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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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3 q1 i8 `. R. oCode:代码:
/ ^2 K6 W, z5 w3 c$ ]* G$ rif( IsPlayer() )
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        int nOption = 0;& Q8 K* O  R3 d6 w" z
        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: c( C; Q! b+ }
        if( IsActiveMover() )
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                CItemElem *pItemElem = GetWeaponItem();+ t& q9 U7 L1 X: O% g; c
                if( pItemElem )
( c9 J  K6 T3 `  l; w, d                        nOption = pItemElem->GetAbilityOption();
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        else3 b, N3 k$ l% c3 e" R7 D
        {        ! F: U* {8 d. |2 C7 ]  T
                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.8 k  x  l6 B7 V) r3 j, d
                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
7 U3 j5 B7 q7 t* j        }
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2 G: x' k" D% U! H8 l% y: x        if( nOption == 10 )4 A8 i  Q: d* n! p
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );  n, ^/ d  W' M( i
        else if( nOption == 9 )
) r0 w, Z. j# s' ?; U6 S                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 L0 W# n; @: T) C1 e% \9 W6 K7 I" B        else if( nOption >= 7 )( S; j# Q* r& {( v( Y
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
, c, Z7 Q5 }7 z! Q0 V. Y% t        else if( nOption >= 5 )* l3 p) Q$ w$ m
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' ?" x! J4 ~- W; ]8 R        else if( nOption >= 1 )/ }9 [1 Q+ z1 X4 V" k% q
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ p' h! ?2 @' ~5 e( t4 f0 j- H        else
- r; g: o5 @2 A! N  A  m1 C; e  Z5 A2 K                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );6 v/ E8 G; m, B! U( M1 \5 k/ a
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );7 s. m  w  H* e9 W1 }+ u. S4 ]
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);5 C( t+ v, B3 o! y3 P* d* T2 h4 q! m
Using the following macros work as well I believe:使用下列宏工作我相信:0 }- S, x, H' x1 H

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D3DCOLOR_XYUV' k. h) j; T4 ?: f* C: s) a1 ]
D3DCOLOR_AYUV( `. \6 J6 y  h
D3DCOLOR_ARGB6 v7 o7 J! i. T8 ?7 p3 J# s
D3DCOLOR_RGBA$ U0 ?* o4 v' B
D3DCOLOR_XRGB. e* @  k( L$ Y+ u9 ]
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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- t- S3 y' ]4 nThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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1 i9 M4 a1 y' s9 X4 ]% |inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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