飞飞世界论坛
标题:
搜索公会的功能
[打印本页]
作者:
admin
时间:
2016-1-10 03:38
标题:
搜索公会的功能
对于那些谁需要它 - 谷歌缓存FTW。 :
8 d- z6 U. ?% p
如果我鼓掌纯粹是我复制错误时,D
3 p4 {0 [1 J( U+ q
积分当然Pumbaaa。
. r; W/ t# @/ }' Q8 c' c2 T
Q+ M- ^/ Q0 n2 |! W$ u4 V
FuncTextCmd.cpp:
6 z1 H4 i+ L3 } ^
8 ` c9 J# W4 V6 ^
代码:
6 D4 |) Y T$ b# t8 D
#ifdef __PARTY_FIND
: u+ q ~+ ~; k6 n
BOOL TextCmd_getparty( CScanner& scanner )
: [0 L0 z0 ^( X
{
5 z, g+ k% s# O m2 b' _
#ifdef __WORLDSERVER
) x, X L1 C: i+ P- i ^
CUser *pUser = (CUser*)scanner.dwValue;
2 V2 E, h2 C4 G0 n
if( pUser->m_idparty > 0 )
( X: h; m1 E" c$ H( c
{
$ E, p7 S8 C5 N& G; k- s0 _- r
pUser->AddText( "你已经加入一个公会。" );
9 [. {& W0 O. l Z' |5 G3 K
return TRUE;
o) b5 Q$ H8 l8 t- A+ t1 i
}
- W8 k6 V5 X% N: c2 \
CParty *pParty;
# n' p& C1 W7 y! Y8 p0 X
pParty = g_PartyMng.GetPartyFree();
- J! e: b$ M5 b8 d
if( pParty )
! p" S% K/ z- g, z% b
{
! @" g' @9 l/ {+ c5 t. p2 `0 `
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
& u% q R/ C) ~! d3 m$ |
}else
( p! s4 m1 `8 J+ T+ T5 l( A
{
' O$ ]! I7 f1 y4 f$ G3 N
pUser->AddText( "抱歉,这里没有任何一个公会。" );
/ Z+ N: F) {2 x0 S( M
}
8 ~" Y% M3 k- A) k- \
#endif
& O0 r' M/ r# Q' u% `
return TRUE;
$ i, g# Y$ Y( p) ~0 }; y6 \
}
# d% N6 z0 h0 W1 S) b7 H* f
#endif //__PARTY_FIND
0 D9 r4 G: n* B& c; W& P# O
6 D8 i% e+ K3 d0 U# Q
代码:
4 F* C8 a. _, U4 Q
BOOL TextCmd_PartyInvite( CScanner& scanner )
% D4 L3 Q. [5 i1 w2 Q- U) N2 J
{
. U4 N& P4 ?+ u
#ifdef __WORLDSERVER
7 h# K0 i. m) S& c" z
CUser* pUser = (CUser*)scanner.dwValue;
% ?2 J2 ]' j8 U/ }4 r: k+ U
MoverProp* pMoverProp = NULL;
) {1 }+ I4 F( V: f K# o
scanner.GetToken();
# `5 }' y m o8 x: y+ \8 `
#if __VER >= 11 // __SYS_PLAYER_DATA
! F: t) R# g7 l2 R) Y' i; D7 I
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
" }- G# b6 i- O' C( W: Q' P
#else // __SYS_PLAYER_DATA
' \6 _5 J( \0 B; g5 Y8 ]. y: E
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
# ~; P$ g3 |' e; B/ Y
#endif // __SYS_PLAYER_DATA
* I4 b2 N( M* A1 F
if( 0 < uidPlayer )
; U1 R, }) r0 X& e2 }
{
/ ]6 M: J& T) W
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
% U; ?# `4 }$ S& j- a) s5 b
if( IsValidObj( pUser2 ) )
0 \, K- I+ ?: ^
#ifdef __PARTY_FIND
1 r: O e- s6 _/ @% l2 z1 [
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
1 q8 e) `9 E& G' p$ ?+ V# p
#else
: q a- E3 w+ D. J% w7 S$ r
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
~( X( z6 s$ A
