飞飞世界论坛

标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
& r) i% H% M2 H
( I8 m" l4 d8 Y$ Y5 X; g$ V+ [- H8 VCode:代码:
5 ?) X- R8 f2 l& _. rif( IsPlayer() )7 m) K- n: H" X
{, z- _! f/ d  j2 S* m8 B0 u
        int nOption = 0;+ k2 \: J9 c$ o
        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; V5 g+ g: d* ~* ~0 G) ~* |/ I+ v        if( IsActiveMover() )! ?. y7 R/ E6 v6 N
        {
( j) u2 O( ^8 N. n" ^/ N9 b                CItemElem *pItemElem = GetWeaponItem();
% n/ M* ]. Q& L                if( pItemElem )
7 }1 j: Y$ k3 U: d/ L+ e4 c                        nOption = pItemElem->GetAbilityOption();
" X4 p7 b% b! C  F2 ]" H        }
+ g* K  }8 q* o$ l3 f: P: o3 u/ k        else
5 F! }9 @# U6 m7 @$ _        {       
. b( e) I- K4 |5 |  ^                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
" f; r1 P3 f- q9 l                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;& o9 ?7 k* z4 F( G; A& `: V
        }
# k% B9 |# |& u* \/ V3 F& A: g9 k2 a
        if( nOption == 10 )
7 ?( R8 z: R# i' G7 i                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
  X6 d, l. ^+ F+ \% a# O        else if( nOption == 9 )
/ d! X( \* z7 [                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 c; Z) b1 p% W% O8 ^2 s        else if( nOption >= 7 )( x" ~3 b0 G3 b% ^8 f" F
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ W7 L8 B' v4 r/ j, _  C
        else if( nOption >= 5 )
( q0 ?+ p3 [% J/ W1 D                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- `2 p1 \; C: m* `) k2 u$ M
        else if( nOption >= 3)
, B2 q) P9 a/ @. X* x                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 _! b7 w/ r; Q& ]  b
        else if( nOption >= 1 )" {& b- y' H; ]1 k5 `  P
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" s% k8 b: z; ], c% A        else
2 E# ~  W; d- l8 o                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, h& _; B7 w5 Y" K& J* b
% z1 g/ [6 D; h! W9 R
        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );3 W; c4 j+ l2 k$ B
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );0 B' |+ i/ P- m
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);- r7 e9 F$ ?. v
Using the following macros work as well I believe:使用下列宏工作我相信:! s8 a: C0 ~6 Z5 E, r2 y
3 M; A3 B* v. t! a! |6 w& J
Code:代码:4 J8 I' n0 w6 h4 i, k
D3DCOLOR_XYUV
6 Z; z4 y+ ^6 P0 m' g8 e7 CD3DCOLOR_AYUV2 w% Z5 e; h+ l* _" U& j
D3DCOLOR_ARGB
0 {6 j- Q) r6 P& x5 ^* ]+ Q3 P+ }D3DCOLOR_RGBA$ v- V* d: E8 h
D3DCOLOR_XRGB- `# O) G6 N/ c
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。. U* d- j' R( C9 w. }! D
' Y* t; B4 f0 {" n$ p
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
9 C6 C" H) \4 A/ U
- l# W" M$ A1 o9 Ginb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器8 V% V: M" R0 n! S6 k! [: |
, M6 d; X' Q% E  z' h/ T% O
! T5 U' I; u% t, \# O; M





欢迎光临 飞飞世界论坛 (http://ffwold.com/) Powered by Discuz! X3.2