飞飞世界论坛
标题:
滚动的解脱
[打印本页]
作者:
admin
时间:
2016-1-10 03:26
标题:
滚动的解脱
你好
6 m+ `7 f3 Q0 J+ t( h1 I6 ^
7 F: x' S+ j `' b
正如最近发布的,因为只有解脱滚动雾。
+ d1 k l' L d
0 ^/ q( g$ M6 l T" Z1 }% C
在这里发表我现在100%确保运作滚动。
& D' @4 w2 }! \7 [9 Y: J- {1 f
3 q/ b# P% ]2 O& j/ ^
灵魂束缚你的武器。
" ?& p7 ^: l2 F' L/ o0 P, O
q- S1 r. F/ R, x2 A' ^' u
" y. n: {: C5 H3 y1 _
1 Y9 ]: m6 N3 m2 i8 D
让我们开始吧。
A1 O/ S& \# ^( l
A0 j% W, g D( B5 o9 u) d
首先,我们打开您的的世界DPSrvr.h源服务器的文件夹。
, Q5 N6 v$ u. b. e2 Y
7 j- T4 z6 n6 F- k* s0 w/ w
并寻找
$ ?- v4 _# W) Y/ n5 P3 ]0 Z- v
$ `# {4 `3 K% i
代码:
" y1 `" I6 W* Q2 B
BOOL DoUseItemTarget_ItemLevelDown( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
q8 D3 K! r) k, c) i7 i, H
! u6 A$ S# a9 h( w Z$ J/ {3 v
其中,是
% w' N& k2 ?9 G' k v8 J K7 G
0 E6 N+ _" K2 y4 Z% l
代码:
( p% U) X' s4 b% {, U! n
BOOL UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
$ M* v. a b/ [1 Q& {' o
7 x8 @ v) E* ^7 M% j8 ?
然后,她看起来到DPSrvr.cpp
2 M4 h& C) H b9 N4 w$ l* w
$ ~: l) H2 N U4 S( S
代码:
; J' _* c, ^- j9 K1 y/ o/ ?2 O
case II_SYS_SYS_SCR_LEVELDOWN01:
9 m! H" W8 u8 ~
case II_SYS_SYS_SCR_LEVELDOWN02:
/ X& T9 R2 N7 G" f4 q
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
% X9 t( ?3 f) M
break;
2 J z. n; f; ?7 d
default:
: f0 b+ P# P R! T+ m& H: d9 E5 i# e
break;
: F1 A( G# Y+ ?! E2 g6 `
}
+ r% S) a3 ~ |3 n! m+ B
if( b )
* l* H8 `* c7 o3 ]4 ?: {' n/ d
) W% a5 D! r# u* S0 P. D6 C5 T
取代它
( U* U( q/ ]/ v) u. C
0 @7 W6 R6 M1 d' d
代码:
' k% p6 c9 m* v" s2 L: s: L
case II_SYS_SYS_SCR_LEVELDOWN01:
4 X/ i- P$ R6 ~3 {) F2 Z7 ?
case II_SYS_SYS_SCR_LEVELDOWN02:
, c- ? @0 r- V7 U7 A F
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
0 }2 s+ Z* H/ g M! T
break;
8 ~: O B1 G8 Y$ W
case II_CHR_SYS_SCR_UNBIND:
) L7 j3 O8 {. s/ N: [2 v- U
b = UnbindScroll(pUser, pMaterial, pTarget);
1 F" G W! V: t2 I I/ U( ~2 ~, N
break;
9 `& a& w" E [" O) D }& l
default:
* x. Y/ B7 Z% ?5 W, G, u
break;
! e1 N' M0 ^5 r% g' q7 @
}
; C3 }! A9 Y8 `! ?5 @
if( b )
W3 v% G- [% @7 R4 K1 I! |* Z5 ^
5 M" a5 w3 b- K' C4 Z% r
接下来,你找
3 s" S4 p! V9 L, k
" z2 ?9 Y" O' j1 ]2 w6 _3 p
代码:
) M: d4 z! d; b
else
4 N) ~+ I2 t; T7 H: L2 b
pUser->AddDefinedText( TID_GAME_ITEM_LEVELDOWN01 );
+ t. K d# E b; ^; W# J" V
9 A% N4 M; r, m* w
return FALSE;
- G' B; D7 s! I u% E) i/ ]
}
9 b7 f O# A& l& g
+ i( X- w, `7 n' w) e5 ]& [
其中,是
/ p- P2 B4 M/ U; h$ C
- s; ` z X4 _" |
代码:
