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标题: 如何使用兽编辑器(详细的) [打印本页]
作者: admin 时间: 2016-1-10 03:34
标题: 如何使用兽编辑器(详细的)
嗨大家。
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4 `1 y a$ ~: O* c5 n4 r% BFirst of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。% O' q# D2 K- @" h$ R
Pls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。
* D; o. E& E' N! m8 MMods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。
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( D' s/ {4 `$ m0 _# s. y6 [, E! ?Im going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。 o1 R4 @, g9 G" D, t% B- W, R# ]+ @
Now let's go:现在让我们去。8 L, c, S) d. {. N
-Adding PK Zones--Adding PK区-. w9 g# `; |3 [( u
Many people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:7 U& y& b- b ]+ ]: ~6 v5 _
- Open your beast editor打开你的兽——编辑器- ~' B! S g$ t7 Z) n& i$ Y
- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif
现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif
现在你可以编辑你喜欢红点面积大小来示范给你看。
- J0 ^" s, Y/ w. U4 Z) O6 g2 f$ |* JThen press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif
现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”3 g& \8 S% ~1 ?/ {0 i
!IMPORTANT!重要! !) t1 r; T4 H) ?+ k
PK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。5 e" R2 |/ r5 b( ~3 i
Free PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。
现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif
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-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -8 u4 `; X% ?7 o" Q$ F% d; G
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You can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。
# X4 [! }% @; n" C l-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。+ q! }* K1 t6 k8 G8 a& K
I begin talking about subfolders:我开始谈论文件夹:
3 T) G# Y6 _, R5 b% l1 Subfolder :1子文件夹。NPCNPC
( S, [3 T) B" t/ }; RYea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。
7 ~( U9 z# m. C!Not Tested!测试! !
) u8 {: m4 \6 lWe all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…5 v4 i( e& A. `% \) z( |
There are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。0 P8 \8 K2 M2 ]& u* l
2 Subfolder :二子文件夹。MOBS暴徒
$ x4 M( m1 L1 ?9 c) ]From here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权
- z4 ]/ w" C" a- m( ], X# jGeneral Files一般文件
' _' K; n ]/ B2 ~This files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
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4 t0 `' Z# I: j) F* K/ {-Revival Points--Revival分——
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Ok, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?: i* E/ ~7 f I) Z( e. W7 @
But you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),0 c. h* |6 u- R' r/ q- l
1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。
: i7 G9 G; b% z- n( O( NNow if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。
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5 s, `: ^7 t y! `( U1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg
2 -把它放在你的地图(这里玩家复活)
6 H3 i4 b8 s2 g2 S+ s( d: t$ s& K( m. [3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。 u+ G6 k( }/ ]6 g* L# R- ?
just put the name you want there你想要把这个名字
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg
4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)2 B6 v' \' v) y4 S7 V
and choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。
1 F; E1 K( l1 c0 ~Then do like in image ^^然后做像在图像^ ^
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg
2你把钥匙(在图像是你想说的名字)必须有相同的!/ i+ d& ~* y; A1 o
Now Press Ok and save! 现在按下Ok和拯救。Done!做得好!4 E+ b$ x% U* E. t p
3 D6 C0 m2 }2 p; Y& m. p, G-MakingWaterfall-年间的瀑布-9 E5 z( Z6 B1 h0 Z/ l
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First update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
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1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压
, g: E2 Z) N9 K) }% b9 n' d7 A2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud01
( q* ]' v+ W- D! U8 yI dont explained it well so here an image xD我不太好,所以这里解释了一个形象权
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif
3 -这是体系的学习英文8 n0 ]) P9 `4 p1 b4 E! z2 S" Y
4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)
, {/ X8 t! [6 b+ }* [5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。, }( G% x7 H: n, ]3 e
6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布
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Hope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚…
[url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url]
-Color绘画——# j" E5 s: K7 S( S
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Even if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:
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5 w6 H& y2 K, S1 ?; H8 {) M1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。
. ?) g( J! p# U, x4 n2- Open your map/make new图2 -打开你/让新的
+ R( r2 E) y& N1 G! z* Y1 a3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑# w4 G0 M( A/ j7 n* L
!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色2 V2 ?. g. p# Q- v! u, K' Z
4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok* q' a# [( ]6 [* j6 v' l
5- Done ^^做^ ^ 5 –
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-Tips -
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-Fog--Fog -
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/ M; C8 q" o. d1 G% m6 t+ E2 [When you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易 h/ T( l3 k5 ?' A
How to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^* S4 @4 \0 s( W
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Im going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权
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