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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
6 K3 ?" o5 _7 Y, nif( IsPlayer() )/ U  y& s3 ]. J9 V; k: _) v
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        int nOption = 0;
) R. ~/ i% v! j9 @% v3 M: [+ C        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* D, b+ u1 p  |" [+ U% n        if( IsActiveMover() )
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                CItemElem *pItemElem = GetWeaponItem();
7 K( V$ V6 p3 w$ S' ^' A) G& K4 ?                if( pItemElem )
, e6 {) m2 Y9 c# X6 n                        nOption = pItemElem->GetAbilityOption();( \! l, [' M  u* v9 Y3 ^, j5 M
        }
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                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
3 ]  _, [& C, H/ T- ]                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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" }' }% w; Q/ w        if( nOption == 10 )
$ `& w0 b# `0 U0 o                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! i' k4 I8 I. p/ y7 F4 k        else if( nOption == 9 )3 v3 G  \/ F' F# H) y
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: `( \+ _, G" x        else if( nOption >= 7 )2 V1 v, ^& r8 w/ n  J
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( q% @! i1 l% }        else if( nOption >= 5 )% q, S( Y( ~0 Z" F8 C4 r- \! E
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. t7 U! V( P7 q( ~# [& j        else if( nOption >= 3)
& D1 _: N9 M' l4 {                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 d- Y) H: _* W
        else
2 Z9 J" C# R) f$ p" v! s/ q8 o                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );& S3 m% K- Q+ E' O
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );) I5 n6 k/ S* s; e& l9 N
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
/ {# E1 E( d/ Q2 y1 T% HUsing the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
  B8 e' ^/ a- w9 H# r/ V' zD3DCOLOR_XYUV
1 G) J2 B; ?- d% M( G1 pD3DCOLOR_AYUV
! G2 ~" l+ J4 ~6 g: ED3DCOLOR_ARGB' z: r) z' A' o, a) }/ \
D3DCOLOR_RGBA' p5 V' P* A6 _1 ?( L  x, I7 p+ K
D3DCOLOR_XRGB/ ]! d4 S4 L5 Z( l" P0 Y
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。( x% v# F/ F( a. k, L

2 A; r0 ?+ S# B* t5 N7 q( oThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。$ b( j& ?# e$ M. |

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