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对于那些谁需要它 - 谷歌缓存FTW。 :
( W, R! f! S( ~1 q: D如果我鼓掌纯粹是我复制错误时,D( ^) C. C* X( j$ m
积分当然Pumbaaa。$ J# x: n8 N1 d, w' }
' `" u9 q2 B W! _: BFuncTextCmd.cpp:
; [0 Z- Z* I y" A! {0 B: I
% S9 R0 a6 m* T* M代码:
6 x* n7 B8 k2 j# w, Q* w; W, J#ifdef __PARTY_FIND% h, `" T8 y6 k5 |, i! K+ v# r! k, M3 D% |
BOOL TextCmd_getparty( CScanner& scanner )- ]" O. Q; }% \7 X4 `; e
{, N; K5 L8 C( ]
#ifdef __WORLDSERVER
4 ~4 {( O% W( T! J% f$ ^ CUser *pUser = (CUser*)scanner.dwValue;
& ?; `+ Q$ _( V if( pUser->m_idparty > 0 )
B* ~7 y( G, P7 I4 J {
( d$ F* j/ R0 y8 U. y! E3 i pUser->AddText( "你已经加入一个公会。" );$ \% @; a: m4 u6 _' l* H2 W+ i
return TRUE;3 _3 }5 K$ g p t9 n9 `
}
' s* o9 \. [; p H0 _1 ^7 A CParty *pParty;" w# H4 e! O. E
pParty = g_PartyMng.GetPartyFree();
4 `! j$ S' i) a1 {4 h- ]7 ~ if( pParty )* G" C% N' m [9 q* I* h
{, c9 w: C" U) K& ^
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );( f( E0 U; ~, C
}else2 p" B, s- ?9 ]9 |. C2 E; \! z. D6 q
{2 H8 k. \. c0 Z/ T; M' x4 `
pUser->AddText( "抱歉,这里没有任何一个公会。" );
* W1 }! K) f: n/ f( U }6 V, r2 V: x3 r+ L- N# E- [# L k
#endif& D: x7 T" w6 T- U1 E, x* B- u5 A; e% u
return TRUE;' u) b4 P6 D+ c, I
}
7 M; z, E: b) W#endif //__PARTY_FIND! t* ^( L9 K. q$ T
2 |' W/ e# G6 r4 p
代码:) N' K; ]) p' a7 O* c
BOOL TextCmd_PartyInvite( CScanner& scanner )
* u( V& E5 F/ e1 A. B! V3 F{
$ z3 q! d! I: Y- m9 }: b: ]; u( |#ifdef __WORLDSERVER4 ~5 @* W2 O) o* T9 B! T! Y
CUser* pUser = (CUser*)scanner.dwValue;
7 J2 l+ U# `- P; M1 c' C- o1 O MoverProp* pMoverProp = NULL;6 x. W1 [* @% o3 J/ d
scanner.GetToken();
0 F( F( l# k& W#if __VER >= 11 // __SYS_PLAYER_DATA
4 u& b. n3 i& ^" ] u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );* o3 ^8 L J, o7 d0 B
#else // __SYS_PLAYER_DATA5 _) A8 }1 N$ Q ~
u_long uidPlayer = prj.GetPlayerID( scanner.Token );5 t- F8 k. J. i0 l9 y9 T0 D8 X# k
#endif // __SYS_PLAYER_DATA
/ `( A8 D7 g0 G8 v: H' w if( 0 < uidPlayer )) x" I$ _( V+ b9 s( g k
{
% G$ x/ `/ ?& R* w( t& b CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 3 W* g4 \' q( G- z9 g
if( IsValidObj( pUser2 ) )
% I' E3 T+ C& o+ D#ifdef __PARTY_FIND
, H d* r, ]: F ]6 a1 r1 L# B3 t g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );+ y, n1 @0 Q& K
#else7 O% z7 g P8 G) {
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
* }: K6 o( @# i1 Q$ z: r$ |8 a# m3 w9 T#endif //__PARTY_FIND
