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标题:
改变武器摆动颜色
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作者:
admin
时间:
2016-1-10 03:21
标题:
改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
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if( IsPlayer() )
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{
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int nOption = 0;
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DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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if( IsActiveMover() )
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{
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CItemElem *pItemElem = GetWeaponItem();
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if( pItemElem )
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nOption = pItemElem->GetAbilityOption();
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}
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else
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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}
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if( nOption == 10 )
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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else if( nOption == 9 )
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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else if( nOption >= 7 )
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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else if( nOption >= 5 )
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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else if( nOption >= 3)
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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else if( nOption >= 1 )
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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else
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
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pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
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}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
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Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
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D3DCOLOR_XYUV
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D3DCOLOR_AYUV
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D3DCOLOR_ARGB
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D3DCOLOR_RGBA
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D3DCOLOR_XRGB
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D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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