#endif //__PARTY_FIND
& {& ]0 T0 j" I2 o. K
else
, b* i2 B: e3 c8 Q" R: ~8 Q
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
0 {7 k( R2 p! X$ k
}
( m) D' |- C% i- D) c1 o
else
: x' n7 @) B! l0 N' c. | D, A
{
$ g5 I; _7 E9 y3 b
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
" @9 s# Y4 W6 l9 ~) o* }* W& `- w
}
' v2 m2 }- @% r4 C: {! O
#endif // __WORLDSERVER
5 f6 s- m/ z( W7 B
+ s* K" G& W: _( F3 E1 y( T8 p
return TRUE;
$ }; E& z' G8 J
}
/ l+ \& ^. H% T }9 j! v
) L" _. V* @% K2 o8 z1 b
代码:
" A: N; g- l* e: o2 t0 B h |1 S
#ifdef __PARTY_FIND
: {' D' f; t/ r/ n4 |( I
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
* T/ u; ]6 ]/ S' c7 r% O* T& h1 `$ P+ z) B
#endif //__PARTY_FIND
( {5 B! ^: L1 R
DPClient.cpp;
6 F: Z6 X" B; K. p! Z2 n! Y1 k
Code:
# ]" O3 Z1 Y9 t& h$ B" j* S: Y0 A4 L" c
void CDPClient::OnPartyRequest( CAr & ar )
( ^' R; H( B: P3 D
{
5 D* h7 @! `- @1 R
u_long uLeader, uMember;
/ s% L/ v+ o& E2 m3 Y! t
5 v" P. s& e& |$ G; R7 l5 d" f
BOOL bTroup
4 i1 }& g/ u& \* W8 b2 c4 u
#ifdef __PARTY_FIND
7 Y( i( @" z, H8 {
, bPartyFind
2 a5 ~- u1 n, W" A; t7 C0 t
#endif// __PARTY_FIND
% l1 ]( V) _+ P/ A
;
! E& C$ k5 {2 G* Y
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
' z7 c# U9 J) P* M; Y
BYTE byLeaderSex, byMemberSex;
3 v0 ^4 [. \( x
char szLeaderName[MAX_PLAYER] = {0,};
, x" `; x1 T* c7 c3 g0 s
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
; e) I' b5 U4 I/ Z$ R
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
; M1 Z+ \( S5 j% {* l/ n8 W
ar.ReadString( szLeaderName, MAX_PLAYER );
/ p2 f# F; o. t. N$ x \
ar >> bTroup
+ g$ X l& c7 ^6 U5 J* @; P' t
#ifdef __PARTY_FIND
+ i1 ]$ D8 ^; U6 V
>> bPartyFind
; X' n# f* _0 [3 R+ I" V
#endif //__PARTY_FIND
* K8 n9 M0 a: `9 X3 ^6 D" S
;
' d9 R9 s5 r- ?8 d
2 ~3 O/ C- c$ w6 S/ ]6 [) e7 k/ x: Q
if( g_Option.m_bParty == FALSE )
: q6 ]1 |, n. n8 [+ D# K1 G
{
0 a- P! Q# h9 f3 l1 L
SendPartyMemberCancle( uLeader, uMember, 3 );
0 p3 n, j7 W$ e" S
return;
2 M" c& ]( m. Q
}
4 x4 V+ i$ C4 m. [- v6 ]
% h) l/ B9 o. e6 W7 {
#ifdef __S_SERVER_UNIFY
% M$ X/ Z x- w$ K
if( g_WndMng.m_bAllAction == FALSE )
7 N. I: S0 ~2 w% B* {4 Y$ \1 W
return;
: _0 c: V& A- y$ x9 ~1 |
#endif // __S_SERVER_UNIFY
# v2 @/ l2 {, C" N
' ~# [. s2 G( P/ {! A: ~$ U
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
7 _8 `/ ]( I. n6 |3 B2 B. [' q
1 [: ^: x, l8 }. D$ ?# l; Y
if( pWndBaseBuf )
