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标题: [补]修改倍率 [打印本页]

作者: admin    时间: 2016-1-10 03:09
标题: [补]修改倍率
首先打开Constant.inc并且修改所有倍率为1.0
; ^9 [) C1 h# x9 A9 _Code:3 {9 C" m2 Z0 a4 H& d6 B% A9 F  M  W  h
itemDropRate = 1.0
! }0 F, M7 P- |. Z% k2 g4 d5 p3 CgoldDropRate = 1.0 ' C6 o# L) y5 X% n- i
monsterExpRate = 1.0
1 {9 u% D( c, U' v7 ?9 {7 FmonsterHitRate = 1.08 s# E4 m& n; U7 R0 F/ ?& V' F% Q. k3 l
现在去LuaFunc 文件夹 打开EventFunc.lua搜索 local fExpFactor =
* a/ [% J5 d& @( G1 |你可以在这更改倍率。; |8 X1 E* `3 S' i
Code:
8 k( {; \1 ~: g6 [1 ?) _: l! Ifunction GetExpFactor()
3 L: A9 H9 E7 Xlocal tList = GetEventList()9 T# ]6 B, Y6 m/ \/ y/ v
local fExpFactor = 60
1 y3 {4 q" p( X6 b) X; F: ^for i in pairs(tList) do
7 Y: e" m4 g5 m+ ?8 gif( tEvent[tList].fExpFactor ~= nil ) then
' Q/ W: x' J: g5 y% i# kfExpFactor = fExpFactor * tEvent[tList].fExpFactor
- ~; j4 a9 M+ ?' J0 wend
/ v  b7 \5 e* {! D8 Oend
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return fExpFactor# h' q3 Z& t2 ^5 `
end
$ E- i6 a5 R! |& d) \2 O: u$ C" H/ H物品掉率 "local fItemDropRate ="
7 R4 }) b, j* g1 ]# w卡片掉率 "local fPieceItemDropRate ="
, a$ V0 T0 a/ M1 V5 V7 j. \) M( |飞飞币掉率 "local fGoldDropFactor ="/ U0 N! ]0 h% ?9 h; ?1 ]- m, ]
当然也可以把这里都设为1.0,然后通过活动来控制,更加灵活。+ C0 }0 g* O  R0 S/ d" |9 x

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