飞飞世界论坛
标题:
创建宠物
[打印本页]
作者:
admin
时间:
2016-1-10 03:20
标题:
创建宠物
您需要的文件:
4 P5 U1 o8 J# D7 \% F
propMover.txt
3 X" ]4 h- T. ?# d* {
8 z' n. g, s+ \8 C
propMover.txt.txt
+ Z- K1 [. U$ d4 W' f" F
( X2 E# C: y" ~6 ]3 G6 [$ z
mdlDyna.inc
J+ x* g5 A: D8 n2 R+ v
. m- y& A, y0 a O/ |
defineObj.h
' M# _8 H9 U& o0 r: R3 A! e2 l6 s
9 Y, d* Z; ]1 a, u% m- ^
propItem.txt
, F, S7 d4 G' n8 U3 l, Q
& |! H" n6 S% T5 |+ t
propItem.txt.txt
S8 Y9 C( U2 K; }0 z4 v1 Q- R
6 a- {( M5 w. [% {$ g
defintItem.h
) a, @0 U; Q2 V& r! M
) j4 \- h2 g0 k" o$ J7 }
以防万一:备份这些文件到你能记住的地方
/ O2 O! p9 F, m( I
- C0 R3 w K0 n/ q
: ~) X' g$ U/ C
我们将制作一个巨兽宠物。
0 d# K/ I/ L# M. |, ]# ~
! ?, j+ p" A: T* a4 S0 I6 P
defineItem.h
/ Z$ d; |0 _7 x; x
( s& q+ @% h: T. R) I: Q' D c
Code:
/ x/ w8 L& l; d* A
#define II_PET_BEHEMOTH 37539 [ 确保绿色的部分没有被使用 ]
$ \5 _: v7 e# [5 u9 v/ h
这是用于/ CI命令的。
, L1 X- |+ u0 y9 ?! E
6 l7 [0 A+ |, [6 E+ M" @
所以如果你在游戏中输入/ CI 37539。
7 n8 c7 J, x G" l6 I
+ c5 t8 m; b" Q
在您的背包里应该??有一个巨兽宝宝。
% d: F% o) d+ k( C* ]% l+ F
+ P/ [/ c$ f2 U6 p
6 v6 a! P8 K, F$ k2 Y4 k
defineObj.h
# ^ E \4 ]+ v5 b
8 f. x! V; G# v2 I' x
Code:
+ x+ U. W# ~$ l+ C, j
% D& y$ ]3 l r' O( U; t
#define MI_PET_BEHEMOTH 1541 [确保绿色的部分没有被使用 ]
1 X. a. Q+ I7 I$ T P% o- n' |
& Q$ U. M" H% U0 f6 u3 B
5 \* [' I$ P! x" \: T+ r+ `4 N/ [
mdlDyna.inc
" Z& S9 Y# _9 m) S
) {% V7 k e0 q) e; D/ q2 c
[ mdlDyna这步有2部分 ]
- X( [/ i7 [* x2 l
第1步:
( e1 e7 k5 S! @; x9 Y* I& F+ G5 j
+ a! C& l1 |( Q4 }4 {+ i
: q9 u7 A4 J- `" o
代码:
3 t9 J- [: q6 d9 l
II_PET_BEHEMOTH MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
0 x$ j4 _2 O# K) q4 L0 |9 a
3 g6 d; n! H$ R& n& y* z
[ 非常重要的步骤,确保您添加到NPC /小怪的位置。]
p! D y7 i1 `$ q$ P! c; X
第2步:
4 C' d2 ?9 V/ X- o6 N u9 Z
2 x" K5 Q4 ]8 E5 Q: w- c* v/ g
" z2 x# C( A# c5 [4 E/ F" K8 @. ~( X
代码:
2 n2 D( ?7 y9 b S0 z" P
Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1
+ S% P% v" M+ V9 s( m' ^/ i8 x! i
/ W% [! c9 d. t2 e. K
{
3 q5 \+ i4 f8 J6 f$ m
# N7 i) k& B" y
"stand" MTI_STAND
C4 f# Q) p* u! V- A
& f0 l5 i: D2 P8 m7 a' m4 i0 R
"walk" MTI_WALK
0 `" `2 A9 v6 _- Y2 ~
; Z3 S' r. P. ?1 L0 ?, e
"idle1" MTI_IDLE1
8 z& W: U; c1 J) h* d- M3 O
' V! @; \1 J4 h
"idle1" MTI_IDLE2
) G" A" S- v. U7 _ R
0 C+ L/ U3 `0 c6 Y- T- n
"dmg1" MTI_DMG1
8 P, a O! C& ?* k* t
