飞飞世界论坛
标题:
搜索公会的功能
[打印本页]
作者:
admin
时间:
2016-1-10 03:38
标题:
搜索公会的功能
对于那些谁需要它 - 谷歌缓存FTW。 :
4 ^# B% {9 A. q$ }% p6 d; h' a; A
如果我鼓掌纯粹是我复制错误时,D
0 F6 a, Y: b2 {& d- L) n( O
积分当然Pumbaaa。
. r( k" u+ E2 i7 s: }
, ^1 e9 K9 w# Y
FuncTextCmd.cpp:
5 R" s" a& z1 b& {
* }) ^( `8 A# G8 K& n s7 \
代码:
1 I* N6 M! S7 O( G( T
#ifdef __PARTY_FIND
, Q+ r, l4 @) J4 S1 S/ e* B
BOOL TextCmd_getparty( CScanner& scanner )
# I. q# w; O! U& [6 R5 m
{
% b* ]( y" f; D( s
#ifdef __WORLDSERVER
- ~1 F6 c' k$ s6 A
CUser *pUser = (CUser*)scanner.dwValue;
) o/ o [2 @* S6 k7 ~0 v
if( pUser->m_idparty > 0 )
T. [1 F( }; i4 g! ?/ y1 o
{
0 A; H1 P+ n% q" k. J1 c7 i2 Q
pUser->AddText( "你已经加入一个公会。" );
+ P( P; U2 w6 v9 T$ N6 [
return TRUE;
3 z$ d% b; ]8 B! c, J
}
3 A. n/ s; ]) m) F
CParty *pParty;
! A( d- i6 b7 P' Q
pParty = g_PartyMng.GetPartyFree();
! l, c' F. n; |& I/ O8 }; H- {
if( pParty )
; Y u. n$ z! H( \9 |* r
{
* C* o. d- V' X" |1 s9 p
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
$ W/ ]/ E% r: N/ j4 Y9 c( P6 F
}else
4 ?7 I: H+ ?8 W
{
9 Q6 R+ s8 a7 D u) X2 _ Y$ ^
pUser->AddText( "抱歉,这里没有任何一个公会。" );
5 O) ]% K) u' J) ~* z* \' `9 i+ V
}
: f5 s, V' n! m
#endif
/ d8 h9 I; i- @1 }4 [/ C
return TRUE;
l! r. \+ F- P1 a% u" e; z3 O6 l
}
4 Y# M- _6 U2 {- [0 R" ^+ J' H
#endif //__PARTY_FIND
8 N$ n' R8 P6 k7 \0 S d2 R
8 b$ `1 W8 A1 P6 y4 r
代码:
! A2 d0 f& R9 D3 M6 ^
BOOL TextCmd_PartyInvite( CScanner& scanner )
9 ~5 K9 H9 ]; a2 B; Z4 ]/ X
{
" ~" K. p: o+ h2 Q& G
#ifdef __WORLDSERVER
- U" l! f3 U1 q7 a
CUser* pUser = (CUser*)scanner.dwValue;
" W- S5 ^1 Y& ~/ @" j# F
MoverProp* pMoverProp = NULL;
3 }( z; M# d" O" R1 L! [8 e: K# Z) H
scanner.GetToken();
$ i- v& E6 ~& p; j/ F$ F
#if __VER >= 11 // __SYS_PLAYER_DATA
' F1 i+ Z' }+ E. m
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
) X0 z+ d9 Q* j1 [! _7 r
#else // __SYS_PLAYER_DATA
0 q u- N' L. p7 R7 T& i: M' Y
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
5 X: J% [7 ~ V ?( @4 ]
#endif // __SYS_PLAYER_DATA
/ R7 k* O2 r0 e
if( 0 < uidPlayer )
* Q4 @& H$ C# ^0 ~- P* Z' p
{
+ U7 @# `$ g7 b
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
9 A+ w, Q0 L j+ i6 h
if( IsValidObj( pUser2 ) )
+ u/ Z4 a) |+ v- u& Y- J# ~
#ifdef __PARTY_FIND
3 s+ n$ S% [3 u% p% u
