DATA5 V& N8 E6 a! ^, B
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );( x' ~9 B6 y$ ]' ?; I- P
#else // __SYS_PLAYER_DATA# g8 U, S/ _9 h& p1 [- H# w& n
u_long uidPlayer = prj.GetPlayerID( scanner.Token );% Z& X8 y$ r* _- ?% W1 v! ]
#endif // __SYS_PLAYER_DATA
+ N' [. y7 Q7 ?9 c) q7 Y if( 0 < uidPlayer )4 `. w8 a; J5 v: k! ]
{
8 S, H3 t0 m l2 ^ CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); ! E/ f* C5 z5 c- d7 s
if( IsValidObj( pUser2 ) )
. A7 O7 v; o; c! u2 v+ {#ifdef __PARTY_FIND
- j' V7 @2 b. T) U) r* U k$ H g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );9 ?9 k% N# q/ q1 A
#else' G2 P. a. `% M W) Q+ l
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );1 f) O" p# v7 q. ?0 U- v6 U
#endif //__PARTY_FIND
0 Q9 q9 N( N: m% Q4 r) b else
, {2 x: E, `: Q& L$ ? pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );5 Z% e$ L2 m$ q* a) \
}2 t/ R/ k2 D. c- o6 M R3 k
else( Z9 {% } z3 }0 r& `
{
" a9 {% x( W0 y. _) w& o, M pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );/ b2 K/ ~( R. s& v$ H' F
}9 w$ ^% `7 a% A. N/ N# A6 A
#endif // __WORLDSERVER7 A. |( B* |6 y+ Q
y% D& m, ^8 {$ x6 i, I1 S return TRUE;" h* V( R, M% Z6 c8 E
}
$ h9 Q) m$ X2 Z. @9 ^6 Q( G: O/ ~( D O
代码:/ a" d3 K; T6 |+ {; W6 b; w
#ifdef __PARTY_FIND
! R4 y; g3 U6 N2 A ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
: x/ ~0 ^0 f/ N#endif //__PARTY_FIND: T0 v+ S4 z8 b9 B" u& s2 {( R
DPClient.cpp;4 o4 Y1 F7 |% R% f/ ]& t5 P
Code:
g( s# T* B- J3 rvoid CDPClient::OnPartyRequest( CAr & ar )4 i$ T8 X+ K/ ` c
{, I# j3 g! ?8 }7 i/ Z9 X
u_long uLeader, uMember;
. g; g" v4 P: @( [9 q& a# u7 ?. F" {
BOOL bTroup) U4 ?! P( K% @
#ifdef __PARTY_FIND# v1 x0 x% [* u7 ^; J+ X6 ?
, bPartyFind" |& W: j5 `6 u
#endif// __PARTY_FIND
' z# b8 ]! V! ~/ T ;
) F+ }6 w/ |4 _: Z LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;2 b V, P7 P/ U9 z: m& w
BYTE byLeaderSex, byMemberSex;( W! z, @& l8 B w" [
char szLeaderName[MAX_PLAYER] = {0,};: ?' m- k' y) l" E( l/ Y' v5 l
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
0 o; b: h# I. L. n) f$ w ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;3 n9 @# _1 P! @. Q& s& Q2 B
ar.ReadString( szLeaderName, MAX_PLAYER );/ o$ U$ [& B ^( ~
ar >> bTroup
1 e, z$ U0 `/ I6 o% `7 F8 k#ifdef __PARTY_FIND
p! O. G0 ]& M2 S1 L >> bPartyFind
! G' h% X, S# [$ G& u+ x, k3 z5 o( B#endif //__PARTY_FIND
! C7 ?) _# q& E ;/ k9 k5 t) z2 [% Z6 g2 ]6 t) N! H
. N5 u# d8 k9 N; p if( g_Option.m_bParty == FALSE )( t8 R4 \- K3 k
{' v8 L6 u8 F+ D1 O; _, o+ h- K
SendPartyMemberCancle( uLeader, uMember, 3 );' H4 j7 S( |! P4 z% M
return;4 {& f) C& c! @* B& Z( j
}
( H$ x$ S. ~* q, A/ l+ Z
