飞飞世界论坛
标题:
滚动的解脱
[打印本页]
作者:
admin
时间:
2016-1-10 03:26
标题:
滚动的解脱
你好
, k; x, f) A$ N5 [7 J
. A: q- K# K& P$ S
正如最近发布的,因为只有解脱滚动雾。
3 K$ h- Q) y% D+ |1 ~9 i
( c- M: x+ v$ h6 Y3 j
在这里发表我现在100%确保运作滚动。
, V! |$ ]5 X# c$ D+ T- t: S: ~8 K
( T. ?. V) g# y; d
灵魂束缚你的武器。
9 D+ H9 e+ @% H# x; M/ C" E) f, v0 Y
/ r7 t3 R3 u5 i/ p5 [
& Q ~, c+ m8 K2 X7 ?: Q
: W: I2 T# z1 S% |
让我们开始吧。
) J6 w5 ~, O: W# B, W7 [3 ^
3 f2 S8 }# V5 ~$ O d- p
首先,我们打开您的的世界DPSrvr.h源服务器的文件夹。
: |' j x! n9 s+ b) k$ K) F
# ^" @5 p+ y$ |" u
并寻找
/ b$ k, O! H& ]0 g
$ g! h% ]6 P2 {7 C, Y! K! A# R# Q
代码:
! [/ P+ W7 C) \2 _- W
BOOL DoUseItemTarget_ItemLevelDown( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
2 }0 c! z* D. ^0 X B' G$ C
. L, G. i/ q% d; V
其中,是
! s5 L! o$ ?" |+ x% v6 T, H
" q/ C- q) o8 O8 N9 |% |
代码:
( ?6 m V( {0 }, O
BOOL UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
" I, j1 v v. Z) L! b( I1 x
/ J6 j( g) t8 V8 n6 o7 b3 |
然后,她看起来到DPSrvr.cpp
- D; a- f1 p" Z7 V
/ ]& t3 E5 T" y/ v- K v
代码:
; |( {2 ], _) Q- J. }* z
case II_SYS_SYS_SCR_LEVELDOWN01:
& e h$ L% K4 ^" Y: t
case II_SYS_SYS_SCR_LEVELDOWN02:
$ E' v, D9 I, \0 B
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
- ^' H* ~8 k. v; v% \- `4 Y6 z
break;
& ]% d! R1 r0 @( C
default:
7 S" k( T" m# d7 Y3 ~* |! z! K* W
break;
) d( K |5 \% k, u- B" c( V* C
}
8 y `, k `# E$ {5 p
if( b )
/ Q; F+ [5 H7 k) Z
) R( W/ a. @# ? X3 v( z& o8 z
取代它
F/ A _2 c) B) b
# r! G6 D, o3 F* ~$ R8 t
代码:
" N% _- V: W: g
case II_SYS_SYS_SCR_LEVELDOWN01:
# s0 ^* o) Z7 W* z
case II_SYS_SYS_SCR_LEVELDOWN02:
4 }& ~: A0 h! H( m6 e" q
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
^4 z* Z% M! `4 j4 I. Y8 c! k: Y
break;
, v+ L. m! l7 g, B
case II_CHR_SYS_SCR_UNBIND:
2 b# I$ E K% G6 e( }
b = UnbindScroll(pUser, pMaterial, pTarget);
5 ]; C1 q4 d9 _% u$ k" _; N
break;
! k! D3 d5 ]; E* o! K! \7 Y* }
default:
! B) i/ ^- Z3 V5 c! U+ A U5 r
break;
3 [' n% i" v' a6 b* }& O+ W2 Z
}
5 e f0 J4 ], b& z
if( b )
4 w. I6 d. e, X% u
/ T# L% V* k5 A7 _3 m, a: E" d d
接下来,你找
) w! B" l9 s0 \7 n* n
( q: b$ @; g4 p2 C
代码:
\9 t$ R0 b' E; Q
else
& Q S F$ X. y) C0 K
pUser->AddDefinedText( TID_GAME_ITEM_LEVELDOWN01 );
3 r& m$ k2 o# T( Q% h8 c, y
6 I# F) ~- A! p2 h, Y
return FALSE;
) F- T1 K/ o; @7 b& F
}
$ v& r8 e" l% e5 K& b; b
' @8 }+ ^. J" W) P# q* \/ U. {
其中,是
1 o: v; y! ]0 Y" f1 @# V
6 w: Z3 x4 E. S5 r' P
代码:
5 B( D# O6 x1 Y4 l" _' d
BOOL CDPSrvr::UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget )
. Y) _8 M: g4 J6 j- U, \% L
{
# i9 c: y4 \3 u1 x
if( pTarget->IsFlag(CItemElem::binds) && pMaterial->m_dwItemId == II_CHR_SYS_SCR_UNBIND )
$ q- V1 w' l. b6 H3 P" G/ R
{
! _# W& ~- I J- ?0 _9 N" `
pTarget->ResetFlag(CItemElem::binds);
. Q; k& [! H+ V) e
pUser->UpdateItem( (BYTE)( pTarget->m_dwObjId ), UI_FLAG, MAKELONG( pTarget->m_dwObjIndex, pTarget->m_byFlag ) );
& V& Q4 R& D6 S! V6 ]
1 b" i2 c. V$ P- ^9 C; e$ \& F1 b+ r
// log
+ \0 W1 |- l9 T
LogItemInfo log;
+ \6 L, w$ Q f- Z) w+ z7 v8 D
log.Action = "r";
5 w i+ U) s9 @) o; `$ g* v2 q7 t
log.SendName = pUser->GetName();
& S* P% ~* Y& X0 S2 I
log.RecvName = "::binds";
G9 Q+ r) Q3 s1 A
log.WorldId = pUser->GetWorld()->GetID();
0 o% r; \/ j/ a; G/ b+ [( F
log.Gold = pUser->GetGold();
5 L; r& c Q. A
log.Gold2 = pUser->GetGold();
/ i. S* O* U8 K: n" i) P
OnLogItem( log, pTarget, 1 );
# o) Z0 n- M8 q3 q# R0 q9 V# U, o6 k
return TRUE;
+ ?: _- d L; {8 N. `2 J$ t
}
9 c0 G* k1 m v5 j9 ?; J; r- U
else
( ?/ H( s1 d3 t/ e, C: o* {
pUser->AddText("Item ist bereits entbunden.");
6 L" m* C+ ?) B
; }5 b+ a3 [9 {: t
return FALSE;
; k% f$ C3 H6 }" g) |4 L
}
& z2 _* o& [* @2 |" j
$ E1 u6 G5 L) G, v, q0 O
那么,你必须定义在defineItem.h II_CHR_SYS_SCR_UNBIND。
( [' D7 v8 G- z0 u+ h# z
, Z2 z% t! v: ?6 p4 q9 g
接下来,您在您的Spec_Item.txt以下。
" k- l7 {' g: w4 m. p
: b ^( r) W- t$ P2 v6 b2 |7 |
2 N7 M4 m5 `7 `; G
代码:
3 P: H% x& ^( o& {9 f6 K) ]
11 II_CHR_SYS_SCR_UNBIND IDS_ITEM_TXT_101111 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 200000000 = = = = = = = 0 = = 1 1 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwakeSafe01.dds""" 0 """""" IDS_ITEM_TXT_101112 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
' N9 E# B' X( L0 j. f
" y5 g" u; }" `6 m6 c
PropItem.txt.txt在电路中仍
0 Z3 |+ [! b- k! P: E
7 k& Y! o+ x2 u1 M, ]' \
代码:
; v2 v# _' k3 M; g, f2 F6 F
IDS_ITEM_TXT_101111 滚动的解脱
: |5 n: {9 p- f; Y8 k3 H
IDS_ITEM_TXT_101112 与此角色,你可以释放绑定的对象。
4 N6 {6 r, l1 f3 N3 q+ @3 y
. j8 p: j2 O* ~0 B! J6 g
% u0 n, J$ q1 b. f9 K) `
所以这是一个很多乐趣。
! \# H4 i! z, `% [
" C V a' Y+ c8 E
积分:
8 b3 _$ S* d- j, h3 x
incestus为源
1 b0 a2 e' n: T0 V5 y
shuya83的资源节
$ C1 Z; W! M1 i1 v9 v
1 s0 K. C! O* y2 D$ s
& N" V, \. W F. b4 p% q. O% g* J
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2