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
" [: {( _7 n6 b2 Y/ y" W
#else
0 k* D% e+ g6 z1 F. a4 ]
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
$ x. z( q: z. V' f" y4 R# O' z0 M
#endif //__PARTY_FIND
& m, r! s0 u1 Y; {5 G+ Y
else
/ i; W" o+ W e. s0 }
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
3 h- k$ Z# _/ g
}
+ J- d( C2 ]# }% o9 O3 M8 L
else
% f5 u# T6 r+ d, A% p& Q: G
{
( V7 _; H- F$ T1 {# w
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
) d. ?6 {! k8 |& [! R0 ^0 w. y
}
( h9 p+ |- I& Z. Y7 N/ I, C
#endif // __WORLDSERVER
' P. D% x7 _' I5 J
7 c _3 f1 N/ a3 D/ d
return TRUE;
" e" d, U% r0 K7 F- t
}
5 G; }! V* N4 E
2 l/ u- O1 B- q) d
代码:
3 g2 ]2 S' y7 n3 h+ j, `2 I
#ifdef __PARTY_FIND
+ Y- l. B* c: O5 F
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
- D* i3 M* m! O. a! M% ?0 U7 M
#endif //__PARTY_FIND
' C6 c% `1 n* n
DPClient.cpp;
, o) a* t* y7 R* A
Code:
: T7 |6 K' v8 d& r& C) z2 U9 c
void CDPClient::OnPartyRequest( CAr & ar )
* d* {& _+ J1 y2 W. }
{
% `4 L& s1 K: d J% S: ?6 ^1 p0 ?
u_long uLeader, uMember;
$ Q3 S6 ^7 S: \# @! U
2 l* j( m! X* d# k( e
BOOL bTroup
8 p }' h" y2 X+ f- y7 W
#ifdef __PARTY_FIND
6 g& N- E& O* ?* A3 t
, bPartyFind
I, R% x4 H2 t6 v
#endif// __PARTY_FIND
" g- Z6 s! r0 M$ ], ?
;
5 x. p! @: I$ n; H5 c& N7 C2 ^ ^
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
. W* W6 g' n" J K" t# [
BYTE byLeaderSex, byMemberSex;
$ Q' q% U& {" |. o
char szLeaderName[MAX_PLAYER] = {0,};
' W6 z2 z, i8 [6 Q h) y
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
4 c9 L0 h8 f) F' D: Z
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
0 N! \! N+ B4 N `
ar.ReadString( szLeaderName, MAX_PLAYER );
& m& J/ O' u) _ B. v& ^
ar >> bTroup
6 U) \& l1 j7 k* N' `+ N
#ifdef __PARTY_FIND
0 y2 N+ D0 d) p# ]/ n+ d* [
>> bPartyFind
3 G# U; b9 k+ _+ Y
#endif //__PARTY_FIND
3 S0 |' t. e7 W7 ]
;
6 `5 Z/ T% e5 Q- `7 a1 f3 h
6 l- l8 f( v! B: z# Y5 w1 Q. I
if( g_Option.m_bParty == FALSE )
( _+ \ `0 i8 R& a3 K& h
{
" L: L5 |8 j2 K J- t$ l0 D
SendPartyMemberCancle( uLeader, uMember, 3 );
3 B$ h3 h4 f; e( g, v! L% J' [
return;
2 o! [4 d8 x% |1 a
}
q/ L) [/ q8 \ q) B
# n9 m; m6 K7 ]+ r4 G5 R2 }
#ifdef __S_SERVER_UNIFY
* \: O3 O; X6 v/ U# K. ?
