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对于那些谁需要它 - 谷歌缓存FTW。 :0 i& u/ t- u: D) P; H X
如果我鼓掌纯粹是我复制错误时,D
2 Q, Y5 n$ |) o4 c( g6 l3 a- \. ]' p积分当然Pumbaaa。" B8 S- t1 j' u
1 W* J/ `1 J e( z/ W
FuncTextCmd.cpp:
3 n4 P6 l, E' O- ]
$ b( G0 Y, t+ i3 T- {* o+ z- V: S代码:: T% X/ n1 O( Q7 Y- O9 t
#ifdef __PARTY_FIND
0 n/ p4 V. i8 n3 J. TBOOL TextCmd_getparty( CScanner& scanner )& w8 G, J) T+ [
{
7 @, r2 a* L' Q#ifdef __WORLDSERVER+ n. g9 L& v+ i; W; s' a. F
CUser *pUser = (CUser*)scanner.dwValue;
- I- Y% P" t& g if( pUser->m_idparty > 0 ), H7 I; o- x; J: Z, z( z
{5 b' H1 h* C7 o% l! B+ k
pUser->AddText( "你已经加入一个公会。" );
! ~. X0 g4 i- G, w8 |& V return TRUE;, `( a# {4 G) O$ T: h5 O4 C
}: C( f2 M) ^# L* L a5 F
CParty *pParty;
% s" ^- L- e" G8 E% l( p pParty = g_PartyMng.GetPartyFree();
7 z! q |, J$ _6 y" u6 Z% x if( pParty ) A% @7 Q" ~+ i1 x* R1 P, U
{ Q( |; V% q' n0 N
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
) q) [' \. j( ^ }else# G! G4 Y6 k8 \- K6 O
{
9 l' g, b. S1 d# v pUser->AddText( "抱歉,这里没有任何一个公会。" );
, w* k' k9 ^( K1 r2 U6 d1 g- h }
$ D( f9 ]% k8 y0 k' Y#endif
1 Z0 ^. g( g: r8 T8 D return TRUE;
* u0 m0 E: e! C" u5 t9 C- i}
- f& V; d9 y9 D5 T' P& X$ X, n#endif //__PARTY_FIND" ~9 H7 G$ _5 U) A8 K" u( u" L: E
+ T1 `" Q6 U! T8 U+ t代码:
% I1 `7 M. v1 C5 _7 F* W$ RBOOL TextCmd_PartyInvite( CScanner& scanner ), }0 x8 Q+ v, d8 j' ~( O, A. w
{
' O! z( W! H `#ifdef __WORLDSERVER
1 B, z! g3 y# X/ E4 U4 @5 T8 ]4 f' I CUser* pUser = (CUser*)scanner.dwValue;
0 h7 R1 `' G1 g3 j* _8 { MoverProp* pMoverProp = NULL;
- q0 g7 E9 j c* O) b/ K3 I scanner.GetToken();1 P4 T2 }1 X+ K' d$ w% G: I
#if __VER >= 11 // __SYS_PLAYER_DATA8 O7 F9 g1 k8 O5 ?8 b' A, ^2 e1 _
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );. U7 a6 n N! x4 R
#else // __SYS_PLAYER_DATA
5 U- p3 D" @/ q1 r! [# j) w u_long uidPlayer = prj.GetPlayerID( scanner.Token );0 `+ I% f) J0 p# B, D* {1 q
#endif // __SYS_PLAYER_DATA
$ X2 K+ x( }) g8 o( W+ e if( 0 < uidPlayer )9 \. x0 O" P" Q, G) G) C; G" B
{
0 K' H% M3 T) T% j4 l; [ CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
% V1 L5 V$ Q8 {6 a; S; D) w( I( I if( IsValidObj( pUser2 ) )- \1 P$ |5 O9 \5 U
#ifdef __PARTY_FIND
: ?; f1 v! r$ o g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );( S4 J6 y' K1 i7 X7 b3 f- d; R
#else
, h- I5 ~, t4 y7 [ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
+ L0 }' V) E! A5 I) z2 Y$ u#endif //__PARTY_FIND
& L2 ] X0 G8 d! u/ R f* q/ g else0 M) t0 h0 ~7 W3 C3 `' Z
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );: }" O) d/ c7 k
}
* ^; S! {8 }1 R. b/ s3 j; p% ^ else6 U" r% {1 M& h$ [( h$ r) t
{
* G# r, h, k' N! w/ w) E pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );5 h, M; m7 [6 U; N' A$ k6 m! b
}
