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|
对于那些谁需要它 - 谷歌缓存FTW。 :6 H- z6 G) `6 B' _& j1 m/ c5 l3 f
如果我鼓掌纯粹是我复制错误时,D
# x: `# \% a+ d3 W8 ?9 L' A积分当然Pumbaaa。
6 I) s. k6 ~9 Z- O$ t( y- l
3 R8 U! ?* j0 L- r4 u; I) m( vFuncTextCmd.cpp:9 L, u* }. p5 k, o1 m$ c( Z
& G8 T, t/ ]' A% d7 s5 V! n
代码:6 H- m% ~: e; S* ~
#ifdef __PARTY_FIND
& Q g( T4 i7 ^BOOL TextCmd_getparty( CScanner& scanner )' N. M$ r0 F% V3 {
{
3 o/ N, K: L+ e#ifdef __WORLDSERVER# {; g" v4 P& }) {" M, \. Q! _
CUser *pUser = (CUser*)scanner.dwValue;
6 A8 e( z' X8 }. P S7 D if( pUser->m_idparty > 0 )5 b/ n. r8 _) r1 t$ M
{( e+ E4 U# {7 {3 v1 ~1 z
pUser->AddText( "你已经加入一个公会。" );5 l8 v, Y" L6 L1 U3 `7 x
return TRUE;
3 T* N; V X# W" Z3 c# W }6 K0 L9 k) g' s* Q0 N) X
CParty *pParty;
6 t3 |/ w) S% e1 q$ h pParty = g_PartyMng.GetPartyFree();1 G+ n$ p+ A& e( x& D+ x( g
if( pParty )8 f# [0 Q( v7 k+ [& U* I
{/ c8 z% @ l0 C/ H; k1 b! h- G
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
P8 I s' F! ]5 g( ?7 _ }else* o+ o$ D6 J) s% o
{
+ I: o Y, s6 I( b' m9 t( I/ M pUser->AddText( "抱歉,这里没有任何一个公会。" );
, e! o9 I6 L0 d. W }5 ?4 J) z7 b' ]
#endif
% i% k: X: a5 a6 Z$ `5 T return TRUE;
* ~3 j& f, U. [1 v9 t3 t; N3 x7 \}
$ U0 T) T# P# y#endif //__PARTY_FIND" I8 H- F4 b* `
$ k* w$ S: V' L( p) {- V
代码:! c+ `& a0 ~# Y/ o: s
BOOL TextCmd_PartyInvite( CScanner& scanner )
: r& m6 E1 w. s; S; G$ U' R8 d- q7 b9 ^{' `* F" c) N, E- N* V0 J" [- g
#ifdef __WORLDSERVER
( |3 n* Y; T# j' c( B4 f% ~/ G e CUser* pUser = (CUser*)scanner.dwValue;
4 ?( n% U8 O z. E7 s2 G$ N MoverProp* pMoverProp = NULL;9 Z) D3 i' s6 ~8 X4 D! k o5 Q
scanner.GetToken();
1 h- }8 B, ~5 m: w# O$ v* P#if __VER >= 11 // __SYS_PLAYER_DATA
( O5 |: j3 c& q, z# `- ~+ F u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );0 N$ e% s0 T' P! A+ U
#else // __SYS_PLAYER_DATA8 W( E. n8 ?" q1 E$ e) z1 f
u_long uidPlayer = prj.GetPlayerID( scanner.Token );2 P0 {$ A" p# V) a5 r4 q/ |: p
#endif // __SYS_PLAYER_DATA
- P7 J# Q) ?5 S9 L; E" z if( 0 < uidPlayer ): z5 Q. N. |% C1 |
{8 i6 l1 C! q% \) W( B4 S( R
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 6 w* D8 h) E' |: O* L( S3 Y* s
if( IsValidObj( pUser2 ) )
2 \. x/ N- _- {: n$ Y/ q#ifdef __PARTY_FIND
) Z5 u: B, L6 w# d1 c( q% {5 G2 { g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );2 l! W6 Z: [$ Z( I& s$ a" q
#else
& X; n/ X: A" ~5 C6 r; x, j( C g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );0 I" u1 B3 F! }) S
#endif //__PARTY_FIND
9 d- H$ w; Z8 `7 T% \3 t else
* n2 R. X" z' @$ U! O pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );/ F# P" J7 l4 a# h6 J
}
' i2 O' `% X( w3 {8 W else
0 _8 y# Q: J; u. y3 K2 E {% U x$ x, Z1 F" F
