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对于那些谁需要它 - 谷歌缓存FTW。 :4 v6 z; {7 r+ I7 |
如果我鼓掌纯粹是我复制错误时,D
& g2 k. {. X0 q7 _积分当然Pumbaaa。. |* _5 U+ S7 l+ r9 I
3 N9 u4 @7 j8 }( {$ G, A
FuncTextCmd.cpp:
7 [& k: L. a6 w1 K2 G8 p
' \# _6 {% N: a3 p7 V代码:8 |. `, T/ b' E' w! P5 ]- z
#ifdef __PARTY_FIND7 }2 X# D3 q& v5 ~) O
BOOL TextCmd_getparty( CScanner& scanner )' K9 D* {" y {: t
{
, L. z7 E7 a+ ?( t# N7 a/ B1 }#ifdef __WORLDSERVER
( k2 c3 G5 ~1 ]2 i2 h" q CUser *pUser = (CUser*)scanner.dwValue;
3 i5 b& y3 H4 A8 p+ N3 J% l, B5 h if( pUser->m_idparty > 0 )+ i" R* E' h% ~; k. l4 C
{
/ w; c4 K$ A- x5 ]9 s) i8 c pUser->AddText( "你已经加入一个公会。" );8 N8 M7 l7 w3 w% Q6 y" N4 E
return TRUE;
6 a* O z f9 v( d }
% [, S4 b9 @- G CParty *pParty;6 l5 l% k# \7 Y9 V& I F
pParty = g_PartyMng.GetPartyFree();
: D2 F; P2 {2 o if( pParty )
& j* ^7 b/ C, d0 b' h {; n: _# p; \+ y* _1 E% L) ]
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
- x2 Y& x7 B/ z" u- e }else$ l" n, r2 s0 R4 L7 l, c1 Z
{
7 C+ I3 e" E( H, x7 r9 K# M7 _ pUser->AddText( "抱歉,这里没有任何一个公会。" );
* e0 d6 V% V4 q" @9 c9 z }5 g( _% }4 m+ i# p- Z/ R* V. E0 }
#endif
$ Q. C3 u+ M% P Y5 e( d- x return TRUE;
- q. C/ w ]: W}
( Y, P6 ?0 Q% C% d1 ^#endif //__PARTY_FIND/ q* _$ S( w+ T; f' H
i, B6 Q# A3 w& b1 C8 |1 _5 R$ a代码:+ x* W" T0 R9 T1 D9 e
BOOL TextCmd_PartyInvite( CScanner& scanner )6 }6 a( G3 Y' X7 n1 X0 q( B
{1 D+ g: j4 L0 A1 l( A
#ifdef __WORLDSERVER ~9 @; L) ~. k
CUser* pUser = (CUser*)scanner.dwValue;
$ d: F& L, U/ k, p" O MoverProp* pMoverProp = NULL;$ l) Z7 Y5 ]' S! Z0 G8 u$ `
scanner.GetToken();
3 A5 G6 b- M" _& q#if __VER >= 11 // __SYS_PLAYER_DATA' V! Q6 L/ Q( [# s0 R& F: N, ^
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );- P! r1 J0 [+ c x1 i- z8 _
#else // __SYS_PLAYER_DATA2 z" `/ s* t4 Z J7 d2 b1 H1 \! T
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
4 J9 ^- l) W1 x# S- X7 t#endif // __SYS_PLAYER_DATA
0 ^- r1 Q# B8 `3 W2 ]& E: i8 _ if( 0 < uidPlayer )9 j% d2 G( q4 ^+ y
{5 S6 D1 d+ \) s
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
9 o* w6 s" q6 W; B# x. Q& g if( IsValidObj( pUser2 ) )
$ U) ?# {! x! c4 J5 ~# A#ifdef __PARTY_FIND3 }% M" \, T: \' z1 ?! G3 B' s" n
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE ); p2 l9 I0 B; y% ~# B: T- l
#else
" `/ v$ N6 l4 t( g- @ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );5 o4 ~: h' k1 O' E" H8 E
#endif //__PARTY_FIND7 F2 @ u; O; u8 [
else6 v& Z# ]* X {; p* U/ `1 ~. r) j1 G
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
( ^7 d F; f& }9 @0 L }
3 C$ m7 R: R ^4 m: {7 x& b else T1 N. K: D( J e6 T) \
{
3 d* p M9 n. ?- @0 t pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
: k4 |5 z- C( Q9 z1 N! d2 ^ }