! m! v( C+ V5 Q3 c) S
{
9 c9 `/ V& Y' E$ W( a% _9 T
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
( |/ q# ]4 V8 @' q; a) @
return;
4 ^7 X. u" s# V/ @' E: {2 b w
}
! X: C0 A9 O' c% T; y$ Q% ]4 L0 w
#ifdef __PARTY_FIND
: {1 y% g& l9 [9 C0 i# }
if( bPartyFind )
! ~) f4 w& S8 u/ C3 S5 b
{
- W. y4 B3 A L/ P4 E: G2 H
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
, ]0 d5 `9 E8 ~
}else
( r3 H+ R4 P/ M; E" h- Y" G
{
# V6 c W& T( G. c9 W- Q* T/ C" c
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
" f4 r8 v6 F X) b" P; c' R
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
8 N4 y2 `- C9 V+ |
g_WndMng.m_pWndPartyConfirm->Initialize();
& n ~" z: b& R n
}
' {9 E6 _- A$ ^* q4 ?1 B, o
#else
Q$ A0 b: l8 W% c) u8 D7 }
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
0 q* A: q; c+ c5 j
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
) _( ~# Y" d+ T% r$ h, q: g, c# g
g_WndMng.m_pWndPartyConfirm->Initialize();
/ X) m3 ^7 g- v) u: G- g
#endif //__PARTY_FIND
7 V5 J2 Q, `' {* U* U
}
0 f, q3 a% r. L& a9 L
! g6 M5 u0 u; A+ G, w
代码:
# [- e2 @& A, _& s
#ifdef __PARTY_FIND
/ Y+ {( w# ]; z2 [9 w/ r! C
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
2 H8 Z! T& d, B
{
6 p' d" W! \8 {! ?) B' C
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
9 g4 A: S7 @6 d, Q1 V0 g5 }; n
ar << idLeader << idParty << bAllow;
4 F" l' w' {/ P- i
SEND( ar, this, DPID_SERVERPLAYER );
/ g* J' p! l+ G$ ~. V; q* a) Q
7 n5 N: H4 i# M. n" T, w
}
' H* `2 e0 ~# j2 F
void CDPClient::OnPartyAllowJoin( CAr & ar )
, M3 e/ U& f" W6 {
{
. k9 z) g. H( f; E, z
ar >> g_Party.m_bAllowEnter;
w( |" l0 Z& k2 A. E
}
4 c" a. r# S% b: K/ S
#endif //__PARTY_FIND
9 T/ k# b% `8 e8 K" [! P) `
Code:
! r$ H2 k# B# b. u8 Z; s
#ifdef __PARTY_FIND
8 J$ K0 J- J* m# i5 w9 m9 y1 m
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
+ t9 T- |/ F( X( v W3 l7 Y( `9 |% n# k
#endif
1 ] [ P9 C0 B& R" `% T
: { y9 a, {2 l4 [" ]9 R
party.cpp:
C/ X& T0 t h
代码:
( u0 O1 Z5 j9 W' F
CParty::CParty()
: [. P; ]/ r' V+ h) ?& F/ y
{
: s; n; V1 C; n$ A4 J& R# I: X2 n4 F
m_uPartyId = 0;
+ z" e ~$ p* _; I0 I" }
m_nSizeofMember = 0;
; a+ B" K# k1 |4 R
memset( m_sParty, 0, sizeof(m_sParty) );
8 V. L ^9 {2 _6 M+ P7 E
m_nLevel = 1;
2 F3 h, |( R" { C
m_nExp = m_nPoint = 0;
- [' E* ?8 p7 b
m_nTroupsShareExp = m_nTroupeShareItem = 0;
: c) a4 \. C% z: u1 b
m_nKindTroup = 0; // ????