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
, `, s7 w' E6 u }# G/ a5 o# Q2 F: z
#endif // __WORLDSERVER7 ] M v5 \/ x% a" @9 a
! R0 C- b2 F' L9 w0 |
return TRUE;! ^7 [# ~, `5 m6 M
}9 J2 V& h4 S1 f, J* m1 Y
5 x# m, w+ p! i1 r代码:9 _" t+ U1 Y; |* D+ w* V" N# K/ {+ E
#ifdef __PARTY_FIND7 {6 a3 K" L" T) N1 y- R: m
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )' ], N/ R, O8 u9 w
#endif //__PARTY_FIND! \7 A9 \4 t2 ?+ N% _& m4 k% t, @
DPClient.cpp;. ] z. n; `4 H) u' @
Code:& H' c9 o+ S) _. z2 d- T' r# |
void CDPClient::OnPartyRequest( CAr & ar )
3 ^ Z6 U6 h) ^/ N) Q! N( s' V{9 V8 W* i. D z. \6 o9 g; q0 j1 [
u_long uLeader, uMember;* f1 m3 B/ b6 G& c) v
+ R- {, j" q6 x1 z BOOL bTroup5 I) y5 n' g" H c" L' a: @5 ?
#ifdef __PARTY_FIND
- F8 `3 d- u7 d- K9 [ , bPartyFind- U5 E9 H6 G$ P0 |3 m
#endif// __PARTY_FIND3 ]1 A( m6 L5 [' m. ]: I3 b
;# }& o3 q( q+ r" v
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;; t. w1 n/ H8 n; v
BYTE byLeaderSex, byMemberSex;: ~4 G/ q6 m- b+ s
char szLeaderName[MAX_PLAYER] = {0,};
& T! g; a: e. m* O- t ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;# W; R9 h4 |! E2 A9 B. ?. H" [
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
+ ^9 y6 ]1 O. l0 j( h ar.ReadString( szLeaderName, MAX_PLAYER );
* i8 d8 n/ `! f) A7 b! q7 G: H ar >> bTroup1 z( ~% `6 @3 `/ x9 V& Q* _: D! A; l) ?
#ifdef __PARTY_FIND
8 y5 K, A# p; B& W, ?& ` >> bPartyFind7 K$ G& `: x" m/ n, s
#endif //__PARTY_FIND# F- k9 n# O% X B5 v+ Y- o8 ~3 ]
;
& ]) `6 f$ m. V. {: C) B. g 2 [* l6 l; ?2 J
if( g_Option.m_bParty == FALSE )
G$ d% F& l) D8 @& k {
) n9 x5 J5 C/ o! x6 G1 R SendPartyMemberCancle( uLeader, uMember, 3 );+ e- D& d% K7 z8 L) q" {* b
return;" v7 m" X6 R/ J7 d0 m
}; X4 R/ v! J7 r) v' V# v! T
3 C' V# w& v0 L. c
#ifdef __S_SERVER_UNIFY
; x6 `( R. I! ^. V if( g_WndMng.m_bAllAction == FALSE )
* C8 N9 ]" N; J+ ^1 \ return;
9 q+ T2 r% X( H- w; q5 \8 {#endif // __S_SERVER_UNIFY9 ^8 i! Q& K0 u2 j& u& V# @
2 p, n, R0 x+ {3 t: H( S$ |9 ^ CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
7 P- _ {4 ^# s+ t ^% I
& [1 ]% v; I* v) O5 O) ]$ } if( pWndBaseBuf )
0 ?2 V& \- U: o4 a& g: p j {# h* h- o' _* K8 @4 N- s2 B2 b
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );1 Z4 `/ J+ U: ]6 c
return; ^& q' }: { G( T2 d& f9 n) E e
}4 B- d# Z3 |" ^' {7 I2 X2 \1 \
#ifdef __PARTY_FIND
! U6 i8 }. h4 d+ e1 h3 k if( bPartyFind )
1 o$ J* Z6 z# P4 I$ P {
$ j+ Y2 Z# H3 [) e" g SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );$ c; f- g. {4 u9 I
}else$ w9 c: j8 G, U" B- A
{
3 g0 W) T+ Y2 F9 m g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
