( ?; z; U# w1 T3 v. _ pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );- X Y- s; o$ h. V5 ^. X5 M6 _
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );2 N. K. U# o' p* d
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); ' m8 Y, S6 _( U( h j5 iUsing the following macros work as well I believe:使用下列宏工作我相信:+ V) x/ s, H2 l( U
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D3DCOLOR_XYUV ) s/ o0 r$ V6 j! E, b. `! {1 VD3DCOLOR_AYUV 5 s! @1 {5 \/ o1 pD3DCOLOR_ARGB C% {( ?$ g( x9 `$ Z ]8 ]) RD3DCOLOR_RGBA, a1 ? r! i7 x* P
D3DCOLOR_XRGB# c! ~) k6 Y4 E2 t: L4 `
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# O1 M' k v! d6 W0 E
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 : g h, C; G( t" O& [- n0 u* b2 }* }! f$ ?
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 ( D* I$ v+ U& f/ n7 q% a% g" z6 V9 w& N6 F: k
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