飞飞世界论坛
标题:
搜索公会的功能
[打印本页]
作者:
admin
时间:
2016-1-10 03:38
标题:
搜索公会的功能
对于那些谁需要它 - 谷歌缓存FTW。 :
+ v: ?0 p% O6 E1 x3 c* h1 [6 r" P3 O
如果我鼓掌纯粹是我复制错误时,D
* w5 P; a) \/ T4 M" K- l
积分当然Pumbaaa。
. F( R! Y( v! z- q8 e& e
b+ S3 a4 }/ _+ N+ }
FuncTextCmd.cpp:
3 C6 T( T6 K7 |0 N
( z% @4 d- U; V. U1 b2 R
代码:
4 I* W' c! H, t: s3 ~0 u ]2 R
#ifdef __PARTY_FIND
( v& h6 w4 l: \: [) C
BOOL TextCmd_getparty( CScanner& scanner )
5 C4 [* m$ j; t t2 ^) |8 B
{
' D# o$ ]7 k& U- i: q% g
#ifdef __WORLDSERVER
6 d& U$ F' k; g: q7 f. _: f
CUser *pUser = (CUser*)scanner.dwValue;
% x5 j0 M' A, n# k# i5 [2 T
if( pUser->m_idparty > 0 )
) f% i }; b& F0 s# a1 n2 [
{
, _% H2 G5 J% O
pUser->AddText( "你已经加入一个公会。" );
4 a8 A! N5 s% I
return TRUE;
* H8 E) T) h, k. P3 I# U
}
+ D1 f" u$ B6 m5 y. _2 T. Z' B
CParty *pParty;
! O3 X. Q: f* r4 m/ j$ B% C( H
pParty = g_PartyMng.GetPartyFree();
, U; _+ R: o1 P/ x0 l
if( pParty )
a; n6 l4 U% w% W* D' B
{
+ D3 s( _2 x# T) j
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
/ m- a/ \! e1 v
}else
9 G& `2 L" v7 u7 F( ^( {9 x
{
' k% w9 ?; Q6 k/ w* I
pUser->AddText( "抱歉,这里没有任何一个公会。" );
! O; O$ ^, y' a3 I' Y0 \
}
' H) X) ]+ ?6 q, w6 l( M; \7 y
#endif
0 G5 v9 s1 P( @0 u) P# L. L3 J
return TRUE;
, [( x9 r# y! H
}
! i+ w2 _- p% X5 I) L$ J/ g
#endif //__PARTY_FIND
o0 u, S. Z# z$ B0 |: ?) C$ I9 U
9 y1 z% ^' m- ^* q( s
代码:
) ?$ s5 n& w# f" f) Z
BOOL TextCmd_PartyInvite( CScanner& scanner )
+ @# s% z$ J( i+ D
{
1 G7 y# x Q3 T, F# y8 ~9 E, E- @
#ifdef __WORLDSERVER
/ H/ t7 A$ [& F! D; v
CUser* pUser = (CUser*)scanner.dwValue;
# r8 Q4 h& r. _' Z3 q! F
MoverProp* pMoverProp = NULL;
: ~) S2 c1 ]5 [8 b; p& `/ b- \
scanner.GetToken();
; ]+ U) R8 K' L$ |1 p+ ^5 ]
#if __VER >= 11 // __SYS_PLAYER_DATA
* t/ { A/ k( K9 l4 g
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
, u) r# a0 D$ Z( I9 J
#else // __SYS_PLAYER_DATA
; [ F8 s3 e4 Q' C9 m
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
5 u9 `2 _1 {* m# `% N7 m! r
#endif // __SYS_PLAYER_DATA
# U2 t. N2 i% i0 e( |
if( 0 < uidPlayer )
7 G* |5 |2 S! x' S7 e" F$ `' g5 ^; M
{
3 ` |( E1 ^6 m) U% K
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
; g7 o& n1 C9 B
if( IsValidObj( pUser2 ) )
