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对于那些谁需要它 - 谷歌缓存FTW。 :7 G0 o4 o( x% j8 j+ B0 x. \2 e
如果我鼓掌纯粹是我复制错误时,D, ]5 e h, Q0 i. R) }
积分当然Pumbaaa。* U9 m8 _. t6 ?
; _" o# q$ t8 P" B/ j& w0 N: f- h$ R
FuncTextCmd.cpp:, J0 U$ j6 a' W! Y* R* T
( q# a' o9 D) o, r, d
代码:! e+ F7 O( z$ w' |* `
#ifdef __PARTY_FIND) b. a; f2 o1 ]
BOOL TextCmd_getparty( CScanner& scanner )
6 o: M2 i" w/ J- a3 ^{2 @# F* |# k `1 C4 t' ~
#ifdef __WORLDSERVER
: L3 E$ v. M1 _. Z" ]0 y4 f0 S0 [ CUser *pUser = (CUser*)scanner.dwValue;
2 N4 B" t, C& M0 B% _9 q if( pUser->m_idparty > 0 )7 W5 c- U- G$ ^2 ]+ B7 n& z
{: h8 W( V+ x' q8 |
pUser->AddText( "你已经加入一个公会。" );
7 d7 o& r) y+ u) B/ Y return TRUE;/ H$ I1 F0 v* ^2 B1 `2 g% k: Z
}
" q7 F* {1 K: r" \ CParty *pParty;7 K h4 R6 {+ H* `' i3 y2 z
pParty = g_PartyMng.GetPartyFree();% ^; V6 Q" B" ?! Y, F1 [! i
if( pParty )
~) L# g* Z& R! E, H; ? {; U6 z Z# f2 W+ f2 H/ o! N
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );7 ~1 ?8 w6 I* C1 d! @
}else
7 v( Y2 }* @1 G/ f {
$ ?4 }; E& G# d( ]& q pUser->AddText( "抱歉,这里没有任何一个公会。" );6 m! `# ]& a: G, ~( b U$ D/ j! v( C
}$ c. e; P+ ?" D2 K8 L" Q
#endif! F6 Q( m! Z3 b$ s
return TRUE;
5 r! l. D" K1 \" y1 C. U}1 I5 _8 a) j8 K0 r( Q1 X
#endif //__PARTY_FIND, r- s2 }! S4 o# v: F7 V
; ^; p! Z5 P F) |+ c# I% |代码:; R) b1 q, m$ {3 |; |0 L) F
BOOL TextCmd_PartyInvite( CScanner& scanner )
/ L9 ^) V `/ D, F{
+ I0 w( e+ {$ @( a6 z7 A#ifdef __WORLDSERVER: G, l- `! w' ^2 h, G$ S. _- `" A
CUser* pUser = (CUser*)scanner.dwValue;: m; f" ^: h. j" H
MoverProp* pMoverProp = NULL;) m1 r, E& ^; S' g( ~" G
scanner.GetToken();& A1 v# `% W/ Y9 C9 E8 X5 ^7 z
#if __VER >= 11 // __SYS_PLAYER_DATA7 i8 [& J" y1 X0 N8 F) C) o( E. A
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );3 [% m/ C Z* t
#else // __SYS_PLAYER_DATA
1 ^. u3 |# O$ }. w1 q6 C6 V% D u_long uidPlayer = prj.GetPlayerID( scanner.Token );
+ Q0 ^9 }" y. |2 I$ f#endif // __SYS_PLAYER_DATA ?7 T2 @- K2 I9 u- C
if( 0 < uidPlayer )
% C* o g7 z3 u1 E: w! H: G5 J {
( Z8 h# K( n5 b4 K CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); : ?" ?; y. n v5 j' A9 x" o, Q8 [
if( IsValidObj( pUser2 ) )
% u0 p3 C& Q4 z4 z+ r3 n* t9 G#ifdef __PARTY_FIND
- G; x7 a, _/ J$ z4 [ g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
" j5 Z# n4 v' X& v8 D- i#else( V! M2 z- t! {( J( l1 j
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );: U5 v2 n. B7 G; }- y8 M, N