if( g_WndMng.m_bAllAction == FALSE )
8 e5 J. K4 }, ?' F/ l6 }: Q
return;
' S) Z* H V: e3 K$ X! W
#endif // __S_SERVER_UNIFY
0 h7 ?* \8 S, b# g& I" _
) m+ v# d. k' @% @% D9 U7 ~1 r
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
: ^# R* R) N! g! @) a
3 Z& n. E2 j* l
if( pWndBaseBuf )
. s4 k; c9 o" i% q' A4 \
{
' x+ O7 E8 s) R% g( r; N
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
2 r" P* e4 `2 w, p( J+ N
return;
) `! K. L l2 r) {1 J
}
6 d- w# K. L% F- y+ H# |; s
#ifdef __PARTY_FIND
+ q6 G% X0 C; u# i
if( bPartyFind )
& O3 @% E& j2 c1 R5 D! V$ x
{
2 h9 H9 I: q3 b3 g
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
- d! v* h$ S3 l. q7 i
}else
1 ?2 c7 |. u* S a; P
{
, P7 r' w- P! j% W2 e( X
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
2 q/ q& D% ^7 G% q; ]1 Z8 n' c
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
2 Z; w q3 }; V7 h& h; p& }5 f
g_WndMng.m_pWndPartyConfirm->Initialize();
- \' c- k- s l4 P( A& b
}
$ D( u( Q n: H+ E6 p% }2 W
#else
7 h; z6 @( \+ N( O: s
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
5 }" [0 s' G& c% B: V
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
* O2 U: B0 P' V! B9 o1 y
g_WndMng.m_pWndPartyConfirm->Initialize();
$ `0 u: }' t; }/ s7 `9 t, |& M
#endif //__PARTY_FIND
' s3 | n3 U0 l$ A
}
5 y3 G8 O# b* y$ ]: |
7 D7 a$ N4 m: s! l8 V$ O( X
代码:
% [% Y0 |" Z6 }4 G$ Y& R) q
#ifdef __PARTY_FIND
( l9 a" }% y1 V; ^+ Q9 Q
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
- o' b( W) V. O
{
7 q2 }" b( \9 M
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
* b6 L' a. N4 L" F1 n
ar << idLeader << idParty << bAllow;
5 x5 v* a1 f/ y# O
SEND( ar, this, DPID_SERVERPLAYER );
) j) {( T: ^( p
6 K8 T: i) S8 b& k
}
& ~. X: D% G! D; C+ o3 ]) m$ J
void CDPClient::OnPartyAllowJoin( CAr & ar )
) W4 ?# x; X7 D% f% F, x/ h, W
{
: S8 [0 m2 K# Q& h/ I
ar >> g_Party.m_bAllowEnter;
' p3 M( D3 S5 N
}
+ h. g( D9 x& [1 F, b$ w
#endif //__PARTY_FIND
* h7 s+ U) c1 ~
Code:
; {3 \% C' e; J5 {5 K0 k- U
#ifdef __PARTY_FIND
7 K2 j7 g* @" C4 R7 v, o
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
! X1 e" ?5 h% ^# I E' ^
#endif
9 u8 y) O8 {* C" p' o8 X
, A6 b5 V2 r+ w+ ?2 m% y
party.cpp:
- m6 ^3 w8 j' Z- Z8 {0 ^6 r8 M) h
代码:
7 o$ X* R$ i5 A6 ` e
CParty::CParty()
4 C' ?4 q9 J# ?( n3 m& a
{
+ H. d' }( }" F" O0 B1 V
m_uPartyId = 0;
& t& Z) m+ G5 S1 n
m_nSizeofMember = 0;
* S; b. t1 y* E9 T7 G- m9 }
memset( m_sParty, 0, sizeof(m_sParty) );
3 D1 ~6 L9 N& J/ T# ~
m_nLevel = 1;
% G- A# A4 w! C, i$ L$ q" |+ ?4 x
m_nExp = m_nPoint = 0;
+ Q9 j6 T" h& t P) k+ _9 n
m_nTroupsShareExp = m_nTroupeShareItem = 0;
" ~. r/ |, N' t b& o1 l( v6 {& U: m
m_nKindTroup = 0; // ????
^* X. u5 v6 Z1 N/ r$ z5 P _
m_nReferens = 0;
& g( }& z; {( R
m_nGetItemPlayerId = 0;
8 N- b3 Q! R2 n3 e. x G% a
#ifdef __PARTY_FIND
+ C1 p9 `/ t H/ v* N3 V
m_bAllowEnter = TRUE;
0 r* ]2 A6 R. R% v& Y7 J3 @! y0 `# F! S
#endif //__PARTY_FIND
) `& R# f3 d. c) r1 O
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
w5 v9 f0 U, n6 J3 w( n
{
% C3 S: a& K& ^- A) n3 P
m_nModeTime[i] = 0;
$ l1 y" y% b9 C1 l: B" y n
}
' _5 U8 x0 ], k7 D1 i- k
m_idDuelParty = 0;
$ M" k; K0 p8 d
#ifdef __WORLDSERVER
+ P: {7 a! B& u
m_dwWorldId = 0;
; r- P4 k% N; ?' _4 n
#endif // __WORLDSERVER
: g6 k; ^4 C3 M
}
" @$ L1 v' w* E" k- |
代码:
% e# }5 a( \' u' d* l+ K
void CParty::InitParty()
% j, k9 J& l5 x( Y
{
' a4 A; }1 }# E* U
m_uPartyId = 0;
% V8 b( H# J/ Z: v* L/ a& n
m_nSizeofMember = 0;
/ _% Z5 D7 ^' l+ u) o: |
memset( m_sParty, 0, sizeof(m_sParty) );
9 f+ L- E$ Q% y$ } X8 j
m_nLevel = 1;
5 W6 ?5 E! T' w& @; S# X
m_nExp = m_nPoint = 0;
* c5 R( H- [( P
m_nTroupsShareExp = m_nTroupeShareItem = 0;
7 o- @+ a" C( ~: L. i" }# s
m_nKindTroup = 0; // ????