: ~. p4 F' e; S, c
#ifdef __PARTY_FIND
2 G; K6 ]1 Q* e/ [1 ?
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
- y+ H* J& j( ]% E/ e9 F7 t/ u/ y' o
#else
% h0 O/ {- u" g* K- h. Y. ^4 Z9 h. j
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
8 y$ ]" i7 P" J. A4 I0 J2 |$ t
#endif //__PARTY_FIND
6 s2 n: J- r# F7 Z. U' X8 v
else
$ W/ c) I. @3 r9 v: S
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
* s* m7 \6 [1 y+ [7 a4 G" k
}
. I+ C. |* I& W: \. @- u d$ V+ F! ]$ B& s
else
1 m- {. E" q3 E! q0 Z/ q2 T
{
& V& c0 E+ _8 M3 o
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
( x+ j6 ]0 u2 G0 Q: n# O
}
4 P2 z3 M! A5 O( b
#endif // __WORLDSERVER
5 A* W- U1 ?" }& A" Z" @$ j
% k7 q7 ^% c1 g: A" u
return TRUE;
2 P( H# x+ H3 n. K3 H7 T! w
}
1 v+ b/ z! B% B p8 B' d: t' Y
: X. v7 b0 B2 ^+ Q
代码:
1 W# }, X! C( n2 D. X% T$ ]
#ifdef __PARTY_FIND
( z0 }) B6 d$ A$ ~+ U
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
1 s+ J9 r3 l4 Z
#endif //__PARTY_FIND
8 X9 V8 M3 \; p- C( u
DPClient.cpp;
& o0 h3 v7 h Z8 s% W8 w3 B
Code:
/ c, ~/ ]/ l9 j- E0 t; j
void CDPClient::OnPartyRequest( CAr & ar )
$ b0 z. }, j9 s
{
) i# K5 b7 F. ~, @* {- }
u_long uLeader, uMember;
# C, T9 }) I8 x
- d& d( {7 {% k, w& ]7 B- f
BOOL bTroup
- B( d0 s: W( B5 J
#ifdef __PARTY_FIND
1 W$ O1 D9 C: D% x) X
, bPartyFind
3 c+ U* T# z1 |1 U2 g7 Z5 s* d% c! i
#endif// __PARTY_FIND
4 ]8 D$ _% k# [3 S3 n
;
9 t! w1 K( ~* _2 k1 g9 T( ~
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
: Y) g8 N& F1 Y6 \. u8 R3 z! w
BYTE byLeaderSex, byMemberSex;
) c5 V% N3 @7 `" y9 p1 r
char szLeaderName[MAX_PLAYER] = {0,};
3 x* Z* t3 ~6 a* ^+ c
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
8 ~# U7 G: w$ f! U$ o+ u$ _- ^: E8 Z
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
; ^& [) F2 M/ z7 O' v
ar.ReadString( szLeaderName, MAX_PLAYER );
/ e8 s* `$ v& @1 _* W; ]
ar >> bTroup
1 L) l" ?% t- K6 W
#ifdef __PARTY_FIND
2 F8 ?4 g. X2 b0 t4 `
>> bPartyFind
6 p+ o8 z1 |8 K O, C! x- B; h# o% f
#endif //__PARTY_FIND
3 g; Z$ d [% t. m9 m
;
+ \: A; N4 E! \
+ K' X2 b0 O+ {2 @2 F$ r$ g# j
if( g_Option.m_bParty == FALSE )
) W' M& R& u' R7 f+ n3 b
{
+ w& Y, R* i+ x3 @/ o5 o
SendPartyMemberCancle( uLeader, uMember, 3 );
: z: R# q* d1 E4 T7 X
return;
% V8 c% Y& y" I+ |. ]
}
; K6 ~9 Q8 A. v; \
2 f6 X# F: C: T( b9 h
#ifdef __S_SERVER_UNIFY
1 Q5 R; }- T' L
if( g_WndMng.m_bAllAction == FALSE )
! {8 h8 [9 E% v9 K
return;
) A( B( ~# a3 u
#endif // __S_SERVER_UNIFY
8 w# G m; P6 D* o3 b
8 @+ t' [) p" W: A8 T; r
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
6 P" N. a9 |. O1 z, P* T/ D
- @ ^3 V' M. K7 D1 V& X: i7 U! U
if( pWndBaseBuf )
, S6 A1 C, c/ w$ G$ ?
