飞飞世界论坛
标题:
搜索公会的功能
[打印本页]
作者:
admin
时间:
2016-1-10 03:38
标题:
搜索公会的功能
对于那些谁需要它 - 谷歌缓存FTW。 :
' o9 @1 s; \! W4 j
如果我鼓掌纯粹是我复制错误时,D
2 l! Y1 S' Z T5 q2 Y, n( ?
积分当然Pumbaaa。
. K% n, _. y# p9 B' ?# |8 H
% i2 t+ T$ `+ Y6 T
FuncTextCmd.cpp:
, T2 w8 \' R+ k6 Z. i; V
* W5 V, I" f" ]) p6 f8 R
代码:
r' j/ \1 `* w+ Q; c$ m/ p
#ifdef __PARTY_FIND
$ }! f% O- V3 P! G# I8 \, R
BOOL TextCmd_getparty( CScanner& scanner )
2 W9 z w j2 E* x
{
. ~1 E) Y4 M# E
#ifdef __WORLDSERVER
: G$ b/ j0 s/ `, r
CUser *pUser = (CUser*)scanner.dwValue;
1 X# R% E: t" }
if( pUser->m_idparty > 0 )
% \/ g( {3 ]7 N8 ~
{
5 f$ H0 h7 l: {" R
pUser->AddText( "你已经加入一个公会。" );
# ]3 f6 o+ |5 t [3 x1 K! L3 g
return TRUE;
$ f5 E: M' k& M9 u
}
4 `+ R/ L4 [4 K) X0 |1 j
CParty *pParty;
2 W0 B1 y) _0 Y
pParty = g_PartyMng.GetPartyFree();
8 D7 w E* }0 s# b+ \' |. c
if( pParty )
# r$ E! O# F& w# m
{
# [- [0 e0 T% s; O) F+ W
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
k2 y0 |' O$ ?, t
}else
! }/ z- @+ F9 W4 X
{
7 \' d" I Y+ r5 U n2 v3 \
pUser->AddText( "抱歉,这里没有任何一个公会。" );
5 |( C" L# U) C/ a2 t
}
) U, g4 z! M4 q% P0 |. z; V
#endif
9 D: ~/ v5 v0 k7 v8 O+ @1 v
return TRUE;
" g: ~$ X7 y) Z9 N
}
6 o5 j+ l# ]6 ]$ j
#endif //__PARTY_FIND
2 E1 N5 R9 I" c9 _3 v
. N8 r/ d' l+ L% Z' I) M
代码:
$ E( l" j- B7 u% o
BOOL TextCmd_PartyInvite( CScanner& scanner )
3 J' G! i, S/ D) P, [ ]$ y
{
7 W* D" P( K8 n/ O: _5 [
#ifdef __WORLDSERVER
# U2 d+ m, g) k
CUser* pUser = (CUser*)scanner.dwValue;
" _6 ]8 R; @4 q- h. S3 C
MoverProp* pMoverProp = NULL;
7 J# i9 k6 [0 A6 e X& B4 Z
scanner.GetToken();
6 w3 h3 e4 c# v! |, {: k
#if __VER >= 11 // __SYS_PLAYER_DATA
3 \3 M( I, \& N: u3 E3 _
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
/ x) m2 _* Q8 I: c& C; E; Z
#else // __SYS_PLAYER_DATA
5 N: v3 e( K1 D4 \1 o
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
% T, g- Z i' H8 M* V3 J4 O( C) A
#endif // __SYS_PLAYER_DATA
\, B( _; E: H. D
if( 0 < uidPlayer )
8 @/ y( m& E0 D4 |
{
2 W- U6 w, E/ z# Y& o: j* b
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
0 A; Y2 q; R0 l5 \$ f& r
if( IsValidObj( pUser2 ) )
- q6 n3 E. [% P Q9 y& L. E. M
#ifdef __PARTY_FIND
: h) @( f$ d, i/ Z* M% A% G
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
) K1 ]: Y$ J' t3 b6 K; G
#else
- Z3 V0 ^+ {! q
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
' p2 M8 j3 A* L y1 s0 C
#endif //__PARTY_FIND
% z" g' A8 ^, }" F3 r$ D3 w1 s
else
7 @$ G9 z; J$ w5 n1 @* c5 E
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
% n! B! O. v+ I& L
}
: q/ B- b _% K
else
- w* j) J; b3 ]) H- A
{
6 I3 p1 e2 ]* J1 r
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
% x/ }# t& P1 w2 u8 b% s. @1 w
}
7 J( o' U$ W3 {/ F* E6 d
#endif // __WORLDSERVER
3 }8 I% N1 ]) Y! B' F3 m3 V$ k/ S
& s$ S7 z' Q& D ^6 I3 p/ t) ~& v
return TRUE;
) p: V7 k/ N5 y H1 _" [
}
$ s4 J$ l( Z x( d* ?
