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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献% x' s" t3 d& _: u: h2 v( A

; p( z. r2 W7 g1 D. B0 N5 dCode:代码:# n3 W) E5 C4 T5 ^- Z- O+ M* [
if( IsPlayer() )
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        int nOption = 0;
7 A, p' r. A3 t! e4 h9 \        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 |9 u4 S* q. J' r6 h: x& i        if( IsActiveMover() )
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                CItemElem *pItemElem = GetWeaponItem();
; ?+ p$ W% y, {: y* H                if( pItemElem )
4 g4 v- e6 R9 _7 L7 o                        nOption = pItemElem->GetAbilityOption();
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        else4 v+ D8 [9 _/ h1 X
        {       
$ y5 k' Q* m2 c; }# q# e) d/ \                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.5 ?7 c7 r. m! k- j2 d" I
                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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        if( nOption == 10 )
4 E0 e! V( x2 L& L! i! U                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ v! x1 s3 F1 C$ c6 K
        else if( nOption == 9 )$ D7 t0 n9 ?. v7 p
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. }! ~3 p/ g0 R7 o. P
        else if( nOption >= 7 )
4 r" y* |' c  b$ @/ o5 O! ]% D. c) T4 `                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 U: \* c4 V9 B. g
        else if( nOption >= 5 )( B2 Z+ g& S/ Q+ [
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. b; A. i' j& }- W        else if( nOption >= 3)
! S! C7 [( r: K' m( M                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: d) ]2 {- r" J: m        else if( nOption >= 1 )
* N! {$ d- o# c2 N! C# B* e                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 X$ F: y" m" w/ r9 ]        else
) \4 Q+ X+ j& C/ w3 Y4 l/ K                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
5 f9 B) A4 y( y- A        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
/ ~8 V' _* E, X2 n* H" a1 \6 D}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
. p5 f8 A) y5 o1 y0 g# @! oUsing the following macros work as well I believe:使用下列宏工作我相信:$ |7 K/ q: u1 g' ?& V& U& T6 y# _
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Code:代码:
* Y/ A- N( E$ {" U( ^8 t  `: l/ DD3DCOLOR_XYUV
, v  k& U* W& ^; T- RD3DCOLOR_AYUV
& V8 K6 n! \; AD3DCOLOR_ARGB
9 \" P* w4 E/ X) `D3DCOLOR_RGBA
6 g$ }1 r7 r) |9 L6 ?3 XD3DCOLOR_XRGB% e( Y' T0 T$ r" j5 i. O
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。6 @7 Y) i; {2 V4 h+ }% P

, m% s6 V, l0 j* s' m9 w& X% Q( e! JThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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