+ `: I& L5 d$ m0 w: F/ Z9 o pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); 1 m$ {5 u9 s, n# \; i pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); # H. r" A) H1 K. Q- c}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); 5 J; {) }8 t. @) d5 [% h9 yUsing the following macros work as well I believe:使用下列宏工作我相信:5 y& c! G6 E5 b3 D
2 |- a3 B* S4 r
Code:代码:2 T+ a; f3 c& `: m9 g' \
D3DCOLOR_XYUV; W3 s' `! H5 v' w$ Y1 A
D3DCOLOR_AYUV % y' `5 l; [; b. ZD3DCOLOR_ARGB* t p+ t w8 ?# `( e- ^
D3DCOLOR_RGBA/ J' u0 P# ?4 ~1 a5 f8 D: f
D3DCOLOR_XRGB H2 _+ K8 F1 D' X+ r5 H
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。1 H0 s* ?0 L4 x
8 K3 h9 O; L j& R6 bThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。0 c6 Y+ Z7 z5 x4 N$ M5 y: d
4 j& I& }9 S: ?
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 + ~1 X3 k$ `$ P6 _6 v/ H+ z* R* v# G* [: I, i1 z9 U, D4 }2 [1 I8 ~2 p
% d! z9 Q5 d7 V2 Y4 S* W