8 ?6 n0 e4 l: P- ^ g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* y' x7 N7 u- P, H5 n g_WndMng.m_pWndPartyConfirm->Initialize(); [, ]% {" b1 n3 t1 b. X
}" m$ t" B6 X+ x! ~5 L8 v& z- v
#else0 s, i7 Y0 j2 {( Y
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
# D. Y; X, b# M" Z( x& U g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
" t5 ?1 o9 _' P3 f# a {7 K. f) i g_WndMng.m_pWndPartyConfirm->Initialize();
& q) j" i. p) u1 G6 b6 }+ P#endif //__PARTY_FIND) A/ \1 P1 l, U& d0 _- O# @
}; y l/ F6 a% X; U
% q3 F9 L% x+ K8 k$ X$ q0 `
代码:
( o2 N; @4 m2 E( ?#ifdef __PARTY_FIND
9 o1 i3 c$ z0 R7 j4 {3 u3 }$ S, _void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
5 p' v4 C' z* @$ c1 N: D{
& F" |. {: W) O- V BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
0 m* U( j# v5 l ar << idLeader << idParty << bAllow;% T3 u3 G8 ~8 }1 Y5 n
SEND( ar, this, DPID_SERVERPLAYER );
! s6 t. Y+ [- ?3 X9 x5 }- |8 u
4 Z; X# p* i4 D( v/ T}6 ^* {7 Q8 d6 H7 S2 ^. F, N
void CDPClient::OnPartyAllowJoin( CAr & ar )
4 Z3 F" p" I2 @; b{; q* I: C/ i( j" \
ar >> g_Party.m_bAllowEnter;
% L1 m" z9 B( z8 k- u/ w4 q} h. l+ Q% A! H: ^) ^" g0 y
#endif //__PARTY_FIND
! S4 `7 [0 Z3 u; X6 n1 H9 P% DCode:' K# Q! p: @. X' E* m
#ifdef __PARTY_FIND* k$ u: L& x0 j" a
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;: O1 {$ @! |- r% j+ \* y
#endif$ o5 y; s9 X. m1 R0 J
3 Z) G3 F3 Y7 C6 e4 a* b
party.cpp:
: \0 G$ ~; {+ Y代码:& J# u2 h# y# z+ e# T$ m
CParty::CParty()
* x/ E% `: m- S: |7 L{. [' v9 ?! A: z% P3 B& |3 o3 J/ L& h
m_uPartyId = 0;" }2 |: B1 g. q! z( e, [* v) M) I
m_nSizeofMember = 0;
9 V0 c1 [% x; V/ M, M) x memset( m_sParty, 0, sizeof(m_sParty) );* R9 t5 ?; c: J7 m* v5 u- w
m_nLevel = 1;
! W. ^5 ^8 q( T m_nExp = m_nPoint = 0;+ y( Z8 n. x! @$ ]
m_nTroupsShareExp = m_nTroupeShareItem = 0;
3 {0 D$ B4 z+ `+ t m_nKindTroup = 0; // ????6 _2 O$ A9 }) ^. s) t
m_nReferens = 0;# Y+ @/ q+ }1 e% L& X0 \
m_nGetItemPlayerId = 0;
2 Y- a9 i$ k9 R% V' ~$ k#ifdef __PARTY_FIND
) S% R4 [) }! K. `+ |8 T m_bAllowEnter = TRUE;
* n$ Z2 o/ K$ y, P+ @1 e" Q6 B#endif //__PARTY_FIND- o. F# V& K* k& u! z2 }5 X- \
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
; C! g5 \. T# y8 G {
) A$ m# T5 c% Z) S m_nModeTime[i] = 0;
% |) D9 H/ x& g1 F& n. R& \ }
6 |4 Q: U/ J, s m_idDuelParty = 0;' d G7 P" y* q# U( P) U/ D* M
#ifdef __WORLDSERVER
2 n2 Q& F3 O/ v' f2 C1 ] m_dwWorldId = 0; B' t0 A" f7 ~
#endif // __WORLDSERVER7 p% G, N3 [% o# g' Y3 T$ [3 O* O
}/ S$ X3 Q# y) R5 J2 I# ]/ q7 P+ ?6 p7 h
代码:5 V* I8 e( C3 `# O0 p
void CParty::InitParty()
" r' z; Z5 b5 ~! }. a2 A) W/ K, W3 G{0 _9 |! D( ~, c7 o, v$ |
m_uPartyId = 0;9 ?! i. Y3 P. l8 ]
m_nSizeofMember = 0;
% x- f- k" m$ r9 g% {* a J8 \( W memset( m_sParty, 0, sizeof(m_sParty) );
