|
|
对于那些谁需要它 - 谷歌缓存FTW。 :9 ?1 [" ~' [! H3 Y. L
如果我鼓掌纯粹是我复制错误时,D
5 j, h" c3 I; _积分当然Pumbaaa。8 W& D3 W5 R6 @ B, t1 q' T" O, [ }
7 ]' k6 V0 m# G! wFuncTextCmd.cpp:" f+ ^% S; b, A; _; E i
- W E) ^7 y# |3 }; U1 r& e' X9 {% ?8 e
代码:
! K* E7 N' S5 E& `: B$ W2 b1 K#ifdef __PARTY_FIND# v; w8 l3 C d
BOOL TextCmd_getparty( CScanner& scanner ) C: }4 C; R. L
{
! S- f5 b# c: u) `" A#ifdef __WORLDSERVER
* h' p. k$ I- i CUser *pUser = (CUser*)scanner.dwValue;
, B: y, f/ i; s3 h! t! B if( pUser->m_idparty > 0 )
; ~3 P$ J6 O5 L3 D' Y {1 X* i: `/ f2 ~# I
pUser->AddText( "你已经加入一个公会。" );* D4 X- O1 z. v5 ^
return TRUE;
* h6 x5 g+ {( r- u" u }
% [# c _9 }. T8 [ CParty *pParty;
) i1 O4 G1 \2 Z( G pParty = g_PartyMng.GetPartyFree();) Z+ [- r! o1 ^ j9 ]
if( pParty )
) [8 C, m; Q2 r, I) ^7 p {
! j* J- ^: W) R0 b0 M g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
8 t, c+ c5 A6 @( R2 s- b }else( o4 Y5 T7 F4 |+ Q a1 w4 Z% \
{
6 t" k& W. {; Q( \0 ?% m( J pUser->AddText( "抱歉,这里没有任何一个公会。" );
+ C/ r, m0 z' E. J) `* P }
, K. D- R! s3 R# a/ K" ]5 e' }#endif
. h1 s5 p$ q& H& s) y. ?" P- i return TRUE;7 _) n* R4 Z% ?. u0 V% N
}, R/ m1 c* _7 w" n0 d
#endif //__PARTY_FIND
- k* h5 B9 h _- Q6 p5 x! @
6 r4 _9 w* a- j代码:# o3 |0 {. V" g3 ?) R
BOOL TextCmd_PartyInvite( CScanner& scanner )
% [7 |* Q2 y2 Q/ ]4 [{0 B8 V7 F* t; N7 ?7 Q
#ifdef __WORLDSERVER Q5 ]( _# b7 B' O/ s/ t
CUser* pUser = (CUser*)scanner.dwValue;2 K4 `7 X2 j/ f; h# y
MoverProp* pMoverProp = NULL;
3 c; t; o4 q& J5 H k0 e scanner.GetToken();7 V5 a6 l8 F' V7 v; d
#if __VER >= 11 // __SYS_PLAYER_DATA
9 q* Z: m M% w+ C2 g u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );* U# X! Z. o6 I
#else // __SYS_PLAYER_DATA$ a, O, b. l& T( T8 z
u_long uidPlayer = prj.GetPlayerID( scanner.Token );! n4 ^: t/ H6 {, C, p
#endif // __SYS_PLAYER_DATA
9 q% B9 L6 h! s4 P6 L3 Q if( 0 < uidPlayer )
7 K; m O- ^# c9 O* u. g0 w {( D$ j4 @' C; J! N7 T. K% i
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
. n9 @/ U9 v3 g# S9 V& u) H+ O! ?2 \ if( IsValidObj( pUser2 ) )
$ ~, D. S: Y5 u/ O#ifdef __PARTY_FIND; x' K, Q+ z2 T
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
$ I5 O9 D3 ?" I+ `- ?#else
) h" A$ h Q% h( u8 E g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
5 X' X! y1 s" G) _#endif //__PARTY_FIND
e, j' J7 b q) |! ^ K% U else
5 u6 l; _6 T, r& Q pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
* X! h9 B1 ?- l( h0 D7 O# D }0 R" }, y, @$ w6 r1 T, V$ Q
