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对于那些谁需要它 - 谷歌缓存FTW。 :9 w! C2 M! a5 i
如果我鼓掌纯粹是我复制错误时,D) W9 M' X" t: r6 R# r
积分当然Pumbaaa。2 I5 d0 M" u& H; w1 s: Q
" ?# l/ t* t9 w0 t; B
FuncTextCmd.cpp:
8 D2 q6 i+ M/ }" G) ?. q s
' s8 Q& J- r6 a0 @ t9 H代码:
+ Z3 W' o* B4 F7 q#ifdef __PARTY_FIND
, L# v4 v5 O1 Y5 b5 TBOOL TextCmd_getparty( CScanner& scanner )' b6 h: x9 X0 Y l0 z5 @
{
4 A7 p' F5 S. o#ifdef __WORLDSERVER0 W. o: i3 r! Q; b/ N
CUser *pUser = (CUser*)scanner.dwValue;" T; ?2 u# i8 Z, E9 h% p, N
if( pUser->m_idparty > 0 )
- i4 m8 |+ H8 Y, g/ K. n* n% c {
% A1 P, T* O6 S, ^- [ pUser->AddText( "你已经加入一个公会。" );% h/ I1 a6 S \, d L+ N9 t, x
return TRUE;
8 i& {- H: q3 \% O" t6 v" b }! l k5 f% \* \( W% z3 z7 P) e
CParty *pParty; Q7 V5 L6 w! T9 c/ D
pParty = g_PartyMng.GetPartyFree();4 c4 V' ^! K4 Q4 k5 N6 |' H
if( pParty )
; c: W$ T5 p, c9 u {
8 E7 ? V4 m* o. U+ w; a g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
$ E# ?/ \" g6 F' e1 O }else9 |% I9 W3 k5 }8 _- o' {! R" R
{% C- z# S$ L, g# G! X$ V
pUser->AddText( "抱歉,这里没有任何一个公会。" );& k; P. I3 p# I \
}
5 X2 x$ Y9 @3 N; Q- t1 U#endif
$ R( j0 m' H. A* b2 U ~ return TRUE;
6 T3 T! O5 h0 e$ D0 }+ g1 y# ?}, t, a q- M" A; w
#endif //__PARTY_FIND
. ]) z4 C# p3 C: i3 \# z, t, h
# z: [3 P. {# F& n% t代码:8 |$ a+ ?: C' O, ^2 |
BOOL TextCmd_PartyInvite( CScanner& scanner )4 x) W$ V4 `: X8 o- K
{
( D# B5 z/ \' J" G8 V#ifdef __WORLDSERVER; a9 E" {) W, u; G/ z0 u
CUser* pUser = (CUser*)scanner.dwValue;/ z r* c* ?3 B& v
MoverProp* pMoverProp = NULL;
5 {# l- E' b# X5 q% g4 X% C scanner.GetToken();* E W5 j3 r+ S7 q1 }: E0 a$ q" X
#if __VER >= 11 // __SYS_PLAYER_DATA4 K( s" A5 H1 {0 ?' E+ e6 `) C* i
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
6 R% e% P/ u8 k4 H/ Q! g#else // __SYS_PLAYER_DATA
- S$ c/ S8 w# Z u_long uidPlayer = prj.GetPlayerID( scanner.Token );7 Z- @3 \6 J( m E
#endif // __SYS_PLAYER_DATA8 w$ ?; I' `( n/ L% e
if( 0 < uidPlayer )
/ Y t, q7 M4 A6 B {
$ D9 }% ?( M0 ^6 v CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
( K: A+ d) M- i* I. q7 y# I if( IsValidObj( pUser2 ) )
+ q! K: k' L9 K# }6 `#ifdef __PARTY_FIND3 `( ?5 ]5 a' h3 ~. z$ _
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );5 O( E# X0 w+ E$ M6 `4 {
#else7 h' C8 L+ ]$ j
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
& H; p, ~5 B1 B8 z* x#endif //__PARTY_FIND2 }' l3 D9 I% M/ N- L' z
else5 Z" K+ i+ s2 x; T3 c. a
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
, g6 g# P% g$ M }
9 c0 }9 }2 K, S( y$ R6 Q3 s else
# _1 [" i5 |7 `) f# Z# g/ p! ~6 k+ b {
1 l) A) ]/ U( b8 I pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );* z1 q2 f" ~" C8 u( p7 H$ i& G& g
}% ~ @" c! P' C- ^, O6 l