#endif //__PARTY_FIND; i2 F) U8 K# e7 P1 Q9 }7 d4 e" w
else
6 h) Y1 S* o5 i4 c3 B+ ^, o. x$ Z pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
/ e: w+ ^& c s- L# ^ }' \* S- `. y# Y: |; G% m
else$ W7 X: P, p& I1 O% E3 V2 ]5 A( E
{
/ p$ H8 K }5 J. m3 o$ Q pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );* s* D. B0 V5 u' D
}5 [( g F) m* { u
#endif // __WORLDSERVER/ _+ {8 e* F" E. F
& e2 W- K. {3 c+ Z8 K, E return TRUE;
" }2 Y$ Y/ d& W}, D; b, U2 Q3 t. q
5 P( o8 Q. I$ }代码:) W% C+ M Q% T9 g
#ifdef __PARTY_FIND
5 V- @, z1 K8 p9 K) ~* K1 k ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
5 v6 Q7 \6 W) u; ]1 A, F- Z) a#endif //__PARTY_FIND1 ^' J; x# F, D, u4 A+ }+ \
DPClient.cpp;
" C8 n# D) s3 H4 S' t! y! _% [Code:) Y7 f3 {; G9 f' _' i
void CDPClient::OnPartyRequest( CAr & ar ); [) @) z/ y( c( w
{! c# t$ t4 d0 g. a! I+ }
u_long uLeader, uMember;
# U8 q1 A0 @2 R" F- [7 ?- [0 J8 @. p8 o/ y, r4 b. c
BOOL bTroup
4 A& I" x S$ N7 @2 n#ifdef __PARTY_FIND c' p) O! a% c& k! v
, bPartyFind
3 U) K- q8 U2 a; w& ]#endif// __PARTY_FIND
, G6 ~3 _# P" k. u5 s ;) c$ K; }, L3 y5 E6 i+ r2 c1 h( z
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;0 _0 w1 w- z8 F! d% g" j; {
BYTE byLeaderSex, byMemberSex;
+ }7 t' o% t, }0 Z! @ char szLeaderName[MAX_PLAYER] = {0,};
- _# _" X. ~. j( q% z' z7 l8 o ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;+ r& H$ m/ N n7 a1 D
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;+ c( g( B: |1 _( k3 c
ar.ReadString( szLeaderName, MAX_PLAYER );/ Q2 |/ C; S9 B( U/ q0 q# L9 j. B
ar >> bTroup
) W8 X9 `/ ]2 U3 K4 ?$ p7 S& G#ifdef __PARTY_FIND
. @. S; Q/ o* m; L7 R. b >> bPartyFind
( e3 g- p+ \* [# G* }- i! J#endif //__PARTY_FIND
. t0 o0 t0 R8 i ;0 s+ d- `) |* u2 p( P2 H7 c- f' f
- S) J2 j7 r" t- b: |) x0 @ if( g_Option.m_bParty == FALSE )% f( R* k" m" J6 s
{
# S9 b: F4 b! @ SendPartyMemberCancle( uLeader, uMember, 3 );
O+ X3 K6 U& M. d: N) K return;
6 a( D# J' E5 S }
: P9 a+ i: K# f& {, F3 ]2 I( a; I3 w6 A. b: T
#ifdef __S_SERVER_UNIFY
+ |! w: \4 ~' G2 }! y( m2 v3 E if( g_WndMng.m_bAllAction == FALSE ) D. {7 M; s/ b1 d4 m0 Y) Y; M
return;$ x& z+ A3 ^7 L$ V
#endif // __S_SERVER_UNIFY
% v2 b) K$ i. _7 m* F4 J/ N# h! F2 T% Y; n) @5 M
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );$ s5 _# `. B2 P* Z1 j5 r$ h; R
4 O& [" }$ o( t2 N/ y s
if( pWndBaseBuf )0 j, b D8 C5 h2 T5 h
