飞飞世界论坛

标题: 改变武器摆动颜色 [打印本页]

作者: admin    时间: 2016-1-10 03:21
标题: 改变武器摆动颜色
这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献. Q/ z7 B$ A1 A: U/ N

/ F' y2 Z" ?) e' f" v: l4 RCode:代码:5 B2 u4 z+ ~; I; Z/ _0 w# j# h
if( IsPlayer() )$ {6 i4 ^% s9 `+ ~
{
" d5 M8 ?! r9 G; B        int nOption = 0;% Y' e; C& \1 J" g* |6 i- ]
        DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 f% b% h. u4 g2 @" a
        if( IsActiveMover() )
# \" p# a- `* A. l3 e- r        {$ k* k, ?2 G& K
                CItemElem *pItemElem = GetWeaponItem();4 m( Y3 o  F* }6 R% H
                if( pItemElem )
  `4 n4 d% S2 X/ w2 L. ]6 u. U                        nOption = pItemElem->GetAbilityOption();6 I3 M6 Q9 q5 o, W7 _
        }
4 N. O  g+ O* l3 N        else
* i) ]3 m1 p2 v( [  @        {       
4 ?; c' Y  e' l. H                // Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù., i1 n" E9 ?& q. M. N
                nOption                = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;2 r, u) i* @. O3 ^( D% _4 ?; L3 W  ^
        }* ~3 e: c. Q) X0 E* n: z& P4 }' h; \

2 V0 r4 a1 ?/ b  O# T/ {3 b6 A        if( nOption == 10 )
; \( [$ ^8 e1 P- |4 h                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 ]! j2 E. T+ f5 Q        else if( nOption == 9 )* H$ j1 Q$ p. _, K
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' X( ^1 g5 {0 T# _0 Z- Q" D6 H        else if( nOption >= 7 )
8 _; _1 I5 A' `8 I$ s5 ?                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
/ s9 t6 v, y3 Z, W        else if( nOption >= 5 )
9 |# w3 k; O1 t' h3 ~4 [                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 v( q9 n2 H! S        else if( nOption >= 3)' X) Q3 m9 w$ K! o" q2 `
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' a) D0 f$ C# R, |1 k. }: b7 m4 Q) B        else if( nOption >= 1 )
% n! ?6 S' N! [0 o9 B, ?                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. ?0 r' W  p8 y, z        else& ^# `- k! K: n: K* G7 h
                dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 A+ |( B- K% |! V# t' i- ~: h8 e* E

( ?; z; U# w1 T3 v. _        pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );- X  Y- s; o$ h. V5 ^. X5 M6 _
        pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );2 N. K. U# o' p* d
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
' m8 Y, S6 _( U( h  j5 iUsing the following macros work as well I believe:使用下列宏工作我相信:+ V) x/ s, H2 l( U

- B% s1 {4 j7 V: C- n) ]3 G  i$ Q' B% mCode:代码:7 i" j$ `8 Y3 L0 a) g- O& ~
D3DCOLOR_XYUV
) s/ o0 r$ V6 j! E, b. `! {1 VD3DCOLOR_AYUV
5 s! @1 {5 \/ o1 pD3DCOLOR_ARGB
  C% {( ?$ g( x9 `$ Z  ]8 ]) RD3DCOLOR_RGBA, a1 ?  r! i7 x* P
D3DCOLOR_XRGB# c! ~) k6 Y4 E2 t: L4 `
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。# O1 M' k  v! d6 W0 E
$ K! L" ?) G- K7 N- s2 m
The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
: g  h, C; G( t" O& [- n0 u* b2 }* }! f$ ?
inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
( D* I$ v+ U& f/ n7 q% a% g" z6 V9 w& N6 F: k
+ H" v+ f3 E: I# E0 l6 m





欢迎光临 飞飞世界论坛 (http://ffwold.com/) Powered by Discuz! X3.2