飞飞世界论坛
标题:
滚动的解脱
[打印本页]
作者:
admin
时间:
2016-1-10 03:26
标题:
滚动的解脱
你好
; m1 u' F* x7 A( ^ t# [
8 u, W, V" M& O D9 u
正如最近发布的,因为只有解脱滚动雾。
" ^& U& S1 O0 d$ ?& j
5 m/ M+ L9 A _8 v" z4 w+ n* O
在这里发表我现在100%确保运作滚动。
6 t: b3 m* G8 D2 H6 T* `' j
" i5 a% v) q/ j0 s5 z# C; ^& A% [
灵魂束缚你的武器。
. t2 H X$ ]2 i
* T% N4 T) V( c0 z
$ b# b( C) R8 F$ L# k
! c0 J7 K6 _; A2 K; A0 Z, T# W, G
让我们开始吧。
2 S! N' Y1 y# u, l' e
7 c8 ^4 \" K( E2 f) b/ z
首先,我们打开您的的世界DPSrvr.h源服务器的文件夹。
4 n& r- J4 H9 R) j8 T
. R1 M5 i- q( i- P1 i& E7 K% a. `
并寻找
* }' x3 P- j, o# b
% _4 f5 @$ M' ?4 ^7 M% h
代码:
- H) ?& t; k! G/ {
BOOL DoUseItemTarget_ItemLevelDown( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
% W+ R! m2 V( z2 d P
2 s+ a4 e# C! S7 \; v/ V
其中,是
$ j2 f2 d- |! Q' q' M! a8 S
( J0 Q7 u+ R5 l* O: T% G
代码:
# O* S! {! ?) I8 b+ p" M" x
BOOL UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
9 @6 e7 j$ Y1 A' F Y
: a* X1 y7 O" g3 e5 }
然后,她看起来到DPSrvr.cpp
# [) p; x" d# H9 j6 y! X% {; P
: o j6 h& I4 h6 V: w- O8 u
代码:
0 `8 w1 j- A6 [3 I8 D# f
case II_SYS_SYS_SCR_LEVELDOWN01:
- R0 v" q" o" O
case II_SYS_SYS_SCR_LEVELDOWN02:
' ], `! k* W( s# H, V: o# f: f2 h+ w
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
! b. k% _4 Y7 w. C) i
break;
# s( f$ h! y( X. A( q% s
default:
* e- W4 O; R( A, H T& x) ~. d
break;
f+ ~# o- v$ p
}
. c8 r& S# t# q3 n
if( b )
) V9 t9 r2 j1 r; m! Q
7 N+ i, @7 T( C. g- `
取代它
! ]! V. r9 c( A; }
& y+ b/ }$ H" S1 A/ a; W$ c( p
代码:
$ h" _6 l7 ]$ u' g6 `
case II_SYS_SYS_SCR_LEVELDOWN01:
4 D# d6 X" o) f" a+ m+ T
case II_SYS_SYS_SCR_LEVELDOWN02:
! R; _( k& v' N. @9 F V$ l
b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
* ^- A9 _% t- T0 x: q) r
break;
: F6 m: r8 `1 f: V
case II_CHR_SYS_SCR_UNBIND:
6 H: X5 V4 z* {8 e$ `1 Y7 A& I
b = UnbindScroll(pUser, pMaterial, pTarget);
! A9 s5 R& s5 ]7 ?/ X+ u- h
break;
, ?* y) l' v: p6 @1 b k$ g6 Q
default:
; c# z: P( p) S; Y6 Y
break;
+ R3 h$ x# ^4 A$ H+ z
}
5 r( F) r2 L3 x/ Z
if( b )
% `8 B, P: M# e* \
) ?+ v7 e+ X8 C$ s
接下来,你找
# d8 h6 V+ a3 ^7 o1 W9 }2 O
9 S' j6 a( i+ b
代码:
9 V) X1 I- O8 C) Q" B, ]+ c
else
0 r# J5 s: y( D; Y& R& E- @
pUser->AddDefinedText( TID_GAME_ITEM_LEVELDOWN01 );
! X# @$ B: q' v% o! O. D7 R' \) m
& _; E3 _1 d) J/ |
return FALSE;
: g$ }# C8 }* B. \
}
" c/ V2 [8 L6 ~5 {: J
- h" d: G% r7 g3 t1 T
其中,是
- T1 Q/ B+ F' I, v9 Z
5 K Q: p* @- d4 ^3 [