6 D3 b0 {6 r! \! q8 k
m_nReferens = 0;
* Z8 K$ z' f* O' D( C: V
m_nGetItemPlayerId = 0;
0 { K; J' r6 k& p& w5 x; ^7 l. B) [
#ifdef __PARTY_FIND
$ l5 y0 G! t- g9 {' K1 ~% u
m_bAllowEnter = TRUE;
. P& J& u; c' j0 o. B4 {
#endif //__PARTY_FIND
. U: U0 S% O7 d+ N+ X; n. r2 S
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
9 ^0 e0 z9 o& ~ i9 @2 u6 F
{
* ] S B2 o9 z {: j( ~9 P
m_nModeTime[i] = 0;
4 b, ~6 g* ^, ] q
}
u3 Q8 Q! f1 x+ k7 u7 f9 K ^
m_idDuelParty = 0;
6 A' [1 E9 k7 o/ z9 ?5 C( \4 r( Y0 z
#ifdef __WORLDSERVER
% Y2 G, B9 M6 i- C* U- f
m_dwWorldId = 0;
& _. _8 r( `6 _: |/ ]# @: f b
#endif // __WORLDSERVER
7 }% S- x/ ^, h: s0 E
}
% t/ B- t0 F& v& }1 [% q
代码:
" l! K0 d9 D, ]6 a# A& f- f7 e( E
void CParty::InitParty()
' U" `" O3 T( O* q, [! E
{
0 e4 U5 e8 S- @" j9 w
m_uPartyId = 0;
, G9 P; p( x$ g! r2 U n
m_nSizeofMember = 0;
" h8 b1 ~+ d+ P8 y- E+ z
memset( m_sParty, 0, sizeof(m_sParty) );
% L; J+ \6 _0 U# j
m_nLevel = 1;
8 i) l# F6 ]( {
m_nExp = m_nPoint = 0;
: G" k2 c* [$ Q: E
m_nTroupsShareExp = m_nTroupeShareItem = 0;
- {2 e5 K- F" _
m_nKindTroup = 0; // ????
. D; \3 s, f! C8 v" G
m_nReferens = 0;
1 W3 y n. O- \# q3 {* k
#ifdef __PARTY_FIND
/ A2 [0 }% |' a5 s3 ~# t% _
m_bAllowEnter = TRUE;
F/ ?/ \# | Y" B5 U. s' G h
#endif //__PARTY_FIND
+ v" k- P( C5 Q
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
. p1 b+ d' f8 c4 ?8 r
{
g# J) g# J9 U, T7 p6 k5 _
m_aMember[i].m_uPlayerId = 0;
& [+ A' f5 Q2 B! h6 Y& z$ H
m_aMember[i].m_tTime = CTime::GetCurrentTime();
g( _+ `7 p1 ~
m_aMember[i].m_bRemove = FALSE;
; N/ h) h Y; d4 w# r4 s6 m
#if __VER < 11 // __SYS_PLAYER_DATA
& _1 X# P& T% x: \
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
* d/ w! I& y1 `- p: a; y6 o, i) _
m_aMember[i].m_szName[0] = '\0';
# P. v, s+ S+ U6 v
#endif // __SYS_PLAYER_DATA
& i* m! D8 H8 \
}
3 b7 ^# P6 G' Q2 v( D
}
# E4 Y: `2 O; N) U$ @
代码:
( T h! |* Z% V/ n6 v' \7 o
#ifdef __PARTY_FIND
; ~* D' x7 x5 p9 I
CParty* CPartyMng::GetPartyFree()
7 I t4 M) O" Z: ^+ H$ |% n
{
. }3 ~* }7 g+ Q3 M. c# B- ?
CParty* pParty, *pPartyTmp = NULL;
5 [5 w h f0 I* H4 }9 v" [
if( !m_2PartyPtr.begin()->second )
/ ]! @! c$ B, V z t8 w" J3 T
return NULL;
+ l2 K% s. T0 I, _2 H
BOOL bRan = FALSE;
, [/ {; [; J: j1 W) ?4 J
DWORD dwRand = 0;
3 ]- J. M7 R( W, r
if( m_2PartyPtr.end()->first >= 1 )
. U0 U' e" y$ {" D7 J- ^, D
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
/ K3 {0 `* [8 u
4 J @! @: G" z6 s* v9 z, n5 i
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
9 i% i e; s4 O) f( @
{
7 E# c% D9 A/ Q8 d; t
pParty = (CParty*)i->second;
l5 H' U) F, T7 m8 {5 ^
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
0 w i0 A! \4 V+ N* ^
{
/ }! h. W r0 z; e7 F
if( i->first > dwRand )
. ?! \! ~5 ]3 Z# p8 @/ M
return pParty;
6 p# `" X9 e0 W" u0 h
else
+ n# C' v5 S9 j9 v
pPartyTmp = pParty;
5 {7 N: T0 k, W
}
! h+ s8 o3 r s( {
}
" X; J* e3 W8 A4 ?
