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标题: [补]修改倍率 [打印本页]

作者: admin    时间: 2016-1-10 03:09
标题: [补]修改倍率
首先打开Constant.inc并且修改所有倍率为1.0
, K& v; g+ m0 s3 eCode:$ _4 f' d' n3 h% K
itemDropRate = 1.0 5 y( w- N2 d" A6 K+ t5 F
goldDropRate = 1.0
5 t9 W# Y/ r6 i9 i$ G( E7 KmonsterExpRate = 1.0
: M3 k3 k5 s2 c1 U9 m# y, r( m7 tmonsterHitRate = 1.0
1 C4 p6 f2 D5 O# L, J# ~, E现在去LuaFunc 文件夹 打开EventFunc.lua搜索 local fExpFactor =
# D+ x; H! f- d5 f, Z8 o" z你可以在这更改倍率。; Q% }% n  G5 d9 b! o& D: A
Code:
: Q# H* p0 ]$ N7 }2 Rfunction GetExpFactor()7 B- v" U, u3 }. r7 g8 {* M: T7 O
local tList = GetEventList(). ]6 y5 c6 ]) @. C2 W7 N5 [
local fExpFactor = 60: u% [) q1 j3 d9 G5 n
for i in pairs(tList) do
' g6 J0 ^9 Y! m7 |& W; Uif( tEvent[tList].fExpFactor ~= nil ) then1 W. ~& H: z% P; e* o8 P' {6 l, g
fExpFactor = fExpFactor * tEvent[tList].fExpFactor" D: {' C2 T; E1 [1 f3 M
end: U, ~4 Q7 ]1 J3 \
end
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& g  e( c! Z* j( o/ qreturn fExpFactor( L( \8 H  S5 n
end
+ A1 Q$ a0 o4 p' _物品掉率 "local fItemDropRate ="
, k# f" N8 S2 c% N卡片掉率 "local fPieceItemDropRate =". l$ R) M! T" ~* E2 W. [
飞飞币掉率 "local fGoldDropFactor ="
  K5 J+ D' K0 ]9 M7 E当然也可以把这里都设为1.0,然后通过活动来控制,更加灵活。  A6 m* U  v2 y2 K9 y9 n- t% y
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