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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献9 r" K' H7 N: p/ X7 z( j
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Code:代码:
9 W' a# H% m9 }' a! D/ {if( IsPlayer() )6 u* U  x) Q8 N6 I. a' Z( I
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        int nOption = 0;
/ f* A) U, i' r8 F        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- a2 U$ Q: Q& E. e
        if( IsActiveMover() )% X7 \( r8 B5 K8 h: {
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                CItemElem *pItemElem = GetWeaponItem();/ W, Y( ^' T4 N" j, w3 P
                if( pItemElem )
6 ]' X$ T( x, \# Y                        nOption = pItemElem->GetAbilityOption();
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        else% I9 e" @) K' k& S; Y4 F+ m- J
        {       
% P* p5 x, ?" s& o2 N8 ?                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
& L) `+ e2 ?2 w* W7 [- @                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;- M( o2 x  L/ V8 T3 t# a
        }4 o. C, y" S' L. p  {

0 h  J2 R# l* i0 E9 k" V        if( nOption == 10 )
; P5 a( V0 U1 Y                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ q7 F, q3 _5 D" ^8 I1 n        else if( nOption == 9 )
, h. M1 q* j7 h; j; f% d$ L( K1 }5 P                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 _- e$ |) a+ U! g) b" C! S        else if( nOption >= 7 )  i* p" O$ a, c9 b0 K
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 l& e0 v: ]' @7 b7 Z$ G2 V        else if( nOption >= 5 )7 q3 y9 a6 J0 L2 g
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) N3 `0 w7 E/ s7 I2 R6 l8 r
        else if( nOption >= 1 )
) a! |6 ^- l$ N% d/ N5 s8 B                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 N( e/ W3 A( o        else
3 E" G  \( m/ t3 Y/ |                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 ]' E8 v: ?) L: L  [! t
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );  t6 @- }- K, Z# g4 U
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);1 f% c/ E3 Y8 Y. P1 B
Using the following macros work as well I believe:使用下列宏工作我相信:4 Y! e; N( K# l4 q8 M, ~
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Code:代码:' i: j- t* O- F! ?: ~, w5 E- m9 ]  K+ @
D3DCOLOR_XYUV& H2 P8 M7 t* ?# H
D3DCOLOR_AYUV; t9 W6 r; P% b6 H* c: R
D3DCOLOR_ARGB
8 }& K+ R9 P& X/ D2 @- xD3DCOLOR_RGBA9 O2 ^7 |( }( q$ b3 Z
D3DCOLOR_XRGB
' d+ f1 r; }: S& T0 P2 MD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。' j2 c/ A3 {6 p, d8 e
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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