, I9 N5 j1 E$ f' T L, V m_nLevel = 1;
- H1 s4 O9 i }. z3 `! J' j m_nExp = m_nPoint = 0;) D- ~5 w8 z! J" M$ a
m_nTroupsShareExp = m_nTroupeShareItem = 0;/ ~" P9 z/ f+ [0 P* Q! P4 e
m_nKindTroup = 0; // ????' Q/ T$ P6 N7 k$ q+ W8 M* k7 y
m_nReferens = 0; ! L9 L5 ^; M Y1 A8 L9 v; o
#ifdef __PARTY_FIND4 W$ t5 J2 V5 h) t
m_bAllowEnter = TRUE;: l d& _& b$ _# r4 a5 c
#endif //__PARTY_FIND* `# i6 W9 g; ~# a0 \! `3 f
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
- C" a" k2 i Z5 H& d# ^ {) d0 B# }3 h) U# r( Q
m_aMember[i].m_uPlayerId = 0;' \7 Q" |/ M! g. o3 o
m_aMember[i].m_tTime = CTime::GetCurrentTime();
3 ] x- H. g% i m_aMember[i].m_bRemove = FALSE;. s g/ }$ S8 n) P7 F
#if __VER < 11 // __SYS_PLAYER_DATA' Y! |1 ]: z- T: S( ~
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
9 ]. G& H6 z7 X2 h m_aMember[i].m_szName[0] = '\0';$ J7 l" f/ p" \5 k0 A+ I
#endif // __SYS_PLAYER_DATA
& G2 K m2 V3 {! E2 n }& I* g3 v j& E% e3 i7 Y" g
}3 j& Z' I" O" T) X
代码:3 n7 ^/ B k! K. @2 K+ Z
#ifdef __PARTY_FIND
- W$ N! @% }) l) H' ?% F+ OCParty* CPartyMng::GetPartyFree()
" V; D/ ^; C' H1 @; q{/ v% C; X; U1 J9 i% d) O5 C+ t
CParty* pParty, *pPartyTmp = NULL;" t5 [1 t" n9 s- E, {
if( !m_2PartyPtr.begin()->second )
" `. z& I& n7 \. `0 f return NULL;+ X& w& U5 U9 S" X
BOOL bRan = FALSE;" A3 b* E- ]; t
DWORD dwRand = 0;2 c$ `+ l' f; W2 f! j" E: E
if( m_2PartyPtr.end()->first >= 1 )
' M/ b W4 _3 d4 S DWORD dwRand = xRandom( m_2PartyPtr.end()->first );: [( K# F) t0 r5 F" R/ C2 O
$ ]; S# W" p* P/ i- S Z
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
- q2 ~/ J3 t0 A3 ^ { f) K5 s" h# R
pParty = (CParty*)i->second;% d& r* @( W9 y! H, X! y
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ): s* N9 {6 C8 t
{
1 A2 C- V) q9 a if( i->first > dwRand )
4 T5 X' f8 W4 h; i+ n0 A" L( D$ o return pParty;; O) T Z* r) r% q
else
a; `4 e5 m( H pPartyTmp = pParty;0 B( O) P, _7 J) t
}
0 r. B6 T" ?$ g& a- t& R7 I8 a }7 H+ [4 |2 E. [" | Z6 e$ B
return pPartyTmp;
# O% T" b- l8 N' |}7 _, H# J6 W9 g, q, R7 S2 \1 K c
#endif //__PARTY_FIND v) M5 B. [) } T3 L9 @+ D/ I: Q
! W. @9 |) V3 f4 S
DPSrvr.cpp:
! J/ X- m7 N, o; r代码:. [2 k* @! Q: Q5 B$ x: g5 \* h9 C
#ifdef __PARTY_FIND
( Y$ |% r0 E7 c% s0 W9 Ivoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
# Z) w4 c6 X$ m& ?# u{ T. x+ x# x# j3 X" [# `
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
9 c# c7 t, d7 C2 \% [& ~. ]3 E: K if( IsValidObj( pUser ) )% Q% ~6 o9 r# i U
{
$ d/ I& a0 N& i" {5 {/ W u_long idLeader, idParty;5 B# t: q6 F! H9 ~
BOOL bAllow;
! L2 P& X0 S' y- W6 W5 R4 p ar >> idLeader >> idParty >> bAllow;
3 d3 s) z7 w' ]- C% Z. y$ l& K if( idLeader != pUser->m_idPlayer )