{
2 {# \' F9 I/ K5 {5 y3 t6 |* H
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
4 j; R6 L& {% A9 B) j. K O: ~
return;
" C9 j* B- b. L0 m Y2 n
}
2 d% {) s. @, |* j8 U7 w8 v
#ifdef __PARTY_FIND
: h% E0 \3 ^: p
if( bPartyFind )
: [# [9 W! k6 v
{
0 N# l9 f- A. x+ F+ G
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
+ D, B6 S! u' F) J; U
}else
4 |5 w f0 R+ @" n% A& w
{
7 ^3 d: U8 R( }1 t
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
. ^2 l7 p p6 V1 t3 [. r3 _
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
/ g9 Y! @1 x' y6 K. y2 L/ N; O5 m0 ?
g_WndMng.m_pWndPartyConfirm->Initialize();
! m% g$ O3 T/ s8 a% c* D
}
+ `+ }9 O9 u6 [5 T& D5 A( @" V6 h
#else
. p! s* o! D: b3 f
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
" L' j1 A2 c* Y; b( c- S* ^5 v/ `5 Y
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
- k, ^& K, H8 m. V. ]) S, f* _
g_WndMng.m_pWndPartyConfirm->Initialize();
% E. s& n2 S2 a3 n( q: W
#endif //__PARTY_FIND
3 o* u8 q. C5 S# \. R. z0 l: M
}
, G6 |3 R3 O8 w5 }% `+ {7 Z4 H4 Y+ }7 x
& `4 @$ F4 c% X, `! j
代码:
9 Q4 }& h* O9 Z8 n; a
#ifdef __PARTY_FIND
4 _0 m% g- K' {
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
" `$ r$ _ W/ P- u8 \
{
$ J0 I# U. u/ }+ T; q
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
5 l }3 G6 f" i8 m
ar << idLeader << idParty << bAllow;
* R# n. ~7 i; u6 g7 z2 C
SEND( ar, this, DPID_SERVERPLAYER );
0 p: Y2 z( Y7 g* K. |6 O w
. G# W8 E" I/ G# t
}
- R6 u, ~: c" B/ Y/ I4 j, @
void CDPClient::OnPartyAllowJoin( CAr & ar )
5 i# ] u9 \1 l. E
{
9 U) e% H. S! {8 [2 u4 H
ar >> g_Party.m_bAllowEnter;
) G# `; k% K- ], Z. h0 B
}
& X8 _! ?" b+ C
#endif //__PARTY_FIND
3 N# r: ^& v5 D' s& [; a
Code:
) g- \) f0 G* o! Y) D8 g q
#ifdef __PARTY_FIND
' f: a3 ~! A, I! E
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
' A: ? f& a/ i' w) L
#endif
, q2 I7 n! Z4 |! X) p
* p% y. z* j/ m6 `, v; c
party.cpp:
$ x% C+ O& k/ f# @
代码:
1 n" G& ^" O2 ^ b
CParty::CParty()
3 S3 A! B5 S: u
{
7 z3 n/ A. ?: k( w3 G
m_uPartyId = 0;
6 e' T, R+ c: \
m_nSizeofMember = 0;
+ a1 I2 i" d7 W# }9 h7 o) S1 u! z5 i
memset( m_sParty, 0, sizeof(m_sParty) );
' Q( ?8 u+ S1 h* w/ w. Q6 o
m_nLevel = 1;
' ]7 e3 X$ \ ?0 ]
m_nExp = m_nPoint = 0;
% H7 k6 `/ t0 Y* q
m_nTroupsShareExp = m_nTroupeShareItem = 0;
- b0 |" e+ r# C) }1 m
m_nKindTroup = 0; // ????
% L! F" _: p7 u3 o$ V
m_nReferens = 0;
* P/ D+ K0 d# h# ~
m_nGetItemPlayerId = 0;
" L& E2 }; c, l' l. r
#ifdef __PARTY_FIND
) d1 e& x. l# V. S$ a( \- S4 _
m_bAllowEnter = TRUE;
1 O/ v: @7 k' z
#endif //__PARTY_FIND
2 x( O- p @2 q$ B1 j& L7 h, Z
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
4 e, \ d7 E) D
{
7 j) F! x) q/ W; X: J: y( I+ N2 Y
m_nModeTime[i] = 0;
" K9 M( p# Y1 d n' a* c, Z w. G
}
+ ^$ K3 b& P. L- ?2 s
m_idDuelParty = 0;
% j3 n" z6 W: T1 W. E
#ifdef __WORLDSERVER
3 T1 ^' l! V# q, u( v' D4 a4 Z# |
m_dwWorldId = 0;
* V8 n4 e2 F0 L% x6 M+ x9 J5 R* X
#endif // __WORLDSERVER
1 \, h8 L1 w' @/ c
}
# `5 K" a7 L- f
代码:
- `6 X$ Z7 h! x# \9 e
void CParty::InitParty()
. ]- u" s5 H* S3 g& }
{
9 a2 u; x0 t' E' E2 G3 A1 o. P
m_uPartyId = 0;
2 ]) y, p+ |9 I, X
m_nSizeofMember = 0;
/ ?2 J" _6 O- I9 I4 ?