#endif // __WORLDSERVER, v: r5 N; H: x! }$ j+ H* z) F
( v; A0 y; V/ C8 D$ r j( w
return TRUE;
6 H& c" f% y, a7 O. K}: J7 m- X! \ F( a b9 }
4 O( H7 m: p6 k4 E代码:
% y1 C$ m. K5 o9 g5 ~" g8 s1 D% @#ifdef __PARTY_FIND
5 H1 r$ F7 u+ d% L# t ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
+ N B* f+ J4 ?* `6 C#endif //__PARTY_FIND
& Y+ B* y) {- kDPClient.cpp;3 r/ Z" o( u h* T4 e: c
Code:, L! p* u0 w/ g" Z5 o7 g, M
void CDPClient::OnPartyRequest( CAr & ar )7 \" ?6 v( [. T1 m$ [
{/ G! U4 v3 o. F0 Q6 c
u_long uLeader, uMember;
: o1 O5 o6 }: P# w2 m3 _$ d8 |& f8 U( y$ X4 q5 |
BOOL bTroup
6 L2 d5 D( h5 o& _ @0 k/ f#ifdef __PARTY_FIND4 V: K2 H7 Z6 u* i9 t) b# x
, bPartyFind
9 Q" O5 M+ ~' H l7 E7 l3 R T" y- Y' {#endif// __PARTY_FIND
! Z, X' w3 o3 ]# q8 c ;+ e1 r% O" N8 R2 x3 g0 Y
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
" q- p# t) }$ C% I0 v* X. F: _ BYTE byLeaderSex, byMemberSex;& x1 [* \. j" T
char szLeaderName[MAX_PLAYER] = {0,};
n8 Z* d7 w& ?8 O# S ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;0 r. N% o# @7 {9 c
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
5 z$ z$ k# v5 K g3 H, _4 g/ g- E ar.ReadString( szLeaderName, MAX_PLAYER );
. m& F' r- c/ j$ M5 r ar >> bTroup
0 n/ D6 O8 c) B% i, X& {# a#ifdef __PARTY_FIND
! d- U. m* p/ l >> bPartyFind7 N+ p$ V, W( N: ^
#endif //__PARTY_FIND
- q' v7 \, m8 l( G ;
+ \1 p! M0 s! e8 F5 z$ M% ]. j4 ~; B _3 b' H' f1 `$ w) X5 N) {
if( g_Option.m_bParty == FALSE )9 e3 U2 l' E8 p. o" t% m
{1 f) Y' [9 K$ l' ], q4 n# @4 j
SendPartyMemberCancle( uLeader, uMember, 3 );
' x2 G# {6 Z$ ]/ |. z2 D) `! L return;' c/ n' j% ?' r
}
4 P6 }5 ]6 f" f) |: ]5 |3 H, e; V$ r: l% |# B- ^0 {2 z& k5 U# O
#ifdef __S_SERVER_UNIFY' J& I" d! x2 [0 T2 J
if( g_WndMng.m_bAllAction == FALSE )
) Q3 \/ N1 P( ~8 S* C) B3 W! s, I return;
" Z O) K6 q) y#endif // __S_SERVER_UNIFY
; Z7 G" l; r/ c# p8 B# m* U4 p0 ^$ ]& V% F( J! z/ u: M
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
4 G9 P# g2 N, s1 Y+ @ 3 X; O$ O! N1 }! _( p" N% R6 J: h
if( pWndBaseBuf ), O' ^+ t r: Z! ~$ M
{
- _0 V9 w" }0 k* x SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
) j8 C n3 H! b: K" ?. s return;" S7 y9 |' ~4 ~
}
$ J+ a+ K, u: t$ h; W4 J G: N#ifdef __PARTY_FIND; I0 ^' H @2 h2 L, Q4 H
if( bPartyFind )5 B: h* e( l( ^2 M* q
{
' E) h2 _1 `: W9 ^9 L& _ SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );2 u" w! s2 b- }# M- s* L$ |
}else, k3 \. q! V& _& U; d" X. F9 E5 \
{
; D/ B k# M" N8 [6 i g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, d$ G1 D+ `& G g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );3 q* h8 f7 a, C5 m) a4 z
g_WndMng.m_pWndPartyConfirm->Initialize();; r9 m( Y6 T. t0 }
}' h. x4 i P' j( ]! y3 ]
#else
