7 e; T$ Z h: w9 m0 k, l pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); ]- t- D6 i; f+ U" n0 y pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); ! g5 n3 ` @9 E( Z! X}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);+ l9 F$ y6 a- ?0 R# R0 ?4 i
Using the following macros work as well I believe:使用下列宏工作我相信: ( \4 M. Q. L H+ K9 ~6 F0 H ! R# N- f2 f- u# H% r! ~Code:代码:, ?; d9 z- W* @8 o' J
D3DCOLOR_XYUV * x7 ?; }" u4 sD3DCOLOR_AYUV7 }$ X% l& @% f; N, w4 q
D3DCOLOR_ARGB/ c9 _1 e. p5 \
D3DCOLOR_RGBA# s" G, b- d0 g. z5 N2 w7 w
D3DCOLOR_XRGB$ j2 i7 g: u U5 K! v, m5 ^- a5 t0 R
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 # B. f) L/ e8 d3 u6 P / w8 y1 f- f! a0 [/ j: @$ p7 [The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 6 x+ l- r/ Z" }% ~) W7 ]6 y+ @: b5 M' B
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 ) M* k8 I% L a$ Q: b* G( n9 n k' p7 |' f6 I