else
/ b+ ~/ |5 Y; d {
7 Y9 g7 |! k5 z" Q) I pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );7 z. Q' L$ U. `3 J
}
2 @- H: y; Q$ q6 Q7 H: h#endif // __WORLDSERVER
7 R( y3 L) I# U7 W3 r9 {" o0 [( t7 K1 c9 A! V' T
return TRUE;
6 o* G/ j6 G7 Z8 B( |+ @5 P' J, d}' {6 l5 Z7 Y3 R7 s9 Z7 w
/ E6 N* L) X7 \ ?0 [) i' b
代码:. N! i# p c! f0 e B3 a
#ifdef __PARTY_FIND* d" z0 i$ \2 V0 I& ^6 w
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )2 m; ?7 r( s" T4 q! z' Y
#endif //__PARTY_FIND7 T0 B4 b8 F2 X5 t% t. e7 Y! t
DPClient.cpp;1 W& v4 _ v' c; Y. a9 N( Y, F
Code:! s6 o: G3 _- C5 W9 Z
void CDPClient::OnPartyRequest( CAr & ar )
' y% o" W: T7 z) h# Q{
0 m p' j! ~1 \9 J9 g u_long uLeader, uMember;
/ p& X+ }; K' m! _( i
9 j( N8 `6 R; O6 M7 y# L BOOL bTroup9 h2 |1 z/ O+ l6 F8 }2 d
#ifdef __PARTY_FIND" @9 A+ `8 U/ n J
, bPartyFind: e, Y. [# {% t$ P! J) H! { Q
#endif// __PARTY_FIND
- {: H8 U3 l( }- M ;
6 T$ M$ S7 g" J( p+ ` LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
) |, I7 F3 x+ T' c- s BYTE byLeaderSex, byMemberSex;
( h8 _- f7 O5 ]8 \ char szLeaderName[MAX_PLAYER] = {0,};8 P$ r6 ]& v7 V$ H: }8 O& C
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
9 T0 v( \( E, z ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;# w. s% R! e2 l1 G. z" t: [5 N
ar.ReadString( szLeaderName, MAX_PLAYER );. K0 ?6 [& w- ` M$ V; [
ar >> bTroup
- s2 F2 M( }1 }2 _2 b#ifdef __PARTY_FIND
$ ]7 k j4 Z- X1 N: b6 c) b >> bPartyFind
5 V# ~: N: w: ]. B. L3 F#endif //__PARTY_FIND: ]" s. W: J {" O5 C+ J
;
2 [' |! a$ `: {0 y1 n3 A : S( X3 k' z) R4 G
if( g_Option.m_bParty == FALSE )
1 Y1 v. ?! f3 I1 U# B+ d( f {
$ L3 y2 U3 I3 c6 ?# t SendPartyMemberCancle( uLeader, uMember, 3 );! n# y/ _2 K* |- Q# L, ]; H
return;
/ A% @/ @ J! {8 Z }
% ^' o" o/ W0 x" k5 |3 [6 M i* V3 X2 {
#ifdef __S_SERVER_UNIFY3 Z- @1 m3 X# s) ~4 r
if( g_WndMng.m_bAllAction == FALSE ). a% g/ J7 |, H7 C& ~! l
return;
0 [4 V: b; J- ^% M#endif // __S_SERVER_UNIFY( H1 c3 Z% z' \; g( q
8 k! T9 j6 ]0 u5 u# Z! e+ o7 a CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
+ ]$ t1 N. V) G( j# n # I' v2 @/ L" _6 g) {
if( pWndBaseBuf ), q4 A, f9 A; e
{
% s& [- V+ K5 G: h9 | SendBlock( 7, g_pPlayer->GetName(), szLeaderName );9 S1 B& M0 r" a# }2 Z( ~
return;% Q0 p2 X2 P; H$ B6 v! r, w6 N, G
}
1 p' ~5 P2 {/ Q# e, U/ @#ifdef __PARTY_FIND
/ z) N/ Y& F8 N* ] if( bPartyFind )2 g, r7 A( m4 u8 P: M, G
{