return pPartyTmp;
, ^ v+ {4 r3 z2 N
}
) k7 b1 i7 }1 u& ~6 C* h6 b& [2 ]/ B3 H
#endif //__PARTY_FIND
- R0 f/ F7 o$ Y8 b1 s9 ?: U
& c, {( k6 t: A% h
DPSrvr.cpp:
) q( X4 S" j) q6 d5 B" m
代码:
?* k! v5 t4 M; j# {
#ifdef __PARTY_FIND
" l I. p; Q1 E$ R+ b; V
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
" Q7 Z, s2 t$ |$ M) k: t1 Q
{
. F# \3 X) t' n3 o& O) J4 p0 J
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
, j) V% i% j. |8 k* A
if( IsValidObj( pUser ) )
/ |( K! Y, t8 \2 C Q1 `
{
9 X. K( E1 V; `
u_long idLeader, idParty;
5 {6 ~) O6 {* D
BOOL bAllow;
" u z W3 H$ q) v0 `7 G/ F
ar >> idLeader >> idParty >> bAllow;
# _- {# Q" b( d" U" w& i2 Y
if( idLeader != pUser->m_idPlayer )
) q# E' X! W7 {, d
return;
% C: Z8 V" T( b1 T& R. S' v1 f# K5 s
CParty *pParty = g_PartyMng.GetParty( idParty );
7 T, h, z, R" q) h6 `2 v0 f5 s
if( pParty && pParty->IsLeader( idLeader ) )
8 B* d! D2 r7 ]9 T" | F
pParty->m_bAllowEnter = bAllow;
4 V. s/ K" q+ ^7 w' {2 ~2 z
else
, l" e0 D, N. ]! _$ F
return;
, [0 |. \+ a) }+ X9 G6 ~1 G
% V" z. b- k8 x% t0 m* C( e4 S. Z
CUser *pMember;
2 z. ^- K- Z, S
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
" {5 Z* q! j3 u% q( j, w! S
{
& Z* {& o. b, T8 b/ K3 {
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
$ q5 {1 P# q! z! r0 o2 C$ i+ k
if( IsValidObj( (CObj*)pMember ) )
% D+ t" _1 R6 }- S) K/ C
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
8 D3 X' m- Z& T) ?
}
( ^& s6 A. k& X! n1 b
}
! K5 g$ \5 G( f7 Q/ O
}
) j+ a; W, v$ e9 V) y& K
#endif //__PARTY_FIND
4 {3 p. K; ~7 t. y! c Q/ U" F
0 @1 |- B, ?1 V! F
代码:
2 t4 N! u" M& M6 \0 p
#ifdef __PARTY_FIND
1 d2 r& I+ w- w
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
5 _! M; w& n7 H
#endif //__PARTY_FIND
5 o7 A5 G# [7 o
, A! }4 H/ l% K9 b" C& |# }: U
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
- U3 A/ E8 T( w! @+ t
{
: a) e# T' P& i1 c8 t
u_long uLeaderid, uMemberid;
: _$ \# z, x$ Q. ?8 h% j
BOOL bTroup;
1 g6 p0 m+ N& K8 i6 d& G( ]" a
ar >> uLeaderid >> uMemberid;
* {: F I6 E$ Z1 \# b1 i- s
ar >> bTroup;
' k1 O' z/ ^ R- n( R
+ k" O' ], Y; q- e: y- G9 u$ C
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
: {4 p! G; Z$ z* Z, O9 y
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
; W5 O* {* O3 ^% |: ]3 e$ [
#ifdef __PARTY_FIND
0 F) e) n+ S, w1 d. c
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
0 j2 O6 C* G2 y" K4 w) `1 U P B
#else
: |; ?- m. [0 e1 D5 W) x
InviteParty( uLeaderid, uMemberid, bTroup );
% [$ a* }: w* |, C" h* r8 X
#endif //__PARTY_FIND
4 _5 `8 Q; F# [: y- U
}
: K9 Q2 F7 \ R' L
. [4 f( \+ @& ] s- h/ H
代码:
8 j9 c# {+ `0 }. {* Q( \
#ifdef __PARTY_FIND
: [3 h/ T+ ?; ^; l
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
- S+ T- T4 f3 g: y
#else
6 |5 [, u, }: V0 Y% ]
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
+ j8 n$ `+ r, ]
#endif //__PARTY_FIND
0 \9 U% C6 [& @/ Q8 s
{
4 f& P5 d1 ^" D
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
& F; }+ V' K5 Q5 S" @, F
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
) W7 l/ W% N5 g6 q7 h* j i6 q
! ^- ]( X4 C1 ^( z% t! j
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
8 X, z* E. r$ p5 r2 Y9 b
{
" _' u, r5 s6 B U; j1 p5 N
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
1 L. `# \0 o! I: A8 H
{
! Q4 K0 J1 F/ ^. J* G& h/ W
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
- e7 ?. W1 {" k0 o. S( J
{
: \7 J9 A$ n* E1 s: A, F
pLeaderUser->AddText("没有足够的权限。");
+ g. Q& O4 X3 A$ X; a* Y& ?
