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标题:
搜索公会的功能
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作者:
admin
时间:
2016-1-10 03:38
标题:
搜索公会的功能
对于那些谁需要它 - 谷歌缓存FTW。 :
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如果我鼓掌纯粹是我复制错误时,D
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积分当然Pumbaaa。
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FuncTextCmd.cpp:
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代码:
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#ifdef __PARTY_FIND
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BOOL TextCmd_getparty( CScanner& scanner )
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{
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#ifdef __WORLDSERVER
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CUser *pUser = (CUser*)scanner.dwValue;
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if( pUser->m_idparty > 0 )
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{
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pUser->AddText( "你已经加入一个公会。" );
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return TRUE;
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}
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CParty *pParty;
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pParty = g_PartyMng.GetPartyFree();
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if( pParty )
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{
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g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
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}else
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{
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pUser->AddText( "抱歉,这里没有任何一个公会。" );
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}
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#endif
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return TRUE;
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}
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#endif //__PARTY_FIND
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代码:
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BOOL TextCmd_PartyInvite( CScanner& scanner )
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{
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#ifdef __WORLDSERVER
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CUser* pUser = (CUser*)scanner.dwValue;
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MoverProp* pMoverProp = NULL;
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scanner.GetToken();
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#if __VER >= 11 // __SYS_PLAYER_DATA
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u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
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#else // __SYS_PLAYER_DATA
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u_long uidPlayer = prj.GetPlayerID( scanner.Token );
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#endif // __SYS_PLAYER_DATA
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if( 0 < uidPlayer )
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{
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CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
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if( IsValidObj( pUser2 ) )
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#ifdef __PARTY_FIND
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g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
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#else
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g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
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#endif //__PARTY_FIND
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else
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pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
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}
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else
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{
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pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
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}
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#endif // __WORLDSERVER
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return TRUE;
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}
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代码:
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#ifdef __PARTY_FIND
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ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
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#endif //__PARTY_FIND
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DPClient.cpp;
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Code:
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void CDPClient::OnPartyRequest( CAr & ar )
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{
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u_long uLeader, uMember;
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BOOL bTroup
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#ifdef __PARTY_FIND
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, bPartyFind
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#endif// __PARTY_FIND
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;
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LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
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BYTE byLeaderSex, byMemberSex;
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char szLeaderName[MAX_PLAYER] = {0,};
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ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
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ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
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ar.ReadString( szLeaderName, MAX_PLAYER );
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ar >> bTroup
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#ifdef __PARTY_FIND
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>> bPartyFind
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#endif //__PARTY_FIND
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;
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if( g_Option.m_bParty == FALSE )
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{
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SendPartyMemberCancle( uLeader, uMember, 3 );
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return;
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}
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#ifdef __S_SERVER_UNIFY
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if( g_WndMng.m_bAllAction == FALSE )
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return;
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#endif // __S_SERVER_UNIFY
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CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
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if( pWndBaseBuf )
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{
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SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
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return;
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}
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#ifdef __PARTY_FIND
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if( bPartyFind )
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{
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SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
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}else
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{
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g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
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g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
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g_WndMng.m_pWndPartyConfirm->Initialize();
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}
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#else
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g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
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g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
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g_WndMng.m_pWndPartyConfirm->Initialize();
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#endif //__PARTY_FIND
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}
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代码:
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#ifdef __PARTY_FIND
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void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
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{
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BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
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ar << idLeader << idParty << bAllow;
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SEND( ar, this, DPID_SERVERPLAYER );
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}
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void CDPClient::OnPartyAllowJoin( CAr & ar )
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{
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ar >> g_Party.m_bAllowEnter;
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}
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#endif //__PARTY_FIND
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Code:
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#ifdef __PARTY_FIND
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case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
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#endif
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party.cpp:
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代码:
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CParty::CParty()
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{
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m_uPartyId = 0;
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m_nSizeofMember = 0;
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memset( m_sParty, 0, sizeof(m_sParty) );
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m_nLevel = 1;
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m_nExp = m_nPoint = 0;
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m_nTroupsShareExp = m_nTroupeShareItem = 0;
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m_nKindTroup = 0; // ????
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m_nReferens = 0;
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m_nGetItemPlayerId = 0;
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#ifdef __PARTY_FIND
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m_bAllowEnter = TRUE;
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#endif //__PARTY_FIND
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for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
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{
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m_nModeTime[i] = 0;
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}
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m_idDuelParty = 0;
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#ifdef __WORLDSERVER
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m_dwWorldId = 0;
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#endif // __WORLDSERVER
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}
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代码:
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void CParty::InitParty()
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{
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m_uPartyId = 0;
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m_nSizeofMember = 0;
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memset( m_sParty, 0, sizeof(m_sParty) );
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m_nLevel = 1;
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m_nExp = m_nPoint = 0;
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m_nTroupsShareExp = m_nTroupeShareItem = 0;
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m_nKindTroup = 0; // ????