) ]+ u' A9 f. z" c4 R5 g5 v; E#endif // __WORLDSERVER
2 I& V2 ]5 X- d8 b( r5 t* `8 w2 ^, y% k8 \, H7 B
return TRUE;& S6 L% `# P/ l/ z2 g. A2 S7 ]
}+ I0 I, ]( e) A
, g3 S1 x* ^5 Y+ z9 P5 H4 H
代码:
0 u4 \+ J% H$ T. R7 F#ifdef __PARTY_FIND2 Z1 G# m) W3 y3 I# o4 ~
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )8 s, K; }! a8 |$ O5 q6 C
#endif //__PARTY_FIND; M9 V0 b# ~$ X: f1 F6 ]2 q5 W
DPClient.cpp;
7 x# U: B/ Q& Y1 A0 y. LCode:& V0 v9 w6 \- y# e5 w6 w
void CDPClient::OnPartyRequest( CAr & ar )
( b8 N1 ~* d: K# x4 L; W{
: l& e. K/ Y' G$ Z u_long uLeader, uMember;
, c/ E4 G2 X4 O Q8 M" N5 {+ z+ T) @, ` R+ m1 L) j, ^8 @$ ?
BOOL bTroup; O3 f4 `0 w; I9 C
#ifdef __PARTY_FIND
: A* ~; W2 I' b1 ~9 ]0 h, [ , bPartyFind" V; Y2 R6 N: V1 r
#endif// __PARTY_FIND( H3 \6 ?2 w" f) {
;/ V: c3 D* B1 {1 J+ q
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
* v! k7 R0 l; e+ S9 v1 g BYTE byLeaderSex, byMemberSex;, i# h1 P: e4 Z2 E: f
char szLeaderName[MAX_PLAYER] = {0,};
0 I9 [0 l+ ^ P( }; ` X3 t( Q! I ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;% L1 v# C" u1 ^) _& B
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
6 |: ~8 {* i/ j ar.ReadString( szLeaderName, MAX_PLAYER );$ O7 X1 ?" x; ^" P
ar >> bTroup# I9 ~7 x, r. T$ ~: O ?8 g, v3 |
#ifdef __PARTY_FIND. {. ~% ?2 ?9 [) B" u3 ?8 X
>> bPartyFind9 H2 {' u2 r: x4 H, Q# q2 z+ {
#endif //__PARTY_FIND
2 J3 M, e& @- g5 y" q ;
3 r5 G6 F+ t) V' P* I. l, y2 {) V
; R( p) ^) p" O% A4 _3 W! I% B4 k if( g_Option.m_bParty == FALSE ); t$ @! C8 a/ X- G" B* C
{
% K: a2 G" i8 v4 X4 D" I SendPartyMemberCancle( uLeader, uMember, 3 );
! Z; `( ]2 X _ return;. Y0 ?" C" P" U+ F4 m
}* h* ~( Z2 k+ t- k# E& c
: a7 o+ @; J- r- _) ^- a. ^! @% O
#ifdef __S_SERVER_UNIFY
( _7 a- u8 H: e8 N+ x if( g_WndMng.m_bAllAction == FALSE )* {6 Z C5 }6 Q: x3 }3 T. _* D/ J' k4 x
return;
5 D( D$ r9 x1 |1 }# X# B! u" t& {, c#endif // __S_SERVER_UNIFY
: C6 t7 }( n8 ?4 U$ a! j3 s! A) }- U6 ]* i7 j" L5 T K
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
, g: a5 k/ H# ^& ?: v* v5 c' g/ a 7 ?; S6 x( o& |0 A
if( pWndBaseBuf )4 F8 H5 [- o' J$ r: h K
{
3 f3 _- O& {7 Q" k* _; r$ W) C SendBlock( 7, g_pPlayer->GetName(), szLeaderName );5 |# B0 y; {& O* k% |# I
return;
* X; l) o b0 T7 j }; x$ \# G: y& l" F4 K! c
#ifdef __PARTY_FIND0 f0 L4 }6 j3 i1 O
if( bPartyFind )/ b Y; ] K; `$ l' p% o# G6 e5 L
{: f' P! b# U- v9 }7 e
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
" _" M0 n0 X: |2 T" L3 o }else
( {$ P( [/ g6 r5 t6 b {
. [& X, ?9 E ?1 C& N$ k0 g! _+ N g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;+ E4 I# A* [( q8 M1 N
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
8 h/ E. Y* _) {* L% W g_WndMng.m_pWndPartyConfirm->Initialize();
0 N$ j2 x( Q# ?; d* M3 r: n$ s }. e# q6 p- o6 C( _. c
#else
