$ {) o0 {8 k2 N* g pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); & Z7 i% X1 E& B pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); 7 S T9 C! d8 C. D9 s- c3 u}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);! [! c5 U7 [) m* Q% U: M
Using the following macros work as well I believe:使用下列宏工作我相信:' u c2 R. [0 \! w# p
; ~& ^$ |6 O1 ]2 oCode:代码: # z7 i( t5 [7 ]D3DCOLOR_XYUV % n, e! }' U. M2 ]D3DCOLOR_AYUV _. G! L' ]& s8 i5 ^( t9 o. \D3DCOLOR_ARGB3 Y* J1 @- k0 p
D3DCOLOR_RGBA2 F8 o: j2 c0 r" z/ Y
D3DCOLOR_XRGB r- _4 \# B+ `. w1 f3 h3 ^D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 $ l( f# w, O' T( j! k$ d) _* g8 Z, Q5 f% L; K+ n9 J
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。& d6 @& q' g# Z" Y, x: D3 V) j
1 I$ w0 b6 @0 k+ m& k* z0 Ginb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 $ [& t) V; L4 `- D' A/ O% j% ^: |* z* Q( \
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