3 _3 R) H* E) I R% H
代码:
* R! }3 i- Z) d% M1 c5 w
#ifdef __PARTY_FIND
$ T3 ]1 M6 G* g m x4 i/ d
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
8 B( q/ ~5 N, b7 T; x- l. |
#endif //__PARTY_FIND
; g9 l$ d& U2 p6 W
DPClient.cpp;
2 j5 ]+ s1 ?+ K7 w, S7 q2 }
Code:
6 T. @# Y/ B" N
void CDPClient::OnPartyRequest( CAr & ar )
, a4 J5 s! b1 J1 U' S" @6 y7 ^8 e
{
7 p- t1 |$ r+ f: S1 J
u_long uLeader, uMember;
( k* X6 f6 v( x2 L$ m* H
0 ]$ R! I( M! X+ t1 A" h3 A! x7 F
BOOL bTroup
. b( Z3 z: W9 G5 P' g& n( V
#ifdef __PARTY_FIND
! ^0 y4 @2 Y/ |) |! V
, bPartyFind
. u8 h) U: D+ p. q
#endif// __PARTY_FIND
K [) j* }7 n/ @7 U6 B! N
;
& H* ?( ]. ~: G. B
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
2 }- E# [1 g5 q& \5 [( _. u
BYTE byLeaderSex, byMemberSex;
8 M) `: t, S$ O) W% V- q
char szLeaderName[MAX_PLAYER] = {0,};
0 L: F$ w7 o. ? L* e
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
6 v% H6 z. }) J" W' L
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
! G7 ?! i2 Z0 t* Q
ar.ReadString( szLeaderName, MAX_PLAYER );
* @; p1 _ E* c- \! i
ar >> bTroup
. f }2 x* `* M ?$ S; x7 t* T6 l
#ifdef __PARTY_FIND
" ^ p/ W, c/ j- N7 u
>> bPartyFind
5 j: v/ Z J, Z- r4 U& c
#endif //__PARTY_FIND
- J/ |7 h% K2 d6 h* H) B7 T
;
( m2 Q: v8 A% Z I0 l- J
0 E, C+ \: y& R9 P( J) F) V
if( g_Option.m_bParty == FALSE )
" C8 Y; {; T" W
{
l( A+ H, c2 m
SendPartyMemberCancle( uLeader, uMember, 3 );
: @6 D+ J0 m0 O( ~6 N
return;
5 g( _4 o; V' T, B1 `& C# _
}
# v. H' ~ G5 p* _5 a
2 E4 k* l9 b' q& f5 P( l
#ifdef __S_SERVER_UNIFY
4 v8 ^1 ~8 A( H6 X ^" t4 g: C
if( g_WndMng.m_bAllAction == FALSE )
. @2 |* n2 ?9 Q' a0 p, ]
return;
) i0 E& ]) W* w2 o) ], B6 y
#endif // __S_SERVER_UNIFY
' n( \& b- ^) {4 S( B- w V7 p
5 j5 P- p; V0 Z+ n0 I/ o
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
1 ?+ `1 T2 H1 L* O# h( h9 U
4 e! @$ T% L- H8 z# ?& _& H8 P( g( g
if( pWndBaseBuf )
( j) a4 t1 ~) t. f0 x% S+ g
{
* X) u7 K! ?% F" F% v' [* f
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
! t6 ~$ N% }) f2 E7 C
return;
; `, D) X' J, q
}
9 t7 X( z, p9 B( R p* k
#ifdef __PARTY_FIND
: O8 f( t2 N6 R$ ?4 d
if( bPartyFind )
( f$ F/ t) ~ Q9 q2 ^
{
! |1 X, G7 j- D$ A
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
! h2 \( }0 c% }
}else
# T" ~. k5 C8 |% ^' R/ X+ d" W
{
- m, m& W% v6 d
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
0 T: w* q! N$ \( l S: _
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
& I% [: C; H) W" X3 T8 T. e
g_WndMng.m_pWndPartyConfirm->Initialize();
: a+ s4 `0 e y$ n! \3 d
}
5 C& E1 r$ j. [
#else
6 p; l; `& E7 ]( m
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
( V7 {1 w' r2 \7 I9 X8 u+ K, `
