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标题: 重新激活老loadlight系统 [打印本页]

作者: admin    时间: 2016-1-10 03:46
标题: 重新激活老loadlight系统
这仅仅是一个片断的教程,所以我不会解释非常多。
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0 e# `# Y& {% c/ \7 x: |- FWndField.cpp在CWndRevival类:' r: e- V1 k! ]2 d% `, b

& e) ~; I% p$ B, _5 p$ K. r代码:
0 z( i" @4 R2 \! j2 {) Qvoid CWndRevival::OnInitialUpdate() 3 j! N- e( m0 _5 s3 N
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    CWndNeuz::OnInitialUpdate(); ! @9 L6 V8 ~8 M* n! g/ L
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    m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );+ I5 F: P4 m" R: [
    m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
( S8 f& n% f; S" Z' }    m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
3 o7 ^/ K0 Z) z#if __VER >= 9 // __S_9_ADD
4 `" a: ]* e# l" T9 C7 \    m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
: _( n. l* C: x; {#endif // __S_9_ADD: s0 u  O* S! x5 v( i/ P9 s% Z
    m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
$ j' f/ g5 v$ z( _7 h$ a# \( V$ D    m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
) K5 c4 L1 w' w; d/ S0 m! X, j    m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
! o/ |3 X4 h0 [: K8 q( k#if __VER >= 9 // __S_9_ADD! P% z, M, {7 D  A6 }$ n# i: I
    m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );9 l4 d) _% {9 }6 a5 L' L
#endif // __S_9_ADD% Q. l$ p, L, ~& \8 X6 s& z) r
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#ifdef __JEFF_11_4- V# ]8 f8 v$ ]  n- a7 Z
    BOOL    bArena    = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 3 u4 u- B& h2 w# p" y5 s' g
#endif    // __JEFF_11_4
. z9 m  X. Y3 h3 [( j/ n    if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
* ?0 s4 `* ]8 W+ _#ifdef __JEFF_11_4
- e" A6 b" A8 A  @! V4 D8 W        || bArena- E" K; }* M" g' |
#endif    // __JEFF_11_4
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        m_pRevival->EnableWindow( FALSE );
" K" C& j9 W1 k$ l* u! u    else; n9 m# O$ |# {  J
        m_pRevival->EnableWindow( TRUE );
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+ X9 Z6 d) S3 T5 Q3 f: @    CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );# p3 G- C5 L; C- z, _
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    if(pWndWebBox)
/ Y% {8 ~* S3 q3 ^        pWndWebBox->Destroy();
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6 z; W* g( Y5 Z  r4 C8 E% n#ifdef __NEW_WEB_BOX8 `9 n3 i* q% v  `+ x  N
    CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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8 l' v. l! D  A+ Q7 K/ j" w    if( pWndHelperWebBox ): e% F3 ?; ]0 e4 K4 J
        pWndHelperWebBox->Destroy();0 O* h0 |  J" f) |- M
#else // __NEW_WEB_BOX  A% r8 |4 O- b
    CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );5 ^% g8 [2 W# a6 c4 L0 u. E
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    if(pWndWebBox2)
9 n" t, Y# f+ d- Z        pWndWebBox2->Destroy();
% c' m2 K( ]5 \9 `3 l4 P! n- \4 v% d/ E#endif // __NEW_WEB_BOX0 B- i+ e7 T- T* c5 ~5 f3 W) Z1 W
8 B, D2 N4 `7 g
    m_wndTitleBar.SetVisible( FALSE );6 w0 q2 z2 f$ I( X' H2 v

# s; Z3 ^) s) }1 K# q#if __VER >= 9 // __S_9_ADD2 @% f5 ]& @7 {) }- j$ J
    /*if( m_pLodeLight )! V: w. \: t" F! F' F3 Y
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        CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
" p2 c9 I( Y  H        CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);4 O8 r6 J6 _0 P: V+ x' }
        m_pRevival->SetWndRect( LodeLightRect, TRUE );
/ q  [% h3 g( [  C( M- z) L% k/ t0 W        m_pShop->SetWndRect( RevivalRect, TRUE );
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        m_pLodeLight->EnableWindow( FALSE );
: D9 i% c" w  t- t        //m_pLodeLight->SetVisible( FALSE );        
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! j( H. d1 k7 C! P//        crect = m_pLodeStar->GetWindowRect(TRUE);0 w3 b1 U5 P$ c* y0 @+ k* I* o
//        crect.top += 2;1 @4 j5 O" R2 P
//        crect.bottom += 2;5 j1 S2 r) I  s: v* E* {* b
//        m_pLodeStar->SetWndRect( crect, TRUE );
  _' l7 w: K2 X) q//        crect = m_pRevival->GetWindowRect(TRUE);
4 s3 r$ k9 M/ w# E; N1 {: P0 s//        crect.top += 8;8 N: b0 a) v0 k! y
//        crect.bottom += 8;/ E: ~+ m6 p# j! O1 x
//        m_pRevival->SetWndRect( crect, TRUE );, u3 A' ?" ]1 o0 [3 D: n, ?/ _" U
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//        crect = GetWndRect();
* T9 b4 Q& ^- P9 g( ]' c: h//        crect.bottom -= 31;0 s9 J  ^  A6 A- X. n; ^0 p; b/ t
//        SetWndRect( crect, TRUE );
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#endif // __S_9_ADD: ]8 E% p, ^! @0 O

* _( C9 K: |, Z, |( S$ I1 Q/ |% {    // °?àìá? à§?êà?·? 3a?à°? ??±a& V3 s% t9 S6 l5 }$ b$ S/ e. g
    CRect rectRoot = m_pWndRoot->GetLayoutRect();; v. E* V. F. H+ ?# D
    CRect rectWindow = GetWindowRect();
, Y# r, ]: G$ v0 @- i) V$ o    CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );1 x0 H5 C/ f6 }$ O0 }3 o
    Move( point );/ ^* ]' x4 i7 k, N) @( V
}
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) ]+ X7 M( b, T: |现在,您可以生成以下的NPC:
4 I% {: V5 l% RDarkon. L: F" |% q# E, Z; k, z& e
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代码:
( |. |' j/ J( w+ |9 u6 WMaDa_LodeLightSaintmorning
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Code:
; {6 j1 C8 M: K* l! a8 p+ t: zMaSa_LodeLightFlaris
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Code:* v$ V8 T5 g3 G4 ~) |# Y
MaFl_LodeLight: X) b2 H/ b% X( ~

0 ]9 t) Y# ?; {* J& c6 U# ]<-- You just have to add
  K! B6 U) R* Q9 ^- M# H2 }Code:# z. f' t1 g( p* I! C' Y
AddMenu( MMI_MARKING );, n  M  c  z. Y' a8 E* Y/ u
to an NPC!
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