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标题: 重新激活老loadlight系统 [打印本页]

作者: admin    时间: 2016-1-10 03:46
标题: 重新激活老loadlight系统
这仅仅是一个片断的教程,所以我不会解释非常多。7 p' _6 N* p& [: i9 n
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WndField.cpp在CWndRevival类:
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" [+ c* q8 }( e+ ~% u! C$ l代码:
( F$ T8 ~9 l+ rvoid CWndRevival::OnInitialUpdate() ) t6 G. W, d6 i7 r% t1 k' e' r
{ 8 `0 M- m. T( A
    CWndNeuz::OnInitialUpdate();
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    m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
* b; E+ N7 W% U4 S    m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
7 d# x9 i4 v3 H9 d. m6 _; j    m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
3 \5 B9 R/ K3 M  V" E" a#if __VER >= 9 // __S_9_ADD
6 a* G' ^  ~3 c+ Y) k- \4 N7 L    m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
* ~' ?7 T) q* E# C3 C#endif // __S_9_ADD8 L" F, c/ x) h4 q# T
    m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );, n5 v- j1 |8 k) K7 f( P% w* A8 c
    m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );4 d7 l9 z* {8 L- V" r- v
    m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
. D* y8 Y1 ^6 g7 u#if __VER >= 9 // __S_9_ADD$ h* U) f5 j$ Z
    m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
/ a+ q: G% [) f7 d- n#endif // __S_9_ADD
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#ifdef __JEFF_11_4
' L7 z5 U5 x% O  [0 a    BOOL    bArena    = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
  {( f/ E% G/ U5 U& p#endif    // __JEFF_11_4& q' X  l  o/ e. ?: n0 b! B1 H
    if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )& l+ ?, g+ r8 G  h
#ifdef __JEFF_11_4$ C: G" e8 F" g+ I9 A. v. G
        || bArena' S. k4 C% i: R& w( w
#endif    // __JEFF_11_4
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        m_pRevival->EnableWindow( FALSE );$ l+ L1 O" O  x
    else$ K; }# z4 M2 \! }( p$ m. w
        m_pRevival->EnableWindow( TRUE );
& q  {( Q- ]6 P& x5 q# k; f3 Z3 Z8 z- {; O
    CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );3 o6 y# X6 u2 L' k
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    if(pWndWebBox)3 N2 w6 |+ w% p2 u$ D" j. _
        pWndWebBox->Destroy();+ b. T+ w" Q: r( C

  D9 i& N. H. B* Z#ifdef __NEW_WEB_BOX) n4 A1 A; m0 C  }) x
    CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );& n. K# o% v7 S# S

+ P9 r; z- Q9 b; R9 P$ _: n5 Q2 t    if( pWndHelperWebBox )
' h* V# r3 a3 O$ P        pWndHelperWebBox->Destroy();
- T- [6 U" j% q0 j, P3 @, f#else // __NEW_WEB_BOX
: N) _: i' ?, d    CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );! M4 @% E1 d; p" f
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    if(pWndWebBox2)% V6 `" h* Y0 D
        pWndWebBox2->Destroy();* z* O* v; E; X4 c& O
#endif // __NEW_WEB_BOX. d8 d, Y9 D: E' W% q* s; {

5 u8 r0 d3 F2 `6 v    m_wndTitleBar.SetVisible( FALSE );
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+ s' [4 Z( S. V! u#if __VER >= 9 // __S_9_ADD% l1 H7 f8 e/ S6 b) Z
    /*if( m_pLodeLight )( u* f! E5 X+ Z& f7 N& @
    {# c9 }4 ~* A' o, z# y
        CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);) T5 L# x  ~" T7 s
        CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
6 S8 z1 I- r8 L  T. ?; [" i( J: u  m        m_pRevival->SetWndRect( LodeLightRect, TRUE );
' d$ v  ^5 S, _9 X        m_pShop->SetWndRect( RevivalRect, TRUE );
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        m_pLodeLight->EnableWindow( FALSE );
) X; o& v6 A; `. O" c! [* Z) x        //m_pLodeLight->SetVisible( FALSE );        
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//        crect = m_pLodeStar->GetWindowRect(TRUE);
5 c! {7 o% C0 w, h3 {  M//        crect.top += 2;
! D& g4 z9 J# y4 |/ f//        crect.bottom += 2;! n7 h7 S, S( G8 y  y
//        m_pLodeStar->SetWndRect( crect, TRUE );
  r. u# A9 _2 ]) @//        crect = m_pRevival->GetWindowRect(TRUE);* O; X; y) c( y2 |
//        crect.top += 8;! f0 n  q; C) h: l) i
//        crect.bottom += 8;* k: _3 w% T- r3 a8 k
//        m_pRevival->SetWndRect( crect, TRUE );
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//        crect = GetWndRect();
! f8 d; u( i1 [, P: d//        crect.bottom -= 31;- {" q) G6 }. g- v1 S8 b) d
//        SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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    // °?àìá? à§?êà?·? 3a?à°? ??±a
, b: |+ E7 o: E9 a% W$ A    CRect rectRoot = m_pWndRoot->GetLayoutRect();
$ n. }: `! d2 W* m! [    CRect rectWindow = GetWindowRect();/ R4 M1 q2 F* i, {7 I
    CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
5 T% ?0 Q4 o, Q) \  ^    Move( point );
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5 o. q" p) i8 s3 ^- t' Q. p5 [现在,您可以生成以下的NPC:
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2 Y/ H4 S3 M4 S$ ]5 f$ }& {4 U0 j代码:
, t* P  h! p4 K  S: `2 p5 @' YMaDa_LodeLightSaintmorning
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+ S0 E% Z- u! Y1 A1 P% ]; ]- |Code:
$ S9 h7 O4 ~, ]% g6 S( ]  ]MaSa_LodeLightFlaris( Y6 ~; P9 J! |* L0 ^" e0 |
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Code:0 _5 u/ _0 ~8 J. B% ?
MaFl_LodeLight/ d) x8 C- u# m6 d. @. X* m+ t" e
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<-- You just have to add
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5 {* X& [& K3 K/ G1 ]! JAddMenu( MMI_MARKING );6 }! U3 \4 J$ ]/ T, m
to an NPC!
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