飞飞世界论坛

标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
- U" W: i6 [4 W' Q2 j' K* Q5 `  i. w% S4 R: m& S: q  V: H
Code:代码:
; M: }3 x* i/ j/ s' a7 uif( IsPlayer() )
# m5 u+ b. ^1 f# X. Z{
, ^- }1 X5 M( r& z) P4 w        int nOption = 0;
! Y% c2 m) W; E        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- m' R0 [! m4 }% e        if( IsActiveMover() )+ w% l( w+ v# ~% o( S2 D3 J
        {) a' G1 p7 y: n6 s" I8 Z1 T) v6 X% @
                CItemElem *pItemElem = GetWeaponItem();9 W) H* f5 y& j3 p8 a+ f
                if( pItemElem )
5 e# a/ m, l1 @3 }2 t* |2 s' v                        nOption = pItemElem->GetAbilityOption();) b9 f  e  w2 {5 n' X: |& X  S. a
        }
; O3 |$ e& r$ n        else
9 c  T' ?2 Z5 _" k        {        9 Q0 V1 N; X6 i) E7 e: n  ]: l
                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
  ?0 U/ L4 U) a, H                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;" G" p0 `* F$ t2 I/ v0 m
        }% G" S) l) W* S# a' l6 C, n( o
; U+ f" c& X0 w
        if( nOption == 10 )
( R7 u1 V2 u8 t) e( I( Q! A                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
0 w& O$ E% m% b9 w9 e+ \7 `# \        else if( nOption == 9 )' m; Y" Z9 |9 [
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 x# u3 H7 E1 i; I) j        else if( nOption >= 7 )" k" A3 w. k5 S& M" r- I& I( v
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* L4 B+ }0 ^' S. z6 z
        else if( nOption >= 5 )5 N0 ]2 l) u: I$ i2 j* y' p
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% c. R" A. H* _. f( C        else if( nOption >= 3)
# \2 ^( @0 ]1 Q/ f0 x  |, ?                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' v/ k& \( H& I! X2 o* N$ H9 o5 i        else if( nOption >= 1 )/ B+ l  G7 h  S# j
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 K/ v) O4 z" B9 V        else
. D" [  ^4 W" {( N8 Z# r                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( K% r- L5 j& V! r- Y" @7 H4 H3 V6 X' P! A" i( k; i
        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );0 k8 E4 @3 ?4 f2 x7 [5 _
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
  z& ?- H4 d! n! v% B}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
* V# g4 b- \' ~Using the following macros work as well I believe:使用下列宏工作我相信:
' I; ]2 h. \. h( c- ]  M  g' ], s: `5 C2 D8 K; e) Q6 ]
Code:代码:
! s5 E: Y# e7 eD3DCOLOR_XYUV
& r9 n6 Q0 h+ i# T% _3 dD3DCOLOR_AYUV+ O0 g# j6 W, L0 ]  g& T
D3DCOLOR_ARGB7 R  {9 w7 t: V
D3DCOLOR_RGBA
8 o  K* m1 l/ d1 U/ }& x  WD3DCOLOR_XRGB
" F2 ]" P9 R: B, b$ KD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。$ {) I/ Z! l6 D( n8 R
1 `+ t* s4 W$ j' x' e
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
" u) \" X/ \& q" H6 Y( w; g$ r5 s( f" T% a9 ?
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
; T- {/ e2 T, G+ H1 e+ i. c3 ]; y' k% t) P; X

8 R: c* B  }' V5 u: ~9 x




欢迎光临 飞飞世界论坛 (http://ffwold.com/) Powered by Discuz! X3.2