{
! A |9 O. f6 u$ B/ t' x: @' |6 v SendBlock( 7, g_pPlayer->GetName(), szLeaderName );4 C; n& c( |! v5 {- l+ y3 Y% U
return;
' C: D7 K4 `/ J$ F1 a: [& O }4 L) h; G! O! o5 h9 Q3 Z
#ifdef __PARTY_FIND( ~; B- X- ?1 i" D- H, O
if( bPartyFind )* H( Q) g# y& Y2 q6 U- h
{
) _5 j4 ~" t/ y* J SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );8 b3 B; Q+ F% \, ^) m( x
}else( {6 M' K1 }' @% r2 r0 H
{
0 \3 D' k9 \0 d9 d, J g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
9 z. E4 }0 h3 @/ K g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
$ L6 N; ^) N0 U8 f" Q+ y! ]' r g_WndMng.m_pWndPartyConfirm->Initialize();$ o9 w, u! v, W" v: x( J' C
}. v4 Z/ @* T! m* |. B9 o
#else
7 S% k; l l+ q" ^ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
& p% V; a, I. ?+ a, C5 ^ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
% \& M9 R# t( _; o% E& z g_WndMng.m_pWndPartyConfirm->Initialize();
/ x0 p; @! _1 q# m8 I+ G#endif //__PARTY_FIND
w, E% m% s2 U! |9 h3 G}
' G. |# x2 T& D4 S) i& v
" p0 ?& U% g) Q# m代码:& k" g5 o. U, L7 t; k
#ifdef __PARTY_FIND
+ ]' g) Y/ B+ B" ]8 B( ]void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )% }+ ^% h" d0 m# k! u
{
( b! g7 z+ `! o7 @- e, h4 r( u BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );/ P! w. `5 U% M, I5 w( P
ar << idLeader << idParty << bAllow;
) G' j( _3 V: l" H0 r( s. J Z. z SEND( ar, this, DPID_SERVERPLAYER );
/ H( s# s/ N' E7 C$ o/ H/ f& ^3 m
* D$ G% G4 B/ h: u/ y3 [5 R}& O9 }5 `4 M2 X' R1 G
void CDPClient::OnPartyAllowJoin( CAr & ar ); D. T6 u. b0 q( [4 t& t. F% H
{$ |% O3 C, r, i* x) D/ T
ar >> g_Party.m_bAllowEnter;
' }; B% X- N+ X- ]; S, q}
: V* m9 N) z& U4 K, D#endif //__PARTY_FIND9 d- r. Y5 B, N& F
Code:
7 V( Z# r2 x# G#ifdef __PARTY_FIND |7 m4 G8 g/ i* h3 w! z
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;% q3 N* N" |; M: y2 g5 v+ k, O) e
#endif' u6 b0 T4 D7 |# P) U( `& m* X
7 r' Q' E3 V1 r! `; uparty.cpp:! H# S5 G B7 G+ n+ f* z$ \6 E$ _
代码: r0 o, N( F/ _
CParty::CParty()
+ d' X, N0 {6 G" e{
5 f5 Y1 {5 Z/ Q1 L6 B3 g5 A m_uPartyId = 0;$ e8 ]/ R& Z! ?9 S- Z4 k4 J. I
m_nSizeofMember = 0;
% l+ @" k8 C, i# N memset( m_sParty, 0, sizeof(m_sParty) );
1 C* y7 g" e0 f u m_nLevel = 1;
4 ~9 V# f# g3 X2 y& Q6 W/ g m_nExp = m_nPoint = 0;
/ y. W2 u, S0 B: R* n* B( O m_nTroupsShareExp = m_nTroupeShareItem = 0;! N' c% k0 d& w- | t4 |. S& ~
m_nKindTroup = 0; // ????
