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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
: S. e4 T# [, ~if( IsPlayer() )* x: m2 _) W0 P
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        int nOption = 0;
$ N! w4 Z( w, M* j        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 v/ K5 x/ s. O) v! ^/ W/ i
        if( IsActiveMover() )5 m9 P" \" D$ t% h
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                CItemElem *pItemElem = GetWeaponItem();
! s- s* k! ]% F                if( pItemElem )
" z8 ?5 G/ U, H                        nOption = pItemElem->GetAbilityOption();
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  d2 o7 q* H. |/ {6 O        else
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- Q& L0 [4 B" B6 L- l  F                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
: Y1 M8 _- [3 d& x- x                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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        if( nOption == 10 )! G8 @- Q2 T2 O
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; X- B3 t; o/ y3 @8 F( Q( l. L        else if( nOption == 9 )7 l. z1 s4 i2 s0 z9 Z3 k
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 z/ R4 D+ [0 e  Z9 t8 B5 P& ?' G4 E        else if( nOption >= 7 )( [9 o. M+ ^; C, Y* ?" C
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 v/ ?7 v/ Y; `/ V/ f9 I- I4 y
        else if( nOption >= 5 )5 G" k& K" B) [% j2 Z9 q: ], A
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% L, J5 z) u% c0 g$ S        else if( nOption >= 3)/ k4 Y6 ?9 i8 R7 v
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ t; v+ J: h4 g$ C' m' J
        else if( nOption >= 1 )
# o7 Z/ N3 \5 w6 w$ ^& P                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! i- k; h5 `$ [6 R0 W* M& `$ Z
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                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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7 D( k( t7 t9 i: }0 `        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
$ C* z; O( `: P. ~+ q. _8 ?        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );, o2 F- O$ O" Z
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);! r  t- U  }" _, w) h8 s
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:2 i8 z7 _9 D/ x: J' q5 g
D3DCOLOR_XYUV
# u2 o" h9 O: o3 K7 BD3DCOLOR_AYUV
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0 k) I! P$ q* nD3DCOLOR_RGBA8 r- I8 `9 S) Y% m
D3DCOLOR_XRGB
; W" ?2 k, c* c( UD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。4 \( t% Q8 e4 V' Z- M& @: s/ v, B
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。/ k: A0 t( I9 N( y5 P9 O. P
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器% h# Z0 v9 i2 W$ k
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