- Z% p$ y3 j$ C; S' g SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
( E5 J' e8 r8 U7 F+ Q/ N }else
- t9 a" p+ a s {3 q3 t3 Q3 H$ I, }' ^1 N0 |
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
# d* P4 }2 D1 S6 v7 |2 j$ w4 T g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );9 P" D5 r: v5 Y% q9 s' { z
g_WndMng.m_pWndPartyConfirm->Initialize();
5 J, Q% U. Y% @( c, }4 J% N/ I }# `' }2 H* \7 e5 v2 X% T
#else
" ]* g8 j" y0 @. K9 g( ~ g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;4 ?* }9 f, z# ^3 n( {" g
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );0 V$ |8 ^ t' Y( D: @/ A8 U' S
g_WndMng.m_pWndPartyConfirm->Initialize();
! L& Y+ }1 Q! f+ r- F7 o) t( S#endif //__PARTY_FIND
8 ~9 D2 b" M7 K9 e& \# w$ U+ ~ o}: V9 h* }) M" W/ e- H, V( R- O
- q3 ]7 m+ j8 _1 u, f2 C' R) U1 @: L代码:; q# g7 D4 w5 E! E g: N5 U7 d0 N
#ifdef __PARTY_FIND# {; i0 U3 p1 h
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
6 ]8 _; x: e0 A: v: G' O1 E{
: ~8 }4 y) j# i$ x$ J. e BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
" i: ~# H/ ]; z9 o% U6 Q ar << idLeader << idParty << bAllow;6 t9 K% o2 H* w- E. n) |
SEND( ar, this, DPID_SERVERPLAYER );
6 P3 _+ t. c# w/ O# ~& |! R* r7 G9 D, @: d! ~
}! G6 o8 k$ i3 p( o, E7 y+ ]6 d
void CDPClient::OnPartyAllowJoin( CAr & ar )3 ~; P5 E) i) t8 o. x7 @
{! Y3 V( u+ D$ v R* ~
ar >> g_Party.m_bAllowEnter;
8 o8 A' n( o# C+ k5 N0 X}
; P8 s* i2 d' v* m' A#endif //__PARTY_FIND
; U) O3 u: w7 ]2 t' d4 ACode:* C" n6 u7 b# ~- } J# s
#ifdef __PARTY_FIND# V& {* M+ a' M$ O
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;! m q5 Y7 o7 r) O
#endif
/ F" n: }+ o; k- [( D# |* g. `6 Z2 h. X; s2 i/ d
party.cpp:
; @8 r9 X3 Y- \. b& {) z) C7 U代码: h( z' Z+ e- b% A4 ^
CParty::CParty()! t1 Z/ q" t( ?0 f& m
{
/ {$ ^5 Q2 q+ o m_uPartyId = 0;
- P, p v5 t. k* @. P$ Q9 i m_nSizeofMember = 0;$ R r- l6 n9 N# Q8 k% b
memset( m_sParty, 0, sizeof(m_sParty) );
/ M6 C2 q! c/ B, A, C m_nLevel = 1;" X, r; N6 B7 x2 Q
m_nExp = m_nPoint = 0;
7 K! a$ S- ?, N m_nTroupsShareExp = m_nTroupeShareItem = 0;5 ]4 X3 h$ H* `2 @) A3 \" h
m_nKindTroup = 0; // ????% T: x8 Y1 e W; ]+ q$ T
m_nReferens = 0;
5 l! V$ Y7 b8 Z7 }+ c3 U1 B m_nGetItemPlayerId = 0;
% U7 g" q; b" g2 D1 I* T" [# n3 ^#ifdef __PARTY_FIND
, L: L3 s' `& H1 _$ L6 B$ ] m_bAllowEnter = TRUE;4 R U B& c6 N& i% g$ Z& n$ P
#endif //__PARTY_FIND
+ {9 [- x5 d+ A for( int i = 0 ; i < MAX_PARTYMODE ; i++ )5 M) E& ]. b5 T3 F% o" ?