* ~7 Z% c: z, |% l#endif // __WORLDSERVER
& e6 D6 ?$ y, x4 b, R
& p. }- S/ ^ x2 j/ B return TRUE;: W& C0 _3 f* ^
}
! h' z* s" A+ U+ ]; E8 v+ y1 D1 G& B9 `
代码:. h6 _: s4 `$ s: ]5 p
#ifdef __PARTY_FIND" k7 c7 p# y5 x2 F8 z4 }5 ~
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )" H+ ?! y# x: @. K) n* O" X9 j
#endif //__PARTY_FIND8 ]5 U- _1 ?# K0 D3 U+ ~
DPClient.cpp;4 D) f, P( W6 W6 a3 V5 q
Code:7 v- P) W7 B) t+ u5 `
void CDPClient::OnPartyRequest( CAr & ar ), m: y) k+ d* a" z/ S' d* U9 Y
{( G' [$ Y% S1 a
u_long uLeader, uMember;
8 G9 T0 e9 g: c4 n; w& g. o
; i! {9 {: s: k* ]1 R BOOL bTroup
5 E! t: T# z) ~* W$ O0 Z- k#ifdef __PARTY_FIND# o8 @5 _' c7 \+ }) M
, bPartyFind: h) {& f0 N6 k# Q1 G
#endif// __PARTY_FIND
4 x( `8 u- X- B# G1 r8 o ;
# u' b: h8 n$ t9 C, x2 [ LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
/ p3 ?. ?2 f$ J/ t; w BYTE byLeaderSex, byMemberSex;
# P7 Z X' e' ] char szLeaderName[MAX_PLAYER] = {0,};: {8 r- b+ T% }, c! H+ y% P1 D0 g
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex; Y* s7 ?; {8 g5 A
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
' M5 D7 K( ^7 N) r ar.ReadString( szLeaderName, MAX_PLAYER );: p5 W9 F" J% L) I. s9 S
ar >> bTroup8 D1 m7 j7 @2 E' Q
#ifdef __PARTY_FIND
) c' D, }8 l" T2 D$ ^ >> bPartyFind
; Z/ P& v. D! c# s# ~ q, ~8 }* t2 Y#endif //__PARTY_FIND
3 d! e$ e3 a' r1 m3 k ;& s9 G' U( n! L
7 F0 R J. x0 Q9 v. q6 C2 p8 y
if( g_Option.m_bParty == FALSE )! Q, }( S9 z- |; m+ a, a9 E. d
{ s7 o7 T7 e0 t! V* \5 E
SendPartyMemberCancle( uLeader, uMember, 3 );
: @1 g( Q% ^- W1 f return;
% N d2 F0 o; ^1 J6 E3 M }3 g& y5 A7 {5 F7 H* Q8 y8 {
; z) {- K& } m7 \* M) F
#ifdef __S_SERVER_UNIFY* p/ c& o8 ]2 V, J
if( g_WndMng.m_bAllAction == FALSE )! Y' u, _7 x# @( G& p2 g6 W" g: X
return;+ R, T4 D( I5 F1 L" W
#endif // __S_SERVER_UNIFY d6 a8 \+ g0 x# P1 l& I
3 O' U2 j$ e1 K5 m) Q& i CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
4 |! U/ n) p/ l% l& K: y
( M0 M E$ A& | if( pWndBaseBuf )! e7 R4 n4 A0 h$ M1 t5 f5 x
{
, s% i8 Q! Y8 V! S5 d SendBlock( 7, g_pPlayer->GetName(), szLeaderName );( U) A# [0 j- l6 b
return;) O0 [" M3 _. e2 X4 c
}
. u) x% x l$ R3 D# o* b#ifdef __PARTY_FIND# ?' y. J- U) ~+ f8 s3 |
if( bPartyFind )! |# m% U# h! y5 P: S" X2 _: x$ T
{9 s. {3 `& q" ~; X, J( q
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
9 q9 x4 f7 ~: ] }else
7 o' f/ F6 v. A8 y {
3 A8 G1 L e: e$ _8 ] g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
) }8 l0 D2 u! H; h6 j" y g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
1 G/ H/ k% L9 u2 Z7 M4 ^ g_WndMng.m_pWndPartyConfirm->Initialize();
$ p: n, ?6 e9 B! b; V }
' D7 e; h0 K2 b. ?$ t9 k) A, s#else
) K4 S f. `6 N2 ~ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