; a% A4 R$ S* B& `4 { g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;* R8 e( m" u) M9 c. I
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
5 K9 i5 q9 P) {' G6 L g_WndMng.m_pWndPartyConfirm->Initialize();
) t- t2 h9 s; ~ N) j#endif //__PARTY_FIND
$ L* L/ ^$ k f$ t3 B: W}
9 M! a5 \ O- e5 f" z4 x
( U1 a2 }; t9 d6 ^7 B; t代码:% [* ~! e* R: w: w$ N
#ifdef __PARTY_FIND
% } S% e: z& O% dvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
9 u( I/ L# s- G$ S) y{
$ p p& w0 @; m: X& |9 X2 y BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );+ r5 e# o9 H5 p: c1 [, |8 r; E1 y
ar << idLeader << idParty << bAllow;
, t& m0 H4 x, G/ K SEND( ar, this, DPID_SERVERPLAYER );
7 ?* i$ ?: n$ y% I# |+ a
4 ?2 K, x! e7 { E}, K. y2 Y: O# {0 l d- v! ^
void CDPClient::OnPartyAllowJoin( CAr & ar )
9 N5 N1 b( B2 T* c% m{
* i' `3 `5 r) I' j% h9 N" O ar >> g_Party.m_bAllowEnter;
) B5 q [% n" f% D4 [# w/ X, z}$ k4 }$ Y% Q' C A9 o
#endif //__PARTY_FIND
5 }! k+ H' F0 M* F) r4 z6 T6 \8 a3 {Code:
/ J$ e, J& k( s9 Q, F6 u: C+ W#ifdef __PARTY_FIND
' c2 F: {( X! w$ T6 w" H case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
& M. S9 s* {8 u; ~9 V: t#endif
% E# S8 [5 U q4 ~
3 E `4 h6 c2 G3 ]- A& Z" A5 [7 `party.cpp:
0 G8 V; n) [( f2 y代码:2 i( ], n) }; ^ g; ~9 b0 Q
CParty::CParty()8 S5 n( ?1 Y' L1 u2 P
{; ^+ b6 [9 K, ]
m_uPartyId = 0;
/ c; B" O. _6 K m_nSizeofMember = 0;9 M& q2 F/ Q2 d/ k5 N
memset( m_sParty, 0, sizeof(m_sParty) );
" N+ h8 [, ]9 {* Z$ _ m_nLevel = 1;2 i* I5 X4 v& W% K+ |2 Y- G8 f7 O6 I
m_nExp = m_nPoint = 0;
9 c$ N, \; k) K% A, c* V! }7 \- E/ J, @ m_nTroupsShareExp = m_nTroupeShareItem = 0;
/ ]) H4 H+ H6 v, @/ S, x m_nKindTroup = 0; // ????/ u7 k+ I: L! d! S
m_nReferens = 0;
" I- t$ j1 y# K1 n4 M% ^2 F" i m_nGetItemPlayerId = 0;
9 k% l- l: ]. _8 M7 H$ l7 J#ifdef __PARTY_FIND8 r* i2 J, o1 P
m_bAllowEnter = TRUE;
l* k" j: B8 A' V5 G, Z#endif //__PARTY_FIND7 D1 n* U1 K( L# [& l; _
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )/ ^0 A6 R7 j, o: d& w: k
{1 J4 O2 c2 m/ E8 |- P4 ]% i5 V, E
m_nModeTime[i] = 0;( R5 J) Q1 s# Y' [) @& m
}
* P& }/ i- k1 P5 W' }2 D m_idDuelParty = 0;# P" ?- v$ x L8 j C
#ifdef __WORLDSERVER
L# G- \- S" m" t: ]" w; z m_dwWorldId = 0;/ T. B/ N4 r% |* y' }2 e
#endif // __WORLDSERVER
8 X8 }$ w1 i j( l) `) N}
2 `+ N( ~* G8 H" n6 K代码:2 u' H g% M4 D3 n. @$ p1 }+ u
void CParty::InitParty()
+ u% S. h9 f f% X{9 ?' Y7 l' {5 R4 j7 E. B8 n7 d
m_uPartyId = 0;+ a0 ?& L; o" Q# H$ M" ?' D) W% I, X
m_nSizeofMember = 0;
6 Y& M3 h* i0 v- v; Q% B memset( m_sParty, 0, sizeof(m_sParty) );6 W6 v3 e3 k/ M' j" W
m_nLevel = 1;
; \5 m" {+ n6 A" ?1 p- A! u, C# f m_nExp = m_nPoint = 0;
" \8 j2 k% Q: b* s. F m_nTroupsShareExp = m_nTroupeShareItem = 0;
* i3 A$ g0 q; h0 ^* K$ c4 M8 n m_nKindTroup = 0; // ????