{7 i* p5 G1 V l" a$ ~6 t7 G/ L, _, \
m_nModeTime[i] = 0;
2 u6 Q3 O3 e, ]' H" | }
+ }3 m& w) M9 }- }' P) v, g8 z m_idDuelParty = 0;
) w2 L4 M5 h% q4 t6 M- i( L5 {; o$ l#ifdef __WORLDSERVER
) b$ e6 \6 U6 ?: P m_dwWorldId = 0;0 ^6 B; q5 {& S% Y: P1 d7 C9 N+ h3 U
#endif // __WORLDSERVER
8 G* _1 k9 ?3 _- ~# P. f( r6 N! `}: X( V2 @* U2 U5 N
代码:
2 z+ ^0 X1 D, s& x; g- Tvoid CParty::InitParty()
- J1 c# M- g; e{) P9 l8 D7 \" Q9 W- p3 h
m_uPartyId = 0;
/ _- u4 J% c f m_nSizeofMember = 0;1 [6 O' s; ]4 E4 O, O1 `- E' U: {
memset( m_sParty, 0, sizeof(m_sParty) );9 X& p; b5 k6 h& e$ S1 A9 T
m_nLevel = 1;
n& l! B) K- W. G7 y m_nExp = m_nPoint = 0;* ^; `5 }+ f6 c6 c; C5 P8 y3 l7 A
m_nTroupsShareExp = m_nTroupeShareItem = 0;
6 m" _- m9 \: E& I# c N1 N2 l m_nKindTroup = 0; // ????9 H; U' ]3 S' w' {: d* ?
m_nReferens = 0;
5 ^& z1 N5 O: ?/ K$ d#ifdef __PARTY_FIND
0 e ~& t% L, j% J+ L m_bAllowEnter = TRUE;
/ J* Y; q" v% W- Y1 l. A/ T#endif //__PARTY_FIND
4 b3 j4 ? w& [* Q4 X# |. s) h1 A: s% Z for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
' k8 x! k4 h) s {
* `/ _9 I3 a( a0 m9 M m_aMember[i].m_uPlayerId = 0;" ?/ W) L9 I" ?
m_aMember[i].m_tTime = CTime::GetCurrentTime();
2 J. b6 H' w7 b; B! ^7 `4 t m_aMember[i].m_bRemove = FALSE;3 y" N( y3 M; U7 d, ]
#if __VER < 11 // __SYS_PLAYER_DATA4 ~( _' A4 L* w) c0 ^
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
: X7 w; z! S- U m_aMember[i].m_szName[0] = '\0';
H: {, B5 j9 l5 s7 \! P#endif // __SYS_PLAYER_DATA0 F) P5 x W5 S
}' g h: |/ J5 J1 R+ G6 ?0 [# a: V
}' k) o, }8 M( l
代码:
6 l) J* U5 K7 @#ifdef __PARTY_FIND1 }6 `( f3 Q2 `" V: h
CParty* CPartyMng::GetPartyFree()6 \6 F& e( X. S3 Q" M
{
$ C w( r( _! a/ Q& n' X* h: C) K CParty* pParty, *pPartyTmp = NULL;- W8 P. m9 D! J1 K
if( !m_2PartyPtr.begin()->second ). i6 B# C: V0 ~ m+ P# p
return NULL;
" Z2 v8 t& m; M BOOL bRan = FALSE;
* W J$ ~# N( ~: {. | DWORD dwRand = 0;* J" n; |; u, V+ {# T
if( m_2PartyPtr.end()->first >= 1 )
" q3 I0 N" G" T DWORD dwRand = xRandom( m_2PartyPtr.end()->first );" o% w% M* g: w
" h' I$ f# t- F& S
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ); ]8 N4 U% b4 ~
{
; o3 w: \) Q7 S6 B* j2 t pParty = (CParty*)i->second;, T q4 S& {1 D! h- M! U
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter ): l3 i; A8 u2 J4 H) M" D% C1 z
{+ ^! ^6 J$ J e9 Y6 W
if( i->first > dwRand )
- z/ h! k `. T' g4 k return pParty;
( [6 k6 O0 h; S1 v2 \/ d else6 S7 R+ U/ y; x
pPartyTmp = pParty;3 w; j2 f$ G! U' j$ ^( _; u
}6 N Q S* o s2 V
}8 M% W6 w9 p, o1 ~3 H
return pPartyTmp;& l4 r$ R1 @# v3 S
}5 k( q. G& S4 Q5 A0 T
#endif //__PARTY_FIND
; k' p2 C8 C- P5 }( ?7 N! C/ g8 L7 C/ {' Y" _
DPSrvr.cpp:6 o" I2 v0 \0 {9 v& z8 p
代码:
2 L+ l/ e7 S( H& j( I, q% |% A" V; p#ifdef __PARTY_FIND
7 N% y" K6 n6 o" v3 `void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
& [! S/ |' S8 t# B{
* g* t! g% j! S) h+ a: X* F. o: ] CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
( J" R, u7 W9 N' B, I if( IsValidObj( pUser ) )+ ?# K( u V5 K( G. n; _' N
{
: p; [; U$ D" q* m u_long idLeader, idParty;
) ^5 O: ^* O+ | l# E, z BOOL bAllow;$ Q8 P# V! v! S& ~
