飞飞世界论坛
标题:
滚动的解脱
[打印本页]
作者:
admin
时间:
2016-1-10 03:26
标题:
滚动的解脱
你好
& I! h1 B& H# g. h
/ ~7 A, R; I+ j( D7 d; c
正如最近发布的,因为只有解脱滚动雾。
& T4 F/ {0 C/ ]( _ T* T
1 H, G/ f' s; V/ y
在这里发表我现在100%确保运作滚动。
" y3 S% z, ]5 ~! u
+ C6 u! r8 |# @; e. }
灵魂束缚你的武器。
2 }, `/ J: O4 U _" z9 x n
* ~, M3 m! V2 z# a0 O# d
1 K. z* [ h1 b, A, j
. `4 O; n/ H A4 R
让我们开始吧。
! r# d5 K, ?, {4 P
, f( H3 G, P0 r& T8 d0 O
首先,我们打开您的的世界DPSrvr.h源服务器的文件夹。
4 r3 j8 s1 `- {1 b; c/ _
4 ~1 j! s8 v. I* j
并寻找
: W$ h8 R. v7 Q7 ?, B
/ ]5 |& P6 c5 O. e5 F$ t* o" d
代码:
0 p- o5 ^( J+ S) S0 H) |
BOOL DoUseItemTarget_ItemLevelDown( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
) t& f- I5 F6 ?8 R
- ?2 [' D, w2 k+ H2 D
其中,是
- V+ J8 Y. B0 F6 f$ d6 L
[" Y) ?: B" k5 ]) v
代码:
9 L9 Z( E2 q0 c" k' e% q. S. \9 t N
BOOL UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
% h* G! y% R# `" |; I: Z
- n$ |* X$ A1 V: w) A' [5 A
然后,她看起来到DPSrvr.cpp
! R8 l$ r+ V' \9 h
0 k0 e- h5 | e( F- z2 _1 o k
代码:
% ?& `0 D% Z$ g9 k& G
case II_SYS_SYS_SCR_LEVELDOWN01:
8 R- a g9 R5 \ n: v% j& R
case II_SYS_SYS_SCR_LEVELDOWN02:
' b6 j: w" I) U; Z: L6 f8 I
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
4 Y- z8 r& B8 I% k* Y
break;
' c0 R, d& p( l( ^& u9 e+ f e3 d
default:
/ y, m0 M7 z/ V
break;
$ h% H3 W% u; ]4 J( V a' q# F6 h& d
}
& j* Z; u$ {1 f
if( b )
$ M" d! n3 R# Q* L) I/ ^: d3 @; {
/ z) x- G" W0 h- _& A. {
取代它
1 j7 K# `; O2 {$ a" M2 Y, `
% b* W, z. h- b7 o$ f- ^2 o5 a, t
代码:
( |( x, S: c0 O8 C0 @
case II_SYS_SYS_SCR_LEVELDOWN01:
9 @ s% u; ~. \, R- m# Z C8 h8 `
case II_SYS_SYS_SCR_LEVELDOWN02:
: z# a4 C f% [9 E5 G8 `
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
" Q2 f3 f3 {3 Z! F& p; Q0 e" {
break;
, m. [: ?" Y" G% u5 D4 }! G
case II_CHR_SYS_SCR_UNBIND:
9 E6 k* B; b" x1 ]
b = UnbindScroll(pUser, pMaterial, pTarget);
1 G- {5 j6 h" \
break;
; ?/ a4 n) s: U9 U
default:
& K. c# p& O# p
break;
6 Z0 o4 q* f( l' O* J
}
\+ o& S+ I, t- ^$ F" I
if( b )
8 J" W0 n0 @- S j/ {
, n) {% n) K9 g" C$ ~% u( N
接下来,你找
- h4 E$ ]0 H9 u- w1 w
% |5 l, _- S7 j( m
代码:
2 t/ {) n: U3 M
else
" _4 b# f3 k$ ?) n& R: f: D# M
pUser->AddDefinedText( TID_GAME_ITEM_LEVELDOWN01 );
T$ z8 @: ?4 X
, U9 }8 h* I8 v* n, m
return FALSE;
: V N$ h1 W( q/ Y, `
}
+ m- y* x2 Q1 |! ]# l8 i/ m5 d& c. ]
G* h0 F$ N/ {3 r/ n
其中,是
. g8 z. [# j7 X' w5 Q0 ~* j5 e