: ?( c$ q& @, Y return;
5 }; D2 g% z* l8 Q$ N5 n CParty *pParty = g_PartyMng.GetParty( idParty );* H5 G5 L4 Q9 u0 Y1 T3 n
if( pParty && pParty->IsLeader( idLeader ) )
/ T: A) ^3 z. {1 a$ ~- U- Q& C pParty->m_bAllowEnter = bAllow;2 ?/ s( ~7 A& @, n3 E
else0 h! J( {2 C8 y+ {
return;: b/ ~- O2 {0 L; I# X1 V( W
) a% H) c. y* d% e* q$ m
CUser *pMember;
/ Q. l; o E5 K0 c! t l for( int i = 0; i < pParty->m_nSizeofMember; i++ )
; z$ z9 J4 l% I {- {2 Q) R; ~0 Q6 f! \: ?- p
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );& U b( p4 [3 c- \6 z
if( IsValidObj( (CObj*)pMember ) )4 I( a' K( r! ^; Y. B$ q
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );. e, u# @4 B7 L, _" p+ S
}+ G5 i% ^9 G7 C# X! [% l
}- I: Q; s G4 O# P$ D3 O; t
}) g* O; \; ~" C1 e4 t3 i
#endif //__PARTY_FIND
; D* \8 _2 m& j3 {2 S+ Q- \
. S5 k; V0 J e0 }5 S代码:
# T: J U0 R8 }3 E" k, q#ifdef __PARTY_FIND1 x8 }8 D+ R( a1 A
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
" `" G% f5 M9 g* C! \; N#endif //__PARTY_FIND
& t, e% R% q, { n& j
1 x* O' P, n: Jvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
/ }$ N/ P+ N$ w5 |" r5 S{" B( H1 B8 H9 D
u_long uLeaderid, uMemberid;; C0 e3 G" s5 |! N, Q
BOOL bTroup;* _3 f) y1 C3 G
ar >> uLeaderid >> uMemberid;
* o# ]5 A# r; X! \# q2 I5 Z ar >> bTroup;, M0 ` Y# A0 ?
% \% U" Z+ o- t% S CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );. g2 {5 s5 f9 E3 {2 u& y
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )( W$ {0 e0 D* d" { y2 k
#ifdef __PARTY_FIND
2 S9 z. Q& o% ]6 F& K InviteParty( uLeaderid, uMemberid, bTroup, FALSE );2 X2 e, ^7 v- M
#else" h9 N5 G5 g% g) V% |5 \6 w
InviteParty( uLeaderid, uMemberid, bTroup );# E( n+ b }9 l
#endif //__PARTY_FIND$ f0 H: E% t- ]$ j" @
}
( X% Y8 |9 b5 \$ E( w6 T' ?& X' v" n% `5 {7 e' g5 I4 r' y0 u8 A
代码:$ Y" |7 n0 M3 g. }/ g
#ifdef __PARTY_FIND
' B8 v# I* ~; ^7 H" F; b0 Hvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
6 {6 R6 w# `6 m) F$ u% M#else
% ~; W+ C4 J$ L+ Mvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )5 Z! I: b8 Z, d v/ Q, a
#endif //__PARTY_FIND
# V' J g% R- n+ T" H{
- k% O A M4 T. N- o! @ CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
% c) ~: ^4 h$ C7 d; U CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
3 `6 p9 E# f4 a; _- |% h 7 d( V- W+ b* ~4 H5 R- |
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
+ _* v' W0 q J4 a {5 C. V3 ~0 K: |# ~! |* Q
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
8 {9 Q8 z, L9 @, g- w {
* D. N5 o5 K( _5 l% ~% s! r( g# v if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
1 ^3 D1 \- ?2 {+ ]0 A9 N8 c. A# e {4 ^, h6 O5 w* i0 o& U: I1 ~! }8 w3 O) L
pLeaderUser->AddText("没有足够的权限。");