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
+ \1 o8 k Z3 K- v
g_WndMng.m_pWndPartyConfirm->Initialize();
4 j+ n8 }- h1 T3 ^
#endif //__PARTY_FIND
9 f# b* E* U9 h5 n; X
}
7 `* u Q0 o Z! s7 X6 j
8 ^: e0 k0 y& a- t( P
代码:
$ H% q( d' c9 L) {% x4 Z2 I5 M
#ifdef __PARTY_FIND
9 c4 P$ e% |. `. `) Y$ S
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
+ R+ }8 Z- C8 c/ i$ v! ]
{
2 n- z# G( T) g" @# K
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
- C7 N6 {, W7 B4 j! l& K) i
ar << idLeader << idParty << bAllow;
* c5 f+ u% e- A @8 H ]1 K$ M
SEND( ar, this, DPID_SERVERPLAYER );
% x2 _3 n, m2 t) p# K; a
: J) q+ `4 r u( r" c
}
: y5 [! x5 a: |/ k9 @& L
void CDPClient::OnPartyAllowJoin( CAr & ar )
' K2 H* y4 f2 m' \# {
{
' b! @' B7 e: j- B. X
ar >> g_Party.m_bAllowEnter;
- Z# F& t1 u, I6 W
}
, q1 w& T: @ o4 a6 R! k
#endif //__PARTY_FIND
& K, }. y* P. J- j
Code:
7 u% Y; U" [7 S4 {, e6 i+ N- ~% ^
#ifdef __PARTY_FIND
- v! i& d5 e/ x2 i
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
y3 I3 B6 z) _. o
#endif
6 n4 `$ ?8 q: r5 P+ Z) L
8 P. L& u4 D% @0 }7 X1 g
party.cpp:
& y8 \" b) }" D0 ~5 [$ i9 s% V4 Z1 \
代码:
! c% A2 p. V. c
CParty::CParty()
+ {" _3 [! S! G% ^+ H4 e
{
/ e6 C; m" C' a" `- M) S0 e) d
m_uPartyId = 0;
& S9 K1 P$ Q" w" u& m4 E9 H0 i3 A
m_nSizeofMember = 0;
5 W1 _! J* g, ~7 Z5 o6 W, i, Y
memset( m_sParty, 0, sizeof(m_sParty) );
5 F' H3 ^. M9 ~0 s1 Y& u z- Y
m_nLevel = 1;
; A3 g$ H1 l& q" r# n1 `# d8 \
m_nExp = m_nPoint = 0;
1 l3 y) T; _1 e
m_nTroupsShareExp = m_nTroupeShareItem = 0;
6 f) H9 e' U) N: j+ O6 r' d0 S4 C
m_nKindTroup = 0; // ????
v! n0 }+ t7 f- M/ z
m_nReferens = 0;
8 {! f3 k g" R
m_nGetItemPlayerId = 0;
* d7 T7 m. z! m9 u" T3 S
#ifdef __PARTY_FIND
0 u! E- N9 v3 \: B
m_bAllowEnter = TRUE;
! G. \$ ~4 W9 O p+ \: l' O
#endif //__PARTY_FIND
; Q" B" c; }7 P& v/ G
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
, z# G4 b( J; o% U9 E
{
1 v0 f3 t: d* }
m_nModeTime[i] = 0;
4 K8 d! I$ L8 A m& R
}
) E: u; w; j A( } C
m_idDuelParty = 0;
# J' Z& x' o& |5 |6 _- ?* \( p T
#ifdef __WORLDSERVER
) k, ?( b, j; M
m_dwWorldId = 0;
1 {( |. V) u; @$ r
#endif // __WORLDSERVER
) B: M2 L i. Y
}
8 l5 R5 l1 P1 T; I6 T2 d% H
代码:
" O! t: j) L& E1 k8 o9 G, i, b
void CParty::InitParty()
( q# ^- C! h `6 {7 U
{
* s9 W+ U% b$ q+ ?# l4 s
m_uPartyId = 0;
$ I) e: f0 R4 w7 I! ?3 R& H* A
m_nSizeofMember = 0;
5 m0 f& ]: u V, V; p: R
memset( m_sParty, 0, sizeof(m_sParty) );
, k8 Y3 @8 `0 C8 x+ M
m_nLevel = 1;
6 ~& {. ?2 F' V; U5 N! z$ _4 d, f
m_nExp = m_nPoint = 0;
6 P9 q: n6 u6 d6 I+ U) R
m_nTroupsShareExp = m_nTroupeShareItem = 0;
% i: h& j/ k% C' Z; N
m_nKindTroup = 0; // ????
