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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献6 q3 C3 S- x8 x, v, |

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if( IsPlayer() )* s- y# a' r- T% B3 Z$ c2 A1 k
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        int nOption = 0;2 X: }% ^$ H7 l  e2 N
        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 `; m, ]! H8 Q3 m        if( IsActiveMover() )
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                CItemElem *pItemElem = GetWeaponItem();
3 u8 u# o8 N" f) D; L                if( pItemElem )4 e! O' j6 \- I8 {" ?2 c9 N
                        nOption = pItemElem->GetAbilityOption();4 K4 B' z+ E* J, M/ M
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        else) q5 B5 y* c! O' n& {
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                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù., {3 }0 m& c% e9 ]( L
                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;- e3 y' v2 P' z, I- {
        }
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; s+ h- X& e3 x' M& a        if( nOption == 10 )7 k" V: w9 O: v) Q& I; {) t: C
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! ~6 _6 S9 m3 }6 ^# m% Z+ ?& _
        else if( nOption == 9 )
9 k1 H. U$ \* p0 P" r0 h$ F$ i( G                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 v5 _- A, u1 e# T
        else if( nOption >= 7 )
6 A, j' s0 ]' |; \0 ?                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 E5 |+ d! r4 X; O4 Z        else if( nOption >= 5 )# n; N1 w+ G) r
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# L' I& H' j0 t        else if( nOption >= 3)% ?, I. u" o. ~  A6 Z* K$ ~
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 B( e: \3 ~. n" Y1 X4 ~7 u5 e        else if( nOption >= 1 )
/ b2 f2 u. M% i7 S( J& w                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 y0 J& s7 L' c1 O: b        else: [4 [" c7 Q6 H4 [$ m& Z5 a& J
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );! ^9 h4 X9 {% V+ P$ b% G1 }$ N6 r
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
$ q/ B& i; a$ o, j1 q}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
( _( x! W! o  y: d/ `Using the following macros work as well I believe:使用下列宏工作我相信:! |" U( J' P( p9 V
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Code:代码:
2 w. ^* C  ?, H7 V8 V% s) Y( r' D) vD3DCOLOR_XYUV  i0 ?/ s" f3 X* _- g& Q) O
D3DCOLOR_AYUV
  O8 N' I+ B$ GD3DCOLOR_ARGB# N" y/ u+ c/ z- U8 R, l' P- ^; B
D3DCOLOR_RGBA# h, F3 p+ m9 x4 U4 g
D3DCOLOR_XRGB! E2 H+ C, D% K% U0 W2 `6 V
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。+ i5 V! O8 i6 C7 [! h1 s- T

, u6 R! X, h' O- RThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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( K% h7 q6 U5 q) L  f  B3 ninb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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