9 k, V* ^5 J0 a" w; b) y$ p' M2 _#ifdef __S_SERVER_UNIFY" X5 f$ r k9 e' J
if( g_WndMng.m_bAllAction == FALSE )/ O9 r8 W* G0 p4 X- m& `; g- w
return;& M( n" L2 |2 {1 O2 w% f
#endif // __S_SERVER_UNIFY
8 r, R- m+ r$ I6 i6 a i4 | x( X0 U+ T1 n+ n/ C! W9 T
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
5 o1 K, @" X# I7 C: S * N+ W& k9 E8 n" O/ @) O" ]: z( k
if( pWndBaseBuf )' P/ t( i# t2 }7 w% m4 e
{
2 s/ `3 U$ n- J U SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
+ h- R& m5 M+ @6 l' P4 L4 D return;7 |5 l9 l6 c/ p K$ _% X
}6 A; l8 t; G% Z, W$ G& }9 U: \
#ifdef __PARTY_FIND# ~; \! v( d3 G! H
if( bPartyFind )$ K1 V' I- t" U
{
6 W+ T1 h- S+ ~ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
: j B/ m+ A0 s) M- ] }else
I+ C3 @( J9 v, h W; X {
' I! q3 y, t( m# M g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
) h. u- T, v2 X6 p: P! A* \5 @ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );; X t0 M, X( |
g_WndMng.m_pWndPartyConfirm->Initialize();
9 G9 J1 l# L. g }: ~& O, ?- R# j$ `
#else
5 j* @) |' J; ?5 y2 n g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
9 K; A( ?- M* l; d7 o4 D# h4 d+ K* `1 I g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );' R8 M }2 I* C) K
g_WndMng.m_pWndPartyConfirm->Initialize();: u( p' v- [7 R" z
#endif //__PARTY_FIND
. K, @8 ^, M" \}) a8 C5 u3 J3 [* i! ?% J/ ?
3 e0 ? Z N5 m' Y
代码:" M: [, ^3 q: \, D- U
#ifdef __PARTY_FIND" v* o' |$ H6 ~: k6 H1 s. |
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
7 M% r( @4 W. a! s/ n5 @$ Y2 e{
, v0 _) a: n X6 @3 X( Y5 H BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
( w# s9 G5 b6 W7 `4 ~$ U' d ar << idLeader << idParty << bAllow;
) w% e* E+ A6 I# a1 x SEND( ar, this, DPID_SERVERPLAYER );4 X- b" Y7 O. K8 C0 d, Q4 I$ F
# a' s0 W) Y) l}
, X9 L, R ]8 X6 x3 u8 r; K" ?3 Z5 cvoid CDPClient::OnPartyAllowJoin( CAr & ar )7 U4 j. v5 |( J }9 E% Z
{# b Q6 W0 d1 A! H+ T/ Y; G7 s
ar >> g_Party.m_bAllowEnter;
( m% Y1 G- N) j0 o* [$ T! i1 |- }}& u* I, a, u" i2 }
#endif //__PARTY_FIND
8 |* j3 g0 ^6 w3 h; c% f( V/ _1 ~9 O9 dCode:
' m, ^$ c [% X _9 X' ?#ifdef __PARTY_FIND
4 R ^8 }+ C4 D" z case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;6 }5 o9 P8 S( Q, g3 A: w
#endif
& b \1 q( \6 w' k$ X
H% S# ~1 B. u$ \" ~party.cpp:
& S' o% e+ w; F: z代码:
- M4 ^( l9 u0 O8 ~4 O, G! B, qCParty::CParty()
2 I( d5 \2 x/ D4 U; G; a{
% q! w) Q9 m7 J' i+ G c+ H6 s m_uPartyId = 0;( k8 a0 E: L9 R8 L. \2 {
m_nSizeofMember = 0;
8 m2 R3 u6 f* x$ i memset( m_sParty, 0, sizeof(m_sParty) );
( @. L6 L5 o9 g, Q/ }/ n( }# k m_nLevel = 1;1 \9 J( z/ [ b3 o
m_nExp = m_nPoint = 0;
5 H, s& ]: p) ] m_nTroupsShareExp = m_nTroupeShareItem = 0;
+ n' F/ i ]4 z& r+ m1 W9 J m_nKindTroup = 0; // ????