& A1 X, h6 `# h" A8 [ pUser->AddText("没有足够的权限。");1 _- P# U" W; K6 B/ T* O% t- A
return;3 L$ n/ [1 Q- ?9 Z% A( c
}
]1 o9 q9 V* K" x. w4 H }
3 O9 f: v' U3 U( A' L6 f3 s // ???? ? ??? ?? ????.
" b8 z8 ?, S# |+ P CWorld* pWorld = pUser->GetWorld();; D b9 N' \" V j4 g
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
/ r( x; x1 H0 v {
2 h# L/ g$ A6 ^ r pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
$ e( R( s' a/ A0 h" Y+ ]1 T return;+ `" r4 y; K; }4 Z4 t9 s m4 ^' I
}
& l: e6 [- x5 U! e4 H3 g. r#if __VER >= 11 // __GUILD_COMBAT_1TO1# E! Q" n- q( L7 J) D z, }5 D2 C
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ), y! ?7 ]# m9 Z% @% g& ^, s! E0 ^) l
{8 S- S2 C- u4 q1 M+ L9 Z/ T5 e# ~$ [
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );) ]+ v$ v( a& G& J6 g0 L
return; J' p! S& @( ~0 f9 {
}: k. H7 F/ g3 {
#endif // __GUILD_COMBAT_1TO1- [$ ^! K5 q( r' r( x* t. F; E+ f
) y6 J, R0 }6 y. K- _ C#if __VER >= 8 // 8? ?? 061226 ma7 j2 ^+ `$ j1 t( A* I
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )) _. J0 }) r0 k. x8 v
{
8 C6 k0 H3 Y! D- D& h! J return;
. A1 ~) A1 w8 E$ [4 P& Y }9 [5 {. m. l# v" g( [
#endif // __VER >= 8 // 8? ?? 061226 ma; K7 O6 \0 `4 j
2 h5 q" j8 A, Y- w$ I# x$ i) x if( pLeaderUser->m_nDuel == 2 )
; |/ {; I ]& n- e2 ` { 6 p7 g- P* |* K- `0 `' |
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
1 R' P2 y. t, T } , V+ @, t! `9 E" T. E# M
else
) r5 l1 W4 P' J' L8 U( W" N/ ? {
: n. ~1 c# ?: e, w1 i if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???1 h. o! [7 R3 S& d$ Y
{
6 }. x) ]& P/ y5 O# U pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );& J" s9 U+ Q9 z0 ?( G: U* ]
}
: I/ k( C1 ?' t+ K" `: h; x+ c else
# ]7 v' g* `; }9 S# h3 \/ b {* T; m) ^: T. }' Q8 N7 s
if( pUser->IsAttackMode() )5 E% j( q2 s! e( y' P1 L+ R6 R
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );3 e' p' [& ]& Z0 J
else4 d# E X7 q/ T
#ifdef __PARTY_FIND
5 m: I' D. F" V+ w4 F pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );3 U& b. Y. V/ {
#else4 x6 Y+ z0 S2 e0 |
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
8 |: I7 [* h8 w( B#endif //__PARTY_FIND6 V7 L" \# h/ [
}
" u# k" c% C. G* ]' p! ~0 R0 J }
) e' p+ W! D- V) `% {; [; \ L0 v0 v }
6 P, J& g1 r& c3 Z' D# o else
[, y$ m$ B' C* p6 c( m {
6 b5 I5 _ ]; h% Y if( IsValidObj( pLeaderUser ) )
! ]" g# O* a- i ?& J! B pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
6 ^4 g4 U* |9 w; ]( T( O }
0 e" ?1 O& H; [2 `( P}- `4 e1 Z7 f P' X; |; V$ o( H, t
. D5 t* R, U( ` K+ C) @* tUser.cpp:* Q, b- P" W- k, Z
代码:
- N( j# j4 Z4 Z8 _- X1 g#ifdef __PARTY_FIND
8 f9 P7 p- y$ ?( O# H: L' qvoid CUser::AddPartyAllowJoin( BOOL bAllow )