ar >> idLeader >> idParty >> bAllow;
1 \* x8 e3 W- b8 j# j( Y if( idLeader != pUser->m_idPlayer )
; j( k% k+ R; S. } return;6 n' m5 X2 M" n: p* W: n+ H/ I; z% d
CParty *pParty = g_PartyMng.GetParty( idParty );
" I, s* U& f6 h$ P# G if( pParty && pParty->IsLeader( idLeader ) )
# A, D. V6 `' P& ]6 _( Y: J2 c/ Q! A pParty->m_bAllowEnter = bAllow;
5 N! r& { c( P% k( Y else! k( w7 [% p7 [# X& ~2 J. \
return;
. u$ B3 E8 n4 g% T, `* p
3 v' b5 t L$ {6 D8 O: M CUser *pMember;
6 v( C/ z0 h3 T0 _0 ?. x$ q _ for( int i = 0; i < pParty->m_nSizeofMember; i++ ). {6 g/ \( N7 {$ i4 `, `! b
{
5 `& v( n( k, o# D' K# J) P+ ?- m pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );) c7 l7 {- o9 I1 X4 g* t6 C
if( IsValidObj( (CObj*)pMember ) )
* v* Z% g# h+ K+ i7 ? pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );7 [% I; |3 E' Y$ b
}
/ S5 [1 C. C2 \8 Y$ u ]% u8 [- k }0 ] k. f" l% L3 r
}
; b9 a$ A* P: {#endif //__PARTY_FIND* ]/ h; v: m0 l* Q5 W( I
: R5 W' \9 X( m, @3 ~# i/ ?& N代码:
6 \, k; O. b6 ]+ {4 b# n. h% d$ X- r#ifdef __PARTY_FIND
: ], B3 T$ V) P+ Y Y% c ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
3 A5 E6 [+ ~' b#endif //__PARTY_FIND
, N) r; F/ Y# l+ R
! N- _+ w7 z8 tvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
& Y7 N4 k& C* O7 X5 ^{
3 {' }1 b5 i u: t! u! F+ U u_long uLeaderid, uMemberid;# i2 O' Y! B4 P9 a! I2 c
BOOL bTroup;
' j' O2 u' E2 [ ar >> uLeaderid >> uMemberid;
; C$ N! G$ |) n* F& t* I: S ar >> bTroup;
& @3 s; }# _8 i8 L \3 @/ E! Z- N$ H. U4 n$ h' l
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );) ]( w$ p" k- D, E. c
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
2 b* ~3 O; M# _+ o6 ]3 M* o& _! f$ j#ifdef __PARTY_FIND
9 A; y3 I" J0 m, N. c' p InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
/ ~" ?* u2 ~) ?2 I% O) F#else
9 j! T4 }* ~) j% z- z O K; G$ V InviteParty( uLeaderid, uMemberid, bTroup );
6 }. G$ J8 ], H; {5 f! _1 j#endif //__PARTY_FIND
+ u" \8 @$ P$ \- E/ Q}4 k, O( f. e8 t) x3 w$ ~
' Z4 O& E( B5 ~' b: {. F. Z9 ?代码:
( R) Y# K Q$ P6 x- @3 }! _#ifdef __PARTY_FIND
5 r8 Y4 T) S3 k9 l' j4 tvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
4 y: N% }+ I3 E8 c2 f5 N#else
4 H7 Z2 P/ L; e8 dvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )3 R4 N! C z$ I4 }4 O# Y
#endif //__PARTY_FIND
5 T3 |$ g, g. V+ q{: z- e+ k6 S" l1 _
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
( s3 A8 S6 _+ K3 ]& X CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
$ f3 |& \0 p9 N
" v! S: M' k6 A8 s/ i7 E0 ] if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
3 q1 Z, F5 N0 l {6 y: W+ t- n4 K4 t2 e: b' d
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
$ u+ M+ L5 O9 X( H$ X8 E" k. U {7 b/ [9 Z0 `8 Y
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
) w7 G5 m$ O6 @2 E! Z* t2 Z& u0 P {
% u. R7 t7 p) r. c( p0 C pLeaderUser->AddText("没有足够的权限。");
* V$ b: B6 B& I, Y: m" Z& ?& K9 H$ r pUser->AddText("没有足够的权限。");& B' ^. t9 a2 M; @
return;
1 c; _, C- s2 b/ M4 r% R# t2 B }
]' M+ Z& w2 A: c4 A }# `4 v5 M( a1 r6 Q+ J( Y
// ???? ? ??? ?? ????.
