飞飞世界论坛
标题:
滚动的解脱
[打印本页]
作者:
admin
时间:
2016-1-10 03:26
标题:
滚动的解脱
你好
1 b* L5 _5 I* k6 V5 u! L
) `; W7 P% U6 M7 P
正如最近发布的,因为只有解脱滚动雾。
: I6 q4 [% M: K3 a/ g4 H3 L3 _
1 `" a; B7 `1 b' L; x
在这里发表我现在100%确保运作滚动。
; V3 h0 }# F5 z; e( a
7 U2 ^4 _8 s i8 n
灵魂束缚你的武器。
+ e* x' P' I/ {
- x' V8 S& ?6 F6 t4 x1 F
' X; p8 `- B9 Z2 T0 q5 H) e
0 Z8 c' W& {0 A5 V) I' ?0 F! `3 j
让我们开始吧。
& G. a8 d; {; Q# c5 T" I. K/ L
0 M+ {& j m5 `5 Y1 y1 v/ b
首先,我们打开您的的世界DPSrvr.h源服务器的文件夹。
+ U: W7 ^" a6 Y' a3 Y' q) M
" \- \! K7 j' N& E; I3 e
并寻找
3 s! t/ U( o9 [, X; _+ ~# t
/ L- L7 Z7 n5 |9 P6 Q
代码:
' x/ ]6 J8 ]0 z; }8 U
BOOL DoUseItemTarget_ItemLevelDown( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
7 o6 c6 ?! X/ V, q( C- j
# U- H+ V) I* ~+ A
其中,是
. @3 f" w% b3 y, G* B5 D/ b
0 j& w5 U; Y0 j8 g8 H, |
代码:
0 U/ ?- C! T; g
BOOL UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
. W4 x0 N' H% S6 C0 u
6 {2 G; z" b, s# V
然后,她看起来到DPSrvr.cpp
1 v3 F$ W" a B( ^- W
8 w p. F% S% u
代码:
0 ?( u2 ~% P1 s [4 p- U
case II_SYS_SYS_SCR_LEVELDOWN01:
9 P7 \4 x/ [2 i. ` I
case II_SYS_SYS_SCR_LEVELDOWN02:
* F! M0 }8 g2 p. T; p
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
* C- I" P0 e( y7 n( }
break;
% v f; U1 p9 w
default:
0 }) z e+ @$ @
break;
+ ~! a& P/ o; X; |7 F; N9 O
}
8 u; {9 \% O4 }. s8 S, q
if( b )
0 G) E5 O: k' G8 R
4 K& b- I( s; z1 t; ~% r% Q. k' k8 p
取代它
$ _* }" `+ T. x
: q$ f- r# F; O' [9 [, \$ \& W0 w
代码:
# I2 j, x3 u0 k; Y9 L: \
case II_SYS_SYS_SCR_LEVELDOWN01:
. X' i' F1 |/ Q3 s
case II_SYS_SYS_SCR_LEVELDOWN02:
( H! R$ L0 i& \* x
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
5 U$ i! ?8 ]7 W" K5 h9 A2 h2 b6 t
break;
# U/ y3 x l e- e4 z" m& k( ^
case II_CHR_SYS_SCR_UNBIND:
k% R6 j$ c3 o2 [9 c
b = UnbindScroll(pUser, pMaterial, pTarget);
+ H& W8 g& f4 L5 N3 ]$ _
break;
Z! G' W& |& f$ z( m" H: B6 b& u
default:
, }1 h1 j+ g) N* b" e, Y3 ~
break;
. D' c% r2 M# z3 z- l$ r4 n7 w) S) P
}
9 k, g9 ?! B* o+ a# g$ u2 Q
if( b )
/ X. x d: A7 K) y# ~
" h$ f6 a- ]" a+ U0 x1 ^
接下来,你找
) Z. N, B* C6 n* \( F
: w7 p) A- [- p0 I- D: ~# [) |
代码:
7 a* T: }7 |/ s
else
! W- Q/ t; X0 `9 \- A
pUser->AddDefinedText( TID_GAME_ITEM_LEVELDOWN01 );
" N9 F( X& e- b6 b- O
( V0 E: Q9 L% M) X( P
return FALSE;
! j# O0 }2 v1 h) e3 J( s# j
}
* K; I. q! j3 k' D0 j
+ P/ B0 }8 p! W s
其中,是
p7 B @8 ~0 O3 Z: C) N5 C: x; ?