5 u) b: \( @8 p1 x4 ~; } g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;4 Z0 C' k5 i$ _9 K
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
" \- U2 @9 E# O2 M g_WndMng.m_pWndPartyConfirm->Initialize();
6 M, ?6 [* }0 J( J/ @9 b#endif //__PARTY_FIND
% g+ }3 s- ]$ E1 L, x) W}+ f* b1 Z, O2 w) y$ t" h
9 p. [, p5 V/ u0 ]9 H8 b+ ?代码:1 Z( _1 x* A' \: [0 S
#ifdef __PARTY_FIND
9 _% h; z$ C' f. d4 q" jvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
( o, T- n1 m; Q- `9 g. v{0 Y+ [! u6 d0 P# ^0 E
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );* q& M1 O5 c# Q/ K0 g% L# f7 v
ar << idLeader << idParty << bAllow;" Q5 t& m9 W+ N& L
SEND( ar, this, DPID_SERVERPLAYER ); P+ u. f) T Q" z( V3 w
& n5 k1 Z2 s( T% D! @" r
}4 C* V% D# L. h& b; }" n
void CDPClient::OnPartyAllowJoin( CAr & ar )
, H/ M% y# d& E{
5 |1 }8 ~5 v( \ ar >> g_Party.m_bAllowEnter;
; v# k q: V! e6 P! z/ E}
! x5 W" i- l. x+ y#endif //__PARTY_FIND
$ u. A8 F, M; J6 m( |, yCode:
" q3 m, p3 q" [4 s) I0 E% ?9 z#ifdef __PARTY_FIND
+ Z' o* d" K! W$ V' a case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
z: ?7 e+ c- _6 q#endif
1 A# g( g- U7 d
3 ?! {# H; L* O6 N% F4 s: N6 Hparty.cpp:. Q' o2 b4 T8 R
代码:/ O) U) k X7 u
CParty::CParty()
* {& z3 J! B& x0 t1 b I{
9 j8 a5 h- O% Z+ B) J m_uPartyId = 0;
3 n9 N3 A+ q% z g m_nSizeofMember = 0;
% F* ?+ X4 H1 E( y6 v" ?; Y9 U memset( m_sParty, 0, sizeof(m_sParty) );
5 h5 A! S/ u; x+ X" f/ x) B/ m m_nLevel = 1;; P* v) L6 k8 N( ^
m_nExp = m_nPoint = 0;+ }' G# M, E- b: E* X6 E& M
m_nTroupsShareExp = m_nTroupeShareItem = 0;2 t3 ~9 `3 o4 z8 {, \$ a4 e% \
m_nKindTroup = 0; // ????* {. ] s4 M) O4 S9 w# ?3 _
m_nReferens = 0;
1 Y$ f+ u, H! u5 K9 c m_nGetItemPlayerId = 0;- x* l. m+ e, b$ I: z8 s- D0 G* _5 k
#ifdef __PARTY_FIND ^1 |5 `! n" Q
m_bAllowEnter = TRUE;. w$ q: s0 q% ^: w \. p* f
#endif //__PARTY_FIND# B% c0 O% w% L: c6 b. E) U6 u
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
/ L, l$ l' f) X. h9 E# P0 n# [9 m {
- F6 V% m; }( F4 C m_nModeTime[i] = 0;
2 p! @, N0 c( o9 x; F" { }
2 P. k, {' W7 M6 x! l, k0 q m_idDuelParty = 0;6 Y( u- r# @% l/ n) D4 l
#ifdef __WORLDSERVER/ r% e7 p9 J$ q0 C O9 G
m_dwWorldId = 0;0 d4 F+ b7 i: s" z) ^( m: R% X# p) h9 H& T
#endif // __WORLDSERVER
3 v; f: T/ Q& e' A. o( G}
8 {$ D& y4 v% ~代码:
3 d; j7 e6 U: rvoid CParty::InitParty()* m9 S1 H# ~6 L v' J x! M
{
7 T# r4 j. n' J m_uPartyId = 0;
) z: j! C5 p6 L9 m* h& l m_nSizeofMember = 0;1 K& O( V. T; x% V3 t' f
memset( m_sParty, 0, sizeof(m_sParty) );
! o% e9 c$ O$ A/ u m_nLevel = 1;
3 \. M$ `) ]1 K4 o0 h) [6 E- | m_nExp = m_nPoint = 0;
- I7 h# L# R, f$ h m_nTroupsShareExp = m_nTroupeShareItem = 0;4 o. i: o! q4 P$ ?# I5 G" ~- s
m_nKindTroup = 0; // ????