' V+ v1 t) g, l, Q m_nReferens = 0;3 h$ t) w @" T
m_nGetItemPlayerId = 0;% @ d% O2 b l' X
#ifdef __PARTY_FIND
% W) j2 M) G& I# E# y m_bAllowEnter = TRUE;
" b) @, B0 }; ]0 a* l' y#endif //__PARTY_FIND
1 s& c( o- L9 X" O9 u4 q$ W' j for( int i = 0 ; i < MAX_PARTYMODE ; i++ )4 D/ Q: N- ~' z# m3 ^( P1 b9 D
{3 w! K0 G. m" i! B6 y
m_nModeTime[i] = 0;: H+ N& y6 O; Z) G
}
9 j1 E/ R* W o/ I' K6 @& z m_idDuelParty = 0;' ^* E) P+ Q3 H) D0 S* a D. A' U
#ifdef __WORLDSERVER
$ D# r. l* D0 Q& F9 R( a& q4 @! Q& L m_dwWorldId = 0;9 ^0 r- U# _: D4 _" ]0 G; V
#endif // __WORLDSERVER2 X( Q1 b `2 d" Q2 N0 m) P
}1 |# H5 f0 U6 _+ R$ F! A0 w9 o! e
代码:
) _ r. Y) F7 [1 P2 k. Nvoid CParty::InitParty()3 c# o' j6 n0 r& u* X y1 N
{2 t0 t* e; N. k# O% P" o
m_uPartyId = 0;
( Y& H# T, K& t m_nSizeofMember = 0;5 R+ |9 Y! w; V4 }
memset( m_sParty, 0, sizeof(m_sParty) );
$ G; C% c; c. h& e! l3 k- D4 u6 s m_nLevel = 1;" G; h& G- J$ Z; m3 S
m_nExp = m_nPoint = 0;
; q% r |) ~2 y9 C& ^ m_nTroupsShareExp = m_nTroupeShareItem = 0;. p4 Z0 Y5 a5 y; } G) E9 V
m_nKindTroup = 0; // ????8 A' p( b/ ^" H
m_nReferens = 0;
/ O: _( H* p+ ~, q6 s#ifdef __PARTY_FIND
5 o, ?; F, |3 Y, l6 c: `1 A8 { m_bAllowEnter = TRUE;
+ ~4 f; O* ]1 F& r9 W* @#endif //__PARTY_FIND4 q8 ~9 t1 ^3 Q+ E, j* i' l( q
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )3 v. X1 G, `1 r' C
{; M' ~# y5 p- c. U1 {) n
m_aMember[i].m_uPlayerId = 0;
' O" d( y5 r M; z* {/ _ m_aMember[i].m_tTime = CTime::GetCurrentTime();
# `. B M6 G! d& a0 ^ m_aMember[i].m_bRemove = FALSE;: e5 \8 S0 U& o* d' I1 `
#if __VER < 11 // __SYS_PLAYER_DATA1 [7 [( h# Y& ]
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;# I1 \9 n' ~% J: e2 } m. |
m_aMember[i].m_szName[0] = '\0';/ P2 i. g7 v+ |* P, W; X
#endif // __SYS_PLAYER_DATA
* v8 t; i& u3 }* N' s }) O# L0 X: @) J! t( T8 `" `: r2 ]
}$ M0 N4 J8 l7 H- {
代码:
0 W, y( d# d* T* G& H, D8 `#ifdef __PARTY_FIND% h9 b& X9 ?; ` W
CParty* CPartyMng::GetPartyFree()* o/ h- X7 C" R( a9 @
{4 l* ?7 K/ W' R* x! Z. \4 q
CParty* pParty, *pPartyTmp = NULL;
* e' E4 Y+ C' l# d if( !m_2PartyPtr.begin()->second )' c) P) U6 [2 p
return NULL;
1 u3 f( R: v- h4 Y9 i. g BOOL bRan = FALSE;, U. a6 y. b: d! V0 y8 O. d
DWORD dwRand = 0;
( H$ ^) \' z4 g0 | z& m3 ]) P9 } if( m_2PartyPtr.end()->first >= 1 )
/ B& A; q- a, n7 C DWORD dwRand = xRandom( m_2PartyPtr.end()->first );& \/ x" W! K" D, s9 ^2 J$ @5 m: H
8 m1 d8 k! ]8 Q- k; I: H/ `
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
! a( l9 |; J3 q& ] {
' H* J6 T5 Q, A7 J: a1 L d. p$ n pParty = (CParty*)i->second;
/ X2 P7 U9 h. e/ ? if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ), x0 R7 J: i+ B7 }7 h
{
% P- `% H1 P' A. n5 f7 D0 K if( i->first > dwRand )5 j! i' r# }* G* w5 A* T7 V
return pParty; i; S' ^: J8 m+ k, u; K
else
5 U& w2 k! ?7 l) Z1 S6 ? pPartyTmp = pParty;
( @, a8 N& C4 L% d2 }9 u5 g n }2 K0 l5 W8 E8 |$ J) U
}
' a; t& j& }; E# H return pPartyTmp;. g: w& f, [ I
}
/ v7 W5 T& l8 Z#endif //__PARTY_FIND* V/ [) \5 @# L, r( @& B! D
3 r4 r- {( U T% ^; f* gDPSrvr.cpp:- ~. F F0 V8 J }. ?6 `
代码:
& u& ~) ]1 K3 ~, }#ifdef __PARTY_FIND
0 S( H" i0 u3 |9 E% [void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )& @, D9 u, `0 I1 z( O
{
, a, E! B! t2 J* z7 P CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );1 s* k1 g) S* C7 o k9 d& K