]" `& ?6 p- k& m
m_nReferens = 0;
/ v4 {" e( w" b( D/ Z
#ifdef __PARTY_FIND
% A! B! t& R5 i- c7 s5 ~( L
m_bAllowEnter = TRUE;
" V `: \8 d# X' B& E: o: i! e
#endif //__PARTY_FIND
% Q/ q* F& U- b9 ?- Q' n C0 }
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
; y) i9 {5 z- u- R& c& c6 P
{
+ h9 ~! C" S# V$ f- G, j
m_aMember[i].m_uPlayerId = 0;
. ^* B- a$ Y# ]
m_aMember[i].m_tTime = CTime::GetCurrentTime();
+ F. p" W) ]' w8 ~9 h8 c
m_aMember[i].m_bRemove = FALSE;
0 E* G( G+ L6 T. _3 h
#if __VER < 11 // __SYS_PLAYER_DATA
, U3 z8 q2 B3 ?) z
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
9 ^3 n. n+ Q# U" c* f
m_aMember[i].m_szName[0] = '\0';
% P- b- ^, n1 u" ]
#endif // __SYS_PLAYER_DATA
) s0 H) m1 o% m
}
9 O N& X( X7 ^) v9 H
}
8 J$ T# u' z. k/ u% W- o5 R8 _
代码:
5 [: u1 s H; A+ m! X. |0 d
#ifdef __PARTY_FIND
: c& A1 N! Q; Z3 F, A( h+ g& @
CParty* CPartyMng::GetPartyFree()
K: E+ t& o" C3 W
{
8 \- O7 \. F3 e" S% ]" ]8 n( B: K r
CParty* pParty, *pPartyTmp = NULL;
# D$ \, s0 w+ L1 L0 g
if( !m_2PartyPtr.begin()->second )
( \3 R3 @) P D% C. z9 z: }
return NULL;
/ x! T Z( @% b+ u2 {9 O x# e
BOOL bRan = FALSE;
1 m0 x6 j! G. k! a5 q& Y
DWORD dwRand = 0;
, M$ A+ R0 |7 }8 M5 R0 h' M
if( m_2PartyPtr.end()->first >= 1 )
* L4 O; U, O0 a: Z* K7 S0 Q; x6 E5 a
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
c! R# ]! u3 [ [! D, O2 M
7 l! F; }1 @+ O8 i! s
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
0 i4 Q3 H1 o, J/ f# Q/ q
{
- C6 h1 }( \) o9 o
pParty = (CParty*)i->second;
$ ~( x* }$ r5 a6 K
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
0 R, B- \2 q' ^" b! h+ q% V' B5 C: F* \
{
: h I. x' k6 y
if( i->first > dwRand )
& j( G3 ]% Z" D1 v! Q
return pParty;
0 P) y2 R3 o& b4 p. F+ D
else
- S$ `3 z- ]# G7 M7 W7 R
pPartyTmp = pParty;
% q/ p1 E9 P w5 p! b$ e/ L
}
) h8 p b* v. z \4 M ^; r* m
}
. c0 Z" E( D, U/ k* Q0 e( W
return pPartyTmp;
0 n X# m2 T5 o
}
8 H/ A2 |6 k T* U& Y4 M, w
#endif //__PARTY_FIND
{* W/ L* s5 l6 K- h" C
* }" K' G/ d* U. p2 g: l
DPSrvr.cpp:
. i* G; \- C: g1 Y6 K
代码:
- h- s' A3 A1 Y% H f8 P% P
#ifdef __PARTY_FIND
0 Z2 O8 t; B$ I" T" {) h! |+ ~
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
. v/ }$ }/ d* _' i4 L# U
{
, s. b x5 x% x
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
5 p# n7 v) E& K
if( IsValidObj( pUser ) )
. I! a9 q4 q1 o4 x3 W
{
. l2 H. q+ r$ [2 K/ n4 a0 y2 U" s
u_long idLeader, idParty;
0 @6 C3 \6 F' \) _1 w
BOOL bAllow;
3 o# ]6 h4 c2 B r2 j9 P: _
ar >> idLeader >> idParty >> bAllow;
L" A$ W- w& M- [
if( idLeader != pUser->m_idPlayer )
" T+ D$ B& b$ @( ]$ S/ e1 K5 o
return;
5 T$ y6 m }5 Y' n. K6 G P
CParty *pParty = g_PartyMng.GetParty( idParty );
" @& R8 `, I, z
if( pParty && pParty->IsLeader( idLeader ) )
. S9 z) G3 p( F" d( v4 D
