' m" b$ o$ C( q j pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); ; G# @) y+ W; o' D/ P pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ h% g* `4 T% I* I$ u2 a& J H5 e- x3 P
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); / M# z) V. P& ?: jUsing the following macros work as well I believe:使用下列宏工作我相信:2 P7 X) T5 m3 U W" V
# U* ^6 e) r6 rCode:代码: 2 L k/ ^* n9 OD3DCOLOR_XYUV( f8 ?2 J- A V( Z5 u
D3DCOLOR_AYUV 9 g4 H* x8 ]) VD3DCOLOR_ARGB% Y& M7 Q& Q; s6 e) U
D3DCOLOR_RGBA! P/ ~* `1 x& Q: I! ]
D3DCOLOR_XRGB5 i* ` b5 }/ \$ X
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。! D0 X d9 v5 W
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。2 A# k: D2 f6 ~" \2 v% f3 s- Y
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器, \( ]4 G1 C/ S/ S5 I/ y
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