if( IsValidObj( pUser ) )2 R4 t1 g/ m3 ~0 A/ U) ]& Q' W# V4 q7 n
{
# H( e' {2 o: J8 N6 a9 t* _% H u_long idLeader, idParty;
' @3 `# O1 f4 ^6 r3 e; B BOOL bAllow;# r) A2 V: c+ K9 i) E8 |* t
ar >> idLeader >> idParty >> bAllow;
% b h$ J5 ?6 q/ v6 V+ o5 |% R if( idLeader != pUser->m_idPlayer )
* p: X3 [! R8 Y( T1 J return;
8 _$ I/ o0 h* \; ]' A& e* S, Q( } CParty *pParty = g_PartyMng.GetParty( idParty );8 D7 V0 G3 S3 \6 O2 B1 S2 V
if( pParty && pParty->IsLeader( idLeader ) )3 E' W4 D) g) i# }( ~/ U% j; H
pParty->m_bAllowEnter = bAllow;
5 P/ D( \+ a6 |' w8 _/ E' e* m" X else
, h' t7 f9 H1 \# c return;
1 }1 T1 i; p9 c9 t% c- } z) {0 S2 X+ ?5 [6 A! A
CUser *pMember;' _3 I8 K- }: j% Z
for( int i = 0; i < pParty->m_nSizeofMember; i++ )' Y, \7 { k( c3 a2 O
{
! `, Y7 C7 W+ ?( K( X8 R9 q, A# n ] pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );+ u3 x( C4 A) ?6 S. [+ ?
if( IsValidObj( (CObj*)pMember ) )3 q( z) L, d+ Q, I+ p8 }% U
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );$ u! w) Z) ]% j" N& N9 H
}6 [# k# j8 E4 h( z5 z1 L5 t
}
+ h& w0 U! P: E}" }* p8 x: r) r! U j# i1 g
#endif //__PARTY_FIND
- o8 s* M: _+ O5 p: f2 g o2 |: a, K' {. R- [# c
代码:: o3 H6 u4 y4 J5 l/ w. ~
#ifdef __PARTY_FIND% H* c" y9 O* ~! [6 g; s l
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );! S, T0 I. }3 W' z* v" V
#endif //__PARTY_FIND; Z* c0 |( E& |( _+ X" k$ p
7 w/ e' l; w( pvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )9 @4 w, ~" \# ~" W/ b3 @
{
4 B b+ r- `- T/ Y2 C" Q u_long uLeaderid, uMemberid;, _2 [2 h2 p* q; P% t& V
BOOL bTroup;; Y- c" w& D$ t, Z& q V7 b0 m
ar >> uLeaderid >> uMemberid;. J' k2 x+ \2 A1 H0 P& V
ar >> bTroup;. p- O5 f, m V' }) \
) v/ t7 f% U" ]& [
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
/ l- u1 T" }9 g% R) ~ if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
( e9 D8 O& t; \2 @1 K#ifdef __PARTY_FIND; F4 e5 x6 d" e7 e/ G$ z- M
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );+ Q5 }' b& V3 u
#else
9 @2 ^' {# w9 R InviteParty( uLeaderid, uMemberid, bTroup ); a7 J2 M( E9 H' A" r/ _8 |3 l8 H4 E
#endif //__PARTY_FIND# q% T8 _+ ?% F4 l/ a/ I- ?' c0 k
}
9 Z! r! g, J3 u+ T0 y# h5 w" E+ M8 E l3 e" ~& M( {
代码:0 Z8 J& {& f1 v" @7 i) }% g8 I
#ifdef __PARTY_FIND
3 X, p5 }2 i+ J/ p+ o" a+ ]void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )3 Y& W" F$ ~0 p7 J8 }7 c
#else2 f& G" R; }6 L
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
7 P% ~" W$ _% c' C#endif //__PARTY_FIND {& |8 b) f! i i: H9 K# C) G
{6 \$ ?1 L R$ B# I X8 \, s
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );$ o h" {5 ?; B; b
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );0 m1 ~, Q3 `# r
. f A5 ^( p, p! ^, z- E if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
8 Y3 K1 U$ J$ L* |' m {) c% ]7 ]6 `5 c5 |% u- E& [
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )& Z0 Z7 |: S8 E4 ]
{
. I! C3 W6 b8 W% L if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
! s* H# a h* Z0 ?: X- Z {
4 ?0 E: S* C7 @; f7 n0 ^ pLeaderUser->AddText("没有足够的权限。");
1 Z' A4 q7 \: P* o9 | pUser->AddText("没有足够的权限。");7 R2 o% a# q' s7 O" P
return;+ q# C7 f z( Y* X& y! U" w
}
1 V; T% X) m& G) h6 p9 U }! R7 y8 ?6 U7 J7 E$ }( W5 B
// ???? ? ??? ?? ????.