- s4 s/ t, w7 S. H7 b" x, m else1 }1 L2 F+ D) N2 {) W$ ?0 l
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
! L! _% ^% n! b }
$ n( }8 _ l0 o/ R8 O* N else
( X* `+ g% W0 o. W& x8 x1 N( o {* U9 ?4 l8 o& H! O) I" J
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );; i0 V! I5 O, w' {8 K6 i$ J: W
}7 \2 {- K9 Y) f8 B
#endif // __WORLDSERVER
, t% n8 @( j. \
6 D1 S, ^" G: \ return TRUE;
" W7 i8 M; u' {& C1 o8 C}! e3 E5 a7 |1 P) K% R
( Q- D6 e- s# N$ \3 p代码:
2 N0 U6 J* Q5 w3 [# _: Y; e. E) S: c#ifdef __PARTY_FIND
5 E1 q# k8 g. v( t ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
8 T( @8 E# O% ?6 [#endif //__PARTY_FIND# _: D) c! |$ \# x0 k
DPClient.cpp;
9 |! l" X: q) c8 t j4 v- VCode:+ n! P# V) E8 Z) f
void CDPClient::OnPartyRequest( CAr & ar )8 |0 @" B/ J, ?) y6 Z2 y7 A6 ~
{
# ^. Y8 ^7 [8 l. O u_long uLeader, uMember;
+ j9 E" v( N1 P) y7 W" J9 l' t! `
BOOL bTroup
7 s5 H; |' C5 f9 v$ d4 ^& _: H#ifdef __PARTY_FIND
7 s( s; u2 f; P! t: Q% n3 n5 q , bPartyFind( I! H+ J9 B' ?4 q5 A B- z! a' d
#endif// __PARTY_FIND5 K' X9 P! ?+ P0 ~$ D
;6 Z" A2 F* w$ S8 y+ X( q( m
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;& ]1 w- B( ?0 v% @/ e2 i) d- c8 c
BYTE byLeaderSex, byMemberSex;2 y O& w, N5 [6 z5 L
char szLeaderName[MAX_PLAYER] = {0,};' D7 T. a. z, z2 u: q3 n& Z
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;, h' \& Y! x5 E3 J5 ?9 M- {: ~ J$ _( Q
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
# f, [, f8 r% B ar.ReadString( szLeaderName, MAX_PLAYER );
; A7 d( K& u! u5 W) I0 c( J ar >> bTroup
$ J. @; E) o& e; d! I g#ifdef __PARTY_FIND
0 w; } I' ?- Y1 b) r+ W3 Y8 i, ] >> bPartyFind, f7 y! [, y% R* l
#endif //__PARTY_FIND2 S7 Y% D2 D. l% A. t- ~3 p
;" z7 J( t7 e3 s$ {' ]( m
6 n4 g6 \" |5 E+ \2 ~ if( g_Option.m_bParty == FALSE )5 k1 R! g8 v' Q3 Z ]
{! J8 J9 b* j+ v" g
SendPartyMemberCancle( uLeader, uMember, 3 );
$ U" a) j2 P: J8 ^0 r return;# P) B" p2 z0 P! ~3 `, k* n9 R4 @; Q
}, r6 z6 [/ b& {8 K' v) Z
5 K/ C* F5 X2 v3 T# L: G7 a8 t#ifdef __S_SERVER_UNIFY
5 }$ J J# g& `+ m$ K1 a if( g_WndMng.m_bAllAction == FALSE )
* n$ S- {- `$ j* J- C7 c return;
% W# q3 r2 u% I: u/ H) H#endif // __S_SERVER_UNIFY
! _) C/ p+ z+ E- R( }5 G! |! t9 k( v9 [' c
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );" G5 z3 Y* Z# x5 O
r. b4 [& Z& C; e! a if( pWndBaseBuf )0 Q! Z1 u0 t! F( h+ \' d5 h
{