' B4 j' q1 H, ]0 c CWorld* pWorld = pUser->GetWorld();
$ C5 H8 h; j/ {6 ?6 ] if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )% m" {% q" o& x9 _ d1 m2 v
{ ' ~) C, E9 N' O. d
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );0 ~3 i8 p7 {* ?7 S4 Q2 d9 ~2 A
return;
7 q E/ B1 @5 T' M" @3 a }* X8 n" @1 e2 v% M3 Q; t! p) A
#if __VER >= 11 // __GUILD_COMBAT_1TO1
( K+ ]' h0 R* m8 }; l2 T9 l if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )+ H g$ Z5 W4 K; p- e" a) M
{
4 V2 p g6 w- f: `/ @, v- S pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
4 E0 |( F9 r6 z return;4 k$ f/ n; |2 N* N8 b
}
' L0 e% |; j! ]8 I% u#endif // __GUILD_COMBAT_1TO16 D9 g7 A% n# y% i; e- |5 b$ v
! l i9 q! m* W* ?8 s) c2 Z, ]5 H
#if __VER >= 8 // 8? ?? 061226 ma
: F! S- \& E7 |$ F/ E1 f- G* Y if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
& N+ V- O$ g- b, v* O2 m4 [! Z {/ ^4 [$ c( a; z3 A$ X/ P7 Y5 u
return;. k. s- l# N" R0 z! G5 A
}& i4 M+ g. s+ B2 R
#endif // __VER >= 8 // 8? ?? 061226 ma9 S" g- C0 w1 V
8 m. J! X2 P9 z9 ~+ ~/ r6 B4 ? if( pLeaderUser->m_nDuel == 2 )
5 O* E1 @9 [5 p8 O {
1 C/ m% ~5 d* ^# ~; O3 L# q pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.- h# [5 H, R4 [4 G
}
9 E1 B9 }& g8 W8 b0 q0 |# Y else8 `4 Z( i9 c4 ?+ T- f
{' H2 H, Q& u+ u' J% _
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
% l* k7 D' I3 O) E# f) q9 x& }% D$ p {
6 F2 d) L8 B0 C- O$ ~/ v: _: r pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );. L, {' K* Z2 D7 s( X' D4 l3 _
}
- T# a) ~* B2 o+ {/ F/ j else
9 e/ t/ |; R' h {
! F% G5 H& o' d" F9 K. J if( pUser->IsAttackMode() )+ e% y, H$ W Z3 f0 ^ O8 o! I" v7 E
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
& [ i, {' {2 l+ e else8 g1 {2 z$ O: Q0 p
#ifdef __PARTY_FIND
) G% ?- X ~2 [ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
' t; I+ h, {+ c3 J#else, G6 |2 L+ W# y. _* O8 `3 x% D
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );0 S7 n2 P) H# G8 _
#endif //__PARTY_FIND
* l% P7 v0 i1 c' G }* k9 C5 k/ Z6 E& u
}" i" J# ^' g) H5 s$ P
}
; [, j: j" w, ?4 s else! M/ ]4 N9 \9 R. }5 x
{
0 P4 p7 t+ o3 H if( IsValidObj( pLeaderUser ) )3 V- n3 g6 w: H2 D+ B- N2 n. K
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
2 }& m' C g a( F$ } }/ p; _ ]8 Y' B% H' A: @$ B1 U5 p9 Z( t
}" [' v0 i' U7 p6 n
" q0 {3 F4 S' S) n% _User.cpp:, |8 I' V) H- [9 K% [0 Z
代码:- _1 n' K. i+ \: c6 _- K8 `
#ifdef __PARTY_FIND6 K! [+ m: n, \! M
void CUser::AddPartyAllowJoin( BOOL bAllow )
