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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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, ?  c6 B& M# x+ @  zCode:代码:
' q( D. t+ z7 R. i8 I2 P. vif( IsPlayer() )
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        int nOption = 0;
# k( ?. l' M% H; Q7 H        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ `6 T3 |) L* [) W3 i5 L
        if( IsActiveMover() )+ K/ K+ Z: {$ L( w" E
        {
9 R/ t& c4 T4 b- @                CItemElem *pItemElem = GetWeaponItem();
& P# E0 K& v: L) I                if( pItemElem )
) U* s0 ~- w) x6 d6 d1 B9 l2 w                        nOption = pItemElem->GetAbilityOption();; w" T. W1 h0 U5 ^+ U# m
        }
1 i: e; k( T/ q! _. E2 i8 d        else
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                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.+ u! z- ^+ }& w1 J$ X% V( O
                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;( E! ]4 X$ L' e* A3 O" |8 }
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        if( nOption == 10 )
* ^" w7 V) g' R7 W2 A                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ n6 z9 s+ u+ K0 K: w- a. W/ T
        else if( nOption == 9 ). g9 v! J  ~3 H
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ o7 E" \  u. O! h, B        else if( nOption >= 7 )
  g& R/ \/ ^5 R( P, y                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 ~$ G$ h) j2 |  Y% H' H2 J
        else if( nOption >= 5 )$ p  \0 q( o; x
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 H4 K7 c1 T9 u0 y2 X: a4 [6 f
        else if( nOption >= 3)
8 C+ Q" R3 @& O8 J  ~                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; V7 x3 C6 ~( p2 s
        else if( nOption >= 1 )9 j9 a1 X( h9 y0 s1 J- X
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 R0 K3 W+ E5 H) j2 v: W* n
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );  d8 P+ ]+ {# p
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 c! p5 n# R! B: }: T7 s
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
- B9 f1 r9 W! P1 hUsing the following macros work as well I believe:使用下列宏工作我相信:% y* r1 Z: p* m' o* H/ P

7 B$ I3 A6 U4 x+ G  yCode:代码:# B0 m. F8 N. O+ W( D5 l2 [
D3DCOLOR_XYUV4 S: L+ C( x1 a( W& h
D3DCOLOR_AYUV
: j, d& X0 b! w5 b2 O; gD3DCOLOR_ARGB8 y, A4 R$ M' r4 U
D3DCOLOR_RGBA
% L3 \+ Q0 W! K6 ]" R" P9 y8 gD3DCOLOR_XRGB
/ E9 @( d+ G$ tD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。$ n0 m5 F6 Q9 h0 p7 X5 d, K% c

1 \+ }* `* K! @! QThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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9 \. e; D# W; W' f, ~. Z# Xinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器3 r% z! {: Y/ f) [: D
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