pParty->m_bAllowEnter = bAllow;
7 L# }, h$ t Y0 {
else
9 x+ C4 V( d* E% @. I1 m, a( F3 P
return;
0 d. p2 E& \: N i9 }. C8 G2 O/ L2 S
- ~; i; q4 a9 n; Y: ]3 e
CUser *pMember;
" z. ~! S- a1 ^. y" c# _& o% k( O
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
+ x6 n( r3 O% ~( z! f2 X8 p9 a0 O/ @
{
5 n/ I, r4 A p) j$ J1 N
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
& x" E! d: j) u% u0 z
if( IsValidObj( (CObj*)pMember ) )
5 E9 a6 i8 b0 f8 j: }
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
( t8 j. _0 ~% S+ r% O$ p
}
, N, ~/ `, X# x# j
}
8 F: y* \5 e3 {: E; M( t. J7 i
}
# t/ g/ \8 A! `1 C5 @2 W
#endif //__PARTY_FIND
& K* ^! q# C0 H% }8 K
& e4 W9 v% Y: q
代码:
$ j9 Y/ ^$ Y/ z) W
#ifdef __PARTY_FIND
! a8 m8 V9 G$ C+ ]. t5 k
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
; l2 o1 u9 N& R+ s: d! u, u
#endif //__PARTY_FIND
9 z1 }- r5 \0 y4 A Y4 H: }
! g1 W% {( n2 f+ G
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
: @( w; ?% J+ |
{
9 L+ X3 y+ F3 l
u_long uLeaderid, uMemberid;
! D) E( f& p3 U
BOOL bTroup;
J$ a) b7 F' m+ w
ar >> uLeaderid >> uMemberid;
5 C- K- d6 }* p- @6 O7 e
ar >> bTroup;
) e! m! R% \5 h# |0 `! @( z) i; P
& J* l# x! V. a/ D7 d8 P5 T6 T
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
/ b# A8 P3 P. g; |
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
: M" h4 C |# g- P x# x
#ifdef __PARTY_FIND
7 E3 R6 g- }% S3 e
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
5 H. A/ S; f! v% B
#else
1 ^6 B+ w6 U& Y- f
InviteParty( uLeaderid, uMemberid, bTroup );
$ P3 ?( C9 a1 Q4 V, f; J w* l6 \
#endif //__PARTY_FIND
' s( Z3 K) }# c! J' H. e
}
. F/ B3 _+ U- K+ R, ~, I8 c
6 h8 m- g4 I2 b# N. U2 I0 [3 q
代码:
/ K# b, Y/ [4 [5 N& y
#ifdef __PARTY_FIND
" K2 }+ Y+ ]1 j l$ W a
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
, h8 M& @* f# a! ^
#else
$ X+ }/ Q! D) e1 R1 e; I
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
! l5 \; V5 w+ a; d9 H
#endif //__PARTY_FIND
|- w+ W8 ~# L3 j& W- w# r
{
5 ~2 Y4 D+ a( a0 @! v% [3 X( |8 J
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
' G ]; `$ E% o
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
5 v. M$ ? Z# B
( C* h$ B4 I# ^; x4 B
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
2 |# O& \! O9 O& e0 i' W
{
* F) C% q- _/ K: `9 ~3 O' a
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
, v1 N$ D( W: @# d! H/ W
{
+ x% z7 F! u! Q- K' [
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
7 ~, }1 N3 ?0 w3 {* q* N! f" Z
{
* H; Q$ o) z/ S" @. j& V
pLeaderUser->AddText("没有足够的权限。");
[# ? l, i# \, ]+ d8 B
pUser->AddText("没有足够的权限。");
3 [3 Z/ ?* G1 C8 j7 y# H7 k/ s
return;
( ]3 p3 z0 D; h3 q5 |- q" M V& Y
}
. Q" G; j, q4 e) ~; U. @ m
}
- r* i$ a* K) d
// ???? ? ??? ?? ????.