memset( m_sParty, 0, sizeof(m_sParty) );
" @, s0 H4 T' f6 T4 A$ d9 J) d
m_nLevel = 1;
# K$ I) O* L7 @
m_nExp = m_nPoint = 0;
" S6 y, t; F0 y1 |9 A/ Q# a
m_nTroupsShareExp = m_nTroupeShareItem = 0;
' Z \: R0 r: M) I% V; c5 a+ A
m_nKindTroup = 0; // ????
d3 N9 \0 ~- R7 r- Q2 k( M
m_nReferens = 0;
& J, K. t s8 _ z) y5 }3 L
#ifdef __PARTY_FIND
% a% d# p; D! B9 S0 v2 B
m_bAllowEnter = TRUE;
' W) n8 m4 I, y0 |# O5 \5 A& _ b
#endif //__PARTY_FIND
3 \' Q# Y& j# e! [* F+ b- a3 |, L2 p
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
- d! m4 b$ p6 t
{
; H2 H+ O3 K g+ o
m_aMember[i].m_uPlayerId = 0;
: b- u) R$ V3 R* S ~
m_aMember[i].m_tTime = CTime::GetCurrentTime();
) p4 Y& P7 r7 I0 y/ o! y9 d N& Z, B
m_aMember[i].m_bRemove = FALSE;
( a5 p7 E1 A7 O7 ~, L# K
#if __VER < 11 // __SYS_PLAYER_DATA
q! o; c' T7 K1 J9 D& w
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
) L4 x! s6 ~4 ?' [6 }
m_aMember[i].m_szName[0] = '\0';
O8 H$ D9 Y: b$ d3 F: ?7 ?4 W* A3 C
#endif // __SYS_PLAYER_DATA
0 r5 ?+ O9 [/ ~# e! f$ @
}
. t: M* q& [ ]4 w
}
# d9 X g/ i! D4 O1 o
代码:
, v3 l% F8 a! I7 [# q2 q
#ifdef __PARTY_FIND
6 q o9 J, U2 B% M( D' s5 S
CParty* CPartyMng::GetPartyFree()
$ X! U. H4 |1 L5 _' Q) ?) l! m9 q
{
" v" s' Q3 m6 j
CParty* pParty, *pPartyTmp = NULL;
0 h% f) x* l& \4 P
if( !m_2PartyPtr.begin()->second )
0 x3 U8 e5 S0 X* f3 x& D8 P
return NULL;
( c% e6 i& \8 J, X9 C
BOOL bRan = FALSE;
; G/ C6 j( |& e2 U
DWORD dwRand = 0;
6 H3 _3 `8 @% N0 q! Y
if( m_2PartyPtr.end()->first >= 1 )
9 U9 E: [/ a2 x
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
4 Z) N l. l1 N% Q+ V4 r* x
+ _- p" o, R1 Y
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
6 z& E% l# M9 O- ]
{
8 c0 v9 l! O2 m+ X% U
pParty = (CParty*)i->second;
9 t9 y( @. ~; o. U" S, J; F C
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
& C" b x( V8 n$ J# C0 U' A
{
2 d3 ~6 o- g x- `
if( i->first > dwRand )
( ^' I, o) B9 N. [9 r3 ~
return pParty;
: A( Y& H/ t/ c$ j( M8 |. B9 ^
else
! h$ e' e a+ R( y7 n
pPartyTmp = pParty;
5 R" K7 j3 ~6 K1 Q
}
- z' f! O2 z( F% R
}
: K, u Y; Y# s
return pPartyTmp;
+ q1 n+ \/ H# b0 R6 M0 m8 y
}
* }5 n. q1 |- ?& X
#endif //__PARTY_FIND
6 Z9 A" j7 `* g4 i) U
H/ X" A# ~, q' {( Y
DPSrvr.cpp:
/ M1 T0 K/ c! T' g- a9 a' |! a