/ t1 m0 \# T& [ m q) i CWorld* pWorld = pUser->GetWorld();) F+ B7 T; q; {$ [% k
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
# l# m( D0 `8 D8 e {
5 @! J4 D) ?- Q% y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" ); C& E/ Q" y" I
return;9 y; u2 k) C6 x
}8 f6 Y1 B* x, X
#if __VER >= 11 // __GUILD_COMBAT_1TO1
3 [- u% _/ `7 K3 G, S/ N if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
+ a5 V; L1 n+ I q5 h {
5 w3 W2 y$ \$ ]* ] pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );" E2 Z3 \9 P! u
return;
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#endif // __GUILD_COMBAT_1TO1
' D% G/ l% N l1 b( e$ @, [$ s6 [" \, o8 p4 Q* T& |
#if __VER >= 8 // 8? ?? 061226 ma
5 i( e' }- i7 Z1 q if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
5 \4 e8 i# s. g1 F& S {
- d1 u: i f! n7 {* i6 U# v return;5 R9 Q0 O# B6 y
}
7 d% K3 i& y8 J#endif // __VER >= 8 // 8? ?? 061226 ma
* g6 V: f3 b Q9 i9 W# N* }$ }6 U
8 x6 ~8 }5 p4 z" p! O5 X- A if( pLeaderUser->m_nDuel == 2 )
w1 \/ z1 G. x _* B! R j { # o2 f1 E+ \- W; o
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
. W$ f2 ~2 M! `6 T }
; E8 g$ L, o+ r4 |' \) } else5 y$ v% b* k8 f5 w& W
{
0 j7 m( k1 |+ [! r$ a2 q c6 [ if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
$ T* w4 i& @5 Z {( F. l, h, Z2 w" Q( u7 c7 E( n
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
( k5 f# d, u' Z' w3 I' T }: K p5 B& o$ L: F; Z, A7 `# y
else
: \8 R$ Y+ D/ V7 e/ d" g {
; }9 F% r7 e" d if( pUser->IsAttackMode() )+ U3 T! J4 a8 l$ L. h' P
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
0 Q8 X+ p% y4 n3 N6 x else
$ G# K- V' _8 o( k5 h6 _#ifdef __PARTY_FIND
5 j9 h8 g! Q# w pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );, v" l* L u& l) e" p0 T6 E
#else/ }% W# @5 H2 y) o; F1 T' c
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
0 v7 J% Y, M& T6 h1 }#endif //__PARTY_FIND2 F( _- k1 u$ i" Z4 _
}
s( c) x8 m' d" s* u; h" S2 @2 E/ I }
6 H; ?/ j/ v" a }
; h6 o& ~ d8 D2 G; m else9 `& D! x6 d$ d# _2 k7 Z
{2 l$ ]3 x4 s2 S+ X( R! q
if( IsValidObj( pLeaderUser ) )3 h! l* M0 i' } o5 |/ \# [
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
$ G5 [/ l( B& w, M3 j }
1 f3 ]4 \* v2 N% T1 E}7 Q) ?' p- x9 _: g4 E. k K7 d
5 r: L/ ^$ X N: B& `- F7 v
User.cpp: K h8 s4 w M5 t9 b
代码:5 s" X1 G; e6 S; w
#ifdef __PARTY_FIND$ t8 S E; R9 i! H4 q
void CUser::AddPartyAllowJoin( BOOL bAllow )
$ r# m5 K) S+ S/ Z: E{& p0 c: h* @! u7 `
if( IsDelete() ) return;7 Z4 @2 E7 q8 p8 e& K# H
+ F) u. r+ w( `4 I) ]' A2 o, @
m_Snapshot.cb++;
