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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
& x, X; ?' U3 v* I$ l) |8 Xif( IsPlayer() ): A3 }9 {1 G6 m2 s* H
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        int nOption = 0;
1 U$ D0 i  m9 ^8 _9 [        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! A5 z0 M$ o; K( w# E- b        if( IsActiveMover() )
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/ y+ Q6 l/ }/ y7 r8 j: `) k                CItemElem *pItemElem = GetWeaponItem();
  O+ m! ^& h. ^4 ?                if( pItemElem )* c" F" N7 o5 k; S1 ]" l
                        nOption = pItemElem->GetAbilityOption();+ B2 @6 R" q0 p$ I$ ^: p/ u
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        else2 `6 P5 h* g$ a! H) J; Y
        {        & w" A8 Q  w9 E3 b0 I$ L2 h
                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
, _: P4 g, m/ t6 k) @5 ?+ i                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
; c+ |: G2 y7 P2 g4 ^        }
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        if( nOption == 10 )
$ a/ d( R. O+ |, v                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
  b  @+ f( |3 s8 O6 h        else if( nOption == 9 )+ H0 g  e8 R9 @  Z4 _+ ^  n
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 R- V. }' v' |; o/ B6 H        else if( nOption >= 7 )' X8 p% U) q: g) K
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' {9 n' v0 s6 H: L% S. ]: @6 O
        else if( nOption >= 5 )6 Y. g- y0 T# G; D& A& z' e
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; B- c  w3 F" \- v% f        else if( nOption >= 3)
- T/ n# A; c; m                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );  Z! a' n% D* K! |2 I
        else if( nOption >= 1 )1 \- ^* g3 Z$ j, q. X
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 G( R- c7 a0 X. C3 Y$ U0 V        else
6 J; Y0 _# Y' ^" n                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
7 S1 b- v/ i# Y+ ]2 l        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ C0 m, Q" A: c! {6 j1 |
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);! P6 n! N% n7 B4 e( I  b
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
% w* }, X) |# M& o5 `- P8 l4 zD3DCOLOR_XYUV  E+ D' ]  ?* X* M# d  m* U6 M3 A6 B% x
D3DCOLOR_AYUV
* _& C) Y/ o: L+ e6 y# cD3DCOLOR_ARGB
) f4 ]0 Z/ s4 ~9 Q. G8 Z; v) {D3DCOLOR_RGBA& v3 ^5 A! Q9 g0 R3 i; g" [8 n6 x
D3DCOLOR_XRGB
( x" {8 d$ p+ C& `D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。9 O7 u/ a& h- E% A& N/ Z" B; S, A! l
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。4 y0 `' C+ x1 K: C9 Z0 X8 {

$ ]8 a4 ~4 [5 f1 C6 k( X8 `9 q6 Vinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器5 N& s  t- K" `' `: T
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