代码:
# A) [4 Q6 c% u% P
#ifdef __PARTY_FIND
* H3 J% s o6 e% S
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
" U& ]7 j$ u1 q! d+ C; B
{
v/ ^" e0 H C; h' C; u- B0 D: C
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
; N5 L% T- K( i
if( IsValidObj( pUser ) )
2 Q- [$ R2 m$ V w8 @
{
% i8 `& b4 U- \5 b
u_long idLeader, idParty;
8 v2 U* }" t) V) | L
BOOL bAllow;
0 \ k+ y1 U" T& |) ]
ar >> idLeader >> idParty >> bAllow;
- ?- z% l% t% o: c5 l
if( idLeader != pUser->m_idPlayer )
" _8 S b0 W0 B8 e0 c3 e
return;
" [. C: n1 K# c7 p; }& F1 ~) o$ ~
CParty *pParty = g_PartyMng.GetParty( idParty );
$ h# l5 a' N) _; w
if( pParty && pParty->IsLeader( idLeader ) )
. S7 K( H( g# Q' C5 N& Z9 ]
pParty->m_bAllowEnter = bAllow;
# c( @1 W* J* y0 w" x0 C
else
) _& c2 t0 J" v1 Y9 e) D$ ]
return;
' m4 a3 Z1 I0 }, R/ f! s
$ D5 h# S+ h! U! W" H' u
CUser *pMember;
p. @+ b8 X" c; Y9 z+ }8 Q
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
$ k1 [0 y4 j+ [: {+ ?3 p; E4 q
{
0 a- N. y4 j$ T3 ]; C& b% O
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
! S3 `) E& A! ^
if( IsValidObj( (CObj*)pMember ) )
$ e9 b' Y. U% V/ _% l
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
) b, R* e/ Q2 Y0 y7 l) X/ K# w2 g7 b& B
}
. Y8 u' C3 N, T6 H. ^+ y
}
1 D* e9 p# g2 I
}
8 x/ f5 X! Y. |2 p
#endif //__PARTY_FIND
0 C- ^7 S F1 |' E( h9 q6 z
$ P, _! b. t" B8 v) L. }" B
代码:
' g* ~+ S+ }, u7 y; [( o$ b L$ [
#ifdef __PARTY_FIND
! L* N" }* A3 c J* s
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
! G; R8 s- g( R M" w
#endif //__PARTY_FIND
" x/ E3 u+ _$ g
* k" y* ]2 Y+ w
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
8 O+ a2 M8 x, }; i6 k! P& m
{
# X' |+ U1 A) ^: Q' [. T5 U
u_long uLeaderid, uMemberid;
) D. I0 [0 }8 N, l- o2 H
BOOL bTroup;
( [5 h* [* f, W# y! p1 K8 E k# k$ |
ar >> uLeaderid >> uMemberid;
8 w/ s/ m/ W8 f Q. ]9 M/ m v
ar >> bTroup;
! z } l/ y+ s
( ~/ ~, p7 ]5 q' l0 p( e
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
- C6 u6 Z4 L9 j# H. b
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
% C2 a& i0 ~4 r
#ifdef __PARTY_FIND
" O" C( k+ N. H' L0 r* b7 S+ K7 e* O
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
2 i& x4 F7 ^1 l& a0 ]7 b# K/ n; B( ?5 b$ s
#else
$ ^" O0 I& i2 |8 r$ y' ?