& W& N, j# I% x( I# x0 V
代码:
& |5 N% w% g4 c) O" Z+ S! b7 B3 _. l
BOOL CDPSrvr::UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget )
" {/ Z: O8 i% B; g) B
{
4 r) Q4 K. C/ k) T: r
if( pTarget->IsFlag(CItemElem::binds) && pMaterial->m_dwItemId == II_CHR_SYS_SCR_UNBIND )
# P; D' D6 Q6 s- x
{
+ c u; D9 K3 F7 q+ x% N3 i9 `% u
pTarget->ResetFlag(CItemElem::binds);
{4 E/ t7 b+ P; h+ F/ h
pUser->UpdateItem( (BYTE)( pTarget->m_dwObjId ), UI_FLAG, MAKELONG( pTarget->m_dwObjIndex, pTarget->m_byFlag ) );
; N+ z& |% N0 g8 G) |$ ~: C! n
2 y3 f' Y/ G/ S6 _ ~' P8 e
// log
+ N8 p+ L) Q! R: r: Y4 s- A1 g
LogItemInfo log;
& W- m, {0 P% ^) l9 x! ^6 N
log.Action = "r";
6 ]* L0 ~7 `( R1 r/ t: c
log.SendName = pUser->GetName();
5 a' ~" ~% f9 `4 A2 c [
log.RecvName = "::binds";
+ N+ j4 Q- P5 a
log.WorldId = pUser->GetWorld()->GetID();
1 Q& m) D0 O8 i# M) [ N* g
log.Gold = pUser->GetGold();
' r& \- t. h6 a' r2 @
log.Gold2 = pUser->GetGold();
: K9 x% m4 D ^1 B' S m" ^
OnLogItem( log, pTarget, 1 );
1 M1 {, i! x/ x
return TRUE;
3 ]7 N2 @; m Q# G! _, {
}
x* r: C0 L5 D. B0 f
else
0 E& }4 w+ s- }7 i
pUser->AddText("Item ist bereits entbunden.");
8 E5 L! e' ~/ Q( ]* k
$ S1 ~; }1 y+ [! E, H! R
return FALSE;
1 d( D' V4 m, p
}
7 {" I% j$ S7 ~' F
# [/ Z" }9 K2 G% r' {
那么,你必须定义在defineItem.h II_CHR_SYS_SCR_UNBIND。
- g6 \& O' a W# R
$ @, a6 B. B- \, G2 |
接下来,您在您的Spec_Item.txt以下。
: ?; o4 t# Z: Z5 W8 N
^/ b# b- F" Z3 f! q1 p
8 _9 u) k0 u' |+ G
代码:
$ `. N2 o' z) [8 G/ W
11 II_CHR_SYS_SCR_UNBIND IDS_ITEM_TXT_101111 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 200000000 = = = = = = = 0 = = 1 1 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwakeSafe01.dds""" 0 """""" IDS_ITEM_TXT_101112 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
! ~( u8 C2 x; T# F( P* l
3 A; u U0 r1 Y, M2 B
PropItem.txt.txt在电路中仍
0 P! b8 V- @) Z4 W/ Y1 a
w5 F! ]/ J* F# f$ F# G) H& O
代码:
$ b* K# I1 Y6 j; s
IDS_ITEM_TXT_101111 滚动的解脱
1 f7 f G4 C0 b- U0 r
IDS_ITEM_TXT_101112 与此角色,你可以释放绑定的对象。
& k8 F& \( \) c
) o3 ]4 p$ G0 c- v5 J0 s" H
! U+ A. X$ [7 {! [
所以这是一个很多乐趣。
4 B M8 @6 M3 N$ p3 ^
# j0 k( a s" L) |
积分:
, @2 R; p8 f+ a) G
incestus为源
8 C1 k' ?$ p: N+ t
shuya83的资源节
9 P7 b2 X& M I, f0 i4 ^
) M6 v! h% j4 T
0 h- d- o; J% L0 Q0 Z; o \
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2