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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献$ B/ n+ m" @2 h* o9 \

1 \9 a' u* ?( B( I) OCode:代码:5 c( _0 e; B) y
if( IsPlayer() )" z0 [5 R: y! D3 j( E
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        int nOption = 0;4 ^" Y2 O3 f7 Z9 A2 z7 B( M
        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* {( }$ F( p1 [
        if( IsActiveMover() )
- G3 G: F5 J2 @' g        {
: J! T) f5 f4 a                CItemElem *pItemElem = GetWeaponItem();2 K8 f% }# o6 s
                if( pItemElem )
/ Q$ N+ p# F" B: P" t: J                        nOption = pItemElem->GetAbilityOption();
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        {       
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  u: _) A! J. X- w                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;0 O) |$ v1 s' v" S( A
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* D9 o& ]2 ~; j! H  p        if( nOption == 10 )
7 n+ r5 ^; Y  l) e6 l1 K5 |! t8 u$ B                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 F& `5 A, j+ W$ Q
        else if( nOption == 9 ). {3 U4 p9 B0 H( E1 [
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& r4 T. T+ E5 w6 c9 g' p        else if( nOption >= 7 )9 E2 S9 h4 }# K9 m& n0 A, F
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; k/ n; L9 S6 c' {& A4 Q        else if( nOption >= 5 )9 r" O, e$ q8 F
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& @. ^0 M, L; s7 m" ?8 b* \- W        else if( nOption >= 3)* v( C2 o, ?, n  T: B3 B0 Q( C' M
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* c( ]2 `8 _1 w        else if( nOption >= 1 )
1 o6 s3 f* w* D  T                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 K* |6 y  x) s
        else
# f8 V4 A( Y% k9 }                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 ]8 n0 r6 ^7 F) S- R% k9 w

! m5 z1 e7 R* @        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );8 \2 c$ v' Q/ t# i: A
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );4 J# I% ^: ?& C$ D; ]( y
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);. q! z3 @* y0 }; {, R
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:1 K* ~1 X& N4 b" @8 @
D3DCOLOR_XYUV
* r) @1 W: c- f& u% ]D3DCOLOR_AYUV
/ O8 x% d+ J, W* bD3DCOLOR_ARGB
" i4 s% x8 W8 ]4 T* K& I( z( JD3DCOLOR_RGBA
9 M' h/ C1 E( CD3DCOLOR_XRGB. v# A5 }' R# f' i
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。& Z( ?! }: c% C1 R; Z! e
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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