# e4 e- H3 g; ?3 ]4 s1 i/ E m_nReferens = 0; 1 s; |1 K( s. {
#ifdef __PARTY_FIND
$ g# _, _; Y' i3 G! o# A$ P1 _* c m_bAllowEnter = TRUE;
5 ^/ d- D8 a/ o% ^7 l#endif //__PARTY_FIND7 j7 j3 i/ G# F4 G7 \) \, ^/ ]
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
. J7 g1 y3 f s {0 g' y2 U+ o6 M' q' t8 D* u
m_aMember[i].m_uPlayerId = 0;
1 X, d1 H. r- R# _1 Y( b m_aMember[i].m_tTime = CTime::GetCurrentTime();' M: E9 X& h" W
m_aMember[i].m_bRemove = FALSE;
8 J5 J/ o" a, E( v" j9 m/ {. o#if __VER < 11 // __SYS_PLAYER_DATA/ X" y" ?3 k# j: P5 ~/ T9 j: Q& ~1 Y
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;3 \" @. S q8 E# p, ?: G5 |
m_aMember[i].m_szName[0] = '\0';
3 d3 K" H& B. h: O: j#endif // __SYS_PLAYER_DATA
0 S! g+ j- P8 z6 }5 q1 R0 t }
) [1 S, f8 Z' ]& S7 q; ^}5 Q7 s+ M1 y3 ^! }& \
代码:$ [: R" d M1 ^: Y X
#ifdef __PARTY_FIND
$ t0 H! \8 P/ y* u7 wCParty* CPartyMng::GetPartyFree()5 E8 M5 O; G8 S/ b
{- P. i- ^, e( X. U3 d8 o
CParty* pParty, *pPartyTmp = NULL;
) Y1 Z3 r8 B3 R9 @( K" x8 v if( !m_2PartyPtr.begin()->second )1 {; ^9 {( Y& A! T
return NULL;
0 B O, F) |! J. ` BOOL bRan = FALSE;
5 h" v$ D p& A; W( X- ~. M DWORD dwRand = 0;
3 f$ h: S, T( n8 d+ O* v; \$ X, B" v if( m_2PartyPtr.end()->first >= 1 )5 R- g1 v; `0 J& B) `0 y- r
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
4 H* k+ `) t9 |. i% g& D5 f
C0 B' U& ?3 n) o) O4 [( A5 M for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
& o7 L6 V: {0 U, f3 Y+ ~ {. @' {5 Y7 L2 U5 Q- j
pParty = (CParty*)i->second;
) e- F' _) E- ^9 ?! m if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
. D! n! o! D0 u } {" |: A* E9 `3 D% {" ?! r
if( i->first > dwRand )7 Q( X$ V7 ^- {! g6 C H
return pParty;# W! h" _, ^* T+ j: Z
else
# r* q, s i( t9 v& U) j! u( }- @ pPartyTmp = pParty;
/ ~4 O* H: p7 P0 I; J8 x1 E }
' y$ Q) V5 F4 C; F e }
2 v& Q2 i+ H) c+ H9 }( m return pPartyTmp;
( |; y* H9 H% ?" N8 U# u; t8 c1 p}. M5 v1 W% ?! b& H- [( M6 u
#endif //__PARTY_FIND0 F" H% ]( y0 ^6 G
2 o& ^( J8 b+ }# d t- CDPSrvr.cpp:
' h4 c+ q, s; |3 J" W代码:8 e. Q$ t2 r, E2 C7 T2 M2 I' z
#ifdef __PARTY_FIND( l, x0 Z5 u% i/ ^# o# }
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
D1 f' m q M8 ]# N/ D{
6 H% Q6 P% b6 T# n CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );6 S" T5 F' ?/ U* @% `
if( IsValidObj( pUser ) )
3 S& H8 @! a7 a1 M {( f5 u W" B$ B
u_long idLeader, idParty;
9 T. ?/ I8 ~9 r, ^; s9 P+ V BOOL bAllow;; h/ w* c$ J7 _2 y2 K$ G) Q
ar >> idLeader >> idParty >> bAllow;- D9 a; b* p) |1 O* _( o
if( idLeader != pUser->m_idPlayer )
6 W! h5 i1 W3 H3 s$ S. l, ] return;6 T8 B3 i8 \) s% u d- a0 ]
CParty *pParty = g_PartyMng.GetParty( idParty );
2 N0 E$ t+ \: C6 h if( pParty && pParty->IsLeader( idLeader ) )
