, K, d9 l6 n6 f \, T6 kCode: 8 l; m- j h5 z9 p/ r r( E+ q " ]# k% M" t2 b4 m itemDropRate = 1.0 4 E- \: g# J4 W0 J2 c; H# s- f5 d L$ V& V6 y. [: c, q
goldDropRate = 1.0 2 i: b% n O* f9 x, b p' g3 D* C* g( [7 L) q" y monsterExpRate = 1.0 3 }3 g/ u. W1 h
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monsterHitRate = 1.09 \- f, j. e! v
7 U! d2 S# c$ k, E' h/ }& }# d) C现在去LuaFunc 文件夹 打开EventFunc.lua搜索 local fExpFactor =' ~$ g" E2 P8 u9 \
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你可以在这更改倍率。: J" n, G& _* F- I6 R T- Q
1 I: N6 Z9 N x b0 H. `% q0 v- mCode:9 l; z4 Z1 W, S' T0 m0 @8 W% A( ^
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function GetExpFactor() - Y) L& X; ^+ ]- j ; @% I% Y! r: w3 f( Y; ^ local tList = GetEventList()8 {) c* Q- b6 N n$ l
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local fExpFactor = 60 * k& I a/ k+ Z8 ^) X( O: a7 z0 \6 A5 e# c! v
for i in pairs(tList) do & E! P" s' y3 K7 v1 A( w" j4 l- b; s% W$ ~$ I0 G
if( tEvent[tList[i]].fExpFactor ~= nil ) then 1 v& h0 U* Y0 j! y, I3 _- U; K4 c* D$ q( M/ z/ ^
fExpFactor = fExpFactor * tEvent[tList[i]].fExpFactor9 p8 A. O# m/ l$ G5 f) h
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end# I F- X# V; ~3 Z, Y5 l
+ [+ J) N2 t f2 Y+ T g8 C return fExpFactor- N4 n8 [/ z8 o* f# t1 s: A! K
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end0 w3 `5 Z* s. O$ N, e, R
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物品掉率 "local fItemDropRate ="8 o9 T h7 M3 [2 a