飞飞世界论坛

标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献, B% F  ?- _4 Q6 \' Q' F
7 r2 F% |6 u% P, Y. t3 h
Code:代码:
; c, u4 J7 X9 u1 u8 Q8 t% |6 Yif( IsPlayer() )6 |" n8 p! V1 D" C
{
* Z5 I8 x1 L! X5 d2 |# s        int nOption = 0;
( [: t6 W. `3 C8 d        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ E; b* j- A- B( c        if( IsActiveMover() )
1 D$ U" ~; {( g7 x        {
. \/ T0 ?2 u; X" H# m) U5 F( ]5 P                CItemElem *pItemElem = GetWeaponItem();
- r7 D- d: W; N2 b2 i# ~                if( pItemElem )% j% ?1 _* N* ?$ |: \
                        nOption = pItemElem->GetAbilityOption();
& @; ]) d6 O$ {  z1 i        } 6 [* ?4 P; x' m& A& N. I
        else- l/ F+ C0 B5 T
        {        8 _# B7 [# g0 _( [' T  ~4 o$ d( X
                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
( n6 Y9 @  c! F. l; s                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
! w% l% |( E2 D9 P2 _: s        }" V6 ^* i) c; C, b/ @
( T$ C% a! @% Z: y8 q) T* f
        if( nOption == 10 )
8 W; \) h& M" N/ z( A' u                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 [( u' V" p# d# Q+ g
        else if( nOption == 9 )
1 c5 ^  q3 w: Y                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; w3 ~  g0 f8 w: @; n1 b        else if( nOption >= 7 )
8 w* U" q8 M1 {7 y2 L& W                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ }2 C- W' l) y  v% W9 Q2 C7 }2 ]9 X
        else if( nOption >= 5 )
3 \3 s1 n& K' d! }7 \1 y/ }1 H                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* w" a" h( b, j3 u/ H, v        else if( nOption >= 3)
% j) Q& a/ }+ x& k& k                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 _4 n8 w$ T; d1 X; q  ^* u( Z: `        else if( nOption >= 1 )
* m6 e0 c  @1 `" @3 y- i                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 G3 Y$ [) D- t, P* D
        else$ F0 C% K" `: R. S5 b! \+ y
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ ^5 l" {' U2 L1 U

7 j% S7 z  |: K3 \% z0 o, j7 T        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
- @* X& j$ j" H3 X6 }        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
9 [  M- L$ ^4 |" t: G6 J" k}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);- O  J  ]4 ^8 s, X0 g( v) Y
Using the following macros work as well I believe:使用下列宏工作我相信:6 [; R+ z% v/ w4 p8 x

( j( |5 j' |& }, L( Y  N; tCode:代码:
. a( ]1 _# J( fD3DCOLOR_XYUV9 u: @5 `" d5 h& B& x2 f: s$ h: t
D3DCOLOR_AYUV
5 e8 `4 [% X; V( B; w* w) ?: {D3DCOLOR_ARGB
3 G9 I. V( U8 m9 C/ x" \+ L3 v& jD3DCOLOR_RGBA* Y8 m! C# t6 Z- K! N5 K  k9 p' ^2 E
D3DCOLOR_XRGB% X, R$ @2 D5 J9 y* H% B
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
) F: T8 \9 `# O; m' t- ]+ v
" y% k9 m' k3 |/ j2 s  w4 B1 @The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。6 I0 ~7 z2 V6 @, j8 W+ o

9 ^0 C, c# {" }$ L5 ninb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
- x! T& Z9 R% m8 P# j7 `. Q; z  |
5 ~0 Z, p* L  _; k* U, m; ]4 N' k( R, e- e/ `( [# C" I. J% F2 b





欢迎光临 飞飞世界论坛 (http://ffwold.com/) Powered by Discuz! X3.2