/ r# A5 K! k0 ^; k; e. P. f
"dmg2" MTI_DMG2
& w1 D. `* k& `
/ X4 X( \& A/ C
"dmgFly" MTI_DMGFLY
/ @! d. j$ A; C( c7 P3 e
: I: b7 W7 F5 k! l
"dmgDie" MTI_DMGDIE
7 ^9 S2 \; F. G/ O
* J6 X" K2 v- P% g3 h
"dmgLive" MTI_DMGLIVE
3 I+ J+ z+ c0 g$ w" `. D A0 y
- S, [! N5 ~1 X5 a3 B+ a
"die1" MTI_DIE1
# u2 |& p+ r; `2 i
' R4 E. p4 V; M, ?! |$ f
"atk1" MTI_ATK1
6 E+ {. `* n- a6 g; e6 e
3 I+ W y- R q" m+ Y2 s
"atk2" MTI_ATK2
/ L' V- i( w6 h. q
( f: |* G# a8 [' d3 @' B, w) n8 _
"atk3" MTI_ATK3
}" {$ `) g/ ~
! i6 @4 L# `$ n* }1 ^* v
"groggy" MTI_GROGGY
! w% {9 `* R) B4 r" e0 ^
2 p# O, K& b, n8 c) g) N; C6 @3 U
// extra
6 _' G Z9 H: b: a6 ^# }: y- K
3 s% ~0 L# O! Z9 W& I9 S
"walk" MTI_JUMP1
3 x$ r( h7 d3 }" Z4 \( W4 K' i
& ? Z5 J; Y c* ^9 G, a0 u
"walk" MTI_JUMP2
+ H- {" [ |" l
' R/ ~$ o6 D1 m' b8 |4 W
"walk" MTI_JUMP3
* ~1 E4 g- i# |; T0 H( c/ W
& l9 ?- B: |. m# r0 f# C* D- m
"walk" MTI_JUMP4
6 J0 a# U; q6 D* y* Z# @+ N, S3 y! ?
6 f) e3 v( M* D! m# r) l
"walk" MTI_RUN
) s9 [$ E/ t0 X
) r9 i; Z* F2 c' [! v' O# G
}
' ?2 z; p; t# G# P/ S/ b/ ]% I
- ]1 h# H: e: K/ X b8 x+ N
propItem.txt
2 P5 \: o1 w7 N/ E
- V. E: ]/ a. y( I" }
代码:
4 V; [( o. S+ S3 {. d
6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025
# C( q( ?: U) K$ v2 P
9 F4 q& B' V; ?3 Z) q0 N' x. ~6 X# {
% I5 L- Q. j/ e, g9 E
propItem.txt.txt
& u6 _8 H5 c Y( _1 H9 G" M7 q
" s# t1 T W0 D) X( |
【您可以更改名称和描述】
; E* D! J+ h ?" Q0 l# w% t
, u: ~, |* s) {( m3 L& d, f
- {$ R3 x1 n# l, W
代码:
* `, Z, h0 |# M1 ?/ t. V' c3 V* ?
IDS_ETERNITYSPET_TXT_000024 小贝西摩斯
, `! k7 m/ u" O7 M: H/ _
' ~# R; z% S x
IDS_ETERNITYSPET_TXT_000025 一个贝西摩斯的小贝贝
5 {" D b# t6 ^! d
* e6 p( [8 e, n$ f/ i# E
propMover.txt:
+ Y5 A/ p1 B7 Z
) A) c: e; Y+ Y' L8 j2 e2 e
代码:
# E- K# q6 V. {5 Q# n: j
" g+ f e2 c! T" \, S: ^3 b4 g
MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
6 d! ^- _- a, H
. _9 H) X7 ~0 a' e9 k6 a% J
0 f' C) J6 _5 r- V1 E) a
propMover.txt.txt
6 {7 W1 @. E7 f6 \6 m/ Z* O
2 X% ]2 r- c! z& l" U
代码:
1 p- t2 h" s+ v0 _& f
( l0 ~7 f+ C. `$ S" N" p
IDS_PROPMOVER_TXT_002660 小贝西摩斯
3 s) n$ }7 F/ O3 Y' `% x& r4 p1 p
8 R S& S* M+ s& | J
您可以通过研究这些文件,并很容易地使其他怪物成为宠物。
; w: f/ t; U: }
2 D7 a `2 {7 ?
- a! x2 k1 H/ a% t" {7 k
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2