9 D! i' ~- r4 b# | g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );4 T7 d. Q1 i0 E: C& G; c8 P6 S$ n
g_WndMng.m_pWndPartyConfirm->Initialize();
# Y, x, [7 d3 w7 e6 g0 h#endif //__PARTY_FIND8 K- f) v9 G$ c2 ~1 E( L
}
- w0 }7 e3 _, F$ G9 {
8 ?1 i/ a* ?& _/ y6 `% Q0 z代码:# b2 H( Y+ [& f
#ifdef __PARTY_FIND- f/ \' W5 m* l! R/ I3 G
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
+ Y6 H5 T1 S* R% ]& p. j{. {1 r. l" E- c& o6 k
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );% C+ Y! j+ a- f5 y1 a: i
ar << idLeader << idParty << bAllow;
@- h" B5 P, Q. t# Q3 ~9 i SEND( ar, this, DPID_SERVERPLAYER );
! i/ d4 [6 I& H( t5 l( b, L) p, C( |9 ` a
}+ C# L2 q0 z W$ V
void CDPClient::OnPartyAllowJoin( CAr & ar )
" {( G0 _: P; d/ R{
- `& X7 ^5 E! O) K ar >> g_Party.m_bAllowEnter;
: D0 A7 s. f) i}
8 T" I4 Z7 A- z7 @7 i#endif //__PARTY_FIND: \. G8 g3 v% b, ^% P$ y0 W
Code:2 d0 _" Q, t) r
#ifdef __PARTY_FIND
1 H4 Q% w2 c5 B3 J+ k- i, ~& M4 L case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;7 K4 X1 o) p# ? b, W
#endif
7 f" X; Z0 G0 ~! `8 c. e5 M8 x) g* @) W' N
party.cpp:
, d4 p T* h! p2 q, d3 w( v代码:1 W& H$ R8 U+ m9 z4 W3 ?$ ?& T! B
CParty::CParty()
8 U8 _6 _ G2 i1 M3 Y. w{& s/ D4 t! Q) k5 X( @+ Z: X5 u
m_uPartyId = 0;4 x: j9 N, G5 l) ^
m_nSizeofMember = 0;
0 m% w P4 A" [: \# {+ j memset( m_sParty, 0, sizeof(m_sParty) );
! b, Q7 a. M3 j2 g- I4 o o m_nLevel = 1;- M7 p6 Y# X) D1 z2 `. `, y
m_nExp = m_nPoint = 0;
- h1 o. O+ r1 A m_nTroupsShareExp = m_nTroupeShareItem = 0;+ D0 V& Q: q! T. Z V
m_nKindTroup = 0; // ????9 e3 t% E' ?3 |& D3 K: t% L* ? W
m_nReferens = 0;
9 w8 p" p9 p: R1 Y* d m_nGetItemPlayerId = 0;8 C4 ~ L T2 P+ m
#ifdef __PARTY_FIND
4 ]) ]) d. e9 d) K: w0 m m_bAllowEnter = TRUE;2 J* [3 R ~! ~1 k* Y+ q7 e6 t8 M( m
#endif //__PARTY_FIND# z6 P3 M4 O( _# u. R# o
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
1 Y6 c0 h& ?2 V/ b: a5 ?+ ?$ n {
/ r% }# t6 h. h. j# I4 g; [: y' u& Z- C: W m_nModeTime[i] = 0;" N* G2 j$ s4 F1 F$ {$ F
}
% `6 a0 @1 u$ h, z! F' s m_idDuelParty = 0;8 M% u9 {1 _' L! J. {- G
#ifdef __WORLDSERVER; v5 g% a) m, G) G) T. i* }
m_dwWorldId = 0;. X% D2 }' j) N
#endif // __WORLDSERVER
- X% P$ C& {6 \0 B}+ @5 |2 }. C9 M5 n" l( ^
代码:! q, U( D. I; I" w' ~% c
void CParty::InitParty()& R) T+ G' c( T; v1 G
{, m# U' K; t' O! G7 l
m_uPartyId = 0;
9 F- c6 ~$ ^% C7 ^7 N% J7 ?9 } m_nSizeofMember = 0;
# T8 O9 H0 h/ _ memset( m_sParty, 0, sizeof(m_sParty) );5 ]0 o( @* Z& U; Y$ m. D
m_nLevel = 1;
) V! b1 C" z! V0 R9 g% C6 H m_nExp = m_nPoint = 0;
* h4 V& v8 ^* X/ ?2 l* y$ C) l m_nTroupsShareExp = m_nTroupeShareItem = 0;6 R8 y2 L& i1 p$ e
m_nKindTroup = 0; // ????0 k& D6 g' U/ B4 F/ g
m_nReferens = 0;