3 }7 B" e& F5 s* U5 W2 K/ j m_nReferens = 0;
7 S2 Q6 D& a6 @, D) [! }( [! o m_nGetItemPlayerId = 0;& q5 X( U& Q7 o O( q
#ifdef __PARTY_FIND+ F0 C9 a5 [- r' c* I
m_bAllowEnter = TRUE; v/ y1 C* _% D% {9 t* m k0 e
#endif //__PARTY_FIND( a+ T" j5 h3 x( ]9 J
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )) h" X6 C+ m) p4 ^" Y7 H, u
{- B+ H+ [8 O( [0 v0 u4 G- ?
m_nModeTime[i] = 0;
1 \1 C1 N, Q q }# E, X6 r+ y/ ]- F% h8 [9 Q
m_idDuelParty = 0;* r1 K, v3 n2 f
#ifdef __WORLDSERVER+ r3 d% Q1 ~: ~. c/ h7 X4 _
m_dwWorldId = 0;" }+ g$ F- ?* o+ ?/ L2 o6 l2 K
#endif // __WORLDSERVER4 f3 c& B# H3 R1 j
}
. S( ]9 `$ _* u- M代码:/ I( g5 H1 n m D: a: Q7 _8 W+ D
void CParty::InitParty(): e/ h, @) o5 |( `# t; g/ k! _
{
' D' w4 V* d3 `; T; m m_uPartyId = 0;" S3 z; n& p. X Y
m_nSizeofMember = 0;) e+ |8 s% r E! g
memset( m_sParty, 0, sizeof(m_sParty) );
" ^6 {- L: ]. L1 Z m_nLevel = 1;
; ]& d0 f* G* m m_nExp = m_nPoint = 0;
: D& @6 O0 L Y- L2 S* ]) F' U m_nTroupsShareExp = m_nTroupeShareItem = 0;
4 B+ Z( E8 Q O" I y- T m_nKindTroup = 0; // ????
l; ^* p2 A1 q9 L' i7 f m_nReferens = 0; $ [( C! F% H: o6 f
#ifdef __PARTY_FIND5 @" u0 A2 V% M3 a" G
m_bAllowEnter = TRUE;- q) f; u$ j* C" I$ A2 a( Y
#endif //__PARTY_FIND7 ?1 N7 c; R$ n. _! s
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
3 H; X% r# e- V {
" ^) C# Z7 Y8 j( t0 q9 Z6 [4 W; x m_aMember[i].m_uPlayerId = 0;
* r7 J- c" q+ B7 f3 d E m_aMember[i].m_tTime = CTime::GetCurrentTime();& E+ T0 |* x3 Q6 O) |: ]% \
m_aMember[i].m_bRemove = FALSE; V- p- i- [. Z$ V* g
#if __VER < 11 // __SYS_PLAYER_DATA- N# P9 Y; ~, g1 ^0 f
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
4 G7 X$ L& y6 w6 A: \ m_aMember[i].m_szName[0] = '\0';
+ J+ ~6 o1 o/ r0 `#endif // __SYS_PLAYER_DATA
9 H3 U8 ~; z0 j) \( }/ m9 L }8 y5 z( p1 q/ {- }8 ]
}
) J. ^2 P. \1 [" z5 q代码:
0 j0 y2 H3 Y5 k5 O e6 @6 v#ifdef __PARTY_FIND
+ ], t9 `: c' D" x/ q% T5 E" cCParty* CPartyMng::GetPartyFree()7 t: S" J" Q8 C- `8 Q0 l6 B7 s8 O
{
1 G( e6 H5 X: w& U' w CParty* pParty, *pPartyTmp = NULL;
$ n9 s/ G# w4 h3 E" } if( !m_2PartyPtr.begin()->second )8 x; O( U4 Y. u0 @8 k
return NULL;
- y5 Q' {$ a7 D' `1 g6 W BOOL bRan = FALSE;
" T' Q2 Y/ I5 A2 \9 X$ u DWORD dwRand = 0;
% y% U# h0 l4 I, A if( m_2PartyPtr.end()->first >= 1 )1 Y) a _& w" I/ b' w. e
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
! C; Z. c( Q1 G; p! ?2 x% B2 ~3 J
- V3 Q) {/ @8 \$ v3 R; c for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
" s( T! R# @" D0 q {
% F! b. v, A# _/ a. ~, c pParty = (CParty*)i->second;
% f( q$ t* v8 k6 K7 l if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
' b8 V( S) C0 ?' i! x. e {
3 X; l6 G* h% F* s7 e2 Q if( i->first > dwRand )
" D1 R" u, p7 G return pParty;! r- Y; ?9 f& `
else7 q. L0 V' W- C9 \
pPartyTmp = pParty;
$ D# `; N* P2 l+ u: c }
% a2 P5 _5 g$ u$ c, ]( F# ` }! U$ S6 c# Z. p* a) K3 Z& U
return pPartyTmp;% v% {1 ]* k2 V8 t, e
}% J( ~* P6 u8 l# F) L0 f
#endif //__PARTY_FIND; y1 F) t, ?) ~& }
) _* t8 `7 v7 t Y; y; X! A# mDPSrvr.cpp:
8 ]( N) d1 O0 c( z8 \$ D' c代码:
) R& X1 n$ e" f" p#ifdef __PARTY_FIND
. s6 ]7 |7 B% Q4 nvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )7 C# `* {& c E
{: @4 r, z( ?0 q* e) L, W6 k' d. g8 K, s