5 w, p2 \2 E9 D pParty->m_bAllowEnter = bAllow;
2 s6 {! p0 m6 S! i else% D' S' m) O# K
return;( c' g- H9 U8 q; X
& q+ i) h% E* k* c6 W* |0 @ CUser *pMember;
( k% _' n: r! D0 C for( int i = 0; i < pParty->m_nSizeofMember; i++ )
: r3 Q( z" J# I4 m: G" K( Z- [3 Z {' G) t* Q9 J: O5 ]2 v
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );/ {# ?5 O; D1 Z9 K
if( IsValidObj( (CObj*)pMember ) ), I, T/ A* f/ @" h* X
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );" E9 X N/ S* E. f1 N
}2 A1 r7 ~3 t) d0 w) d6 u
}
) S1 a' H1 F+ E" l}
2 X/ s8 V- V) m* L& {% Q( d9 o#endif //__PARTY_FIND$ t! V& @4 o6 a: D- g
% X5 D6 V6 \& T7 M代码:- Q9 _$ m( ]1 i1 n. _6 M5 a6 C
#ifdef __PARTY_FIND
7 b% l: b+ ~# ` b1 B1 e ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
3 w5 ]1 _9 \2 l7 |#endif //__PARTY_FIND8 S+ r0 x* r1 e" s; _; F) z
* U7 l5 l, N8 R( r, jvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
1 \. V- _* U# w) M( w/ T{
4 P7 U* Q6 O2 q" s5 M u_long uLeaderid, uMemberid;4 f& p: w& `3 j1 s( ~% b/ e6 h
BOOL bTroup;
* Y; l. R2 e( p9 b/ s ar >> uLeaderid >> uMemberid;8 P0 [9 Y" h" T/ z4 h% ?3 L
ar >> bTroup;
6 z2 V; ]" @( b" C/ [
" B& [5 r3 q2 _# k$ x, H* P CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );* e) x9 o! } M$ t& P
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )' F4 Q! t9 d' y9 B/ Q2 d3 k3 d
#ifdef __PARTY_FIND
" q1 `6 C4 j& `' y1 C5 ~ InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
- f1 N& S7 |1 y3 l/ R, z#else. m. R* l7 \" ~8 `, X
InviteParty( uLeaderid, uMemberid, bTroup );
8 j' d) b' @/ ~! z0 B' v8 o: |#endif //__PARTY_FIND
3 Z* m9 T g) c! M}: u+ b- I" A3 o2 J# L5 _
/ J- N2 m1 r/ X, {4 t7 i
代码:
8 l7 o( j7 l* w; k( V5 l#ifdef __PARTY_FIND% b' Y {% h; a1 B& _7 `4 G& o
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
& W! I% u- G7 ]$ ~$ P#else6 }2 g) }- Q, F
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ); j1 C& _( v( S) j- U" S- t
#endif //__PARTY_FIND
2 P, F: x$ a, U% ^( p{
! R3 g, ~9 k% N6 P8 Y* ]. ^ CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );# I; t* M2 Z( W% F/ G
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );/ K% y0 Q9 A2 {4 \, H2 r
2 _# J+ {, J9 W3 K9 c if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )/ R( {& c/ l; y0 S6 a
{
/ ]: o/ D( U" S7 |# ` if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
y$ t4 t0 ?" b5 ^( H% x {, D+ q* f2 t" `3 `* M
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
' I5 n# d Y# l" m6 ~2 O8 R- b {$ Z! E/ {4 n3 K, {( f
pLeaderUser->AddText("没有足够的权限。");
: p; o4 Q7 Y6 I* V( n pUser->AddText("没有足够的权限。");
! e7 m$ L2 p* v return;
' S2 U9 c! y. |& X& x8 b3 H0 W; e }
8 z" G+ V/ f/ P' e0 w9 N7 l- j }
0 }- Q* j+ W$ z% S" M // ???? ? ??? ?? ????.
