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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------
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% o1 N+ M9 k& {# s* mtSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)
4 w3 e5 V3 g' }* T0 ptWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------0 _! [' x; [( P5 [0 `
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tAttribute = {}
0 R( G0 I) k$ ^& A+ |2 }function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
* l8 j' _$ ~% {" i% q tAttribute[nNum] = {}7 P( R! O% l' g: o
tAttribute[nNum].nProb = nProb
' l* U0 p3 F1 x V8 F tAttribute[nNum].nDamageRate = nDamageRate1 D2 W, ?5 |/ B$ \% p$ U/ u
tAttribute[nNum].nDefenseRate = nDefenseRate- x& g+ j6 J7 @0 @; l1 `8 ~3 J, s: T
tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate' ?: V: T8 V) w. F8 S/ F
end
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AddAttribute( 1, 100000, 200, 200, 500 )
- d3 _$ e; E0 A; G) F! \AddAttribute( 2, 100000, 221, 221, 522 )
4 \: F, u: G. y K' BAddAttribute( 3, 92000, 256, 256, 560 )
; o4 O' O$ W3 s) {6 v; t- [AddAttribute( 4, 70000, 305, 305, 612 )" k6 i4 _* _2 I) q
AddAttribute( 5, 53000, 368, 368, 680 ): J z5 {. y7 P; d) s( ~
AddAttribute( 6, 53000, 446, 446, 763 )
% |7 j$ I( v( m$ h- @AddAttribute( 7, 53000, 537, 537, 860 )
. y9 S$ u3 f5 b, y, }& HAddAttribute( 8, 53000, 642, 642, 973 )
* w- u- w$ y' w7 {# T4 }6 MAddAttribute( 9, 53000, 761, 761, 1101 )
7 b6 g6 m& @8 R% o7 K1 SAddAttribute( 10, 53000, 895, 895, 1244 )
% ]1 n# U3 h! T o; zAddAttribute( 11, 53000, 1042, 1042, 1402 )
" i% R( Y# V" I1 x5 tAddAttribute( 12, 53000, 1203, 1203, 1575 )2 X7 z7 l+ f8 \) U# L5 }
AddAttribute( 13, 53000, 1379, 1379, 1763 )* p3 V1 C& h% x5 t; }
AddAttribute( 14, 53000, 1568, 1568, 1966 )
! w9 N8 U( e( }5 n B$ o) pAddAttribute( 15, 53000, 1772, 1772, 2184 )
3 O9 B* K# E2 C4 UAddAttribute( 16, 53000, 1989, 1989, 2417 )
! k7 O5 W V5 h5 L mAddAttribute( 17, 53000, 2221, 2221, 2665 )
* D8 }3 b$ K" I+ _1 S" eAddAttribute( 18, 53000, 2467, 2467, 2998 )
% D8 I: S, A. ?$ wAddAttribute( 19, 53000, 2726, 2726, 3207 )
1 t: ~4 N$ A1 k' p/ U9 oAddAttribute( 20, 53000, 3000, 3000, 3500 )
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3 A% Y$ Z! p% ^% qnItemTransyLowLevel = 500000
! O- |8 x8 m( p3 L, V) S DnItemTransyHighLevel = 2000000
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' a3 B0 z5 @; k, C$ f--Kost黰e Kombination Chance------------------------------
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, I2 c4 U% u: A! D* OnFashionCombineChance = 2500 -- 25%
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