# A. K W6 X9 C- R# { S
m_nReferens = 0;
; r4 P, y7 I2 v. V- m6 S) j
#ifdef __PARTY_FIND
& C2 {) ? R( I% _% E
m_bAllowEnter = TRUE;
/ b9 v7 J: ]* n+ W" F7 X6 c" d! Y
#endif //__PARTY_FIND
0 t- h$ A# g- \4 S
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
! c' X& |4 ^1 u0 ?: B. t/ ~& n
{
0 {" f7 X% T% c3 c
m_aMember[i].m_uPlayerId = 0;
+ N, n/ M) A, I
m_aMember[i].m_tTime = CTime::GetCurrentTime();
. I. y( W0 V, q9 K1 `
m_aMember[i].m_bRemove = FALSE;
3 g$ g+ D6 W( n( {9 ?* k0 C
#if __VER < 11 // __SYS_PLAYER_DATA
9 _3 g1 S8 B* {, K( i
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
5 J' R, [( g& q, s6 a; r& |3 D
m_aMember[i].m_szName[0] = '\0';
( {! ~3 ^8 c U* w% X/ p: J ]
#endif // __SYS_PLAYER_DATA
$ e o. D2 ]) j) L: K7 v. z2 ~
}
# d8 N2 D; n, `1 e7 l
}
- b+ R C% b- @4 m
代码:
- v) K; S, N y" v6 i. D0 G
#ifdef __PARTY_FIND
0 L3 G- A: ^ o5 A
CParty* CPartyMng::GetPartyFree()
, Q7 e8 e9 p0 [+ o* p. T: B! q+ k
{
' v; D. N$ h: D, G
CParty* pParty, *pPartyTmp = NULL;
! M; S. Q+ ^; `
if( !m_2PartyPtr.begin()->second )
- u( g5 W$ c4 X$ [1 z. e5 v# u
return NULL;
- l9 l9 K0 G7 G
BOOL bRan = FALSE;
- g) l7 [& u: F& ^
DWORD dwRand = 0;
2 h- }: p4 w6 ^2 W8 Z; e- G
if( m_2PartyPtr.end()->first >= 1 )
( X( T0 c6 G9 d; s9 J
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
, f' {" T- q5 u1 b; B$ b' L& D
* ?" _2 i- d; T9 w/ S
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
: ?2 O# D! t7 \$ D; c& ~
{
/ W! X2 j' X1 D1 _' J1 s
pParty = (CParty*)i->second;
& u, \0 h7 |) ]/ x
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
0 J7 d" x9 _$ L
{
; S% Y% A( X F- T s- R; y. T+ N
if( i->first > dwRand )
. h( `5 l9 ~' L7 S7 B; B
return pParty;
& m2 ~- B% Q; o! \) v3 v' Q
else
q T% d% R2 P- k' T
pPartyTmp = pParty;
8 X9 A; @1 E7 Q& p; G8 Q# l
}
" Y5 C+ I/ b k7 `
}
0 p) B8 b! r. F/ \
return pPartyTmp;
- X& o9 i0 I0 G" X% D) p5 I
}
& ~4 E) Q1 P' A8 V
#endif //__PARTY_FIND
# x& V5 Q' }- {# X3 t+ x
, m* P! @3 o) z8 a6 @$ z# `! V
DPSrvr.cpp:
# I; r1 o5 v: p, K% ^$ h7 l7 P; m
代码:
+ ~6 @ l$ i. V8 @7 S" i( \% K) m7 K) S
#ifdef __PARTY_FIND
& D: b6 @1 p4 X6 Y" {5 i
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
; u$ Y8 E* h) i# g
{
3 `: f3 O* a0 p# S0 k1 h) w2 B& m% n
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
8 x9 ?3 V& g3 b
if( IsValidObj( pUser ) )
, S& E M7 h6 a6 i
{
( d, M: O, i/ w% L8 G% Z- u5 a) v1 ^
u_long idLeader, idParty;
4 _4 @2 g: d8 B1 B/ J9 ]
BOOL bAllow;
9 I% y7 c7 ?- j( Q3 M( R" ^
ar >> idLeader >> idParty >> bAllow;
* Y: k9 K# `' z4 h) k+ X9 z& u
if( idLeader != pUser->m_idPlayer )
5 Y1 g# v8 A. Y o
return;
$ u9 w7 h. H+ Y- n$ E9 a9 @" ~" m
CParty *pParty = g_PartyMng.GetParty( idParty );
0 V. }; w9 l; A" R" I# |* T x