, ^& ]( Y3 Q* b0 _0 {{
: i7 y! D0 P1 e0 Z0 N3 y if( IsDelete() ) return;
* k7 m( K/ I1 J, l
* C, L& p, R5 g( n8 N% n- n9 Q m_Snapshot.cb++;
) n5 R+ _ g0 O& ?9 i" d0 N$ p5 ]7 k$ r m_Snapshot.ar << GetId();9 b" Q+ \, ? C; z( j4 l
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
+ V* j# g, I/ s! y2 G$ g; H m_Snapshot.ar << bAllow;
7 p+ O0 }) o4 C+ [7 @}
: G3 a' X1 {( O#endif //__PARTY_FIND
( L, ]( |3 g P/ P& ]/ f5 ^& G" J3 d) r- Q2 N+ e4 m$ O
代码:
6 X8 p& Y. k' H#ifdef __PARTY_FIND
# Z+ _* \1 e: F; r% h5 Z3 Q6 t* {void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )2 A+ @0 j9 \1 K$ Z" B
#else6 z( h9 g$ `) [% V, v
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
7 Z7 O. L6 {( P6 N# }#endif //__PARTY_FIND
; A) P" p/ _+ i, H% v{
2 b! H; D5 |' D1 Z# G2 O if( IsDelete() ) return;1 @# Q" {+ X2 y! \. F% F
$ q0 ]$ Y* E' C) k f
m_Snapshot.cb++;
5 z4 ]0 N6 ^" ?+ a) G' } m_Snapshot.ar << GetId();9 ~% s' Z8 e! i/ w& C
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
$ J' S7 A+ R9 @- P& W' x2 g4 _. I9 X m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();0 N* z! ~( }, H: ~5 f. \! o5 A
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
$ E) g) | A/ {+ V m_Snapshot.ar.WriteString( pLeader->m_szName );: K1 I: Y& N) `3 w/ p' c
m_Snapshot.ar << bTroup
6 W) Y" z3 ]9 n* R. ^#ifdef __PARTY_FIND8 ?; D W$ v" o9 T$ A
<< bPartyFind
7 t+ e7 R! z5 S3 C#endif //__PARTY_FIND
' N" A4 p( k# J3 e! ~0 @, |0 F ;
0 r! a6 u0 f' [/ G2 v- G8 {
# t- q s9 `1 | H}) x0 h: p+ k% g( _$ A
4 k' t; e5 u* o+ S1 h3 kDPSrvr.h(公共范围PLS)
# H7 r6 @, w5 H. `1 v' v( B代码:
8 B: E1 U5 Y. w- w, P/ R4 U#ifdef __PARTY_FIND
) |9 C6 z( E4 I) S void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
5 B5 P. }$ ?, J: j2 _/ s9 |: N& m#else
8 X8 u* T: A8 }" }3 W void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
$ b% u" A! G2 Z& e" W2 C m K#endif //__PARTY_FIND
( a! a1 i% a+ [3 E8 K" Q) y% K6 S G
代码:0 G7 y8 p5 `0 x! c4 s. p7 k
#ifdef __PARTY_FIND" X4 k$ `* |: l' H: u2 z; r
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );7 o+ Y' W0 O1 n; W9 H$ g3 Q
#endif //__PARTY_FIND
, {0 }+ z5 T. M8 t5 T& `& N) H
/ n. l" N. [, B' i- L$ eUser.h(以及):& `8 V1 _: Y6 L5 M
代码:
- p* n0 p- ?3 I! ?& m% r2 G#ifdef __PARTY_FIND; H: y& I+ P: C! p3 m4 L4 z) Z8 D
void AddPartyAllowJoin( BOOL bAllow );; ]0 `' `: O- j& R9 n
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );) D4 T$ w5 p6 h/ p' M' C1 P2 F
#else
* i5 G8 M0 _3 |$ j- H void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
. ]) O: K" A C% W) E#endif //__PARTY_FIND) `! g8 h/ @7 | {# D
+ D( h! i% ] v* Q" Iparty.h:
1 N$ i8 G. r$ ?. ~: S代码:: T. S* o3 E- i
