飞飞世界论坛

标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献$ ?2 j1 @: t) C3 h  k7 T

$ p3 o- s/ j* |Code:代码:
/ h3 r  b  C) K& c- k) Uif( IsPlayer() ); @7 R+ x' E- B, ]$ J9 D: ?/ X; _1 m
{* u  ]  F) I$ s8 H, q
        int nOption = 0;
" V# g6 X3 e( C; F        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- x# y5 B; T+ X
        if( IsActiveMover() )/ `. o. }) y' p* B8 s& Q3 h
        {; ?! d6 W/ G% I( Z- H. c
                CItemElem *pItemElem = GetWeaponItem();
; C$ p/ M, F+ A2 u3 W+ [0 o                if( pItemElem )
0 K9 @4 s) a/ o# [' |! b7 s/ n                        nOption = pItemElem->GetAbilityOption();$ x: ]- k& w6 p$ A
        } + W( P- r% q9 E
        else9 Y* v3 _0 N. k4 b4 ]: e1 Q
        {       
* o* K+ u2 p2 R- M4 ^1 z: o                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.( R2 i4 A( @5 m  O5 d
                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
5 I4 p' t, b6 q1 z7 `1 a        }" t0 O& Z! c( r

& W8 Q, g; ~, ^. [8 u; ]        if( nOption == 10 )
# y9 a  A$ s9 t                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 B; T9 i8 X$ a) _1 v6 _9 R/ a
        else if( nOption == 9 )6 K4 U" [' O7 U; ~
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) p) m4 {8 D: a% \# {        else if( nOption >= 7 )9 y+ C  v. R. P9 f9 y; l4 V
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 S4 F& S4 _, J: z9 W# i
        else if( nOption >= 5 )
5 C3 c" K( P& c* v3 m% X* o& l/ U                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 E$ D8 N* J% X' n( T* X0 L
        else if( nOption >= 3)7 q1 E7 k2 j! `$ u" y" r
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 l1 u* ]2 S2 ~5 k' c9 ~6 r' Y( T/ p        else if( nOption >= 1 )% X+ D+ g. t. U* E& B
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( [9 }8 Q: f# i( N/ F8 E        else
, [; v' c: v4 k4 q+ J1 r' y/ }                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ X0 d6 q- j/ e9 a4 Z: a

( ~6 h9 s; s0 U' s  P& D( b: s0 A        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
3 z2 k9 x1 }: J% u        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );) E' ^( S' N! i3 [" y2 z
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
- p; n! ^7 M! ~& a/ J7 e; pUsing the following macros work as well I believe:使用下列宏工作我相信:9 B! C* U. ~/ w
0 t4 I1 w' C3 d3 ?# n: J7 P
Code:代码:" m2 f, W7 G# N8 R2 c
D3DCOLOR_XYUV- u. e1 F3 l/ H, k2 {/ G$ d9 c
D3DCOLOR_AYUV" ~1 ^8 O3 t6 Z$ W* X4 O) u
D3DCOLOR_ARGB
/ l& G3 o2 \$ lD3DCOLOR_RGBA
0 Y) z4 s& ]1 o6 t; n2 hD3DCOLOR_XRGB
% s" I# n% ~! s8 O3 YD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。/ i$ p4 w2 L( ^7 e/ E4 x
# Y# I: |5 m+ x0 r
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
' c; s( j# T2 U8 _: ^2 i+ Y9 [& t2 ?& u7 d' _- D9 H
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器: _  `% \6 S7 I1 e! R* |
( G( @, b  ?. V7 a

6 @( p# [/ B3 w/ {0 h




欢迎光临 飞飞世界论坛 (http://ffwold.com/) Powered by Discuz! X3.2