) i9 K! w0 p1 _3 D G{3 ?6 g" n0 A, @/ Z
if( IsDelete() ) return;- W) F; }# i, u$ x* m2 Z! s. P
6 P/ n# K, L8 q5 x/ Q; s8 w6 d$ ?4 t
m_Snapshot.cb++;. ~/ l& K! d4 ^* V
m_Snapshot.ar << GetId();$ w( o e t9 u( s# }8 P+ e) s
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;+ n6 J2 {1 y+ [. t1 `
m_Snapshot.ar << bAllow;
# i- J5 F! d, {' m8 f5 J}
1 b8 @( \, A1 w* h#endif //__PARTY_FIND
# Y& Q, R$ e! A
8 j* {/ D8 U! d. B0 F代码:1 N$ a! ?6 W; a) s' Q
#ifdef __PARTY_FIND
% s1 Q0 Z& I) J0 N1 E+ xvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
% t _1 {- [0 ~2 r1 E* g#else. E( r0 `8 S; C! U6 F
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )5 \6 w c6 [, c$ V0 _
#endif //__PARTY_FIND) G! J' c& C/ [8 I: o
{
t0 g; V; W& v! f4 K! k if( IsDelete() ) return;* W5 A+ `- |% A& Y8 p# p, @2 J
7 e) Z! b! v/ ] m_Snapshot.cb++;
0 D& E7 x/ T f m_Snapshot.ar << GetId();
* u% r9 V/ J2 S0 X5 u2 M0 @ m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;" o. U( P6 w, T' `# C
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
d6 X7 R' \0 B m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
7 ^6 k! C3 d! k m_Snapshot.ar.WriteString( pLeader->m_szName );
; ]2 H7 K. F$ u) ? m_Snapshot.ar << bTroup6 O* Q2 F. \* D! N+ ]" G
#ifdef __PARTY_FIND/ ^# Z( s1 {9 ?( b$ m& u# ]: l
<< bPartyFind- z4 ]' d: q' s* |
#endif //__PARTY_FIND, G- K' _ k% i0 g
;
" Q2 f7 E- ~9 o
9 d1 |1 p" j- d4 v: j}5 D* e" a/ a% J. R
. b% k$ b# {; E- g: S
DPSrvr.h(公共范围PLS)% _2 n3 k0 ~+ x) O
代码:
0 ~4 P. U$ T% ?#ifdef __PARTY_FIND
0 @7 g% w; n, g6 t9 d void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );" q0 o E' @7 X5 w2 n7 `
#else
( t4 r0 b& @" Q1 ~7 F void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );) f! d3 N. U' |* O
#endif //__PARTY_FIND# F& h) |* R5 _$ o/ T
) B/ R" U/ `2 W: n9 C1 l代码:
1 K% T4 h- C1 N! V#ifdef __PARTY_FIND! Y0 O$ R0 y# {- s8 @
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
7 S: _% x6 a, M z. o4 A/ T$ T#endif //__PARTY_FIND
; E; @, V3 K9 g& ?+ [' V2 O+ K7 q& p8 n
( K o( {, k) ?4 N! K, j3 z) MUser.h(以及):* ?5 ?/ [! F# F9 w g5 k
代码:2 O8 M# g9 t% \% [
#ifdef __PARTY_FIND2 h$ d) s A1 s( O* T! q
void AddPartyAllowJoin( BOOL bAllow );2 W- X$ Q- K# B" j$ K0 n4 q
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );9 x @4 G1 [* T, u. Q
#else% i/ Q* O0 P3 T V% o
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
3 }- r, O# ~4 N' g#endif //__PARTY_FIND+ p0 N; z( u, \: V
% }- d# ~) X. ]. k
party.h:
4 L% I# Z0 H& \3 ~* R- `/ K. e, M代码:- p: I4 L! d$ `/ _& k, c