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m_nReferens = 0;
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#ifdef __PARTY_FIND
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m_bAllowEnter = TRUE;
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#endif //__PARTY_FIND
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for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
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{
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m_aMember[i].m_uPlayerId = 0;
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m_aMember[i].m_tTime = CTime::GetCurrentTime();
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m_aMember[i].m_bRemove = FALSE;
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#if __VER < 11 // __SYS_PLAYER_DATA
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m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
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m_aMember[i].m_szName[0] = '\0';
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#endif // __SYS_PLAYER_DATA
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}
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}
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代码:
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#ifdef __PARTY_FIND
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CParty* CPartyMng::GetPartyFree()
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{
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CParty* pParty, *pPartyTmp = NULL;
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if( !m_2PartyPtr.begin()->second )
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return NULL;
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BOOL bRan = FALSE;
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DWORD dwRand = 0;
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if( m_2PartyPtr.end()->first >= 1 )
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DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
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for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
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{
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pParty = (CParty*)i->second;
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if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
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{
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if( i->first > dwRand )
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return pParty;
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else
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pPartyTmp = pParty;
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}
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}
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return pPartyTmp;
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}
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#endif //__PARTY_FIND
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DPSrvr.cpp:
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代码:
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#ifdef __PARTY_FIND
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void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
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{
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CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
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if( IsValidObj( pUser ) )
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{
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u_long idLeader, idParty;
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BOOL bAllow;
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ar >> idLeader >> idParty >> bAllow;
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if( idLeader != pUser->m_idPlayer )
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return;
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CParty *pParty = g_PartyMng.GetParty( idParty );
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if( pParty && pParty->IsLeader( idLeader ) )
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pParty->m_bAllowEnter = bAllow;
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else
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return;
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CUser *pMember;
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for( int i = 0; i < pParty->m_nSizeofMember; i++ )
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{
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pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
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if( IsValidObj( (CObj*)pMember ) )
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pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
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}
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}
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}
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#endif //__PARTY_FIND
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代码:
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#ifdef __PARTY_FIND
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ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
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#endif //__PARTY_FIND
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void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
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{
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u_long uLeaderid, uMemberid;
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BOOL bTroup;
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ar >> uLeaderid >> uMemberid;
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ar >> bTroup;
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CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
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if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
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#ifdef __PARTY_FIND
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InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
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#else
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InviteParty( uLeaderid, uMemberid, bTroup );
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#endif //__PARTY_FIND
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}
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代码:
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#ifdef __PARTY_FIND
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void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
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#else
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void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
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#endif //__PARTY_FIND
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{
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CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
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CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
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if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
: ]3 z2 o d9 u; {. h/ B
{
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if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
/ ?) L& `9 Z. x* l
{
5 h) S/ H% ~ C+ i
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
t, z/ g2 v) I9 n+ f$ f
{
% u6 @3 t2 @9 o' G9 H
pLeaderUser->AddText("没有足够的权限。");
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pUser->AddText("没有足够的权限。");
P* u6 J. ?4 O2 Y: H" k
return;
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}
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}
4 J; \* W& t# f
// ???? ? ??? ?? ????.