pUser->AddText("没有足够的权限。");
* l! N, D! g6 o) @/ ?
return;
- q3 n6 P6 ?+ H
}
6 j3 q. {2 O' c% C) a
}
+ k5 `# U( K8 o _8 M
// ???? ? ??? ?? ????.
" _* Q1 a$ d% u, ^6 }
CWorld* pWorld = pUser->GetWorld();
8 p: O& ^0 `7 n. `& U+ g" h
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
& v# }6 I- d! u. u# ^1 {# z, m
{
& ]- ^+ V% Q# ~' d$ r7 I% ^
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% S: F! w9 w1 P' q: ^; E
return;
2 b, `1 Y) Q- P8 `6 d5 i7 w
}
- \' x, g8 J& w- z; V
#if __VER >= 11 // __GUILD_COMBAT_1TO1
' w1 J6 K9 \ `2 s) d: C
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
6 R+ ^( w4 n+ _% t2 p
{
8 Q" d+ x6 u+ \. r3 v+ I
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 n) t6 \$ t; {- a7 Y- O
return;
8 V. O6 d& A" _1 `! y
}
) _) Y$ m: S7 F) e& ]
#endif // __GUILD_COMBAT_1TO1
8 N/ m3 d/ P+ H" [
, M7 |" S" I4 X, {9 ]( ?
#if __VER >= 8 // 8? ?? 061226 ma
; T& X, Z. `: h3 |# L
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
& a% R) ?. {/ c9 @6 R2 [, A
{
6 U7 F# J$ L% u+ T7 {
return;
, M+ V4 Z: S4 W/ x
}
( i2 t- a: ^( g V' w ]
#endif // __VER >= 8 // 8? ?? 061226 ma
! m1 L5 o1 }# V! _( m5 i
/ k r, V" A8 `$ j/ |; u
if( pLeaderUser->m_nDuel == 2 )
- m4 r) M8 g) [& d0 H
{
, u# J4 n) d3 p1 d) n
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
, F. l, M( ]0 q/ F
}
, d0 k/ d' }! v/ ~) ?) U/ @* o
else
* q: G- b& `: h& v( c
{
1 f; V; I# [+ C
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
# [/ L$ m3 K: T$ D" @, u
{
! I4 {! ]( ]0 G) _5 U3 {' M6 I) P
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
3 |3 V/ } T) N7 s
}
3 z( Q$ m" p. b3 k( u( k: U
else
. I7 H6 G8 i2 e: d* x( R' l; H
{
2 Y1 F$ \4 u1 Q# O; l, j' Q
if( pUser->IsAttackMode() )
! a) \& I! d& C! u x
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
% D1 I8 A+ ]1 q* Y( @
else
9 G8 f) a8 e9 b4 C2 Y" _3 g
#ifdef __PARTY_FIND
0 K" d5 Y, s0 X$ v
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
3 y1 D9 M$ u: _3 T$ x
#else
0 C" s! s% J# l' k5 F% A" r
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
9 v) l& D# }) s5 b
#endif //__PARTY_FIND
/ x* d1 u% b$ T4 x" G8 I& ^
}
0 h- y7 e* H7 R8 k" z7 K. q
}
/ I9 f9 o+ z; z3 [4 [
}
2 f5 T: | W1 P
else
% ^+ _; W" x' W7 I
{
, K4 A: v& f+ |, @. P9 d
if( IsValidObj( pLeaderUser ) )
0 P J) {* o9 V0 l
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
- M+ G( m7 C+ U
}
) y- k0 @& _$ t i; s! x
}
