- j( G: F/ {5 g+ Q m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );: s2 Y9 e3 p8 a ]6 P2 ]) }5 _) v
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );) c& Z# M2 P' L/ V9 _3 U% ^! t
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );7 R% X1 U# N& c6 x: A$ O0 u
#if __VER >= 9 // __S_9_ADD ~' w* \7 o' T" j- I
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );. ~$ `1 @; s+ X/ f5 M
#endif // __S_9_ADD 9 W9 i- o# Y- b* ~ m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." ); 4 X t$ `, u* n' i0 _) G m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." ); % w5 }" v& r$ C4 g2 B, ] m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) ); 1 m1 t8 \9 d3 l#if __VER >= 9 // __S_9_ADD) E. V% i5 D8 N Z0 P7 K
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );# F/ k7 B" z- T0 j& l
#endif // __S_9_ADD" L. W) e8 b0 K! s# b
2 m7 ~6 A' j6 H5 S- c5 s
#ifdef __JEFF_11_4 , c. q( r& {5 k ^4 ^5 C) L% \ BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 2 W( a: ]5 s2 K5 O" a#endif // __JEFF_11_4 4 ?: C2 C* g) k2 w7 B2 w8 |1 v& w" D( R if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )$ z" R W+ ^6 m1 T8 P' X4 r$ R7 l
#ifdef __JEFF_11_4 + u# ]& Y3 v) ] || bArena ) y1 S* q' d. z) |( E1 b#endif // __JEFF_11_4; n- a# v( i' p& F3 G2 h
)# F: j' ]# ] m( m e
m_pRevival->EnableWindow( FALSE ); ! P3 d7 ^+ L/ @* x' s else , D! T0 K: d6 t4 U5 S* @ m_pRevival->EnableWindow( TRUE ); G# k0 B' e* D$ z, r 7 ~( b7 `6 }) {3 B8 k CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX ); # ^" R* l" ~. L A * a2 u( E1 h5 x4 I if(pWndWebBox)3 O7 ?: @& ?8 V E. t
pWndWebBox->Destroy();( t, Z6 }; I5 X
1 q& H0 g3 t+ n: J8 [) T#ifdef __NEW_WEB_BOX1 @8 f3 j- G5 Z
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 ); 2 ?0 Z6 g: O, H$ q6 L& W 4 z' v# n( l: W _3 A if( pWndHelperWebBox ) * a; e* b1 C h* c5 q3 @$ i0 |; @ pWndHelperWebBox->Destroy();) E* M6 B+ q( d' ^; O' F
#else // __NEW_WEB_BOX ( d! j* t$ q- i7 i* { CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );+ Q# N0 |+ ~1 F; ^/ F3 M
% Z& U8 i' ~7 F6 q if(pWndWebBox2)2 O: H! [0 w- I
pWndWebBox2->Destroy(); 4 N; O" N, c* I& `& B8 \% K0 j#endif // __NEW_WEB_BOX - K2 \3 A2 m0 H, g/ m0 C2 v M/ ?' @# _; E d) x" q( T. e
m_wndTitleBar.SetVisible( FALSE );) s! I8 [- a. O4 k' l& j
: h% X( g, c6 T) Q$ A7 S9 W
#if __VER >= 9 // __S_9_ADD : r9 b" R! r. j. D+ G# _$ T6 b /*if( m_pLodeLight ) ) [! h# K2 b8 }4 v! D& a. |7 n { 4 v' S( Z) P" g! j CRect RevivalRect = m_pRevival->GetWindowRect(TRUE); 4 J9 k8 `5 i1 P9 T CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);8 F9 w' i2 e% A. o) M0 i
m_pRevival->SetWndRect( LodeLightRect, TRUE );' I. ? a' u; j4 e
m_pShop->SetWndRect( RevivalRect, TRUE );# } L+ {8 D- a6 Z( m
- H/ Y0 d, }6 q* j( V
m_pLodeLight->EnableWindow( FALSE ); & j* E, U" ~; {* G" P+ R% `$ a& u ] //m_pLodeLight->SetVisible( FALSE ); , [1 K0 ^: U4 M# _! o
6 L" a* E4 R8 t4 p% s
// crect = m_pLodeStar->GetWindowRect(TRUE); $ R' `- f/ ^) s% d% k t6 A// crect.top += 2; ( @1 b) M/ O) a6 H+ E6 f# w/ p# G// crect.bottom += 2; " _, b6 |' X7 e; ` b8 S3 U6 h8 N// m_pLodeStar->SetWndRect( crect, TRUE ); / A {- j `" j3 j! G! P# y// crect = m_pRevival->GetWindowRect(TRUE);; z8 k; G3 W" j* X; O6 Y" u
// crect.top += 8;5 X" Q' Z4 C- E$ ^6 L) P& V
// crect.bottom += 8;$ m/ D8 s% W) z7 Q% N' f
// m_pRevival->SetWndRect( crect, TRUE );) ]5 Z+ R2 [0 h" ?! w d4 p! c
2 ?6 x( o' S# P8 R+ e
// crect = GetWndRect();1 \" G5 I: Q9 J6 c# |
// crect.bottom -= 31; 8 o/ z7 x l0 q1 i# z* u- i6 K// SetWndRect( crect, TRUE );* R4 O5 `3 h# V! m" V2 |# J
}*/ ' a3 j* Q4 V# k4 `#endif // __S_9_ADD! }) a6 V( p1 R' C1 m" g% {, m. ?. U
, l' `# o- {. K3 @ // °?àìá? à§?êà?·? 3a?à°? ??±a + I7 e& n( L2 h" D( L3 C2 L0 R CRect rectRoot = m_pWndRoot->GetLayoutRect();! Q" t/ j$ {7 v3 w/ `, S' m
CRect rectWindow = GetWindowRect();! N& _" l- E6 ^: Y0 A
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 ); - t) L0 ?/ f. |! X Move( point );. m5 ^8 r. P3 p4 _+ j! V
} $ n* f: V+ L+ K ]$ o% ?1 x" g" u% _4 c0 ], @7 w$ [
现在,您可以生成以下的NPC:8 b8 N0 a' B+ S' b
Darkon / K- Z" Y& b. z% G/ ?$ e7 E! o& t ! o( C9 u4 j4 d8 i* Y, ^1 E代码: ( y h3 |3 n$ v6 u1 h2 \4 AMaDa_LodeLightSaintmorning . W, s" b2 U& r% |% k # v7 ~. k6 k- E4 O1 [) [4 S4 h5 Q, mCode: . a1 D/ j1 u) q' E. lMaSa_LodeLightFlaris ; q2 T. E/ j0 C( _7 p' y; M: m$ x, | 4 k: i( q4 G/ w" R" l/ K2 O- ECode:! B+ G4 |8 X* ^. b0 j
MaFl_LodeLight) b" f* J& W* \ z+ s1 J2 \* R
# e' R' ?& y; j" a<-- You just have to add 2 l% b9 v" o9 {. \5 XCode: 9 c/ _4 P4 ?! P+ F/ cAddMenu( MMI_MARKING );" [* r4 b6 L. a( Q, B
to an NPC! 6 @/ |% ?0 I5 s. ?& g+ b " ?. y9 q: x: }5 S9 ~ 9 b* D. N+ y7 N# N* Y! z# T2 k! C