代码:
, L; W; g" P/ R1 u& ]' G
BOOL CDPSrvr::UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget )
) a8 Z' U5 i J
{
; g& I" o$ K/ |8 o
if( pTarget->IsFlag(CItemElem::binds) && pMaterial->m_dwItemId == II_CHR_SYS_SCR_UNBIND )
4 ]+ l; P% F' i ^" b
{
" O7 |- P) z( R2 B2 ?" o8 }
pTarget->ResetFlag(CItemElem::binds);
# K D+ ?4 f3 S9 o7 Q! `
pUser->UpdateItem( (BYTE)( pTarget->m_dwObjId ), UI_FLAG, MAKELONG( pTarget->m_dwObjIndex, pTarget->m_byFlag ) );
$ r+ L2 R/ Z* ]2 n. ?6 D9 G# M
5 l% G' \& i; H) v _
// log
4 L. |4 {: U' i( c& o9 T4 {
LogItemInfo log;
& L' X6 O7 q4 C$ M" m' E
log.Action = "r";
- _& E, V6 y2 _$ ]' _
log.SendName = pUser->GetName();
* F/ P) N: t6 g) [8 B
log.RecvName = "::binds";
, ?6 r" n) ~& d: j3 r5 }! p8 i( y
log.WorldId = pUser->GetWorld()->GetID();
9 E2 ?! y9 e' g q; I4 y2 C" y
log.Gold = pUser->GetGold();
V6 E% q$ Q( X Q, c
log.Gold2 = pUser->GetGold();
, y4 o, {. c, [/ t
OnLogItem( log, pTarget, 1 );
1 W5 N7 r- Q: [6 } R
return TRUE;
3 } D" y* S9 b! R7 V2 N+ W- h8 j! b
}
0 p: Y N2 Q& ]5 Q$ N5 I: E% Q
else
1 O% P2 j3 c+ C! q. H" u8 f
pUser->AddText("Item ist bereits entbunden.");
# B& \ B2 E R2 N: J+ t& }5 u2 I9 }
: i' A/ Y7 Y a% x8 V
return FALSE;
0 H C# {* L+ i+ U' G
}
% Z+ Z1 L F7 k. {6 {
; h* V; B+ V( t7 o
那么,你必须定义在defineItem.h II_CHR_SYS_SCR_UNBIND。
8 L, @0 m! }( i, W% d
1 D, k# v p8 Q
接下来,您在您的Spec_Item.txt以下。
, ~+ n) O' W" K
R& J! ?+ P: o, g7 S
7 t" f/ m# f7 C1 m) @' p2 H
代码:
! `% W2 d$ m! U* l' B
11 II_CHR_SYS_SCR_UNBIND IDS_ITEM_TXT_101111 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 200000000 = = = = = = = 0 = = 1 1 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwakeSafe01.dds""" 0 """""" IDS_ITEM_TXT_101112 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
! d8 m8 \1 b/ n* S0 t
4 m( F+ c: s6 F
PropItem.txt.txt在电路中仍
$ w b/ p7 Q8 B8 S, f' M- Y$ E
4 e2 g( O9 M( q
代码:
/ A' W( c. K9 g& D! a: T' n6 R" g
IDS_ITEM_TXT_101111 滚动的解脱
. b. g. C1 Z) y- k Y* I1 m' w0 |
IDS_ITEM_TXT_101112 与此角色,你可以释放绑定的对象。
i3 R2 u+ I1 U8 ~) H; P% S
( a1 n3 {2 Z& q
; v# H# u6 C5 B3 q: \
所以这是一个很多乐趣。
, s+ X1 P8 L! n; Y/ j/ U' J7 x
- J3 H2 t! V! H4 K" G+ v3 _) o
积分:
# q; ] E% L8 b4 e' O- R
incestus为源
6 I8 g# o" E* M9 F& A2 k$ W
shuya83的资源节
; @- }% K( H! n) s
2 I& ^; F7 F) I; l- {' v
* t* I$ s0 t2 T+ a" l
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2