% n/ L' l# z+ [' S6 G% v& K#ifdef __PARTY_FIND
! r5 M0 f u2 M% P8 A3 [8 ~! x m_bAllowEnter = TRUE;
8 E$ W7 c6 C4 Z" k, {#endif //__PARTY_FIND
$ g% @& U6 o: Y _ for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
, N# o1 l. k5 ]; x {0 x6 d0 {% W y9 ?% D
m_aMember[i].m_uPlayerId = 0;
' J9 n$ O9 j J/ M m_aMember[i].m_tTime = CTime::GetCurrentTime();0 B$ V' W R; Q4 M9 A( u
m_aMember[i].m_bRemove = FALSE;! C2 a, m$ R8 J& r* x/ c& s$ X7 P7 ]
#if __VER < 11 // __SYS_PLAYER_DATA
3 U7 z& f) {! s7 ? m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
. y/ i& C; m5 S2 r0 M4 d m_aMember[i].m_szName[0] = '\0';
5 _- K7 t" I7 o7 X# h) R+ N! I3 ]#endif // __SYS_PLAYER_DATA
c. v, H4 e% x9 H. d+ H }% F" ~- T# A* R0 E5 Y6 W) L
}( O! y8 z, R% D8 _
代码:7 `+ n/ v+ n1 f" Q- P7 P
#ifdef __PARTY_FIND
0 I% F E" Z; |+ c, O' sCParty* CPartyMng::GetPartyFree()0 N, P9 y. x; m; D) ~
{
* G. c- J9 ?4 p2 {7 s: r CParty* pParty, *pPartyTmp = NULL;
8 I/ R8 g: N: `& M1 {3 N if( !m_2PartyPtr.begin()->second )/ W) y7 z- L. ^- ?3 F
return NULL; ~) T: R4 a# F/ {3 j, Q
BOOL bRan = FALSE;
7 H6 ?7 C! d. s, a( _; I DWORD dwRand = 0;8 G9 s$ a7 G; D6 E) H$ p
if( m_2PartyPtr.end()->first >= 1 )9 `+ L) U# p1 ?* Q
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );! G1 }9 V; Q- h
" f7 _$ \) y8 O for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )9 }8 j0 j: ^& E w( }% p. X# `- a
{
' n+ V* x+ U; p/ i: f) E pParty = (CParty*)i->second;
& v$ {4 Z: K7 X/ |2 E if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
{" f( V3 x7 l0 K5 b! i {3 T' Y* @) Z! K' H: k' D
if( i->first > dwRand )+ N$ c7 i- z# Z- c- E3 q( |
return pParty;# Z3 M8 r2 i/ [, B
else3 V9 t( O: } B8 D+ X/ k3 \/ q5 z
pPartyTmp = pParty;2 q( R. a/ N3 ]; q* u: R
}& V3 v" t& S/ a4 N* E/ w' `
}" H0 ?2 i& } `" t
return pPartyTmp;
" Q; H( \. @; A- e# K7 U}4 g. E0 \( l# R8 Y' b. ?( W' h
#endif //__PARTY_FIND! F% |- c3 n0 z
1 A& O8 T P. y% z7 T4 ^6 TDPSrvr.cpp:
3 t7 W$ W5 C( ~$ d4 d$ G C代码:
7 G- B1 A' O0 r0 ?( F4 c+ F m6 k" ~2 k#ifdef __PARTY_FIND
: ?! N i4 s+ e i2 g8 hvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )7 |/ V. k% _6 C( N1 s; ~
{
# O" L5 a9 v# a3 b7 l/ ~ CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
) c2 [1 i$ f+ O! A3 x if( IsValidObj( pUser ) )
8 c7 t" h3 |+ o0 s; K9 | {
' t4 O- u+ ^7 u+ b' ^" I& q2 N* j u_long idLeader, idParty;- h. n F3 i+ }% E5 T4 k6 H" n
BOOL bAllow;
! M Q3 g" o& Y8 C* V% _ ar >> idLeader >> idParty >> bAllow;) F5 o; o, r+ y8 E* X$ o$ M
if( idLeader != pUser->m_idPlayer )
, B! y; Q# F5 ^ return;
$ x4 h( {8 @9 w* s CParty *pParty = g_PartyMng.GetParty( idParty );' `# y0 m% \5 I- n9 M0 o, z
if( pParty && pParty->IsLeader( idLeader ) )