. O0 p8 Y4 C$ q" x' Z# e! e4 b SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
6 d2 R7 m5 u9 S! y& P return;- i; `4 r8 w' ? ^) R8 v
}
5 T+ Q0 _5 o( `7 W1 ]#ifdef __PARTY_FIND
! p, Z) F5 N0 ^ if( bPartyFind )" c3 V: \4 l e+ d
{ I; b# j+ n6 X3 R0 w9 X- Z" a
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
' L. u& K9 }, C* Q6 a }else1 z$ }% d" ^- v6 i
{4 B2 E! F1 m$ x4 W
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
: Q5 `) O! a o& H H R/ D$ p g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
5 k; W4 a" d) c2 W1 } g_WndMng.m_pWndPartyConfirm->Initialize();
6 J( y! f6 G2 g# ?; U5 v/ \7 M }* [8 V5 I# j, u: Z% ^, a- A8 ?) x
#else
) c; B# |" ^+ H% b g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;8 w8 I0 Z) K7 G( ~5 A* B6 f+ f) E& c
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );9 Y+ k2 j- [: Q& Y6 \, o7 a
g_WndMng.m_pWndPartyConfirm->Initialize();2 g! Q7 J$ Y; o; D( h
#endif //__PARTY_FIND
/ K+ {. E e/ W}
5 q0 h9 k6 F" X* ~) ~5 H9 h, `+ I
}' w9 d! N! V C% u ?代码:$ y, |7 p' y E7 T# ]0 n5 T! |: Q
#ifdef __PARTY_FIND
3 }3 F) N1 x% Q svoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
' r8 m6 r }0 c6 A2 l{
: Q2 x* ~; i9 ?0 E; I/ n( o( Y, B6 M) T BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
& n2 e; L4 [' v3 l2 v3 S4 m6 x ar << idLeader << idParty << bAllow;
% l+ |2 b/ k2 ]: u6 Y5 b$ `& A' B SEND( ar, this, DPID_SERVERPLAYER );/ N; v* A+ }+ r
/ i6 v2 K% G( C7 M
}' {8 X; r& W4 v( H. }! K, B/ a" `
void CDPClient::OnPartyAllowJoin( CAr & ar )8 @+ m8 O! k5 }# Z; m* ^; \9 [) S
{
" i; a v! f. P+ H: e; q; N ar >> g_Party.m_bAllowEnter;& J) r& o! a' e7 A2 A p
}
y3 T4 k6 O6 @3 b& Z9 c: z" J#endif //__PARTY_FIND
1 Z" _* C; p' _) V) n, u1 j; G" KCode:, B# _/ n- Y, C, s6 e& U/ Y
#ifdef __PARTY_FIND: Z* ]% r. A5 i6 o g# O
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;- o( \' m; \5 }2 g. y. ?5 K0 |# v( Y- o' R
#endif! I# @; d* \; O% @) F' u) W0 d ?
) W, w) X' Q1 u0 I% L7 O
party.cpp:
f, N7 _+ u% ?0 Y代码:
/ C; j+ }1 Z: q8 F+ |( l" H7 D/ aCParty::CParty()1 E; I& {4 g# x5 {
{
: X7 m" k9 ?( F/ C4 H4 }4 r m_uPartyId = 0;' k+ Y8 e3 |7 b, J* W X0 c
m_nSizeofMember = 0;% K/ h, }& b- n& l' _( L6 F( y. H3 n
memset( m_sParty, 0, sizeof(m_sParty) );/ L9 b9 ?1 z) S0 G0 A# c
m_nLevel = 1;
. m3 [1 y1 c/ j1 W2 T m_nExp = m_nPoint = 0;6 z: P" h) N K) ]( q: q5 v
m_nTroupsShareExp = m_nTroupeShareItem = 0;) b8 F {' \+ Q
m_nKindTroup = 0; // ????
