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标题: 密室设置 [打印本页]
作者: admin 时间: 2016-1-10 03:30
标题: 密室设置
好了,因为我没有看到巴达是关于秘密房间了,我有说话,我要骗我,那我问你Closen这这里。
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5 r, j, F" k/ v8 N) t你打开你的资源文件夹。在此文件夹你会发现Secretroom.lua。那么它应该看起来像这样:
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代码:
--------------------------------------------------------------------
-- Ãê±aè*----------------------------------------------------------
--------------------------------------------------------------------
dofile(".\\LuaFunc\\SecretRoomFunc.lua" )
--------------------------------------------------------------------
--------------------------------------------------------------------
-- Âü¿© °¡′é ±æμåá¶°Ç ---------------------------------------------
--------------------------------------------------------------------
MinGuildLevel = 15 --Âü¿© °¡′é ÃÖ¼ò ±æμå ·1o§(20·1o§)
MinGuildMemberLevel = 30 --Âü¿© ±æμå¿øàÇ ÃÖ¼ò ·1o§
MinPenya = 100000000 -- ÃÖ¼ò àÔÂû Æä3Ä(1ìá¤)
MinGuildNum = 1 -- ÃÖ¼ò Âü¿© °¡′é ±æμå ¼ö
MaxGuildNum = 8 -- ÃÖ′ë Âü¿© °¡′é ±æμå ¼ö
MinGuildMemberNum = 1 -- ÃÖ¼ò Âü¿© ±æμå¿ø ¼ö
MaxGuildMemberNum = 11 --ÃÖ′ë Âü¿© ±æμå¿ø ¼ö
CancelReturnRate = 20 -- àÔÂû Ãë¼ò 1Yèˉ·ü(%)
DropoutReturnRate = 2 -- àÔÂû ½ÇÆD 1Yèˉ·ü(%)
--------------------------------------------------------------------
--------------------------------------------------------------------
-- ½Ã°£ °ü·Ã-------------------------------------------------------
--------------------------------------------------------------------
-- ¿äàÏ - Sun,Mon, Tue, Wed, Thu, Fri, Sat
OpenTime = "Thu 22:29"
LineUpTime = MIN(1) -- Âü¿© ±æμå¿ø μî·Ï ½Ã°£
EntranceTime = SEC(0) -- àÔàåá|Çѽð£
WarWaitTime = MIN(10) -- àüÅõ áØoñ ½Ã°£
WarTime = MIN(120) -- àüÅõ ½Ã°£
CloseWaitTime = SEC(30) -- àüÅõ á¾·á èÄ ′ë±a ½Ã°£
--------------------------------------------------------------------
--------------------------------------------------------------------
-- ¸ó½oÅí ¸®á¨°ü·Ã ------------------------------------------------
--------------------------------------------------------------------
MonsterGenNum = 2 --ÇÑ1ø¿¡ »y¼oμé ¸ó½oÅí °3¼ö
--------------------------------------------------------------------
-- AddMonster( Type, ¸ó½oÅíID, °3ä ¼ö, ¼±°ø¸÷, x1áÂÇ¥, z1áÂÇ¥, x2áÂÇ¥, z2áÂÇ¥, yáÂÇ¥ )
-- AddMonster( MONSTER_NORMAL, "MI_AIBATT1", 10, false, 500, 500, 505, 505, 10 )
-- AddMonster( MONSTER_MIDBOSS, "MI_AIBATT1", 5, true, 500, 500, 505, 505, 10 )
-- AddMonster( MONSTER_BOSS, "MI_AIBATT2", 2, true, 500, 500, 505, 505, 10 )
--1±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_CAITSITH04_1", 14, false, 284, 556, 304, 667, 100 )
AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 5, false, 284, 556, 304, 667, 100 )
--2±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_HARPY04_1", 13, false, 324, 703, 428, 684, 100 )
AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 4, false, 324, 703, 428, 684, 100 )
--3±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_POLEVIK04_1", 11, false, 444, 666, 463, 564, 100 )
AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 4, false, 444, 666, 463, 564, 100 )
--4±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_ABRAXAS04_1", 10, false, 426, 545, 349, 526, 100 )
AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 3, false, 426, 545, 349, 526, 100 )
--5±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_HAG04_1", 8, false, 331, 564, 313, 644, 100 )
AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 3, false, 331, 564, 313, 644, 100 )
--6±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_THOTH04_1", 8, false, 348, 677, 400, 659, 100 )
AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 2, false, 348, 677, 400, 659, 100 )
--7±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_KHNEMU04_1", 6, false, 418, 643, 436, 589, 100 )
AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 2, false, 418, 643, 436, 589, 100 )
--8±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_NORMAL, "MI_DANTALIAN04_1", 5, false, 399, 571, 350, 552, 100 )
AddMonster( MONSTER_NORMAL, "MI_GANESA04_1", 2, false, 399, 571, 350, 552, 100 )
--9±¸¿a-------------------------------------------------------------
AddMonster( MONSTER_MIDBOSS, "MI_ASURA04_1", 1, true, 370, 625, 375, 630, 100 )
--oñ1DàÇ1æ----------------------------------------------------------
AddMonster( MONSTER_BOSS, "MI_LUCIFER01", 1, true, 600, 360, 605, 365, 100 )
' ?) Y( `: [; |7 g% Y. w. f7 `该行必须至少拉特15日! f8 e B2 p; n! L9 O, u# j
球员们都在公会必须在30拉特
5 s9 u- p5 @5 C; o* c该行必须至少有100.000.000MioPenya。2 M& k: v1 I2 Y1 ^# y( Q5 D. n( L
未知我! U; r4 y) A& D5 |) m4 U
它可能至少有1~11名成员纯净。/ i: @! v0 N4 ^; ]$ C- \! G- j7 l
开放时间[星期四22:29]周四所以周四停留在22:29时钟。
) t8 |, I; t6 Y5 m) i1分钟的时间来决定
( {' _0 T. a( g9 _+ R: yEntranceTime意味着你会自动被传纯净。# M' C0 b2 r% S8 v, }1 t
你有10分钟。等到你可以打3 g. O+ S' b( n0 E, f; F
你有120分钟。一次战斗。
3 q+ ?3 B9 F& J: X" T" @6 F3 t& ~战斗结束后,你有30秒。将被传回给她。( j3 w. g4 d1 |1 f8 P
而在最后的怪物在这里定义。这个怪物可能希望他们更改。的定义,您将能够找到在propmover.txt。
Die Gilde muss mindestenslvl 15 sein.6 L( }, n+ j; |& m! i
Die Spieler die in der Gilde sind müssen über lvl 30 sein.
$ C; P0 c* p" }4 W& DDie Gilde muss mindestens 100.000.000Mio Penya haben.( a1 Z8 d& D6 I
Ist mir Unbekannt
* G8 F, t7 l8 L a3 [- ^7 U! eEs dürfen mindestens 1 ~ 11 Member rein.5 c. {" M6 Q% v: P3 ?
Öffnungzeiten [Thu 22:29] steht für Thursday also Donnerstag um22:29Uhr.. `3 @9 E, X, u1 H) r
1min zeit um zu Entscheiden8 c4 v+ t. w5 _2 H5 _3 l
EntranceTime bedeutet das ihr automatisch rein teleportiertwird.
6 d+ ^' Q) X/ U4 h! N- hIhr müsst 10min. warten bis ihr Kämpfen könnt
4 { N2 n; H9 h }& u& k& d- t* Z- RIhr habt 120min. zeit zu Kämpfen.
3 M. H1 _/ j7 H8 Y. zNach dem Kampf müsst ihr 30 Sec. bis ihr wieder zurück teleportiertwerdet.9 K W1 _8 `5 S i
Und zum schluss werden hier die Monster definiert. Die Monsterkönnt ihr nach euren wünschen ändern. Die Definitionen werdet ihr in derpropmover.txt finden können.
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