InviteParty( uLeaderid, uMemberid, bTroup );
; O1 U' E# f+ L/ `
#endif //__PARTY_FIND
' \8 u. r3 Z/ f# [& @
}
& n1 {/ i2 j7 v/ S
: c# z H+ R1 C5 x
代码:
$ }% Q* w0 ~# h$ X5 x
#ifdef __PARTY_FIND
6 w/ K l5 E6 Z
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
2 M: G& u1 h. k- B: g- m/ X; s6 p
#else
" b+ _ e/ w$ w
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
! {2 \. c; c% g O" l" @3 n: R6 D7 t
#endif //__PARTY_FIND
# `4 c$ Q% ^% g9 I, `
{
7 g1 _2 m; a" U D0 m
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
* o2 t7 ]% \+ U
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
1 J* x, y# C, P$ B }- X
% X, b) w" v: P- E, U4 }" p
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
; j& x, r0 `7 |0 R- s$ N
{
0 ]/ T8 w& z% W4 V7 s
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
% `, H& U" B! E! \( {4 k
{
4 S9 r: A4 T9 C) {7 u5 M/ \! \
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
$ X/ d4 O. ^/ l. m ~' X! z
{
+ a M+ J$ @. x1 ~1 ] x1 N5 W
pLeaderUser->AddText("没有足够的权限。");
( ~7 u$ L+ p' f0 W9 s5 t, \
pUser->AddText("没有足够的权限。");
; y* b& V% r; x
return;
, y- L, i) ?3 M# Z1 \# n Q& l
}
9 j+ ]* j0 j. k! U1 Z
}
& y- ]) n0 ? R7 n* ^8 K7 w1 d
// ???? ? ??? ?? ????.
' `, g' W8 ~1 @9 z x, [0 I
CWorld* pWorld = pUser->GetWorld();
$ o" r4 g3 @4 @9 n. t$ \+ [
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
+ ^# G& D# Y+ z
{
1 Q+ e& O& \7 Z
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% @% t, R. P2 b
return;
. B8 R O+ |$ r2 A4 N' o9 S
}
( ?. b5 s) z& c3 w- ~
#if __VER >= 11 // __GUILD_COMBAT_1TO1
) r# S; G+ y7 T, q7 c# I" |
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
7 z2 R2 F. B$ m8 s
{
4 f {* }6 V/ N0 s
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
! O' X- ]9 B- S: h o4 k" T
return;
. M* V/ {" G* K9 ]
}
8 z u0 L" x6 O0 X, e
#endif // __GUILD_COMBAT_1TO1
- L0 G9 f2 t" E1 z' I
9 M5 `& J6 V0 X( y/ B! J3 z7 v
#if __VER >= 8 // 8? ?? 061226 ma
3 P6 j l/ P/ M
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
$ l7 Y( G) s' I, [2 J) o" F
{
7 L$ M: c* j; v! H* j
return;
- r' M% w K6 S6 O+ x9 c* m2 b
}
) `! t: x$ J* M
#endif // __VER >= 8 // 8? ?? 061226 ma
' s; _ J$ m! h# r9 y( R
8 r/ @* ]4 H1 g$ `
if( pLeaderUser->m_nDuel == 2 )
3 }2 a. [7 R6 S N
{
, m" N7 F) n' X- v# ~8 t: B' h- E; I
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
9 Q/ ]; k, y3 v! B& i
}
4 n6 O' l( D: M1 ]$ X( H/ s
else
, u5 p" G) ~4 ^- q# o" k
{
7 _( Y" S! \8 |! C" O. L
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
! h' E& B$ d; n! T- c. ~) \+ {
{
4 z1 }5 s H- M$ u, O5 s, N$ A
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
& b- o" c$ Z5 Q4 S; n% m
}
) l$ [* G1 V0 Z: T0 B3 X! V
else
5 V+ U ~) g1 |, r$ s$ i5 Y* ~) k
{
, N8 b' I, F/ ~8 w8 p, D/ A
if( pUser->IsAttackMode() )
0 E4 r+ a) _& t, r) R `1 |
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
2 v. _3 ~# |& g9 g
else
, w5 [" N. s; L9 j. W
#ifdef __PARTY_FIND
5 h7 i6 l4 x! m
