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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:7 F3 x8 @9 H; L& Y$ l
if( IsPlayer() )  M3 F6 ?! m2 E' K8 n
{
7 l$ r* ~2 [8 _4 ~        int nOption = 0;
+ M* Y4 S" I; j8 U3 W        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% z$ I; w  K# E+ ^( I# h4 d        if( IsActiveMover() )
! e, _% V3 ^  M9 O( C        {
+ s: X( j5 a: I# M                CItemElem *pItemElem = GetWeaponItem();. C3 Q- c: o  M/ M
                if( pItemElem )
' Y( h1 p9 s- N  {8 t% j( c- v. Q                        nOption = pItemElem->GetAbilityOption();2 J) V( v: U; c' W& I
        }
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        {        8 k1 J; {3 P: M7 l
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                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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        if( nOption == 10 )5 @. A0 j0 s# }: }  q& }) n* Q3 T
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 p! [* y& W. t7 v1 `; C% |/ `
        else if( nOption == 9 )( O' z0 A- x6 O  o5 z
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 P: M) d% P( U0 E3 `
        else if( nOption >= 7 )$ s; s  c' U" d* i, I
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ R# q9 {0 c; r1 q        else if( nOption >= 5 )( Z7 ~+ _9 \$ E% h3 j- O
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. R3 Q* w5 w" y7 Z( f. B- j% |
        else if( nOption >= 3)
; i7 i6 o4 Y. _0 p7 [* G                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ C; F" `' e& k; u) Z
        else if( nOption >= 1 )% P8 b2 V: I* x4 y; `) o
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 ~7 \! O  k; h# S
        else
$ d2 A- [, e1 Y( u                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* d  L9 Y5 ]5 i4 g! z
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );: X8 r8 w' Z4 {% C  ^/ u( O* E- l
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );4 X9 {5 ]6 r4 z* O9 U/ O
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);; V6 `9 g% s0 c: [
Using the following macros work as well I believe:使用下列宏工作我相信:
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. P$ w$ l6 x6 mCode:代码:
* t8 |6 K2 S" S! UD3DCOLOR_XYUV+ Z1 u4 S7 M' T+ C
D3DCOLOR_AYUV( t- Q6 m* ~4 H9 n
D3DCOLOR_ARGB- ?+ ^9 B& C$ R0 {
D3DCOLOR_RGBA6 }$ I3 \6 B- q
D3DCOLOR_XRGB
& H4 u& x# ~, m8 H% \! rD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。* t7 ]$ |9 Z& S9 E) E0 r
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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