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );* e- ]8 `2 U, ^5 Z
if( IsValidObj( pUser ) ); L0 `) E; b2 U- a
{
" y9 @) k% u( {8 _' a u_long idLeader, idParty;+ t) b( u a" U# R
BOOL bAllow;, n! u; z) m' M5 q9 I4 C
ar >> idLeader >> idParty >> bAllow;
# j8 d: l( f) Y2 N" t ? if( idLeader != pUser->m_idPlayer )% M4 L! I' z F
return;
% z8 W5 V/ ~+ K: Z7 ]6 Q( X0 ~* R CParty *pParty = g_PartyMng.GetParty( idParty );
6 x/ Q" p% A& @" h8 } if( pParty && pParty->IsLeader( idLeader ) )3 y* _+ C2 e+ @" h8 H7 V
pParty->m_bAllowEnter = bAllow;4 J' G9 m1 V: T$ n9 b+ A& R
else
; E) T9 l* I' K% ] return;6 M, m) [9 @0 G+ j& T, j% I/ V
( M' b5 h: p% ?" @
CUser *pMember;2 J! O5 A& ?2 a/ ^
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
+ [% ~; e# d% y; |8 ~; i8 ?$ v; _ {- H- Y3 `: i4 }: S, R% V
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );- A9 O7 s P I# \4 ?
if( IsValidObj( (CObj*)pMember ) )* V. l. {+ j+ V
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );3 H' c7 V3 ]8 U5 F
}
3 Q* U' d; U; R& m/ ~2 | }& Q( V' q F2 ^- {: [4 W& S4 }
}6 Y# B+ [2 E& M* z6 n
#endif //__PARTY_FIND
$ s( V" J/ v# M; T, k- {
# Y: B: e& W) y5 e代码:6 i! [1 z M1 T+ [6 b7 T( | l
#ifdef __PARTY_FIND/ R% K, Q0 j" z: R- G3 A0 J
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );4 \" U- o+ J, |; c9 _
#endif //__PARTY_FIND
) k( [' F! |* F4 w9 Z
5 v/ r7 o) R! Uvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )" \$ P& q: y, Z2 @( G, D0 x
{
: {- @) M3 l( O. d+ T* a4 }! N E u_long uLeaderid, uMemberid;
( T( D7 R9 J; p, o/ l: } BOOL bTroup;# L3 d J) q8 c. z" c/ s/ Y
ar >> uLeaderid >> uMemberid;
6 h9 F: G2 F- N9 I& U$ y7 X! E ar >> bTroup;
2 S$ }4 i# |: x4 m7 H6 t" n1 B) ^& m% \1 S) j+ Q( A
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
( F$ g6 ^/ N0 J. _+ ^ if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
n' |% a( |' P5 s! N#ifdef __PARTY_FIND
6 h$ U# {$ R; _! v* @- |4 L InviteParty( uLeaderid, uMemberid, bTroup, FALSE );# m0 j/ Z8 k; P( s6 ]
#else7 O! E; c7 r) W, H1 P' g
InviteParty( uLeaderid, uMemberid, bTroup );: Q& h8 I& }- P7 W/ S; n
#endif //__PARTY_FIND" i0 t$ d% j5 e
}
4 `; D4 I" j' J" b/ r6 Z% v: q# x* F/ K( x6 y; J
代码:
& O: O4 ?8 ^/ `1 E, N#ifdef __PARTY_FIND
* y9 q4 h- H) D. V; nvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
3 ^8 K- Q% w Q#else6 y# }4 I6 {: F" L& H% T
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )5 Z: q% Z# B3 A$ }
#endif //__PARTY_FIND* B2 `+ T* h: J6 F4 C6 m' m+ c# E* \
{
- ]1 f/ d! M- \; n0 |5 f CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );3 I' ?* T* P; D+ n9 Z! W; B3 p$ H1 Y
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
/ G$ h( h4 I# y) B
$ D* s6 @( U9 k6 u7 y4 A+ Z* k if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )0 o$ s( g* P$ J7 @" E+ [
{6 Y e& P& ^! {' a8 G- A
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ) [% \7 `+ ?& I/ s) B' E
{
: T" q5 A. P2 ~% y) g8 u L% r0 T if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )2 u9 r6 E7 r- _, M% h7 S2 f4 f7 e$ x
{5 e9 }9 j0 ?) t5 t
pLeaderUser->AddText("没有足够的权限。");7 m4 i9 E7 E# O7 I
pUser->AddText("没有足够的权限。");8 v1 K& o, z8 x, v: p. g
return;
( v3 Z% \- z0 S/ A( O ]$ I' O/ b: {7 y }7 o" q0 r& Q' n- w) f
}0 x+ ^( [6 ~5 V; d* b2 u. ^$ F' v
// ???? ? ??? ?? ????.
