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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献2 j* l' P6 k/ @+ U
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Code:代码:
# J* }, r/ ~4 r$ [8 Y7 bif( IsPlayer() )
/ I! J0 |1 J9 J4 N/ R4 |{
4 Z  y8 A+ B2 @        int nOption = 0;
0 L) Y6 _- Y) ?3 ~0 o* i        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 F5 M  q0 U% F) z/ \. B. c
        if( IsActiveMover() )
; X, l4 G3 }) P" q2 y" r# g        {
# K, N" Z4 D5 @) N; s* k5 Z2 F, x                CItemElem *pItemElem = GetWeaponItem();
2 x6 D6 l* i& G7 R; A3 b                if( pItemElem )5 j1 C! V% Z) q/ G; i+ N# ~3 T$ A. U/ ^4 V
                        nOption = pItemElem->GetAbilityOption();3 J" i& X+ D6 o. o9 d6 b
        } 8 o3 y, n7 ]  m7 J  P1 c
        else
) S( [2 \9 C. O; [# r3 w- @) Z        {       
6 x) _' x) Q+ y                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
8 `/ r" f; x$ b8 @1 v' P: [                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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        if( nOption == 10 ), c1 H( l8 `- o( H1 y
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- a* c% ^7 _4 k& c# [7 ~7 E* V, Q, S
        else if( nOption == 9 )
( V' C7 ^5 Q7 X, X& z# N                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 ~( y0 @/ ~' B- w. w; ?/ ]% `
        else if( nOption >= 7 ). c1 {9 p, j$ z$ P( J, g
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ ?2 X: T% f. o+ a. z1 E. `; m  U        else if( nOption >= 5 ): O: z+ R% N, _/ e6 l
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, P, t  s# A! K. y  w4 l
        else if( nOption >= 3)
; k! ]8 h  S5 V0 ?& _# b6 G  c                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- R' E* ^2 T" K3 g* D) v        else if( nOption >= 1 )
3 u- s9 v) Y6 P2 y                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- p6 q, h! Y: _2 o6 f5 M3 R
        else
8 d6 @9 p  d' r; O- t; i                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) w3 y9 ^. t& O
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );: M- }1 F; x* D1 T  c
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
( W0 |1 @; n* f}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);. R6 l7 \- A% ]* k' D2 P& e, O- z7 E
Using the following macros work as well I believe:使用下列宏工作我相信:1 i& e, M) W) J0 b$ L$ T6 A) I$ R

7 @$ I) s/ M6 d" Y5 K% JCode:代码:
) H3 J! h$ A1 N9 E$ C0 \D3DCOLOR_XYUV
: w) H; N3 D" L) @0 q. SD3DCOLOR_AYUV
8 o1 S2 U. t( I5 z" f7 bD3DCOLOR_ARGB$ b/ n, y& Y4 S3 E# R) f; Y0 Y
D3DCOLOR_RGBA
: J. o& q5 F. M( I0 _- |5 PD3DCOLOR_XRGB/ q2 r6 b3 `" _( c
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。( ?0 |( n# [5 E% P
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。9 s; \8 |3 X/ L' I4 k
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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