9 V4 i: q" n" w7 I. n pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ `% k1 J( a* a" c; W; ?7 H! m
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );9 P) Z N' \0 e2 W( ?: M2 e4 j' b
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); ?" E- u4 D8 O- xUsing the following macros work as well I believe:使用下列宏工作我相信:9 q8 Y* `7 d9 J
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Code:代码:; C; F* [! f2 |7 w$ _0 e
D3DCOLOR_XYUV " E0 j: f/ Y7 }1 YD3DCOLOR_AYUV: D. J! K x' [5 R4 q3 Z$ H3 c
D3DCOLOR_ARGB4 p% S0 }$ T; R: x- y/ ^
D3DCOLOR_RGBA ( C- R" z5 H2 ID3DCOLOR_XRGB * Y* n6 L5 ? dD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。' C @3 F/ v0 K
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 R% R; j6 i# f, p# z- s1 k% }$ C: X6 i. X* A' j
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 8 B; C, j; g( P0 ~+ {9 o . n/ v- S" Z7 G4 Q; }% U) N3 X4 H$ K * }$ o. U' t" `. Y* o w9 e