& U4 i- l' @+ l. `. u pParty->m_bAllowEnter = bAllow;
! u" \( E' E! [7 d" n N8 S else
. s, h- m; e7 ~1 w8 I% [9 y return;2 V ?' c6 T8 s
" t+ q8 O, o) A CUser *pMember;
, M. }" l& J' g4 [$ t2 w5 g for( int i = 0; i < pParty->m_nSizeofMember; i++ )
9 L: t3 n4 p0 { {
9 `+ G8 I5 Q: }& ] pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );/ x0 h5 Y+ z) \9 m1 i, C" t1 V
if( IsValidObj( (CObj*)pMember ) )' F/ O7 s% _6 G# q" G4 K! w$ q
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
$ p6 p4 ^ `% z0 [ }
- N$ ^' U) y H/ _5 \3 \1 ` }8 x; C3 V* A5 N* J( @- N1 O
}
6 {8 U& A2 ~& c#endif //__PARTY_FIND
/ }8 g) L& E+ Y+ P
; }. _7 V/ D/ e% E+ q6 h% e3 N代码:% L- w- K9 \! Z( n
#ifdef __PARTY_FIND
6 p% A b, [& |% _. P% K ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
5 @8 O b( F5 B' l9 Q( z#endif //__PARTY_FIND
2 w# Y/ q3 K: y& D0 C0 ^
0 E. G, j: d# x- V6 \/ wvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
5 A9 A1 t& }/ w- _2 d) s{; d" C& h4 y3 s: ?
u_long uLeaderid, uMemberid;9 ~4 l5 J! G/ t2 u- D* W
BOOL bTroup;
2 O! ~( F8 Q6 ~3 ]0 ^2 r \1 R) K ar >> uLeaderid >> uMemberid;
! r$ _( `3 N. x2 ?! j ar >> bTroup;
! B% Z( W; n4 O4 z' k. {
% ?! ~/ R4 u f/ i2 |* W CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
: j. d1 @9 a2 p7 z2 M1 z. b- a if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid ): U W/ h: @- J
#ifdef __PARTY_FIND
2 e% m6 H. c: c1 R2 c InviteParty( uLeaderid, uMemberid, bTroup, FALSE ); h# T- _1 I8 x2 l( J6 T4 q: ~0 |
#else6 `4 `% o) O: @' C( h5 s8 U, o+ |- u
InviteParty( uLeaderid, uMemberid, bTroup );
& Z! x! Q+ y5 n( Z$ L0 m9 y9 D* O/ C#endif //__PARTY_FIND
3 w0 L8 i# n1 `" t6 n}
9 o$ E l$ `! I X; R4 H& B8 n; S8 v, l2 t
代码:1 \) t5 a# z6 G7 S
#ifdef __PARTY_FIND
5 j: h% U& O3 ~5 K' Vvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
" r: X1 T' @6 P* v#else
# x% B; H, e6 G' K: Z! uvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
. {4 k" n* H( K8 |, m#endif //__PARTY_FIND
\3 n+ e/ \2 r: D7 H& o2 J( e{
5 M- I+ e0 c4 c/ `! m; F# s7 o CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
8 P Z8 @$ O% t6 E# D$ b CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );5 Y8 }- a4 g" g4 t5 ~; n% a
+ {# }3 e# i2 n& a H' q) B2 m
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )4 V: K2 m1 H- A2 q" J; M
{
% M( b+ M) o/ S) o; Q if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )" m0 y9 U8 E9 ~
{+ h, `2 m+ C. n$ P
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )$ s, p& h8 [; k" E) {
{
/ I. u+ v8 X1 j& D$ N) Z h, w pLeaderUser->AddText("没有足够的权限。");
4 p4 s( y0 Y/ g, O pUser->AddText("没有足够的权限。");
) ]* E5 r7 L# Q0 ]# ~2 t return;- y* o! C7 U2 v7 M8 Y% Y
}/ J7 n* p+ B; v3 P' h+ A. q8 b
}; v/ t0 y8 Q1 j( u
// ???? ? ??? ?? ????.