8 r3 k9 G/ \, I; j m_nReferens = 0; 5 ~% T4 h3 m: X" i% K. d$ [$ n
#ifdef __PARTY_FIND
" h7 b4 s) Z; W% {9 S- l m_bAllowEnter = TRUE;
; A5 W1 s0 j, F2 p6 @& [#endif //__PARTY_FIND4 t; d4 g7 W4 ?, R7 D
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
& w) @2 i. C0 [; N {
* W0 Y0 o+ H2 S5 r+ f m_aMember[i].m_uPlayerId = 0;
9 ~4 |7 @" ?* L; ?$ U5 I( M d, J m_aMember[i].m_tTime = CTime::GetCurrentTime();0 F) ], M$ R! x% I3 ?& \# p9 e8 L0 K
m_aMember[i].m_bRemove = FALSE;
+ h* m4 s) ~9 u; D2 y#if __VER < 11 // __SYS_PLAYER_DATA
! v) l/ B9 i. o9 ~' K m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
2 v1 A0 r @8 g$ \. [- t& F# @ m_aMember[i].m_szName[0] = '\0';
2 O4 R1 _ j; p; h! L; u#endif // __SYS_PLAYER_DATA
' n9 d T; Q, q: Q, |8 R6 [( s }2 W! p# F! @0 G. c6 K$ f
}
0 L. c1 J% }+ H) p$ I) j. t代码:
& M! b: V- } j; r#ifdef __PARTY_FIND. K6 `4 C( t( `( ?4 I) c- x
CParty* CPartyMng::GetPartyFree()1 @2 W! Y- a- E( x
{
. ?. j* f' l: k) ` CParty* pParty, *pPartyTmp = NULL;4 e: r. z& e4 J' K
if( !m_2PartyPtr.begin()->second ) m7 q% }$ t: s) @- O
return NULL;7 v% i* ~- R& n: b& Y- ^& R% t
BOOL bRan = FALSE;; a1 u2 G) n5 E+ S, ]5 L
DWORD dwRand = 0;) Q* O f/ z0 |9 ^& E& C
if( m_2PartyPtr.end()->first >= 1 )! o6 g8 V/ k- m' V# e ^
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );3 [. r/ D9 E; F4 S+ @+ }
% t$ J; n O9 B# r+ {7 C+ j' B for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ) c$ |" m5 j* I, d/ X2 T
{ O6 _7 V. |+ z, _2 T( z. m
pParty = (CParty*)i->second;
5 B1 u* i7 Q7 A if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )/ g, |# Z, x& R" u
{
4 V; z' O5 e8 e, I5 U if( i->first > dwRand )& m: B" @. t' T4 Y/ ~- L3 J. E
return pParty;, T+ A; a: O% B; ^0 A
else
O4 e. A# a7 y pPartyTmp = pParty;2 a( }* i0 L. I; r/ j: H+ Q, b
}
/ Q4 F5 B; I& |% P1 N }- E1 U+ ]5 `, T; {: N0 N% C T7 r& n
return pPartyTmp;
3 H. G) m" y/ Z; C3 ]}% j6 P, I# r9 U4 w4 Z- ^% z
#endif //__PARTY_FIND9 Y, M3 |% D5 C1 w
4 C# R- y. \8 m/ Q! GDPSrvr.cpp:; N g/ f) [ c6 c% [, A
代码:& w m0 i/ Q1 H+ H
#ifdef __PARTY_FIND, |! B Z W, m/ Q4 f
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )+ i# K. {9 `) g" S1 S; t% D
{
3 ]. u. I* L% P- S2 K CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
* Y+ f! M* A* C+ j, C: s( g ] if( IsValidObj( pUser ) )
: y$ _! F0 n5 l2 k {
+ R$ e+ e! ]0 O9 Q$ _ u_long idLeader, idParty;; E' Y8 @& C# f, [4 v4 p6 y! m7 |# l
BOOL bAllow;