: W, p: R$ h* z$ b. g CWorld* pWorld = pUser->GetWorld();6 |- `9 T+ r: m" g& D
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )+ R4 K: u5 \) l' C9 A w
{ + F6 C l* O% p( X! Y
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
3 X+ `" d& f" c) K4 \) q% i* q return;; o0 N6 R' H- \1 h- A
}
5 I) j9 O' k M3 V+ g `6 d- o#if __VER >= 11 // __GUILD_COMBAT_1TO1" m( N% p: W. J* E3 X+ t
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
& E7 H f \' P/ \$ b; @ {
! z# h8 e* |: w pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
& j; a& y p: J7 c return;" h4 D$ z0 r2 ]$ T
}
: c+ u# d% p- c9 P1 \#endif // __GUILD_COMBAT_1TO1
' e# u0 p# w8 ~' k: @
+ E9 c* J) v0 f#if __VER >= 8 // 8? ?? 061226 ma. W3 C' H( Z7 n7 _; E1 n
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
4 V8 p4 b) |7 P" h. A9 R8 \ {
5 U6 b, F0 ~0 h return;
C; ?* G6 P6 q5 y, a( N$ x! c2 A }0 h* q5 Q L+ X! h
#endif // __VER >= 8 // 8? ?? 061226 ma
1 T0 F. J8 a- e, {* T4 h* E
* W+ R9 h8 a& n8 M# S. C, A( ? if( pLeaderUser->m_nDuel == 2 )( v9 }, [4 }' j3 `, l1 J0 R F4 o7 W$ F
{ * V3 z5 L4 d) p7 D
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
: F2 G& ^* S/ H3 z' n8 x } 5 Y* W9 P ^! Z9 i
else
% _$ N& r2 o: ~. L9 g1 [% ?% i {
6 C+ h/ \) w9 Y& ] if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???% o7 F' V; q+ ?" U+ c
{4 W2 h1 q+ [0 ~4 g$ Y
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
% X0 H0 Y. u0 P$ Q8 x$ ] }9 v4 s2 u. X& P* @3 ~9 J# O: }5 i
else$ L0 d$ q7 z ?$ _! }
{. N- i3 k$ A# R; v+ V Q
if( pUser->IsAttackMode() )
4 P, P9 _7 E0 O- A pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
) f* y- U- G% b else8 R* f( O% `; Q+ ?. t, u
#ifdef __PARTY_FIND
- b+ A$ M; R. x* V Y2 F pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
7 A' [ Z7 b! I, ~2 E- ]: q( n#else) m. a D0 I/ ^$ p& r" w+ m6 d
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );- F. i6 E4 F8 R S/ ~7 u
#endif //__PARTY_FIND
; d- U$ J# D$ \% {9 X+ O }
! C! R! ^$ P8 U) e, `( x' l' i }
% ~+ V, J9 R! N8 v }
9 p$ p3 \7 V" U) }$ @. v+ v else
4 |" Q0 g& X. W2 ^1 } {
( ?# R1 V; J- t6 u7 {* Y) i1 L% @ if( IsValidObj( pLeaderUser ) )- W8 R( \* M5 j# o
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );7 R. z6 g7 b( [
}( ~. B5 O+ f& |/ c! T- {9 C
}0 |9 V1 `+ C' t6 @) M& f0 q/ c
9 D" F0 r0 `' U& s! j6 F% VUser.cpp:( a7 m* S( ]" D
代码:! g0 l. q: `: m' Y+ y* o+ c8 W
#ifdef __PARTY_FIND; \* G- v4 i6 m c$ d) _" g! m
void CUser::AddPartyAllowJoin( BOOL bAllow )
