7 S1 g1 ~$ f0 {* E pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );7 x/ I0 b1 c5 i% |! p/ H: F3 m! ^4 O
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );8 N+ [7 N4 P, ^: Z5 S) j
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); " m. d9 e5 a# ^0 K; |Using the following macros work as well I believe:使用下列宏工作我相信:" Y! t- Z- Y0 p$ X
3 }2 [# F; X' rCode:代码: 8 }1 M3 V( ?* G0 aD3DCOLOR_XYUV0 W* \. [9 r; h& o9 K
D3DCOLOR_AYUV 4 f4 h. z, F- P3 }D3DCOLOR_ARGB & ~+ y; B) O: UD3DCOLOR_RGBA( ]0 A! B# D$ U# T; ~! A0 ]
D3DCOLOR_XRGB* R# j' u: m" ]3 a5 D% s
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。; n6 ~3 G5 e% p9 M+ ~' G$ @9 f1 ]* m
( Y! u5 Q" l& f: d% UThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 ; I, _" V7 t4 |- L 4 R) N8 i1 P* A9 s$ Z! C1 w! L. H' g0 Cinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器( a$ @% n/ v/ E: p6 Y7 ~7 S
( a' m5 z1 r$ a, v. j
' Q% [5 } E% |1 n