9 O; B6 k& C7 [' Y" D$ V5 Q CWorld* pWorld = pUser->GetWorld();
5 `" t0 C) D5 E( Y if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
$ S- \' h$ C/ z' S: W0 w9 J' o/ \ { : g3 M: n7 j& G; E2 }$ X
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );9 W+ k0 f/ V) H
return;
8 j* r, B; k% H1 O( j }# a, J# ?! ^! {+ Q$ Z; R
#if __VER >= 11 // __GUILD_COMBAT_1TO1
& z0 n9 b7 `' Y& x; a if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )% J6 y5 K% N2 C% C d0 @
{
7 W* V) U- ~; k- a+ K0 ` pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
9 w, a1 }3 N/ |) ?! b. J& s return;
/ [% t) ^$ ^2 C# t& ^ }
9 W- d. Z. H& @" ?; b1 ~+ M#endif // __GUILD_COMBAT_1TO1
1 H+ T+ x' H n" g$ Y7 X9 ^6 P; e# P) D X1 @2 S5 W0 o# k) k/ G
#if __VER >= 8 // 8? ?? 061226 ma
9 c& b: m2 j( i$ h/ W6 ] if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )6 R/ c% X# ]: k4 _! o
{
9 O$ _1 d R1 _+ k2 \/ H& l return;
5 E u0 G: Z( v) v6 \6 x, D }
( H; ^; n T- U' p#endif // __VER >= 8 // 8? ?? 061226 ma6 u( j) b/ f- Z
7 M- M9 P& K- F$ N if( pLeaderUser->m_nDuel == 2 )2 {. e! k# K3 `! v
{ + u2 _" K+ B& I, Y
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???., D+ v; L6 [( ^( K5 B* X. V
}
. b0 `5 D1 K, h+ S% n else
& {" {7 [: I0 }4 V+ ] {
" V! i1 V! x: |0 ~, \ if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
, F: L+ Y7 N1 K q0 Z8 t5 B {
* K' O+ P% R" U pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
# m/ g$ z# n1 l$ i! h. ? }
# _/ Y% C& x B) o else
- U; W- H' }9 W- @ {
- P, Z5 V2 Y4 }- X r' d1 B if( pUser->IsAttackMode() )3 n. W2 w8 `/ X7 Z
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
8 ^8 H4 a" u( [) U' l: g5 E' X D' ? else9 O. A9 \9 w) a- s& t8 |
#ifdef __PARTY_FIND
# {1 q8 ]8 ~* V: f0 \ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
1 X7 D# a( N ^% H& p8 B7 m#else. Y3 H% @) i7 {
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
( w6 y3 [- `4 Q- N#endif //__PARTY_FIND
; G6 \( I) B t8 \. O6 C% F! X }
( r1 E# R3 `2 E5 P# j }
* c" M" _4 S# I# H1 K7 | F) J }3 O3 ^# H* N: o6 |/ K0 A; G
else/ _1 W# V% k0 u6 E" P2 w: W+ h
{8 K3 a8 A2 g6 g( ~3 C- z/ R
if( IsValidObj( pLeaderUser ) )
) o5 r9 y4 @5 z" y7 a$ W7 S pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );/ q" ] F. @! h Z! j$ l/ d! o
}& {0 x$ I* R" S$ M g$ a6 v6 i4 P
}9 U, o$ U) T. w
: t5 h ~4 d8 }+ |! g% B j
User.cpp:6 F {- _! U8 A# g: l$ |. \. c
代码:
" U3 p% k0 n) f2 F#ifdef __PARTY_FIND
* F9 z7 o; v+ m1 r/ l9 r' r6 F) Nvoid CUser::AddPartyAllowJoin( BOOL bAllow )* N! g" m- ^; r q; ?