8 {4 e, D& }5 |: _& S0 X m_nReferens = 0;5 l% p$ q& t% r+ X# i* s+ F, U+ e/ y
m_nGetItemPlayerId = 0;
/ Y9 \1 p- f. H( a1 b T#ifdef __PARTY_FIND% j8 q. \% q% A% a+ q8 ]
m_bAllowEnter = TRUE;0 `7 C0 ?' c$ U3 d3 @5 U! `7 ~* M
#endif //__PARTY_FIND5 @) E' x7 s# y& i0 w: r
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
0 ~% c, h( Q6 O {) f s5 ~( K; G
m_nModeTime[i] = 0;
' g1 m. Z4 _$ Q6 p( k2 i( O, } }
7 @6 p% z0 c2 j; B x6 @* l m_idDuelParty = 0;
* n( k4 M) @' X8 k7 t5 r#ifdef __WORLDSERVER
+ R% b+ J. f m s% \ m_dwWorldId = 0;
( o2 _3 v5 G8 e7 @/ b#endif // __WORLDSERVER
! N o5 X3 _, x) K6 f}8 `* }/ r9 q8 f
代码:
G) h! h$ V- ]% Cvoid CParty::InitParty()9 X2 ~4 X9 |( u+ N
{' q ]8 P5 F5 s. Y
m_uPartyId = 0;
' E5 s) A# R/ E5 F5 j m_nSizeofMember = 0;
. o7 A4 r8 g d# |7 ? memset( m_sParty, 0, sizeof(m_sParty) );
/ n& B3 }; [; _! o5 G* G1 b m_nLevel = 1;& O2 D+ C8 v3 S5 d( R5 X4 [- H
m_nExp = m_nPoint = 0;
0 j" j4 M5 A2 }2 g2 ?% n9 { m_nTroupsShareExp = m_nTroupeShareItem = 0;+ I, c5 o' r1 @4 ^+ t8 Z J
m_nKindTroup = 0; // ????: {: Y' I \9 g8 Y; L" m
m_nReferens = 0; % F8 O2 T# } y, m9 ^3 }2 i
#ifdef __PARTY_FIND( X) F9 v" m0 C% |3 p9 C4 V' F
m_bAllowEnter = TRUE;
$ l# I5 ]& @5 J' K0 y5 `+ \2 [#endif //__PARTY_FIND' M; p2 E4 E, q [0 D C
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )6 P$ i7 N$ \/ b/ E
{4 b$ m( n9 s3 W7 W/ |% p5 E& }* |# b
m_aMember[i].m_uPlayerId = 0; E7 }* B/ F d K9 f/ `
m_aMember[i].m_tTime = CTime::GetCurrentTime();0 Q/ x# q: ^, j! C3 o
m_aMember[i].m_bRemove = FALSE;
: q, J7 k, A8 [9 K& W; S#if __VER < 11 // __SYS_PLAYER_DATA
, T1 `1 y, r: i m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
7 ^7 y- d4 o$ `/ ^5 P7 z% @ m_aMember[i].m_szName[0] = '\0';* b, [% z0 T. _+ ^0 V8 ]
#endif // __SYS_PLAYER_DATA) \7 Z8 e+ @( k1 b: R" Q$ p: _
}- }- i1 a4 F" R
}
* ~% ~( |* d2 c. V2 O3 h/ Q3 M代码:
- x# z i' c. P0 G& k! Z ^: ]- S' I5 p#ifdef __PARTY_FIND# o; s V4 `! p8 l
CParty* CPartyMng::GetPartyFree()0 P( n% d6 ? c5 f. s. k8 ~% m
{
. i) C1 W" \& Z1 H5 @6 F- S( j CParty* pParty, *pPartyTmp = NULL;
) Q6 ?7 A0 J9 L7 i* |: @ if( !m_2PartyPtr.begin()->second )
, B) d% b6 ]; @! F, @ d return NULL;3 U! V7 `9 S, L
BOOL bRan = FALSE;
7 m. J2 M& q2 M4 q1 i1 ]+ _ DWORD dwRand = 0;- x0 K$ S: n) M! ^9 c( F6 X" R
if( m_2PartyPtr.end()->first >= 1 )
+ d0 m/ s- C, H6 A DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
% C1 R! D% h7 @8 e0 k% ^( }5 F
?' r0 o9 H6 N: t9 o+ i0 `: M for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
/ _/ z4 O: A6 A# p {
- N' {3 [2 ~7 z+ J pParty = (CParty*)i->second;" E- W3 S2 K+ @# }- B
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )3 J! `( R/ P L' _* q8 P. P8 N$ `
{% r+ L" G( C% ^* m% C$ g
if( i->first > dwRand ): b6 [; M3 L$ {3 [" Z: ?