8 `' U- p" i4 L7 {* J CWorld* pWorld = pUser->GetWorld();3 A* r2 i5 l0 X
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
; [6 b# ~/ z8 b Q2 C+ C { 2 i5 C) N5 A7 m- B( s9 A
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
. y9 j; n1 r; a0 M! S$ |9 S9 K return;
2 R& _; W. T# {: B" n* ~9 \# u }% i) }1 t" g0 a; i
#if __VER >= 11 // __GUILD_COMBAT_1TO1# C5 A7 S/ a% I6 F4 y% x
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ). @3 e) f+ H& m) S6 E
{
6 }* h: c$ |+ h4 d% K pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );2 \3 `" A g* f$ B
return;- `' g( R. W: k7 R% _: u
}6 M* t( `/ L8 v3 G m8 o
#endif // __GUILD_COMBAT_1TO1$ Y: o6 `, l$ A0 i( F. @
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#if __VER >= 8 // 8? ?? 061226 ma
& u9 Q9 F4 j5 h$ C+ V2 q if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )' N% W* h% T/ z d
{( [( K' s5 J; R7 `
return;% U) a" c; B7 t! ^0 i2 s$ Q
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#endif // __VER >= 8 // 8? ?? 061226 ma4 W5 j+ m" v" v3 n6 \# q& W
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if( pLeaderUser->m_nDuel == 2 )
" G7 F, G. c9 k4 V) r0 S {
, X7 n" e: d+ [) g pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.3 ], p( O' }" S6 `' y% q0 s% b
} 9 R+ l$ }2 n, k# a* p* q
else
4 }$ f. w* k8 t# z" M- l- S9 {7 L {
8 D: e* ` @) W" f if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???; M* ?5 t: ]: c+ \8 |
{
! ]: l. e: q0 Y3 ^ pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );1 x* Z2 h3 }9 l- {
}- ?% B/ R( H! X% V* W
else* c. E, e+ c! |2 [. n$ R0 }4 }
{, @" |" J4 i8 \: E
if( pUser->IsAttackMode() )
! e0 q9 S! U* T, K pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
. B7 H% h# k1 M- o" l( s& z else
1 [% @7 Y( j. T" ?+ s" D#ifdef __PARTY_FIND
% r: N: v$ M5 E1 J2 ?+ |. W" s pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );+ [: |0 f! @3 b @
#else. X6 I) ~1 a" H
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
& @- v a Q8 v#endif //__PARTY_FIND6 Y' t' _# n4 R( s0 Q
}
6 m8 k; V: x+ g' z- o* |! d }
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else n& e2 y: x" c# J4 d$ U$ M3 E% X
{( @/ \, X: h9 x( ?5 j
if( IsValidObj( pLeaderUser ) )
4 }6 D) M# h6 a2 n pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
% t( ?' B& O0 C# `( X) ~ }& x+ ?' p- u @6 q8 g
}
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# ^: i7 z8 b' |2 u1 C/ fUser.cpp:* z/ {, }/ y9 w: O5 T# c
代码:
* D- q7 c" P" E9 W3 m& [#ifdef __PARTY_FIND6 ~* z0 H8 ^% }
void CUser::AddPartyAllowJoin( BOOL bAllow )1 W% {4 D3 c% N9 q! ?$ d
{3 ]% [3 O8 D2 o8 |
if( IsDelete() ) return;8 H4 e9 s; r* T; _0 M a
4 q5 q4 U6 p9 M, V; j2 r( l) ^& ^$ u
m_Snapshot.cb++;8 o4 _+ U6 q a8 s$ W1 o
m_Snapshot.ar << GetId();0 T6 d9 @( F0 a
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
, l$ s( W; k6 |; c3 O3 O, ?1 I m_Snapshot.ar << bAllow;; V( K) H0 D" ]2 L# V' |- z7 u
