& T$ i" {# R# o. p% {5 a pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); y! ^5 V5 }6 ~9 p% s* s' k
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); 7 v0 I4 e, Q. o+ S}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); , S/ g% E5 u% O' v" s8 lUsing the following macros work as well I believe:使用下列宏工作我相信:- _% ~ z( _; F
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Code:代码: f7 W: `0 C+ c M" x$ v
D3DCOLOR_XYUV* S4 u. y+ R* @* C7 ~* x9 Q
D3DCOLOR_AYUV" P- D4 k; k0 U
D3DCOLOR_ARGB4 i7 B* V2 H( p# v4 ?# a0 O
D3DCOLOR_RGBA7 p' X r) K: I, G7 N8 Q% s
D3DCOLOR_XRGB ! v6 E R! E5 V8 X3 SD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 6 z+ n# C, z' l# ?; M8 ^: _6 j; l* q
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。. E& m) b/ s6 k9 i" \" `7 M7 P
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 . k, {& V. [: J; Y, ^/ F3 i! a ' z; A2 o! m6 z# q! y, @' @2 S0 M- |- ^