9 S k9 c' m$ [6 Y5 t
代码:
* j; B) E. {. J5 H% q- g
BOOL CDPSrvr::UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget )
$ \5 _) w0 P- g5 ^7 z8 l
{
6 X/ h0 |7 |, s- V, ^! f% _
if( pTarget->IsFlag(CItemElem::binds) && pMaterial->m_dwItemId == II_CHR_SYS_SCR_UNBIND )
; L+ g9 e/ L4 _" y! }
{
' m2 m/ S4 A( \% \0 Y
pTarget->ResetFlag(CItemElem::binds);
# o0 j# [! k- U* p. P# \
pUser->UpdateItem( (BYTE)( pTarget->m_dwObjId ), UI_FLAG, MAKELONG( pTarget->m_dwObjIndex, pTarget->m_byFlag ) );
, M0 C6 P# T& d9 @: i/ s. w
' Y9 \6 \4 q6 ~5 L
// log
* t. ]2 ?$ i# g7 j6 N. M/ w$ K
LogItemInfo log;
9 ~ _7 g% m8 ~8 J6 Z( }, ~' }' z/ O7 b
log.Action = "r";
3 b& \3 i. b$ ~ P8 O$ [1 j
log.SendName = pUser->GetName();
+ c$ d, z1 p+ `. g0 t, T
log.RecvName = "::binds";
6 M, f% E2 y/ Z6 A) c. R
log.WorldId = pUser->GetWorld()->GetID();
7 ]4 ^- R" C' {1 F2 P& k: u3 K
log.Gold = pUser->GetGold();
9 T8 d' ^1 }* l# {
log.Gold2 = pUser->GetGold();
' C- ]. }1 `- l& J/ `3 X( E
OnLogItem( log, pTarget, 1 );
0 b8 ]# T, u. v N) Y( ]' g6 n
return TRUE;
% Z+ `7 `5 b: ]5 o
}
6 h8 `' o \ \
else
1 O3 k$ ]) T* e f
pUser->AddText("Item ist bereits entbunden.");
- u2 Y. Y' J8 i7 K4 O* n
/ j1 ]8 U+ S& q- R2 n$ r0 w
return FALSE;
. \% K" [! p% i# G+ \/ l0 `
}
|5 }+ F$ m7 u( J7 I+ x2 [% C
+ p& z' N ]: e" j* O0 H+ q
那么,你必须定义在defineItem.h II_CHR_SYS_SCR_UNBIND。
' S1 q' X3 ?1 k2 P( ^* S) f5 Q9 W
; L0 d W, d1 m
接下来,您在您的Spec_Item.txt以下。
9 S6 i& k9 q! h: k5 g) A
3 \* p+ b6 P M8 p0 h3 O. b' X) T- I7 V G
% b: i% j6 C, L g5 y R5 ~1 M
代码:
3 P- X0 r$ q& h# ^( \
11 II_CHR_SYS_SCR_UNBIND IDS_ITEM_TXT_101111 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 200000000 = = = = = = = 0 = = 1 1 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwakeSafe01.dds""" 0 """""" IDS_ITEM_TXT_101112 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
0 Q g" V- R# J7 A; s
# c% @$ e7 A3 z6 W% {
PropItem.txt.txt在电路中仍
/ R* |4 O6 o( Q5 P \5 z H! s
2 E1 J% r6 M! [& Y; z6 }
代码:
" c, G1 z8 R, h0 F6 I
IDS_ITEM_TXT_101111 滚动的解脱
3 n0 ^1 }4 N& H
IDS_ITEM_TXT_101112 与此角色,你可以释放绑定的对象。
: @9 i/ X; k" v6 b& H, a
. |6 Q7 @) r# l9 E
3 s6 x$ ~) z2 n$ i% I; n8 z; h8 f2 F
所以这是一个很多乐趣。
. `7 i9 g, C7 t K3 X Y2 }/ z8 O0 a
# s9 N# c0 |7 r; _
积分:
, h% a8 W! x4 e2 h
incestus为源
) x: }7 z4 {% o9 }. c, B
shuya83的资源节
# }9 s; |/ R, g/ C: g1 P
& D2 @: a2 e2 t
4 Q4 B1 P( u1 h2 T( s
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2