#ifdef __PARTY_FIND
9 @3 |8 w) x* P BOOL m_bAllowEnter;- m$ [8 H# ^( i! ~$ E+ I5 @
#endif
: l( u9 X u, f/ \! R& V
) `- `5 M5 F8 m p: K1 ?3 X代码:) C. L1 I! Z1 B3 [: Q
#ifdef __PARTY_FIND7 Q1 W8 g- }( w- X& m$ m
CParty* GetPartyFree();- N$ E7 l' X# U
#endif
, Q& m4 ]$ x" @: @6 _7 [) z5 G0 [7 X A" a" ]1 f& V
WndParty.cpp:0 k" A1 P- o2 \- E3 H. p
OnChildNotify:
8 u! U0 y7 q# E代码:
* M2 }. [: x+ ^& T, }, H% V#ifdef __PARTY_FIND
1 a/ i* k8 z4 m R- D6 }8 g else if( nID == WIDC_CHECK1 )
/ [6 `# t( |" Q; D6 o {6 s8 p! e9 ?* k# _
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
- o4 P- Y. q/ z7 Z, \" J X {
/ D+ K( W- _7 y# Y* i CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );' H2 Y! y( l t( X- @! D
g_Party.m_bAllowEnter = !chk->GetCheck();( W7 F1 G4 F& y* C
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );* ~4 }9 b! a- t8 b' N
}2 } g9 X! o6 @5 T2 s* u
}
j3 t, {. V: k$ [# f! l. g#endif //__PARTY_FIND( G# W9 J. X5 N; q
/ M7 a. W" k$ X9 H' N. e代码:; g- \, t$ t4 {6 ` `4 W- K; ]7 s- H# K
OnDraw中:
& n* q$ @& B8 H L, K5 N代码:. Q9 M7 z! q9 \; \
#ifdef __PARTY_FIND
: r. L0 p w. V! ^2 [3 o! K CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );2 ^8 y2 [- \/ `, s5 h
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
' b; f- Z1 i W, ]5 n4 Q chk->EnableWindow( TRUE );
1 h n: b# ^5 ^, q else, V' ]0 H* G* ~& ]! \! p
chk->EnableWindow( FALSE );
2 X2 e( h$ b, X9 T2 B) X7 O chk->SetCheck( !g_Party.m_bAllowEnter );
3 H' J4 f) F- P' _#endif4 I9 C a# N |
$ T0 M7 m3 \4 q5 L' gDPClient.h(public):
7 t D9 g2 y6 g& N1 n4 l! h代码:
) J8 d# f; Z6 @#ifdef __PARTY_FIND
, s# O5 p( z6 u! Y; Z8 u void OnPartyAllowJoin( CAr& ar );
4 D5 }% t+ i) ^# H# l5 p: u void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
, t7 ]* s. H* N- l+ X3 ~, @#endif //__PARTY_FIND3 `8 F! ]6 m9 B+ I
o2 I$ u6 {' q3 L9 v: W; n' ~! ^6 |
7 _+ i2 V% P, tWERS hinbekommt没有,请让赫克的权利。/ g5 C1 D$ u3 E5 T
不支持左右,所以难不...3 P I: S( X' H2 I; Y2 k' V
党k的Windows NT甚至编辑它自己。7 d) l* B* g- V, _; U
包也,因为我不erschreiben进一步如果我你的。
- M/ r L D6 s( G4 ^由于缺少Quantité k n个代码是什么升工程前。 @- n; @* j G: l
如果是这样的。请发表。
, n1 l9 \& t- C, ~到目前为止,Pumbaaa
* I5 @1 m$ ~: A4 Q
% S7 T! U2 ?% s8 i, U+ @$ W
4 X, u# a7 Q( I w* OMsgHdr.h
+ ~* h' N2 \; Q0 a7 e#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
5 T) h8 p4 H" }7 @. r#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
( Y. M. {0 P( B9 R( N: J6 @( }7 s( z: s, d [" {* U
, @ d& D$ }" N" T
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