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标题: 重新激活老loadlight系统 [打印本页]

作者: admin    时间: 2016-1-10 03:46
标题: 重新激活老loadlight系统
这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:( x7 m7 y# g& @8 Q* R; z% k4 o
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代码:2 x4 e! Q  |' t4 Z; e
void CWndRevival::OnInitialUpdate()
8 W0 C/ [/ a) J+ A+ \! V{
9 k- v; H5 M2 B0 T3 B0 f- p    CWndNeuz::OnInitialUpdate();
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    m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );+ `: K' v( y8 M- K' O2 v5 t' A
    m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
! i. ]; U, d) F. v  s    m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );- J; Z& C7 z9 R3 E+ ?
#if __VER >= 9 // __S_9_ADD
0 O! l6 @4 i6 t* g, x& X    m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );5 X& _% h# h& E+ D% U3 a% n% Z
#endif // __S_9_ADD
; Q  c5 P6 B/ K" m: L, ?$ C7 K    m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );* x' L% ], h- k* h- ^* j, w
    m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
# ~3 [8 A7 |5 S+ V    m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, D+ Q* a8 ^0 ~
#if __VER >= 9 // __S_9_ADD) r! j6 m& [3 c! h2 O8 H/ _/ }) ~
    m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
' H7 o2 X5 m' a& i  V#endif // __S_9_ADD/ u6 i" r. z- ^4 \3 N4 }1 x: G6 A
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#ifdef __JEFF_11_4. G8 c# z$ b$ R& ]+ c
    BOOL    bArena    = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
9 ^5 R9 u: r* d& R2 w* h( D#endif    // __JEFF_11_4  ^, y. T2 H! w* t0 a
    if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )) L9 c( h- L: A0 L
#ifdef __JEFF_11_4
+ W% O8 u; I4 K" h        || bArena4 ?* v  }  b9 j- Y2 K
#endif    // __JEFF_11_4- L  J) k8 D; t$ H! D
        )
+ p5 J. l5 T- c9 |& b        m_pRevival->EnableWindow( FALSE );( C# N( B, ~2 V: |
    else& S' W9 \. [" |- L5 h
        m_pRevival->EnableWindow( TRUE );
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    CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );% x& Y8 ?  b' p& I5 i
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    if(pWndWebBox)
$ d! m5 D/ k" v        pWndWebBox->Destroy();
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# o( u1 `" b! b5 ~#ifdef __NEW_WEB_BOX
3 v, ^+ q% Z  N& ^    CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );7 x2 o1 z! e: F) Q0 i" X

, g- i( c! e# {! l6 c    if( pWndHelperWebBox ), m4 u6 r! A( w% R, D$ e
        pWndHelperWebBox->Destroy();
; |6 Y( u  g. @! J% J- T+ f( d& J#else // __NEW_WEB_BOX
/ y4 _/ I5 m2 a* e    CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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    if(pWndWebBox2)
1 b, r8 N4 _" U7 F- s" C1 @        pWndWebBox2->Destroy();
5 w% N! T  k9 F. R5 D. l#endif // __NEW_WEB_BOX3 }- c3 ^: t5 y: O, b  h
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    m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD, L. A2 v2 J2 S1 ]  W$ z
    /*if( m_pLodeLight )
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        CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);2 \( M: U% L# r: X8 L$ L$ d* O, [
        CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);# `2 z) F8 x4 X, ~
        m_pRevival->SetWndRect( LodeLightRect, TRUE );
& P6 r6 Q4 n2 t2 e; V+ h        m_pShop->SetWndRect( RevivalRect, TRUE );
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        m_pLodeLight->EnableWindow( FALSE );
* P. X) D  l& [) v  k# C        //m_pLodeLight->SetVisible( FALSE );        1 ~& u7 W, F" d. ?# R

8 L7 z9 M& g+ k) Z) a8 r//        crect = m_pLodeStar->GetWindowRect(TRUE);, N7 B0 I1 r/ W0 I1 m6 v
//        crect.top += 2;* j7 k+ ~* V8 v6 \' ]
//        crect.bottom += 2;; o( a! C7 A( N  K
//        m_pLodeStar->SetWndRect( crect, TRUE );7 [4 m' }5 a. A
//        crect = m_pRevival->GetWindowRect(TRUE);
% X5 L4 K7 s% u. m& x. i2 i8 p% n//        crect.top += 8;
. Y3 ]  |: A9 |9 t2 ~  L//        crect.bottom += 8;( O( X: X. k# Y. ^$ _$ L
//        m_pRevival->SetWndRect( crect, TRUE );
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//        crect = GetWndRect();
# q! v. g: M, G. G3 P1 c4 `( Q//        crect.bottom -= 31;
& P9 X9 ~3 |7 E- @7 f! I# S( B4 B//        SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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    // °?àìá? à§?êà?·? 3a?à°? ??±a" T! x' Z- h7 e
    CRect rectRoot = m_pWndRoot->GetLayoutRect();5 L7 i; W) ]$ ?$ x+ t. n
    CRect rectWindow = GetWindowRect();' ~5 d' T6 M! z* ]. ?+ v4 \8 g+ [
    CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );3 g: I3 O4 H! G; k8 y& u" U
    Move( point );: D- a' A0 {; z2 P1 a
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5 B4 Y- }& E- }- a现在,您可以生成以下的NPC:8 L# l+ p9 R9 b3 f2 Q" _7 @( H& n% [
Darkon
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代码:
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MaSa_LodeLightFlaris
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Code:8 @( S: q; u" C2 `1 X
MaFl_LodeLight  e, |+ E3 j, R' S  o/ d

, A2 {) `& X+ K$ _% `6 t<-- You just have to add
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AddMenu( MMI_MARKING );* _" i8 |; I7 O. i5 c
to an NPC!
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