5 U) H! I5 G3 c pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); 6 p4 H* }. [* w pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); . Y, n+ p+ ~/ ~; l2 ]}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);* G' d [; p$ o1 U
Using the following macros work as well I believe:使用下列宏工作我相信: , a `! c! } A0 j4 d9 g3 H, s1 S/ X, j
Code:代码: - Z5 B3 G; q9 K1 J' u* U1 sD3DCOLOR_XYUV , |; r3 z% C# a0 K6 [D3DCOLOR_AYUV " h) c8 U; H. V* I dD3DCOLOR_ARGB& f$ m" T* s# Z7 \
D3DCOLOR_RGBA! z3 C# A) k. R; T9 G. x
D3DCOLOR_XRGB7 D, v1 D; G7 [4 T. J- q N* y7 I& q7 y
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。( ^' y& b& L4 g( K8 B
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 |, g* R2 n+ B6 X8 m# g/ R, O0 D# ?
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器9 E0 M- [! ?6 c
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