# c4 d7 O7 S+ Q/ `: x. |& M ar >> idLeader >> idParty >> bAllow;
3 N, @% a* V, v( T% L" w if( idLeader != pUser->m_idPlayer )
8 G- a9 D! b" r! I0 }* O return;3 m; g& ]6 X: ?
CParty *pParty = g_PartyMng.GetParty( idParty );: y9 h. H! |4 f2 ~2 m
if( pParty && pParty->IsLeader( idLeader ) ) l' C5 D" W: v- t$ W
pParty->m_bAllowEnter = bAllow;* G0 u( z0 T; _* P9 M( M8 _% v( f' D
else) h! t) u/ g; y7 A. o! [9 D
return;. ]0 {4 `7 ?% g" ]3 r
/ u9 I# P, U) c& {$ m! [ CUser *pMember;
@) u& M8 j. J, u8 _3 @& A for( int i = 0; i < pParty->m_nSizeofMember; i++ )
; k" `# {" x* v {6 I- t2 t; f& M! [2 l% j
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
7 K, x0 B4 F1 a, z4 @: V9 Z if( IsValidObj( (CObj*)pMember ) )& i5 X K9 v2 f+ S+ q
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
* H$ K3 \5 t) O, K }0 `( q& l: U8 l
}
; y$ i& [9 @2 e}
4 G5 g2 p0 F9 I% @#endif //__PARTY_FIND$ V4 g! p V1 z7 g M( O0 r
/ t7 N/ l! \% G: M# T9 i代码:$ f" v( A& a6 \5 v7 v" i
#ifdef __PARTY_FIND2 r. h# r5 e0 J/ j3 b% G3 b9 f, z
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );) G' a: O1 [/ F/ r% k
#endif //__PARTY_FIND
) _# X+ Z* f% `( W* o- k- n4 Y) B4 V* G* Y, p9 c9 R4 e
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
$ D$ d: A g& u# i5 o/ h{/ c6 I* M/ C3 c3 Y& K
u_long uLeaderid, uMemberid;+ \7 b& j1 E9 ?) D0 X
BOOL bTroup;
& E: ~+ f/ G6 j0 T( U ar >> uLeaderid >> uMemberid;
4 w4 U2 x9 j& @" q" v ar >> bTroup;* H4 y9 V! B, m3 P1 e
. x& {: g6 i8 r; Q, z# s! `8 }7 ] CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
% K& Y! v+ t+ l- G8 e: X# v if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
5 r: s: `+ R& b/ y* w I* J( y#ifdef __PARTY_FIND
& [- Z/ d% c# G0 X3 {; e9 E InviteParty( uLeaderid, uMemberid, bTroup, FALSE ); S% H2 ~* C) u Y- b
#else
, |% l% |; C/ j InviteParty( uLeaderid, uMemberid, bTroup );# e% @6 h) a- \2 b2 B( \
#endif //__PARTY_FIND [7 R0 H' ]# {2 D/ b, D
}, p/ ?+ P' `6 v- ?1 x( r. Y
: [9 r' K: M; n" _代码:
. `3 e4 Q- b, N& Z3 D6 p9 i4 ^6 Q#ifdef __PARTY_FIND
+ Z3 y1 H$ O$ j! y( {9 I6 zvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
) Z, s# @$ J" G) r#else
4 u# B3 P" H2 K( lvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )3 |, @0 z( F) }& n& Q& e- M; r
#endif //__PARTY_FIND
4 l; |7 [9 ^$ h' b5 @{
* H7 _( E6 h1 t+ o. v CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );) v& t8 `4 D! D1 L
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );* K3 m/ a; o6 s4 L
0 P9 I0 m4 @# |, j. |- z
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
! Y& c) D0 e1 M7 G3 V {
" j& v) Z- g# E F9 ?& p/ m if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )! b/ G3 C4 u8 f* l8 e
{