0 ?: e" o' o3 j' [7 c
CWorld* pWorld = pUser->GetWorld();
+ s& e& _+ X7 L/ z) D6 J" V
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
. m1 P: w0 I& J5 w
{
$ U) b9 U+ N' S9 `/ \$ U6 @8 F
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
% R% j% e; f* f# L9 f
return;
0 n) ~/ D. X% B2 V
}
7 [" L5 o$ _. l6 V2 x) {! h) A
#if __VER >= 11 // __GUILD_COMBAT_1TO1
3 }2 |# d% m/ u( q, V
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
' t5 ?" O7 {" l3 A% ^* V) {$ \
{
: }+ T& G' u' F( L
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
1 H( h7 B& B( c9 Y6 L; e
return;
4 X0 P3 _, G: K- P3 f' z
}
, S' J1 ~# q9 B
#endif // __GUILD_COMBAT_1TO1
) B8 n0 `0 A+ l# A, f
" o* }- t. {" U5 F8 E- B0 T6 h Y% F
#if __VER >= 8 // 8? ?? 061226 ma
& d0 }5 Q( u e+ y( y- [: N
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
7 V3 B6 a6 Y( ^
{
, @( e, h7 p5 ?; L# A* j
return;
7 B$ G/ v7 w E
}
+ _+ u( C. b0 c6 o
#endif // __VER >= 8 // 8? ?? 061226 ma
( b }" p& L5 j! @& ^
! [( G3 i w# A/ @! `
if( pLeaderUser->m_nDuel == 2 )
5 Z5 m6 Q% k8 Q# l
{
: k R; G5 f5 U- Y6 w& m
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
, }+ V9 y- ?* z: x& d& S; E
}
' z( r: q j3 t3 X* f
else
% c& c8 T4 h; n; B. K
{
$ V! i! P6 |& m. R
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
& l: t/ w8 P% Y3 Z( x: N. i
{
" s H( l' v0 y9 w: r7 ]; x9 W$ A( V, @
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
3 r* x# _% W3 J& P
}
! |" j/ W* O1 n4 u4 p, s
else
" M) H* c' [. | J5 z
{
7 A- I: p( b- Y+ S
if( pUser->IsAttackMode() )
) C! d4 Y o- U' E: }
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
- {, n! X7 r* m0 Z) n: Y2 M$ W7 X
else
& u7 H/ P2 ]1 C9 ]- d+ n
#ifdef __PARTY_FIND
- n- y( c, @ v7 I [
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
; |! W _8 D1 _
#else
7 z: P, H4 N( ]: K6 Y/ f
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
4 [& j$ P4 S5 s; F7 T5 G, [0 J
#endif //__PARTY_FIND
) j- I; P# n! \! Y: q9 k. Y: m
}
" l& T$ v% Z5 }8 B
}
9 _5 G. G K$ V
}
7 ]! @# W; b4 d' h) G
else
3 z2 s+ f2 g5 D5 Q' j
{
4 |( H1 B/ B& _$ P! [7 }, @4 i
if( IsValidObj( pLeaderUser ) )
& {/ a) N! N5 ?0 v9 q
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
4 @" r; U+ b& \/ J; \
}
* {: n0 `" P" B
}
& M2 c+ P; ~" u, X( t4 c8 r6 O
* v% H1 u: M! w( ]6 r
User.cpp:
& d% R1 j1 B1 x. f2 P# @
代码:
- w) i" a2 s L3 o$ d4 \
#ifdef __PARTY_FIND
& L* V6 ~; b. D: m
void CUser::AddPartyAllowJoin( BOOL bAllow )
! l$ o k/ l2 [: k2 k, l& B
{
) u W$ f# i& I0 k, f5 p
if( IsDelete() ) return;
6 n/ C" j7 d+ B/ D& Q h6 g! b
' e* l& \# ?4 G2 L
m_Snapshot.cb++;