3 Z* k8 }# U8 c7 ^9 g# h) i# b; W{& e s. J' O: e: m, i' b% ?
if( IsDelete() ) return;. b# q3 c: S D! h+ h0 W
6 ]7 S2 |% [$ Y" _$ T, F m_Snapshot.cb++;) z: S3 j1 g2 _7 ?% {* E- y
m_Snapshot.ar << GetId();
: m+ Z% c. ~: X. I$ D m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;; {2 ^8 a$ }. [" X# I
m_Snapshot.ar << bAllow;. V! L2 c, z, a p0 E, @( f" Q8 S1 k
}9 J! w4 a) g+ U8 L- t1 ~* [
#endif //__PARTY_FIND
8 k, C9 A! x( o
: T5 O3 ^/ ] l; |代码:
' }2 L7 d8 T( b. S5 q. j#ifdef __PARTY_FIND
7 z+ h! ^+ M& `' @+ Vvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )1 |) u; m* e% i6 \/ `7 s5 W
#else
8 Z9 Q( _# n( O6 o$ u; f( Z4 uvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
: H3 N2 B3 [; M B1 D#endif //__PARTY_FIND e _! D d0 x9 s: d* S
{ O; ] w- b. Y1 W0 r
if( IsDelete() ) return;; k8 f3 S) }, K9 C8 u: `0 d. n
1 `+ M/ l6 l$ A% z( p. j
m_Snapshot.cb++;
* w9 E/ y. H9 d- I. ?! I, Z* G! [ m_Snapshot.ar << GetId();7 L9 l9 g! P' x" H0 d1 ~, }. |- x
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;* n8 d- ?- C1 r" t- k, ~+ X3 m
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();1 m: I( h1 U. G
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();. B: v3 j0 n7 I9 y6 r; g+ r2 {
m_Snapshot.ar.WriteString( pLeader->m_szName );0 ~: h6 q3 n+ q5 t
m_Snapshot.ar << bTroup+ z& E/ H* v+ U: h( m
#ifdef __PARTY_FIND
; i2 { I0 b$ d0 y. n3 { << bPartyFind$ h% N/ [0 i7 [! A: ]- T7 [
#endif //__PARTY_FIND
5 a j- J& \" t1 i1 R ;
1 a$ m& G: W4 s# d6 P% g, e0 x- ^ " F+ ]% n5 }" z, G
}
; ?1 O* |, }+ i! s! M$ q, e
& D0 S! v% Y' iDPSrvr.h(公共范围PLS)4 {4 w- X( W u! H9 J1 t
代码:2 z1 B# o+ B i9 B6 X$ ~
#ifdef __PARTY_FIND" u: a5 ]% |, w6 a
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
2 J. J1 u. \# m, O# G) i+ J8 A2 k5 a#else
% H: G4 r! v. J, G" h void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );7 D" g' l+ \& c: q3 R4 ?
#endif //__PARTY_FIND, m( T$ ]) k" O4 K, i- ?
