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标题: 重新激活老loadlight系统 [打印本页]

作者: admin    时间: 2016-1-10 03:46
标题: 重新激活老loadlight系统
这仅仅是一个片断的教程,所以我不会解释非常多。
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- y! D+ Y) I$ X" r; ZWndField.cpp在CWndRevival类:
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void CWndRevival::OnInitialUpdate()
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    CWndNeuz::OnInitialUpdate(); ! P6 w! ^  \% B

8 h$ i( ^4 z/ l2 p/ w" \    m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
1 x2 g6 V, d  o; T: [5 H& F8 s    m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
2 l8 q/ H5 K- y; l/ q' m    m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
& C9 E5 G3 ?3 I5 n& c#if __VER >= 9 // __S_9_ADD
3 Z& p+ ^6 y" [4 S( _    m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. K+ O# R: `: B% y2 q7 ~4 `
#endif // __S_9_ADD& N3 Y9 I$ z8 U$ |' C9 ?% ^
    m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );/ I  Y* e. j' `
    m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
% U& J  x% [$ o" w    m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
& B- [6 t+ \4 L! w+ c* [#if __VER >= 9 // __S_9_ADD
: q+ x1 a$ C. n    m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
* y8 s9 B% l" a& Y#endif // __S_9_ADD* T1 l8 g- K3 R) w! z8 S5 Z! N

# I; o+ L" C7 U( G1 F/ F; t' \* a! c#ifdef __JEFF_11_43 [' B" g, c" s/ \
    BOOL    bArena    = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); $ m& U9 L7 R/ k" M( g8 n
#endif    // __JEFF_11_42 b& ]0 o# T* P5 U  o; i7 F6 S5 T
    if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
1 ^3 T8 l. X$ N: t2 P- ?#ifdef __JEFF_11_4
' B7 e! c9 y8 C/ E6 L3 T' W        || bArena6 Q, Y* |/ B& {3 e1 a1 H3 }# t) z
#endif    // __JEFF_11_4
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        m_pRevival->EnableWindow( FALSE );7 n( s3 k, F/ D5 s# N
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        m_pRevival->EnableWindow( TRUE );# W$ Q* c3 C& M) |- q6 {
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    CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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    if(pWndWebBox)8 \; G, p8 i" H- Q
        pWndWebBox->Destroy();" M8 b7 p, b" o! h; t8 |/ K6 t* l, F
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#ifdef __NEW_WEB_BOX* A7 H) d: p% {+ x, k3 I0 P+ |; K
    CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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" K5 w! l9 b5 w4 O    if( pWndHelperWebBox )
" L; \1 A8 r( H" x        pWndHelperWebBox->Destroy();
% D2 s2 N, P! U4 r3 o2 a) }#else // __NEW_WEB_BOX
$ B6 u9 r+ f) ?    CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );: i1 N( _9 X3 y5 A8 V
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    if(pWndWebBox2)1 B5 {8 X% x' z9 Z  `5 [
        pWndWebBox2->Destroy();, e( l6 ?" I% T
#endif // __NEW_WEB_BOX
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% F) p& w) t5 ]% M' m, t* X1 o    m_wndTitleBar.SetVisible( FALSE );9 a1 ]$ x: I* a1 T& v. \
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#if __VER >= 9 // __S_9_ADD
/ v3 G6 k  c7 T2 K3 G4 a    /*if( m_pLodeLight )
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        CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);, _! Y' Q: \& Y8 X
        CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
( @, T$ @# v1 c0 d( k' ], W        m_pRevival->SetWndRect( LodeLightRect, TRUE );- T) T  ~" W% B" `
        m_pShop->SetWndRect( RevivalRect, TRUE );
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        m_pLodeLight->EnableWindow( FALSE );
' J3 I( C3 a; }& \2 M/ q        //m_pLodeLight->SetVisible( FALSE );        4 Q% o0 |: e# p# `
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//        crect = m_pLodeStar->GetWindowRect(TRUE);
$ n0 y! t. t, j3 \8 u0 c//        crect.top += 2;3 B* }' q; }7 ?: w0 ~0 g6 ?' ]
//        crect.bottom += 2;4 E. Y4 r, {9 a9 ?# H, f' {" S
//        m_pLodeStar->SetWndRect( crect, TRUE );  H4 Y( [- q! Q  M7 Z
//        crect = m_pRevival->GetWindowRect(TRUE);' i7 s4 L( o8 }- p
//        crect.top += 8;
# x( _8 ]% y  l5 O//        crect.bottom += 8;; v$ ~+ ?4 e% H  ?) b3 I
//        m_pRevival->SetWndRect( crect, TRUE );
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; B  l$ @( D) g8 ]# m+ C0 z5 v//        crect = GetWndRect();
# o- f0 _5 m- R! Q//        crect.bottom -= 31;6 g4 t: r0 i  P( B$ {: ?, m4 j6 O
//        SetWndRect( crect, TRUE );
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5 l% [* V; m3 U# {9 @3 C#endif // __S_9_ADD
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+ W% t1 y3 k3 f6 b+ F! ?7 |    // °?àìá? à§?êà?·? 3a?à°? ??±a
( k; Z9 o8 m; J0 i6 d2 o1 `    CRect rectRoot = m_pWndRoot->GetLayoutRect();& g" O* x% @* x! X. D' _
    CRect rectWindow = GetWindowRect();
! f5 @- D" h( [7 x    CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
: @! K6 z+ r, X% F+ n) d    Move( point );
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现在,您可以生成以下的NPC:
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代码:* Q* E3 {- ^: G
MaDa_LodeLightSaintmorning8 Y0 F! B6 U5 g8 k/ Z$ M6 s3 N

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3 v. e0 q. r$ J$ R" `3 JMaSa_LodeLightFlaris. Y! o/ H' |. y9 k' j4 r' m" b

, J$ t3 K: |/ i. E; {4 RCode:
2 p4 E& D) x# q/ J# tMaFl_LodeLight& G5 ?; k. z, e0 \3 r, c% `' B3 w

2 K. i2 s3 P: q) d% X: v2 N<-- You just have to add
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AddMenu( MMI_MARKING );7 a6 ^7 p/ G" _( e( X) n- t
to an NPC! 6 y, {) V- x- E
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