5 l) ^0 u w' n! A7 G3 W% \ pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );- y$ w }) \3 w. t. \
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ l0 A1 C! _+ Y4 M
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);1 x0 |- P7 U/ X
Using the following macros work as well I believe:使用下列宏工作我相信: 3 O2 F* j) K, ^. u " C; |4 U& {, kCode:代码:7 y+ r' d+ c) `! r9 x' \4 z0 e& b
D3DCOLOR_XYUV . w! b7 Z1 e/ K* l! V% BD3DCOLOR_AYUV& H* l5 z( A% q. S! ~9 c" J
D3DCOLOR_ARGB1 q: j9 _" B4 ?+ B0 b1 @
D3DCOLOR_RGBA 6 V& R, Q2 ^5 m z' q! V, f8 wD3DCOLOR_XRGB ( j( L" @* L0 V! k$ ^D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 $ f y7 O9 O" R; ~4 I1 }# [ $ ^) k7 g, U7 J% GThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 4 _4 ~/ ~# x' A# I* O7 J- P 7 E' z7 V8 p) @inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器; X1 d7 v% h9 A/ C0 o" q