if( pParty && pParty->IsLeader( idLeader ) )
- `6 Q+ G( Z$ \6 b
pParty->m_bAllowEnter = bAllow;
0 k ]! o. O$ X# v
else
5 B, e4 }3 E: _- `
return;
9 O% l; \/ ?& O& S( L
9 G9 f8 M6 [: I! q/ L/ x% Y, L" w
CUser *pMember;
, l. e* c/ @1 h: [1 C) X
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
6 \- g( K0 n; h2 n+ R M& f4 [
{
& }* ]+ R) q, B- @
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
' r0 e0 t i9 R1 y7 [! A, S% K5 k* m
if( IsValidObj( (CObj*)pMember ) )
. b$ s% j& Z; N: r$ U
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
$ |$ G6 }& i0 `/ s
}
7 F8 j. N7 a( R( r
}
, C& A5 h, O' M4 b4 h& c( L5 V
}
" y, \) a" ~% F* C
#endif //__PARTY_FIND
2 d' ?3 |/ m: j- V* I) a
& s# W) _; Q0 s. ^' k$ ~
代码:
" o" q" n% L: x. j0 S
#ifdef __PARTY_FIND
' q9 P7 d, s! y* W) S% q I
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
! E6 U$ B: g* H! i
#endif //__PARTY_FIND
6 D' z' A4 Q: x4 X1 \
?8 x7 x+ Y4 {$ B7 u) d
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
- Y* M% T5 N9 k M5 l
{
: m" G) f: o' v8 X& Y9 Y
u_long uLeaderid, uMemberid;
Z' _1 k* v) j0 D
BOOL bTroup;
1 X. G5 Z( z- d& K3 r/ Y
ar >> uLeaderid >> uMemberid;
& L* s3 n) ]) e; [- q
ar >> bTroup;
0 k7 P2 V5 m) E" @3 |- ]
: {' D3 h! |1 J
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
( u) b, U5 n1 W# _6 |( n
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
) k& j8 B8 V3 S) o' e
#ifdef __PARTY_FIND
/ `% D5 B% t# F) c# k2 u
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
1 I- ^: r% Y" l$ n5 V
#else
3 n7 \2 j/ A1 q+ b8 N
InviteParty( uLeaderid, uMemberid, bTroup );
: P* \/ N8 b! F! W) v: n
#endif //__PARTY_FIND
: s7 E2 I! v/ g
}
1 U9 j |% Q" N. F
4 {8 K/ G6 Y, P/ ?$ {9 _5 h! A
代码:
! r. B) o7 ?1 ]+ w$ @
#ifdef __PARTY_FIND
5 k* R; D) w4 F! K4 s ?
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
# E$ |3 ? n% Z# k P J
#else
8 t6 @, R& d1 M/ C0 D3 e
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
: \- E( ?( v: E
#endif //__PARTY_FIND
& Z! Z: i9 P6 l- \ O& z7 y
{
7 Z; k' A2 f' J' N7 Y; t4 F
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
; Z( w1 M" h. x( N3 G
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
1 A. S$ i+ v a: A0 ^1 C
7 p) {2 z3 q9 i
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
d- Q) Q2 d7 ]% u% H. f0 Y
{
6 @9 | i6 b. r" i) g
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
- r# a' D' C' P# T, @
{
% t: r% `! n+ z5 a* C7 H$ C$ R
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )
6 ]$ ~' n8 L+ v8 J
{
, z" ]" B8 }& l- \
pLeaderUser->AddText("没有足够的权限。");
f9 c; p) y+ v: ^
pUser->AddText("没有足够的权限。");
( L1 a' f0 s* \8 u _* Y+ q! j
return;
3 ^, d0 G% g$ b, Q- b1 y
}
4 o m4 @$ F' U* [! A7 `. c% `
}
, c0 d1 l8 `: L7 m% H) ]
// ???? ? ??? ?? ????.