2 p: S4 Y6 C0 P" _" A* S
m_Snapshot.ar << GetId();
9 U* K# j' E) l& s8 R. B ]. N
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
/ F/ Z+ ]7 g7 S& U+ K1 o' @6 Z7 A
m_Snapshot.ar << bAllow;
' r! d' H E# s
}
3 h, r5 P- \' s+ Z: ~1 g
#endif //__PARTY_FIND
6 p2 i& o+ s, Q$ ^5 X: C) `3 _
# G* [8 t8 H; K' O& T: V b2 N( B
代码:
! V) C0 X$ ?3 |: c5 h
#ifdef __PARTY_FIND
$ L( T5 m" g) B% h! X6 z) k- }
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
6 L( d0 a! Q* J, L6 t+ P5 O
#else
* {7 n/ Z6 W7 t/ {3 |
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
8 r6 }. s$ @! L: ^
#endif //__PARTY_FIND
$ Z9 O# c. @9 V+ y% e |
{
+ g4 x/ n! J6 \( X+ D* I
if( IsDelete() ) return;
8 D9 c1 c2 F- x9 W; s/ l i2 j6 k) C, O
* j4 h) r2 Y) H' ]: n& d; _3 i
m_Snapshot.cb++;
?/ Z! e* N/ m# i6 @7 O& @. o
m_Snapshot.ar << GetId();
, K1 {& {7 r! n" G1 b4 ^& b; O* \* o
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
Z* x$ b. m* X8 h" P! S* N, d
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
, l/ q: v2 y. B' Q
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
4 ]" ~6 L0 Z& p0 l7 v( q
m_Snapshot.ar.WriteString( pLeader->m_szName );
6 h9 A9 ]! R# e4 z3 F
m_Snapshot.ar << bTroup
& V4 d6 W, W/ M N/ K- T9 L
#ifdef __PARTY_FIND
. Z, [) l. x- @# C/ W% C1 M
<< bPartyFind
# Q; T9 \4 T& w9 u: k
#endif //__PARTY_FIND
% D" C. @1 v% j+ X
;
5 R, B$ S$ m$ V# j4 u! e# V
5 w4 a Y( c: m# j- F
}
3 f, a( n( v5 a+ \. p5 Z- |; ]% f6 ~
2 _" ]5 K2 A3 }/ T/ T" _
DPSrvr.h(公共范围PLS)
v) W6 @* s. G7 o" X3 j6 \8 v! p
代码:
% z8 R! g$ F. S& L2 }6 O5 {
#ifdef __PARTY_FIND
) c0 D2 Z8 Q( T- I+ J0 A. b. {
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
5 {* g; O1 ^$ i2 f2 U
#else
% L( J& `/ \" |% t# \* O
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
$ _& n' x% B4 |
#endif //__PARTY_FIND
4 d6 r4 f# r" N3 C9 }' }% e$ b
1 N: ]' k, R( w, b" f
代码:
4 j i6 |, y2 i! l& a! l, H
#ifdef __PARTY_FIND
) J) v' u9 _. m4 S
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
" C! G* O2 B5 @9 ]2 ~3 k4 @
#endif //__PARTY_FIND
& E1 F [* |7 {( ]
2 t4 }' \2 g7 ?, y& ?% V) v9 Q4 D4 s
User.h(以及):
$ N- c- b1 |* g, b
代码:
e! S% `. D; Z8 N: _4 d, f
#ifdef __PARTY_FIND
- [0 @4 Q6 h+ P0 O) k
void AddPartyAllowJoin( BOOL bAllow );
% q. \8 v- \1 \+ o; w1 k: h
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
4 e+ P' d, z3 S. x; y ^ h
#else
: M0 y$ _$ w4 A1 h! B$ ]
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
1 g0 q0 `7 y, t. z+ D4 _
#endif //__PARTY_FIND
! k3 }1 v; K) o* R
/ `$ f( l1 _# w
party.h:
$ B, [8 Y, O# a) \; n2 p
代码:
, g, x& n k; g. x2 [
#ifdef __PARTY_FIND
