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ItemUpgrade.lua; |9 k2 o% J$ y) w. K3 \% v2 E- l
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--Sockel Chance-------------------------------------------
5 z1 }( l$ a7 f----------------------------------------------------------
3 v) i9 o8 j5 @! y" VtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
' F; V# [1 e0 q1 ktWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }; ^/ q' X' C& a; C/ [" q! ?
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--Upgrade Chance------------------------------------------4 i w( C+ J. m% z) ]
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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) o% n/ z* g$ B! v- h----------------------------------------------------------. g) E, Z+ _" v% \: d$ c6 n; u
--Upgrade Chance------------------------------------------( i6 Q$ o# p3 X5 B2 V9 H6 j/ D
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tAttribute = {}
, l$ i. F8 h5 ffunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
, `7 p; o& {9 | tAttribute[nNum] = {}
$ T8 }0 B6 B, u tAttribute[nNum].nProb = nProb
R* u, J; Q+ c% p- } tAttribute[nNum].nDamageRate = nDamageRate1 p3 z- m8 I0 @3 K3 H
tAttribute[nNum].nDefenseRate = nDefenseRate
8 w& u8 g3 o' q. R$ r9 w tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
& ~3 q& o1 J& A( I3 k- wend
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AddAttribute( 1, 100000, 200, 200, 500 )+ T! y1 s& l* D5 K% _& R
AddAttribute( 2, 100000, 221, 221, 522 ). ^. m" b: q' O+ j( l. _
AddAttribute( 3, 92000, 256, 256, 560 )
. j6 N, Q; A- C6 Y& ^AddAttribute( 4, 70000, 305, 305, 612 )( l3 O9 _+ e b6 ~1 A/ q _5 {
AddAttribute( 5, 53000, 368, 368, 680 )
+ u7 |. v# H: i& QAddAttribute( 6, 53000, 446, 446, 763 )( C( G; |6 P* n ]6 U
AddAttribute( 7, 53000, 537, 537, 860 ). ~8 V! \4 E- e
AddAttribute( 8, 53000, 642, 642, 973 )% f' _' Y5 T: o7 E6 G0 t2 x2 H
AddAttribute( 9, 53000, 761, 761, 1101 ) k6 J* r7 f, o# t9 y4 `. Y
AddAttribute( 10, 53000, 895, 895, 1244 ). C* a3 h2 t1 W+ ?) {- F7 I
AddAttribute( 11, 53000, 1042, 1042, 1402 )
" }, m' r' B& X- g/ v+ T4 E& C, AAddAttribute( 12, 53000, 1203, 1203, 1575 )
2 M) C! C2 p, O+ ^! BAddAttribute( 13, 53000, 1379, 1379, 1763 )1 @9 A8 w; `6 s3 F v
AddAttribute( 14, 53000, 1568, 1568, 1966 )
! f$ k6 P; }0 h$ \/ u/ A) mAddAttribute( 15, 53000, 1772, 1772, 2184 ) m' p4 z6 b& s6 E
AddAttribute( 16, 53000, 1989, 1989, 2417 )- q. O: p- x3 I, P, R3 ]
AddAttribute( 17, 53000, 2221, 2221, 2665 )0 `! H( @7 [7 W0 v
AddAttribute( 18, 53000, 2467, 2467, 2998 ). T) L) y0 z% ^. t+ y9 Z+ ], a" x9 {3 M
AddAttribute( 19, 53000, 2726, 2726, 3207 )( d Q2 X/ t# h" p; b& d( s. B
AddAttribute( 20, 53000, 3000, 3000, 3500 ), l, E5 V( I4 ? A
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----------------------------------------------------------
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nItemTransyLowLevel = 500000
7 p, z% K2 Z. ?7 X) e5 WnItemTransyHighLevel = 2000000
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+ d1 [# X0 G) l& ?$ ~( p! ~, ]--Kost黰e Kombination Chance------------------------------* A' c& S* l3 B6 f0 Z5 ^, F
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) s( H6 N1 t: G- H* Z A% K, V2 ^nFashionCombineChance = 2500 -- 25%
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