+ ~! r( ]9 {1 j pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );2 H7 _; l) }& H1 Z/ i, @8 |
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); ; b/ ]4 h! P3 v+ z}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); % E! V& Q. P( Q! }Using the following macros work as well I believe:使用下列宏工作我相信: ) _* I4 a8 k* [% M+ | L3 e& t) O0 d. t, R
Code:代码: 2 o) N6 i3 a5 Q0 L3 K8 W3 V% _5 X) rD3DCOLOR_XYUV$ j% @/ j0 G5 s+ P! r- W) [$ y" a
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D3DCOLOR_ARGB + O, L! B! u8 g# \0 `( tD3DCOLOR_RGBA! f# I$ q9 ~+ P# Q
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D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。+ e5 A9 K9 ~: q {3 w) ?) x g
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 ( ]4 M% I2 E5 t1 r% g2 K1 \! X0 ^- W: L. }! u, F0 O( P% j
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器% n3 d3 W3 C' V7 s
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