8 ~) r1 G5 h6 X8 J4 e- T& J m_Snapshot.ar << GetId();
- X7 k; B3 m" j- ^" d8 P m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;/ a: A2 W" B7 x
m_Snapshot.ar << bAllow;
5 o1 t6 u( p2 w4 L% r}
1 w2 C: r1 c J; ^# l$ K#endif //__PARTY_FIND
v0 k& [5 I, J' j- p% K9 ]6 I. D% O" C1 ^9 t
代码:$ ^1 g- W q J" ?: l7 s
#ifdef __PARTY_FIND
' V3 Y' ?8 A+ D& y% {void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )' V% L: ~. N8 _" Z6 d1 d
#else
5 X! l3 P& l6 @void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )8 N6 L/ `2 G9 S+ P7 ]
#endif //__PARTY_FIND. d$ [, G' R( c$ |/ `5 x
{
; d( t; @% V; j( W `! z if( IsDelete() ) return;
2 z, g- {9 h* q. \4 V, i
' k# A& Q' e/ K/ G3 o2 S' J, k$ D m_Snapshot.cb++;( s0 M' G" `& `. g
m_Snapshot.ar << GetId();5 d4 v: u7 C; M3 F2 L
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;$ R+ i, T: E4 V `! P$ O) t
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
5 M8 _) v+ a5 D# v1 e- |/ k0 W: c4 F m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();& T$ W5 o9 B h
m_Snapshot.ar.WriteString( pLeader->m_szName );
$ F D( |8 a& A m_Snapshot.ar << bTroup6 Q' v3 G' W3 b' A9 c* R, b
#ifdef __PARTY_FIND
* P9 Q, P. Q$ t, l << bPartyFind
) D5 l& t( O& R9 a" o#endif //__PARTY_FIND. A3 i+ o& c5 `8 n# R9 v; @. c
;
$ A' ]- f0 i" a+ }6 m* d: E3 D
~; H9 D6 V# g! D}
: h; `& q8 _/ P) l: ]5 Z) a
; O! x( B8 L+ U! P/ R# pDPSrvr.h(公共范围PLS)9 ?, |5 F/ j* z. ?, `3 }
代码:
' S; a+ D0 Z& D y' `. Z#ifdef __PARTY_FIND" i, E! B2 w5 f
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
' Q4 h& G5 a6 i' i& p6 G) ]: U5 ^#else
. K, q3 P2 h" N2 W2 E T5 i8 y& r void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );+ a1 Y/ W! [/ F, U
#endif //__PARTY_FIND
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! }1 \( S7 v l/ k% ~+ k代码:. E3 g" ?& R6 g: a
#ifdef __PARTY_FIND
3 w3 z4 t$ a7 M: v1 P void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
6 f2 e6 X4 B5 W0 h) m+ g#endif //__PARTY_FIND
6 M* M8 I% Y4 B' n/ R: [3 y# ^: H# ^2 Z* L3 z7 Z4 m* \
User.h(以及):
2 F$ \! U; _; ?" G& j代码:
4 p' Z$ e9 M3 o$ g$ H7 j0 m# n% n#ifdef __PARTY_FIND7 ~& L6 S [, M+ A S9 Z" _
void AddPartyAllowJoin( BOOL bAllow );+ v4 d' h/ z2 r2 {8 r
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );& x. w! {1 y. L" F3 Y, H, ~
#else/ r! u7 Y% V8 D/ I5 n' Q/ f
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );6 a( o4 ]2 p7 m( |4 P
#endif //__PARTY_FIND
" S4 C2 ^% K( Y% n6 u. `% }4 g8 ~0 f/ e Q
party.h:$ V) S! i) E! L" F: {1 ~- _
代码:# X* N! i" T% e5 e: }
#ifdef __PARTY_FIND