}
) w% b' y' v, E' F% R! p#endif //__PARTY_FIND
# I! ^( G6 S" g2 \) ?
& C. N6 l# ~1 T, R! j) O) v代码:
; l* R6 X) H) M" c r#ifdef __PARTY_FIND3 q4 {; w. V* t( [: m' T# k
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
' m4 o. x9 S3 X0 J, e u3 B; d( N#else& k {* b) K/ [0 `& V
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup ): O, {& d+ E! v2 y" x, `
#endif //__PARTY_FIND
& Q& ^0 q9 b" X: {4 `{8 A! B! S1 W, m- I6 E
if( IsDelete() ) return;
; n1 Q7 L; N/ }' u
0 i G4 n; T1 A: f! s m_Snapshot.cb++;
' a/ Z0 Z: [: P3 A( C! G1 ~5 [0 x m_Snapshot.ar << GetId();
. O) [5 _! s; M7 ~* B4 c# q m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;( s# } z8 e+ K: F# v- F+ U
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
8 H. b: I& L- |( {% d' A m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
7 L: f4 c; b& U0 ~( X1 I m_Snapshot.ar.WriteString( pLeader->m_szName );
0 I+ E( x: S5 D" u, X" ? m_Snapshot.ar << bTroup0 Q0 v8 I8 V. h# C8 t% a3 i
#ifdef __PARTY_FIND# j6 N, F0 y% I: W
<< bPartyFind" u- i& |$ w$ F+ P3 h
#endif //__PARTY_FIND& x. x& s" r. q* h: V) ^( c
;3 w2 ?; s) ?7 D1 c, J5 L8 U2 {
$ K- w7 C# ]" F5 F$ C}5 ~, C2 Q1 T+ C9 u2 m; b
1 f' N+ i+ X0 f2 _: s
DPSrvr.h(公共范围PLS)6 @: @3 `5 T) ~" {7 h8 T
代码:: p" ?+ V' f% H( s
#ifdef __PARTY_FIND0 V; T0 h g: i f
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
1 y0 i# [3 F6 X4 {+ e# {#else3 Q% u" V* V) w! ?) n' r
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );0 _9 z2 ^8 F' p# A" F1 o9 U2 @
#endif //__PARTY_FIND
5 E9 u: P: C' t7 V1 c5 h4 [- y3 l8 O3 ]; V' h
代码:6 u1 T$ C" n: ?. h$ W- E' E
#ifdef __PARTY_FIND( @0 F# q* j }' g
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );, _+ a# y' X& U* V
#endif //__PARTY_FIND
: } z/ G( @9 b l4 G- w( g2 N# B$ ]! z+ h7 C7 u- a3 ~7 f' ]
User.h(以及):
$ c# d! n8 Z' m) H4 z F s代码:1 K& }1 D8 h7 g3 a8 i
#ifdef __PARTY_FIND9 n' O# S- O S3 R4 o- _
void AddPartyAllowJoin( BOOL bAllow );$ a$ h2 v4 E8 D2 a; Z
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );; L( C; l! T8 f/ j+ c
#else
- n2 A# |2 a1 _5 [* Y, c void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
. d/ T# H7 D; B c4 U D+ z8 o#endif //__PARTY_FIND+ Q) H# J; J2 g7 n
. r" d+ v! _4 U8 K* ?party.h:
6 R- i( _ n% x6 n* X( W. u代码:6 h9 D; q8 v" |4 p! m7 b1 g7 x0 S( l
#ifdef __PARTY_FIND
" |7 S: p- J9 F' { BOOL m_bAllowEnter; b- Q0 ~7 v% m$ [! E
#endif
& H' Y: }! f4 ~( r+ \$ g& V C
8 c3 h5 M4 l. n& R5 h4 e* w代码:, q# H$ j- V9 x- o: R! ~# ?9 |
