飞飞世界论坛

标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献" Q: i( c% @2 s2 o) k( P

5 \$ h8 R& \4 A- L# f, vCode:代码:9 G2 x; j$ G  J8 w9 a8 }2 L
if( IsPlayer() )
7 O0 e, L, X* ?4 t. t# `, j2 f{
" r3 m0 S$ A0 C' y5 w        int nOption = 0;
1 [5 ]0 E( g* A) |+ T* Z. T        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, E9 G/ C7 v; i7 k( T5 O7 M+ T
        if( IsActiveMover() )7 D& ^2 `" N5 j, L& T
        {
) t) K, g* A! h3 }& h                CItemElem *pItemElem = GetWeaponItem();$ f* R/ F% V# M2 i  H
                if( pItemElem )1 O8 ], T7 z2 L( L7 f) |
                        nOption = pItemElem->GetAbilityOption();1 w: D  r4 J4 p7 C; i" Z( {
        }
) m* w3 y. @+ E        else, \/ j$ t% B& w; @
        {       
9 U/ {' G, w/ \1 L1 y: Q                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
+ W9 p9 M! G! S                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
9 |& l. g8 z: V; C        }
. M2 x( O6 [3 a( k: e* [
8 g. n. O) a! Y2 u        if( nOption == 10 )6 s, A4 b  B$ z8 V: r) ^# B
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) B- T+ X5 ]7 M" ~% T( O% j) q        else if( nOption == 9 )
2 U+ b+ p1 q. f, M3 W                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ Y' n% u! w/ n. ?$ q9 e        else if( nOption >= 7 )
* f8 n9 g7 [7 z" G$ I$ n" `                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 S7 e# S2 n4 D; e
        else if( nOption >= 5 ): `5 ~. |/ e9 f4 a$ e; [6 k& d
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" u! N# ~' f* g& }
        else if( nOption >= 3), g3 _% I9 |. R
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );  Q: O5 x1 q9 E0 ^* j' K( ^: B
        else if( nOption >= 1 )  @* O) a  S6 D
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; n7 ~; n4 V) G' w& g6 U! P; |        else4 c0 n4 U9 E0 n3 z7 K9 t7 F- Q1 V0 u0 y
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' d7 @0 j7 [  y6 @) ]
8 t& _( R% N! D+ R        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# }3 A8 N# i; u- N, ]9 B; I: P        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 q% A9 u- N, p# r
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);# D, d- z- t) u4 Z
Using the following macros work as well I believe:使用下列宏工作我相信:
) R& @  d# h/ N0 _% E
; o: h- c3 c0 r  s% \2 L& }Code:代码:$ I: ?: Y4 J* @, u  ~$ K$ q9 ~
D3DCOLOR_XYUV
/ M# L$ i5 d" u( TD3DCOLOR_AYUV8 l% i1 ^% k3 v# _* o. R
D3DCOLOR_ARGB
. F. \# N4 t  e* aD3DCOLOR_RGBA
  H/ @4 l. F- b0 a- VD3DCOLOR_XRGB
# U2 m/ K  S" `& M% R7 v0 M6 ~; jD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
4 H0 \# q* A7 S- i& _* _# ]; {0 t9 q
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
* z+ h' V. O5 Z, B9 t, v5 I- D
9 t. h. e- B' {+ @4 A! g, kinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器0 _1 l  N% K( D' {5 A% Q
9 m! U$ C' t2 Y3 m2 @

- b2 @/ h& D; @" [




欢迎光临 飞飞世界论坛 (http://ffwold.com/) Powered by Discuz! X3.2