return pParty;
5 }0 {+ Y" a' b else
! k5 P8 H7 r# d4 {5 D pPartyTmp = pParty;
0 e3 C! V. E+ N! n9 ^ }
; d1 d. {$ E: m, | }- }8 J5 r2 w! V$ _; ~
return pPartyTmp;; ?5 m5 j3 Y9 P$ k( F' g* J
}2 G* D) V. m* M9 q4 N; k8 _
#endif //__PARTY_FIND
4 D9 m+ t: {9 f. D& m+ Y% T0 C- ^7 p
DPSrvr.cpp:- T! Q8 r4 I: p$ q4 ~
代码:) e% J, p2 {0 e) G4 R; t
#ifdef __PARTY_FIND( [' G! g7 ~/ W1 P! i
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long ), ]$ Y' S! j" x* X5 q( i
{
1 N* N6 d+ W7 c' ]+ _+ E& g CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );/ ]/ A6 i3 e9 ]. ?7 }( Q
if( IsValidObj( pUser ) )
* D0 r- T8 i& i" q7 [! \ {
& A* I6 |) ^ g u_long idLeader, idParty;
( N+ k% N# @1 H: B BOOL bAllow;
# Y K9 p/ H, F: L: u ar >> idLeader >> idParty >> bAllow;$ V( n# g1 t# T& H9 _ q
if( idLeader != pUser->m_idPlayer )6 \' I: Q: ~: e
return;
* \+ d. r4 d. s) D+ r CParty *pParty = g_PartyMng.GetParty( idParty );, R' X1 R, a- g* H9 h6 x& ^( o
if( pParty && pParty->IsLeader( idLeader ) )
* |! u1 R6 t1 H pParty->m_bAllowEnter = bAllow;
( t& }# ]9 y. [, \# T2 `! X2 \ else
|( [% `+ b1 M/ \. b4 E return;
. N; p% U, J0 s. [$ l4 v
7 P4 Y% V0 L" W) l( F/ a CUser *pMember;
$ U/ I E, w' U4 A for( int i = 0; i < pParty->m_nSizeofMember; i++ )
3 E2 z) Z2 M. f7 ? {5 [2 }9 A+ V# {7 d5 |0 h. C
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
& ? B; o3 S7 b if( IsValidObj( (CObj*)pMember ) )3 ]8 u* s8 p9 j" f) _. _/ M
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
- Z5 W- Q) N& j3 j% E, Y }
& r4 F2 x: V- i1 H- l9 V }, k6 S: r5 t: u3 J2 O( P
}
7 h. a z4 C# w" E#endif //__PARTY_FIND
8 Q+ ~5 g9 f K$ Z4 Z4 r5 v" f5 I5 ` ?- A7 ^
代码:; {, f$ A, {. t2 A
#ifdef __PARTY_FIND
+ e) X$ v' v3 `, [: T ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
8 z* m8 t/ U7 F; a3 P7 T1 h# }#endif //__PARTY_FIND
) O. D* p% E5 P6 S
3 h% ?+ D( I5 g$ Lvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
2 P- ]' ? N" \{
7 ?* ]" u6 i: d) z& [1 G1 j) V/ F u_long uLeaderid, uMemberid;
) |' A3 ~- Z8 D- u; V BOOL bTroup;0 w& n5 [9 R+ k& k: }, u
ar >> uLeaderid >> uMemberid;
4 S* z8 R) v, C! U- K$ v; T ar >> bTroup;
5 d" [, j% y) s0 D6 D v, b, `
! j7 z% f9 E+ N+ Q: H CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
4 a" N8 `1 H: V! e if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid ): X& V: j: t6 C, H
#ifdef __PARTY_FIND
$ s) i; r- {! H4 S# t4 B3 j InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
7 S s" R! Z% O" b#else
- @7 R6 c% J2 q InviteParty( uLeaderid, uMemberid, bTroup );
# A! [7 N$ X; e8 P#endif //__PARTY_FIND, P, ]; U* x8 n# p3 @
}+ B6 A- V- A, r+ ~" S* z
' l1 t, V& u# {, Y1 f. a' U
代码:, a. _7 v8 Y! }% ` ]7 P5 h% X9 @
#ifdef __PARTY_FIND
+ v( x* n8 N* Z3 cvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
4 U# H7 M3 C+ B- Z; v! }#else
& m! Z. u) \/ l( }void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
- k! W3 b- l& I3 ?# ~/ `/ t#endif //__PARTY_FIND
8 r; @) k4 S, \! i+ B6 c e& I3 V( C{
: Y" F, g# v; z/ s4 T CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );: W+ m+ E% P# Z* Q; q: C" F1 K8 ]
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
+ I# E. W, {4 X- J# S4 y4 |
- V- }, F) z7 k- p if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
. ?/ i6 g; r5 z& n: p& Y {# t8 z. Y+ I5 N2 [
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )1 A3 F2 F' [/ _6 w1 L
{
t, u& D+ g! y& W if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
! L. m1 ~2 k7 r6 H% ~4 e% A& m {" p, ]! B+ r6 I" R; x# h, f
pLeaderUser->AddText("没有足够的权限。");8 K3 U7 W4 F: ^
pUser->AddText("没有足够的权限。");
0 r5 B8 _* \; n) }' r0 }+ M1 V! u return;6 ?) J( U) p* a0 c2 m6 Q) S
}0 y; S. Y! F! u) ?