#ifdef __PARTY_FIND1 `9 H; r$ ^/ q! {$ f$ @; ?" L
BOOL m_bAllowEnter;
! n: W3 t6 D5 Z g3 c# _/ ]. g- M* U#endif
m' q1 j* F5 H+ L+ H' S1 a
: C' L0 a2 ?6 c( j* K6 k& \代码:' v0 z7 W p- q" z/ M/ @$ |# \
#ifdef __PARTY_FIND/ @6 X6 q! b# z" C0 \
CParty* GetPartyFree();# D0 w4 e9 G/ u# c# k/ h7 ?" `
#endif
6 n7 i1 }9 u" X" x. h9 s4 M; _; r& w& F3 G' p8 P9 b
WndParty.cpp:
7 ^& W! w+ C. Q0 u* EOnChildNotify:/ I1 D5 d9 H8 o- ?, [, W
代码:. |) q2 D* U( S
#ifdef __PARTY_FIND; Y- v6 A0 C3 O; D( |
else if( nID == WIDC_CHECK1 )
: t Y5 F8 w: N1 U$ @ {& U( \" y! H4 N4 I! U( }
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )5 L" Q4 b& ~# c |% n7 Z
{8 u W0 n. J, c" V" B. c) j
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
2 T. Y: L" u8 C r, Q g_Party.m_bAllowEnter = !chk->GetCheck();5 V# y9 X1 j) r* i
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );, I8 ^6 R5 [0 r% Y, }
}% K1 u8 v( F4 K
}
; R- h9 ~& d5 D#endif //__PARTY_FIND7 T. G/ p4 g/ s5 u3 r" V7 x# Q
8 x- }# H8 y% A7 W+ z' K
代码:
. x- \7 q" T4 K* `! {% g. VOnDraw中:. N- T' y8 K4 W3 @5 c! n# G, z
代码:
4 L' k8 e+ D8 s" \5 M9 _: d$ p#ifdef __PARTY_FIND; @: l, h5 E0 {% n O' H
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
$ i5 g! q2 o1 F: ]# c4 ? if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )+ o, o6 ]# `" E8 Y3 D
chk->EnableWindow( TRUE );
/ [% F( K" o" h. L' I else" w$ X) K7 C6 O; V$ N
chk->EnableWindow( FALSE );3 e* ^ b# h2 E# i: t
chk->SetCheck( !g_Party.m_bAllowEnter );7 I# ]: L; h9 `( z# ?3 z1 G/ S$ r
#endif
! h" p4 `% {6 N! n7 U" ~4 G s @7 C' D* b- Q- H" ?) O/ n w
DPClient.h(public):0 D2 t: K. L1 b `& B
代码:* K8 J4 `) T+ }7 N2 F9 V
#ifdef __PARTY_FIND- ?9 r4 k* P9 O( P# X3 s" J
void OnPartyAllowJoin( CAr& ar );
$ y, i7 s6 X% ?/ Q void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
* a4 r0 V3 f3 P. @9 N! A" t- y#endif //__PARTY_FIND
5 [8 {& c; O, {* p8 d% Q# ^1 p
& A) D, f- I2 q! T* f% Q# l4 X" ?
! h+ c( [. t2 ^" Q- p3 I- nWERS hinbekommt没有,请让赫克的权利。2 W# ?. U6 X. k, _. j$ V
不支持左右,所以难不...
3 t/ w+ f$ q( y0 i. j党k的Windows NT甚至编辑它自己。 |. c& j- E" m0 O; ~9 |% B
包也,因为我不erschreiben进一步如果我你的。
5 b! I3 {# g$ ^由于缺少Quantité k n个代码是什么升工程前。/ i/ f( T. ^, E* `
如果是这样的。请发表。0 q5 z" G/ D- |* f2 {6 k/ ?) z
到目前为止,Pumbaaa* G- c a1 p: m3 a
- Y5 {/ ^( b( v9 S# m; W
* g# @- m3 t8 G0 S
MsgHdr.h7 H/ i. P& L4 ~9 a; f+ @+ C' ^0 P
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863' B; @9 U' W6 c1 T
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
9 C) n2 |% i" A7 Y' {+ j) K _. s1 j$ ]3 Y% P
8 s$ D: C: Q- ~5 N( B+ E( `% h
/ O/ ?9 x" a# A$ T; t6 c1 U6 |6 W
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