. `: U% q* `" A5 s
1 C3 b. a H$ O2 a! a
User.cpp:
0 D6 W- g1 g4 l. F, i
代码:
) Y2 W4 E Y# P( O9 O
#ifdef __PARTY_FIND
% u6 v' B6 @! ]6 ?. F' v
void CUser::AddPartyAllowJoin( BOOL bAllow )
% q- w. ?7 E/ y% }0 q( b. f
{
% \* q: X( S2 k2 g
if( IsDelete() ) return;
1 Y4 ~7 c* M1 o' J! D+ p
' W' m: g2 G# N- ^+ N% V( n
m_Snapshot.cb++;
3 T6 t2 a% E& B4 O9 q L
m_Snapshot.ar << GetId();
# V+ P9 g" V. z- \3 `
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
9 ?! I, z' d2 y4 n G+ {
m_Snapshot.ar << bAllow;
8 Z" U# j9 X: t4 d0 `
}
! n5 y) t2 w& u) c; p
#endif //__PARTY_FIND
* q* a' E( u# X2 G0 m
6 G2 p5 i0 C, d: W
代码:
|9 m7 v+ y, a
#ifdef __PARTY_FIND
6 A% T. g: e/ h' J1 |+ O
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
: }" p; f) F4 g' f$ f
#else
+ \2 F3 K* O7 [5 g% R5 g
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
; ?- z+ ]; a" e$ L& }- [
#endif //__PARTY_FIND
- y* x% A, | `2 n) s
{
$ n7 j% v" Q) f0 }, S- `. z
if( IsDelete() ) return;
8 ~* S1 [ m+ A! h
1 ] |! `4 K) L8 K6 ~1 C
m_Snapshot.cb++;
( y7 x, j: I0 v2 B, \
m_Snapshot.ar << GetId();
- t. z& b, E+ [: B8 k
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
& ~4 A: u7 W4 K7 [5 R2 F
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
! `2 r3 @/ _% Z7 i. l1 G) ^& M: B
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
! T- H+ i9 G5 B# E
m_Snapshot.ar.WriteString( pLeader->m_szName );
* ]) Q: X- v/ s4 e
m_Snapshot.ar << bTroup
* U) Y( J* q9 o
#ifdef __PARTY_FIND
% g, P0 F8 z* J# L6 b
<< bPartyFind
) ~# U9 |3 T# E/ l, |
#endif //__PARTY_FIND
3 B/ N' |4 K; c2 m% H( V- {& Q5 i
;
4 B2 `& \# ]6 N. U
6 m+ c8 K' Z& y0 C( ~
}
; e! X4 M. c$ E7 V: z: V7 Z
3 S! D! D* d8 J# ?4 d& i2 N" Q: T8 k
DPSrvr.h(公共范围PLS)
) e# ~0 m. A7 a
代码:
" e- C. D5 B. h. H6 ] t
#ifdef __PARTY_FIND
3 \! [9 z' W/ H
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
3 V5 p3 A5 o8 l. X1 H
#else
: s+ p Q n$ [' J% S
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
) {& x" l* {7 P
#endif //__PARTY_FIND
: d8 Z. B3 R" ^7 L3 B
/ j7 Z3 z' z& y: j c
代码:
4 y( ]8 Q5 a C$ x# s2 w
#ifdef __PARTY_FIND
/ W$ m7 [% D" g9 V Y
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
& r! E/ C1 N$ W& C; A4 h" v3 Q
#endif //__PARTY_FIND
' y$ ^+ [+ D+ F- T1 {
5 w% x' O) n( M9 G
User.h(以及):
! i7 m# y& ^ k, @8 I0 e6 ?
代码:
0 t0 Z7 \' x; g) {" V. q+ r
#ifdef __PARTY_FIND
' C0 z8 O5 z( `$ u
void AddPartyAllowJoin( BOOL bAllow );
