, \* R6 u) w8 d pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );& S$ u) e3 L- F& Z
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );2 s+ y) q: i/ }. j' q' D$ P) d
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);1 ~/ N- G( E2 r: b: h: h
Using the following macros work as well I believe:使用下列宏工作我相信:2 A! E* l: A; O: x
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Code:代码:1 f( \/ o5 [+ A) N3 j
D3DCOLOR_XYUV . r. R& h5 m) B$ z8 K; ?D3DCOLOR_AYUV h2 x$ n7 q! _" v; jD3DCOLOR_ARGB $ H* h1 ^0 r! X# `9 L! _' _D3DCOLOR_RGBA" v$ m' d3 w2 g% J4 F9 f: O, `7 j
D3DCOLOR_XRGB8 y- |5 s' p* f
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 , ~- P, d, o4 d3 I2 w' I" W& N1 G7 l3 E" [. E
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 4 ]" |1 H* v& Y3 L" m1 Y* W. ?2 f! P5 N% J
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 9 w: A5 B+ w) a" I* l. T9 C8 f: }
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