}
: z: D/ o$ j5 c Y6 h: [" e // ???? ? ??? ?? ????.
$ V' c0 {8 ]" s. M6 Q- e3 T. o CWorld* pWorld = pUser->GetWorld();
7 C% g4 ]/ g: R$ y2 Q if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )* c! e! X5 O" V$ b: p: x$ Q& ]
{
7 Q1 T0 W5 g( {8 L0 u6 p pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
- f! E% G& U( A' [$ X( c return;
& c% E7 N7 y% p: Z0 d( N' s } T7 p! q# X: ?. Y8 I4 Y
#if __VER >= 11 // __GUILD_COMBAT_1TO1
2 q' r4 ^! L7 k if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )0 q$ c: h4 Y& W8 h' Q
{* H4 g' e& H' h
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );6 P2 z; _/ d: E* q7 w
return;
; `# P, e: D" L) F/ F; L }8 E* B" z5 j. C
#endif // __GUILD_COMBAT_1TO1. U2 E7 l/ W5 Y4 r
* t5 E6 u5 H5 m0 ~
#if __VER >= 8 // 8? ?? 061226 ma
( k" }+ e4 h, m' F3 w if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )& Z+ }' H+ T2 h" i( J Z- B
{. n: H, Y) O0 r2 m* J
return;; M& K" b/ D, g T) F- |$ P# q
}
- f* r+ k/ v# L4 x0 U/ T: w#endif // __VER >= 8 // 8? ?? 061226 ma
8 p- N% a/ C3 V3 i9 O7 E5 e6 y
! E; `. i1 y1 c if( pLeaderUser->m_nDuel == 2 )4 h3 ]9 M# [6 E% m6 c: D
{
5 {' r0 c' ^5 Z' S' g" A pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.' k5 u+ u+ t' R3 w- { |$ ~: l
} & V1 L3 g7 {4 \
else
( N4 t! S' C1 M" ~; P2 L' ~ {
$ j8 M4 W% f x1 h+ _! p if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???- U& A3 R3 k0 y6 m- a
{! d, P. Q r% F3 K, o; [
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
/ ~0 v7 J9 _2 Y: u }% ?2 v+ ?* P7 @* X& B& O8 X
else+ S6 ^5 h, ~3 l7 N4 V G3 G. M* Q
{
4 b# O7 l. J* e if( pUser->IsAttackMode() )
0 w+ Y: a: g5 V, y* ] pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
- ^% h1 l! w! h. p else. x0 r) f) j" y
#ifdef __PARTY_FIND
4 D6 A6 m/ d$ e5 u u& t% e pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
6 |! ?7 _+ S: g, U' \#else
; m k! G( p2 P; B/ x pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );9 `( ~: Z6 E0 q2 l3 n
#endif //__PARTY_FIND
/ r" e. q0 h% a0 U& e! r6 B9 O }2 Q$ t9 P% V" R' n, U' }
}
- G- j$ ~7 l9 c2 V* Y8 o% d E' z }- j9 _ H6 m2 Q
else \- V ]4 J8 p* s/ k! H4 y
{
: \% `& F8 p& V0 f5 f3 m& p$ v% h if( IsValidObj( pLeaderUser ) )
" s; z2 d# M* |' D! i+ { pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
; T, Z& F' u% e }' q; S% V( y; s0 e
}
3 M) b1 M4 E! O% B8 R ~& U
{+ _6 i" M3 U0 k7 aUser.cpp:
7 F4 C' v- h; C代码:
; A( g' Y' x; e#ifdef __PARTY_FIND# _' L$ T, ?5 Q
void CUser::AddPartyAllowJoin( BOOL bAllow )
+ |) a) U2 N1 l* } k{+ d! |0 o, v( { I( h+ R
if( IsDelete() ) return;
, M( z/ e) G9 @; f- Q7 C; u t+ H3 F+ l, Z. q$ m: T
m_Snapshot.cb++;
# |+ b+ F6 y- z0 p m_Snapshot.ar << GetId();
# n2 S9 V, `. |: K3 C7 q% X m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
, t, o- G9 t% O0 e) z5 q0 X ~" f m_Snapshot.ar << bAllow;
# O4 v9 h- b& _0 e$ s, E6 p}
2 I. w& Z! ]# q#endif //__PARTY_FIND
) Y5 r* `( D0 h
, A) D, n8 g- h: y1 ]8 _! c2 r4 V代码:9 q- J. ?5 h8 T* X4 y1 n- J3 P) B