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
# A0 e3 Y6 b+ H6 t/ K6 n
#else
( |9 n! z! {8 C
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
! ?, V9 a) J6 Q
#endif //__PARTY_FIND
, z% e5 W2 \6 p
}
8 v8 y- \, a) K+ g( s4 B+ X
}
& D0 h+ L1 Y8 ~6 X0 ]
}
4 l" \$ X" t; s6 B
else
3 f4 m; { F( Q/ e8 k1 }$ o
{
+ e8 p- P( g9 K: ~ m
if( IsValidObj( pLeaderUser ) )
1 i$ w4 _. q: {6 x/ F/ K t- {
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
q' k7 n: @4 P
}
& _- g7 ?# C; G, ]
}
# {* y( |! Y, ?3 O
$ H/ Z, ^; X9 Z Z4 X( {9 c" j
User.cpp:
/ R/ x+ ^; T9 t: |3 m& z; L/ s
代码:
$ N8 }( w; l P- `0 K) |
#ifdef __PARTY_FIND
5 ?+ u: U0 Q4 [; R5 e) n$ M
void CUser::AddPartyAllowJoin( BOOL bAllow )
0 q ]) m: i9 a
{
" C( I! w& ~- L" Y
if( IsDelete() ) return;
2 B& H( A# o w& E" J. F
6 y% A3 l% D. B, k. `
m_Snapshot.cb++;
4 ~+ G/ [" l a% Z1 k8 K% _
m_Snapshot.ar << GetId();
8 n1 l$ a7 l1 R$ ?* u, X
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
W L3 Q( |, t) [2 |
m_Snapshot.ar << bAllow;
. ]' v2 q' ? b
}
( a$ P2 b; i2 Z- i' k7 r
#endif //__PARTY_FIND
( B2 A; o* [* s! j
/ e6 _( Z1 v2 V* h5 W
代码:
( m/ t# D4 I; I/ u S" ?* g0 N
#ifdef __PARTY_FIND
' t$ r A2 b- e$ S# K) h) D, H. |3 q
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
8 a6 @+ A1 C7 a: U
#else
8 y3 a. i( J. f0 o( u' u
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
3 S5 n& {, L6 X* L
#endif //__PARTY_FIND
, v" {+ n7 j, X$ b; Z( O4 [5 Y
{
+ e" D8 ]! @0 m* [6 |5 T: p) \) E C
if( IsDelete() ) return;
- N) z% v: w, V( @) {/ M
! C4 {! B9 ~$ C% X, w) _4 p
m_Snapshot.cb++;
4 p; P: Z1 y2 ?9 ~7 q' _6 ~ p
m_Snapshot.ar << GetId();
7 Q1 y5 _! l( L# ?( g
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
* M8 v1 G; `( K& W7 B, G# \6 Q
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
/ s# M M2 j7 B7 `
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
5 K2 m2 i: {' L0 K
m_Snapshot.ar.WriteString( pLeader->m_szName );
- x9 q' Y" B7 V1 n& S3 o
m_Snapshot.ar << bTroup
' j% ?8 ]* I& E: ^5 x# U
#ifdef __PARTY_FIND
; H( [: o- Z* u) i- v% Y1 Z% z
<< bPartyFind
* J; `8 w! A" N( K
#endif //__PARTY_FIND
4 d1 x+ M4 t; _( [1 j$ S3 x
;
6 u0 j" V* p! _9 v8 B
9 Z' Y/ L! T* k, l
}
5 [6 \, ?9 T4 @+ @; l7 p
6 o8 ?! R+ n9 o
DPSrvr.h(公共范围PLS)
- u$ ]+ G2 w! o5 l( f" d& q8 t
代码:
" y# w) a4 u- o& a! L) U5 s
#ifdef __PARTY_FIND
0 o5 g: _$ `; W, w' h
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
0 u- F! N9 I7 }0 X+ M$ L; B
#else
1 d. j9 f7 r9 F9 D3 |) G% W
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
F6 A7 j8 ~* k' {
#endif //__PARTY_FIND
8 X/ K0 t; q) w9 _
; r( B5 Z8 f# `& Q
代码:
( p9 O) N4 }7 \8 j7 s7 ^
#ifdef __PARTY_FIND
+ {- \; D- J% l
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
! r! q5 o4 t/ c2 Q/ P
#endif //__PARTY_FIND
d0 L l) S& B9 P9 q$ v) F( l: m7 C
, `/ q- w$ ^' V7 g6 I# S
User.h(以及):
8 x: f6 O* J' @* E p: |. J! k
代码:
, n5 O% U3 M" K
#ifdef __PARTY_FIND
2 x0 f K+ J6 s2 S, n
void AddPartyAllowJoin( BOOL bAllow );