$ o/ J/ _6 B% H- F+ u
CWorld* pWorld = pUser->GetWorld();
3 G0 G0 }5 k2 J- }6 N
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
* g" a& J4 ]; ]+ E) v3 Y) e6 ?0 T1 P
{
, ^; \8 B2 ^6 j/ Q
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
" F4 F3 Z9 v. N2 ]! V' \
return;
2 D" l) }. y) N0 \9 U( [
}
7 l$ {% Y+ @) u2 q, h# X0 e& _
#if __VER >= 11 // __GUILD_COMBAT_1TO1
( ^: @5 X& Q9 m& a
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
+ ?, i' V6 X1 }
{
2 y4 I* L; s2 b
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
: k6 E- M, D( G' g+ Z& k3 s% N
return;
4 ^4 m+ j0 {2 p/ `# }
}
, h4 o0 x' W1 i9 [; E) w
#endif // __GUILD_COMBAT_1TO1
: l8 r! Y; e- l
1 Q4 \ d( Q- Q5 @
#if __VER >= 8 // 8? ?? 061226 ma
- c: I, |4 i" ~/ i& K: L
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
$ N/ L, G# p( |* K
{
8 @6 y1 S1 G5 B9 _; R
return;
' a7 L6 ^9 h5 E% v
}
G% l' D8 j; C
#endif // __VER >= 8 // 8? ?? 061226 ma
# {, [+ h: x, I* s0 q1 k) K; i
( H4 N6 w# c7 d! I
if( pLeaderUser->m_nDuel == 2 )
4 v1 t' A5 `3 x8 t5 S3 H! o6 [) A
{
, Z5 X, Y0 x8 l, }
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
& ?/ D; Y5 y% y
}
1 @1 C7 q$ z( f2 I
else
" K4 ^# H& n- A8 H$ o5 \
{
; u1 ?+ }2 \9 o% a+ ], c3 N
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
/ h9 A2 e; p+ i6 S
{
' ^8 ?) }3 x+ L, g( Y6 w2 s0 i M. N6 v
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
8 ^$ K1 M( b. j
}
. F- Z, X% x: a* _( m$ r
else
& Z- R3 z8 p% P4 `
{
) n) _& ?. x9 m1 Z) g: y
if( pUser->IsAttackMode() )
* a8 n. w n) |; f, }9 F
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
2 r& y# k( E+ s: g! U {3 @& F$ ^. v
else
) h# _4 t( ?! F" J/ ~
#ifdef __PARTY_FIND
+ {( ^( @* \/ Y' {
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
7 v" a' v- m7 |( `% y1 b% ^4 ^
#else
) T3 A! L3 J9 {
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
! t/ d3 O2 k7 R/ d" C+ w y; ]
#endif //__PARTY_FIND
0 v& o0 y C% f8 t/ a% G5 }
}
% D3 W9 T7 P9 v& Q* d( S# B4 s/ F
}
5 I( H& e; ^! u2 }% R; G
}
% s1 y- k* Y: }5 F5 t
else
# V1 d8 ?+ ~) G9 v3 y
{
! X% s3 ^7 S# i( [- r9 V5 ]
if( IsValidObj( pLeaderUser ) )
& O" @; h6 A0 f7 R3 O% V( l/ A4 O
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
, g. r% _/ T/ {4 d+ |
}
; A5 t# h: b4 ^6 M9 j% w0 |- m
}
4 d8 c3 \4 o3 D6 G; o8 }
; K: { B: u; ?