v+ \. U. A+ q# d+ M! g if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
. j: C0 ^, a0 i' x+ g L. y) _ {
, e- {4 y* A+ K# O- n. G pLeaderUser->AddText("没有足够的权限。");
; n* G9 L, l0 x. q7 r* t. f- F pUser->AddText("没有足够的权限。");
$ }/ I8 B! f5 V return;
7 b/ J; i" J# H; Y! u( V. ^ }
" I0 n- A# G5 ^! Z$ U7 u }
& B: i3 `; A4 g9 J, {' {7 z // ???? ? ??? ?? ????.9 [6 D& l5 p. P4 o
CWorld* pWorld = pUser->GetWorld();$ N- z. |% Y! X r) A* B E
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )% ?. V' k* D! N/ D }
{
2 d9 A* g6 h' o1 z2 s pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );5 E4 k. G9 ^( W: K7 K7 a- y) I
return;
$ z: ?; i5 t- {$ F8 ]! N) U }
: P% V, ~- r( t+ Y#if __VER >= 11 // __GUILD_COMBAT_1TO1) d" T- n( H1 `, I5 b4 d4 W
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )/ A0 e0 q, `) c, d
{
% R$ X, o" H6 A, ^. n3 B3 v pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" ); K" ^4 o" L! z8 u
return;2 N6 P3 Z& x* ?, G% k
}
& p& [6 E) E& z5 Y: X8 x8 S/ U#endif // __GUILD_COMBAT_1TO12 _2 U2 B, }) l
' Z" l7 ^, H2 ~3 U- `- W s#if __VER >= 8 // 8? ?? 061226 ma
4 {. [- c/ Q$ W. Q if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
1 x/ ?) T6 @$ O2 @5 \# I {
( F; F) e. b9 R9 G i$ s! ^ return;% u& `4 B' b; f! d2 P' H
}% U( S) e0 `/ q( P% J
#endif // __VER >= 8 // 8? ?? 061226 ma
" ?; ^0 `* Q- L4 I7 `+ n
. q8 F* I& J6 @$ J7 P/ d if( pLeaderUser->m_nDuel == 2 )
% ^! N* E( N& N. ?% t# ? {
( G+ Y, m" ?2 y" Z \' D: ]+ z pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.8 R ~- q8 q" W( [7 ]
}
+ L4 g) u3 u: O& M' @- F: }2 [& e else/ m' l2 k0 u7 b: n+ A" o( U" M
{
/ t8 y8 \- [8 `9 p' L: e" } if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???& O9 G' q- Y7 c4 I) G
{
$ J9 G' _- a4 j& f4 g pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 ); |/ H' S3 p$ C( W8 y$ H7 b8 P
}2 W! \& P4 H! d- r+ Y; V
else5 n. i3 K* v2 B1 k6 {
{
; j: Z1 L0 _, f7 z7 J" F! U: v if( pUser->IsAttackMode() )
/ r4 I" x2 s, [ pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );9 v/ _4 P/ ^8 W+ Q& z
else5 S) v+ `: T, Z1 p! ]) J
#ifdef __PARTY_FIND$ g+ S+ N" U8 y$ h& h
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );/ y A8 h3 Q# y8 _+ n
#else
& @; |* j0 C2 }' C9 f" C2 f pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );' X8 X0 q( T3 T0 N
#endif //__PARTY_FIND
5 p: l2 U, t; L+ T }* p* W) R2 u! U' e( B3 U
}+ T' r/ j5 g' d' N) S/ K" K1 L$ z, D
}! _% a4 W& `" w' n/ ~- Y
else1 `7 H7 Y5 J8 G6 L- W" U/ A
{& v3 d# t) u( J) v5 t3 Q: y' Y
if( IsValidObj( pLeaderUser ) )
/ l$ L5 S# b. j& i5 J$ H, R pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
5 K, P Q. i5 L' R2 U& q D }
9 z) p5 X' l/ w}/ f- w7 U0 C8 q1 J* k/ L5 a
* Z9 n4 E) d; X7 {* d! b8 q hUser.cpp:
+ }9 z) \7 L; w代码:* s" W7 k4 I2 m; V) D
#ifdef __PARTY_FIND
% D( ?# P2 a* a& Z: \void CUser::AddPartyAllowJoin( BOOL bAllow )1 S6 h q# K5 d% X, K) h
{8 T& T/ g# i8 s% T. d
if( IsDelete() ) return;
% S' R0 v3 j0 }; n9 ?$ R* Z; e. R. v0 _& W! s. a
m_Snapshot.cb++;
; L' H+ I* x/ b1 M" h ]) q m_Snapshot.ar << GetId();
4 g6 @5 {# W" J+ [ m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
* x% J5 p m4 z, F+ ~; @' D m_Snapshot.ar << bAllow;
8 i8 n" m* n* b}
) U9 g8 F2 s3 [( P4 F1 _1 w" n#endif //__PARTY_FIND) a0 m/ u0 w+ P6 [, ~
( n4 h( h% U3 M: |. s+ [; P: ?" ]/ |
代码:
: w4 u) A/ F$ A4 {1 q8 f+ F& M#ifdef __PARTY_FIND. Q8 E3 H+ K8 }& D
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
5 H( ?4 A! f2 a#else
+ c/ d- u- l! r/ x- kvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
$ q5 r8 O5 S+ p7 N7 S#endif //__PARTY_FIND$ f, ]* R9 v' J2 I! e
{
. A8 L% K0 F! q; ^" S. b0 @ if( IsDelete() ) return;: b! Q& i- m2 z% \8 ^* r( j
V. `& u3 K0 d% w6 s6 z/ A- E m_Snapshot.cb++;( A* c" D- K2 C
m_Snapshot.ar << GetId();
. Y9 U2 u* N( h7 v. S m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;/ U& v; G4 c# E) f: Z J. k) H3 ]
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();, Y, j! Z2 J1 S7 }& X/ e# Z4 ]
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();, D+ V/ W4 ?2 o# C
m_Snapshot.ar.WriteString( pLeader->m_szName );
2 t! R* W h% v$ r) ? m_Snapshot.ar << bTroup- U( v4 {$ {( I6 f
#ifdef __PARTY_FIND0 \6 r0 V8 D* U/ ?5 u
<< bPartyFind
0 W% f% h& R6 ~$ F/ c' j#endif //__PARTY_FIND
2 }+ M0 H# U6 ?/ N3 ]+ q ;
+ i0 a) F& @$ ]( C1 ?( s# H & O/ _& A: T/ c) g" N6 Y8 L
}
! F F% C5 M2 X: H; Q% F% m
* t1 X3 O/ `9 `4 G' I& C PDPSrvr.h(公共范围PLS)
8 l( U! s( P: k) N8 z7 f8 s( q- x代码:1 ]$ U& E$ t" ^8 U W( g$ b
#ifdef __PARTY_FIND
8 I+ v( e, l8 X6 q3 O* o! m1 m3 _ void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );: ^/ S" |1 }0 [$ @* e7 Q
#else
3 ~' o8 N/ n7 k void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );/ Y* _. w5 g2 _2 z
#endif //__PARTY_FIND
1 }! H; W. {* g- c" C+ v2 L" @
* } X3 z `7 z- }+ X2 X6 M V2 [代码:
2 X+ s) z- x' z& f6 g( _# m/ e* V#ifdef __PARTY_FIND |$ D* j+ O# }3 @" A! J
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
) v2 X4 t! T. |#endif //__PARTY_FIND( @9 |; }$ l T: Z" d" v
Y- y y3 \5 P; nUser.h(以及):+ x+ G. i4 M$ P6 r
代码:
~2 d$ w- F, k2 @6 V7 b$ R) l#ifdef __PARTY_FIND
' u$ H- P& i4 j d) Y void AddPartyAllowJoin( BOOL bAllow );/ f: C! H9 n. L" N) X
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );' K% x; ~% L! [; U% Q+ W
#else
, k2 o% N; b+ c- q* F void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );4 A: g4 N) S: k- l, w
#endif //__PARTY_FIND, o4 H9 u! l# h- @9 {- e2 E8 d
