( \* w" S- h, K% Z, J+ @7 X- k1 [ pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); 8 Z$ D# u- Z9 f7 s% T pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );8 C" T. S+ z5 i
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);0 a! y3 u. | G" F `$ x
Using the following macros work as well I believe:使用下列宏工作我相信: 0 v9 n2 P p8 q7 ` 8 q; H1 y0 _5 x2 a* `Code:代码:" [4 Q8 g2 c" X. ]( Q: ?
D3DCOLOR_XYUV - ]" @ M9 Q: d: m7 Q/ [/ P2 U. mD3DCOLOR_AYUV1 _$ o0 K1 c" i8 F+ J% H5 }8 w
D3DCOLOR_ARGB ) I1 x; S* P h8 I- E. UD3DCOLOR_RGBA : Y {; Q2 v }3 M" gD3DCOLOR_XRGB * B d0 Q2 a$ {% m4 N, GD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 , N2 X, b) N! D v, ~8 R$ F J8 g, \% ?: Q
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。5 K1 t6 q# _5 F+ J; j+ ]" A
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 1 g% S! I9 |9 Z2 L' l s 2 v2 ] B }6 {9 q' ?9 A% B( h" q, K8 ^( z1 N/ L. N" R7 d