User.cpp:
7 k) O. \2 W# k' M, A
代码:
7 p9 ?% }! C4 i; g* h- P W
#ifdef __PARTY_FIND
9 C0 J! n& R' I0 N
void CUser::AddPartyAllowJoin( BOOL bAllow )
) B+ @5 t3 f4 G0 M6 O) y- ?7 f
{
7 T4 D& q- r4 y: Y+ h) j4 U9 m5 m
if( IsDelete() ) return;
1 ^9 i* P5 d. B2 ^, f
7 n: p$ v6 l. y3 O3 Z+ S" L
m_Snapshot.cb++;
$ G d5 M% d% h3 }! U
m_Snapshot.ar << GetId();
4 H* R& e, c6 t+ C# w+ @
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
( Z( D& E6 y/ U# N$ h( g! A
m_Snapshot.ar << bAllow;
6 D2 F- A3 u6 J0 A2 m
}
% j- t4 b$ S o/ E# \0 ~$ f& s, E
#endif //__PARTY_FIND
. l( F- d$ Y1 R! N( k1 U5 o# s
% X9 K( C, V [; X0 J9 a5 E5 L; r
代码:
) z/ I1 x( h# g3 h' r' u
#ifdef __PARTY_FIND
2 A3 B2 X. D5 V+ h* z6 U' j
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
. `" x. Y$ R, U
#else
, t& X1 V" S1 D* N
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
9 \0 k, b+ w! ^2 t4 J8 T
#endif //__PARTY_FIND
3 [' k" t: R, L q7 j& c
{
7 p2 s7 F3 X* I" C
if( IsDelete() ) return;
$ y1 x7 t5 L; u. c: m* o% b
' I, r9 I8 ^4 ~# X! Z
m_Snapshot.cb++;
) y) v. D- k% V* J
m_Snapshot.ar << GetId();
. ?: ~" S3 @# T, J4 \
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
" k: A- }- [4 C8 U+ C
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
) j2 O* ^" D1 _3 A" q) A! d
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
' k% i |7 A* W3 d% z
m_Snapshot.ar.WriteString( pLeader->m_szName );
/ J+ U5 V a- @# Q* H( V. \
m_Snapshot.ar << bTroup
+ u* M9 N( a$ k7 b, a
#ifdef __PARTY_FIND
; d. p. D5 Y; t) E* R Y9 \
<< bPartyFind
* {- [( U& J( z& C4 C
#endif //__PARTY_FIND
. \1 n' ?: k+ D3 a% w6 n
;
0 C: P6 D( O9 s% x
$ a& x/ f% @ O8 q
}
5 c. ^# b0 H. j* B B* `9 V7 b
+ F6 M$ _. y- r% s2 P! \
DPSrvr.h(公共范围PLS)
# c W2 [: F3 a' F& h. v6 z
代码:
) j0 d( {+ J1 B# V/ `; b! R' z' ?# C6 I
#ifdef __PARTY_FIND
5 y% s. x. v1 x3 }
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
: A3 I) \/ |, h$ p& b; K8 i
#else
* u7 m' y- H) }; v4 H1 J4 K3 l
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
' z9 h8 Y9 D. ^" V) b0 `
#endif //__PARTY_FIND
) z. C( L/ r F$ m
) h2 @; Y2 p9 p: b+ p8 r$ |5 D
代码:
8 r; _0 [/ P9 w* q+ l
#ifdef __PARTY_FIND
! a) t: L. A( z. X, a7 }
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
# Y) j- I+ B5 v
#endif //__PARTY_FIND
- t, G1 ~1 _) k. R& G- ^
& q* [$ y9 r2 p/ U6 r
User.h(以及):
/ L/ U S6 |% R& {1 V$ D/ `. ]
代码:
9 S6 V" }2 b8 j4 f: m- O2 B0 a
#ifdef __PARTY_FIND
8 j/ U" R+ ]" I
void AddPartyAllowJoin( BOOL bAllow );
% ]6 N# d4 U5 i8 r0 {/ q' m
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
3 V3 G# R7 J* {
#else
, S9 Z! e/ H A8 c! G+ j" h
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
( Q( g- |/ a' a7 j5 o+ L: v: \0 b