, q$ D* {* m e
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
8 `. V1 L, n! e. |
#else
6 f1 v8 U; j- U( z+ s: |
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
9 c J& a6 w5 j, U# {% R. |% L( d
#endif //__PARTY_FIND
; ?3 q: c4 j$ }1 p
( `" G3 p. j: M+ f* k
party.h:
# e9 }1 d4 b r
代码:
* r* `8 }- c8 R. L! d8 E% M
#ifdef __PARTY_FIND
% q1 a) m4 P' ]/ i, P
BOOL m_bAllowEnter;
' P3 J: g/ Y8 @
#endif
7 A; y: n5 q4 B3 D% L+ C; t' M- a
# i2 J4 h; o9 T8 [% F, L
代码:
; L2 s/ A( U2 J- Q! H- h
#ifdef __PARTY_FIND
' u9 D* D' i4 c, S
CParty* GetPartyFree();
+ v0 b! d$ _2 g; [! M
#endif
! @7 J" D& Q( x2 G
2 }6 Q$ z& I5 q# {# X3 c
WndParty.cpp:
1 T$ {7 r% F/ t8 {
OnChildNotify:
8 z2 c5 P4 t) }1 D7 N1 {
代码:
8 z/ e: s2 p) J) T6 G- y
#ifdef __PARTY_FIND
. J- a/ H1 i! J$ v
else if( nID == WIDC_CHECK1 )
: v! h& h% P3 s" c
{
0 y, N8 x' I* u" v/ S
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
0 ^/ @4 W# s5 }" G
{
6 G1 g4 v8 k4 V) ]. B
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
/ H4 z3 }% i6 p4 w
g_Party.m_bAllowEnter = !chk->GetCheck();
9 R+ _* p+ K2 s' S r! B) w
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
- n5 B! r% u: K1 V, u. _' p0 x% }
}
( z6 f3 b) z) ^" C- u. f
}
5 R3 C. T7 m! z7 l
#endif //__PARTY_FIND
! n: m( O Q& @. b
1 G* L9 M5 k3 p* o1 |& I9 Q/ x4 N" b
代码:
# i# y6 E+ A* `9 y$ l8 _. N: d
OnDraw中:
, ^, d0 g# {" @2 Z. i) M
代码:
4 k F2 v4 [* F" [' h. O" E; a* b, R
#ifdef __PARTY_FIND
! H; I, r0 A* W. l6 X/ \- M
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
) ~, {. F5 s% ~6 D1 l
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 @; }; R5 x" K: z1 R! b
chk->EnableWindow( TRUE );
$ e4 ?- U! v9 Q, H# G1 D
else
7 C" S4 A8 k8 h$ f! C
chk->EnableWindow( FALSE );
4 w& {2 j8 D M, Y9 T
chk->SetCheck( !g_Party.m_bAllowEnter );
9 B( G6 C! C3 c6 O9 w! o5 `: F
#endif
) y# O- V& i' k+ ~9 _, k
?" n$ L+ C' L
DPClient.h(public):
# |! K* _, u: ?: [) F; o1 `6 m
代码:
" U7 K! S: m. O! k6 o
#ifdef __PARTY_FIND
' D8 w# D2 Z7 Q' R; i3 h
void OnPartyAllowJoin( CAr& ar );
# k/ ]2 `+ d, X9 v' V7 ^
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
, j. E# z6 w* ?/ E+ T
#endif //__PARTY_FIND
) E: E2 Y& D( X- S
D; N, ^6 J6 @1 e; m8 s
4 n; ^! a' O$ W v E! [
WERS hinbekommt没有,请让赫克的权利。
2 w" V8 {+ J) v
不支持左右,所以难不...
# ?0 [, D* P% j6 f! [) p4 S
党k的Windows NT甚至编辑它自己。
- L- B8 O4 ?8 ^/ d* M& ?* d
包也,因为我不erschreiben进一步如果我你的。
- V& ?; ~" l5 F. `0 Q; S, P6 k
由于缺少Quantité k n个代码是什么升工程前。
& F' ^- ~4 n# p c& k# F
如果是这样的。请发表。
3 }2 J' G, E6 @
到目前为止,Pumbaaa
9 A1 u9 i6 ]+ |' R" x) }7 j) ^
- Z, G- r8 w5 v8 z) e9 O; b
, w1 K1 o0 ~& r2 t+ _
MsgHdr.h
! C0 |2 N& H H c; k; s" ]) |
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
: G: n8 B% ^) s+ p5 j% p
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
3 c- ?7 s1 x: b# a$ F. B. d! A
% _2 Y* D. [+ y4 ?0 }3 e
7 n( X2 c/ e. b" K+ y/ ^5 ?
6 `* G* D& m! |6 n' _% ]0 c- ~
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2