#ifdef __PARTY_FIND( I9 Y, \. y/ d" |6 T. a
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
& h, d0 u# i% Y# N0 w# B- Q* l; \#else- `+ P1 I, ?: M/ u4 x+ o
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )" W! W& n1 b( J8 j0 C
#endif //__PARTY_FIND
0 [, J& Y, _% n# z% u3 k; d{( M$ f3 A t0 s
if( IsDelete() ) return;
, ~7 g8 q7 @; f0 z* G& E 2 y% I% l+ }: O& b
m_Snapshot.cb++;
& W- N$ M+ i& V! ~" i m_Snapshot.ar << GetId();
9 N; M8 R( Z) i4 t m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;( l- X5 R/ |( z
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
9 z3 s" r! `1 M- p& l m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();. n' `! S2 s6 M, ^: Z' Z
m_Snapshot.ar.WriteString( pLeader->m_szName );
' [) ^9 t7 j1 K+ q! N# T m_Snapshot.ar << bTroup; q3 B J+ j. t: |( |
#ifdef __PARTY_FIND/ Y Q. }6 D0 R+ c! l6 p i
<< bPartyFind( V0 n8 x" H. @0 b# ?; B4 B
#endif //__PARTY_FIND* P2 i6 e0 A! S2 Z0 j
;
0 p ]* [ |- K2 Q8 t/ T7 \" _$ \
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# |3 Q0 a4 z) o+ C6 X0 ?) E
DPSrvr.h(公共范围PLS)+ M3 v$ u! x; s! l
代码:
4 {/ P2 \4 `8 r5 \1 y#ifdef __PARTY_FIND
9 }$ n- D6 Z- \4 C/ q void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
, J. O- i/ x: {' d8 N; L. q#else3 T' |4 q7 h2 @0 m
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
+ C7 X9 V6 g! T* {! H$ K$ h3 E( c$ d#endif //__PARTY_FIND; e( q2 N9 n) U0 J/ L/ A
: y' q% \' f, c. ]& `4 X) q代码:
, _7 w5 n8 q5 Q& a2 T+ R#ifdef __PARTY_FIND8 \! `: z2 R5 @( o
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );9 f6 a/ K" |$ J+ G* i/ F& p0 X) ^
#endif //__PARTY_FIND
. W2 v" s3 f. ^! z
! u$ r2 C" d: y: F0 tUser.h(以及):
* n+ p1 _. M- E) C' R; d! x代码:9 T/ k$ K2 ~ @" M. U2 O1 ^* c! ~
#ifdef __PARTY_FIND: A4 \: s# o6 b) o% i
void AddPartyAllowJoin( BOOL bAllow );
, _/ ~ o- c) V void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
) W1 r {* ]' X+ o" U7 i1 w#else
) j' d7 n3 i3 f0 e$ r void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
% K, [2 o# h9 m) ?#endif //__PARTY_FIND
2 g" [9 a( z- e9 L4 }, e m0 Z3 h- G# B6 I
party.h:
6 R: ]9 i7 X5 @6 t: T* w }代码:5 u7 d! S# O3 l9 h
#ifdef __PARTY_FIND
+ c2 Q _% P% ~3 \0 L BOOL m_bAllowEnter;1 E7 U+ x d+ _3 T$ _" R
#endif, O4 r3 ~8 R" d6 E, @5 Q/ x( g: P
5 U% e% L8 E% o6 L. r
代码:
( A& }& |5 `# q% |#ifdef __PARTY_FIND& M6 d' o; e1 }* i2 }
CParty* GetPartyFree();& p; [5 ]0 [/ G. \( f
#endif
8 ^8 A& z W8 x- B
$ T5 y, C4 `( F7 S& v# I1 rWndParty.cpp:/ ]9 h# [, s. L0 i9 R; p3 |5 ?! x
OnChildNotify:! H2 ]- I% O! k. `! |
代码:
' n: z& B2 U& q+ q' `+ ^$ K#ifdef __PARTY_FIND- @; y# z0 I' x9 V
else if( nID == WIDC_CHECK1 )
2 m& _& a2 U0 x- @1 a- y- ?$ M {
6 `# Y$ F! }3 S if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
5 x: K. n3 C+ y& e {- T% e6 X6 p& @$ k. _' { P- d
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
- G5 b U9 n/ H* s g_Party.m_bAllowEnter = !chk->GetCheck();/ r, z# b4 a2 v2 R2 T3 v. ?
