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标题:
通过命令传送到Flaris SM DARKO
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作者:
admin
时间:
2016-1-10 03:42
标题:
通过命令传送到Flaris SM DARKO
嘿,我很不幸没有使Graka什么我就做了菊花作为聊天功能命令瞬移它
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这不是测试,因为我无法在这里找到,但让赤潮检查几个。应该工作。
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因此,
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你进入Functextcmd.cpp并添加下
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PHP代码:
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ON_TEXTCMDFUNC( TextCmd_say, "say", "say", "??", "??", TCM_SERVER, AUTH_GENERAL , "?ó?èàó [/?í?é ??àìμe 3???]" )
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das
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ON_TEXTCMDFUNC( TextCmd_Teleporttodarkon, "darkon", "darkon", "?ú?1?÷??", "?ú?1", TCM_SERVER, AUTH_GENERAL , "?ú?1?÷??" )
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ON_TEXTCMDFUNC( TextCmd_Teleporttoflaris, "flaris", "flaris", "?ú?1?÷??", "?ú?1", TCM_SERVER, AUTH_GENERAL , "?ú?1?÷??" )
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ON_TEXTCMDFUNC( TextCmd_Teleporttosm, "saintmorning", "saintmorning", "?ú?1?÷??", "?ú?1", TCM_SERVER, AUTH_GENERAL , "?ú?1?÷??" )
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然后她补充说下
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PHP代码:
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BOOL TextCmd_ClearPropose( CScanner & s )
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{
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#ifdef __WORLDSERVER
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CUser* pUser = (CUser*)s.dwValue;
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g_dpDBClient.SendClearPropose();
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#endif // __WORLDSERVER
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return TRUE;
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}
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/*
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BOOL TextCmd_CoupleState( CScanner & s )
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{
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#ifdef __CLIENT
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CCouple* pCouple = CCoupleHelper::Instance()->GetCouple();
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if( pCouple )
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{
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char szText[200] = { 0,};
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const char* pszPartner = CPlayerDataCenter::GetInstance()->GetPlayerString( pCouple->GetPartner( g_pPlayer->m_idPlayer ) );
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if( !pszPartner ) pszPartner = "";
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sprintf( szText, "%s is partner.", pszPartner );
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g_WndMng.PutString( szText );
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}
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else
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{
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g_WndMng.PutString( "null couple." );
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}
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#endif // __CLIENT
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return TRUE;
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}
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*/
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#endif // __COUPLE_1117
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插入
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BOOL TextCmd_Teleporttoflaris( CScanner& scanner )
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{
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#ifdef __WORLDSERVER
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CUser *pUser = (CUser*)scanner.dwValue;
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D3DXVECTOR3 vPos(6973.0F, 100.0F, 3328.0F );
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pUser->REPLACE( g_uIdofMulti, 1, vPos, REPLACE_NORMAL, nRevivalLayer );
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#endif
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return TRUE;
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}
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BOOL TextCmd_Teleporttosm( CScanner& scanner )
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{
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#ifdef __WORLDSERVER
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CUser *pUser = (CUser*)scanner.dwValue;
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D3DXVECTOR3 vPos(8317.0F, 100.0F, 3717.0F );
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pUser->REPLACE( g_uIdofMulti, 1, vPos, REPLACE_NORMAL, nRevivalLayer );
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#endif
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return TRUE;
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}
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BOOL TextCmd_Teleporttodarkon( CScanner& scanner )
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{
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#ifdef __WORLDSERVER
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CUser *pUser = (CUser*)scanner.dwValue;
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D3DXVECTOR3 vPos(3896.0F, 59.0F, 4378.0F );
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pUser->REPLACE( g_uIdofMulti, 1, vPos, REPLACE_NORMAL, nRevivalLayer );
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#endif
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return TRUE;
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}
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已经完成,
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现在你可以游戏内/ Flaris为传送到Flaris,/圣后圣为早晨或传送/传送上午,以弥补Darkon Darkon
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整个工程,以便用C+ P为新传送的ADDEN和协调马德里加尔改变,除非你改变世界的ID^^是不是太困难。
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如果它不工作,就应该请postet不幸,因为我没有测试它的可能性。编译的罚款。
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放射性物质与它的乐趣。
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E:
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添加新
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它增加了一个新的
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PHP代码:
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ON_TEXTCMDFUNC( TextCmd_Teleporttodarkon, "darkon", "darkon", "?ú?1?÷??", "?ú?1", TCM_SERVER, AUTH_GENERAL , "?ú?1?÷??" )
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插入
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您必须更改textcmd_teleporttodarkon和秩序的“Darkon”(2倍),以任何你聊天
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然后她还补充说:
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引用:
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BOOL TextCmd_Teleporttosm( CScanner& scanner )
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{
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#ifdef __WORLDSERVER
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CUser *pUser = (CUser*)scanner.dwValue;
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D3DXVECTOR3 vPos(8317.0F, 100.0F, 3717.0F );
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pUser->REPLACE( g_uIdofMulti, 1, vPos, REPLACE_NORMAL, nRevivalLayer );
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#endif
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return TRUE;
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}
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(这在你新的黑色命令)
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(你的坐标红)
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(黄色的世界,你的ID)
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