{
$ d0 H- ~ b7 q+ y) J' z if( IsDelete() ) return;: E. \9 z! l4 |; m+ \
+ K7 W1 c; O' E& e0 y7 u m_Snapshot.cb++;
8 l ^# x9 A7 }5 K m_Snapshot.ar << GetId();
% f8 N! O* u( u: a3 R c7 R m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
3 H& I2 _( S- F9 P m_Snapshot.ar << bAllow;
& D* ]6 C/ o& t) X) P}
; A+ j- q4 w2 J' R n, A3 J#endif //__PARTY_FIND
+ W2 }) ^- c# S6 _$ Z! F. q. X3 s; ^( @5 E9 r+ C( V
代码:
7 e1 V a5 ` ?1 r, X% Q#ifdef __PARTY_FIND
2 U& B7 U# B3 h: P3 kvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )0 p( F) G9 {! n
#else
$ v u5 k6 _, Vvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
! W- i; l6 D, i2 j9 K0 T#endif //__PARTY_FIND, L+ F( I: u$ G5 E1 D4 K
{
+ A: c$ }0 ?+ y& s! v: f if( IsDelete() ) return;
5 S. q; B' h8 _
" G$ h# j0 J3 X; o: a5 U m_Snapshot.cb++;
m0 F; T8 n5 Z0 d# w6 o m_Snapshot.ar << GetId();
- b& y7 T; G% r7 T m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
0 x: ?$ W* e5 I3 B# K m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
6 h! {$ ?$ p& ^* M; O& j m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
4 R" _# k4 h7 L z# h m_Snapshot.ar.WriteString( pLeader->m_szName );
[& i' U, N. w' c& {' g; M m_Snapshot.ar << bTroup" h' ~" z X5 H | O
#ifdef __PARTY_FIND' X$ b- i3 l9 g& n& ?# \% h, D
<< bPartyFind
3 ]) u; y! y- x7 x#endif //__PARTY_FIND. l4 W$ X, l0 p* d+ M
;) ~# M+ Y2 j D2 n! S4 {& |1 E
3 T" S8 L* }* |" Q}* {- R3 B! A3 [+ w+ J1 @0 N
( v+ l% d( |- n; B" kDPSrvr.h(公共范围PLS)
1 K- Q" M1 E4 y1 u" t' I* R代码:
[; g2 s j# ~/ I#ifdef __PARTY_FIND
; t: Y, { \' C& f void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
# u, Q r- P0 U9 W#else
4 j ?" @$ V7 s1 S% ^ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
# q$ A) B& |7 [- G) e) U r" _#endif //__PARTY_FIND# O) L$ j) A& [) M
, g$ \4 _% i9 o" D; O/ t2 A代码:9 z E% P/ z x8 Q8 T' r
#ifdef __PARTY_FIND
0 q4 L7 Z' @7 k' n7 l. v; Y void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );( V7 ?! ^+ y5 ^5 y
#endif //__PARTY_FIND! |# ^/ m. l" F6 w2 U8 R2 I# f
- T2 o4 ?( f j5 L' mUser.h(以及):
0 d8 ^6 K7 s. h3 P3 L" v代码:
5 a. L; ^9 Q5 P. H9 Z#ifdef __PARTY_FIND5 N+ }1 g3 `3 B" y0 B2 V4 y
void AddPartyAllowJoin( BOOL bAllow );6 ^, ^8 Z; e. I& x+ `# V2 x
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
: f; S% h6 d* ? S* T#else. X4 O6 Y; N" E n
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );, B/ R8 G& c5 h& R
#endif //__PARTY_FIND! n3 M+ D+ p* i) H8 b+ M6 V
4 i: y1 `0 u- n. k$ N- t" E- uparty.h:( e9 { r& `9 V! t# e' P$ q, r2 E
代码:& S7 b# }; }2 t
#ifdef __PARTY_FIND5 d, o4 U2 N+ s0 K
BOOL m_bAllowEnter;% [7 r6 P0 b$ t' V' c- ^
