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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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if( IsPlayer() )
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2 [  L# v/ ]# O( V- B        int nOption = 0;
- g; x; z! R* c6 \; N* L        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. v7 E0 |' e6 ~& r, W2 {        if( IsActiveMover() )3 v# X0 a! F5 h4 `% I. V
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                CItemElem *pItemElem = GetWeaponItem();/ p- P, F- ?: q5 m
                if( pItemElem )
* k( c; {4 O; @                        nOption = pItemElem->GetAbilityOption();
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        {       
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                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;% ]; V6 J- W* d5 K0 Z& g
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# q3 o' f5 Y- W4 ^2 z        if( nOption == 10 )
7 B" h& O" a; a, H                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( k  |! i- e# @% b4 `        else if( nOption == 9 )
2 c, [1 t9 |$ k5 P8 u# r                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: \6 F/ w3 W0 k# p$ K# w
        else if( nOption >= 7 )( ]8 t1 K) W0 C0 L* @. S
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% {2 O0 W( W- n        else if( nOption >= 5 )
- f- W" ?7 X4 ^/ f6 h                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* J% x% w' @8 o; a9 j
        else if( nOption >= 3)
8 _( u! H: k& L                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( G1 W8 R. T7 s8 B. R; J" Y        else if( nOption >= 1 )
: ]% ?# e; E- X% ]1 I: G4 ?                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* `1 \* W5 ~+ n" g, s        else
; G- y5 {- |4 z/ {; f                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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8 ^/ k* s, ?3 L+ F( o/ }# e1 e        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );0 O( R+ N9 v3 L
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
7 N; i% Q% f( E0 j}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);& T2 @" T  y) G1 }/ @! t4 v
Using the following macros work as well I believe:使用下列宏工作我相信:
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D3DCOLOR_XYUV) u# L  d( h$ l* |% L( Y1 v" A
D3DCOLOR_AYUV
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D3DCOLOR_RGBA. b& s7 z& X* a+ a- M
D3DCOLOR_XRGB6 d, Z, x5 \3 o  S: I
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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- S% k; \- M- J+ v2 JThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。; R! }$ K9 U, N2 P

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