#endif //__PARTY_FIND
$ W# H H6 O7 M# F2 s
) }" b. Z8 M8 i( m+ Q+ f& I
party.h:
9 G! t4 `* ?7 I# L1 R0 N
代码:
6 s/ f3 }' ^+ \$ ]
#ifdef __PARTY_FIND
. ?& R8 _+ T/ E' u8 F: r' }
BOOL m_bAllowEnter;
# f3 H; z" d2 f. \& d# R1 E
#endif
# c3 w) k* T9 K" x% Z
" V" j6 B* E! W& Z/ w( A; B" @# _
代码:
* I, B9 x+ R( A0 F5 i2 e
#ifdef __PARTY_FIND
5 G* a( n1 I- R4 e4 E& x
CParty* GetPartyFree();
5 ?( ?; N+ a1 x- T
#endif
* t# u( Z; @( _$ J
& ~4 o) e# N. q) S# q# {9 f
WndParty.cpp:
# `* a; n; U9 x! t( D
OnChildNotify:
5 Q0 t) @# e/ D
代码:
: s) s0 T/ Z, K0 Z. `# q
#ifdef __PARTY_FIND
2 `% y4 s0 P* O& R4 B2 W' n
else if( nID == WIDC_CHECK1 )
" L: E: @1 M* s% Q
{
3 ^1 B) \* Z$ s- l* e
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
6 q% }' k" C3 t- H7 c
{
( f( Z8 Y0 U& z9 _
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
7 i+ h2 }4 i. n/ h I! s+ U h
g_Party.m_bAllowEnter = !chk->GetCheck();
- Z6 {6 A5 u& Y
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
* _5 K8 T' o* \
}
$ R/ \' u* G, D/ Z2 d8 V
}
- Y5 F- S2 E" z Z
#endif //__PARTY_FIND
' |3 a. m- A+ V" Y, ]3 i0 b7 E
, I* ?! p C) j6 ]4 V5 y2 F
代码:
+ x( z0 n7 e$ `- L, e$ Y6 s, E/ z
OnDraw中:
- Y U/ U$ _" h4 i! x2 w. l
代码:
, U! O x7 y4 l r; ]3 T; ?
#ifdef __PARTY_FIND
7 N0 D5 d2 ~7 Z O V: O8 r" X
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
% E. A; z. ?1 ~$ E! l, @3 N
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
7 L) e& f' [7 F
chk->EnableWindow( TRUE );
3 E# z( r5 `. @% l
else
: r* G4 o9 U8 g
chk->EnableWindow( FALSE );
0 S/ k7 v0 E( m9 h
chk->SetCheck( !g_Party.m_bAllowEnter );
1 y3 N2 R, R8 ^+ l
#endif
/ \2 ]8 C% x1 Y4 c/ H
1 D' N' }" u" Q
DPClient.h(public):
0 n/ G: L( g, ^* K* ]7 \3 k
代码:
+ X6 c. O+ O2 ?* E' F- f
#ifdef __PARTY_FIND
g. R2 L) o2 Z6 a
void OnPartyAllowJoin( CAr& ar );
: c V2 z3 O* N- d6 ~9 N
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
# y& p; C+ o! d7 v0 B& }" E4 t9 ~
#endif //__PARTY_FIND
* F9 [6 L; x) A
: {4 t6 i1 D$ s5 W
( ?# T2 o) e* B# y
WERS hinbekommt没有,请让赫克的权利。
- M6 V: L5 O: ^8 X5 F# v
不支持左右,所以难不...
! w% n3 H3 z' T( D" w
党k的Windows NT甚至编辑它自己。
% U# N: m7 E4 e& Y
包也,因为我不erschreiben进一步如果我你的。
+ z5 ~& r- j# @3 J% j M1 q$ n( j
由于缺少Quantité k n个代码是什么升工程前。
: a! _+ n. A1 s" Z
如果是这样的。请发表。
8 g5 T) T% Z' j! `
到目前为止,Pumbaaa
1 L6 F1 D+ ~+ u# Z, h# t* t
1 y5 X7 K6 h0 a# ~+ X1 E7 R" q
$ p4 i! {5 G( u2 }, C
MsgHdr.h
/ e5 h) |- a" \& a% Q) n3 X
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
" y8 z5 H3 T* W% K# u3 O3 x+ ^- j
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
3 Y* W' j+ \5 D8 m9 @3 ?
2 ^0 R0 _6 |% c9 L! G! o
# G: @1 S" h1 t8 V- [7 I, T
; q6 T$ h8 G7 J- ^& ]
欢迎光临 飞飞世界论坛 (http://ffwold.com/)
Powered by Discuz! X3.2