$ q+ {) c1 n- k% [* N. M, O" ] pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );9 E5 J0 D+ ^" i; @; s, C
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );3 u" P' [: l$ t9 p
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);# M# x! W( C3 u
Using the following macros work as well I believe:使用下列宏工作我相信:6 h, r& K; T4 |. A" {9 H. \6 j- j
$ o/ B" J1 e; aCode:代码: 2 A8 w# }/ \% R, r0 e: vD3DCOLOR_XYUV( s o9 O2 @4 r- k% y- Z! p0 f
D3DCOLOR_AYUV 6 m* J& g3 K4 P" G# ZD3DCOLOR_ARGB" [; A0 k" f) p+ E) d
D3DCOLOR_RGBA ' _( Z% M, Q8 W5 T8 S1 W4 k- xD3DCOLOR_XRGB & Q% @, B# K' |D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。7 j. T1 u: P: y6 n! ^; L1 [3 E. ?4 n
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。 ' h' b% I' h& l- W ( Q/ v" s. O; Y4 |inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 # }6 _4 p6 V- d& n 8 N! T2 ]7 M& W7 q * E6 {# O( z+ X) N" f