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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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if( IsPlayer() )
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        int nOption = 0;
0 Y. B* G2 O5 V$ y! m. `, B        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# l1 k1 j4 ]. Q# n        if( IsActiveMover() )  u. r4 n( ?8 \. E+ X, }2 T+ y
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                CItemElem *pItemElem = GetWeaponItem();0 U5 y+ o$ ?2 w5 G  `$ V7 l) y0 i
                if( pItemElem )
8 C/ N+ b% N. T3 i% \+ p! L                        nOption = pItemElem->GetAbilityOption();4 v" S! q0 a, `! E0 q% j: w" u( {
        }
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        {        9 i5 H. C8 k# t. P0 T! d
                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
/ @# r% ?% ~: E+ c% b                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;. |0 `0 X# d/ |
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0 n$ e3 E: B- n6 I% K" X. K0 L        if( nOption == 10 )
' F, l! l9 x; q  U/ x$ Y6 t                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& n! S( D, m2 l- n' D- X8 p
        else if( nOption == 9 )0 k. c( m  D: V# j8 u! ?. H
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% Y2 b' M2 J  H* ?        else if( nOption >= 7 )
& u$ I7 `4 \; U% y                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 c* f8 J7 C: h8 |) z1 M. X
        else if( nOption >= 5 )
% G! r, }" O% @/ v                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 @0 b+ o" n% f! J
        else if( nOption >= 3)
9 K6 l; G6 u( Q& L& Q; ~                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. l# e6 N5 o( U" L2 d) ?, g
        else if( nOption >= 1 )
- A$ ]. Y- ^3 E& [% U4 F( }' g3 R                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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8 L* k! M0 U1 d8 _! I- L        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
  d) h5 f; `0 Z2 q, R  F+ P        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
& G! z# O/ }- w; M; T4 n. H}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
+ R6 t5 ^7 T9 p" A9 l$ V/ tUsing the following macros work as well I believe:使用下列宏工作我相信:
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: j4 i" @: e8 Q+ _1 M6 HCode:代码:
9 t, o7 ~: N5 ?+ P7 A6 r. `D3DCOLOR_XYUV
2 A% @6 b6 `# @D3DCOLOR_AYUV8 e; }5 Q' D1 C. _5 O
D3DCOLOR_ARGB
8 N0 {5 \) r5 \D3DCOLOR_RGBA
+ |& u( I' @; G6 M! k5 bD3DCOLOR_XRGB
/ L1 X" d( F" J" lD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。6 s/ V5 |5 D2 \

0 q, y5 e* V% m0 T2 y. W- T/ L1 }The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。+ i( g3 z; k; k3 P3 `

! s! F1 M0 Y( N0 k9 zinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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