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标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献# E4 Z/ S8 g5 N6 w+ d) d- u  G
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Code:代码:
$ q& J7 I8 d1 `if( IsPlayer() )+ K$ I) g2 P; ?% l- Y9 D6 r
{
: t$ }% a, x& Q* {        int nOption = 0;
5 N0 X& {& u' a" d        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. z' Z: g1 o6 d" y9 z! ?) }        if( IsActiveMover() )
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                CItemElem *pItemElem = GetWeaponItem();
0 E) Z! x/ `+ b4 f  g  v0 I                if( pItemElem )
. ]& {  V2 g, v/ g$ w* Q                        nOption = pItemElem->GetAbilityOption();. ^0 F) F1 c0 R* [& E( g( R
        }
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        {       
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                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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        if( nOption == 10 )
4 J7 |6 C' I8 |3 ]1 s                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' [3 v6 g/ z. e4 w" I) o        else if( nOption == 9 )- `0 ]* R, ~4 A$ j3 C- `1 M
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 |- U( W! T( f; M6 [% P# i9 A        else if( nOption >= 7 )$ q8 M+ e+ _1 F% x& s6 P
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! N( M$ M' F& n1 s/ V: W2 `        else if( nOption >= 5 )
7 p! Q! z5 E, p, ~                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& H  a9 ^, n) c. C% E
        else if( nOption >= 3)
9 j1 ]2 G0 d: F& d3 |. @                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 m( b/ H/ _. a# u% e
        else if( nOption >= 1 )' d7 ?, z0 p+ ~
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );* T: e2 z3 x9 _
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
, ~* [" B, H, ^5 t4 i0 A3 z! Z% K}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);" d5 s2 j. m. c1 L9 a. O3 n
Using the following macros work as well I believe:使用下列宏工作我相信:# {, w. P/ i# v
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Code:代码:
7 x% M1 ^  I! f9 u8 N! c9 gD3DCOLOR_XYUV/ P" |2 s9 [! O7 ]! J
D3DCOLOR_AYUV% G( o$ {9 z$ O5 Q* s; V8 T
D3DCOLOR_ARGB
+ U( ?9 w" F2 Z1 zD3DCOLOR_RGBA
2 v- n$ B3 W5 T& }  TD3DCOLOR_XRGB
/ q- d. s' T' a" a: Z8 Q$ cD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器* a2 r. `1 |8 c# b

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