#endif
+ H! d( `3 w7 `/ o) U, p% f' r+ ]7 F/ |9 J: _
$ T7 [% P6 q# X) B8 ?& N代码:
7 S9 W0 N8 X; G/ r& o#ifdef __PARTY_FIND7 I4 Z2 C. D" j" q7 q1 I0 Y0 q
CParty* GetPartyFree();0 F# L ~9 N# y, g2 i4 ^$ l0 f3 d7 u. S
#endif
4 t5 c7 S2 C9 [4 J8 h4 P
}2 t% [; C/ BWndParty.cpp:
$ C% T: k. w* O8 k; x. _3 M9 TOnChildNotify:- S2 Q. [0 ^/ T1 x! `0 g
代码:
; t" X; w3 ?" c- j8 U#ifdef __PARTY_FIND
' I2 p/ ^1 r+ W# L2 l8 k, L- l else if( nID == WIDC_CHECK1 )
0 {& B2 ^6 @0 q/ q6 L {
& X( \# Z1 |- z; B9 s3 x- B if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ); W7 {) w& L7 O
{
; @2 I/ m! ~9 l" V+ N+ J! u( z# P/ T4 M/ ` CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );; L$ T( X4 s% h
g_Party.m_bAllowEnter = !chk->GetCheck();
+ P: l1 U( @: H' q& U9 [8 O g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );7 U+ e9 |2 [9 ~9 W/ W0 t7 M
}3 \2 X- f- K" W) J
}
" _# j, S3 F9 t' I8 Y1 Z#endif //__PARTY_FIND" N, I3 v. |7 e, s$ Z& r9 c& N
) r" o% S! H: J2 ^代码:
" |- ^5 Z& O9 A5 i6 x J+ vOnDraw中:) d4 r3 s2 X% `" w( t
代码:
( y5 g0 k. ~2 T* U$ n3 X* E#ifdef __PARTY_FIND
8 W7 O9 {" v' C- k3 K9 V CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ V- z {$ g4 [' D' v& q if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
- Z& [$ }3 Z0 W- o; g8 c5 E! q chk->EnableWindow( TRUE );
* [' w+ a$ l' E- z$ I! b0 L- {( l else
) G, O P1 V( _8 f3 R! J chk->EnableWindow( FALSE );
! |) o6 n& _' w; |2 Z) @ chk->SetCheck( !g_Party.m_bAllowEnter );/ ?, t# D1 w9 b8 t2 [- K
#endif8 ?( Y4 U% F& O) t, T3 v
( J/ O* a% e- l* |: l
DPClient.h(public):
( a. ~4 B9 w4 r: Z, f代码:) o I; \2 y8 n. w2 \5 }$ T0 J7 B
#ifdef __PARTY_FIND7 D$ A5 q: Q) \% W* W& M
void OnPartyAllowJoin( CAr& ar );
5 C0 V y$ V9 @6 a3 P0 _4 k7 ^6 r; ` void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );& H7 H. @ W D* T ?+ _; l
#endif //__PARTY_FIND
4 ]5 [# P! I' c8 m
: l( ]) \8 r; _. ^7 o" ?
7 C' s: Q" z' X) PWERS hinbekommt没有,请让赫克的权利。
( J- D. `6 v( \! q# n3 z; ]不支持左右,所以难不...0 {$ e; x; G" ~# Z+ I
党k的Windows NT甚至编辑它自己。
, ?2 s P. w9 ~8 G/ X3 ^2 Q包也,因为我不erschreiben进一步如果我你的。! Y% z. q8 A* E& ?' {8 h
由于缺少Quantité k n个代码是什么升工程前。. Q+ q7 }( `5 P j+ ]/ r
如果是这样的。请发表。
$ O8 Y. G ~/ W R6 J到目前为止,Pumbaaa
8 P& X, j1 |; J r1 L- X : x, S1 P) r+ U& r* |& w/ t
) A( j8 u8 T% F2 q E; V$ NMsgHdr.h( h# P, Y* U" e& @+ z K
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
4 @9 X1 F1 n7 }% Q) z% ^#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
5 r0 y# Y9 v1 r4 l! n4 K# k7 O
5 Y; z% O0 L% {0 y) \: h& E& n9 l( n8 h# Q, ^+ @
' ~4 y+ p3 V2 p |
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