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
& B2 }( j2 `% \* z# i x }
4 K& ?/ K" S$ p4 X3 Z, m$ g& {- F }5 ~& ?; z3 ~: N, a2 O; a
#endif //__PARTY_FIND( L8 k4 r. b% P, j( T" Y0 Y! t/ r
2 d+ q& L. C3 c1 ]$ g+ \) v
代码:
; z+ z; }7 S) l H: ROnDraw中:3 p( E) G; {8 W: d& k
代码:
9 `$ `! O$ h) p" |7 O% w#ifdef __PARTY_FIND
- ]) L; x" M/ e0 B; `/ M! B CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );* W9 m- x$ t0 Y T$ V$ m" L7 T
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) ): W) _, @) [* W O4 i
chk->EnableWindow( TRUE );- }6 X$ ?; g" [: d% b" {
else1 u: n G* B4 @8 q/ A: X1 @, p
chk->EnableWindow( FALSE );) a) r+ j ^3 U% ]3 I0 O) a
chk->SetCheck( !g_Party.m_bAllowEnter );* b+ p! M3 V4 {3 B+ o/ p: f
#endif
0 _0 J% W' T8 ^, _0 F3 B9 {1 ~! B$ U' {3 `3 Y+ K, P. u( v1 f6 d- Z
DPClient.h(public):- k) a+ U2 ?( @4 H! d I0 ?. h
代码:" C9 G, D* T) M
#ifdef __PARTY_FIND' x6 ~+ {$ V0 d$ v
void OnPartyAllowJoin( CAr& ar );( `3 @8 Z8 h4 j$ b& X4 _$ [
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );9 a- c3 a9 F; R5 P& s
#endif //__PARTY_FIND
$ ~* A; d8 j1 y) S, v S2 |2 G* Z7 S/ t6 U; d6 H; w& v- `
5 ?& l0 Z/ `9 f/ V. A) v. a# O
WERS hinbekommt没有,请让赫克的权利。7 p1 t9 Q# }/ ]: u; s; J
不支持左右,所以难不...
# S2 @( t9 p& x3 T党k的Windows NT甚至编辑它自己。9 o+ c- f2 L" O- T7 ^# [9 q0 R
包也,因为我不erschreiben进一步如果我你的。$ ?) _/ F2 [% O& Q) q
由于缺少Quantité k n个代码是什么升工程前。& ~$ Z* {5 T; s7 N/ R; ?
如果是这样的。请发表。
( V& ?& d7 I- H6 Y9 R! |8 H到目前为止,Pumbaaa# g. w4 Z! a8 C0 [
, I3 b% @6 L6 }3 L X ]- x & \ Y4 M0 X. \6 o
MsgHdr.h5 V0 t. s+ @" K. C& W0 S
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
2 ?" O+ i: f, S' i4 \#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243 J# [6 Z+ u# B8 A0 X; j/ x
n/ I9 [0 F" D& P# t5 q7 ]: m" E2 A
2 R% M, E& }, m7 r |
|