: H+ {2 m5 i2 {# Y/ t: hparty.h:
2 b' l8 Z/ c4 O7 o7 |2 L代码:( u3 Q$ N( y6 S3 [- J1 e" d
#ifdef __PARTY_FIND/ q5 T% P* p0 z) @5 ^
BOOL m_bAllowEnter;
$ E4 M+ ?( ~0 m0 ]& {! l#endif5 d5 `- f0 D3 p: a; _0 _! H
1 m4 E( D0 r5 d" Z0 A( d
代码:# r/ H5 a4 ^; o) f( x$ d7 s/ R
#ifdef __PARTY_FIND; i$ S9 k4 B; n, V, M
CParty* GetPartyFree();
E* ~/ \9 g9 I/ v#endif
! c. b: C) v3 ?/ a$ v" N/ t* X5 d/ F/ U. u
WndParty.cpp:
# b" Q0 X( o( H: ^2 ~OnChildNotify:
3 U5 W# F- B( k; ]2 B( }代码:
6 r$ R/ ]1 q* `1 z3 w7 F#ifdef __PARTY_FIND- V# ]5 h0 u2 Z! z% Q, i* V: g
else if( nID == WIDC_CHECK1 )- A4 J/ _) W# u {5 D% Z8 V' s
{% r0 ~" p* I1 D$ J* R- ^
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
2 Z% |9 @3 O" P0 J# k% l1 | {
0 g6 a! T3 B& D: j& _ CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );! T* d; h9 }, u; T1 l$ g' ^9 Y
g_Party.m_bAllowEnter = !chk->GetCheck();
* U. W+ C0 a1 _0 M2 N5 ~ g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );& q- k& m* |9 I9 T
}
5 f: ~4 J8 I8 d/ x }
. U+ o' b1 k& ^9 M z#endif //__PARTY_FIND
* l5 X0 E) ^$ q( @, G9 w# Z
: [4 P7 o h8 D+ P) z' F代码:
: n7 K1 h I; w$ `9 ?4 u' aOnDraw中:
& L" n( M# t9 z( X* F. ?( t代码:5 o. _) }7 R4 ~0 c
#ifdef __PARTY_FIND! J: y P0 C% f
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
9 d! Q$ s# J* l- o t if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )' f! N( Q' ]3 G9 O- |$ G( z" {
chk->EnableWindow( TRUE );
. i9 j% q# P+ r( X) D: S6 x3 g7 W3 l8 B else
3 _: j2 i8 W/ ?6 ~8 M: E! \ chk->EnableWindow( FALSE );
, f- M0 d4 D# ` E! j7 z* K* V3 P chk->SetCheck( !g_Party.m_bAllowEnter );
9 t) O1 j& U! Y3 k/ Q4 h#endif
/ I, o5 D4 t- m* C4 B }
2 `3 Z5 y# a* C, K# ^1 T* RDPClient.h(public):
9 h. r6 s' f, A) K% j* s- L代码:5 k5 X/ Y! U" k8 f
#ifdef __PARTY_FIND4 u$ x6 ^! t4 R: q7 v9 H
void OnPartyAllowJoin( CAr& ar );3 @1 g, P8 S8 z" D) F9 }4 V
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
% B5 m9 F# C9 v. }% S* f8 x#endif //__PARTY_FIND
- ?) j/ A/ b# F$ I( w+ Z
* J$ e$ u2 P9 A# u6 l9 z* s/ S9 l/ B# z
WERS hinbekommt没有,请让赫克的权利。
& \3 c! J- v3 R/ y+ e不支持左右,所以难不...
/ D; {# m' U& B z7 D党k的Windows NT甚至编辑它自己。
9 a$ b- ] }$ F8 x$ Y3 `$ A包也,因为我不erschreiben进一步如果我你的。
' W3 c' x0 T$ ^3 y# J) v由于缺少Quantité k n个代码是什么升工程前。% S+ C7 z2 b e) d4 u" R, |
如果是这样的。请发表。
7 c: j9 k; F- D, ^ Q到目前为止,Pumbaaa
# G8 h% o9 `: _& v: j
; ]0 O+ A% A5 S* @5 r ! W; e' Z" V: z9 M) ~
MsgHdr.h+ ?: c& o- k9 d' ~# {! x
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
* V7 A3 l5 s+ [4 x/ R) K#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
' t9 \! s. G% T
* @ p9 G# w- L- @% \
2 I5 j$ }. G2 T# F' p+ C
9 V" z3 v z6 G6 N! l |
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