$ k6 h- ?# j" b" W3 N+ c
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
! Y u9 k4 i3 B2 S; K7 b F% y
#else
W; E: A6 U/ i) B8 {0 O9 H
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
! W* i. R. _2 j6 h0 |
#endif //__PARTY_FIND
: _$ b; J O1 l9 g# X) U- {
1 Y, t4 B$ a6 l% g8 ?
party.h:
) W5 |& z8 z" C ^( S
代码:
. w3 q) [( {0 o# ? }* H
#ifdef __PARTY_FIND
' @: b& ^9 h* ^! C% a
BOOL m_bAllowEnter;
& Y. k- q9 k9 v
#endif
; r" p4 ^. f- H. g
2 }8 m0 b9 W6 T! j. y0 u+ Y
代码:
9 X8 T& |+ h& c; a
#ifdef __PARTY_FIND
$ y! c4 T/ l: E1 u, F
CParty* GetPartyFree();
D& W/ g" [; k9 F* @4 ?4 i. |
#endif
% A: N6 Y* Z" K" d! n4 `& `$ U
4 M. Y/ U# k! f% U* Z4 w7 K2 J
WndParty.cpp:
2 V: O" [7 R/ E' ]9 ]
OnChildNotify:
3 c; b O' z& L4 {( B
代码:
# b7 r5 O& e, g3 C* ^ |3 m
#ifdef __PARTY_FIND
# U1 S& D9 X. _
else if( nID == WIDC_CHECK1 )
1 R0 n# C! j' h
{
. E y6 U# X) x2 R( _5 y/ _
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
% _3 \* H6 q7 N/ L2 D
{
/ q4 R3 O' ~) u* @: g7 e- V
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
3 i {7 |1 _+ K) R2 [5 S# X. o: `
g_Party.m_bAllowEnter = !chk->GetCheck();
+ H" L- G& @3 @" k# i- y/ M
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
/ e, T2 E6 Q% S# w1 |
}
9 s3 I$ Q1 R' y; \ G, O+ F. g
}
9 J0 N9 c8 `( ?
#endif //__PARTY_FIND
& s7 m4 H1 ?6 J( L
\0 C7 G6 m7 y5 {) ^
代码:
$ i3 o" s# m7 _% B
OnDraw中:
, e2 L& w# j) F0 q |3 W, d* B
代码:
6 U5 j6 f/ a$ W
#ifdef __PARTY_FIND
+ [7 h: h8 H1 c; T) f1 z0 N0 r1 j
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
4 y- x$ H1 p4 l
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
2 }& H# i0 T' E3 y! j. o
chk->EnableWindow( TRUE );
& s- X: e. b/ U% C: f; d" I+ P
else
+ q0 D7 {# f3 `+ F5 B$ a7 r
chk->EnableWindow( FALSE );
/ p. Y/ ?0 ^. C! P
chk->SetCheck( !g_Party.m_bAllowEnter );
: d" _1 b$ P: P8 G$ i* t6 u
#endif
$ }0 w: @+ B% f) @/ N" A# B
v$ {: G i( r; h
DPClient.h(public):
0 X3 A8 [5 x$ F" Y3 S* j
代码:
0 E% l+ }6 {5 F
#ifdef __PARTY_FIND
$ b6 Y. L$ r4 Q' A3 Q# ^3 x
void OnPartyAllowJoin( CAr& ar );
5 o$ w9 R2 S8 k8 Z' D
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
1 V, b- i1 Y, I1 ~: w% o. g* `# A9 {- A
#endif //__PARTY_FIND
8 |8 \- j: D: n' d
r l3 Q* D, A5 G/ L }/ O% J
( Z \& d ^, a( |( m0 Q
WERS hinbekommt没有,请让赫克的权利。
& @# ?4 N4 K8 y% m9 t. Z# o
不支持左右,所以难不...
* O' r5 \/ @6 R }/ a1 [
党k的Windows NT甚至编辑它自己。
* ~$ p/ o6 K& ~' r
包也,因为我不erschreiben进一步如果我你的。
5 ?2 R6 M2 i( B. ~
由于缺少Quantité k n个代码是什么升工程前。
6 X4 i1 g/ Q2 X
如果是这样的。请发表。
, Q4 [* I1 B9 \
到目前为止,Pumbaaa
* `8 m! J1 v- u2 y/ e; X( z
5 X+ H/ I7 d% i0 M, @/ ]
) O7 ^- X l2 v$ N- V2 e: s
MsgHdr.h
0 |8 m* G4 g2 f7 X9 ?
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
* k8 m! g r% }# t8 b# z
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
' F( P4 y8 `# k: p- t' y% I
1 d( a9 K' S( X# n, Z9 s- i* n
- u- _& y$ v8 D- S9 W7 k/ I
) x2 P* p- A- |$ K; V
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2