/ w$ n% L4 N# W$ x* }7 I9 q, f; d BOOL m_bAllowEnter;; d/ a. b) W$ K$ A& B- L* ~
#endif
% s( p( M$ B! I# X5 R
. @/ b4 a! j/ }6 C0 d8 K/ d代码:
+ R) O1 H* W0 _+ N#ifdef __PARTY_FIND
; j( s/ O0 h; h CParty* GetPartyFree();1 P) Z, P: S$ Q- R' W
#endif8 Y/ {# L4 g% @) [3 P0 g' u- C
4 b3 b4 d4 F' }2 ~; B
WndParty.cpp:# ~0 r# A$ H# g! z. k. D& `6 s
OnChildNotify:
% y. B3 H3 g- Q9 k代码:
% T* y% b5 K: P0 P) I#ifdef __PARTY_FIND
2 d% u" `* x) t; M# t0 n else if( nID == WIDC_CHECK1 )7 O7 @7 N' o' i& a
{1 z! J; t7 k! p, t$ Z- B9 ^
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )0 o4 p0 ?- i$ G+ k, H+ M; I
{; ]" e Q+ e0 o1 q$ ]% X1 f
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
) `$ `6 A* @# U/ ?+ J+ [ g_Party.m_bAllowEnter = !chk->GetCheck();8 H- B% L1 x4 Q- F3 X# M
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
) n/ a- Z4 }- d/ i }" O5 E' A+ _6 K0 m# }
}
. i b. M5 ?2 }7 X+ w; ~#endif //__PARTY_FIND
) x* m9 q6 `3 J/ e
: [2 w1 }/ ?" @5 `9 e" R5 @代码:
) t T1 z! u! D3 i! G% D8 QOnDraw中:
h; p5 a! y. m. T L代码:! Z: t& |) w& z- u/ _7 a, f8 _
#ifdef __PARTY_FIND* |! b. Q2 @& H
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );. m3 d# ]1 c" @1 a
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
9 C8 h$ c* Z. b1 }) q. d chk->EnableWindow( TRUE );
8 y* j- V, ?6 f9 \1 _% f else- W$ ~. u/ B+ j. R- f. ]) ^
chk->EnableWindow( FALSE );
# W# H4 b; H/ A+ z# X" c/ o J% K chk->SetCheck( !g_Party.m_bAllowEnter );
# B) `' C* `3 m4 J( Y: J#endif
1 K) [) r. u( y' x# U
4 q% i- x m0 J5 t0 O4 G ^DPClient.h(public):7 D# V& F1 [1 H( Q0 Q
代码:. L% A5 d2 ?0 q C2 O* s
#ifdef __PARTY_FIND9 i0 l8 F: I1 \
void OnPartyAllowJoin( CAr& ar );
; G* L1 F$ S1 p3 }( e void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );! ]' I7 U4 b( A/ E) |
#endif //__PARTY_FIND
- t1 U W. j0 q1 w3 O; n0 [5 I& d0 H" b( a5 @9 U1 l0 f" a
- Q& _! [/ K1 ]7 g3 ` W. FWERS hinbekommt没有,请让赫克的权利。
8 p4 y# _" N( `9 h不支持左右,所以难不.../ C0 x, \, Q7 B1 j1 ?
党k的Windows NT甚至编辑它自己。& V$ {4 t7 P; C
包也,因为我不erschreiben进一步如果我你的。, j% f% L ?8 F' j2 w' _% ~5 s+ v6 M
由于缺少Quantité k n个代码是什么升工程前。9 w" {8 U% X8 Y/ `8 j* E
如果是这样的。请发表。; {7 ~( g; U0 W2 \4 ?+ ]7 w9 b" m
到目前为止,Pumbaaa
) \ d+ X9 x0 a. e O7 G9 b
3 _0 [, \2 U+ h4 J: u2 F ( J S$ O q5 J9 F
MsgHdr.h
9 @8 N! M! t+ n. ?- T& X#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x88637 K' k$ Q, Y# a: V8 T* N
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
& a/ }2 b# B! P
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# L; H0 {2 l* W2 U2 N
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