' _! U5 W4 i# |2 `. Z) \代码:* r$ [+ V& c, @2 b
#ifdef __PARTY_FIND
2 h' a: X6 Y- b: {" Z void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );2 r0 L7 @( R8 G8 Q
#endif //__PARTY_FIND. j( \ W1 c: s5 v
) W% v6 U2 U% {1 v* g/ x+ [0 a
User.h(以及):6 h2 l3 J2 a# v. M# l* r$ E; z* v- b
代码:
0 f7 X: [5 ?4 `* ?4 m: N; ~/ {#ifdef __PARTY_FIND, S6 X- w8 @0 { O; U
void AddPartyAllowJoin( BOOL bAllow );
4 W6 A8 K2 b+ g void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
% j4 Z3 a& E: F' C2 H#else
* R) N1 `. s) A, G9 n void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );: g. ], t4 X3 U0 V: E9 D# ]' C' e
#endif //__PARTY_FIND
. X9 Q# Q: r% a( w1 l+ ]* N5 b0 Y5 g- A! `! C' \5 [+ V7 c
party.h:6 O$ i$ f$ }; i
代码:
" A6 x+ P3 x$ x3 K9 R6 B#ifdef __PARTY_FIND
* H5 G; T Z8 x. ^8 ? BOOL m_bAllowEnter;
$ [+ @1 w8 |" D) H+ _#endif9 U; u7 A. |# q* \& r
1 ? F8 U8 I2 h- I2 i代码:
4 F( i% w3 n$ F#ifdef __PARTY_FIND5 Q' P: I) r1 q2 Z; m+ C2 i- w6 D
CParty* GetPartyFree();
" r1 O9 V. F* P+ c& H4 \1 I% B7 k#endif2 N: R! p: v) ^ ]5 i2 u7 c. x
5 c* u7 C" s. }3 q% ]/ p/ [WndParty.cpp: A5 z4 V5 H3 V [$ b0 d
OnChildNotify:: `4 h5 H/ n- ~8 y8 J9 k
代码:
( W$ e, l6 h3 K' G S#ifdef __PARTY_FIND) X9 ^& Y, ~) Y- y u# B& {
else if( nID == WIDC_CHECK1 )+ i' j6 [" b9 d+ @! G
{
7 `! `7 G: M. [8 m3 C* h! G! x if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )8 J) W6 w' ^6 y
{
8 F9 c" }8 h7 n1 r3 I; m$ ?/ X CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
+ s! p$ k' a3 {" ]' o3 e# N g_Party.m_bAllowEnter = !chk->GetCheck();
8 r, \+ g( p+ G' I8 ~+ Q g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
: t( H" K4 U/ \% _( C }
" T) u& D2 Y* P- o) I }
+ Y+ B" {' c1 D: p) r" j0 t#endif //__PARTY_FIND
( B" s$ l+ h) y5 \" |$ c. u8 \* E. c4 q
代码:
" R2 ?& J. O4 _/ ]8 {+ ROnDraw中:
; e( h) K+ d3 R; v3 [代码:
) n- \* ~9 ]- i7 c& O* ^4 S#ifdef __PARTY_FIND4 Z) {& Y0 j$ @" R N
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
F* }' T3 j# D) Y; r! L if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
s& k% h4 d: I1 d chk->EnableWindow( TRUE );
$ G' E1 W t+ e' c: G; V else
/ L6 {: c1 R a+ U0 J+ {5 V) q chk->EnableWindow( FALSE );4 L& Y( x, s) G. {' f4 Z
chk->SetCheck( !g_Party.m_bAllowEnter );2 D2 w/ i) ]) W2 G: \. m# ^9 d$ b
#endif
7 c2 M) F& f6 p
8 K) _# r+ p% e0 aDPClient.h(public):
1 T8 `( ]9 [6 A5 j2 g0 Y" }; v代码:
/ p- S9 P( B- V#ifdef __PARTY_FIND: H5 j! Z$ t8 `" i8 R
void OnPartyAllowJoin( CAr& ar );
+ m# w3 c- f" n4 a( Q$ }2 \5 p void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
( Q7 U; n* A G1 Y" Y1 `7 w1 q#endif //__PARTY_FIND
- g) _5 M' c# ^
, B& q" Z G8 s
' t2 M, p% m1 v& X* c$ [WERS hinbekommt没有,请让赫克的权利。
8 u, F0 c/ [7 `( {( M6 M不支持左右,所以难不...
, D" e X1 E5 A" m- ~* i党k的Windows NT甚至编辑它自己。
2 j0 l7 M' |: z/ D/ G2 a; Q包也,因为我不erschreiben进一步如果我你的。0 @0 T. L, R4 G, j/ A w
由于缺少Quantité k n个代码是什么升工程前。
4 H6 ]: |1 x* B, {; R; `如果是这样的。请发表。$ X( f9 M$ p) H/ ]# v" g
到目前为止,Pumbaaa
5 l; g0 Y; o- ?8 n4 [/ L * N) S( {2 n$ p; X5 T
9 E- E: z5 v' q- `MsgHdr.h
' L! w y3 ]1 ~: M" e! F5 p#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
- g- A# a4 Z4 J8 n" G6 `! O' f#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243& Q5 ^& }1 I- ~: T
4 w. }" p3 w8 T0 X, Y7 ?0 f) x# y" x$ l
6 o1 }- H" t0 p3 P2 k* r0 w
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