飞飞世界论坛
标题: 密室设置 [打印本页]
作者: admin 时间: 2016-1-10 03:30
标题: 密室设置
好了,因为我没有看到巴达是关于秘密房间了,我有说话,我要骗我,那我问你Closen这这里。& {9 I h7 {; v
) j7 W( X# ^% H$ T- i$ d
你打开你的资源文件夹。在此文件夹你会发现Secretroom.lua。那么它应该看起来像这样:
# N* g& x2 M( ^
; r" J0 g- ^) Z# U i代码:
--------------------------------------------------------------------
-- Ãê±aè*----------------------------------------------------------
--------------------------------------------------------------------
dofile(".\\LuaFunc\\SecretRoomFunc.lua" )
--------------------------------------------------------------------
--------------------------------------------------------------------
-- Âü¿© °¡′é ±æμåá¶°Ç ---------------------------------------------
--------------------------------------------------------------------
MinGuildLevel = 15 --Âü¿© °¡′é ÃÖ¼ò ±æμå ·1o§(20·1o§)
MinGuildMemberLevel = 30 --Âü¿© ±æμå¿øàÇ ÃÖ¼ò ·1o§
MinPenya = 100000000 -- ÃÖ¼ò àÔÂû Æä3Ä(1ìá¤)
MinGuildNum = 1 -- ÃÖ¼ò Âü¿© °¡′é ±æμå ¼ö
MaxGuildNum = 8 -- ÃÖ′ë Âü¿© °¡′é ±æμå ¼ö
MinGuildMemberNum = 1 -- ÃÖ¼ò Âü¿© ±æμå¿ø ¼ö
MaxGuildMemberNum = 11 --ÃÖ′ë Âü¿© ±æμå¿ø ¼ö
CancelReturnRate = 20 -- àÔÂû Ãë¼ò 1Yèˉ·ü(%)
DropoutReturnRate = 2 -- àÔÂû ½ÇÆD 1Yèˉ·ü(%)
--------------------------------------------------------------------
--------------------------------------------------------------------
-- ½Ã°£ °ü·Ã-------------------------------------------------------
--------------------------------------------------------------------
-- ¿äàÏ - Sun,Mon, Tue, Wed, Thu, Fri, Sat
OpenTime = "Thu 22:29"
LineUpTime = MIN(1) -- Âü¿© ±æμå¿ø μî·Ï ½Ã°£
EntranceTime = SEC(0) -- àÔàåá|Çѽð£
WarWaitTime = MIN(10) -- àüÅõ áØoñ ½Ã°£
WarTime = MIN(120) -- àüÅõ ½Ã°£
CloseWaitTime = SEC(30) -- àüÅõ á¾·á èÄ ′ë±a ½Ã°£
--------------------------------------------------------------------
--------------------------------------------------------------------
-- ¸ó½oÅí ¸®á¨°ü·Ã ------------------------------------------------
--------------------------------------------------------------------
MonsterGenNum = 2 --ÇÑ1ø¿¡ »y¼oμé ¸ó½oÅí °3¼ö
--------------------------------------------------------------------
-- AddMonster( Type, ¸ó½oÅíID, °3ä ¼ö, ¼±°ø¸÷, x1áÂÇ¥, z1áÂÇ¥, x2áÂÇ¥, z2áÂÇ¥, yáÂÇ¥ )
-- AddMonster( MONSTER_NORMAL, "MI_AIBATT1", 10, false, 500, 500, 505, 505, 10 )
-- AddMonster( MONSTER_MIDBOSS, "MI_AIBATT1", 5, true, 500, 500, 505, 505, 10 )
-- AddMonster( MONSTER_BOSS, "MI_AIBATT2", 2, true, 500, 500, 505, 505, 10 )
--1±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_CAITSITH04_1", 14, false, 284, 556, 304, 667, 100 )
AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 5, false, 284, 556, 304, 667, 100 )
--2±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 13, false, 324, 703, 428, 684, 100 )
AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 4, false, 324, 703, 428, 684, 100 )
--3±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 11, false, 444, 666, 463, 564, 100 )
AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 4, false, 444, 666, 463, 564, 100 )
--4±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 10, false, 426, 545, 349, 526, 100 )
AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 3, false, 426, 545, 349, 526, 100 )
--5±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 8, false, 331, 564, 313, 644, 100 )
AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 3, false, 331, 564, 313, 644, 100 )
--6±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 8, false, 348, 677, 400, 659, 100 )
AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 2, false, 348, 677, 400, 659, 100 )
--7±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 6, false, 418, 643, 436, 589, 100 )
AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 2, false, 418, 643, 436, 589, 100 )
--8±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 5, false, 399, 571, 350, 552, 100 )
AddMonster( MONSTER_NORMAL, "MI_GANESA04_1", 2, false, 399, 571, 350, 552, 100 )
--9±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_MIDBOSS, "MI_ASURA04_1", 1, true, 370, 625, 375, 630, 100 )
--oñ1DàÇ1æ----------------------------------------------------------
AddMonster( MONSTER_BOSS, "MI_LUCIFER01", 1, true, 600, 360, 605, 365, 100 )
9 A( |9 u# r3 ?( x" n; T该行必须至少拉特15日
- q B. w; ^; K* x7 p) _$ B球员们都在公会必须在30拉特) G# R& ^+ n! E1 Q, I# N
该行必须至少有100.000.000MioPenya。+ Q3 T8 h0 ]7 Q2 ^! a; `
未知我2 C% [6 v5 g# {5 ~5 G
它可能至少有1~11名成员纯净。- b, n; T$ i- M4 P4 O
开放时间[星期四22:29]周四所以周四停留在22:29时钟。8 H1 }$ j3 G4 _ I, y, \
1分钟的时间来决定
! `0 \. O0 ]" \" Y7 {EntranceTime意味着你会自动被传纯净。2 j( `" L: T5 V% L7 ?
你有10分钟。等到你可以打1 o$ m" g( P& ~3 z# j4 p3 k# W
你有120分钟。一次战斗。
2 T0 ?1 z& Q& w5 R( w战斗结束后,你有30秒。将被传回给她。
! W- A, \. l/ k6 ]8 t1 q6 S而在最后的怪物在这里定义。这个怪物可能希望他们更改。的定义,您将能够找到在propmover.txt。
Die Gilde muss mindestenslvl 15 sein.% H! G" v2 |, b, Z4 _. m: U, {, g/ E
Die Spieler die in der Gilde sind müssen über lvl 30 sein. a& n( C; \9 u0 ]7 y
Die Gilde muss mindestens 100.000.000Mio Penya haben.
5 g" Y. Y* l6 h/ J+ W7 y5 R# SIst mir Unbekannt
: w. d, w4 p0 U- N2 d R5 v& `Es dürfen mindestens 1 ~ 11 Member rein.
8 \, E/ i, q. z% d# |- DÖffnungzeiten [Thu 22:29] steht für Thursday also Donnerstag um22:29Uhr.6 h1 X; U% ` |% P
1min zeit um zu Entscheiden
" g! y; S7 H0 l( q: k7 N% V- XEntranceTime bedeutet das ihr automatisch rein teleportiertwird.
- W8 A6 D1 o9 U4 J- }- q( H( @; `: QIhr müsst 10min. warten bis ihr Kämpfen könnt- r0 M2 Z8 G7 S3 \/ I
Ihr habt 120min. zeit zu Kämpfen.
! Q! Z4 `' W+ F YNach dem Kampf müsst ihr 30 Sec. bis ihr wieder zurück teleportiertwerdet.
! Q0 u F# e9 m' v, V8 ?6 aUnd zum schluss werden hier die Monster definiert. Die Monsterkönnt ihr nach euren wünschen ändern. Die Definitionen werdet ihr in derpropmover.txt finden können.
; }$ m7 ?. R" K+ l# ]# C
欢迎光临 飞飞世界论坛 (http://ffwold.com/) |
Powered by Discuz! X3.2 |