) I! i. d! V" I; P2 H' \; F7 }
BOOL CDPSrvr::UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget )
) T3 i5 ^1 z3 `6 _" n- u
{
# v9 S: v( v4 n3 O5 k( @9 ]6 o" i( S
if( pTarget->IsFlag(CItemElem::binds) && pMaterial->m_dwItemId == II_CHR_SYS_SCR_UNBIND )
1 J$ J4 h/ E- \0 p1 p
{
m* f$ S ^0 ~0 V- s
pTarget->ResetFlag(CItemElem::binds);
( S+ l- M, N3 y
pUser->UpdateItem( (BYTE)( pTarget->m_dwObjId ), UI_FLAG, MAKELONG( pTarget->m_dwObjIndex, pTarget->m_byFlag ) );
3 B7 q$ e% ^, T1 g$ y9 N
9 f$ l! }1 U6 Q
// log
7 v. o2 z7 Z: B1 r P
LogItemInfo log;
7 P6 b% q1 L# s$ b2 L4 [ d0 f
log.Action = "r";
" z4 d( ]' F1 m& E
log.SendName = pUser->GetName();
! E$ S+ B0 _& v1 F; n
log.RecvName = "::binds";
* m5 P J% {8 y; F" K
log.WorldId = pUser->GetWorld()->GetID();
5 j) Z% C! j7 w# C4 y2 ?+ h
log.Gold = pUser->GetGold();
3 s& j; h( i' T% a; w: ^3 X" u, O
log.Gold2 = pUser->GetGold();
& L( m; ?+ N7 ]9 h' j$ `
OnLogItem( log, pTarget, 1 );
@ J* A9 I& ^$ R. f7 e
return TRUE;
/ V i R, Y# K8 W6 a8 y4 r
}
0 B( N' O" a) r# K! r. a) t+ d
else
- N y& x }+ C7 \, u
pUser->AddText("Item ist bereits entbunden.");
% x& K% i9 W) L( v, u6 H" `+ X
. z% H3 M" T2 \* x- G/ l
return FALSE;
9 K. w# b" _4 P* y4 v* p
}
: v& V7 O( ?- ~' C- q3 U
/ b' M. D# D. P, f
那么,你必须定义在defineItem.h II_CHR_SYS_SCR_UNBIND。
! [: d$ u% B, S& S9 N0 O3 G
# \+ M0 c5 u3 k) a+ s
接下来,您在您的Spec_Item.txt以下。
& w7 t$ v$ P0 s# Q
" K6 Q# c! ~8 p! T- G+ u2 _3 Y
" T# j0 c2 O* A/ u; g0 x4 Y
代码:
0 R+ l* F/ m& h& [. |8 ]
11 II_CHR_SYS_SCR_UNBIND IDS_ITEM_TXT_101111 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 200000000 = = = = = = = 0 = = 1 1 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwakeSafe01.dds""" 0 """""" IDS_ITEM_TXT_101112 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
2 x4 S: E' _, g2 m
/ o% n5 q3 o9 d6 F7 I$ g
PropItem.txt.txt在电路中仍
, u- F7 l6 f6 l$ O/ b ^4 `
5 c4 U+ o) U& D. A
代码:
8 e: v! T/ x. D- \3 [
IDS_ITEM_TXT_101111 滚动的解脱
6 e' T5 o# D1 A$ j, I9 a: H* B
IDS_ITEM_TXT_101112 与此角色,你可以释放绑定的对象。
5 |, H7 s1 S$ c! j6 o
6 a' `- L/ u8 Y* r- ]: h- a
( t- G8 h$ ?- S2 {% j2 X
所以这是一个很多乐趣。
% {0 }- G- v8 q+ c1 g! n
& d2 \2 U$ X" H
积分:
6 T, B# z/ E& M. p6 }5 `; n
incestus为源
& r7 R7 B7 s' t$ Y- \% P7 R' r
shuya83的资源节
. K9 ?, Q+ U2 a. v3 X( M+ l) G
- f, D! j, d5 J9 I7 v
4 f, j" Z% w% A) V5 E& _! {
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2