飞飞世界论坛

标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
. @- \  ?9 \& L' ?, ?3 B" V) J5 {6 W6 h+ i+ k( i$ ~/ G, G
Code:代码:
6 s- T5 |% F% cif( IsPlayer() )$ `, W! Y7 i$ V( Y/ R; |+ B: w
{6 _6 P  G! |; l0 P- e4 u
        int nOption = 0;1 j8 U; I9 r4 z8 [% d
        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# I4 t/ m7 A8 x/ L; u9 o0 q" _9 K$ y' E9 }
        if( IsActiveMover() )
1 t' A0 T" e8 }) k0 M) H- M        {$ ?0 j0 M6 c9 _' Z! d
                CItemElem *pItemElem = GetWeaponItem();: P/ @9 ?/ @5 n7 [  q3 }  z; ?1 B
                if( pItemElem )
8 D3 G9 `0 u3 A                        nOption = pItemElem->GetAbilityOption();" p8 U. x7 u! ?! Z! c0 }
        }
( F; ?$ b. K4 j# H4 L& V        else3 H1 q  }8 K* [; y4 c) t$ l
        {        6 G0 e% w. p8 Q6 F# W
                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
1 N- E* y7 m' d2 o. [( ~  h$ g                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
( E, G" J7 p) j4 k+ E7 @" N        }" }$ c/ @0 ?9 T( L
2 E- ~: R, x5 n0 U
        if( nOption == 10 )
. A' l2 s8 b" \2 y, ^( p                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 l5 {5 L; X9 i. a3 @7 i5 A
        else if( nOption == 9 )
8 c0 p4 C9 h$ t8 X3 |+ ]                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 \8 ]# s# V( p, _! t  T        else if( nOption >= 7 )
  P, i* x8 e0 K, n/ D! K                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( g+ r2 q) [* t4 f# b% W1 a
        else if( nOption >= 5 )) Y/ m1 B2 {( s
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& R+ a7 W6 c& o3 \
        else if( nOption >= 3)
5 n4 G. e# D, V0 y% Q- q4 }( O                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 h' B6 f4 R& J+ K
        else if( nOption >= 1 )
/ T3 g- O- k) a) \, a/ e                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) I3 u( j# t' i# ~8 ^# V. u1 ]        else1 _+ H5 f5 X, n7 b$ P, x# _4 q
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 W+ n/ o. h. m

5 U) H! I5 G3 c        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
6 p4 H* }. [* w        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
. Y, n+ p+ ~/ ~; l2 ]}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);* G' d  [; p$ o1 U
Using the following macros work as well I believe:使用下列宏工作我相信:
, a  `! c! }  A0 j4 d9 g3 H, s1 S/ X, j
Code:代码:
- Z5 B3 G; q9 K1 J' u* U1 sD3DCOLOR_XYUV
, |; r3 z% C# a0 K6 [D3DCOLOR_AYUV
" h) c8 U; H. V* I  dD3DCOLOR_ARGB& f$ m" T* s# Z7 \
D3DCOLOR_RGBA! z3 C# A) k. R; T9 G. x
D3DCOLOR_XRGB7 D, v1 D; G7 [4 T. J- q  N* y7 I& q7 y
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。( ^' y& b& L4 g( K8 B
0 E. s! r0 Y2 i9 b' S; O8 I
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
  |, g* R2 n+ B6 X8 m# g/ R, O0 D# ?
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器9 E0 M- [! ?6 c
- I3 a7 r  k' h

& [+ {: W$ ~# {! {1 Y




欢迎光临 飞飞世界论坛 (http://ffwold.com/) Powered by Discuz! X3.2