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ItemUpgrade.lua; m3 h) n+ _8 x
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1 Z: ~+ J% H% ?+ n9 x--Sockel Chance-------------------------------------------
[; Y5 f$ c. p- S----------------------------------------------------------1 e" j. u5 p+ ^% z. j
tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)( U4 i- j+ \0 b5 M
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }0 _6 B3 ~3 U' J# E2 S. y# P
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--Upgrade Chance------------------------------------------- l; ?8 T" q0 g o4 H
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* W: ^& q- n6 H, P: F3 EtGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------
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8 R& T$ s! W& i$ m6 u$ ytAttribute = {}
" V* D0 k% S. e# |: h- Efunction AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )1 m9 @9 ?1 p" T, \
tAttribute[nNum] = {}
5 y3 |- ]8 B$ m tAttribute[nNum].nProb = nProb
. {% e0 ~4 I) f5 S' q2 B tAttribute[nNum].nDamageRate = nDamageRate8 L5 B5 R+ ~5 g/ F
tAttribute[nNum].nDefenseRate = nDefenseRate
2 @( s& ^. ^- q& ~$ z1 I4 `6 v2 E tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate& M% Q' c, z0 ]" G
end* b" R( t4 E8 I/ |
-- / t- c! [7 I$ ^& ~. Q- w
AddAttribute( 1, 100000, 200, 200, 500 )
5 I1 H% d2 \, R" h3 VAddAttribute( 2, 100000, 221, 221, 522 )$ B ]* P, w# m+ W( j p
AddAttribute( 3, 92000, 256, 256, 560 )
' ]" m0 y3 I. j3 W7 qAddAttribute( 4, 70000, 305, 305, 612 ), y) U8 g1 Q' E. K2 v1 S
AddAttribute( 5, 53000, 368, 368, 680 ), t7 {) A0 b8 }! c
AddAttribute( 6, 53000, 446, 446, 763 )
% b+ S- h/ E+ E+ x6 |AddAttribute( 7, 53000, 537, 537, 860 )1 `3 J5 f9 u' m( x+ c7 s" c. f
AddAttribute( 8, 53000, 642, 642, 973 )4 A0 F2 s. k2 T
AddAttribute( 9, 53000, 761, 761, 1101 ): K K( y& s, K9 P: l$ x
AddAttribute( 10, 53000, 895, 895, 1244 )! `8 L) \7 E5 s1 A
AddAttribute( 11, 53000, 1042, 1042, 1402 )
) _# q% J ^/ |8 L# O4 a* ^AddAttribute( 12, 53000, 1203, 1203, 1575 )
# N! a$ d: e, y" y1 y2 [AddAttribute( 13, 53000, 1379, 1379, 1763 )- ?( {5 Y" `+ W/ v6 ]! z
AddAttribute( 14, 53000, 1568, 1568, 1966 )
! V$ ?) I( A& @2 S+ ~AddAttribute( 15, 53000, 1772, 1772, 2184 )5 n) z' G+ t2 F
AddAttribute( 16, 53000, 1989, 1989, 2417 )# q1 E9 M% ` k8 i' v: V0 l
AddAttribute( 17, 53000, 2221, 2221, 2665 )% w- l" T2 [/ P/ X9 P$ w6 H$ }
AddAttribute( 18, 53000, 2467, 2467, 2998 )
) c3 D6 `3 n C0 D& l: j; KAddAttribute( 19, 53000, 2726, 2726, 3207 )
' L2 u6 ^0 }% N$ Q, n2 p( @" wAddAttribute( 20, 53000, 3000, 3000, 3500 )
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7 @$ R8 B" B! V1 E* a/ ?% O8 v----------------------------------------------------------) j% z( [! ^, t9 p" Y
nItemTransyLowLevel = 500000* F* T( X$ ?) s
nItemTransyHighLevel = 2000000
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--Kost黰e Kombination Chance------------------------------
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$ t$ S' P, U4 b, g8 v, G3 RnFashionCombineChance = 2500 -- 25%
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