6 G" f4 Y. g& Y6 A pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );; W* E- x1 y4 C$ }/ u" i
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );7 y9 d/ }, o9 ]5 j& F
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX); 8 H5 V, Q" [! p6 UUsing the following macros work as well I believe:使用下列宏工作我相信: ' f& D) S9 s. W8 I, H" n + L5 j% t% q# D' O4 sCode:代码: ( w8 M: P2 J- K3 s" K3 [D3DCOLOR_XYUV- d' A( T, H) `, h( M6 ` J
D3DCOLOR_AYUV) _6 _$ n( f! d% y: }: g6 ], Z
D3DCOLOR_ARGB Y, }, O/ W" G/ c4 P" h2 [: S6 |D3DCOLOR_RGBA , U# N7 @; M8 f* G7 ~ k% E' @D3DCOLOR_XRGB % R8 s" `" ]! tD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。 ! n5 Q$ h0 |7 r! w$ y8 G8 q- W, C& \8 l9 O4 ~7 x- M# T* M* H
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 % n& _+ y; G7 s / l. y2 V: E; N& U7 Ginb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 ) v4 c: e: y" h+ v7 A, h5 M" X7 Z3 Q5 V! y }3 Z
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