! j- J r1 ^1 w0 J& }
BOOL m_bAllowEnter;
& T6 u8 c x$ E8 ?# c' H. S! A! r `
#endif
O3 d7 L- b) S. N
: h3 P- D! w7 Y) h$ [* |
代码:
$ p$ M/ j! P7 v1 x. Q) S3 u
#ifdef __PARTY_FIND
# U' E& z$ J, n/ w# l/ L1 R4 H" Q
CParty* GetPartyFree();
0 V5 R! J1 M& q. X |' ^, ~' w7 H6 Q
#endif
4 t( r# M- n3 h9 T1 J8 J
* v& s: L" f5 L% G, T8 e
WndParty.cpp:
4 @& D y0 U7 A% G
OnChildNotify:
' W j2 R" Y) G9 r
代码:
% D8 F. M2 J) i( c
#ifdef __PARTY_FIND
) {+ y. W8 _- T- a1 J/ X! i
else if( nID == WIDC_CHECK1 )
3 C7 D3 i2 U+ g) D* ~1 d7 H
{
" S' }& Q* I* |, z7 t
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
3 ?% r; z& F" n7 [
{
; P. a9 v, @" M0 }
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
( Y h% J0 y4 K+ a) h9 |, U
g_Party.m_bAllowEnter = !chk->GetCheck();
# Y% T F1 g$ Z
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
4 D2 q ^# ?. Z% c5 v
}
7 ]' D# s; ]2 A4 t3 F
}
, M# }4 D1 A9 ~5 r
#endif //__PARTY_FIND
$ Z K0 v7 C+ v; J* d
7 a$ {2 @6 j! o5 ]( r
代码:
, K; @' J1 Q0 `. o) d. i- s9 n8 W
OnDraw中:
+ w9 f! s7 P% a- J
代码:
3 m- }- D3 |. C! A- Z
#ifdef __PARTY_FIND
5 O# J. P% _4 k5 E% @
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
) l( Q7 `$ I! G; h9 B
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
2 X' l5 m; i- w( p9 l" V$ `
chk->EnableWindow( TRUE );
, V9 {& V) A' v- G6 x6 o# T0 v
else
9 t! g- V, ^1 u9 }
chk->EnableWindow( FALSE );
) T: G; p6 r6 S! I
chk->SetCheck( !g_Party.m_bAllowEnter );
( h9 c4 t) d$ p. D2 r+ m
#endif
( h- k. a l3 Q/ w4 A
9 d! }5 z7 K& C. C% C Z
DPClient.h(public):
" T' a: R7 f3 K! |
代码:
- S% V1 E5 o+ Q' |& M6 } ~+ c
#ifdef __PARTY_FIND
4 g; b$ D# A* v
void OnPartyAllowJoin( CAr& ar );
7 [$ ^- D+ q! }, \7 i! e
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
6 k4 u( r( }4 y J# b! }
#endif //__PARTY_FIND
# N7 k1 i- i" Q |$ c5 k! N. A
. h* ]% W- x, ?* N5 P3 r4 O# h
5 p2 A/ f F& W1 x
WERS hinbekommt没有,请让赫克的权利。
1 w2 z# {" y: ?7 E) e7 U
不支持左右,所以难不...
, y2 a, k% R0 j8 V( e3 M* C
党k的Windows NT甚至编辑它自己。
) \/ G& r& |4 g( ^
包也,因为我不erschreiben进一步如果我你的。
6 z7 R1 S# H# x+ l$ m2 t" t& C# B: g
由于缺少Quantité k n个代码是什么升工程前。
3 f, v2 U3 g b- @- u! n+ l
如果是这样的。请发表。
9 m# X" k1 I9 C- a+ _
到目前为止,Pumbaaa
8 Q" F! ?1 `. t. A% {4 z
9 w5 U8 J! n, {9 `7 Z8 c2 C. `
6 g7 c6 ^. g6 o; o5 b8 [
MsgHdr.h
" L# i# I8 @2 d8 n% Q% t
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
D: d7 W$ F# Q& o" Q% l
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
& ]9 _8 s ~* S$ D1 K; A
4 }: g' {9 O7 s% ~# V% H+ x$ _
3 i0 M9 x' Y( B: B+ _4 y1 M
8 }5 @6 F8 F2 m
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2