0 ^2 A$ x3 m+ N& ]
CWorld* pWorld = pUser->GetWorld();
) [1 z; T. `( c! {
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
7 H2 O' C0 k" ?$ r9 y) }
{
3 D$ z; k% t& k$ |# E( P5 Q
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
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return;
N% a' s% p& c! r7 [, c/ _ h
}
( ?3 Y' v3 N& ?7 O3 y! {
#if __VER >= 11 // __GUILD_COMBAT_1TO1
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if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
5 F0 G. X* [( ^# r% F5 i
{
7 x( e$ N$ X B0 c8 A
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
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return;
/ E3 ^' X# ?% F4 V( J' R
}
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#endif // __GUILD_COMBAT_1TO1
8 S2 h" {' x( Z
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#if __VER >= 8 // 8? ?? 061226 ma
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if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
) A8 s# v' d( C
{
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return;
# F3 b0 w) v, K: C+ I
}
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#endif // __VER >= 8 // 8? ?? 061226 ma
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if( pLeaderUser->m_nDuel == 2 )
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{
. V- _, t: n6 ]1 r+ f/ x( N4 y5 X
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
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}
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else
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{
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if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
) e. Z9 y' g2 b) o
{
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pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
/ e2 w7 Y* @4 E
}
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else
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{
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if( pUser->IsAttackMode() )
2 B7 C0 s! m+ H
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
8 [$ Q n& q( T" Q1 K9 k! Q! [. J
else
5 h' C. E4 P. _- b
#ifdef __PARTY_FIND
( c3 q7 ]7 E4 L
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
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#else
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pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
% Y* D4 ?" z: M) ^
#endif //__PARTY_FIND
6 x6 D4 a: S) X9 ~+ |2 b
}
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}
# \$ ?& o9 ?1 H4 D7 x0 M( k1 z
}
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else
7 a: L3 `0 D; N, d ~/ ]4 W+ [
{
. T; D) N9 s+ r& j: q
if( IsValidObj( pLeaderUser ) )
7 |9 K* I5 p# V3 G7 G/ Z# w
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
$ H% V# \; X' t
}
5 [* A- z' W, a. e0 Y. ]4 V
}
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% l- _, f2 V/ O8 Z
User.cpp:
- |+ N/ }7 [0 W* }: ? J" Y' w- Q: T
代码:
% r F7 `) O5 }8 X
#ifdef __PARTY_FIND
* X4 r+ u( P8 f! v, s0 u4 E# a: A
void CUser::AddPartyAllowJoin( BOOL bAllow )
5 y9 c( a# f; O z
{
; z3 h' P3 i' o- D# `, u: \
if( IsDelete() ) return;
- p) p: [. m' ^) \, C! Z2 Q
( e" ]5 Z8 l' l
m_Snapshot.cb++;
3 Y; m7 [* ^0 G
m_Snapshot.ar << GetId();
" v0 ^' g& i* S1 G
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
7 `9 k8 Z, @: a0 A
m_Snapshot.ar << bAllow;
3 u* I- ]$ N5 {7 c
}
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#endif //__PARTY_FIND
% S! ~7 l `0 b. w N+ D
+ T6 o* E9 y/ ]+ V' h
代码:
3 X( u4 ?& ?* ]
#ifdef __PARTY_FIND
. X* u, `5 z. n3 e
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
+ p1 i" q# b2 S$ w* i$ x6 G" F. l
#else
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void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
* k, y% E3 [/ f3 Q7 k
#endif //__PARTY_FIND
]6 M% N2 r' j4 e
{
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if( IsDelete() ) return;
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+ f$ {- t9 e6 u* p
m_Snapshot.cb++;
' \1 Q6 ^8 B! F6 w
m_Snapshot.ar << GetId();
* c! J$ X- z6 z+ r
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
, _7 H$ }1 T3 z6 J! D q2 h0 o0 U
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
1 c( m+ n0 v R1 H3 c0 C
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
0 ?0 Q$ o$ c* q3 ?% k
m_Snapshot.ar.WriteString( pLeader->m_szName );
# K) @- ~2 b& f
m_Snapshot.ar << bTroup
* I# V5 \4 j1 I8 e1 |
#ifdef __PARTY_FIND
; F! e1 {: H/ U0 v4 b" B$ A) d# I8 u
<< bPartyFind
2 P* t# y& u$ T* f9 r
#endif //__PARTY_FIND
# G% y2 y$ o' \4 m5 T2 F
;
$ t- Q# E+ k8 ?' B j4 E
: n0 b! U$ [ h
}
6 A: y/ M. b! f- K9 ], r- }
& t2 f5 Y4 j$ Z& r# E: I
DPSrvr.h(公共范围PLS)
8 ` B! L7 _$ k2 `3 M
代码:
& @" r# s7 P! {% F1 k2 F' P. G
#ifdef __PARTY_FIND
; ~6 R5 N! Y' ` `+ G' z; B( }
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
* J1 Y& |8 T; s6 c* h# r) M
#else
& B# ^6 L& h+ e" a
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
# M) G: R1 ?' b$ {! y
#endif //__PARTY_FIND
w" @" H1 r+ }2 c) d# [7 s
' B! R, G- t. B' u
代码:
# `9 k b' Z6 w( X+ p
#ifdef __PARTY_FIND
# U- {& b7 @- [$ h7 ~8 h
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
8 e) {% }% ?& ?7 U) T7 w) V8 k
#endif //__PARTY_FIND
9 R8 E% Z) N* Q) Q/ f7 ?
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User.h(以及):
- n, n# m* |; c# g; w. T
代码:
* x) E) T0 X }; X" m
#ifdef __PARTY_FIND
" Z" J Y2 r- U: e0 I4 c7 u
void AddPartyAllowJoin( BOOL bAllow );
$ l2 j4 i' Z2 m; S1 j# e
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
) e! N5 T/ l# K2 H
#else
9 ~# o3 I8 X: F
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
9 i* G& y: b; n% `3 G
#endif //__PARTY_FIND
: r" x: _9 F% q! O. U
2 ?4 C) |' b z2 l2 X0 L- m) u7 V
party.h:
- Q' K! E1 s- v5 h. v
代码:
5 W: [/ ?! C( k+ I+ D+ `# L: y- J
#ifdef __PARTY_FIND
f; J) }! q) N0 j: l6 H6 y
BOOL m_bAllowEnter;
# p" g* G0 b _7 W& }6 ^# I E
#endif
8 `/ F; J2 z6 B6 G
' X! W8 o7 V G( J& k I8 `
代码:
; M- P' ~1 p5 D5 h4 z* Z7 l
#ifdef __PARTY_FIND
$ n- w5 i8 D$ N4 Z, C, H
CParty* GetPartyFree();
, b% s6 X% M! C8 b0 Q, b8 r7 ]
#endif
6 q8 |( t( u3 E3 F2 V$ S: T' v; a
3 O! j q/ K2 J) @
WndParty.cpp:
{ B m8 g6 n( G5 Y
OnChildNotify:
" v( h# T! {6 Y! d
代码:
3 D& W$ W' K& | s
#ifdef __PARTY_FIND
$ U9 a+ b9 q3 _3 K- X
else if( nID == WIDC_CHECK1 )
6 i% j4 f+ K0 h# m' C
{
# a3 N$ f8 k0 p* b$ c$ P$ [
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
* x' f4 F; n+ h, B- R6 B
{
7 \/ q4 q+ q& u: z. F
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
- z* N6 K0 ~1 X3 D1 L& _ |6 ^ a
g_Party.m_bAllowEnter = !chk->GetCheck();
5 l+ A- S6 b' M3 w) I6 J
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
4 F- U; G; Z; n) D+ u$ m3 V7 Q
}
: H: |1 D' n# n# L5 q
}
3 U0 B( l; Z) E8 O
#endif //__PARTY_FIND
' n+ w/ d: E8 x& O
" Y z7 P/ s- `, M3 |) e9 D
代码:
9 L& m2 [8 b6 P- L3 c; J3 D* T
OnDraw中:
* {3 E$ [& T x0 \1 ^
代码:
6 Q, ~2 a/ l( b7 m
#ifdef __PARTY_FIND
, ]9 i& B! w# X8 c
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
2 I8 J" K5 A3 L% s1 d
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
; o Y% `7 ?! D+ l" G) b% V
chk->EnableWindow( TRUE );
& ?. U9 [& Z( f0 r( A u- v' a) R) m; n
else
}' |1 M1 U G
chk->EnableWindow( FALSE );
+ Q @" V' Y& ]" [" A8 }! k- P6 U
chk->SetCheck( !g_Party.m_bAllowEnter );
k; V" x9 o% ]2 p& A% C. t
#endif
6 c. d1 a) O7 \2 N6 D4 ^" @- X1 P
0 p2 ]4 C! O0 G. f- ^3 a
DPClient.h(public):
1 b' w" s( N8 o' k
代码:
: Y3 u* o3 @3 y6 ]; J
#ifdef __PARTY_FIND
4 k; n; M! H0 ~% O
void OnPartyAllowJoin( CAr& ar );
( i0 v+ G( T w: _
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
5 i( q. `: s9 O# H0 R3 l
#endif //__PARTY_FIND
0 b1 Z7 V5 E! ?3 A9 h% l, d. c* l% I
9 I; w$ O+ S5 P- y, `/ W$ w! n$ Y6 A
, d# f. n' k0 o% T8 ~$ m
WERS hinbekommt没有,请让赫克的权利。
" L% X# q, r' q, l1 u. w
不支持左右,所以难不...
' B% [: I2 U1 A; C1 `* _
党k的Windows NT甚至编辑它自己。
' s- z# F" O( Z# c5 J, T
包也,因为我不erschreiben进一步如果我你的。
9 h3 q% \3 C& } y: L- w4 \+ `
由于缺少Quantité k n个代码是什么升工程前。
t$ P- {4 J( r: a) [. V+ H
如果是这样的。请发表。
6 L. f0 l) `4 v( i1 H8 L0 d
到目前为止,Pumbaaa
0 G, ?6 C' Z! a
8 C9 C! a! J y- Q. v
2 A) X: @% h5 p* {' {5 z' F
MsgHdr.h
9 P9 S- r5 S# h1 u
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
: y9 a/ R$ u; |
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
/ g3 @& A+ U; C! m5 `" t3 r
; t. k* z/ T7 E1 v" ?" ~- Z
- V* x/ Y, |1 r7 ^; ?; S" O* f( C3 s
$ F4 l. r6 w4 `9 Y3 n. N
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