#ifdef __PARTY_FIND$ ?6 ] h4 T/ g* u9 K% ~; b9 r
CParty* GetPartyFree();6 F6 z- p& s, m3 I; f Q& p
#endif
+ b( s4 |, D+ t' {% K, X1 @ S+ F8 \/ q* A% |1 y# l! ]* z3 c
WndParty.cpp:
- j1 f) F, v' N! Y- q; ?1 YOnChildNotify:0 k! ~% k* Z( ?0 m
代码:
7 f( d! G" U1 S* f' \# d2 F2 U#ifdef __PARTY_FIND) i9 X: S/ x! e8 U6 U! h+ T8 z
else if( nID == WIDC_CHECK1 )
8 i- Q& ^% f2 B5 T* w6 _& y# C: s {
+ A0 n2 }& F, v if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )0 l8 `: p: V/ y
{5 Y* g# H% t! L O
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );4 V. [/ Z1 n1 i6 Q, N& W
g_Party.m_bAllowEnter = !chk->GetCheck(); \2 ^! N! d/ w3 w9 K6 L
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter ); l+ f y) ]7 {; B+ J2 |9 |
}9 [2 ?& `$ h( K, Z b
}$ m0 ~; y" Z8 _9 _# g
#endif //__PARTY_FIND" k1 N! |0 v5 R
' j/ b' D8 O f+ v# u* I; y5 @/ F代码:
7 J% ~3 ]$ N* b* ]OnDraw中:( s9 J% D1 i5 c/ O: o
代码:# R' p5 N+ N; W. ^
#ifdef __PARTY_FIND1 c0 O# r1 q+ z# q! h
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
. j) G, E: z# |9 c# |+ y1 ^8 V if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, }" |! [" I" G. U+ c! ] chk->EnableWindow( TRUE );
+ }- @9 f9 }4 B else
- N- ?" O- J% O( q chk->EnableWindow( FALSE );) w$ A! h/ m7 k5 h0 R! e% |
chk->SetCheck( !g_Party.m_bAllowEnter );
% O Y* s/ t" L' N1 p" |#endif
6 y. n# m$ M3 M: Q( t! ]3 ?$ ~, {
3 A% L1 G6 B1 {' g. z0 G uDPClient.h(public):
: }- \7 j# k! c, r/ ]代码:4 i! J- N9 f# V& E' g6 B/ Y& s
#ifdef __PARTY_FIND- U8 A5 d3 w9 D" Y2 T3 h+ L
void OnPartyAllowJoin( CAr& ar );3 ^8 Z! Y3 U+ F* D- T. R9 p5 z6 B. D/ Z
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );/ Q. D( t+ \5 s/ ^9 x) @
#endif //__PARTY_FIND" \$ D6 s) }2 ~% F" N
_5 d. \. [ r5 G& p) F
+ }) R$ F7 ~; L3 r
WERS hinbekommt没有,请让赫克的权利。
{% g9 x9 U5 y% V+ b- G不支持左右,所以难不...5 u: [* o6 u" d5 J
党k的Windows NT甚至编辑它自己。1 ^7 e0 w- l: G |) ]
包也,因为我不erschreiben进一步如果我你的。
# L8 Z. T T n) z由于缺少Quantité k n个代码是什么升工程前。2 L. T0 p4 E8 B# _% m) I. H1 D* Z
如果是这样的。请发表。. ^4 f! s4 Y6 R* @: ]( x u5 R
到目前为止,Pumbaaa
8 m' Y2 m) `1 ~# m! Q0 f9 T7 n+ w # N% A) m6 y. k3 H$ C* J
% G) g% A( j1 N" r
MsgHdr.h; @/ Y1 ]# r+ |: y' s q' L3 _/ ?
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863! K7 a4 V4 P4 m# ]8 `" G* i' M
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002433 T! q; z$ @. @/ ?
8 G+ U* F9 Z1 z- Q" {( m% m
( V: B9 A9 q$ N# o
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